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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-12 05:36:59 -04:00
Implemented auto replace, including GUI
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@631 0fc631ac-6414-0410-93d0-97cfa31319b6
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+4
-2
@@ -25,6 +25,7 @@ DECLARE_POINTER_TYPE(KeywordParam);
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DECLARE_POINTER_TYPE(KeywordMode);
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DECLARE_POINTER_TYPE(Keyword);
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DECLARE_POINTER_TYPE(WordList);
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DECLARE_POINTER_TYPE(AutoReplace);
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// ----------------------------------------------------------------------------- : Game
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@@ -45,13 +46,14 @@ class Game : public Packaged {
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vector<StatsCategoryP> statistics_categories; ///< (Additional) statistics categories
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vector<PackTypeP> pack_types; ///< Types of random card packs to generate
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vector<WordListP> word_lists; ///< Word lists for editing with a drop down list
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vector<AutoReplaceP> auto_replaces; ///< Things to autoreplace in textboxes
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bool has_keywords; ///< Does this game use keywords?
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OptionalScript keyword_match_script; ///< For the keyword editor
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vector<KeywordParamP> keyword_parameter_types;///< Types of keyword parameters
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vector<KeywordModeP> keyword_modes; ///< Modes of keywords
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vector<KeywordP> keywords; ///< Keywords for use in text
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Dependencies dependent_scripts_cards; ///< scripts that depend on the card list
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Dependencies dependent_scripts_keywords; ///< scripts that depend on the keywords
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bool dependencies_initialized; ///< are the script dependencies comming from this game all initialized?
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