diff --git a/data/archenemy-forum.mse-export-template/export-template b/data/archenemy-forum.mse-export-template/export-template deleted file mode 100644 index aa847625..00000000 --- a/data/archenemy-forum.mse-export-template/export-template +++ /dev/null @@ -1,211 +0,0 @@ -mse version: 0.3.8 -short name: Forum -full name: Spoiler Exporter -position hint: 002 -icon: icon.png -version: 2010-05-17 -installer group: Magic Archenemy/Export/forum - -depends on: - package: archenemy.mse-game - version: 2010-05-17 - -game: archenemy -file type: *.txt|*.txt|*.*|*.* - -# By Pichoro -# Based on code by Idle Muse, Innuendo and Seeonee - -option field: - type: choice - name: forum - choice: mse - choice: mtgsalvation - description: What forum should the spoiler be formatted for? -option field: - type: boolean - name: text costs - initial: yes - description: Should mana costs be plain text? Symbols usually can't be copied and pasted. -option field: - type: text - name: creator - description: The creator of the set. -option field: - type: boolean - name: include notes - description: Should card notes be included? - initial: no -option field: - type: boolean - name: color rarities - description: Should rarities be colored? - initial: yes -script: - # Colored rarity markers. - rarity_color := { - if card.rarity == "basic land" then " (C)" - else if card.rarity == "common" then " (C)" - else if card.rarity == "uncommon" then " [color=silver](U)[/color]" - else if card.rarity == "rare" then " [color=gold](R)[/color]" - else if card.rarity == "mythic rare" then " [color=orange](M)[/color]" - else if card.rarity == "special" then " [color=purple](S)[/color]" - else " (C)" - } - # Non colored rarity markers. - rarity_uncolor := { - if card.rarity == "basic land" then " (C)" - else if card.rarity == "common" then " (C)" - else if card.rarity == "uncommon" then " (U)" - else if card.rarity == "rare" then " (R)" - else if card.rarity == "mythic rare" then " (M)" - else if card.rarity == "special" then " (S)" - else " (C)" - } - # Formats rules text w/ only italic tags. - forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+ - replace@(match:"[)]", replace: ")[/i]") - # Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana. - forum_rules_filter_mtgsally_mse := - # Italics around parenthesis. - replace@(match:"[(]", replace:"[i](")+ - replace@(match:"[)]", replace: ")[/i]")+ - # 2/C's don't appear in regular english, format them all. - replace@(match:"2/W", replace:":sym2w:")+ - replace@(match:"2/U", replace:":sym2u:")+ - replace@(match:"2/B", replace:":sym2b:")+ - replace@(match:"2/R", replace:":sym2r:")+ - replace@(match:"2/G", replace:":sym2g:")+ - # C/D's don't appear in regular english, format them all. - replace@(match:"W/U", replace:":symwu:")+ - replace@(match:"W/B", replace:":symwb:")+ - replace@(match:"U/B", replace:":symub:")+ - replace@(match:"U/R", replace:":symur:")+ - replace@(match:"B/R", replace:":symbr:")+ - replace@(match:"B/G", replace:":symbg:")+ - replace@(match:"R/G", replace:":symrg:")+ - replace@(match:"R/W", replace:":symrw:")+ - replace@(match:"G/W", replace:":symgw:")+ - replace@(match:"G/U", replace:":symgu:")+ - # Various positions for taps, untaps and chaos symbols. - replace@(match:" T ", replace:" :symtap: ")+ - replace@(match:" Q ", replace:" :symq: ")+ - replace@(match:" C ", replace:" :symch: ")+ - replace@(match:"T,", replace:":symtap:,")+ - replace@(match:"Q,", replace:":symq:,")+ - replace@(match:"C,", replace:":symch:,")+ - replace@(match:"T:", replace:":symtap::")+ - replace@(match:"Q:", replace:":symq::")+ - replace@(match:"C:", replace:":symch::")+ - # Mana right before a space. - replace@(match:"G ", replace:":symg: ")+ - replace@(match:"R ", replace:":symr: ")+ - replace@(match:"B ", replace:":symb: ")+ - replace@(match:"U ", replace:":symu: ")+ - replace@(match:"W ", replace:":symw: ")+ - replace@(match:"S ", replace:":snow: ")+ - # Mana right before a comma. - replace@(match:"G,", replace:":symg:,")+ - replace@(match:"R,", replace:":symr:,")+ - replace@(match:"B,", replace:":symb:,")+ - replace@(match:"U,", replace:":symu:,")+ - replace@(match:"W,", replace:":symw:,")+ - replace@(match:"S,", replace:":snow:,")+ - # Mana right before a colon. - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - # Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times. - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - # Symbolize snow. - replace@(match:"S:", replace:":snow::")+ - replace@(match:"S:", replace:":snow::")+ - replace@(match:"S:", replace:":snow::")+ - # Symbolize numbers from 20-0 when before a comma. - replace@(match:"20,", replace:":20mana:,")+ - replace@(match:"19,", replace:":19mana:,")+ - replace@(match:"18,", replace:":18mana:,")+ - replace@(match:"17,", replace:":17mana:,")+ - replace@(match:"16,", replace:":16mana:,")+ - replace@(match:"15,", replace:":15mana:,")+ - replace@(match:"14,", replace:":14mana:,")+ - replace@(match:"13,", replace:":13mana:,")+ - replace@(match:"12,", replace:":12mana:,")+ - replace@(match:"11,", replace:":11mana:,")+ - replace@(match:"10,", replace:":10mana:,")+ - replace@(match:"9,", replace:":9mana:,")+ - replace@(match:"8,", replace:":8mana:,")+ - replace@(match:"7,", replace:":7mana:,")+ - replace@(match:"6,", replace:":6mana:,")+ - replace@(match:"5,", replace:":5mana:,")+ - replace@(match:"4,", replace:":4mana:,")+ - replace@(match:"3,", replace:":3mana:,")+ - replace@(match:"2,", replace:":2mana:,")+ - replace@(match:"1,", replace:":1mana:,")+ - replace@(match:"0,", replace:":0mana:,")+ - # Symbolize numbers from 20-0 when before another symbol or a colon. - replace@(match:"20:", replace:":20mana::")+ - replace@(match:"19:", replace:":19mana::")+ - replace@(match:"18:", replace:":18mana::")+ - replace@(match:"17:", replace:":17mana::")+ - replace@(match:"16:", replace:":16mana::")+ - replace@(match:"15:", replace:":15mana::")+ - replace@(match:"14:", replace:":14mana::")+ - replace@(match:"13:", replace:":13mana::")+ - replace@(match:"12:", replace:":12mana::")+ - replace@(match:"11:", replace:":11mana::")+ - replace@(match:"10:", replace:":10mana::")+ - replace@(match:"9:", replace:":9mana::")+ - replace@(match:"8:", replace:":8mana::")+ - replace@(match:"7:", replace:":7mana::")+ - replace@(match:"6:", replace:":6mana::")+ - replace@(match:"5:", replace:":5mana::")+ - replace@(match:"4:", replace:":4mana::")+ - replace@(match:"3:", replace:":3mana::")+ - replace@(match:"2:", replace:":2mana::")+ - replace@(match:"1:", replace:":1mana::")+ - replace@(match:"0:", replace:":0mana::")+ - # Symbolize X and Y when before a comma. - replace@(match:"Y,", replace:":symy:,")+ - replace@(match:"X,", replace:":symx:,")+ - # Symbolize X and Y when before another symbol or a colon. - replace@(match:"Y:", replace:":symy::")+ - replace@(match:"X:", replace:":symx::") - # Count the number of paragraphs to detect number of walker abilities. - write_card := { - # The Name - "\n[b]"+card.name+"[/b]" - # The Type and Rarity - +"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor()) - # The Rules Text - +(if card.rule_text != "" then "\n") - +(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text))) - +(if options.text_costs then forum_rules_filter_plain(card.rule_text)) - # The Flavor Text - +(if card.flavor_text != "" then "\n[i]") - +card.flavor_text - +(if card.flavor_text != "" then "[/i]") - # The Notes - +(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ") - +(if options.include_notes and card.notes !="" then card.notes) - +(if options.include_notes and card.notes !="" then "[/spoiler]") - +"\n" - } - write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card()) - to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards) diff --git a/data/archenemy-forum.mse-export-template/icon.png b/data/archenemy-forum.mse-export-template/icon.png deleted file mode 100644 index f8155572..00000000 Binary files a/data/archenemy-forum.mse-export-template/icon.png and /dev/null differ diff --git a/data/archenemy-standard.mse-style/card-sample.png b/data/archenemy-standard.mse-style/card-sample.png deleted file mode 100644 index 58bc7902..00000000 Binary files a/data/archenemy-standard.mse-style/card-sample.png and /dev/null differ diff --git a/data/archenemy-standard.mse-style/card.png b/data/archenemy-standard.mse-style/card.png deleted file mode 100644 index bc7aecb2..00000000 Binary files a/data/archenemy-standard.mse-style/card.png and /dev/null differ diff --git a/data/archenemy-standard.mse-style/image_mask.png b/data/archenemy-standard.mse-style/image_mask.png deleted file mode 100644 index fa7aad64..00000000 Binary files a/data/archenemy-standard.mse-style/image_mask.png and /dev/null differ diff --git a/data/archenemy-standard.mse-style/style b/data/archenemy-standard.mse-style/style deleted file mode 100644 index 2db1ce68..00000000 --- a/data/archenemy-standard.mse-style/style +++ /dev/null @@ -1,249 +0,0 @@ -mse version: 0.3.8 -game: archenemy -short name: Standard -installer group: Magic Archenemy/normal style -icon: card-sample.png -position hint: 01 - -version: 2010-05-20 -depends on: - package: archenemy.mse-game - version: 2010-05-17 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 - -card width: 435 -card height: 621 -card dpi: 131.1179678 -# By Pichoro -# Images by Art_Freak -############################################################## Extra scripts -init script: - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: choice - name: artist font color - description: Should the illustrator, copyright, and illustrator paintbrush be white or black? - choice: white - choice: black -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top: 0 - width: 435 - height: 621 - radius: 16 - left width: 16 - right width: 15 - top width: 13 - bottom width: 15 - z index: 4 - ############################# Name line - name: - left: 63 - top: 35 - width: 306 - height: 27 - alignment: bottom center shrink-overflow - padding bottom: 0 - z index: 2 - font: - name: Matrix - size: 16 - weight: bold - color: black - ############################# Image - image: - left: 26 - top: 25 - width: 383 - height: 571 - z index: 1 - mask: image_mask.png - ############################# Card type - type: - left: 65 - top: 406 - width: { 312 - max(21,card_style.rarity.content_width) } - height: 21 - alignment: middle left shrink-overflow - z index: 2 - font: - name: Matrix - size: 14 - color: black - rarity: - right: 370 - top: 407 - width: 37 - height: 19 - z index: 2 - render style: image - alignment: middle right - choice images: - # Images based on the set symbol - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 64 - top: 435 - width: 309 - height: 122 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 7 - color: black - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: middle left - z index: 2 - padding left: 5 - padding top: 2 - padding right: 5 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 99 - top: 570 - width: 267 - height: 14 - alignment: center - z index: 2 - font: - name: Matrix - size: 11 - color: {styling.artist_font_color} - copyright line: - left: 67 - top: 587 - width: 296 - height: 14 - alignment: center - z index: 2 - font: - name: MPlantin - size: 6 - color: {styling.artist_font_color} -############################################################## Extra card fields -extra card field: - type: choice - name: frame - choice: frame - save value: false - editable: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: styling.artist_font_color - editable: false - save value: false -extra card style: - paintbrush: - right: { 232 + ( card_style.illustrator.content_width * -0.5 ) } - top: 571 - width: 35 - height: 14 - z index: 6 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - frame: - left: 0 - top: 0 - width: 435 - height: 621 - z index: 0 - render style: image - image: card.png - foil layer: - left: 0 - top: 0 - width: 435 - height: 621 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/archenemy.mse-game/card-sample.png b/data/archenemy.mse-game/card-sample.png deleted file mode 100644 index 63b28200..00000000 Binary files a/data/archenemy.mse-game/card-sample.png and /dev/null differ diff --git a/data/archenemy.mse-game/game b/data/archenemy.mse-game/game deleted file mode 100644 index 61600937..00000000 --- a/data/archenemy.mse-game/game +++ /dev/null @@ -1,1232 +0,0 @@ -mse version: 0.3.9 -short name: Archenemy -full name: Magic Scheme Cards -installer group: Magic Archenemy/game files -icon: card-sample.png -position hint: 02 - -version: 2011-01-10 - -# By Pichoro -############################################################## Functions & filters -# General functions -init script: - ############################################################## Sorting mana symbols - - # correctly sort a mana symbol (no guild mana) - mana_sort := sort_text@(order: "XYZI[0123456789]S(WUBRG)") - - # correctly sort guild mana - mana_sort_guild := sort_text@(order: "[XYZI01234567890SWUBRG/|]") + - replace@( - match: "./.|././.|./././.|.[|]", - in_context: "(^|[^/])($|[^/])", - replace: {sort_text(order:"in_place((WUBRG)")} - ) - mana_has_guild := match@(match: "[/|]") # Is there guild or half mana in the input? - - # A mana cost can contain both normal and guild mana - mana_filter := to_upper + { - if mana_has_guild() then mana_sort_guild() - else mana_sort() - } - - # Like mana filter, only also allow tap symbols: - tap_filter := sort_text@(order: "") - - mana_filter_t := replace@( # Remove [] used for forcing mana symbols - match: "[\\[\\]]", - replace: "" - ) + { tap_filter() + mana_filter() } - - ############################################################## Utilities for keywords - - # replaces — correctly - add := "" # default is nothing - for_mana_costs := format_cost := { - if input.separator_before == "—" and contains(input.param, " ") then ( - if contains(input.param, match:",") then ( - if match(match: "^[SCTQXYZIWUBRG0-9/|]+,", input.param) then - "{add}{combined_cost(input.param)}" - else "{combined_cost(input.param)}" - ) else - "{alternative_cost(input.param)}" - ) else - "{add}{input.param}" - } - alternative_cost := replace@(match:"^[A-Z]", replace: { to_lower() }) - combined_cost := replace@(match:", [A-Z]", replace: { to_lower() })+ - replace@(match:",", replace:" and")+ - replace@(match:"^[SCTQXYZIWUBRG0-9/|]", in_context: "(^|[[:space:]])", replace: "&")+ - replace@(match:"^[A-Z]", replace: { to_lower() }) - long_dash := replace@(match:"-", replace:"—") - - # Converted mana cost - is_half_mana := match@(match: "1/2|[|][WUBRGS]") - is_colored_mana := match@(match: "[WUBRG]") - only_numbers := filter_text@(match: "^[0123456789]+") - cmc_split := break_text@(match: "(?ix) 1/2 | [|][WUBRG] | [0-9]+(?!/[WUBRGSCTQ2]) | [WUBRGS0-9](/[WUBRGS])\{0,4} ") - cmc := {to_number( - for each sym in cmc_split() do ( - numbers := only_numbers(sym) - if is_half_mana(sym) then 0.5 - else if numbers != "" then max(1, to_int(numbers)) - else 1 # all other symbols are 1 - )) - } - - colored_mana := {to_number( - for each sym in cmc_split() do ( - numbers := only_numbers(sym) - if is_colored_mana(sym) then - if is_half_mana(sym) then 0.5 else 1 - else 0 - )) - } - - ############################################################## The text box - - # Filters for the text box - # context in which mana symbols are found - mana_context := - "(?ix) # case insensitive, ignore whitespace - (^|[[:space:]\"(]) # start of a word - ( : # G: something - | , # G, tap: something - | [ ]can[ ]be[ ]pay - | (pays?|additional|costs?|the # pay X. creatures cost 1 less. pay an additional G. - |adds?|pay(ed)?[ ](with|using) - ) - ([ ]either)? # pay either X or Y - ([ ]]*>[CTQSXYZIWUBRG0-9/|]+]*>[ ](and|or))* # pay X or Y - [ ] - ([,.)]|$ # (end of word) - |[ ][^ .,]*$ # still typing... - |[ ]( or | and | in | less | more | to ) # or next word is ... - ) - ) - | # keyword argument that is declared as mana - | [ ]* # keyword argument that is declared as cost - | , # keyword argument that is declared as cost - "; - # the rule text filter - # - adds mana symbols - # - makes text in parentheses italic - text_filter := - # step 1 : remove all automatic tags - remove_tag@(tag: "") + - remove_tag@(tag: "") + - remove_tag@(tag: "{keyword}" - else keyword + if expand then " ({reminder})" } - ) + - # step 2b : move inline keywords' reminder text to the end of the line - replace@( - match: "(.*]*>)([^\n(]+)", - replace: "\\2\\1" - ) + - replace@( - match: "(.*]*>)([^\n(]+)", - replace: "\\2\\1" - ) + - replace@( - match: "(.*]*>)([^\n(]+)", - replace: "\\2\\1" - ) + - # step 3 : expand shortcut words ~ and CARDNAME - replace@( - match: "CARDNAME", - in_context: "(^|[[:space:]]|\\()", - replace: "" - ) + - # step 4 : explict non mana symbols - replace@( - match: "\\][SCTQXYZIWUBRG0-9/|]+\\[", - replace: {"" + mana_filter_t() + ""} ) + - # step 5 : add mana & tap symbols - replace@( - match: "[SCTQXYZIWUBRG0-9/|]+", - in_context: mana_context, - replace: {"" + mana_filter_t() + ""} ) + - # step 5b : add explict mana symbols - replace@( - match: "\\[[SCTQXYZIWUBRG0-9/|]+\\]", - replace: {"" + mana_filter_t() + ""} ) + - # step 6 : curly quotes - curly_quotes + - # step 7 : italic reminder text - replace@( - match: "[(][^)\n]*[)]?", - in_context: "(^|[[:space:]])|", - replace: "&") + - # step 8 : automatic capitalization, but not after "(" - replace@( - match: "[a-z]", - in_context: "[ ]*: |—| — ", - replace: { to_upper() }) - - ############################################################## Other boxes - # the flavor text filter - # - makes all text italic - flavor_text_filter := - # step 2 : remove italic tags - remove_tag@(tag: "") + - # step 3 : surround by tags - { "" + input + "" } + - # curly quotes - replace@( - match: "[[.quotation-mark.]]|”", - in_context: "[ ]+|^|", - replace: "“" )+ - replace@( - match: "[[.quotation-mark.]]", - replace: "”" ) - - # Process the name for sorting rules - sort_name := - # Remove "The", "A", and "And" at the beginning - replace@(match: "^(The|An?) ", replace: "") + - # Remove commas and apostrophes - replace@(match: "(,|'|’)", replace: "") + - # Remove bold and italic tags - replace@(match: "(|||)", replace: "") + - # Make lowercase - to_lower - - #Necessary to make magic-mana-future play nicely - colorless_color := { "c" } - - word_count := break_text@(match:"[^[:space:]]+") + length - line_count := split_text@(match:"\n+",include_empty:false) + length - - # Move the cursor past the separator in the type box - type_over_type := replace@(match:" ?