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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Merge pull request #34 from haganbmj/dfc_images
feat: script functions for generating and manipulating card images
This commit is contained in:
@@ -0,0 +1,25 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#include <util/prec.hpp>
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#include <data/card_region.hpp>
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CardRegion::CardRegion()
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: name("")
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, x(0.0)
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, y(0.0)
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, width(0)
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, height(0)
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{}
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CardRegion::~CardRegion() {}
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IMPLEMENT_REFLECTION(CardRegion) {
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REFLECT(name);
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REFLECT(x);
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REFLECT(y);
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REFLECT(width);
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REFLECT(height);
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}
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@@ -0,0 +1,34 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#pragma once
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#include <util/prec.hpp>
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#include <util/reflect.hpp>
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#include <script/scriptable.hpp>
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DECLARE_POINTER_TYPE(CardRegion);
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class CardRegion : public IntrusivePtrBase<CardRegion> {
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public:
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CardRegion();
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virtual ~CardRegion();
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String name;
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double x, y;
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int width, height;
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private:
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DECLARE_REFLECTION();
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};
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inline String type_name(const CardRegion&) {
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return _TYPE_("card region");
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}
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inline String type_name(const vector<CardRegionP>&) {
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return _TYPE_("card regions");
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}
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@@ -99,11 +99,11 @@ void export_images(const SetP& set, const vector<CardP>& cards,
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void export_image(const SetP& set, const CardP& card, const String& filename);
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/// Generate a bitmap image of a card
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Bitmap export_bitmap(const SetP& set, const CardP& card);
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Bitmap export_bitmap(const SetP& set, const CardP& card);
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Bitmap export_bitmap(const SetP& set, const CardP& card, const double zoom, const Radians angle_radians);
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/// Export a set to Magic Workstation format
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void export_mws(Window* parent, const SetP& set);
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/// Export a set to Apprentice
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void export_apprentice(Window* parent, const SetP& set);
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void export_apprentice(Window* parent, const SetP& set);
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+50
-13
@@ -25,15 +25,35 @@ void export_image(const SetP& set, const CardP& card, const String& filename) {
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}
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class UnzoomedDataViewer : public DataViewer {
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public:
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public:
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UnzoomedDataViewer();
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UnzoomedDataViewer(double zoom, double angle);
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virtual ~UnzoomedDataViewer() {};
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Rotation getRotation() const override;
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private:
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double angle = 0.0;
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};
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private:
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double zoom;
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double angle;
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bool declared_values;
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};
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UnzoomedDataViewer::UnzoomedDataViewer()
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: zoom(1.0)
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, angle(0.0)
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, declared_values(false)
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{}
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UnzoomedDataViewer::UnzoomedDataViewer(const double zoom, const Radians angle = 0.0)
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: zoom(zoom)
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, angle(angle)
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, declared_values(true)
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{}
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Rotation UnzoomedDataViewer::getRotation() const {
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if (!stylesheet) stylesheet = set->stylesheet;
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if (!stylesheet) stylesheet = set->stylesheet;
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if (declared_values) {
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return Rotation(angle, stylesheet->getCardRect(), zoom, 1.0, ROTATION_ATTACH_TOP_LEFT);
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}
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double export_zoom = settings.stylesheetSettingsFor(set->stylesheetFor(card)).export_zoom();
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bool use_viewer_rotation = !settings.stylesheetSettingsFor(set->stylesheetFor(card)).card_normal_export();
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@@ -42,26 +62,43 @@ Rotation UnzoomedDataViewer::getRotation() const {
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} else {
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return Rotation(angle, stylesheet->getCardRect(), export_zoom, 1.0, ROTATION_ATTACH_TOP_LEFT);
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}
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}
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Bitmap export_bitmap(const SetP& set, const CardP& card) {
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if (!set) throw Error(_("no set"));
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// create viewer
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}
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Bitmap export_bitmap(const SetP& set, const CardP& card) {
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if (!set) throw Error(_("no set"));
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UnzoomedDataViewer viewer = UnzoomedDataViewer();
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viewer.setSet(set);
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viewer.setCard(card);
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// size of cards
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RealSize size = viewer.getRotation().getExternalSize();
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// create bitmap & dc
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Bitmap bitmap((int) size.width, (int) size.height);
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Bitmap bitmap((int)size.width, (int)size.height);
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if (!bitmap.Ok()) throw InternalError(_("Unable to create bitmap"));
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wxMemoryDC dc;
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dc.SelectObject(bitmap);
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// draw
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viewer.draw(dc);
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dc.SelectObject(wxNullBitmap);
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return bitmap;
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}
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return bitmap;
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}
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Bitmap export_bitmap(const SetP& set, const CardP& card, const double zoom, const Radians angle = 0.0) {
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if (!set) throw Error(_("no set"));
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UnzoomedDataViewer viewer = UnzoomedDataViewer(zoom, angle);
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viewer.setSet(set);
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viewer.setCard(card);
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// size of cards
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RealSize size = viewer.getRotation().getExternalSize();
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// create bitmap & dc
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Bitmap bitmap((int)size.width, (int)size.height);
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if (!bitmap.Ok()) throw InternalError(_("Unable to create bitmap"));
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wxMemoryDC dc;
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dc.SelectObject(bitmap);
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// draw
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viewer.draw(dc);
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dc.SelectObject(wxNullBitmap);
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return bitmap;
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}
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// ----------------------------------------------------------------------------- : Multiple card export
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@@ -97,7 +97,8 @@ IMPLEMENT_REFLECTION(StyleSheet) {
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REFLECT(card_width);
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REFLECT(card_height);
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REFLECT(card_dpi);
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REFLECT(card_background);
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REFLECT(card_background);
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REFLECT(card_regions);
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REFLECT(init_script);
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// styling
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REFLECT(styling_fields);
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@@ -11,12 +11,17 @@
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#include <util/prec.hpp>
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#include <util/io/package.hpp>
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#include <util/real_point.hpp>
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#include <script/scriptable.hpp>
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#include <script/scriptable.hpp>
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// This isn't strictly needed for this file,
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// but CardRegion needs to be referenced from _somewhere_ in the codebase for compilation reasons.
