- prevent infinite loop and warn when a game has no card fields
- choice fields are no longer ignored if they have no choices defined
- templates can now have the same name as their game folder (no hyphen needed)
- indent made by 4 spaces is now considered a tab (but will still produce a warning let's no kid ourselves)
* Add uuid implementation
* Simplify uid implementation
* Check for uid conflicts upon adding/copying cards
* Remove unnecessary checks
these are already checked as part of the first loop, since they were added to set.cards
* Implement card linking
* refactor to avoid triple loop
* Start link visualization
* Continue link visualization
* formatting
* add missing locale entries
* improve layout
* improve UI refresh
* copy links when copying cards
* implement second face editor
* refactor using macros
* get references
* pasting multiple cards and links
* start refactoring editors
* continue refactoring editors
* continue refactoring editors again
* finish refactoring editors
* refresh card list on link editor event
* tweak event handling
* Add insert_image script function
* change parameter type
* add script functions to get cards
* add dimensions_of script function
calculate both dimensions simultaneously while rendering the image only once.
* save value even if not editable
* add get_mse_locale script function
* Change zoom scale choices
* bug fixes
* Scale symbol spacing with font size
* sync locales
* standardize line ending
* handle links in new_card
* initial
waiting on wxWidgets 3.3.1
* update comment
* store rect in image filename
* store rect in temp file name
* Update package.cpp
* change line endings
color radius
color left width
color right width
color top width
color bottom width
font shadow displacement x
font shadow displacement y
font shadow blur