[-:]$", replace:"") - - type_filter := { - input := remove_tag(tag: "{input}" - } - -############################################################## Set fields -set field: - type: info - name: Set Information -set field: - type: text - name: title -set field: - type: text - name: description - multi line: true -set field: - type: text - name: artist -set field: - type: text - name: copyright -set field: - type: symbol - name: symbol - description: The symbol for this set, double click to edit -set field: - type: info - name: Defaults and Automation -set field: - type: color - name: border color - description: The default border color for cards - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: silver - color: rgb(128,128,128) - choice: - name: gold - color: rgb(200,180,0) -set field: - type: multiple choice - name: automatic reminder text - choice: old - choice: core - choice: expert - choice: pseudo - choice: custom - initial: old, expert, pseudo, custom - # Convert from older mse versions - script: - if value = "yes" then "old, core, expert, custom" - else if value = "no" then "" - else value - description: For which kinds of keywords should reminder text be added by default? Note: you can enable/disable reminder text by right clicking the keyword. -set field: - type: boolean - name: automatic card numbers - initial: yes - description: Should card numbers be shown on the cards? -############################# Default style -default set style: - title: - padding left: 2 - font: - size: 16 - symbol: - max aspect ratio: 2.5 - variation: - name: common - border radius: 0.10 - fill type: solid - fill color: rgb(0,0,0) - border color: rgb(255,255,255) - variation: - name: uncommon - border radius: 0.07 - fill type: linear gradient - fill color 1: rgb(224,224,224) - fill color 2: rgb(84, 84, 84) - border color 1: rgb(0, 0, 0) - border color 2: rgb(0, 0, 0) - variation: - name: rare - border radius: 0.07 - fill type: linear gradient - fill color 1: rgb(214,196,94) - fill color 2: rgb(95, 84, 40) - border color 1: rgb(0, 0, 0) - border color 2: rgb(0, 0, 0) - variation: - name: mythic rare - border radius: 0.07 - fill type: linear gradient - fill color 1: rgb(245,148,31) - fill color 2: rgb(186,45,38) - border color 1: rgb(0, 0, 0) - border color 2: rgb(0, 0, 0) - variation: - name: special - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(224,170,247) - fill color 2: rgb(58,7,80) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) - automatic reminder text: - render style: checklist - direction: vertical -############################################################## Card fields -############################# Background stuff -card field: - type: color - name: border color - default: set.border_color - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: silver - color: rgb(128,128,128) - choice: - name: gold - color: rgb(200,180,0) - show statistics: false - description: The border of the card; can be any solid color -############################# Name line -card field: - type: text - name: name - identifying: true - show statistics: false - card list visible: true - card list column: 1 - card list width: 150 - description: The name of the card -############################# Image -card field: - type: image - name: image - show statistics: false - description: The image of the card -############################# Card type -card field: - type: text - name: type - icon: stats/type.png - card list visible: true - card list column: 2 - card list width: 100 - description: The type of the card - script: type_filter(value) -card field: - type: choice - name: rarity - icon: stats/rarity.png - position hint: 100 - choice: common - choice: uncommon - choice: rare - choice: mythic rare - choice: special - initial: common - card list visible: true - card list column: 4 - card list width: 50 - description: The rarity of the card, to edit the symbol switch to the 'set info' tab - choice colors: - common: rgb(33,33,33) - uncommon: rgb(224,224,224) - mythic rare: rgb(202, 49, 35) - rare: rgb(255,207,52) - special: rgb(190,0,255) -############################# Text box -card field: - type: text - name: rule text - script: text_filter(value) - show statistics: false - multi line: true - description: The rules text of the card -card field: - type: text - name: flavor text - script: flavor_text_filter(value) - show statistics: false - multi line: true - description: The flavor text of the card -card field: - type: text - name: text - multi line: true - save value: false - show statistics: false - script: - combined_editor(field1: card.rule_text, separator: "\n", field2: card.flavor_text) - description: The rules and flavor text for the card; use up and down arrows to switch -############################# Card sorting / numbering -card field: - type: text - name: card number - save value: false - script: - position( - of: card - in: set - order_by: { sort_name(card.name) } - ) + 1 - + "/" + - number_of_items(in: set) - card list visible: true - card list column: 10 - card list width: 50 - card list name: # - editable: false - show statistics: false -############################# Copyright stuff -card field: - type: text - name: illustrator - default: set.artist - description: The illustrator of the image - icon: stats/illustrator.png - position hint: 100 -card field: - type: text - name: copyright - default: set.copyright - show statistics: false - editable: false -card field: - type: text - name: copyright line - save value: false - show statistics: false - script: - if set.automatic_card_numbers then - combined_editor(field1: card.copyright, separator: " ", field2: card.card_number) - else - forward_editor(field: card.copyright) - description: The copyright and card number of the card -############################################################### Extra Statistics -statistics dimension: - name: keywords - position hint: 1000 - script: keyword_usage(unique:true) - show empty: false - split list: true - icon: stats/keywords.png -statistics dimension: - name: style - position hint: 1001 - script: stylesheet.short_name - icon: stats/stylesheet.png -statistics dimension: - name: text length (words) - position hint: 100 - script: word_count(to_text(card.rule_text)) - numeric: true - bin size: 5 - icon: stats/text_length.png -statistics dimension: - name: text length (lines) - position hint: 101 - script: line_count(to_text(card.rule_text)) - numeric: true - icon: stats/text_length.png -############################################################## Auto replace -# Do we need categories? -#auto replace category: text box -#auto replace category: copyright -#auto replace category: everywhere -auto replace: - match: (C) - replace: © -auto replace: - match: CR - replace: © -auto replace: - match: AE - replace: Æ - whole word: false -auto replace: - match: TM - replace: ™ - whole word: false -auto replace: - match: -- - replace: — -auto replace: - # note the spaces - match: - - - replace: - — -auto replace: - match: CIP - replace: enters the battlefield -auto replace: - match: AAA - replace: as an additional cost to cast -auto replace: - match: scheming - replace: When you set this scheme in motion, -auto replace: - match: hot seat - replace: When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, -auto replace: - match: ~ - replace: this scheme -auto replace: - match: ' - replace: ’ -############################################################## Card pack items -pack type: - name: card - filter: card.name != "" -############################################################## Card packs -pack type: - name: booster pack - item: - name: card - amount: 1 -############################################################## Archenemy word lists -word list: - name: type - word: - name: Ongoing - is prefix: true - line below: true - word: Scheme -############################################################## Keywords -############################# Keyword rules - -has keywords: true - -#keyword preview: {keyword} ({reminder}) - -keyword mode: - name: old - description: Old keywords (Banding, Phasing, etc.) -keyword mode: - name: core - description: Core set keywords (Flying, Regenerate, etc.) -keyword mode: - name: expert - description: Expert level keywords (Scry, Vanishing, etc.) -keyword mode: - name: pseudo - description: Pseudo keyword / named ability (Hellbent, Threshold, etc.) -keyword mode: - is default: true - name: custom - description: Custom keywords - -keyword parameter type: - name: mana - match: [SCTQXYZI0-9WUBRG/|]+ - refer script: - name: normal - description: No changes made - script: \{{input}\} - refer script: - name: converted mana cost - description: Converts mana to number - # "0" left in so users can easily see how to edit script. - script: \{cmc({input}) + 0\} - refer script: - name: colored mana cost - description: Converts mana to number of colored mana - # "0" left in so users can easily see how to edit script. - script: \{colored_mana({input}) + 0\} -# By pichoro and bunnierein -keyword parameter type: - name: cost - match: [ ][SCTQXYZI0-9WUBRG/|]*|[-—][^(\n]* - separator before is: [ —-] - separator after is: [.] - optional: false - # note: the separator is part of match - refer script: - name: normal - description: When using mana only costs, doesn't include anything extra in the reminder text - script: \{{input}\} - refer script: - name: add "pay an additional " for mana costs - description: When using mana only costs, words the reminder text as "pay an additional " - script: \{for_mana_costs(add:"pay an additional ",{input})\} - refer script: - name: add "pay " for mana costs - description: When using mana only costs, words the reminder text as "pay " - script: \{for_mana_costs(add:"pay ",{input})\} - separator script: long_dash() -keyword parameter type: - name: number - match: [XYZ0-9]+ - refer script: - name: normal - description: (1,2,3) - script: \{{input}\} - refer script: - name: as words - description: (one, two, three) - script: \{english_number({input})\} - refer script: - name: as words, use "a" for 1 - description: (a, two, three) - script: \{english_number_a({input})\} - refer script: - name: as words, use "" for 1 - description: (, two, three) - script: \{english_number_multiple({input})\} -keyword parameter type: - name: action - match: [^(:\n]+ - separator after is: [.] - reminder script: alternative_cost() -keyword parameter type: - name: name - match: [^(.:;\n—]+ - refer script: - name: normal - description: No changes made. - script: \{{input}\} - refer script: - name: singular - description: Removes plurality from words. - script: \{english_singular({input})\} -keyword parameter type: - name: prefix - description: Prefix for things like "walk" - optional: false - match: [A-Z][A-Z,a-z’ ]* - example: Forest -keyword parameter type: - name: a - match: [an?]* -############################# All Magic keywords -# By JrEye and Neko_Asakami, Updated by Pichoro and Buttock1234 -keyword: - keyword: Flying - match: flying - mode: core - reminder: It can’t be blocked except by creatures with flying or reach. -keyword: - keyword: First strike - match: first strike - mode: core - reminder: It deals combat damage before creatures without first strike. -keyword: - keyword: Trample - match: trample - mode: core - reminder: If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. -keyword: - keyword: Banding - match: banding - mode: old - reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. -keyword: - keyword: Landwalk - match: prefixwalk - mode: core - reminder: This creature is unblockable as long as defending player controls a {if match(param1.value, match: " land$") or contains(param1.value, match: "Snow") or contains(param1.value, match:"Basic") or contains(param1.value, match:"Legendary") then "{to_lower(param1)}" else "{param1}"}. -keyword: - keyword: Protection from - match: protection from name - mode: core - reminder: It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything {english_singular(param1)}. -keyword: - keyword: Regeneration - match: Regenerate - mode: core - reminder: The next time it would be destroyed this turn, it isn’t. If it is a creature, instead tap it, remove all damage from it, and remove it from combat. -keyword: - keyword: Bands with other - match: bands with other name - mode: old - reminder: Any {param1} can attack in a band as long as at least one has “bands with other {param1}.” Bands are blocked as a group. If at least two {param1} you control, one of which has “bands with other {param1},” are blocking or being blocked by the same creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. -keyword: - keyword: Rampage - match: rampage number - mode: old - reminder: Whenever it becomes blocked, it gets +{param1}/+{param1} until end of turn for each creature blocking it beyond the first. -keyword: - keyword: Cumulative upkeep - match: cumulative upkeep cost - mode: old - reminder: At the beginning of your upkeep, put an age counter on it, then sacrifice it unless you pay its upkeep cost for each age counter on it. -keyword: - keyword: Phasing - match: phasing - mode: old - reminder: It phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist. -keyword: - keyword: Flanking - match: flanking - mode: expert - reminder: Whenever a creature without flanking blocks the creature, the blocking creature gets -1/-1 until end of turn. -keyword: - keyword: Shadow - match: shadow - mode: expert - reminder: It can block or be blocked by only creatures with shadow. -keyword: - keyword: Denimwalk - match: denimwalk - mode: old - reminder: If defending player is wearing any clothing made of denim, the creature is unblockable. -keyword: - keyword: Buyback - match: buyback cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you cast it. If you do, put it into your hand as it resolves. -keyword: - keyword: Echo - match: echo cost - mode: expert - reminder: At the beginning of your upkeep, if the permanent came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost. -keyword: - keyword: Cycling - match: cycling cost - mode: expert - reminder: {param1}, Discard it: Draw a card. -keyword: - keyword: Haste - match: haste - mode: core - reminder: It can attack and T as soon as it comes under your control. -keyword: - keyword: Horsemanship - match: horsemanship - mode: old - reminder: It can’t be blocked except by creatures with horsemanship. -keyword: - keyword: Fading - match: fading number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it. -keyword: - keyword: Kicker - match: kicker cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you cast the card. -keyword: - keyword: Flashback - match: flashback cost - mode: expert - reminder: You may cast it from your graveyard for its flashback cost. Then exile it. -keyword: - keyword: Threshold - match: Threshold - mode: pseudo - rules: Threshold — [effect] as long as seven or more cards are in your graveyard. -keyword: - keyword: Madness - match: madness cost - mode: expert - reminder: If you discard it, you may cast it for its madness cost instead of putting it into your graveyard. -keyword: - keyword: Morph - match: morph cost - mode: expert - reminder: You may cast it face down as a 2/2 creature for 3. Turn it face up any time for its morph cost. -keyword: - keyword: Fear - match: fear - mode: old - reminder: It can’t be blocked except by artifact creatures and/or black creatures. -keyword: - keyword: Amplify - match: amplify number - mode: expert - reminder: As it enters the battlefield, put {english_number_a(param1)} +1/+1 counter(s) on it for each creature that shares a type with it that you reveal in your hand. -keyword: - keyword: Double strike - match: double strike - mode: core - reminder: It deals both first-strike and regular combat damage. -keyword: - keyword: Provoke - match: provoke - mode: expert - reminder: When it attacks, you may have target creature defending player controls untap and block it if able. -keyword: - keyword: Typecycling - match: prefixcycling cost - mode: expert - reminder: {param2}, Discard it: Search your library for a {param1} card, reveal it, and put it into your hand. Then shuffle your library. -keyword: - keyword: Storm - match: storm - mode: expert - reminder: When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies. -keyword: - keyword: Affinity for - match: affinity for name - mode: expert - reminder: It costs 1 less to cast for each {english_singular(param1)} you control. -keyword: - keyword: Entwine - match: entwine cost - mode: expert - reminder: Choose both if you pay the entwine cost. -keyword: - keyword: Equip - match: equip cost - mode: core - reminder: {param1}: Attach to target creature you control. Equip only as a sorcery. -keyword: - keyword: Imprint - match: Imprint - mode: pseudo - rules: Imprint — When it enters the battlefield, you may exile a [something] from [somewhere]. -keyword: - keyword: Modular - match: modular number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature. -keyword: - keyword: Scry - match: Scry number - mode: expert - reminder: - To scry {param1}, look at the top { - if param1.value==1 then "card of your library, then you may put that card on the bottom of your library." - else "{english_number(param1)} cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order." - } -keyword: - keyword: Sunburst - match: sunburst - mode: expert - reminder: It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. If it isn’t a creature, use charge counters instead. -keyword: - keyword: Art rampage - match: art rampage number - mode: expert - reminder: Whenever it blocked by a creature, it gets +{param1}/+{param1} for each creature in the blocker’s art beyond the first. -keyword: - keyword: Super haste - match: Super haste - mode: expert - reminder: It may attack the turn before you cast it. (You may have it enter the battlefield from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay its mana cost during that turn.) -keyword: - keyword: Gotcha - match: Gotcha - mode: pseudo - rules: Gotcha — Whenever an opponent [does something], you may say “Gotcha!”