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Support for masks for color fields
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@325 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -56,3 +56,16 @@ Color saturate(const Color& c, double amount) {
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col(static_cast<int>( (b - amount * l) / (1 - amount) ))
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);
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}
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void fill_image(Image& image, const Color& color) {
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Byte* pos = image.GetData();
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Byte* end = pos + image.GetWidth() * image.GetHeight() * 3;
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Byte r = color.Red(), g = color.Green(), b = color.Blue();
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// fill the image
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while (pos != end) {
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*pos++ = r;
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*pos++ = g;
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*pos++ = b;
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}
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}
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