Any use of a file from another package without a declared dependency will give a warning;
Also added some more _LOCALE_123_ macros so we need less format_string calls
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@753 0fc631ac-6414-0410-93d0-97cfa31319b6
Added/fixed versioning in data.
Added more framework to update checker.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@750 0fc631ac-6414-0410-93d0-97cfa31319b6
Improved image masks for magic-fpm-split, magic-fpm-promo, and magic-fpm-token.
Modified <a> parameter and Champion keyword; now you can "Champion two Knights".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@708 0fc631ac-6414-0410-93d0-97cfa31319b6
Changed all paintbrush images to reference ones from magic-future-common. All extra paintbrushes were deleted.
Added styling option to invert common rarity symbol in all post 8th Magic styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@649 0fc631ac-6414-0410-93d0-97cfa31319b6
Added grey colorless land styling for FPM templates.
Expanded size of rarity symbols in all applicable styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@632 0fc631ac-6414-0410-93d0-97cfa31319b6
Added option to old style to use all common rarity symbols (like before Exodus).
Cleaned up fix for horizontal hybrid textboxes and typelines.
Automatic paintbrushes for magic-textless, magic-new-token, futureshifts, and all FPM styles.
Removed paintbrush font and all associated scripts.
Newly failed attempt at making different colored colorless symbols in magic-mana-future work.
Non-mana costs work for Suspend and Forecast.
Guild mana for magic-mana-future.
Fixed problem relating to name alignment in magic-new-token.
Updated image mask and artifact masks for magic-futureshift.
Started alterations to font colors in magic-futureshift.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@611 0fc631ac-6414-0410-93d0-97cfa31319b6
Added "always center" option, and added centering controls to all styles
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@552 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed a problem with Magic textless that prevented pt box display.
Added most (but not all) of overlay hybrid scripts.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@413 0fc631ac-6414-0410-93d0-97cfa31319b6
No longer doing GetTextExtent("\n");
Moved pt boxes to style files;
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@390 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
Use watermark+angle:180 for the watermark2 in fpm flip templates. This means watermarks-180 can be removed.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@316 0fc631ac-6414-0410-93d0-97cfa31319b6
Added all files necessary to make them work.
Fixed bugs in FPM Normal and FPM Promo.
Fixed an error in Magic Split light artifact frame.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@311 0fc631ac-6414-0410-93d0-97cfa31319b6