Lymia Aluysia
1d912a6853
Update copyright strings.
2017-01-18 08:52:57 -06:00
Lymia Aluysia
d2c635f739
Change tabs to two spaces.
2017-01-18 08:43:21 -06:00
Lymia Aluysia
8f7cc53d5b
Fix crash.
2017-01-18 06:25:22 -06:00
coppro
cf91f9c43b
Update copryright date to 2010.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1438 0fc631ac-6414-0410-93d0-97cfa31319b6
2010-03-01 23:33:25 +00:00
coppro
b73f081b60
Updated copyright information (2009 + my real name)
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MSE now handles opening more gracefully - can handle directories and failures
Changed behavior to always save cards to separate files with intent to add VCS later (note: shouldn't do this for zip, but can't see a good way to approach this)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1388 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-06-19 03:09:05 +00:00
twanvl
37ea36005d
free spelling suggestion list from hunspell
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1336 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-01-10 14:44:45 +00:00
twanvl
e36dc6e6cb
apply spelling corrections from the context menu.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1274 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-30 19:51:41 +00:00
twanvl
12f8be203e
The check_spelling function now has support for additional dictionaries and regexes to match.
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The magic game uses these features.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1269 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-30 02:09:11 +00:00
twanvl
09216eca5d
punctuation breaking is now handled by check_spelling function. Symbols are now handled correctly (i.e. they are considered to be always correct)
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1268 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-29 22:24:16 +00:00
twanvl
cbfde59494
handle characters that have no encoding conversion in the spellchecker
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1267 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-29 19:52:25 +00:00
twanvl
e1750ee504
renamed SpellChecker::destroy to destroyAll, because the former conflicted with IntrusivePtrBase::destroy. The result was that destroy was called recursively and objects were freed multiple times.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1264 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-29 18:49:05 +00:00
twanvl
a57170e7c2
Simple spelling checker using the Hunspell library.
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This time adding the source files :)
The checker is used (experimentally) by the magic game file.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1262 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-29 01:34:13 +00:00