diff --git a/data/magic-firepenguinmaster-flip.mse-style/paintbrush.png b/data/magic-firepenguinmaster-flip.mse-style/paintbrush.png deleted file mode 100644 index ef57616c..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/paintbrush.png and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/paintbrush_w.png b/data/magic-firepenguinmaster-flip.mse-style/paintbrush_w.png deleted file mode 100644 index 9da90e72..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/paintbrush_w.png and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/style b/data/magic-firepenguinmaster-flip.mse-style/style index de097159..c28bf094 100644 --- a/data/magic-firepenguinmaster-flip.mse-style/style +++ b/data/magic-firepenguinmaster-flip.mse-style/style @@ -468,5 +468,5 @@ extra card style: z index: 1 render style: image choice images: - black: paintbrush.png - white: paintbrush_w.png + black: /magic-future-common.mse-include/paintbrush_black.png + white: /magic-future-common.mse-include/paintbrush_white.png diff --git a/data/magic-firepenguinmaster.mse-style/paintbrush.png b/data/magic-firepenguinmaster.mse-style/paintbrush.png deleted file mode 100644 index ef57616c..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/paintbrush.png and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/paintbrush_w.png b/data/magic-firepenguinmaster.mse-style/paintbrush_w.png deleted file mode 100644 index 9da90e72..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/paintbrush_w.png and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/style b/data/magic-firepenguinmaster.mse-style/style index c14d520a..1c4b503e 100644 --- a/data/magic-firepenguinmaster.mse-style/style +++ b/data/magic-firepenguinmaster.mse-style/style @@ -358,5 +358,5 @@ extra card style: z index: 1 render style: image choice images: - black: paintbrush.png - white: paintbrush_w.png + black: /magic-future-common.mse-include/paintbrush_black.png + white: /magic-future-common.mse-include/paintbrush_white.png diff --git a/data/magic-firepenguinmasterpromo.mse-style/paintbrush.png b/data/magic-firepenguinmasterpromo.mse-style/paintbrush.png deleted file mode 100644 index ef57616c..00000000 Binary files a/data/magic-firepenguinmasterpromo.mse-style/paintbrush.png and /dev/null differ diff --git a/data/magic-firepenguinmasterpromo.mse-style/paintbrush_w.png b/data/magic-firepenguinmasterpromo.mse-style/paintbrush_w.png deleted file mode 100644 index 9da90e72..00000000 Binary files a/data/magic-firepenguinmasterpromo.mse-style/paintbrush_w.png and /dev/null differ diff --git a/data/magic-firepenguinmasterpromo.mse-style/style b/data/magic-firepenguinmasterpromo.mse-style/style index 0a8aca16..5dae98a6 100644 --- a/data/magic-firepenguinmasterpromo.mse-style/style +++ b/data/magic-firepenguinmasterpromo.mse-style/style @@ -355,7 +355,7 @@ extra card style: render style: image visible: { styling.font_color == "black" } choice images: - black: paintbrush.png + black: /magic-future-common.mse-include/paintbrush_black.png white paintbrush: right: { 350 - card_style.illustrator.content_width } top : 294 @@ -365,4 +365,4 @@ extra card style: render style: image visible: { styling.font_color == "white" } choice images: - white: paintbrush_w.png + white: /magic-future-common.mse-include/paintbrush_white.png diff --git a/data/magic-firepenguinmastersplit.mse-style/paintbrush.png b/data/magic-firepenguinmastersplit.mse-style/paintbrush.png deleted file mode 100644 index ef57616c..00000000 Binary files a/data/magic-firepenguinmastersplit.mse-style/paintbrush.png and /dev/null differ diff --git a/data/magic-firepenguinmastersplit.mse-style/paintbrush_w.png b/data/magic-firepenguinmastersplit.mse-style/paintbrush_w.png deleted file mode 100644 index 9da90e72..00000000 Binary files a/data/magic-firepenguinmastersplit.mse-style/paintbrush_w.png and /dev/null differ diff --git a/data/magic-firepenguinmastersplit.mse-style/style b/data/magic-firepenguinmastersplit.mse-style/style index d82eeaef..9110d8a1 100644 --- a/data/magic-firepenguinmastersplit.mse-style/style +++ b/data/magic-firepenguinmastersplit.mse-style/style @@ -550,8 +550,8 @@ extra card style: z index: 1 render style: image choice images: - black: paintbrush.png - white: paintbrush_w.png + black: /magic-future-common.mse-include/paintbrush_black.png + white: /magic-future-common.mse-include/paintbrush_white.png paintbrush 2: right: { 499.9 - card_style.illustrator_2.content_width } top : 209 @@ -560,5 +560,5 @@ extra card style: z index: 1 render style: image choice images: - black: paintbrush.png - white: paintbrush_w.png + black: /magic-future-common.mse-include/paintbrush_black.png + white: /magic-future-common.mse-include/paintbrush_white.png diff --git