. If you do, return [something] from your graveyard to your hand. -keyword: - keyword: Splice - match: splice onto name cost - mode: expert - reminder: As you cast a {param1} spell, you may reveal the card from your hand and pay its splice cost. If you do, add its effects to that spell. -keyword: - keyword: Bushido - match: bushido number - mode: expert - reminder: When it blocks or becomes blocked, it gets +{param1}/+{param1} until end of turn. -keyword: - keyword: Soulshift - match: soulshift number - mode: expert - reminder: When it is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost {param1} or less from your graveyard to your hand. -keyword: - keyword: Enchant - match: enchant name - mode: core - reminder: Target a {param1} as you cast the card. The card enters the battlefield attached to that {param1}. -keyword: - keyword: Vigilance - match: vigilance - mode: core - reminder: Attacking doesn’t cause it to tap. -keyword: - keyword: Defender - match: defender - mode: core - reminder: It can’t attack. -keyword: - keyword: Offering - match: prefix offering - mode: expert - reminder: You may cast it any time you could cast an instant by sacrificing a {param1} and paying the difference in mana costs between it and the sacrificed {param1}. Mana cost includes color. -keyword: - keyword: Ninjutsu - match: ninjutsu cost - mode: expert - reminder: {param1}, Return an unblocked attacker you control to hand: Put it onto the battlefield from your hand tapped and attacking. -keyword: - keyword: Epic - match: epic - mode: expert - reminder: For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy the card except for its epic ability. If it has any targets, you may choose new targets for the copy. -keyword: - keyword: Channel - match: Channel - mode: pseudo - rules: Channel — [cost], Discard a card: [effect]. -keyword: - keyword: Sweep - match: Sweep - mode: pseudo - rules: Sweep — Return any number of [basic land type] you control to their owner’s hand. [effect based on number of lands returned]. -keyword: - keyword: Convoke - match: convoke - mode: expert - reminder: Each creature you tap while casting the card reduces its cost by 1 or by one mana of that creature’s color. -keyword: - keyword: Transmute - match: transmute cost - mode: expert - reminder: {param1}, Discard it: Search your library for a card with the same converted mana cost as the discarded card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery. -keyword: - keyword: Dredge - match: dredge number - mode: expert - reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return the card from your graveyard to your hand. Otherwise, draw a card. -keyword: - keyword: Radiance - match: Radiance - mode: pseudo - rules: Radiance — [effect to target permanent or spell and all cards of same card type that share a color with it]. -keyword: - keyword: Haunt - match: haunt - mode: expert - reminder: When it is put into a graveyard from the battlefield, or when it resolves if it is not a permanent, exile it haunting target creature. -keyword: - keyword: Bloodthirst - match: bloodthirst number - mode: expert - reminder: If an opponent was dealt damage this turn, the permanent enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. -keyword: - keyword: Replicate - match: replicate cost - mode: expert - reminder: When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. -keyword: - keyword: Graft - match: graft number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from the permanent onto it. -keyword: - keyword: Forecast - match: forecast — action, Reveal name from your hand: action - mode: expert - reminder: Activate the ability only during your upkeep and only once each turn. -keyword: - keyword: Hellbent - match: Hellbent - mode: pseudo - rules: Hellbent — [effect] if you have no cards in hand. -keyword: - keyword: Recover - match: recover cost - mode: expert - reminder: When a creature is put into your graveyard from the battlefield, you may {for_mana_costs(add:"pay ",param1)}. If you do, return the card from your graveyard to your hand. Otherwise, exile this card. -keyword: - keyword: Ripple - match: ripple number - mode: expert - reminder: When you cast it, you may reveal the top {english_number_multiple(param1)} card(s) of your library. You may cast any revealed cards with the same name as the card without paying their mana costs. Put the rest on the bottom of your library. -keyword: - keyword: Flash - match: flash - mode: core - reminder: You may cast it any time you could cast an instant. -keyword: - keyword: Split second - match: split second - mode: expert - reminder: As long as it is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities. -keyword: - keyword: Suspend - match: suspend numbercost - mode: expert - reminder: Rather than cast it from your hand, you may pay {param2} and exile it with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. If it is a creature, it has haste. -keyword: - keyword: Vanishing - match: vanishing number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it. -keyword: - keyword: Deathtouch - match: deathtouch - mode: expert - reminder: Any amount of damage it deals to a creature is enough to destroy it. -keyword: - keyword: Reach - match: reach - mode: core - reminder: It can block creatures with flying. -keyword: - keyword: Gravestorm - match: gravestorm - mode: expert - reminder: When you cast it, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies. -keyword: - keyword: Lifelink - match: lifelink - mode: core - reminder: Damage dealt by it also causes you to gain that much life. -keyword: - keyword: Absorb - match: absorb number - mode: expert - reminder: If a source would deal damage to it, prevent {param1} of that damage. -keyword: - keyword: Fateseal - match: fateseal number - mode: expert - reminder: - Look at the top { - if param1.value==1 then "card of an opponent’s library, then you may put it on the bottom of that player’s library." - else "{english_number(param1)} cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order." - } -keyword: - keyword: Transfigure - match: transfigure cost - mode: expert - reminder: {param1}, Sacrifice it: Search your library for a creature card with the same converted mana cost as the sacrificed card and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery. -keyword: - keyword: Aura swap - match: aura swap cost - mode: expert - reminder: {param1}: Exchange it with an Aura card in your hand. -keyword: - keyword: Frenzy - match: frenzy number - mode: expert - reminder: Whenever it attacks and isn’t blocked, it gets +{param1}/+0 until end of turn. -keyword: - keyword: Delve - match: delve - mode: expert - reminder: You may exile any number of cards in your graveyard as you cast it. It costs 1 less to cast for each card exiled this way. -keyword: - keyword: Poisonous - match: poisonous number - mode: expert - reminder: Whenever it deals combat damage to a player, that player gets {english_number_a(param1)} poison counter(s). A player with ten or more poison counters loses the game. -keyword: - keyword: Shroud - match: shroud - mode: core - reminder: It can’t be the target of spells or abilities. -keyword: - keyword: Fortify - match: fortify cost - mode: expert - reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. It enters the battlefield unattached and stays on the battlefield if the land leaves. -keyword: - keyword: Grandeur - match: Grandeur - mode: pseudo - rules: Grandeur — Discard another card named [something]: [effect]. -keyword: - keyword: Evoke - match: evoke cost - mode: expert - reminder: You may cast it for its evoke cost. If you do, it’s sacrificed when it enters the battlefield. -keyword: - keyword: Champion - match: champion a name - mode: expert - reminder: When it enters the battlefield, sacrifice it unless you exile another {param2} you control. When it leaves the battlefield, return that card to the battlefield. -keyword: - keyword: Clash - match: clash - mode: expert - reminder: Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. -keyword: - keyword: Changeling - match: changeling - mode: expert - reminder: It is every creature type at all times. -keyword: - keyword: Hideaway - match: hideaway - mode: expert - reminder: The land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library. -keyword: - keyword: Prowl - match: prowl cost - mode: expert - reminder: You may cast it for its prowl cost if you dealt combat damage to a player this turn with a creature that shares a type with it. -keyword: - keyword: Reinforce - match: reinforce numbercost - mode: expert - reminder: {param2}, Discard it: Put {english_number_a(param1)} +1/+1 counter(s) on target creature. -keyword: - keyword: Kinship - match: Kinship - mode: pseudo - rules: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with it, you may reveal it. If you do, [effect]. -keyword: - keyword: Persist - match: persist - mode: expert - reminder: When it is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it. -keyword: - keyword: Wither - match: wither - mode: expert - reminder: It deals damage to creatures in the form of -1/-1 counters. -keyword: - keyword: Conspire - match: conspire - mode: expert - reminder: As you cast it, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy. -keyword: - keyword: Retrace - match: retrace - mode: expert - reminder: You may cast it from your graveyard by discarding a land card in addition to paying its other costs. -keyword: - keyword: Chroma - match: Chroma - mode: pseudo - rules: Chroma — [effect] based on the number of [color] mana symbols [in graveyard, under your control, in cards you discard]. -keyword: - keyword: Unearth - match: unearth cost - mode: expert - reminder: {param1}: Return it from your graveyard to the battlefield. If it is a creature, it gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery. -keyword: - keyword: Devour - match: devour number - mode: expert - reminder: As it enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with { if param1.value == 1 then "" else if param1.value == 2 then "twice " else english_number(param1) + " times " }that many +1/+1 counters on it. -keyword: - keyword: Exalted - match: exalted - mode: expert - reminder: Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn. -keyword: - keyword: Domain - match: Domain - mode: pseudo - rules: Domain — [effect] for each basic land type among lands you control. -keyword: - keyword: Cascade - match: cascade - mode: expert - reminder: When you cast it, exile the top card of your library until you remove a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random. -keyword: - keyword: Intimidate - match: intimidate - mode: core - reminder: It can’t be blocked except by artifact creatures and/or creatures that share a color with it. -keyword: - keyword: Landfall - match: Landfall - mode: pseudo - rules: Landfall — Whenever a land enters the battlefield under your control, [effect]. -keyword: - keyword: Multikicker - match: multikicker cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ", param1)} any number of times as you cast it. -keyword: - keyword: Annihilator - match: annihilator number - mode: expert - reminder: Whenever it attacks, defending player sacrifices {english_number_a(param1)} permanent(s). -keyword: - keyword: Rebound - match: rebound - mode: expert - reminder: If you cast it from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost. -keyword: - keyword: Totem armor - match: totem armor - mode: expert - reminder: If enchanted creature would be destroyed, instead remove all damage from the creature and destroy it. -keyword: - keyword: Level up - match: level up cost - mode: expert - reminder: {param1}: Put a level counter on it. Level up only as a sorcery. -keyword: - keyword: Infect - match: infect - mode: expert - reminder: This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters. -keyword: - keyword: Proliferate - match: proliferate - mode: expert - reminder: You may choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. -keyword: - keyword: Metalcraft - match: Metalcraft - mode: pseudo - rules: Metalcraft — As long as you control three or more artifacts, [effect]. -keyword: - keyword: Battlecry - match: battlecry - mode: expert - reminder: Whenever it attacks, each other attacking creature gets +1/+0 until end of turn. -keyword: - keyword: Living weapon - match: living weapon - mode: expert - reminder: When it enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach it to the creature. diff --git a/data/archenemy.mse-game/stats/illustrator.png b/data/archenemy.mse-game/stats/illustrator.png deleted file mode 100644 index be298035..00000000 Binary files a/data/archenemy.mse-game/stats/illustrator.png and /dev/null differ diff --git a/data/archenemy.mse-game/stats/keywords.png b/data/archenemy.mse-game/stats/keywords.png deleted file mode 100644 index 12ec4d97..00000000 Binary files a/data/archenemy.mse-game/stats/keywords.png and /dev/null differ diff --git a/data/archenemy.mse-game/stats/rarity.png b/data/archenemy.mse-game/stats/rarity.png deleted file mode 100644 index 9a00bf73..00000000 Binary files a/data/archenemy.mse-game/stats/rarity.png and /dev/null differ diff --git a/data/archenemy.mse-game/stats/stylesheet.png b/data/archenemy.mse-game/stats/stylesheet.png deleted file mode 100644 index 141c5f30..00000000 Binary files a/data/archenemy.mse-game/stats/stylesheet.png and /dev/null differ diff --git a/data/archenemy.mse-game/stats/text_length.png b/data/archenemy.mse-game/stats/text_length.png deleted file mode 100644 index 1fe873ca..00000000 Binary files a/data/archenemy.mse-game/stats/text_length.png and /dev/null differ diff --git a/data/archenemy.mse-game/stats/type.png b/data/archenemy.mse-game/stats/type.png deleted file mode 100644 index d783bc21..00000000 Binary files a/data/archenemy.mse-game/stats/type.png and /dev/null differ diff --git a/data/chs.mse-locale/cn.png b/data/chs.mse-locale/cn.png deleted file mode 100644 index 89144146..00000000 Binary files a/data/chs.mse-locale/cn.png and /dev/null differ diff --git a/data/chs.mse-locale/locale b/data/chs.mse-locale/locale deleted file mode 100644 index 37ffb613..00000000 --- a/data/chs.mse-locale/locale +++ /dev/null @@ -1,963 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Simplified Chinese -full name: 简体中文 (Simplified Chinese) -version: 2009-01-15 -icon: cn.png - -############################################################## Menu items -menu: - file: 文件 - new set: 新建套牌... Ctrl+N - open set: 打开套牌... Ctrl+O - save set: 保存套牌 Ctrl+S - save set as: 套牌另存为... F12 - export: 导出 - export html: HTML文件... - export image: 卡牌图像... - export images: 全部卡牌图像... - export apprentice: Apprentice... - export mws: Magic Workstation... - check updates: 检查更新... - print preview: 打印预览... - print: 打印... Ctrl+P - reload data: 重新载入数据 Ctrl+F5 - exit: 退出 Alt+F4 - - edit: 编辑 - undo: 撤销%s Ctrl+Z - redo: 重做%s Ctrl+Y - cut: 剪切 Ctrl+X - copy: 复制 Ctrl+C - paste: 粘贴 Ctrl+V - find: 查找 Ctrl+F - find next: 查找下一个 F3 - replace: 替换 Ctrl+H - auto replace: 自动替换... - preferences: 参数设置... - - cards: 卡牌 - previous card: 选择上一张卡牌 PgUp - next card: 选择下一张卡牌 PgDn - add card: 添加卡牌 Ctrl+Enter - add cards: 批量添加卡牌... - remove card: 删除所选卡牌 - orientation: 旋转 - rotate 0: 普通 - rotate 270: 顺时针旋转90° - rotate 90: 逆时针旋转90 - rotate 180: 上下翻转180° - card list columns: 卡牌列表栏... - - keywords: 关键词 - previous keyword: 选择上一个关键词 PgUp - next keyword: 选择下一个关键词 PgDn - add keyword: 添加关键词 Ctrl+Enter - remove keyword: 删除所选关键词 Del - - format: 字体格式 - bold: 粗体 Ctrl+B - italic: 斜体 Ctrl+I - symbols: 符号 Ctrl+M - reminder text: 提示文本 Ctrl+R - insert symbol: 插入符号 -#_ADD # spelling -#_ADD no spelling suggestions: (no suggestions) - - graph: 图像 - pie: 饼形图 1 - bar: 条形图 2 - stack: 堆叠条形图 3 - scatter: 散点图 4 - scatter pie: 散饼图 5 - - window: 窗口 - new window: 新建窗口 - cards tab: 卡牌编辑 F5 - set info tab: 套牌信息 F6 - style tab: 风格选择 F7 - keywords tab: 关键词 F8 - stats tab: 统计结果 F9 -#_ADD random pack tab: &Random Packs - - help: 帮助 - index: 索引... F1 - website: 官方网站... - about: 关于Magic Set Editor... - - # symbol editor - - new symbol: 新建... Ctrl+N - open symbol: 打开... Ctrl+O - save symbol: 保存 Ctrl+S - save symbol as: 另存为... F12 - store symbol: 储存 Ctrl+Enter - close symbol editor: 关闭 Alt+F4 - - duplicate: 复制 Ctrl+D - group: 分组 Ctrl+G - ungroup: 取消分组 Ctrl+U - - tool: 工具 - select: 选择 F5 - rotate: 旋转 F6 - points: 控制点 F7 - basic shapes: 基本形状 F8 - symmetry: 对称效果 F9 - paint: 笔刷 F10 - -############################################################## Menu help texts -help: - welcome: 欢迎使用 Magic Set Editor - - file: - new set: 创建新套牌 - open set: 打开已有套牌 - last opened set: 打开 '%s' - save set: 保存现有套牌 - save set as: 使用新文件名保存套牌 - export: 导出套牌... - export html: 将套牌导出成网页格式 - export image: 将所选卡牌导出成为一张图片 - export images: 将所有卡牌导出成图片 - export apprentice: 将套牌导出成为能在 Apprentice 中使用的格式 - export mws: 将套牌导出成为能在 Magic Workstation 中使用的格式 - check updates: 安装或升级文件包 - print preview: 显示即将被打印的卡牌 - print: 从本套牌中打印这张牌 - reload data: 重新载入所有模板(游戏类型和样式)和套牌数据. - exit: 退出Magic Set Editor程序,请迅速保存你的套牌 - - edit: - undo: 撤销上一个动作 - redo: 重做上一个动作 - cut: 将选中的文字剪切至剪切板 - cut card: 将选中的卡牌剪切至剪切板 - cut keyword: 将选中的关键词剪切至剪切板 - copy: 将选中的文字复制至剪切板 - copy card: 将选中的卡牌复制至剪切板 - copy keyword: 将选中的关键词复制至剪切板 - paste: 从剪切板插入文字 - paste card: 从剪切板插入卡牌 - paste keyword: 从剪切板插入关键词 - find: 搜索卡牌文字 - find next: 查找下一个 - replace: 替换卡牌文字 - auto replace: 自动替换什么文字? - preferences: 修改Magic Set Editor的设置 - - cards: - previous card: 选择列表中的上一张卡牌 - next card: 选择列表中的下一张卡牌 - add card: 添加一个新的空白卡牌到本套牌 - add cards: 添加多张卡牌到本套牌 - remove card: 从本套牌中删除所选卡牌 - orientation: 调整所显示卡牌的方向 - rotate card: 将所显示卡牌顺时针旋转90° - rotate 0: 将所显示卡牌还原为正常模式 - rotate 270: 将所显示卡牌顺时针旋转 - rotate 90: 将所显示卡牌逆时针旋转 - rotate 180: 将所显示卡牌上下翻转 - card list columns: 调整卡牌列表栏显示项目和显示顺序 - - keywords: - previous keyword: 从列表中选择上一个关键词 - next keyword: 从列表中选择下一个关键词 - add keyword: 添加一个新关键词到本套牌中 - remove keyword: 从本套牌中删除选中的关键词 - - format: - bold: 将所选文字设为粗体 - italic: 将所选文字设为斜体 - symbols: 将所选文字改成符号 - reminder text: 对选择的关键词显示提示文本 -#_ADD # spelling -#_ADD no spelling suggestions: There are no suggestions for correcting this error - - graph: - pie: 饼状图,每一份的大小取决与卡牌数量 - bar: 条形图,条形高度取决于卡牌数量 - stack: 条形图,堆叠条形图 - scatter: 散点图,每一个散点的大小取决与卡牌数量 - scatter pie: 散饼图,每一个三点都是一个小型饼状图 - - window: - new window: 创建一个额外窗口用来编辑同一套牌 - cards tab: 编辑套牌中的卡牌 - set info tab: 编辑套牌信息,例如创建者,其他 - style tab: 改变卡牌样式 - keywords tab: 定义本套牌额外的关键词 - stats tab: 显示本套牌的统计情况 -#_ADD random pack tab: Try how the set works out in practice by generating random booster packs. - - help: - index: - website: - about: - - # Cards panel -#_ADD collapse notes: Hide the card notes box -#_ADD expand notes: Show the card notes box - # Random pack panel -#_ADD random seed: Different packs will be generated each time. -#_ADD fixed seed: Using the same seed number gives the same 'random' packs. -#_ADD seed: Seed number for the random generator. Using the same seed number gives the same 'random' packs. -#_ADD edit pack type: Double click to edit pack type -#_ADD number of packs: The number of %ss to generate - - # Preferences - app language: - 注意: 你必须重新启动MSE才能使语言修改生效 - zoom export: - (当关闭该项的时候,卡牌会按照以下规则导出: - 100%大小,不旋转) - - # apprentice export - set code: 