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// Eventually if somewhere else is using the type then this can be removed.
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#include <data/card_region.hpp>
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DECLARE_POINTER_TYPE(Game);
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DECLARE_POINTER_TYPE(StyleSheet);
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DECLARE_POINTER_TYPE(Field);
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DECLARE_POINTER_TYPE(Style);
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DECLARE_POINTER_TYPE(Style);
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DECLARE_POINTER_TYPE(CardRegion);
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// ----------------------------------------------------------------------------- : StyleSheet
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@@ -33,7 +38,8 @@ public:
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double card_width; ///< The width of a card in pixels
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double card_height; ///< The height of a card in pixels
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double card_dpi; ///< The resolution of a card in dots per inch
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Color card_background; ///< The background color of cards
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Color card_background; ///< The background color of cards
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vector<CardRegionP> card_regions;
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/// The styling for card fields
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/** The indices should correspond to the card_fields in the Game */
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IndexMap<FieldP, StyleP> card_style;
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@@ -441,7 +441,18 @@ Image BuiltInImage::generate(const Options& opt) const {
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bool BuiltInImage::operator == (const GeneratedImage& that) const {
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const BuiltInImage* that2 = dynamic_cast<const BuiltInImage*>(&that);
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return that2 && name == that2->name;
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}
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}
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// ----------------------------------------------------------------------------- : ArbitraryImage
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Image ArbitraryImage::generate(const Options& opt) const {
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return image;
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}
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bool ArbitraryImage::operator == (const GeneratedImage& that) const {
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const ArbitraryImage* that2 = dynamic_cast<const ArbitraryImage*>(&that);
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return that2 && image.IsSameAs(that2->image);
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}
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// ----------------------------------------------------------------------------- : SymbolToImage
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@@ -346,6 +346,19 @@ public:
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bool operator == (const GeneratedImage& that) const override;
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private:
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String name;
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};
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// ----------------------------------------------------------------------------- : Arbitrary
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class ArbitraryImage : public GeneratedImage {
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public:
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inline ArbitraryImage(const Image image)
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: image(image)
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{}
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Image generate(const Options& opt) const override;
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bool operator == (const GeneratedImage& that) const override;
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private:
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Image image;
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};
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// ----------------------------------------------------------------------------- : SymbolToImage
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@@ -15,7 +15,8 @@
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#include <data/card.hpp>
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#include <data/stylesheet.hpp>
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#include <data/symbol.hpp>
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#include <data/field/symbol.hpp>
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#include <data/field/symbol.hpp>
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#include <data/format/formats.hpp>
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#include <gfx/generated_image.hpp>
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#include <render/symbol/filter.hpp>
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@@ -27,8 +28,35 @@ SCRIPT_FUNCTION(to_image) {
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SCRIPT_PARAM_C(GeneratedImageP, input);
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return input;
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}
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SCRIPT_FUNCTION(to_card_image) {
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SCRIPT_PARAM(Set*, set);
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SCRIPT_PARAM(CardP, input);
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SCRIPT_PARAM_DEFAULT(double, zoom, 100);
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SCRIPT_PARAM_DEFAULT(Degrees, angle, 0);
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SCRIPT_PARAM_DEFAULT(bool, use_user_settings, false);
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if (use_user_settings) {
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// Use the User's Preferences for Export Zoom and Angle settings.
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return make_intrusive<ArbitraryImage>(export_bitmap(set, input).ConvertToImage());
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} else {
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// Use the provided (or defaulted) Zoom and Angle.
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return make_intrusive<ArbitraryImage>(export_bitmap(set, input, (zoom / 100), deg_to_rad(angle)).ConvertToImage());
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}
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}
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// ----------------------------------------------------------------------------- : Image functions
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SCRIPT_FUNCTION(width_of) {
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SCRIPT_PARAM(GeneratedImageP, input);
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Image image = input->generate(GeneratedImage::Options());
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SCRIPT_RETURN(image.GetWidth());
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}
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SCRIPT_FUNCTION(height_of) {
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SCRIPT_PARAM(GeneratedImageP, input);
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Image image = input->generate(GeneratedImage::Options());
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SCRIPT_RETURN(image.GetHeight());
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}
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SCRIPT_FUNCTION(linear_blend) {
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SCRIPT_PARAM(GeneratedImageP, image1);
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@@ -209,7 +237,10 @@ SCRIPT_FUNCTION(built_in_image) {
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// ----------------------------------------------------------------------------- : Init
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void init_script_image_functions(Context& ctx) {
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ctx.setVariable(_("to_image"), script_to_image);
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ctx.setVariable(_("to_image"), script_to_image);
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ctx.setVariable(_("to_card_image"), script_to_card_image);
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ctx.setVariable(_("width_of"), script_width_of);
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ctx.setVariable(_("height_of"), script_height_of);
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ctx.setVariable(_("linear_blend"), script_linear_blend);
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ctx.setVariable(_("masked_blend"), script_masked_blend);
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ctx.setVariable(_("combine_blend"), script_combine_blend);
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