From f02f6fac871972b786ea916cad230ff1edff9405 Mon Sep 17 00:00:00 2001 From: pichoro Date: Sun, 10 Jun 2007 06:47:52 +0000 Subject: [PATCH] Polished keywords. Changed inline mode to action mode. Changed vanguard keywords so all but pseudo act like inline keywords. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@416 0fc631ac-6414-0410-93d0-97cfa31319b6 --- data/magic.mse-game/game | 24 +-- data/vanguard.mse-game/game | 320 +++++++++++++++++++----------------- 2 files changed, 184 insertions(+), 160 deletions(-) diff --git a/data/magic.mse-game/game b/data/magic.mse-game/game index a31602de..87557433 100644 --- a/data/magic.mse-game/game +++ b/data/magic.mse-game/game @@ -216,9 +216,9 @@ init script: if mode == "pseudo" then "{keyword}" else "{keyword} ({process_english_hints(reminder)})" } ) + - # step 2b : move inline keywords' reminder text to the end of the line + # step 2b : move action keywords' reminder text to the end of the line replace_rule( - match: "(.*]*>)([^\n(]+)", + match: "(.*]*>)([^\n(]+)", replace: "\\2\\1" ) + # step 3a : expand shortcut words ~ and CARDNAME @@ -418,9 +418,9 @@ set field: choice: core choice: expert choice: pseudo - choice: inline + choice: action choice: custom - initial: old, core, expert, pseudo, inline, custom + initial: old, core, expert, pseudo, action, custom # Convert from older mse versions script: if value = "yes" then "old, core, expert, custom" @@ -1172,8 +1172,8 @@ keyword mode: name: pseudo description: Pseudo keyword / named ability (Hellbent, Threshold, etc.) keyword mode: - name: inline - description: Inline keyword, reminder text at end of line (Scry, Regenerate, etc.) + name: action + description: Keyword actions, reminder text at end of line (Scry, Regenerate, etc.) keyword mode: is default: true name: custom @@ -1280,8 +1280,8 @@ keyword: keyword: keyword: Regeneration match: Regenerate - mode: inline - reminder: The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. + mode: action + reminder: The next time {if has_pt() then "this creature" else "this"} would be destroyed this turn, it isn't.{if has_pt() then " Instead tap it, remove all damage from it, and remove it from combat." else ""} keyword: keyword: Bands with other match: Bands with other name @@ -1301,7 +1301,7 @@ keyword: keyword: Phasing match: Phasing mode: old - reminder: At the beginning of your upkeep, put this and any cards attached to it in the phased-out zone. If this is already in the phased-out zone, return it and any card and/or counters attached to it to play. This ability does not cause comes-into-play or leaves-play abilities to trigger. + reminder: At the beginning of your upkeep, put this and any cards and/or counters attached to it in the phased-out zone. If this is already in the phased-out zone, return it and any cards and/or counters attached to it to play. This ability does not cause comes-into-play or leaves-play abilities to trigger. keyword: keyword: Flanking match: Flanking @@ -1434,7 +1434,7 @@ keyword: keyword: keyword: Scry match: Scry number - mode: inline + mode: action reminder: To scry {param1}, look at the top { if param1.value==1 then "card of your library, then you may put that card on the bottom of your library." @@ -1540,7 +1540,7 @@ keyword: keyword: Graft match: Graft number mode: expert - reminder: This creature comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it. + reminder: {if has_pt() then "This creature" else "This permanent"} comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. Whenever {if has_pt() then "another" else "a"} creature comes into play, you may move a +1/+1 counter from {if has_pt() then "this creature" else "this permanent"} onto it. keyword: keyword: Forecast match: Forecast — cost, Reveal name from your hand: action @@ -1612,7 +1612,7 @@ keyword: keyword: keyword: Fateseal match: Fateseal number - mode: inline + mode: action reminder: Look at the top { if param1.value==1 then "card of an opponent's library, then you may put it on the bottom of that player's library." diff --git a/data/vanguard.mse-game/game b/data/vanguard.mse-game/game index 23a2b6be..7a5ef743 100644 --- a/data/vanguard.mse-game/game +++ b/data/vanguard.mse-game/game @@ -126,7 +126,15 @@ init script: ) + # step 2b : move inline keywords' reminder text to the end of the line replace_rule( - match: "(.*]*>)([^\n(]+)", + match: "(.*]*>)([^\n(]+)", + replace: "\\2\\1" + ) + + replace_rule( + match: "(.*]*>)([^\n(]+)", + replace: "\\2\\1" + ) + + replace_rule( + match: "(.