套牌代码是一个双字节代码,它能被Apprentice识别成一幅套牌 - - # Symbol editor - new symbol: 创建一个新的系列符号 - open symbol: 打开一个系列符号 - save symbol: 保存系列符号 - save symbol as: 使用不同文件名保存系列符号 - store symbol: 将系列符号储存进套牌 - close symbol editor: 关闭系列符号编辑器 - - duplicate: 复制所选图形 - group: 所选图形分成一组 - ungroup: 取消所选分组 - - grid: 显示网格线 - snap: 吸附形状和控制点到网格线 - - tool: - select: 选择并移动形状 - rotate: 旋转并修剪形状 - points: 编辑形状控制点 - basic shapes: 绘制基本形状,例如矩形和圆形 - symmetry: 给系列符号添加对称效果 - paint: 用笔刷在图形上绘制 - - select editor: - merge: 把这个图形融合到下面 - subtract: 把这个图形从下面剪掉,仅保留不在这个图形,但是在下面图形的区域 - intersect: 把这个图形和下面相交,仅保留图像共有区域 - difference: 这个图形和下面不相交,仅仅保留不在其他图形的区域 - overlap: 替换并且将边框覆盖到上面的图形 - border: 把这个图形绘制为边框 - - drag to shear: 拖拽,修改选定的 %s - drag to rotate: 拖拽,修改选定部分的旋转角度 %s;按住Ctrl,强制旋转15° - drag to resize: 拖拽,修改选定部分的大小 %s,;按住Ctrl,强制修改大小 - click to select shape: 点击,选择图形;拖拽,移动图形;双击,编辑图形 - - ellipse: 绘制圆形及椭圆形 - rectangle: 绘制正方形及矩形 - polygon: 绘制多边形 - star: 绘制星形 - sides: 确定多边形或者星形的边数 - drag to draw shape: 拖拽,调整图形大小,按住Ctrl,强制修改图形,按住Shift,图形居中 - draw ellipse: 点击并且拖拽,绘制一个椭圆形,按住Ctrl,绘制圆形 - draw rectangle: 点击并且拖拽,绘制一个矩形,按住Ctrl,绘制正方形 - draw polygon: 点击并且拖拽,绘制一个多边形 - draw star: 点击并且拖拽,绘制一个星形 - - line segment: 将所选线段变成直线 - curve segment: 将所选线段变成曲线 - free point: 允许两个控制点自由移动 - smooth point: 使被选择的点平滑,用两个控制点互相相反的方式替换 - symmetric point: 将被选择的点做对称效果 - drag to move curve: 拖拽来移动曲线 - drag to move line: 按住Alt键并且拖拽,移动曲线;双击,在线上添加一个点 - drag to move point: 点击并拖拽,移动控制点;双击,移除该点 - - rotation: 旋转对称(环形效果) - reflection: 反转对称(镜像效果) - add symmetry: 所选部分添加对称效果 - remove symmetry: 移除对称效果 - copies: 输入反转数值(包含原始数值) - - # Card select - filename format: (使用 {card.name} 作为卡片名称;文件类型由扩展名决定) - -############################################################## Toolbar -tool: - undo: 撤销 - redo: 重做 - - cards tab: 卡牌编辑 - set info tab: 套牌信息 - style tab: 风格样式 - keywords tab: 关键词 - stats tab: 统计结果 -#_ADD random pack tab: Random - - # symbol editor - store symbol: 储存 - - grid: 网格 - snap: 吸附 - - select: 选择 - rotate: 旋转 - points: 控制点 - basic shapes: 基本形状 - symmetry: 对称效果 - paint: 笔刷 - - merge: 融合 - subtract: 减去 - intersect: 相交 - difference: 不相交 - overlap: 覆盖 - border: 边框 - - ellipse: 椭圆形 - rectangle: 矩形 - polygon: 多边形 - star: 星形 - - rotation: 旋转 - reflection: 反转 - add symmetry: 添加对称效果 - remove symmetry: 移除对称效果 - - line segment: 直线 - curve segment: 曲线 - free point: 自由 - smooth point: 平滑 - symmetric point: 对称 - -############################################################## Toolbar help text -tooltip: - cards tab: 卡牌编辑 - set info tab: 套牌信息 - style tab: 风格样式 - keywords tab: 关键词 - stats tab: 统计结果 -#_ADD random pack tab: Random packs - - new set: 新建套牌 - open set: 打开套牌 - save set: 保存套牌 - export: 导出 - - cut: 剪切 - copy: 复制 - paste: 粘贴 - undo: 撤销%s - redo: 重做%s - - add card: 添加卡牌 - remove card: 移除选中卡牌 - rotate card: 旋转卡牌 - - add keyword: 添加关键词 - remove keyword: 移除所选关键词 - - bold: 粗体 - italic: 斜体 - symbols: 系列符号 - reminder text: 提示文本 - - pie: 饼形图 - bar: 条形图 - stack: 堆叠条形图 - scatter: 散点图 - scatter pie: 散饼图 - - cards tab: 卡牌 - set info tab: 套牌信息 - style tab: 样式 - keywords tab: 关键词 - stats tab: 统计 - - # symbol editor - store symbol: 将系列符号保存到套牌 - - grid: 显示网格 - snap: 吸附网格 - - select: 选择 (F5) - rotate: 旋转 (F6) - points: 控制点 (F7) - basic shapes: 基本形状 (F8) - symmetry: 对称效果 (F9) - paint: 笔刷 (F10) - - merge: 和下面的图形融合 - subtract: 从下面的图形减去 - intersect: 和下面的图形相交 - difference: 和下面的图形不相交 - overlap: 覆盖上面的其他图形 - border: 绘制边框 - - ellipse: 圆形 / 椭圆形 - rectangle: 正方形 /矩形 - polygon: 多边形 - star: 星型 - - rotation: 旋转对称(环形效果) - reflection: 反转对称(镜像效果) - add symmetry: 所选部分添加对称效果 - remove symmetry: 移除对称效果 - - line segment: 变成直线 - curve segment: 变成曲线 - free point: 解锁点 - smooth point: 点平滑效果 - symmetric point: 点对称效果 - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: 卡牌信息: - # Keywords tab - keyword: 关键词 - match: 匹配 - mode: 类型 - uses: 使用次数 - reminder: 提示文本 - rules: 额外规则 - standard keyword: - 这是一个标准的 %s 关键词,你不需要编辑它。 - 如果你做了一个关键词的备份,那么你的备份将优先被使用 - - # Style tab - styling options: 样式选项 - - # Random pack panel -#_ADD pack selection: Pack selection -#_ADD pack totals: Totals -#_ADD pack name: Pack name -#_ADD seed: Seed -#_ADD total cards: Total - - # Open dialogs - all files 全部文件 - - # Other set window dialogs - save changes: - 套牌 '%s' 已经被修改。 - - 你想保存修改吗? - - # New set window - game type: 游戏类型: - style type: 风格样式: - - stylesheet not found: - 你要打开的套牌使用的是 "%s" 样式表 - 这个样式表在你的系统里没有找到,请选择其他方案 - - # Preferences - language: 语言 -#_ADD windows: Open sets - app language: 程序界面语言: - card display: 卡牌显示 - zoom: 缩放: - percent of normal: % 之后导出 - external programs: 外部程序 - apprentice: Apprentice: - apprentice exe: 可执行Apprentice - check at startup: 程序运行时检查新版本 - checking requires internet: - 检查新版本需要接入互联网。 - 没有接入互联网的时候不检查更新。 - - 检查更新时不会搜集用户信息。 - - # Column select - select columns: 选择你要显示的栏目 - columns: 栏目: - - # Card select / images export -#_ADD select cards: Cards to export -#_ADD selected card count: %s cards will be exported. - select cards print: 选择需要打印的卡牌 - filename format: 格式: - filename conflicts: 处理重复文件名: - export filenames: 文件名 -#_DEL cards to export: 导出卡牌 - filename is ignored: (忽略文件名) - - # apprentice export - set code: 设置套牌代码: - apprentice export cancelled: 导出到 Apprentice 的过程被取消 - - # Html export - html template: 模板: - html export options: 导出选项 - - # Image slicer - original: 原始: - result: 结果: - size: 大小 -#_ADD original size: &Original Size -#_ADD size to fit: Size to &Fit -#_ADD force to fit: F&orce to Fit -#_ADD custom size: &Custom Size - selection: 选取 -#_ADD selection left: &Left -#_ADD selection top: &Top -#_ADD selection width: &Width -#_ADD selection height: &Height - zoom: 缩放 -#_ADD fix aspect ratio: Fix aspect ratio (width/height) -#_ADD zoom amount: Zoom -#_ADD zoom amount x: Zoom &X -#_ADD zoom amount y: Zoom &Y -#_ADD zoom %: % - filter: 过滤 -#_ADD sharpen filter: &Sharpen filter - - # Auto replace - auto match: 匹配 - auto replace: 替换 - - # Symbol editor - sides: 侧 - - # Packages window - package name: 文件包 - package status: 状态 - package action: 动作 - - package conflicts: 矛盾修改 - package modified: 本地修改 - package updates: 可用升级 - package installed: 已安装 - package installable: 未安装 - install package: 安装 -#_ADD reinstall package: reinstall - upgrade package: 升级 - remove package: 移除 - -#_ADD installed version: Installed version: -#_ADD installable version: Latest version: -#_ADD installer size: Size: -#_ADD installer status: Status: -#_ADD no version: - -#_ADD -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: 编辑 - symbol gallery: 画廊 - - # Style panel - use for all cards: 应用到全部卡牌 - use custom styling options: 本张卡牌使用特殊设置 - - # Keywords panel - insert parameter: 插入参数... - refer parameter: 提交参数... - - # Random pack panel -#_ADD generate pack: &Generate Pack -#_ADD random seed: &Random Seed -#_ADD fixed seed: &Fixed Seed -#_ADD add custom pack: Add &Custom Pack... - - # Welcome - new set: 新建套牌 - open set: 打开套牌 - check updates: 检查更新 - last opened set: 上一次打开的套牌 - - # Preferences -#_ADD open sets in new window: Open all sets in a new &window - select: 选择... - browse: 浏览... - high quality: 高质量渲染效果 - show lines: 各个编辑区域显示线 - show editing hints: 编辑的时候显示虚线提示框 - zoom export: 当导出时采用上面缩放和旋转设置 - check now: 立刻检查 - always: 总是 - if internet connection exists: 如果接入互联网 - never: 从不 - - # Column select - move up: 向上移动 - move down: 向下移动 - show: 显示 - hide: 隐藏 - - # Card select -#_ADD export entire set: Entire set -#_ADD export generated packs: Generated packs -#_ADD export custom cards selection: Custom selection -#_ADD select cards: &Select Cards... - select all: 全选 - select none: 全不选 - overwrite: 覆盖旧文件 - keep old: 保留旧文件 - number: 文件名添加序号 - number overwrite: 文件名添加序号,覆盖上次导出的结果 - - # Auto replace - use auto replace: 使用自动替换 - add item: 添加 - remove item: 移出 - defaults: 还原默认 - enabled: 开启 - whole word: 匹配整个字符串 - - # Old style update checker (NOTE: this will be removed in a feature version) - close: 关闭 - - # Packages window - keep package: 不修改 - don't install package: 不安装 - install package: 安装 - upgrade package: 升级 -#_ADD reinstall package: Re&install - remove package: 移除 - install group: 全部安装 - upgrade group: 全部升级 - remove group: 全部移除 - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor 由 slimeking 漢化制作 - %s - magic set editor: %s - Magic Set Editor 由 slimeking 漢化制作 - untitled: 无标题 - about: 关于 Magic Set Editor 由slimeking漢化制作 - symbol editor: 系列符号编辑器 由slimeking漢化制作 - # dialogs - new set: 新建套牌 - open set: 打开套牌 - save set: 套牌另存为 - save image: 保存图片 - updates available: 可用更新 - save changes: 保存修改? - select stylesheet: 选择样式表 - #preferences - preferences: 设置 - global: 全局 - display: 显示 - directories: 目录 - updates: 升级更新 - update check: 检查更新 - locate apprentice: 定位 Apprentice - # select - select columns: 选择栏目 - select cards: 选择卡牌 - select cards export: 导出选中的卡牌 - # slice - slice image: 图片切片 -#_ADD # pack -#_ADD custom pack: Custom Pack Type - # print - print preview: 打印预览 - # export - export images: 导出为图像 - export cancelled: 导出取消 - export html: 导出为HTML - save html: 保存为HTML - # auto replace - auto replaces: 自动替换 - - # Package Update Window - packages window: 文件包管理器 - installing updates: 安装更新 - - cannot create file: 无法创建文件 - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: 添加 %s - remove item: 移除 %s - - # Text editor - typing: 键入 - enter: 进入 - soft line break: 切断软线 - insert symbol: 插入符号 - backspace: 退格 - delete: 删除 - cut: 剪切 - paste: 粘贴 - auto replace: 自动替换 -#_ADD correct: Spelling Correction - # Choice/color editors - change: 修改 %s - - # Symbol Actions - move: 移动 %s - rotate: 旋转 %s - shear: 修剪 %s - scale: 改变尺寸 %s - duplicate: 复制 %s - reorder parts: 再添加 - change combine mode: 改变联合模式 - change shape name: 改变图形名字 - group parts: 分组 - ungroup parts: 取消分组 - - # Symbol Part Actions - convert to line: 转换成直线 - convert to curve: 转换成曲线 - lock point: 锁定点 - move handle: 移动手柄 - move curve: 移动曲线 - add control point: 添加控制点 - delete point: 删除控制点 - delete points: 删除多个控制点 - - # Symmetry - add symmetry: 添加对称效果 - #remove symmetry: 移除对称效果 - move symmetry center: 移动对称中心 - move symmetry handle: 改变对称方向 - change symmetry type: 改变对称类型 - change symmetry copies: 反转角度 - -############################################################## Error messages -error: - # File related - file not found: 没有找到文件: '%s' 在 '%s' 文件包中 - file not found package like: - 没有找到文件:'%s' 在 '%s' 文件包中 - 如果你尝试从别的文件包中打开文件, 使用以下格式"/package/filename" - file parse error: - 处理文件发生错误:'%s' - %s - package not found: 文件包没有找到: '%s' - package out of date: 文件包 '%s' (版本 %s) 过期,需要 %s 以上版本 - package too new: 文件包 '%s' (版本 %s)与这个版本不兼容 %s,需要 '%s' 以上版本 - unable to open output file: 保存时出错,无法打开输出文件 - unable to store file: 保存时出错,无法储存文件 - dependency not given: - 文件包 '%s' 所使用的文件来自于文件包 '%s' ,但是列表中并没有该附加项 - 要解决这个问题,添加: - 附加项目 到: %s %s - - # Script stuff - has no member: %s 没有成员 '%s' - can't convert: 无法将 %s 转换成 %s - has no member value: 字符串 "%s" 没有成员 '%s' - can't convert value: 无法将 "%s" 从 %s 转化成 %s - unsupported format: 无效字符串格式:'%s' - in function: - %s - 在函数中 %s - in parameter: - 参数 %s: %s - in keyword reminder: - %s - 在提示文本里的关键词 '%s' - - # Image stuff - coordinates for blending overlap: 坐标混合重叠 - images used for blending must have the same size: 边框用图像必须使用相同大小 - - # Error from files - no game specified: 没有为 %s 指定游戏类型 - no stylesheet specified for the set: 没有为套牌制定样式表 - stylesheet and set refer to different game: - 样式表文件有错误,样式表和套牌与该游戏类型不相关。 - unsupported field type: 不支持的区域类型:'%s' - unsupported fill type: 不支持的填充类型: '%s' - unrecognized value: 无法识别的值:'%s' - expected key: 预期中的关键:'%s' - aborting parsing: 遇到致命错误,放弃读取 - newer version: - %s - 这个文件是由更高版本的 Magic Set Editor (%s) 制作的 - 当你打开它的时候,文件中的一些外观会丢失 - 推荐你升级到最新版本 - 浏览官方网站 http:://magicseteditor.sourceforge.net/ - word list type not found: 词语列表类型 %s 没有找到 (从 标签中) -#_ADD pack item not found: The pack item "%s" was not found (from a pack type) -#_ADD pack type not found: The pack type "%s" was not found (from a pack type) - - # Update checking - checking updates failed: 检查更新失败。 - no updates: 没有可用更新。 - - # Stats panel - dimension not found: 没有统计数据 '%s' - -#_ADD # Random packs -#_ADD pack type duplicate name: - There is already a pack type named '%s'. - Please choose a different name. -#_ADD - # Package update window -# checking updates: 检查更新 - can't download installer: - 无法为文件包 %s 下载安装程序,从 %s - 没有更新被安装 - - downloading updates: 更新文件下载中 (%d of %d) - installing updates: 文件包升级中 (%d of %d) - - remove packages: - 即将移除 %s 文件包,你想继续吗? - remove packages modified: - 在 %s 安装修改完毕后,将要移除 %s 文件包 - 被移除的文件将无法恢复。 - - 你想继续吗? - install packages successful: %s 文件包被成功安装 - remove packages successful: %s 文件包被成功移除. - change packages successful: %s 文件包被成功修改 - - cannot create file: 无法创建文件 '%s' ,继续安装? - -############################################################## Types used in scripts / shape names -type: - function: 函数 - collection: 收集 - collection of: 收集 %ss - object: 目标 - double: 实数 - integer: 整数 - string: 字符串 - boolean: 逻辑型 - color: 颜色 - image: 图像 -#_ADD date: date - nil: 什么都不做 - - # Object types - package: 文件包 - locale: 翻译 - game: 游戏 - set: 套牌 - stylesheet: 样式表 - export template:export 模板 -#_ADD symbol: symbol - card: 卡牌 - cards: 多张卡牌 - field: 区域 - style: 样式 - value: 值 - keyword: 关键词 - keywords: 关键词 -#_ADD pack: pack type - - # Symbol editor shapes - shape: 图形 - shapes: 多个图形 - circle: 圆形 - ellipse: 椭圆形 - square: 正方形 - rectangle: 矩形 - triangle: 三角形 - rhombus: 菱形 - pentagon: 五边形 - hexagon: 六边形 - polygon: 多边形 - star: 星形 - - rotation: 旋转 - reflection: 反转 - group: 分组 - - point: 控制点 - points: 多个控制点 - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: 名称 - cc: 总费用 - type: 类型 - p/t: 力量/防御 - rarity: 稀有度 - card name: 卡牌名字 - - # Set info - title: 标题 - description: 描述 - artist: 画家 - copyright: 版权 - symbol: 系列符号 - - border color: 边框颜色 - automatic reminder text: 自动提示文本 - automatic card numbers: 自动卡牌编号 - sort special rarity: 特殊稀有度卡排排序 - mark errors: 标出错误 - use gradient multicolor: 使用倾斜多色 - - - - # descriptions/help text - artifact style: 神器风格 - saturated multicolor: 标准多色牌 - shifted sorting: 排序变换 - darker artifacts: 更深色神器 - grey hybrid name: 混色牌名字变灰 - colored multicolor land name: 多色牌和地牌的名字变色 - grey hybrid typeline: 混色牌类型线变灰 - use guild mana symbols: 使用工会符号 - one textline tokens: 一条文本线 衍生物 - alpha style blending: 阿尔法风格混合 - type of gradient multicolor: 倾斜多色类型 - type of gradient artifact: 倾斜神器类型 - tap symbol: 横置符号 - image size: 图像大小 - cardname font: 卡牌名字字体 - font color: 字体颜色 - text box mana symbols: 文字栏法术力符号 - green style: 绿色风格 - land style: 地牌风格 - center text: 文字居中 - colored rarities: 稀有度变色 - left align artist: 画家左对齐 - inverted common symbol: 反转普通系列符号 - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: 横置符号 T - menu item Q: 重置符号 Q - menu item W: 白色法术力 W - menu item U: 蓝色法术力 U - menu item B: 黑色法术力 B - menu item R: 红色法术力 R - menu item G: 绿色法术力 G - menu item S: 雪境法术力 S - menu item X: 可变法术力 X X - menu item Y: 可变法术力 Y Y - menu item Z: 可变法术力 Z Z - menu item I: 无限法术力 I - menu item colorless: 无色法术力... - title colorless: 无色法术力 - message colorless: 输入无色法术力数量: - menu item half: 一半法术力 - menu item |W: 白色法术力 |W - menu item |U: 蓝色法术力 |U - menu item |B: 黑色法术力 |B - menu item |R: 红色法术力 |R - menu item |G: 绿色法术力 |G - menu item |S: 雪境法术力 |S - menu item 1/2: 无色法术力 1/2 - menu item hybrid: 混合法术力(双色) - menu item W/U: 白/蓝 法术力 W/U - menu item U/B: 蓝/黑 法术力 U/B - menu item B/R: 黑/红 法术力 B/R - menu item R/G: 红/绿 法术力 R/G - menu item G/W: 绿/白 法术力 G/W - menu item W/B: 白/黑 法术力 W/B - menu item U/R: 蓝/红 法术力 U/R - menu item B/G: 黑/绿 法术力 B/G - menu item R/W: 红/白 法术力 R/W - menu item G/U: 绿/蓝 法术力 G/U - menu item hybrid 3: 混合法术力(三色) - menu item W/U/B: 白/蓝/黑 法术力 W/U/B - menu item U/B/R: 蓝/黑/红 法术力 U/B/R - menu item B/R/G: 黑/红/绿 法术力 B/R/G - menu item R/G/W: 红/绿/白 法术力 R/G/W - menu item G/W/U: 绿/白/蓝 法术力 G/W/U - menu item W/B/R: 白/黑/红 法术力 W/B/R - menu item U/R/G: 蓝/红/绿 法术力 U/R/G - menu item B/G/W: 黑/绿/白 法术力 B/G/W - menu item R/W/U: 红/白/蓝 法术力 R/W/U - menu item G/U/B: 绿/蓝/黑 法术力 G/U/B - diff --git a/data/cht.mse-locale/cn.png b/data/cht.mse-locale/cn.png deleted file mode 100644 index 89144146..00000000 Binary files a/data/cht.mse-locale/cn.png and /dev/null differ diff --git a/data/cht.mse-locale/locale b/data/cht.mse-locale/locale deleted file mode 100644 index 3aae5dd3..00000000 --- a/data/cht.mse-locale/locale +++ /dev/null @@ -1,968 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Traditional Chinese -full name: 繁體中文 (Traditional Chinese) -version: 2009-01-15 -icon: cn.png - -############################################################## Menu items -menu: - file: 文件 - new set: 新建套牌... Ctrl+N - open set: 打開套牌... Ctrl+O - save set: 保存套牌 Ctrl+S - save set as: 套牌另存為... F12 - export: 導出 - export html: HTML文件... - export image: 卡牌圖像... - export images: 全部卡牌圖像... - export apprentice: Apprentice... - export mws: Magic Workstation... - check updates: 檢查更新... - print preview: 打印預覽... - print: 打印... Ctrl+P - reload data: 重新載入資料 Ctrl+F5 - exit: 退出 Alt+F4 - - edit: 編輯 - undo: 撤銷%s Ctrl+Z - redo: 重做%s Ctrl+Y - cut: 剪切 Ctrl+X - copy: 復制 Ctrl+C - paste: 貼上 Ctrl+V - find: 搜尋 Ctrl+F - find next: 搜尋下一個 F3 - replace: 替換 Ctrl+H - auto replace: 自動替換... - preferences: 參數設置... - - cards: 卡牌 - previous card: 選擇上一張卡牌 PgUp - next card: 選擇下一張卡牌 PgDn - add card: 添加卡牌 Ctrl+Enter - add cards: 批量添加卡牌... - remove card: 刪除所選卡牌 - orientation: 旋轉 - rotate 0: 普通 - rotate 270: 順時針旋轉90° - rotate 90: 逆時針旋轉90 - rotate 180: 上下翻轉180° - card list columns: 卡牌列表欄... - - keywords: 關鍵詞 - previous keyword: 選擇上一個關鍵詞 PgUp - next keyword: 選擇下一個關鍵詞 PgDn - add keyword: 添加關鍵詞 Ctrl+Enter - remove keyword: 刪除所選關鍵詞 Del - - format: 字體格式 - bold: 粗體 Ctrl+B - italic: 斜體 Ctrl+I - symbols: 符號 Ctrl+M - reminder text: 提示文本 Ctrl+R - insert symbol: 插入符號 -#_ADD # spelling -#_ADD no spelling suggestions: (no suggestions) - - graph: 圖像 - pie: 餅形圖 1 - bar: 條形圖 2 - stack: 堆疊條形圖 3 - scatter: 散點圖 4 - scatter pie: 散餅圖 5 - - window: 視窗 - new window: 新建視窗 - cards tab: 卡牌編輯 F5 - set info tab: 套牌資訊 F6 - style tab: 風格選擇 F7 - keywords tab: 關鍵詞 F8 - stats tab: 統計結果 F9 -#_ADD random pack tab: &Random Packs - - help: 幫助 - index: 索引... F1 - website: 官方網站... - about: 關於Magic Set Editor... - - # symbol editor - - new symbol: 新建... Ctrl+N - open symbol: 打開... Ctrl+O - save symbol: 保存 Ctrl+S - save symbol as: 另存為... F12 - store symbol: 儲存 Ctrl+Enter - close symbol editor: 關閉 Alt+F4 - - duplicate: 復制 Ctrl+D - group: 分組 Ctrl+G - ungroup: 取消分組 Ctrl+U - - tool: 工具 - select: 選擇 F5 - rotate: 旋轉 F6 - points: 控制點 F7 - basic shapes: 基本形狀 F8 - symmetry: 對稱效果 F9 - paint: 筆刷 F10 - -############################################################## Menu help texts -help: - welcome: 歡迎使用 Magic Set Editor - - file: - new set: 創建新套牌 - open set: 打開已有套牌 - last opened set: 打開 '%s' - save set: 保存現有套牌 - save set as: 使用新文件名保存套牌 - export: 導出套牌... - export html: 將套牌導出成網頁格式 - export image: 將所選卡牌導出成為一張圖片 - export images: 將所有卡牌導出成圖片 - export apprentice: 將套牌導出成為能在 Apprentice 中使用的格式 - export mws: 將套牌導出成為能在 Magic Workstation 