Commit Graph

10 Commits

Author SHA1 Message Date
twanvl 52ec7b38c0 Images are now cached as wxBitmap, not wxImage. This should improve performance.
Fixed some more corner cases of rotation+zoom.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@630 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-08-25 21:24:28 +00:00
twanvl bdd3429479 Symbol resizing using aspect ratio;
TODO: copy code for rarity box to other styles

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@622 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-08-24 02:05:50 +00:00
coppro a75366234f Added crop image function.
Fixed 'difference' symbol type.


git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@574 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-07-14 03:16:45 +00:00
twanvl d590819762 Removed last of the BeginDrawing/EndDrawing calls;
Added english_number_ordinal script function;
Working on symbols with a different aspect ratio (i.e. wider/smaller symbols)

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@558 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-07-12 17:01:07 +00:00
twanvl 801dc3db39 Added functions for blurring and scaling images and changing the alpha value
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@494 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-07-05 21:58:09 +00:00
twanvl 31b7380d99 Implemented exporting symbol fonts;
Rendering symbols to an image always uses anti-aliassing (by downsampling from a large size);
Finished the spoiler export template;
Added <soft-line> tag to make line breaks use the line height for soft line breaks

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@440 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-06-27 18:58:43 +00:00
twanvl 3d84690e69 BlankImage and ImageValueToImage
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@425 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-06-16 21:48:57 +00:00
twanvl 99bd13ee0b SetCombineImage now actually does something (this fixes issues guild watermarks)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@381 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-15 16:35:51 +00:00
twanvl 33fd2b5e18 default smart pointer type switched to intrusive_ptr
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@337 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-11 21:34:53 +00:00
twanvl 3c4729aaa2 Added 'position hint' to packages, used to specify the order of the packages in a package list;
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-09 21:41:15 +00:00