Commit Graph

3 Commits

Author SHA1 Message Date
twanvl 7b99f0b69b Version number bump (0.3.1 -> 0.3.2)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@338 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-11 22:17:54 +00:00
twanvl 3c4729aaa2 Added 'position hint' to packages, used to specify the order of the packages in a package list;
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-09 21:41:15 +00:00
pichoro 710a852172 Added FPM Normal, FPM Promo, and Magic Planeshifted templates, and all pieces necessary to make them work.
Further modifications to Magic keyword system.
Edited oacard.jpg in Magic Promo to remove white border from around art.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@308 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-04-29 06:32:22 +00:00