* Add uuid implementation
* Simplify uid implementation
* Check for uid conflicts upon adding/copying cards
* Remove unnecessary checks
these are already checked as part of the first loop, since they were added to set.cards
* Implement card linking
* refactor to avoid triple loop
* Start link visualization
* Continue link visualization
* formatting
* add missing locale entries
* improve layout
* improve UI refresh
* copy links when copying cards
* implement second face editor
* refactor using macros
* get references
* pasting multiple cards and links
* start refactoring editors
* continue refactoring editors
* continue refactoring editors again
* finish refactoring editors
* refresh card list on link editor event
* tweak event handling
* Add insert_image script function
* change parameter type
* add script functions to get cards
* add dimensions_of script function
calculate both dimensions simultaneously while rendering the image only once.
* save value even if not editable
* add get_mse_locale script function
* Change zoom scale choices
* bug fixes
* Scale symbol spacing with font size
* sync locales
* standardize line ending
* handle links in new_card
* initial
waiting on wxWidgets 3.3.1
* update comment
* store rect in image filename
* store rect in temp file name
* Update package.cpp
* change line endings
MSE draws masks on the slice window and expects the sizes to be equivalent. This was presenting problems with the way I was trying to do internal scale as I was applying the scale upfront as the slice window loads and would need to scale the mask to match. Instead, applying the scale only when the output is generated from the slice window.
Want to circle back and find a better pattern for this as it enlarges the slice window (which doesn't clamp the preview window) and it unnecessarily upscales small images which bloats storage a bit. There's probably also something smarter to do with just saving "as large as possible" rather than strictly template size.
* Use unique_ptr for Actions instead of manual memory management
* Use unique_ptr in KeywordDatabase
* Use unique_ptr instead of shared_ptr for file formats
* Don't pass shared_ptr to Reader/Writer, use references instead
Also
* Switch to C++17 so we can use map::try_emplace
MSE now handles opening more gracefully - can handle directories and failures
Changed behavior to always save cards to separate files with intent to add VCS later (note: shouldn't do this for zip, but can't see a good way to approach this)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1388 0fc631ac-6414-0410-93d0-97cfa31319b6
Use CachedScriptableMask for all masks.
TODO: This introduces some duplicate code in ValueViewers that could be fixed by moving mask to the Style base class.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1182 0fc631ac-6414-0410-93d0-97cfa31319b6
- Adding of actions is done with an addAction function
- Files are read from
- getStylePackage for styling stuff (this is stylesheet)
- getLocalPackage for symbol and image values (this was the set)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@970 0fc631ac-6414-0410-93d0-97cfa31319b6
Now all C++ files need to #include <util/prec.hpp>
That is why all .cpp files are touched by this commit
Many changes to installers and update checking:
- the window is now called PackagesWindow, in a new source file
- update checking is now independent from the PackagesWindow. For update checking only a list of package versions are needed (vector<PackageDependency>). This is much less information to download at each startup.
- the list of available packages is now a list of available Installers, since an installer can contain multiple packages.
- moved the logic of dependency checking etc. to data/installer
- moved the actual installation to util/io/package_manager
- moved directory iteration/creation logic to util/file_utils
- added PackageDirectory: the local and global package directory now have their own object (was part of PackageManager)
- added PackageVersion: for detecting if a package has been modified after it was installed.
- added PackageDescription: description/header of a package. Basicly the same as what Packaged provides.
- added DownloadableInstaller: where to find an insaller, what does it contain?
- added InstallablePackage: brining it all together: installer, package, status, action.
Current status: the insaller is currently broken in a few places, more on that soon.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@792 0fc631ac-6414-0410-93d0-97cfa31319b6