*]*>)([^\n(]+)", replace: "\\2\\1" ) + # step 3 : expand shortcut words ~ and CARDNAME @@ -378,16 +386,13 @@ keyword mode: description: Old keywords (Banding, Phasing, etc.) keyword mode: name: core - description: Core set keywords (Flying, Haste, etc.) + description: Core set keywords (Flying, Regenerate, etc.) keyword mode: name: expert - description: Expert level keywords (Cycling, Vanishing, etc.) + description: Expert level keywords (Scry, Vanishing, etc.) keyword mode: name: pseudo description: Pseudo keyword / named ability (Hellbent, Threshold, etc.) -keyword mode: - name: inline - description: Inline keyword, reminder text at end of line (Scry, Regenerate, etc.) keyword mode: is default: true name: custom @@ -463,251 +468,261 @@ keyword parameter type: keyword: keyword: Flying - match: Flying + match: flying mode: core - reminder: This creature can’t be blocked except by creatures with flying or reach. + reminder: It can’t be blocked except by creatures with flying or reach. keyword: keyword: First strike - match: First strike + match: first strike mode: core - reminder: This creature deals combat damage before creatures without first strike. + reminder: It deals combat damage before creatures without first strike. keyword: keyword: Trample - match: Trample + match: trample mode: core - reminder: If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. + reminder: If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. keyword: keyword: Banding - match: Banding + match: banding mode: old - reminder: When declaring attackers or blockers this creature may group with other creatures with banding and one creature without banding. When damage is dealt, you decide where damage is dealt. + reminder: When declaring attackers or blockers it may group with other creatures with banding and one creature without banding. When damage is dealt, you decide where damage is dealt. keyword: keyword: Landwalk match: prefixwalk mode: core - reminder: This creature is unblockable as long as defending player controls a {param1}. + reminder: It is unblockable as long as defending player controls a {param1}. keyword: keyword: Protection from - match: Protection from name + match: protection from name mode: core - reminder: This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything {english_singular(param1)}. + reminder: It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything {english_singular(param1)}. keyword: keyword: Regeneration match: Regenerate - mode: inline - reminder: The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. + mode: core + reminder: The next time it would be destroyed this turn, it isn't. If it is a creature, instead tap it, remove all damage from it, and remove it from combat. keyword: keyword: Bands with other - match: Bands with other name + match: bands with other name mode: old - reminder: When declaring attackers or blockers this creature may group with other creatures with banding or bands with {param1}. When damage is dealt, you decide where damage is dealt. + reminder: When declaring attackers or blockers it may group with other creatures with banding or bands with {param1}. When damage is dealt, you decide where damage is dealt. keyword: keyword: Rampage - match: Rampage number + match: rampage number mode: old - reminder: Whenever this creature becomes blocked, it gets +{param1}/+{param1} until end of turn for each creature blocking it beyond the first. + reminder: Whenever it becomes blocked, it gets +{param1}/+{param1} until end of turn for each creature blocking it beyond the first. keyword: keyword: Cumulative upkeep - match: Cumulative upkeep cost + match: cumulative upkeep cost mode: old - reminder: At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. + reminder: At the beginning of your upkeep, put an age counter on it, then sacrifice it unless you pay its upkeep cost for each age counter on it. keyword: keyword: Phasing - match: Phasing + match: phasing mode: old - reminder: At the beginning of your upkeep, put this and any cards attached to it in the phased-out zone. If this is already in the phased-out zone, return it and any card and/or counters attached to it to play. This ability does not cause comes-into-play or leaves-play abilities to trigger. + reminder: At the beginning of your upkeep, put it and any cards and/or counters attached to it in the phased-out zone. If it is already in the phased-out zone, return it and any cards or counters attached to it to play. This ability does not cause comes-into-play or leaves-play abilities to trigger. keyword: keyword: Flanking - match: Flanking + match: flanking mode: old - reminder: Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn. + reminder: Whenever a creature without flanking blocks the creature, the blocking creature gets -1/-1 until end of turn. keyword: keyword: Shadow - match: Shadow + match: shadow mode: core - reminder: This creature can block or