Delayed updating of scripts on keyword changes

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@383 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-05-15 16:43:13 +00:00
parent 82a7690909
commit ee6f0b9df7
5 changed files with 28 additions and 2 deletions
+9 -1
View File
@@ -84,6 +84,7 @@ Context& SetScriptContext::getContext(const CardP& card) {
SetScriptManager::SetScriptManager(Set& set)
: SetScriptContext(set)
, delay(0)
{
// add as an action listener for the set, so we receive actions
set.actions.addListener(this);
@@ -143,7 +144,7 @@ void SetScriptManager::onAction(const Action& action, bool undone) {
value->keyword.prepare(set.game->keyword_parameter_types, true);
set.keyword_db.clear();
}
updateAllDependend(set.game->dependent_scripts_keywords);
delay |= DELAY_KEYWORDS;
return;
}
// find the affected card
@@ -199,6 +200,13 @@ void SetScriptManager::updateStyles(const CardP& card) {
}
}
void SetScriptManager::updateDelayed() {
if (delay & DELAY_KEYWORDS) {
updateAllDependend(set.game->dependent_scripts_keywords);
}
delay = 0;
}
void SetScriptManager::updateValue(Value& value, const CardP& card) {
Age starting_age; // the start of the update process
deque<ToUpdate> to_update;