Removed extra dependancy from Magic export template.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1094 0fc631ac-6414-0410-93d0-97cfa31319b6
New keyword (Conspire).
New colored artifact blends.
Partially adjusted sorting.
Truncated legend names via "@".
Fixed some errors in magic-new-flip.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@840 0fc631ac-6414-0410-93d0-97cfa31319b6
Untap symbols all around (Magic and Vanguard).
First two Shadowmoor keywords (Wither and Persist).
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@834 0fc631ac-6414-0410-93d0-97cfa31319b6
Adjusted borders of rarities slightly.
Fixed a bug relating to shrinking mana costs in magic-future-textless.
Added option to left align artist and copyright in magic-old styles, as seen in Tempest.
Changed all magic-new, magic-future, and magic-planeshifted styles to use ModMatrix for p/t, increased font size 1 point, raised p/t 1 pixel, added "shrink-overflow".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@829 0fc631ac-6414-0410-93d0-97cfa31319b6
Added new styling option to replicate "Murmuring Bosk" frame from Morningtide.
Changed game file "creature type" lists to be named "Race" and "Class".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@821 0fc631ac-6414-0410-93d0-97cfa31319b6
Added infinity mana symbol.
Added insert symbol menus to all symbol fonts that were lacking them.
Updated font color choice for fpm promo to improve readability.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@765 0fc631ac-6414-0410-93d0-97cfa31319b6
Corrected a mistake in extended image styling for magic-new and magic-planeshifted.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@763 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed all the dependency warnings for the magic templates
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@754 0fc631ac-6414-0410-93d0-97cfa31319b6
Any use of a file from another package without a declared dependency will give a warning;
Also added some more _LOCALE_123_ macros so we need less format_string calls
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@753 0fc631ac-6414-0410-93d0-97cfa31319b6
Added/fixed versioning in data.
Added more framework to update checker.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@750 0fc631ac-6414-0410-93d0-97cfa31319b6
More font color cleanup in futureshifts.
Added some scripting to magic-future; working towards scripting type symbol.
Big Yu-Gi-Oh update courtesy of artfreakwiu.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@667 0fc631ac-6414-0410-93d0-97cfa31319b6
Added grey colorless land styling for FPM templates.
Expanded size of rarity symbols in all applicable styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@632 0fc631ac-6414-0410-93d0-97cfa31319b6
Added "always center" option, and added centering controls to all styles
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@552 0fc631ac-6414-0410-93d0-97cfa31319b6
Swaped order of extended art and textless templates in style list;
Added 'image font size' and space support to embossed leters.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@490 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed a problem with Magic textless that prevented pt box display.
Added most (but not all) of overlay hybrid scripts.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@413 0fc631ac-6414-0410-93d0-97cfa31319b6
No longer doing GetTextExtent("\n");
Moved pt boxes to style files;
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@390 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed possible problem in Textless style.
Further updated Magic keyword system.
Added card fields necessary for FPM temp merger to magic game file.
Updated Vanguard with new keyword system.
Enabled reminder texts in Vanguard.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@304 0fc631ac-6414-0410-93d0-97cfa31319b6