implemented resampled text ("high quality")

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@87 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-11-22 20:23:28 +00:00
parent 11a0276232
commit e2544e9d53
22 changed files with 349 additions and 127 deletions
+2 -2
View File
@@ -27,11 +27,11 @@ void FontTextElement::draw(RotatedDC& dc, double scale, const RealRect& rect, co
// draw shadow
if (font->hasShadow()) {
dc.SetTextForeground(font->shadow_color);
dc.DrawText(text.substr(start, end - start), rect.position + font->shadow_displacement);
dc.DrawText(text.substr(start, end - start), rect.position() + font->shadow_displacement);
}
// draw
dc.SetTextForeground(font->color);
dc.DrawText(text.substr(start, end - start), rect.position);
dc.DrawText(text.substr(start, end - start), rect.position());
// }
}