Commit Graph

3 Commits

Author SHA1 Message Date
coppro 4c1c750f05 Set svn:eol-style on all style files that were missing it
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1436 0fc631ac-6414-0410-93d0-97cfa31319b6
2010-01-20 03:32:21 +00:00
coppro 1f59376b54 Added perl script to generate updates page.
Added/fixed versioning in data.
Added more framework to update checker.



git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@750 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-09-23 21:49:10 +00:00
twanvl 3c4729aaa2 Added 'position hint' to packages, used to specify the order of the packages in a package list;
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-09 21:41:15 +00:00