中使用的格式 - check updates: 安裝或昇級文件包 - print preview: 顯示即將被打印的卡牌 - print: 從本套牌中打印這張牌 - reload data: 重新載入所有模板(游戲類型和樣式)和套牌資料. - exit: 退出Magic Set Editor程序,請迅速保存你的套牌 - - edit: - undo: 撤銷上一個動作 - redo: 重做上一個動作 - cut: 將選中的文字剪切至剪切板 - cut card: 將選中的卡牌剪切至剪切板 - cut keyword: 將選中的關鍵詞剪切至剪切板 - copy: 將選中的文字復制至剪切板 - copy card: 將選中的卡牌復制至剪切板 - copy keyword: 將選中的關鍵詞復制至剪切板 - paste: 從剪切板插入文字 - paste card: 從剪切板插入卡牌 - paste keyword: 從剪切板插入關鍵詞 - find: 搜索卡牌文字 - find next: 搜尋下一個 - replace: 替換卡牌文字 - auto replace: 自動替換什麼文字? - preferences: 修改Magic Set Editor的設置 - - cards: - previous card: 選擇列表中的上一張卡牌 - next card: 選擇列表中的下一張卡牌 - add card: 添加一個新的空白卡牌到本套牌 - add cards: 添加多張卡牌到本套牌 - remove card: 從本套牌中刪除所選卡牌 - orientation: 調整所顯示卡牌的方向 - rotate card: 將所顯示卡牌順時針旋轉90° - rotate 0: 將所顯示卡牌還原為正常模式 - rotate 270: 將所顯示卡牌順時針旋轉 - rotate 90: 將所顯示卡牌逆時針旋轉 - rotate 180: 將所顯示卡牌上下翻轉 - card list columns: 調整卡牌列表欄顯示項目和顯示順序 - - keywords: - previous keyword: 從列表中選擇上一個關鍵詞 - next keyword: 從列表中選擇下一個關鍵詞 - add keyword: 添加一個新關鍵詞到本套牌中 - remove keyword: 從本套牌中刪除選中的關鍵詞 - - format: - bold: 將所選文字設為粗體 - italic: 將所選文字設為斜體 - symbols: 將所選文字改成符號 - reminder text: 對選擇的關鍵詞顯示提示文本 -#_ADD # spelling -#_ADD no spelling suggestions: There are no suggestions for correcting this error - - graph: - pie: 餅狀圖,每一份的大小取決與卡牌數量 - bar: 條形圖,條形高度取決於卡牌數量 - stack: 條形圖,堆疊條形圖 - scatter: 散點圖,每一個散點的大小取決與卡牌數量 - scatter pie: 散餅圖,每一個三點都是一個小型餅狀圖 - - window: - new window: 創建一個額外視窗用來編輯同一套牌 - cards tab: 編輯套牌中的卡牌 - set info tab: 編輯套牌資訊,例如創建者,其他 - style tab: 改變卡牌樣式 - keywords tab: 定義本套牌額外的關鍵詞 - stats tab: 顯示本套牌的統計情況 -#_ADD random pack tab: Try how the set works out in practice by generating random booster packs. - - help: - index: - website: - about: - - # Cards panel -#_ADD collapse notes: Hide the card notes box -#_ADD expand notes: Show the card notes box - # Random pack panel -#_ADD random seed: Different packs will be generated each time. -#_ADD fixed seed: Using the same seed number gives the same 'random' packs. -#_ADD seed: Seed number for the random generator. Using the same seed number gives the same 'random' packs. -#_ADD edit pack type: Double click to edit pack type -#_ADD number of packs: The number of %ss to generate - - # Preferences - app language: - 注意: 你必須重新啟動MSE才能使語言修改生效 - zoom export: - (當關閉該項的時候,卡牌會按照以下規則導出: - 100%大小,不旋轉) - - # apprentice export - set code: 套牌代碼是一個雙位元組代碼,它能被Apprentice識別成一幅套牌 - - # Symbol editor - new symbol: 創建一個新的系列符號 - open symbol: 打開一個系列符號 - save symbol: 保存系列符號 - save symbol as: 使用不同文件名保存系列符號 - store symbol: 將系列符號儲存進套牌 - close symbol editor: 關閉系列符號編輯器 - - duplicate: 復制所選圖形 - group: 所選圖形分成一組 - ungroup: 取消所選分組 - - grid: 顯示網格線 - snap: 吸附形狀和控制點到網格線 - - tool: - select: 選擇並移動形狀 - rotate: 旋轉並修剪形狀 - points: 編輯形狀控制點 - basic shapes: 繪制基本形狀,例如矩形和圓形 - symmetry: 給系列符號添加對稱效果 - paint: 用筆刷在圖形上繪制 - - select editor: - merge: 把這個圖形融合到下面 - subtract: 把這個圖形從下面剪掉,僅保留不在這個圖形,但是在下面圖形的區域 - intersect: 把這個圖形和下面相交,僅保留圖像共有區域 - difference: 這個圖形和下面不相交,僅僅保留不在其他圖形的區域 - overlap: 替換並且將邊框覆蓋到上面的圖形 - border: 把這個圖形繪制為邊框 - - drag to shear: 拖拽,修改選定的 %s - drag to rotate: 拖拽,修改選定部分的旋轉角度 %s;按住Ctrl,強制旋轉15° - drag to resize: 拖拽,修改選定部分的大小 %s,;按住Ctrl,強制修改大小 - click to select shape: 點擊,選擇圖形;拖拽,移動圖形;雙擊,編輯圖形 - - ellipse: 繪制圓形及橢圓形 - rectangle: 繪制正方形及矩形 - polygon: 繪制多邊形 - star: 繪制星形 - sides: 確定多邊形或者星形的邊數 - drag to draw shape: 拖拽,調整圖形大小,按住Ctrl,強制修改圖形,按住Shift,圖形居中 - draw ellipse: 點擊並且拖拽,繪制一個橢圓形,按住Ctrl,繪制圓形 - draw rectangle: 點擊並且拖拽,繪制一個矩形,按住Ctrl,繪制正方形 - draw polygon: 點擊並且拖拽,繪制一個多邊形 - draw star: 點擊並且拖拽,繪制一個星形 - - line segment: 將所選線段變成直線 - curve segment: 將所選線段變成曲線 - free point: 允許兩個控制點自由移動 - smooth point: 使被選擇的點平滑,用兩個控制點互相相反的方式替換 - symmetric point: 將被選擇的點做對稱效果 - drag to move curve: 拖拽來移動曲線 - drag to move line: 按住Alt鍵並且拖拽,移動曲線;雙擊,在線上添加一個點 - drag to move point: 點擊並拖拽,移動控制點;雙擊,移除該點 - - rotation: 旋轉對稱(環形效果) - reflection: 反轉對稱(鏡像效果) - add symmetry: 所選部分添加對稱效果 - remove symmetry: 移除對稱效果 - copies: 輸入反轉數值(包含原始數值) - - # Card select - filename format: (使用 {card.name} 作為卡片名稱;文件類型由擴展名決定) - -############################################################## Toolbar -tool: - undo: 撤銷 - redo: 重做 - - cards tab: 卡牌編輯 - set info tab: 套牌資訊 - style tab: 風格樣式 - keywords tab: 關鍵詞 - stats tab: 統計結果 -#_ADD random pack tab: Random - - # symbol editor - store symbol: 儲存 - - grid: 網格 - snap: 吸附 - - select: 選擇 - rotate: 旋轉 - points: 控制點 - basic shapes: 基本形狀 - symmetry: 對稱效果 - paint: 筆刷 - - merge: 融合 - subtract: 減去 - intersect: 相交 - difference: 不相交 - overlap: 覆蓋 - border: 邊框 - - ellipse: 橢圓形 - rectangle: 矩形 - polygon: 多邊形 - star: 星形 - - rotation: 旋轉 - reflection: 反轉 - add symmetry: 添加對稱效果 - remove symmetry: 移除對稱效果 - - line segment: 直線 - curve segment: 曲線 - free point: 自由 - smooth point: 平滑 - symmetric point: 對稱 - -############################################################## Toolbar help text -tooltip: - cards tab: 卡牌編輯 - set info tab: 套牌資訊 - style tab: 風格樣式 - keywords tab: 關鍵詞 - stats tab: 統計結果 -#_ADD random pack tab: Random packs - - new set: 新建套牌 - open set: 打開套牌 - save set: 保存套牌 - export: 導出 - - cut: 剪切 - copy: 復制 - paste: 貼上 - undo: 撤銷%s - redo: 重做%s - - add card: 添加卡牌 - remove card: 移除選中卡牌 - rotate card: 旋轉卡牌 - - add keyword: 添加關鍵詞 - remove keyword: 移除所選關鍵詞 - - bold: 粗體 - italic: 斜體 - symbols: 系列符號 - reminder text: 提示文本 - - pie: 餅形圖 - bar: 條形圖 - stack: 堆疊條形圖 - scatter: 散點圖 - scatter pie: 散餅圖 - - cards tab: 卡牌 - set info tab: 套牌資訊 - style tab: 樣式 - keywords tab: 關鍵詞 - stats tab: 統計 - - # symbol editor - store symbol: 將系列符號保存到套牌 - - grid: 顯示網格 - snap: 吸附網格 - - select: 選擇 (F5) - rotate: 旋轉 (F6) - points: 控制點 (F7) - basic shapes: 基本形狀 (F8) - symmetry: 對稱效果 (F9) - paint: 筆刷 (F10) - - merge: 和下面的圖形融合 - subtract: 從下面的圖形減去 - intersect: 和下面的圖形相交 - difference: 和下面的圖形不相交 - overlap: 覆蓋上面的其他圖形 - border: 繪制邊框 - - ellipse: 圓形 / 橢圓形 - rectangle: 正方形 /矩形 - polygon: 多邊形 - star: 星型 - - rotation: 旋轉對稱(環形效果) - reflection: 反轉對稱(鏡像效果) - add symmetry: 所選部分添加對稱效果 - remove symmetry: 移除對稱效果 - - line segment: 變成直線 - curve segment: 變成曲線 - free point: 解鎖點 - smooth point: 點平滑效果 - symmetric point: 點對稱效果 - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: 卡牌資訊: - # Keywords tab - keyword: 關鍵詞 - match: 匹配 - mode: 類型 - uses: 使用次數 - reminder: 提示文本 - rules: 額外規則 - standard keyword: - 這是一個標準的 %s 關鍵詞,你不需要編輯它。 - 如果你做了一個關鍵詞的備份,那麼你的備份將優先被使用 - - # Style tab - styling options: 樣式選項 - - # Random pack panel -#_ADD pack selection: Pack selection -#_ADD pack totals: Totals -#_ADD pack name: Pack name -#_ADD seed: Seed -#_ADD total cards: Total - - # Open dialogs - all files 全部文件 - - # Other set window dialogs - save changes: - 套牌 '%s' 已經被修改。 - - 你想保存修改嗎? - - # New set window - game type: 游戲類型: - style type: 風格樣式: - - stylesheet not found: - 你要打開的套牌使用的是 "%s" 樣式表 - 這個樣式表在你的系統里沒有找到,請選擇其他方案 - - # Preferences - language: 語言 -#_ADD windows: Open sets - app language: 程序界面語言: - card display: 卡牌顯示 - zoom: 縮放: - percent of normal: % 之后導出 - external programs: 外部程序 - apprentice: Apprentice: - apprentice exe: 可執行Apprentice - check at startup: 程序運行時檢查新版本 - checking requires internet: - 檢查新版本需要接入互聯網。 - 沒有接入互聯網的時候不檢查更新。 - - 檢查更新時不會搜集使用者資訊。 - - # Column select - select columns: 選擇你要顯示的欄目 - columns: 欄目: - - # Card select / images export - select cards: 導出卡牌 -#_ADD selected card count: %s cards will be exported. - select cards print: 選擇需要打印的卡牌 - filename format: 格式: - filename conflicts: 處理重復文件名: - export filenames: 文件名 - filename is ignored: (忽略文件名) - - # apprentice export - set code: 設置套牌代碼: - apprentice export cancelled: 導出到 Apprentice 的過程被取消 - - # Html export - html template: 模板: - html export options: 導出選項 - - # Image slicer - original: 原始: - result: 結果: - size: 大小 -#_ADD original size: &Original Size -#_ADD size to fit: Size to &Fit -#_ADD force to fit: F&orce to Fit -#_ADD custom size: &Custom Size - selection: 選取 -#_ADD selection left: &Left -#_ADD selection top: &Top -#_ADD selection width: &Width -#_ADD selection height: &Height - zoom: 縮放 -#_ADD fix aspect ratio: Fix aspect ratio (width/height) -#_ADD zoom amount: Zoom -#_ADD zoom amount x: Zoom &X -#_ADD zoom amount y: Zoom &Y -#_ADD zoom %: % - filter: 過濾 -#_ADD sharpen filter: &Sharpen filter - - # Auto replace - auto match: 匹配 - auto replace: 替換 - - # Symbol editor - sides: 側 - - # Packages window - package name: 文件包 - package status: 狀態 - package action: 動作 - - package conflicts: 矛盾修改 - package modified: 本地修改 - package updates: 可用昇級 - package installed: 已安裝 - package installable: 未安裝 - install package: 安裝 -#_ADD reinstall package: reinstall - upgrade package: 昇級 - remove package: 移除 - -#_ADD installed version: Installed version: -#_ADD installable version: Latest version: -#_ADD installer size: Size: -#_ADD installer status: Status: -#_ADD no version: - -#_ADD -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: 編輯 - symbol gallery: 畫廊 - - # Style panel - use for all cards: 應用到全部卡牌 - use custom styling options: 本張卡牌使用特殊設置 - - # Keywords panel - insert parameter: 插入參數... - refer parameter: 提交參數... - - # Random pack panel -#_ADD generate pack: &Generate Pack -#_ADD random seed: &Random Seed -#_ADD fixed seed: &Fixed Seed -#_ADD add custom pack: Add &Custom Pack... - - # Welcome - new set: 新建套牌 - open set: 打開套牌 - check updates: 檢查更新 - last opened set: 上一次打開的套牌 - - # Preferences -#_ADD open sets in new window: Open all sets in a new &window - select: 選擇... - browse: 瀏覽... - high quality: 高質量渲染效果 - show lines: 各個編輯區域顯示線 - show editing hints: 編輯的時候顯示虛線提示框 - zoom export: 當導出時採用上面縮放和旋轉設置 - check now: 立刻檢查 - always: 總是 - if internet connection exists: 如果接入互聯網 - never: 從不 - - # Column select - move up: 向上移動 - move down: 向下移動 - show: 顯示 - hide: 隱藏 - - # Card select -#_ADD export entire set: Entire set -#_ADD export generated packs: Generated packs -#_ADD export custom cards selection: Custom selection -#_ADD select cards: &Select Cards... - select all: 全選 - select none: 全不選 - overwrite: 覆蓋舊文件 - keep old: 保留舊文件 - number: 文件名添加序號 - number overwrite: 文件名添加序號,覆蓋上次導出的結果 - - # Auto replace - use auto replace: 使用自動替換 - add item: 添加 - remove item: 移出 - defaults: 還原預設 - enabled: 開啟 - whole word: 匹配整個字符串 - - # Old style update checker (NOTE: this will be removed in a feature version) - close: 關閉 - - # Packages window - keep package: 不修改 - don't install package: 不安裝 - install package: 安裝 - upgrade package: 昇級 -#_ADD reinstall package: Re&install - remove package: 移除 - install group: 全部安裝 - upgrade group: 全部昇級 - remove group: 全部移除 - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: 無標題 - about: 關於 Magic Set Editor - symbol editor: 系列符號編輯器 - # dialogs - new set: 新建套牌 - open set: 打開套牌 - save set: 套牌另存為 - save image: 保存圖片 - updates available: 可用更新 - save changes: 保存修改? - select stylesheet: 選擇樣式表 - #preferences - preferences: 設置 - global: 全局 - display: 顯示 - directories: 目錄 - updates: 昇級更新 - update check: 檢查更新 - locate apprentice: 定位 Apprentice - # select - select columns: 選擇欄目 - select cards: 選擇卡牌 - select cards export: 導出選中的卡牌 - # slice - slice image: 圖片切片 -#_ADD # pack -#_ADD custom pack: Custom Pack Type - # print - print preview: 打印預覽 - # export - export images: 導出為圖像 - export cancelled: 導出取消 - export html: 導出為HTML - save html: 保存為HTML - # auto replace - auto replaces: 自動替換 - - # Package Update Window - packages window: 文件包管理器 - installing updates: 安裝更新 - - cannot create file: 無法創建文件 - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: 添加 %s - remove item: 移除 %s - - # Text editor - typing: 鍵入 - enter: 進入 - soft line break: 切斷軟線 - insert symbol: 插入符號 - backspace: 退格 - delete: 刪除 - cut: 剪切 - paste: 貼上 - auto replace: 自動替換 -#_ADD correct: Spelling Correction - # Choice/color editors - change: 修改 %s - - # Symbol Actions - move: 移動 %s - rotate: 旋轉 %s - shear: 修剪 %s - scale: 改變尺寸 %s - duplicate: 復制 %s - reorder parts: 再添加 - change combine mode: 改變聯合模式 - change shape name: 改變圖形名字 - group parts: 分組 - ungroup parts: 取消分組 - - # Symbol Part Actions - convert to line: 轉換成直線 - convert to curve: 轉換成曲線 - lock point: 鎖定點 - move handle: 移動手柄 - move curve: 移動曲線 - add control point: 添加控制點 - delete point: 刪除控制點 - delete points: 刪除多個控制點 - - # Symmetry - add symmetry: 添加對稱效果 - #remove symmetry: 移除對稱效果 - move symmetry center: 移動對稱中心 - move symmetry handle: 改變對稱方向 - change symmetry type: 改變對稱類型 - change symmetry copies: 反轉角度 - -############################################################## Error messages -error: - # File related - file not found: 沒有找到文件: '%s' 在 '%s' 文件包中 - file not found package like: - 沒有找到文件:'%s' 在 '%s' 文件包中 - 如果你嘗試從別的文件包中打開文件, 使用以下格式"/package/filename" - file parse error: - 處理文件發生錯誤:'%s' - %s - package not found: 文件包沒有找到: '%s' - package out of date: 文件包 '%s' (版本 %s) 過期,需要 %s 以上版本 - package too new: 文件包 '%s' (版本 %s)與這個版本不兼容 %s,需要 '%s' 以上版本 - unable to open output file: 保存時出錯,無法打開輸出文件 - unable to store file: 保存時出錯,無法儲存文件 - dependency not given: - 文件包 '%s' 所使用的文件來自於文件包 '%s' ,但是列表中並沒有該附加項 - 要解決這個問題,添加: - 附加項目 到: %s %s - - # Script stuff - has no member: %s 沒有成員 '%s' - can't convert: 無法將 %s 轉換成 %s - has no member value: 字符串 "%s" 沒有成員 '%s' - can't convert value: 無法將 "%s" 從 %s 轉化成 %s - unsupported format: 無效字符串格式:'%s' - in function: - %s - 在函數中 %s - in parameter: - 參數 %s: %s - in keyword reminder: - %s - 在提示文本里的關鍵詞 '%s' - - # Image stuff - coordinates for blending overlap: 坐標混合重疊 - images used for blending must have the same size: 邊框用圖像必須使用相同大小 - - # Error from files - no game specified: 沒有為 %s 指定游戲類型 - no stylesheet specified for the set: 沒有為套牌制定樣式表 - stylesheet and set refer to different game: - 樣式表文件有錯誤,樣式表和套牌與該游戲類型不相關。 - unsupported field type: 不支持的區域類型:'%s' - unsupported fill type: 不支持的填充類型: '%s' - unrecognized value: 無法識別的值:'%s' - expected key: 預期中的關鍵:'%s' - aborting parsing: 遇到致命錯誤,放棄讀取 - newer version: - %s - 這個文件是由更高版本的 Magic Set Editor (%s) 制作的 - 當你打開它的時候,文件中的一些外觀會丟失 - 推荐你昇級到最新版本 - 瀏覽官方網站 http:://magicseteditor.sourceforge.net/ - word list type not found: 詞語列表類型 %s 沒有找到 (從 標簽中) -#_ADD pack item not found: The pack item "%s" was not found (from a pack type) -#_ADD pack type not found: The pack type "%s" was not found (from a pack type) - - # Update checking - checking updates failed: 檢查更新失敗。 - no updates: 沒有可用更新。 - - # Stats panel - dimension not found: 沒有統計資料 '%s' - -#_ADD # Random packs -#_ADD pack type duplicate name: - There is already a pack type named '%s'. - Please choose a different name. -#_ADD - # Package update window -# checking updates: 檢查更新 - can't download installer: - 無法為文件包 %s 下載安裝程序,從 %s - 沒有更新被安裝 - - downloading updates: 更新文件下載中 (%d of %d) - installing updates: 文件包昇級中 (%d of %d) - - remove packages: - 即將移除 %s 文件包,你想繼續嗎? - remove packages modified: - 在 %s 安裝修改完畢后,將要移除 %s 文件包 - 被移除的文件將無法恢復。 - - 你想繼續嗎? - install packages successful: %s 文件包被成功安裝 - remove packages successful: %s 文件包被成功移除. - change packages successful: %s 文件包被成功修改 - - cannot create file: 無法創建文件 '%s' ,繼續安裝? - -############################################################## Types used in scripts / shape names -type: - function: 函數 - collection: 收集 - collection of: 收集 %ss - object: 目標 - double: 實數 - integer: 整數 - string: 字符串 - boolean: 邏輯型 - color: 顏色 - image: 圖像 -#_ADD date: date - nil: 什麼都不做 - - # Object types - package: 文件包 - locale: 翻譯 - game: 游戲 - set: 套牌 - stylesheet: 樣式表 - export template:export 模板 -#_ADD symbol: symbol - card: 卡牌 - cards: 多張卡牌 - field: 區域 - style: 樣式 - value: 值 - keyword: 關鍵詞 - keywords: 關鍵詞 -#_ADD pack: pack type - - # Symbol editor shapes - shape: 圖形 - shapes: 多個圖形 - circle: 圓形 - ellipse: 橢圓形 - square: 正方形 - rectangle: 矩形 - triangle: 三角形 - rhombus: 菱形 - pentagon: 五邊形 - hexagon: 六邊形 - polygon: 多邊形 - star: 星形 - - rotation: 旋轉 - reflection: 反轉 - group: 分組 - - point: 控制點 - points: 多個控制點 - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: 名稱 - cc: 總費用 - type: 類型 - p/t: 力量/防御 - rarity: 稀有度 - card name: 卡牌名字 - - # Set info - title: 標題 - description: 描述 - artist: 畫家 - copyright: 版權 - symbol: 系列符號 - - border color: 邊框顏色 - automatic reminder text: 自動提示文本 - automatic card numbers: 自動卡牌編號 - sort special rarity: 特殊稀有度卡排排序 - mark errors: 標出錯誤 - use gradient multicolor: 使用傾斜多色 - - - - # descriptions/help text - artifact style: 神器風格 - saturated multicolor: 標準多色牌 - shifted sorting: 排序變換 - darker artifacts: 更深色神器 - grey hybrid name: 混色牌名字變灰 - colored multicolor land name: 多色牌和地牌的名字變色 - grey hybrid typeline: 混色牌類型線變灰 - use guild mana symbols: 使用工會符號 - one textline tokens: 一條文本線 衍生物 - alpha style blending: 阿爾法風格混合 - type of gradient multicolor: 傾斜多色類型 - type of gradient artifact: 傾斜神器類型 - tap symbol: 橫置符號 - image size: 圖像大小 - cardname font: 卡牌名字字體 - font color: 字體顏色 - text box mana symbols: 文字欄法術力符號 - green style: 綠色風格 - land style: 地牌風格 - center text: 文字居中 - colored rarities: 稀有度變色 - left align artist: 畫家左對齊 - inverted common symbol: 反轉普通系列符號 - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: 橫置符號 T - menu item Q: 重置符號 Q - menu item W: 白色法術力 W - menu item U: 藍色法術力 U - menu item B: 黑色法術力 B - menu item R: 紅色法術力 R - menu item G: 綠色法術力 G - menu item S: 雪境法術力 S - menu item X: 可變法術力 X X - menu item Y: 可變法術力 Y Y - menu item Z: 可變法術力 Z Z - menu item I: 無限法術力 I - menu item colorless: 無色法術力... - title colorless: 無色法術力 - message colorless: 輸入無色法術力數量: - menu item half: 一半法術力 - menu item |W: 白色法術力 |W - menu item |U: 藍色法術力 |U - menu item |B: 黑色法術力 |B - menu item |R: 紅色法術力 |R - menu item |G: 綠色法術力 |G - menu item |S: 雪境法術力 |S - menu item 1/2: 無色法術力 1/2 - menu item hybrid: 混合法術力(雙色) - menu item W/U: 白/藍 法術力 W/U - menu item U/B: 藍/黑 法術力 U/B - menu item B/R: 黑/紅 法術力 B/R - menu item R/G: 紅/綠 法術力 R/G - menu item G/W: 綠/白 法術力 G/W - menu item W/B: 白/黑 法術力 W/B - menu item U/R: 藍/紅 法術力 U/R - menu item B/G: 黑/綠 法術力 B/G - menu item R/W: 紅/白 法術力 R/W - menu item G/U: 綠/藍 法術力 G/U - menu item hybrid 3: 混合法術力(三色) - menu item W/U/B: 白/藍/黑 法術力 W/U/B - menu item U/B/R: 藍/黑/紅 法術力 U/B/R - menu item B/R/G: 黑/紅/綠 法術力 B/R/G - menu item R/G/W: 紅/綠/白 法術力 R/G/W - menu item G/W/U: 綠/白/藍 法術力 G/W/U - menu item W/B/R: 白/黑/紅 法術力 W/B/R - menu item U/R/G: 藍/紅/綠 法術力 U/R/G - menu item B/G/W: 黑/綠/白 法術力 B/G/W - menu item R/W/U: 紅/白/藍 法術力 R/W/U - menu item G/U/B: 綠/藍/黑 法術力 G/U/B - menu item number hybrids: 數字混合法術力 - menu item 2/W: 2/W - menu item 2/U: 2/U - menu item 2/B: 2/B - menu item 2/R: 2/R - menu item 2/G: 2/G - diff --git a/data/da.mse-locale/dk.png b/data/da.mse-locale/dk.png deleted file mode 100644 index e2993d3c..00000000 Binary files a/data/da.mse-locale/dk.png and /dev/null differ diff --git a/data/da.mse-locale/locale b/data/da.mse-locale/locale deleted file mode 100644 index aedef0e2..00000000 --- a/data/da.mse-locale/locale +++ /dev/null @@ -1,932 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Dansk -full name: Dansk -version: 2009-01-18 -icon: dk.png - -######## by lord_joakim ######### -############################################################## Menu items -menu: - file: &Fil - new set: &Ny... Ctrl+N - open set: &Åben... Ctrl+O - save set: &Gem Ctrl+S - save set as: Gem &Som... F12 - export: &Eksporter - export html: &HTML... - export image: Enkelt &Billede... - export images: Alle B&illeder... - export apprentice: &Apprentice... - export mws: Magic &Workstation... - check updates: Check &Opdateringer... - print preview: Udskriv Prø&ve... - print: &Udskriv... Ctrl+P - reload data: Genlæs Data Ctrl+F5 - exit: L&uk Alt+F4 - - edit: &Rediger - undo: &Fortryd%s Ctrl+Z - redo: &Gendan%s Ctrl+Y - cut: Kli&p Ctrl+X - copy: &Kopiér Ctrl+C - paste: &Sæt ind Ctrl+V - find: &Find Ctrl+F - find next: Find &Næste F3 - replace: E&rstat Ctrl+H - auto replace: Automatisk Er&statning... - preferences: &Præferencer... - - cards: &Kort - previous card: Vælg &Forhenværende Kort PgUp - next card: Vælg &Næste Kort PgDn - add card: &Tilføj Kort Ctrl+Enter - add cards: Tilføj &Flere Kort... - remove card: &Slet Valgte Kort - orientation: &Orientation - rotate 0: &Normal - rotate 270: Roteret 90° &Med Uret - rotate 90: Roteret 90° M&od Uret - rotate 180: Roteret 180°, &På Hovedet - card list columns: K&olonner... - - keywords: &Nøgleord - previous keyword: Vælg &Forhenværende Nøgleord PgUp - next keyword: Vælg &Næste Nøgleord PgDn - add keyword: &Tilføj Nøgleord Ctrl+Enter - remove keyword: &Fjern Valgte Nøgleord Del - - format: F&ormater - bold: &Fed Ctrl+B - italic: &Kursiv Ctrl+I - symbols: &Symboler Ctrl+M - reminder text: &Nøgleordspåmindelser Ctrl+R - insert symbol: I&ndsæt Symbol - # spelling - no spelling suggestions: (no suggestions) - - graph: &Graf - pie: &Lagkage 1 - bar: &Stolpediagram 2 - stack: &Stolpediagram I Lag 3 - scatter: K&oordinatvisning 4 - scatter pie: La&gkage-Koordinater 5 - - window: &Vindue - new window: &Nyt Vindue - cards tab: &Kort F5 - set info tab: &Sæt Information F6 - style tab: St&il F7 - keywords tab: &Nøgleord F8 - stats tab: S&tatistik F9 - random pack tab: &Tilfældige Pakker - - help: &Hjælp - index: &Indeks... F1 - website: &Hjemmeside... - about: &Om Magic Set Editor... - - # symbol editor - - new symbol: &Ny... Ctrl+N - open symbol: &Åben... Ctrl+O - save symbol: &Gem Ctrl+S - save symbol as: Gem &Som... F12 - store symbol: B&rug Ctrl+Enter - close symbol editor:Close Alt+F4 - - duplicate: &Duplikér Ctrl+D - group: &Gruppér Ctrl+G - ungroup: &Fjern Gruppe Ctrl+U - - tool: &Værktøj - select: &Vælg F5 - rotate: &Rotér F6 - points: &Punkter F7 - basic shapes: &Basale Former F8 - symmetry: S&ymmetri F9 - paint: M&al F10 - -############################################################## Menu help texts -help: - welcome: Velkommen til Magic Set Editor - - file: - new set: Lav et nyt sæt - open set: Åben et sæt - last opened set: Åben '%s' - save set: Gem sættet - save set as: Gem sættet med et nyt navn - export: Eksportér sættet... - export html: Eksportér sættet til en hjemmeside - export image: Eksportér det valgte kort til en billedfil - export images: Eksportér alle kort som billeder - export apprentice: Eksportér sætter så det kan blive spillet med Apprentice - export mws: Eksportér sættet så det kan blive spillet med Magic Workstation - check updates: Installér/opdater pakker. - print preview: Viser kort som de bliver udskrevet - print: Udskriv kort fra dette sæt - reload data: Genindlæser alle skabelonsfiler (spil og stil) sammen med sættet. - exit: Lukker Magic Set Editor; påminder om sættet skal gemmes før lukning - - edit: - undo: Fortryder den sidste handling - redo: Gendanner den sidste handling - cut: Flytter den valgte tekst til udklipsholderen - cut card: Flytter det valgte kort til udklipsholderen - cut keyword: Flytter det valgte nøgleord til udklipsholderen - copy: Kopierer den valgte tekst til udklipsholderen - copy card: Kopierer det valgte kort til udklipsholderen - copy keyword: Kopierer det valgte nøgleord til udklipsholderen - paste: Indsætter teksten fra udklipsholderen - paste card: Indsætter kortet fra udklipsholderen - paste keyword: Indsætter nøgleordet fra udklipsholderen - find: Søger kortenes tekster - find next: Finder det næste tilsvarende ord - replace: Erstatter kortenes tekster - auto replace: Hvilken tekst skal automatisk erstattes? - preferences: Ændr Magic Set Editor's konfiguration - - cards: - previous card: Vælg det forhenværende kort i listen - next card: Vælger det næste kort i listen - add card: Tilføler et nyt, tomt kort til listen - add cards: Tilføjer flere kort til listen - remove card: Sletter det valgte kort fra sættet! - orientation: Det valgte korts orientation - rotate card: Roterer kortet 90° med uret - rotate 0: Viser kortet normalt - rotate 270: Viser kortet 270 grader med uret - rotate 90: Viser kortet 90 grader mod uret - rotate 180: Viser kortet på hovedet - card list columns: Vælg hvilke kolonner der er vist og i hvilken rækkefølge. - - keywords: - previous keyword: Vælger det forhenværende nøgleord i listen - next keyword: Vælger det næste nøgleord i listen - add keyword: Tilføjer et nyt nøgleord til sættet - remove keyword: Sletter det valgte nøgleord til sættet - - format: - bold: Gør den valgte tekst fed - italic: Gør den valgte tekst kursiv - symbols: Teksten er som Magic-symboler - reminder text: Viser huskeregler i teksten - # spelling - no spelling suggestions: Der er ingen forslag til at rette denne fejl. - - graph: - pie: En lagkagegraf, hvert stykke viser antallet af kort - bar: En stolpegraf, hver stolpe viser antallet af kort - stack: En stolpegraf med stolperne lagt i bunker - scatter: Et koordinatdiagram, hvor størrelsen af hver koordinat viser størrelsen - scatter pie: Et koordinatdiagram hvor hver koordinat har sin egen lagkagegraf - - window: - new window: Åbner et nyt vindue for at arbejde med det samme sæt - - cards tab: Redigerer kortene i sættet - set info tab: Ændrer information om saettet, dets skaber etc. - - style tab: Ændrer kortenes stil - keywords tab: Definerer ekstra nøgleord for dette sæt - stats tab: Viser statistikker om dette sæt - random pack tab: Prøv at se hvordan sættet fungerer ved at lave boosters! - - help: - index: - website: - about: - - # Cards panel - collapse notes: Viser noteboksen - expand notes: Vis noteboksen - # Random pack panel - random seed: Hver kortgeneration laver en ny pakke - fixed seed: Hvis du bruger samme variabel vil den samme 'tilfældige' booster dukke op - seed: Variabel for denne kortgeneration. Hvis du bruger samme variabel vil den samme 'tilfældige' booster dukke op - edit pack type: Dobbeltklik for at ændre kortets type - number of packs: Antallet af %ss genereret - - # Preferences - app language: - Note: Du skal genstarte MSE for at ændringerne skal træde i kraft - zoom export: - (Når slukket er kortene eksporteret - og kopieret i 100% størrelse og uden rotation) - - # apprentice export - set code: En sætkode er to bogstaver, som Apprentice bruger til at skelne imellem sættene - - # Symbol editor - new symbol: Lav et nyt symbol - - open symbol: Åben et symbol - save symbol: Gem symbolet - save symbol as: Gem symbol under et andet filnavn - store symbol: Bruger symbolet i sættet - close symbol editor:Lukker symboleditoren - - duplicate: Duplikerer de valgte former - group: Gruppér de valgte former - ungroup: Opløser den valgte gruppe - - grid: Viser gitter - snap: Låser former og kanter fast til gitteret - - tool: - select: Vælg og flyt former - rotate: Rotér og fordrej former - points: Ændrer formpunkter i formen - basic shapes: Tegn basale former, fx. rektangler og cirkler - symmetry: Tilføj symmetri til symbolet - paint: Tegn på formen med en pensel - - select editor: - merge: Smelter formen sammen med former under den - subtract: Fjerner denne forms areal fra former under den - intersect: Finder de ramte områder med former under denne og viser kun arealet af denne figur hvor den rammer andre former - difference: Viser kun de områder, som ikke er ramt af andre former - overlap: Denne form placeres ovenpå andre, så grænsen kan derfor ses - border: Tegn denne form som en udvidet grænse - - drag to shear: Træk for at fordreje %s - drag to rotate: Træk for at rotere %s, Ctrl låser rotationen fast i hver 15. grad - drag to resize: Træk for at gøre %s større eller mindre, Ctrl gør størrelsesforholdet fast - click to select shape: Klik for at vælge en form, træk for at flytte en form, dobbeltklik for at ændre formen på formen - - ellipse: Tegn cirkler - rectangle: Tegn rektangler - polygon: Tegn polygoner, fx trekanter - star: Tegn stjerner - sides: Antal sider på polygonen eller takker på stjernen - drag to draw shape: Træk for at ændre størrelsen, Ctrl bevarer størrelsesforholdet, Shift centrerer objektet - draw ellipse: Klik og træk for en ellipse, hold Ctrl nede for en cirkel - draw rectangle: Klik og træk for en rektangel, hold Ctrl nede for en kvadrat - draw polygon: Klik og træk for en polygon - draw star: Klik og træk for en stjerne - - line segment: Laver det valgte linieområde lige - curve segment: Laver det valgte linieområde afrundet - free point: Tillader de to kontrolpunkter at blive flyttet frit - smooth point: Laver det valgte område glat ved at vælge to kontrolpunkter - symmetric point: Gør det valgte punkt symmetrisk - drag to move curve: Træk for at flytte kurven - drag to move line: Alt + træk for at flytte kurven; dobbeltklik for at tilføje et punkt - drag to move point: Klik og træk for at flytte punktet; dobbeltklik for at fjerne det - - rotation: Roteret symmetri (hjul) - reflection: Reflekteret symmetri (spejl) - add symmetry: Tilføj symmetri til objektet - remove symmetry: Fjern denne symmetri - copies: Antal reflektioner (originalen er medtalt) - - # Card select - filename format: (brug {card.name} for kortets navn ; Filtypen er baseret på udvidelsen) - -############################################################## Toolbar -tool: - undo: Fortryd - redo: Gendan - - cards tab: Kort - set info tab: Sætinformation - style tab: Stil - keywords tab: Nøgleord - stats tab: Statistik - random pack tab: Tilfældig - - # symbol editor - store symbol: Brug - - grid: Gitter - snap: Lås - - select: Vælg - rotate: Rotér - points: Punkter - basic shapes: Enkle former - symmetry: Symmetri - paint: Mal - - merge: Sammensmelt - subtract: Fratræk - intersect: Møde - difference: Forskel - overlap: Overlap - border: Grænse - - ellipse: Ellipse - rectangle: Rektangel - polygon: Polygon - star: Stjerne - - rotation: Rotation - reflection: Reflektion - add symmetry: Tilføj - remove symmetry: Fjern - - line segment: Linie - curve segment: Kurve - free point: Fri - smooth point: Glat - symmetric point: Symmetrisk - -############################################################## Toolbar help text -tooltip: - cards tab: - set info tab: Sætinformation - style tab: - keywords tab: - stats tab: - random pack tab: Tilfældige pakker - - new set: Nyt sæt - open set: Åben sæt - save set: Gem sæt - export: Eksportér sæt - - cut: Klip - copy: Kopiér - paste: Sæt ind - undo: Fortryd%s - redo: Gendan%s - - add card: Tilføj kort - remove card: Fjern valgte kort - rotate card: Rotér kort - - add keyword: Tilføj nøgleord - remove keyword: Fjern valgte nøgleord - - bold: Fed - italic: Kursiv - symbols: Symboler - reminder text: Huskeregler - - pie: Lagkagediagram - bar: Stolpediagram - stack: Multistolpediagram - scatter: Koordinatdiagram - scatter pie: Lagkagekoordinatdiagram - - cards tab: - set info tab: Sætinformation - style tab: Kortstil - keywords tab: - stats tab: - - # symbol editor - store symbol: Brug symbol i sæt - - grid: Vis gitter - snap: Lås til gitter - - select: Vælg (F5) - rotate: Rotér (F6) - points: Punkter (F7) - basic shapes: Enkle former (F8) - symmetry: Symmetri (F9) - paint: Mal på former (F10) - - merge: Smelt med underliggende former - subtract: Træk fra underliggende former - intersect: Mød underliggende former - difference: Forskelligør fra underliggende former - overlap: Placer ovenpå former - border: Tegn som en kant - - ellipse: Cirkel / Ellipse - rectangle: Kvadrat / Rektangel - polygon: Polygon - star: Stjerne - - rotation: Roteret symmetri (hjul) - reflection: Reflekteret symmetri (spejl) - add symmetry: Tilføj symmetri til valgte dele - remove symmetry: Fjern denne symmetri - - line segment: Til lige linie - curve segment: Til kurve - free point: Aflås punkt - smooth point: Gør punkt glat - symmetric point: Gør punkt symmetrisk - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: Kortets noter: - # Keywords tab - keyword: Nøgleord - match: Svarer til - mode: Mode - uses: Brug - reminder: Huskeregel - rules: Flere regler - standard keyword: - Dette er et alment %s nøgleord, du kan ikke ændre det. - Hvis du laver en kopi af nøgleordet vil din kopi fungere før det almindelige nøgleord. - - # Style tab - styling options: Stilingsmuligheder - - # Random pack panel - pack selection: Valg af pakke - pack totals: Totale - pack name: Pakkens navn - seed: Variabel - total cards: Total - - # Open dialogs - all files Alle filer - - # Other set window dialogs - save changes: - Sættet '%s' er ændret. - - Vil du gemme ændringerne? - - # New set window - game type: &Spiltype: - style type: &Kortstil: - - stylesheet not found: - Sættet du har åbner bruger stilen "%s". - Denne stil er ikke i dit system, vælg venligst et alternativ. - - # Preferences - language: Sprog - windows: Åbne sæt - app language: Sprog: - card display: Kortdisplay - zoom: &Zoom: - percent of normal: % af normal størrelse - external programs: Eksterne programmer - apprentice: &Apprentice: - apprentice exe: Apprentice Executable - check at startup: Tjek efter nye versioner ved startup - - checking requires internet: - Dette kræver netforbindelse. - Når der ikke er forbindelse, bliver der ikke ledt efter opdateringer. - - Ingen information er fundet undervejs i tjekket. - - # Column select - select columns: Vælg de kolonner du vil vise - columns: Kolonner: - - # Card select / images export - select cards: Kort til at eksportere - selected card count: %s kort vil blive eksporteret. - select cards print: Vælg de kort, du vil udskrive - filename format: &Format: - filename conflicts: &Arbejdsmetode med dobbelte filnavne: - export filenames: Filnavne - filename is ignored: (filnavn er ignoreret) - - # apprentice export - set code: Sæt&kode: - apprentice export cancelled: Eksport til Apprentice er afbrudt - - # Html export - html template: Skabelon: - html export options:Eksportmuligheder - - # Image slicer - original: Original: - result: Resultat: - size: Størrelse - original size: &Original Størrelse - size to fit: Billedstørrelse er &rammestørrelse - force to fit: S&kaler billedstørrelse til rammestørrelse - custom size: &Selvvalgt størrelse - selection: Selektion - selection left: &Venstre - selection top: &Øverst - selection width: &Bredde - selection height: &Højde - zoom: Zoom - fix aspect ratio: Fiksér højde/breddeforhold - - zoom amount: Zoom - zoom amount x: Zoom &X - zoom amount y: Zoom &Y - zoom %: % - filter: Filtrér - sharpen filter: &Skarphedsfilter - - # Auto replace - auto match: Svar til - auto replace: Erstat - - # Symbol editor - sides: sider - - # Packages window - package name: Pakke - package status: Status - package action: Handling - - package conflicts: konfliktmodifikationer - package modified: lokale modifikationer - package updates: opdateringer - package installed: installerede - package installable: ikke installerede - install package: installér - reinstall package: geninstallér - upgrade package: opdater - remove package: fjern - - installed version: Installeret version: - installable version: seneste version: - installer size: Størrelse: - installer status: Status: - no version: - - -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: Redigér - symbol gallery: Galleri - - # Style panel - use for all cards: Brug på &alle krot - use custom styling options: Muligheder &virker kun på dette kort - - # Keywords panel - insert parameter: Indsæt Parameter... - refer parameter: Brug Parameter... - - # Random pack panel - generate pack: &Generér Pakke - random seed: &Tilfældig Variabel - fixed seed: &Valgt Variabel - add custom pack: Tilføj &Egen Pakke... - - # Welcome - new set: Nyt sæt - open set: Åben sæt - check updates: Tjek efter opdateringer - last opened set: Senest åbnet sæt - - # Preferences - open sets in new window: Åben alle sæt i et nyt &vindue - select: &Vælg... - browse: &Gennemse... - high quality: &Opløsning i høj kvalitet - show lines: Vis &linier omkring felter - show editing hints: Vis bokse og hints for &redigering - zoom export: Brug zoom og rotationsfunktioner under e&ksport - check now: Tjek &Nu! - always: Altid - if internet connection exists: Hvis internetforbindelse findes - never: Aldrig - - # Column select - move up: Flyt &Op - move down: Flyt &Ned - show: &Vis - hide: &vis ikke - - # Card select - export entire set: Hele sættet - export generated packs: Genererede pakker - export custom cards selection: Udvalg - select cards: &Vælg Kort... - select all: Vælg &Alle - select none: Vælg &Ingen - overwrite: Overskriv gamle filer - keep old: Gem gamle filer - number: Tilføj tal til filnavnet - number overwrite: Tilføj tal til filnavnet, overskriv tidligere eksporteringer - - # Auto replace - use auto replace: Brug autoerstat - add item: &Tilføj - remove item: &Fjern - defaults: Vælg &Standard - enabled: Sat til - whole word: Svar til hele ord - - # Old style update checker (NOTE: this will be removed in a feature version) - close: &Luk - - - # Packages window - keep package: &Ændr ikke - don't install package: &Installér ikke - install package: &Installér - upgrade package: &Opdatér - reinstall package: Gen&installér - remove package: &Fjern - install group: &Installér Alt - upgrade group: &Opgradér Alt - remove group: &Fjern Alt - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: Unavngivet - about: Om Magic Set Editor - symbol editor: Symbol Editor - # dialogs - new set: Nyt Sæt - open set: Åben Sæt - save set: Gem Sæt Som - save image: Gem Billede - updates available: Opdateringer Ikke Tilgængelige - save changes: Gem Ændringer? - select stylesheet: Vælg Stil - #preferences - preferences: Præferencer - global: Globalt - display: Display - directories: Mapper - updates: Opdateringer - update check: Opdateringstjek - locate apprentice: Find Apprentice - # select - select columns: Vælg Kolonner - select cards: Vælg Kort - select cards export:Vælg Kort Til Eksport - # slice - slice image: Billededitor - # pack - custom pack: Egen Pakketype - # print - print preview: Udskriftsvisning - # export - export images: Eksportér Billeder - export cancelled: Eksport Afbrudt - export html: Eksportér til HTML - save html: Eksportér til HTML - # auto replace - auto replaces: Autoerstat - - # Package Update Window - packages