be blocked by only creatures with shadow. + reminder: It can block or be blocked by only creatures with shadow. keyword: keyword: Denimwalk - match: Denimwalk + match: denimwalk mode: old - reminder: If defending player is wearing any clothing made of denim, this creature is unblockable. + reminder: If defending player is wearing any clothing made of denim, the creature is unblockable. keyword: keyword: Buyback - match: Buyback cost + match: buyback cost mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you play this spell. If you do, put this card into your hand as it resolves. + reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you play it. If you do, put it into your hand as it resolves. keyword: keyword: Echo - match: Echo cost + match: echo cost mode: expert - reminder: At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost. + reminder: At the beginning of your upkeep, if the permanent came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost. keyword: keyword: Cycling - match: Cycling cost + match: cycling cost mode: expert - reminder: {param1}, Discard this card: Draw a card. + reminder: {param1}, Discard it: Draw a card. keyword: keyword: Haste - match: Haste + match: haste mode: core - reminder: This creature can attack and tap the turn it comes under your control. + reminder: It can attack and tap the turn it comes under your control. keyword: keyword: Horsemanship - match: Horsemanship + match: horsemanship mode: old - reminder: This creature can’t be blocked except by creatures with horsemanship. + reminder: It can’t be blocked except by creatures with horsemanship. keyword: keyword: Fading - match: Fading number + match: fading number mode: expert - reminder: This comes into play with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it. + reminder: It comes into play with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it. keyword: keyword: Kicker - match: Kicker mana and/or mana + match: kicker mana and/or mana mode: expert - reminder: You may pay an additional {param1} and/or {param2} as you play this spell. + reminder: You may pay an additional {param1} and/or {param2} as you play the card. keyword: keyword: Kicker - match: Kicker cost + match: kicker cost mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you play this spell. + reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you play the card. keyword: keyword: Flashback - match: Flashback cost + match: flashback cost mode: expert - reminder: You may play this card from your graveyard for its flashback cost. Then remove it from the game. + reminder: You may play it from your graveyard for its flashback cost. Then remove it from the game. keyword: keyword: Threshold match: Threshold mode: pseudo keyword: keyword: Madness - match: Madness cost + match: madness cost mode: expert - reminder: If you discard this card, you may play it for its madness cost instead of putting it into your graveyard. + reminder: If you discard it, you may play it for its madness cost instead of putting it into your graveyard. keyword: keyword: Morph - match: Morph cost + match: morph cost mode: expert - reminder: You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost. + reminder: You may play it face down as a 2/2 creature for 3. Turn it face up any time for its morph cost. keyword: keyword: Fear - match: Fear + match: fear mode: core - reminder: This creature can’t be blocked except by artifact creatures and/or black creatures. + reminder: It can’t be blocked except by artifact creatures and/or black creatures. keyword: keyword: Amplify - match: Amplify number + match: amplify number mode: expert - reminder: As this card comes into play, put {english_number_a(param1)} +1/+1 counter(s) on it for each creature that shares a type with this that you reveal in your hand. + reminder: As it comes into play, put {english_number_a(param1)} +1/+1 counter(s) on it for each creature that shares a type with it that you reveal in your hand. keyword: keyword: Double strike - match: Double strike + match: double strike mode: expert - reminder: This creature deals both first-strike and regular combat damage. + reminder: It deals both first-strike and regular combat damage. keyword: keyword: Provoke - match: Provoke + match: provoke mode: expert - reminder: When this attacks, you may have target creature defending player controls untap and block it if able. + reminder: When it attacks, you may have target creature defending player controls untap and block it if able. keyword: keyword: Typecycling match: prefixcycling cost mode: expert - reminder: {param2}, Discard this card: Search your library for a {param1} card, reveal it, and put it into your hand. Then shuffle your