Text viewer now doesn't scale when there is a line break inside a word;
Fixed: extra newline was inserted when there was a line break inside a word if there was padding.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@743 0fc631ac-6414-0410-93d0-97cfa31319b6
used this tag for magic creature types;
Added correct handling of Tribal sub types;
Fixed sort_index use by spoiler export template
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@637 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed symbol filter bug, green was not made transparent;
Slightly nicer error messages when forgeting 'type' keys.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@544 0fc631ac-6414-0410-93d0-97cfa31319b6
Rendering symbols to an image always uses anti-aliassing (by downsampling from a large size);
Finished the spoiler export template;
Added <soft-line> tag to make line breaks use the line height for soft line breaks
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@440 0fc631ac-6414-0410-93d0-97cfa31319b6
Added script functions for working with multiple choice values;
Added in_context support for filter_rule;
Optimized toUpper/toLower because they are slow on windows (they use thread local storage and mutexes)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@427 0fc631ac-6414-0410-93d0-97cfa31319b6
Added scriptable 'enabled' to symbols in symbol font, used instead of scripted filenames. This means changing the tap symbol style now works;
Added localisation for games, stylesheets and symbolfonts;
Warnings from Reader are now shown onIdle;
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@198 0fc631ac-6414-0410-93d0-97cfa31319b6
This also works better for GetMember, since the plural names (which make sense for scripts) are the default.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@16 0fc631ac-6414-0410-93d0-97cfa31319b6