Commit Graph

6 Commits

Author SHA1 Message Date
pichoro 6a615bb47e Changes to Magic:
Big keyword update.
Update to allow new flip card technology.
Update to allow 4-ability planeswalkers, textless lands, and levelers.
More statistics that are related to card type.
Custom subtype tracking for all card types.
Planeswalker types included.
Creature type updates.
New symbol variation for set symbol watermarks; more like what appears on real cards.
Updated card sorting.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1494 0fc631ac-6414-0410-93d0-97cfa31319b6
2010-08-14 17:55:51 +00:00
coppro 4c1c750f05 Set svn:eol-style on all style files that were missing it
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1436 0fc631ac-6414-0410-93d0-97cfa31319b6
2010-01-20 03:32:21 +00:00
pichoro 7518786f28 Miscellaneous colored artifact updates for Magic, following Shards.
First Conflux keyword for Magic.
Improved Mythic Rare coloration.
Slightly improved creature type lists.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1284 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-01-02 20:52:12 +00:00
pichoro 6246ce533a Fixing a stupid error I made.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1155 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-20 17:53:50 +00:00
pichoro 25bd608784 Refining Magic subtype lists (mostly according to Comp Rules)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1154 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-20 03:15:32 +00:00
twanvl 2b3bae9549 The magic game file was getting way too long, so I split it into several files.
As a bonus the keywords and perhaps other reusable parts can now be used by vanguard with "include file: /magic.mse-game/keywords".

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1073 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-06 16:18:33 +00:00