library. + reminder: {param2}, Discard it: Search your library for a {param1} card, reveal it, and put it into your hand. Then shuffle your library. keyword: keyword: Storm - match: Storm + match: storm mode: expert - reminder: When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies. + reminder: When you play it, copy it for each spell played before it this turn. You may choose new targets for the copies. keyword: keyword: Affinity for - match: Affinity for name + match: affinity for name mode: expert - reminder: This spell costs 1 less to play for each {english_singular(param1)} you control. + reminder: It costs 1 less to play for each {english_singular(param1)} you control. keyword: keyword: Entwine - match: Entwine cost + match: entwine cost mode: expert reminder: Choose both if you pay the entwine cost. keyword: keyword: Equip - match: Equip cost + match: equip cost mode: expert reminder: {param1}: Attach to target creature you control. Equip only as a sorcery. keyword: keyword: Imprint - match: Imprint — action + match: imprint — action mode: expert - reminder: The removed card is imprinted on this artifact. + reminder: The removed card is imprinted on the card. keyword: keyword: Modular - match: Modular number + match: modular number mode: expert - reminder: This comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature. + reminder: It comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature. keyword: keyword: Scry match: Scry number - mode: inline + mode: expert reminder: To scry {param1}, look at the top { if param1.value==1 then "card of your library, then you may put that card on the bottom of your library." else "{english_number(param1)} cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order." } keyword: - keyword: Sunburst - match: Sunburst + keyword: Scry + match: scry number mode: expert - reminder: This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost. If it isn't a creature, use charge counters instead. + reminder: + To scry {param1}, look at the top { + if param1.value==1 then "card of your library, then you may put that card on the bottom of your library." + else "{english_number(param1)} cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order." + } + +keyword: + keyword: Sunburst + match: sunburst + mode: expert + reminder: It comes into play with a +1/+1 counter on it for each color of mana used to pay its cost. If it isn't a creature, use charge counters instead. keyword: keyword: Gotcha match: Gotcha mode: pseudo keyword: keyword: Splice - match: Splice onto name cost + match: splice onto name cost mode: expert - reminder: As you play a {param1} spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell. + reminder: As you play a {param1} spell, you may reveal the card from your hand and pay its splice cost. If you do, add its effects to that spell. keyword: keyword: Bushido - match: Bushido number + match: bushido number mode: expert - reminder: When this blocks or becomes blocked, it gets +{param1}/+{param1} until end of turn. + reminder: When it blocks or becomes blocked, it gets +{param1}/+{param1} until end of turn. keyword: keyword: Soulshift - match: Soulshift number + match: soulshift number mode: expert - reminder: When this is put into a graveyard from play, you may return target Spirit card with converted mana cost {param1} or less from you graveyard to your hand. + reminder: When it is put into a graveyard from play, you may return target Spirit card with converted mana cost {param1} or less from you graveyard to your hand. keyword: keyword: Enchant - match: Enchant name + match: enchant name mode: core - reminder: Target a {param1} as you play this. This card comes into play attached to that {param1}. + reminder: Target a {param1} as you play the card. The card comes into play attached to that {param1}. keyword: keyword: Vigilance - match: Vigilance + match: vigilance mode: core - reminder: Attacking doesn’t cause this creature to tap. + reminder: Attacking doesn’t cause it to tap. keyword: keyword: Defender - match: Defender + match: defender mode: core - reminder: This creature can’t attack. + reminder: It can’t attack. keyword: keyword: Offering match: prefix offering mode: expert - reminder: You may play this card any time you could play an instant by sacrificing a {param1} and paying the difference in mana costs between this and the sacrificed {param1}. Mana cost includes color. + reminder: You may play it any time you could play an instant by sacrificing a {param1} and paying the difference in mana costs between it and the sacrificed {param1}. Mana cost includes color. keyword: keyword: Ninjutsu - match: Ninjutsu cost + match: ninjutsu cost mode: expert - reminder: {param1}, Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking. + reminder: {param1}, Return an unblocked attacker you control to hand: Put the card into play from your hand tapped and attacking. keyword: keyword: Epic - match: Epic + match: epic mode: expert - reminder: For the rest of the game, you can’t play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. If the spell has any targets, you may choose new targets for the copy. + reminder: For the rest of the game, you can’t play spells. At the beginning of each of your upkeeps, copy the card except for its epic ability. If it has any targets, you may choose new targets for the copy. keyword: keyword: Channel match: Channel @@ -722,111 +737,120 @@ keyword: mode: pseudo keyword: keyword: Convoke - match: Convoke + match: convoke mode: expert - reminder: Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature’s color. + reminder: Each creature you tap while playing the card reduces its cost by 1 or by one mana of that creature’s color. keyword: keyword: Transmute - match: Transmute cost + match: transmute cost mode: expert - reminder: {param1}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery. + reminder: {param1}, Discard it: Search your library for a card with the same converted mana cost as the discarded card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery. keyword: keyword: Dredge - match: Dredge number + match: dredge number mode: expert - reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card. + reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return the card from your graveyard to your hand. Otherwise, draw a card. keyword: keyword: Haunt - match: Haunt + match: haunt mode: expert - reminder: When this card is put into a graveyard from play, remove it from the game haunting target creature. + reminder: When it is put into a graveyard from play, remove it from the game haunting target creature. keyword: keyword: Bloodthirst - match: Bloodthirst number + match: bloodthirst number mode: expert - reminder: If an opponent was dealt damage this turn, this creature comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. + reminder: If an opponent was dealt damage this turn, the permanent comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. keyword: keyword: Replicate - match: Replicate cost + match: replicate cost mode: expert - reminder: When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. + reminder: When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. keyword: keyword: Graft - match: Graft number + match: graft number mode: expert - reminder: This creature comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it. + reminder: It comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. Whenever a creature comes into play, you may move a +1/+1 counter from the permanent onto it. keyword: keyword: Forecast - match: Forecast — cost, Reveal name from your hand: action + match: forecast — cost, Reveal name from your hand: action mode: expert - reminder: Play this ability only during your upkeep and only once each turn. + reminder: Play the ability only during your upkeep and only once each turn. keyword: keyword: Hellbent match: Hellbent mode: pseudo keyword: keyword: Recover - match: Recover cost + match: recover cost mode: expert - reminder: When a creature is put into your graveyard from play, you may {for_mana_costs(add:"pay ",param1)}. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game. + reminder: When a creature is put into your graveyard from play, you may {for_mana_costs(add:"pay ",param1)}. If you do, return the card from your graveyard to your hand. Otherwise, remove this card from the game. keyword: keyword: Ripple - match: Ripple number + match: ripple number mode: expert - reminder: When you play this spell, you may reveal the top {english_number_multiple(param1)} card(s) of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library. + reminder: When you play it, you may reveal the top {english_number_multiple(param1)} card(s) of your library. You may play any revealed cards with the same name as the card without paying their mana costs. Put the rest on the bottom of your library. keyword: keyword: Flash - match: Flash + match: flash mode: expert - reminder: You may play this spell anytime you could play an instant. + reminder: You may play it anytime you could play an instant. keyword: keyword: Split second - match: Split second + match: split second mode: expert - reminder: As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities. + reminder: As long as it is on the stack, players can't play spells or activated abilities that aren't mana abilities. keyword: keyword: Suspend - match: Suspend numbermana + match: suspend numbermana mode: expert - reminder: Rather than play this card from your hand, you may pay {param2} and remove it from the game with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. If it is a creature, it has haste. + reminder: Rather than play it from your hand, you may pay {param2} and remove it from the game with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. If it is a creature, it has haste. keyword: keyword: Vanishing - match: Vanishing number + match: vanishing number mode: expert - reminder: This permanent comes into play with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it. + reminder: It comes into play with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it. keyword: keyword: Grandeur match: Grandeur mode: pseudo keyword: keyword: Deathtouch - match: Deathtouch + match: deathtouch mode: expert - reminder: Whenever this creature deals damage to a creature, destroy that creature. + reminder: Whenever it deals damage to a creature, destroy that creature. keyword: keyword: Reach - match: Reach + match: reach mode: core - reminder: This creature can block creatures with flying. + reminder: It can block creatures with flying. keyword: keyword: Gravestorm - match: Gravestorm + match: gravestorm mode: expert - reminder: When you play this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies. + reminder: When you play it, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies. keyword: keyword: Lifelink - match: Lifelink + match: lifelink mode: core - reminder: Whenever this creature deals damage, you gain that much life. + reminder: Whenever it deals damage, you gain that much life. keyword: keyword: Absorb - match: Absorb number + match: absorb number mode: expert - reminder: If a source would deal damage to this creature, prevent {param1} of that damage. + reminder: If a source would deal damage to it, prevent {param1} of that damage. keyword: keyword: Fateseal match: Fateseal number - mode: inline + mode: expert + reminder: + Look at the top { + if param1.value==1 then "card of an opponent's library, then you may put it on the bottom of that player's library." + else "{english_number(param1)} cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order." + } +keyword: + keyword: Fateseal + match: fateseal number + mode: expert reminder: Look at the top { if param1.value==1 then "card of an opponent's library, then you may put it on the bottom of that player's library." @@ -834,36 +858,36 @@ keyword: } keyword: keyword: Transfigure - match: Transfigure cost + match: transfigure cost mode: expert - reminder: {param1}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card into play. Then shuffle your library. Play only as a sorcery. + reminder: {param1}, Sacrifice it: Search your library for a creature card with the same converted mana cost as the sacrificed card and put that card into play. Then shuffle your library. Play only as a sorcery. keyword: keyword: Aura swap - match: Aura swap cost + match: aura swap cost mode: expert - reminder: {param1}: Exchange this Aura with an Aura card in your hand. + reminder: {param1}: Exchange it with an Aura card in your hand. keyword: keyword: Frenzy - match: Frenzy number + match: frenzy number mode: expert - reminder: Whenever this creature attacks and isn't blocked, it gets +{param1}/+0 until end of turn. + reminder: Whenever it attacks and isn't blocked, it gets +{param1}/+0 until end of turn. keyword: keyword: Delve - match: Delve + match: delve mode: expert - reminder: You may remove any number of cards in your graveyard from the game as you play this spell. It costs 1 less to play for each card removed this way. + reminder: You may remove any number of cards in your graveyard from the game as you play it. It costs 1 less to play for each card removed this way. keyword: keyword: Poisonous - match: Poisonous number + match: poisonous number mode: expert - reminder: Whenever this creature deals combat damage to a player, that player gets {english_number_a(param1)} poison counter(s). A player with ten or more poison counters loses the game. + reminder: Whenever it deals combat damage to a player, that player gets {english_number_a(param1)} poison counter(s). A player with ten or more poison counters loses the game. keyword: keyword: Shroud - match: Shroud + match: shroud mode: expert - reminder: This permanent can't be the target of spells or abilities. + reminder: It can't be the target of spells or abilities. keyword: keyword: Fortify - match: Fortify cost + match: fortify cost mode: expert - reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play. + reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. It comes into play unattached and stays in play if the land leaves play.