Planeswalker watermark.
No more accidental artifact_blends in magic-future-common.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@878 0fc631ac-6414-0410-93d0-97cfa31319b6
Magic-old heavily updated.
Magic keyword system updated to allow for Prowl (morningtide).
Amplify keyword updated to maintain functionality.
Prowl, Kinship, and Reinforce keywords added to Magic and Vanguard.
Protection keyword updated.
Altered creature type lists (they still don't really work right).
Fixed an error in champion keyword; still no championing multiple cards.
New colorless frame for magic-future.
Made watermarks in magic-future more narrow; keeps larger ones out of typeline.
Old style watermarks now available in magic-old styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@798 0fc631ac-6414-0410-93d0-97cfa31319b6
Adjusted fields for magic-planeshifts and alignment in magic-new-promo.
Added transparent mana symbol watermarks.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@761 0fc631ac-6414-0410-93d0-97cfa31319b6
Added/fixed versioning in data.
Added more framework to update checker.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@750 0fc631ac-6414-0410-93d0-97cfa31319b6
Resized future sight type symbol watermarks.
Added land to default images.
Added card_shape scripts to splits, tokens, and "shifted"s.
Redid sort_index script to be more modular and better allow correct sorting of splits and shifts inside of their colors, and for tokens to be at end of list and still follow other sorting rules.
Fixed some dpi problems with fpm-promo and fpm-token.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@668 0fc631ac-6414-0410-93d0-97cfa31319b6
Added transparent textbox effect to magic-new and magic-planeshifted.
Added future sight type symbol watermarks.
Added colored orbs to vanguard.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@662 0fc631ac-6414-0410-93d0-97cfa31319b6
New land hybrid masks for old style templates.
Added colored Xander Hybrid Mana Watermarks (in addition to colorless).
Removed an un-needed mask from magic-old-split.
Removed an un-needed ptbox from magic-future-textless.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@603 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
Updated some gold, colorless, and light artifact frames.
Added machinery for tri-hybrid mana.
Added watermarks to magic-new-flip.
Updated watermarks.
Updated Vanguard keywords to version in Magic.
Fixed font_color scripts in magic-new-flip, magic-new-promo, and magic-new-textless.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@318 0fc631ac-6414-0410-93d0-97cfa31319b6
Use watermark+angle:180 for the watermark2 in fpm flip templates. This means watermarks-180 can be removed.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@316 0fc631ac-6414-0410-93d0-97cfa31319b6
In preparation to merge FPM and normal Magic:
Added Xander and Promotional Watermarks
Modified Blend Scripts to handle larger numbers of pieces.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@298 0fc631ac-6414-0410-93d0-97cfa31319b6