renamed SpellChecker::destroy to destroyAll, because the former conflicted with IntrusivePtrBase::destroy. The result was that destroy was called recursively and objects were freed multiple times.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1264 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2008-12-29 18:49:05 +00:00
parent 6b39fa844b
commit e1750ee504
3 changed files with 4 additions and 2 deletions
+2
View File
@@ -8,6 +8,7 @@
#include <util/prec.hpp>
#include <util/io/package_manager.hpp>
#include <util/spell_checker.hpp>
#include <data/game.hpp>
#include <data/set.hpp>
#include <data/settings.hpp>
@@ -258,6 +259,7 @@ int MSE::OnExit() {
thumbnail_thread.abortAll();
settings.write();
package_manager.destroy();
SpellChecker::destroyAll();
return 0;
}