Commit Graph

7 Commits

Author SHA1 Message Date
twanvl 7b99f0b69b Version number bump (0.3.1 -> 0.3.2)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@338 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-11 22:17:54 +00:00
twanvl 3c4729aaa2 Added 'position hint' to packages, used to specify the order of the packages in a package list;
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-09 21:41:15 +00:00
pichoro ed8442666e Corrected Magic sorting script.
Updated some gold, colorless, and light artifact frames.
Added machinery for tri-hybrid mana.
Added watermarks to magic-new-flip.
Updated watermarks.
Updated Vanguard keywords to version in Magic.
Fixed font_color scripts in magic-new-flip, magic-new-promo, and magic-new-textless.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@318 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-05 05:20:08 +00:00
twanvl 7042932e82 Added snow and tap watermarks (these were already in watermarks-180);
Use watermark+angle:180 for the watermark2 in fpm flip templates. This means watermarks-180 can be removed.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@316 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-04-30 23:18:55 +00:00
pichoro 5b89617148 Fixed minor error in game file that caused 4 part hybrids not to autoswitch
In preparation to merge FPM and normal Magic:
Added Xander and Promotional Watermarks
Modified Blend Scripts to handle larger numbers of pieces.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@298 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-04-23 04:25:12 +00:00
twanvl e55a7016bf set mse version number of all templates to 0.3.1
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@274 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-04-21 16:58:38 +00:00
twanvl 942e4a5f0f Templates for magic, vanguard and vs-system
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@184 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-01-29 13:01:12 +00:00