twanvl
c767b6969d
fix for non Unicode build; why won't it die already?
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1364 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-01-15 22:59:40 +00:00
coppro
46dda0ef30
Compatibility updates; Boost Regex is now statically linked, changed to <hunspell/hunspell.hxx>
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1286 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-01-02 21:52:08 +00:00
twanvl
e36dc6e6cb
apply spelling corrections from the context menu.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1274 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-30 19:51:41 +00:00
twanvl
12f8be203e
The check_spelling function now has support for additional dictionaries and regexes to match.
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The magic game uses these features.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1269 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-30 02:09:11 +00:00
twanvl
e1750ee504
renamed SpellChecker::destroy to destroyAll, because the former conflicted with IntrusivePtrBase::destroy. The result was that destroy was called recursively and objects were freed multiple times.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1264 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-29 18:49:05 +00:00
twanvl
a57170e7c2
Simple spelling checker using the Hunspell library.
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This time adding the source files :)
The checker is used (experimentally) by the magic game file.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1262 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-29 01:34:13 +00:00