Added rudimentary pack structures for Vanguard, VS System, and Yu-Gi-Oh.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1104 0fc631ac-6414-0410-93d0-97cfa31319b6
- Updated statistics.
- No more auto-bolding of lowercase keywords.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1093 0fc631ac-6414-0410-93d0-97cfa31319b6
templates.
Still looking to find one source of a reference to
"futsymbol_artifact.png" (case-sensitive)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@757 0fc631ac-6414-0410-93d0-97cfa31319b6
Added/fixed versioning in data.
Added more framework to update checker.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@750 0fc631ac-6414-0410-93d0-97cfa31319b6
Symbol fonts now support stretching/compressing of text;
Made the default symbols of mana-future lighter (compare with real cards);
Use sort_text instead of sort for vanguard;
Fixed initial card list for vs
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@643 0fc631ac-6414-0410-93d0-97cfa31319b6
Added grey colorless land styling for FPM templates.
Expanded size of rarity symbols in all applicable styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@632 0fc631ac-6414-0410-93d0-97cfa31319b6
Removed vesigial icon.pngs from VS templates.
Added 'smart' name and cost fields to magic-old and magic-old-split.
Changed magic-embossedletters to allow "Faerie".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@553 0fc631ac-6414-0410-93d0-97cfa31319b6
Moved special oldstyle rarities out of game file and into style files.
Added flavor-textless mode for vanguard, to allow for high rules text cards to be readable.
Overhauled VS templates and added hellboy and hellboy-extended templates.
Minor renaming of fields and changing stats in Yu-gi-oh.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@435 0fc631ac-6414-0410-93d0-97cfa31319b6
Moved 'choice colors' from styel to field, split into 'choice colors' and 'choice colors cardlist';
Added support for pie graphs (no gui to use them, though);
Fixed bugs caused by selecting a card before the set was changed on all panels.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@336 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
Errors are stopped, but reminder text doesn't come up.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@289 0fc631ac-6414-0410-93d0-97cfa31319b6