a/data/magic-firepenguinmastertokens.mse-style/paintbrush.png b/data/magic-firepenguinmastertokens.mse-style/paintbrush.png deleted file mode 100644 index ef57616c..00000000 Binary files a/data/magic-firepenguinmastertokens.mse-style/paintbrush.png and /dev/null differ diff --git a/data/magic-firepenguinmastertokens.mse-style/paintbrush_w.png b/data/magic-firepenguinmastertokens.mse-style/paintbrush_w.png deleted file mode 100644 index 9da90e72..00000000 Binary files a/data/magic-firepenguinmastertokens.mse-style/paintbrush_w.png and /dev/null differ diff --git a/data/magic-firepenguinmastertokens.mse-style/style b/data/magic-firepenguinmastertokens.mse-style/style index 36151646..d1293512 100644 --- a/data/magic-firepenguinmastertokens.mse-style/style +++ b/data/magic-firepenguinmastertokens.mse-style/style @@ -394,5 +394,5 @@ extra card style: z index: 3 render style: image choice images: - black: paintbrush.png - white: paintbrush_w.png + black: /magic-future-common.mse-include/paintbrush_black.png + white: /magic-future-common.mse-include/paintbrush_white.png diff --git a/data/magic-futureshift.mse-style/style b/data/magic-futureshift.mse-style/style index aabfa07c..6d25777c 100644 --- a/data/magic-futureshift.mse-style/style +++ b/data/magic-futureshift.mse-style/style @@ -306,6 +306,7 @@ card style: padding right: 4 padding bottom: 2 line height hard: 1.2 + line height soft: 0.9 line height line: 1.5 watermark: left: 117 diff --git a/data/magic-new-flip.mse-style/style b/data/magic-new-flip.mse-style/style index 77742427..a9b665c3 100644 --- a/data/magic-new-flip.mse-style/style +++ b/data/magic-new-flip.mse-style/style @@ -34,6 +34,16 @@ init script: # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } +############################################################## Set info fields +set info style: + symbol: + variation: + name: invertedcommon + border radius: 0.10 + fill type: solid + fill color: rgb(255,255,255) + border color: rgb(0,0,0) + ############################################################## Extra style options styling field: @@ -67,6 +77,11 @@ styling field: choice: short text only choice: never initial: never +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no styling style: use guild mana symbols: @@ -223,8 +238,14 @@ card style: render style: image choice images: # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: symbol_variation(symbol: set.symbol, variation: "rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") diff --git a/data/magic-new-split.mse-style/style b/data/magic-new-split.mse-style/style index 69591634..32fdfb04 100644 --- a/data/magic-new-split.mse-style/style +++ b/data/magic-new-split.mse-style/style @@ -38,6 +38,16 @@ init script: # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } +############################################################## Set info fields +set info style: + symbol: + variation: + name: invertedcommon + border radius: 0.10 + fill type: solid + fill color: rgb(255,255,255) + border color: rgb(0,0,0) + ############################################################## Extra style options styling field: @@ -78,7 +88,11 @@ styling field: choice: short text only choice: never initial: never - +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no styling style: use guild mana symbols: choice images: @@ -234,8 +248,14 @@ card style: render style: image choice images: # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: symbol_variation(symbol: set.symbol, variation: "rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") @@ -250,8 +270,14 @@ card style: render style: image choice images: # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: symbol_variation(symbol: set.symbol, variation: "rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") diff --git a/data/magic-new-token.mse-style/paintbrush.png b/data/magic-new-token.mse-style/paintbrush.png deleted file mode 100644 index ef57616c..00000000 Binary files a/data/magic-new-token.mse-style/paintbrush.png and /dev/null differ diff --git a/data/magic-new-token.mse-style/paintbrush_w.png b/data/magic-new-token.mse-style/paintbrush_w.png deleted file mode 100644 index 9da90e72..00000000 Binary files a/data/magic-new-token.mse-style/paintbrush_w.png and /dev/null differ diff --git a/data/magic-new-token.mse-style/style b/data/magic-new-token.mse-style/style index aeb20307..0367354f 100644 --- a/data/magic-new-token.mse-style/style +++ b/data/magic-new-token.mse-style/style @@ -51,6 +51,14 @@ init script: paintbrush_color := { if font_white() then "white" else "black" } ############################################################## Set info fields +set info style: + symbol: + variation: + name: invertedcommon + border