mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
added FieldP to values and styles, implemented reflection for IndexMap
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@36 0fc631ac-6414-0410-93d0-97cfa31319b6
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+4
-1
@@ -40,7 +40,10 @@ bool MSE::OnInit() {
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initFileFormats();
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settings.read();
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//Window* wnd = new SymbolWindow(nullptr);
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Window* wnd = new SetWindow(nullptr, new_shared1<Set>(Game::byName(_("magic"))));
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//GameP g = Game::byName(_("magic"))
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SetP s = new_shared<Set>();
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s->open(_("test.mse-set"));
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Window* wnd = new SetWindow(nullptr, s);
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wnd->Show();
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return true;
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