Cleaned up Set::Styling/Card::Styling by spliting that functionality into a 'DelayedIndexMaps' class;

Added 'right' and 'bottom' properties to style as an alternative way of specifying width/height;
Added content_width, content_height and content_lines properties that give feedback on text rendering;
Always show warnings when showing errors and vice-versa, this prevents script errors from appearing before the reader/parse error that caused them;
Finally some preliminairy work on export templates

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@428 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-06-22 23:12:41 +00:00
parent 97e0e8d6d6
commit e46cbe66b2
33 changed files with 384 additions and 138 deletions
+1 -2
View File
@@ -52,8 +52,7 @@ class Set : public Packaged {
/** The indices should correspond to the set_fields in the Game */
IndexMap<FieldP, ValueP> data;
/// Extra values for specitic stylesheets, indexed by stylesheet name
DECLARE_POINTER_TYPE(Styling);
map<String, StylingP> styling_data;
DelayedIndexMaps<FieldP,ValueP> styling_data;
vector<CardP> cards; ///< The cards in the set
vector<KeywordP> keywords; ///< Additional keywords used in this set
String apprentice_code; ///< Code to use for apprentice (Magic only)