radius: 0.10 + fill type: solid + fill color: rgb(255,255,255) + border color: rgb(0,0,0) ############################################################## Extra style @@ -85,7 +93,11 @@ styling field: choice: short text only choice: never initial: short text only - +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no styling style: popup mana symbols: choice images: @@ -193,8 +205,14 @@ card style: render style: image choice images: # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: symbol_variation(symbol: set.symbol, variation: "rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") @@ -384,5 +402,5 @@ extra card style: z index: 2 render style: image choice images: - black: paintbrush.png - white: paintbrush_w.png + black: /magic-future-common.mse-include/paintbrush_black.png + white: /magic-future-common.mse-include/paintbrush_white.png diff --git a/data/magic-new.mse-style/style b/data/magic-new.mse-style/style index c5a94e9a..f76163b7 100644 --- a/data/magic-new.mse-style/style +++ b/data/magic-new.mse-style/style @@ -57,6 +57,16 @@ init script: #} +############################################################## Set info fields +set info style: + symbol: + variation: + name: invertedcommon + border radius: 0.10 + fill type: solid + fill color: rgb(255,255,255) + border color: rgb(0,0,0) + ############################################################## Extra style options styling field: @@ -101,7 +111,11 @@ styling field: choice: short text only choice: never initial: no - +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no styling style: artifact style: render style: both @@ -220,8 +234,14 @@ card style: alignment: middle right choice images: # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: symbol_variation(symbol: set.symbol, variation: "rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") diff --git a/data/magic-planeshifted.mse-style/style b/data/magic-planeshifted.mse-style/style index c7e74308..cd3a9413 100644 --- a/data/magic-planeshifted.mse-style/style +++ b/data/magic-planeshifted.mse-style/style @@ -29,6 +29,16 @@ init script: # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } +############################################################## Set info fields +set info style: + symbol: + variation: + name: invertedcommon + border radius: 0.10 + fill type: solid + fill color: rgb(255,255,255) + border color: rgb(0,0,0) + ############################################################## Extra style options styling field: @@ -65,7 +75,11 @@ styling field: choice: short text only choice: never initial: never - +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no styling style: use guild mana symbols: choice images: @@ -183,8 +197,14 @@ card style: render style: image choice images: # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: symbol_variation(symbol: set.symbol, variation: "rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") diff --git a/data/magic-textless.mse-style/paintbrush.png b/data/magic-textless.mse-style/paintbrush.png deleted file mode 100644 index ef57616c..00000000 Binary files a/data/magic-textless.mse-style/paintbrush.png and /dev/null differ diff --git a/data/magic-textless.mse-style/paintbrush_w.png b/data/magic-textless.mse-style/paintbrush_w.png deleted file mode 100644 index 9da90e72..00000000 Binary files a/data/magic-textless.mse-style/paintbrush_w.png and /dev/null differ diff --git a/data/magic-textless.mse-style/style b/data/magic-textless.mse-style/style index c5342aa5..c98e98aa 100644 --- a/data/magic-textless.mse-style/style +++ b/data/magic-textless.mse-style/style @@ -39,6 +39,16 @@ init script: paintbrush_color := { if font_white() then "white" else "black" } +############################################################## Set info fields +set info style: + symbol: + variation: + name: invertedcommon + border radius: 0.10 + fill type: solid + fill color: rgb(255,255,255) + border color: rgb(0,0,0) + ############################################################## Extra style options styling field: @@ -63,7 +73,11 @@ styling field: choice: modern choice: old choice: diagonal T - +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no styling style: use guild mana symbols: choice images: @@ -159,8 +173,14 @@ card style: render style: image choice images: # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: symbol_variation(symbol: set.symbol, variation: "rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") @@ -237,5 +257,5 @@ extra card style: z index: 1 render style: image choice images: - black: paintbrush.png - white: paintbrush_w.png + black: /magic-future-common.mse-include/paintbrush_black.png + white: /magic-future-common.mse-include/paintbrush_white.png