window: Pakkemanager - installing updates: Installerer opdateringer - - cannot create file: Kan ikke skabe fil - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: Tilføj %s - remove item: Fjern %s - - # Text editor - typing: Skrivning - enter: Enter - soft line break: Blød linie pause - insert symbol: Indsæt symbol - backspace: Backspace - delete: Delete - cut: Klip - paste: Sæt ind - auto replace: Autoerstat - correct: Stavekontrol - # Choice/color editors - change: Ændr %s - - # Symbol Actions - move: Flyt %s - rotate: Rotér %s - shear: Stræk/Vrid %s - scale: Forstør/Formindsk %s - duplicate: Duplikér %s - reorder parts: Omlæg - change combine mode:Ændr Combine Mode - change shape name: Ændr formnavn - group parts: Gruppér - ungroup parts: Opløs - - # Symbol Part Actions - convert to line: Konverter til linie - convert to curve: Konverter til kurve - lock point: Låsepunkt - move handle: Flyt håndtag - move curve: Flyt kurve - add control point: Tilføj kontrolpunkt - delete point: Fjern punkt - delete points: Slet punkt - - # Symmetry - add symmetry: Tilføj symmetri - #remove symmetry: Fjern symmetri - move symmetry center: Flyt symmetri centrum - move symmetry handle: Ændr symmetriens orientation - change symmetry type: Ændr symmetriens type - change symmetry copies: Antal reflektioner - -############################################################## Error messages -error: - # File related - file not found: File not found: '%s' in package '%s' - file not found package like: - File not found: '%s' in package '%s' - If you are trying to open a file from another package, use "/package/filename" - file parse error: - Error while parsing file: '%s' - %s - package not found: Package not found: '%s' - package out of date: The package '%s' (version %s) is out of date, version %s is required. - package too new: The package '%s' (version %s) is not compatible with version %s, required by '%s' - unable to open output file: Error while saving, unable to open output file - unable to store file: Error while saving, unable to store file - dependency not given: - The package '%s' uses files from the package '%s', but it does not list a dependency. - To resolve this, add: - depends on: %s %s - - # Script stuff - has no member: %s has no member '%s' - can't convert: Can't convert from %s to %s - has no member value: String "%s" has no member '%s' - can't convert value: Can't convert "%s" from %s to %s - unsupported format: Invalid string format: '%s' - in function: - %s - in function %s - in parameter: - Parameter %s: %s - in keyword reminder: - %s - in reminder text of keyword '%s' - - # Image stuff - coordinates for blending overlap: Coordinates for blending overlap - images used for blending must have the same size: Images used for blending must have the same size - - # Error from files - no game specified: No game specified for the %s - no stylesheet specified for the set: No stylesheet specified for the set - stylesheet and set refer to different game: - stylesheet and set don't refer to the same game, this is an error in the stylesheet file - unsupported field type: Unsupported field type: '%s' - unsupported fill type: Unsupported fill type: '%s' - unrecognized value: Unrecognized value: '%s' - expected key: Expected key: '%s' - aborting parsing: Fatal errors encountered, aborting reading. - newer version: - %s - This file is made with a newer version of Magic Set Editor (%s) - When you open it, some aspects of the file may be lost. - It is recommended that you upgrade to the latest version. - Visit http:://magicseteditor.sourceforge.net/ - word list type not found: The word list type "%s" was not found (from a tag) - pack item not found: The pack item "%s" was not found (from a pack type) - pack type not found: The pack type "%s" was not found (from a pack type) - - # Update checking - checking updates failed: Checking updates failed. - no updates: There are no available updates. - - # Stats panel - dimension not found: There is no statistics dimension '%s' - - # Random packs - pack type duplicate name: - There is already a pack type named '%s'. - Please choose a different name. - - # Package update window -# checking updates: Checking for updates. - can't download installer: - Unable to download installer for package %s from %s. - Nothing has been installed. - - downloading updates: Downloading updates (%d of %d) - installing updates: Updating packages (%d of %d) - - remove packages: - This will remove %s packages, do you want to continue? - remove packages modified: - This will remove %s packages, %s of those have been modified after installing. - Removing them can not be undone. - - Do you want to continue? - install packages successful: %s package(s) were successfully installed. - remove packages successful: %s package(s) were successfully removed. - change packages successful: %s package(s) were successfully changed. - - cannot create file: Can not create file '%s', continue installation? - -############################################################## Types used in scripts / shape names -type: - function: function - collection: collection - collection of: collection of %ss - object: object - double: real number - integer: integer number - string: string - boolean: boolean - color: color - image: image - date: date - nil: nothing - - # Object types - package: package - locale: translation - game: game - set: set - stylesheet: stylesheet - export template:export template - symbol: symbol - card: card - cards: cards - field: field - style: style - value: value - keyword: keyword - keywords: keywords - pack: pack type - - # Symbol editor shapes - shape: shape - shapes: shapes - circle: circle - ellipse: ellipse - square: square - rectangle: rectangle - triangle: triangle - rhombus: rhombus - pentagon: pentagon - hexagon: hexagon - polygon: polygon - star: star - - rotation: rotation - reflection: reflection - group: group - - point: point - points: points - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: Name - cc: CC - type: Type - p/t: P/T - rarity: Rarity - card name: Card Name - - # Set info - - # descriptions/help text - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: &Tap symbol T - menu item Q: &Untap symbol Q - menu item W: &White mana W - menu item U: Bl&ue mana U - menu item B: &Black mana B - menu item R: &Red mana R - menu item G: &Green mana G - menu item S: &Snow mana S - menu item X: Variable mana &X X - menu item Y: Variable mana &Y Y - menu item Z: Variable mana &Z Z - menu item I: &Infinite mana I - menu item colorless: &Colorless mana... - title colorless: Colorless mana - message colorless: Enter amount of colorless mana: - menu item half: &Half mana - menu item |W: &White |W - menu item |U: Bl&ue |U - menu item |B: &Black |B - menu item |R: &Red |R - menu item |G: &Green |G - menu item |S: &Snow |S - menu item 1/2: &Colorless 1/2 - menu item hybrid: H&ybrid mana (two color) - menu item W/U: White/Blue mana W/U - menu item U/B: Blue/Black mana U/B - menu item B/R: Black/Red mana B/R - menu item R/G: Red/Green mana R/G - menu item G/W: Green/White mana G/W - menu item W/B: White/Black mana W/B - menu item U/R: Blue/Red mana U/R - menu item B/G: Black/Green mana B/G - menu item R/W: Red/White mana R/W - menu item G/U: Green/Blue mana G/U - menu item hybrid 3: H&ybrid mana (three color) - menu item W/U/B: White/Blue/Black mana W/U/B - menu item U/B/R: Blue/Black/Red mana U/B/R - menu item B/R/G: Black/Red/Green mana B/R/G - menu item R/G/W: Red/Green/White mana R/G/W - menu item G/W/U: Green/White/Blue mana G/W/U - menu item W/B/R: White/Black/Red mana W/B/R - menu item U/R/G: Blue/Red/Green mana U/R/G - menu item B/G/W: Black/Green/White mana B/G/W - menu item R/W/U: Red/White/Blue mana R/W/U - menu item G/U/B: Green/Blue/Black mana G/U/B - diff --git a/data/de.mse-locale/de.png b/data/de.mse-locale/de.png deleted file mode 100644 index ac4a9773..00000000 Binary files a/data/de.mse-locale/de.png and /dev/null differ diff --git a/data/de.mse-locale/locale b/data/de.mse-locale/locale deleted file mode 100644 index b9afe572..00000000 --- a/data/de.mse-locale/locale +++ /dev/null @@ -1,925 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Deutsch -full name: Deutsch -version: 2009-01-15 -icon: de.png - -############################################################## Menu items -menu: - file: &Datei - new set: &Neu... Ctrl+N - open set: &Öffnen... Ctrl+O - save set: &Speichern Ctrl+S - save set as: Speichern unter... F12 - export: &Exportieren - export html: &HTML exportieren... - export image: Bild exportieren... - export images: Alle Bilder exportieren... - export apprentice: &Karte exportieren... - export mws: Magic &Workstation... - check updates: Nach Updates schauen... - print preview: Druckvorschau... - print: &Drucken... Ctrl+P - reload data: Daten neu laden Ctrl+F5 - exit: Beenden Alt+F4 - - edit: &Bearbeiten - undo: Rückgängig:%s Ctrl+Z - redo: Wiederholen:%s Ctrl+Y - cut: Ausschneiden Ctrl+X - copy: Kopieren Ctrl+C - paste: Einfügen Ctrl+V - find: Suchen Ctrl+F - find next: Nächstes Ergebnis F3 - replace: Ersetzen Ctrl+H - auto replace: Automatisch Ersetzen - preferences: Einstellungen... - - cards: &Karten - previous card: Vorherige Karte PgUp - next card: Nächste Karte PgDn - add card: Karte Hinzufügen Ctrl+Enter - add cards: Mehrere hinzufügen... - remove card: Markierte Entfernen Del - orientation: Ansicht - rotate 0: &Normal - rotate 270: 90°, im Uhrzeigersinn - rotate 90: 90°, gegen den Uhrzeigersinn - rotate 180: 180°, auf den Kopf gestellt - card list columns: Kartenliste-Spalten... - - keywords: &Fähigkeiten - previous keyword: Vorherige PgUp - next keyword: Nächste PgDn - add keyword: Hinzufügen Ctrl+Enter - remove keyword: Markierte Enfernen Del - - format: F&ormat - bold: &Fett Ctrl+B - italic: &Kursiv Ctrl+I - symbols: &Symbole Ctrl+M - reminder text: &Reminder Text Ctrl+R - insert symbol: Sy&mbol einfügen -#_ADD # spelling -#_ADD no spelling suggestions: (no suggestions) - - graph: &Diagramm - pie: &Kreis 1 - bar: &Säulen 2 - stack: &Gestapelte Säulen 3 - scatter: &Blase 4 - scatter pie: G&estreute Kreise 5 - - window: &Ansicht - new window: &Neues Fenster - cards tab: &Karten F5 - set info tab: &Editionsinformationen F6 - style tab: Aussehen F7 - keywords tab: Fähigkeiten F8 - stats tab: S&tatistik F9 - random pack tab: &Zufällige Packs - - help: &Hilfe - index: &Index... F1 - website: &Website... - about: &Über Magic Set Editor... - - # symbol editor - - new symbol: &Neu... Ctrl+N - open symbol: &Öffnen... Ctrl+O - save symbol: &Speichern Ctrl+S - save symbol as: Speichern unter... F12 - store symbol: Übernehmen Ctrl+Enter - close symbol editor:&Beenden Alt+F4 - - duplicate: Verdoppeln Ctrl+D - group: &Gruppieren Ctrl+G - ungroup: &Gruppierung lösen Ctrl+U - - tool: &Tools - select: &Auswählen F5 - rotate: &Drehen F6 - points: &Punkte F7 - basic shapes: &Objekte F8 - symmetry: Symmetrie F9 - paint: &Zeichnen F10 - -############################################################## Menu help texts -help: - welcome: Willkommen im Magic Set Editor - - file: - new set: Neue Edition erstellen - open set: Bestehende Edition öffnen - last opened set: Zuletzt geöffnetes '%s' - save set: Edition speichern - save set as: Edition speichern als... - export: Edition exporieren... - export html: Exportieren der Edition in html - export image: Exportieren des gewählten Bildes - export images: Exportieren aller Bilder - export apprentice: Exportieren der Edition für Apprentice - export mws: Exportieren der Edition für Magic Workstation - check updates: Zeigt das Update-Fenster an, indem man neue Packages herunterladen kann. - print preview: Zeigt an, wie die Bilder gedruckt werden - print: Druckt die Bilder der Edition - reload data: Läd alle Daten neu. - exit: Beendet Magic Set Editor - - edit: - undo: Macht die letzte Aktion rückgängig - redo: Wiederholt die letzte Aktion - cut: Verschiebt die Daten in die Zwischenablage - cut card: Verschiebt die gewählte Karte in die Zwischenablage - cut keyword: Verschiebt die gewählte Fähigkeit in die Zwischenablage - copy: Kopiert die Daten in die Zwischenablage - copy card: Kopiert die gewählte Karte in die Zwischenablage - copy keyword: Kopiert die gewählte Fähigkeit in die Zwischenablage - paste: Fügt den Text der Zwischenablage ein - paste card: Fügt den Karte der Zwischenablage ein - paste keyword: Fügt die Fähigkeit der Zwischenablage ein - find: Sucht den Text in einer Karte - find next: Zeigt das nächste Ergebnis an - replace: Ersetzt den karten Text - auto replace: Ersetzt den text ohne Bestätigung - preferences: Ändert die Einstellungen - - cards: - previous card: Wählt die vorherige Karte der Liste - next card: Wählt die nächste Karte der Liste - add card: Fügt eine neue Karte zur Edition hinzu - add cards: Fügt mehrere Karten zur Edition hinzu - remove card: Entfernt die gewählte Karte aus der Edition - orientation: Ansicht der gewählten Karte - rotate card: Dreht die Karte um 90° im Uhrzeigersinn - rotate 0: Zeigt die Karte normal an - rotate 270: Dreht die Karte um 90° im Uhrzeigersinn - rotate 90: Dreht die Karte um 90° gegen den Uhrzeigersinn - rotate 180: Dreht die Karte um 180° - card list columns: Wähle die Spalten, die angezeigt werden sollen. - - keywords: - previous keyword: Wählt die vorherige Fähigkeit - next keyword: Wählt die nächste Fähigkeit - add keyword: Fügt eine neue Fähigkeit hinzu - remove keyword: Löscht die markierte Fähigkeit - - format: - bold: Formatiert den Text Fett - italic: Formatiert den Text Kursiv - symbols: Formatiert den Text als Symbol - reminder text: Zeige den Reminder-Text für die gewählte Fähigkeit an -#_ADD # spelling -#_ADD no spelling suggestions: There are no suggestions for correcting this error - - graph: - pie: Ein Kreisdiagramm, die Größe der Kreise zeigt die Anzahl der Karten an - bar: Ein Balkendiagramm, die Größe der Balken zeigt die Anzahl der Karten an - stack: Ein Balkendiagramm mit gestapelten Säulen - scatter: Ein Blasendiagramm, die Größe der Blase zeigt die Anzahl der Karten an - scatter pie: Gestreute Kreise, wobei jeder Kreis ein Kreisdiagramm ist - - window: - new window: Erstellt ein neues Fenster mit der gleichen Edition - cards tab: Bearbeite die Karten der Edition - set info tab: Bearbeite die Informationen der Edition - style tab: Ändere den Style der Karten - keywords tab: Füge Fähigkeiten für diese Edition hinzu - stats tab: Zeigt eine Statistik über diese Edition an - random pack tab: Testet wie das Set funktionieren würde, indem es ufällige Booster Packs erstellt. - - help: - index: - website: - about: - - # Cards panel - collapse notes: Versteckt die Karten-Notiz-Box - expand notes: Teigt die Karten-Notiz-Box - # Random pack panel - random seed: Erstellt jedes mal andere Packs. - fixed seed: Indem man dieselbe Nummer verwendet, bekommt man dieselben "zufälligen" Packs. - seed: Nummer für den Zufallsgenerator. Indem man dieselbe Nummer verwendet, bekommt man dieselben "zufälligen" Packs. -#_ADD edit pack type: Double click to edit pack type -#_ADD number of packs: The number of %ss to generate - - # Preferences - app language: - Bitte starten Sie MSE neu, damit die Änderungen wirksam werden. - zoom export: - (Wenn ausgeschaltet, werden die - Karten normal exportiert) - - # apprentice export - set code: Der zweiteilige Code wird vom Rohling genutzt, um auf eine Edition zu verweisen. - - # Symbol editor - new symbol: Erstelle ein neues Symbol - open symbol: Symbol Symbol öffnen - save symbol: Symbol Symbol speichern - save symbol as: Symbol Symbol speichern unter... - store symbol: Symbol Symbol übernehmen - close symbol editor:Symbol-Editor beenden - - duplicate: Clont das gewählte Objekt - group: Gruppiert die gewählten Elemente - ungroup: Löst die Gruppierung auf - - grid: Gitternetz anzeigen - snap: Punkte und Objekte am Gitternetz ausrichten - - tool: - select: Wählt Objekte aus und bewegt es - rotate: Dreht Objekte - points: Bearbeitet die Punkte des Objektes - basic shapes: Zeichnet ein Objekt - symmetry: Symmetrisches Symbol hinzufügen - paint: Zeichnet ein Objekt mit dem Pinsel - - select editor: - merge: Vermischt das Objekt mit den Darunterliegenden - subtract: Entfernt gemeinsame Flächen - intersect: Zeigt nur die gemeinsame Fläche an - difference: Zeigt nur die Fläche an, in den sich die Objekte unterscheiden - overlap: Zeigt das Objekt und seinen Rand über allem an - border: Stellt das Objekt als Rand dar - - drag to shear: Ziehen, um %s zu schneiden - drag to rotate: Ziehen, um %s zu drehen, +Ctrl: um 15° drehen - drag to resize: Ziehen, um die Größe von %s zu ändern, +Ctrl: proportional ändern - click to select shape: Klick zum Auswählen, Ziehen zum Bewegen, Doppelklick zum Ändern - - ellipse: Zeichnet Kreise und Ellipsen - rectangle: Zeichnet Quadrate und Rechtecke - polygon: Zeichnet Dreiecke, Fünfecke und andere regelmäßige n-Ecke - star: Zeichnet Sterne - sides: Anzahl der Seiten eines Sterns oder n-Ecks - drag to draw shape: Ziehen zum Zeichnen, +Ctrl: proportional zeichnen, +Shift: zentral ausrichten - draw ellipse: Klicken und Ziehen zum Zeichnen einer Ellipse, +Ctrl: für einen Kreis - draw rectangle: Klicken und Ziehen zum Zeichnen eines Rechtecks, +Ctrl: für ein Quadrat - draw polygon: Klicken und Ziehen zum Zeichnen eines n-Ecks - draw star: Klicken und Ziehen zum Zeichnen eines Sterns - - line segment: Geradlinig amchen - curve segment: Kurvig machen - free point: Frei bewegen - smooth point: Glätten - symmetric point: Symmetrisch ausrichten - drag to move curve: Ziehen um die Kurve zu Bewegen - drag to move line: Alt + Ziehen, um die Kruve zu bewegen; Doppelklick zum Hinzufügen eines Punktes - drag to move point: Gedrückt halten und Ziehen um den Punkt zu bewegen; Doppelklick zum Entfernen des Punktes - - rotation: Symmetrieachse drehen - reflection: Symmetrieachse spiegeln - add symmetry: Symmetrieachse hinzufügen - remove symmetry: Symmetrieachse entfernen - copies: Anzahl der Spiegelungen (Original mit eingerechnet) - - # Card select - filename format: (Benutzen Sie {card.name} für den Namen der Karte ; Der Dateityp basiert auf der Endung.) - -############################################################## Toolbar -tool: - undo: Rückgängig - redo: Wiederholen - - cards tab: Karten - set info tab: Editionsinformationen - style tab: Style - keywords tab: Fähigkeiten - stats tab: Statistik - random pack tab: Zufällige Packs - - # symbol editor - store symbol: Übernehmen - - grid: Gitternetz - snap: Magnet - - select: Auswählen - rotate: Drehen - points: Punkte - basic shapes: Objekte - symmetry: Symmetrisch - paint: Zeichnen - - merge: Vermischen - subtract: Subtrahieren - intersect: Kombinieren - difference: Unterscheiden - overlap: Überlappen - border: Rand - - ellipse: Ellipse - rectangle: Rechteck - polygon: n-Eck - star: Stern - - rotation: Rotieren - reflection: Spiegeln - add symmetry: Hinzufügen - remove symmetry: Entfernen - - line segment: Linie - curve segment: Kurve - free point: Frei - smooth point: Glätten - symmetric point: Symmetrisch - -############################################################## Toolbar help text -tooltip: - cards tab: Karten - set info tab: Editionsinformation - style tab: Styles - keywords tab: Fähigkeiten - stats tab: Statistiken - random pack tab: Zufällige Packs - - new set: Neue Edition - open set: Edition öffnen - save set: Edition speichern - export: Edition exportieren - - cut: Ausschneiden - copy: Kopieren - paste: Einfügen - undo: Rückgängig:%s - redo: Wiederholen:%s - - add card: Karte hinzufügen - remove card: Gewählte Karte entfernen - rotate card: Karte drehen - - add keyword: Fähigkeit hinzufügen - remove keyword: Gewählte Fähigkeit entfernen - - bold: Fett - italic: Krusiv - symbols: Symbole - reminder text: Text merken - - pie: Kreisdiagramm - bar: Balkendiagramm - stack: Gestapelte Säulen - scatter: Blasendiagramm - scatter pie: Gestreute Kreise - - cards tab: Karten - set info tab: Editionsinformationen - style tab: Kartenstyle - keywords tab: Fähigkeiten - stats tab: Statistiken - - # symbol editor - store symbol: Symbol für diese Edition übernehmen - - grid: Gitternetz anzeigen - snap: Am Gitternetz andocken - - select: Auswählen (F5) - rotate: Drehen (F6) - points: Punkte (F7) - basic shapes: Objekte (F8) - symmetry: Symmetrie (F9) - paint: Paint on Shape (F10) - - merge: Vermischt das Objekt mit den Darunterliegenden - subtract: Entfernt gemeinsame Flächen - intersect: Zeigt nur die gemeinsame Fläche an - difference: Zeigt nur die Fläche an, in den sich die Objekte unterscheiden - overlap: Zeigt das Objekt und seinen Rand über allem an - border: Stellt das Objekt als Rand dar - - ellipse: Ellipse / Kreis - rectangle: Rechteck / Quadrat - polygon: Mehr-Eck - star: Stern - - rotation: Drehbare Symmetrieachse - reflection: Spieglungssymmetrieachse - add symmetry: Symmetrieachse hinzufügen - remove symmetry: Symmetrieachse entfernen - - line segment: Geradlinig - curve segment: Kurvig - free point: Punkt freigeben - smooth point: Punkt glätten - symmetric point: Punkt symmetrisch ausrichten - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: Kartenanmerkung: - # Keywords tab - keyword: Schlagwort - match: Fähigkeit - mode: Modus - uses: Genutzt - reminder: Reminder Text - rules: Zusätzliche Regeln - standard keyword: - Das ist ein Standart %s Schlagwort, Sie können es nicht veränden. - Wenn Sie es kopieren, wird Ihr Schlagwort präzedent. - - # Style tab - styling options: Einstellungen zum Aussehen - - # Random pack panel - pack selection: Pack wählen - pack totals: Packs gesamt -#_ADD pack name: Pack name - seed: Nummer - total cards: Gesamtkarten - - # Open dialogs - all files Alle Dateien - - # Other set window dialogs - save changes: - Die Edition '%s' wurde geändert. - - Möchtest du die Änderungen speichern? - - # New set window - game type: &Spieltyp: - style type: &Style: - - stylesheet not found: - Die ausgewählte Edition benutzt das Stylesheet "%s" . - Leider konnte es nicht gefunden werden. Bitte probieren Sie ein anderes. - - # Preferences - language: Sprache -#_ADD windows: Open sets - app language: Sprache der Benutzeroberfläche: - card display: Kartenaussehen - zoom: &Zoom: - percent of normal: % der Normalgröße - external programs: Externe Programme - apprentice: &Rohling: - apprentice exe: Rohling-Exe - check at startup: Beim Start auf neue Version überprüfen - checking requires internet: - Das Überprüfen benötigt eine offene Internetverbindung. - Wurde keine gefunden, wird nicht auf Updates überprüft. - - Es werden keine Informationen gesendet. - - # Column select - select columns: Wähle die anzuzeigenden Spalten aus - columns: Spalten: - - # Card select / images export - select cards: Wähle Karten zum exportieren - selected card count: %s Karten werden exportiert. - select cards print: Wähle die zu druckenden Karten aus - filename format: &Format: - filename conflicts: &Doppelte Dateinamen: - export filenames: Dateinamen exportieren - filename is ignored: (Dateiname wird ignoriert) - - # apprentice export - set code: Editionscode: - apprentice export cancelled: Der Export zum Rohling wurde abgebrochen. - - # Html export - html template: html-Template: - html export options:html-Exportoptionen - - # Image slicer - original: Original: - result: Ergebnis: - size: Größe - original size: &Originalgröße - size to fit: Markierung anpassen - force to fit: Bild anpassen - custom size: &Definierte Größe - selection: Auswahl - selection left: &Links - selection top: &Oben - selection width: &Breite - selection height: &Höhe - zoom: Zoom - fix aspect ratio: Fix aspect ratio (width/height) - zoom amount: Zoom - zoom amount x: Zoom &X - zoom amount y: Zoom &Y - zoom %: % - filter: Filter - sharpen filter: &Schärfe-Filter - - # Auto replace - auto match: Auswählen - auto replace: Ersetzen - - # Symbol editor - sides: sides - - # Packages window - package name: Package - package status: Status - package action: Aktion - - package conflicts: Widersprüchliche Modifikationen - package modified: Aktuelle Modifikationen - package updates: Updates verfügbar - package installed: Installiert - package installable: Nicht installiert - install package: Installieren -#_ADD reinstall package: reinstall - upgrade package: Upgraden - remove package: Entfernen - -#_ADD installed version: Installed version: -#_ADD installable version: Latest version: -#_ADD installer size: Size: -#_ADD installer status: Status: -#_ADD no version: - -#_ADD -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: Bearbeiten - symbol gallery: Gallerie - - # Style panel - use for all cards: Für &alle Karten übernehmen - use custom styling options: Optionen nur für die&se Karte - - # Keywords panel - insert parameter: Fähigkeit einfügen... - refer parameter: Fähigkeit verwenden... - - # Random pack panel - generate pack: &Pack generieren - random seed: &Zufällige Nummer - fixed seed: &Eingestellte Nummer -#_ADD add custom pack: Add &Custom Pack... - - # Welcome - new set: Neue Edition - open set: Edition öffnen - check updates: Überprüfe auf Updates - last opened set: Zuletzt geöffnet: - - # Preferences -#_ADD open sets in new window: Open all sets in a new &window - select: &OK... - browse: &Durchsuchen... - high quality: &High-quality-Rendern - show lines: Hilfslinien anzeigen - show editing hints: Zeigt Hilfen beim B&earbeiten an - zoom export: Zoom- und Dreheinstellungen beim Export verwenden - check now: &Jetzt überprüfen - always: Immer (empfohlen) - if internet connection exists: Wenn Internetverbindung besteht - never: Niemals - - # Column select - move up: A&ufwärts - move down: A&bwärts - show: &Anzeigen - hide: &Verstecken - - # Card select - export entire set: Ganze Edition Exportieren - export generated packs: Generierte Packs exportieren - export custom cards selection: Benutzerdefinierter Karten-Export - select cards: &Wähle Karten - select all: &Alle auswählen - select none: &Nichts auswählen - overwrite: Überschreibe alte Dateinamen - keep old: Behalte alte Dateien - number: Dateiname mit Nummer - number overwrite: Dateiname mit Nummer, alte Dateien überschreiben - - # Auto replace - use auto replace: Automatisches Ersetzen verwenden - add item: &Hinzufügen - remove item: &Entfernen - defaults: Auf Werkseinstellungen zurücksetzen - enabled: Aktiviert - whole word: Nur ganze Wörter akzeptieren - - # Old style update checker (NOTE: this will be removed in a feature version) - close: &Beenden - - # Packages window - keep package: &Nicht verändern - don't install package: &Nicht installieren - install package: &Installieren - upgrade package: &Upgraden -#_ADD reinstall package: Re&install - remove package: &Entfernen - install group: &Installiere alle - upgrade group: &Upgrade alle - remove group: &Entferne alle - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: UnbenannteEdition - about: Über Magic Set Editor - symbol editor: Symbol Editor - # dialogs - new set: Neue Edition - open set: Edition öffnen - save set: Edition speichern als - save image: Bild speichern - updates available: Updates verfügbar - save changes: Änderungen speichern? - select stylesheet: Wähle Aussehen - #preferences - preferences: Einstellungen - global: Global - display: Aussehen - directories: Verzeichnisse - updates: Updates - update check: Auf Updates überprüfen - locate apprentice: Apprentice lokalisieren - # select - select columns: Wähle Spalten - select cards: Wähle Karten - select cards export:Wählen die Export-Karten - # slice - slice image: Bildeinstellungen -#_ADD # pack -#_ADD custom pack: Custom Pack Type - # print - print preview: Druckvorschau - # export - export images: Bild exportieren - export cancelled: Export abgebrochen - export html: Exportieren als HTML - save html: Exportieren als HTML - # auto replace - auto replaces: Automatisches Ersetzen - - # Package Update Window - packages window: Package Manager - installing updates: Installiere Updates - - cannot create file: Datei kann nicht erstellt werden! - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: %s hinzufügen - remove item: %s entfernen - - # Text editor - typing: Eintippen... - enter: Enter - soft line break: Zeilenumbruch - insert symbol: Symbol einfügen - backspace: Rückschritttaste - delete: Entfernen - cut: Ausschneiden - paste: Einfügen - auto replace: Automatisches Ersetzen -#_ADD correct: Spelling Correction - # Choice/color editors - change: Ändere %s - - # Symbol Actions - move: Bewege %s - rotate: Drehe %s - shear: Schneide %s - scale: Größe ändern von %s - duplicate: %s duplizieren - reorder parts: Reorder - change combine mode: Kombinierung ändern - change shape name: Namen ändern - group parts: Gruppieren - ungroup parts: Gruppierung entfernen - - # Symbol Part Actions - convert to line: In Linie verändern - convert to curve: In Kurve verändern - lock point: Punkt sperren - move handle: Auswahl verschieben - move curve: Kurve bewegen - add control point: Punkt hinzufügen - delete point: Punkt löschen - delete points: Punkte löschen - - # Symmetry - add symmetry: Symmetrieachse hinzufügen - #remove symmetry: Symmetrieachse entfernen - move symmetry center: Symmetrieachsenmitte bewegen - move symmetry handle: Symmetrieachse ändern - change symmetry type: Symmetrieachsentyp ändern - change symmetry copies: Anzahl der Kopien - -############################################################## Error messages -error: - # File related - file not found: Datei nicht gefunden: '%s' im Package '%s' - file not found package like: - Datei nicht gefunden: '%s' im Package '%s' - Wenn Sie versuchen sollten, die Datei von einem anderen Package zu laden, verwenden Sie "/package/filename" - file parse error: - Fehler beim Parsen von Datei: '%s' - %s - package not found: Package nicht gefunden: '%s' - package out of date: Package '%s' (Version %s) ist nicht kompatibel, Version %s wird benötigt. - package too new: Package '%s' (Version %s) ist nicht kompatibel mit Version %s, Version %s wird benötigt. - unable to open output file: Fehler beim Speichern, kann Datei nicht öffnen - unable to store file: Fehler beim Speichern, kann Datei nicht speichern - dependency not given: - Das Package '%s' verwendet Dateien vom Package '%s', aber es besitzt kein Abhängigkeitsverhältnis. - Bitte fügen Sie folgendes ein: - depends on: %s %s - - # Script stuff - has no member: %s hat kein Element '%s' - can't convert: Kann %s nicht in %s umwandeln. - has no member value: String "%s" hat kein Element '%s' - can't convert value: Kann "%s" nicht von %s in %s umwandeln. - unsupported format: Ungültiges Stringformat: '%s' - in function: - %s - in Funktion %s - in parameter: - Parameter %s: %s - in keyword reminder: - %s - im Reminder Text der Fähigkeit '%s' - - # Image stuff - coordinates for blending overlap: Koordinaten zum Blenden überlappen sich - images used for blending must have the same size: Bilder müssen zum Mischen die selbe Größe haben. - - # Error from files - no game specified: Kein Spiel für %s gewählt - no stylesheet specified for the set: Kein Stylesheet für diese Edition gewählt - stylesheet and set refer to different game: - Stylesheet und Edition passen nicht zum gleichen Spiel. Fehler im Stylesheet. - unsupported field type: Nicht unterstützter Feldtyp: '%s' - unsupported fill type: Nicht unterstützer Typ: '%s' - unrecognized value: Unbekannter Wert: '%s' - expected key: Taste '%s' erwartet - aborting parsing: Fataler Error. - newer version: - %s - Diese Datei wurde mit einer neueren Version von MSE erstellt. (%s) - Das Öffnen würde zum Verlust von Informationen führen. - Bitte laden Sie sich die neuste Version unter - http:://magicseteditor.sourceforge.net/ herunter. - word list type not found: %s ist nicht bei gelistet - pack item not found: Der Pack-Gegenstand "%s" wurde nicht gefunden -#_ADD pack type not found: The pack type "%s" was not found (from a pack type) - - # Update checking - checking updates failed: Update schlug fehl. - no updates: Keine Updates verfügbar. - - # Stats panel - dimension not found: Keine Statistikdimension '%s' - -#_ADD # Random packs -#_ADD pack type duplicate name: - There is already a pack type named '%s'. - Please choose a different name. -#_ADD - # Package update window -# checking updates: Suche nach Updates. - can't download installer: - Konnte nicht Installer für Package %s von %s herunterladen. - Es wurde nichts installiert. - - downloading updates: Updates werden heruntergeladen (%d of %d) - installing updates: Packages werden aktuallisiert (%d of %d) - - remove packages: - Möchten Sie %s Packages wirklich löschen? - remove packages modified: - Hiermit werden %s Packages gelöscht, %s dieser wurden nach der Installation modifiziert. - Das Löschen kann nicht wieder rückgängig gemacht werden. - - Do you want to continue? - install packages successful: %s Package(s) wurden erfolgreich installiert. - remove packages successful: %s Package(s) wurden erfolgreich entfernt. - change packages successful: %s Package(s) wurden erfolgreich geändert. - - cannot create file: Datei '%s' kann nicht erstellt werden, trotzdem fortfahren? - -############################################################## Types used in scripts / shape names -type: - function: function - collection: collection - collection of: collection of %ss - object: object - double: real number - integer: integer number - string: string - boolean: boolean - color: color - image: image -#_ADD date: date - nil: nothing - - # Object types - package: package - locale: translation - game: game - set: set - stylesheet: stylesheet - export template:export template - symbol: symbol - card: card - cards: cards - field: field - style: style - value: value - keyword: keyword - keywords: keywords -#_ADD pack: pack type - - # Symbol editor shapes - shape: shape - shapes: shapes - circle: circle - ellipse: ellipse - square: square - rectangle: rectangle - triangle: triangle - rhombus: rhombus - pentagon: pentagon - hexagon: hexagon - polygon: polygon - star: star - - rotation: rotation - reflection: reflection - group: group - - point: point - points: points - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: Name - cc: Manakosten - type: Typ - p/t: S/W - rarity: Seltenheit - card name: Kartenname - - # Set info - - # descriptions/help text - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: &Tap Symbol T - menu item Q: &Untap Symbol Q - menu item W: &Weißes Mana W - menu item U: Bl&aues Mana U - menu item B: &Schwarzes Mana B - menu item R: &Rotes Mana R - menu item G: &Grünes Mana G - menu item S: &Schnee Mana S - menu item X: Variables Mana &X X - menu item Y: Variables Mana &Y Y - menu item Z: Variables Mana &Z Z - menu item I: &Unendliches Mana I - menu item colorless: &Farbloses Mana... - title colorless: Farbloses Mana - message colorless: Gib die Mana-Anzahl ein: - menu item half: &Halbes Mana - menu item |W: &Weiß |W - menu item |U: Bla&u |U - menu item |B: &Schwarz |B - menu item |R: &Rot |R - menu item |G: &Grün |G - menu item |S: &Schnee |S - menu item 1/2: &Farblos 1/2 - menu item hybrid: H&ybrid Mana (zweifarbig) - menu item W/U: Weiß/Blau W/U - menu item U/B: Blau/Schwarz U/B - menu item B/R: Schwarz/Rot B/R - menu item R/G: Rot/Grün R/G - menu item G/W: Grün/Weiß G/W - menu item W/B: Weiß/Schwarz W/B - menu item U/R: Blau/Rot U/R - menu item B/G: Schwarz/Grün B/G - menu item R/W: Rot/Weiß R/W - menu item G/U: Grün/Blau G/U - menu item hybrid 3: H&ybrid Mana (dreifarbig) - menu item W/U/B: Weiß/Blau/Schwarz W/U/B - menu item U/B/R: Blau/Schwarz/Rot U/B/R - menu item B/R/G: Schwarz/Rot/Grün B/R/G - menu item R/G/W: Rot/Grün/Weiß R/G/W - menu item G/W/U: Grün/Weiß/Blau G/W/U - menu item W/B/R: Weiß/Schwarz/Rot W/B/R - menu item U/R/G: Blau/Rot/Grün U/R/G - menu item B/G/W: Schwarz/Grün/Weiß B/G/W - menu item R/W/U: Rot/Weiß/Blau R/W/U - menu item G/U/B: Grün/Blau/Schwarz G/U/B - diff --git a/data/dictionaries/en_us.aff b/data/dictionaries/en_us.aff deleted file mode 100644 index 9ecf320a..00000000 --- a/data/dictionaries/en_us.aff +++ /dev/null @@ -1,188 +0,0 @@ -SET ISO8859-1 -TRY esianrtolcdugmphbyfvkwzESIANRTOLCDUGMPHBYFVKWZ - -PFX A Y 1 -PFX A 0 re . - -PFX I Y 1 -PFX I 0 in . - -PFX U Y 1 -PFX U 0 un . - -PFX C Y 1 -PFX C 0 de . - -PFX E Y 1 -PFX E 0 dis . - -PFX F Y 1 -PFX F 0 con . - -PFX K Y 1 -PFX K 0 pro . - -SFX V N 2 -SFX V e ive e -SFX V 0 ive [^e] - -SFX N Y 3 -SFX N e ion e -SFX N y ication y -SFX N 0 en [^ey] - -SFX X Y 3 -SFX X e ions e -SFX X y ications y -SFX X 0 ens [^ey] - -SFX H N 2 -SFX H y ieth y -SFX H 0 th [^y] - -SFX Y Y 1 -SFX Y 0 ly . - -SFX G Y 2 -SFX G e ing e -SFX G 0 ing [^e] - -SFX J Y 2 -SFX J e ings e -SFX J 0 ings [^e] - -SFX D Y 4 -SFX D 0 d e -SFX D y ied [^aeiou]y -SFX D 0 ed [^ey] -SFX D 0 ed [aeiou]y - -SFX T N 4 -SFX T 0 st e -SFX T y iest [^aeiou]y -SFX T 0 est [aeiou]y -SFX T 0 est [^ey] - -SFX R Y 4 -SFX R 0 r e -SFX R y ier [^aeiou]y -SFX R 0 er [aeiou]y -SFX R 0 er [^ey] - -SFX Z Y 4 -SFX Z 0 rs e -SFX Z y iers [^aeiou]y -SFX Z 0 ers [aeiou]y -SFX Z 0 ers [^ey] - -SFX S Y 4 -SFX S y ies [^aeiou]y -SFX S 0 s [aeiou]y -SFX S 0 es [sxzh] -SFX S 0 s [^sxzhy] - -SFX P Y 3 -SFX P y iness [^aeiou]y -SFX P 0 ness [aeiou]y -SFX P 0 ness [^y] - -SFX M Y 1 -SFX M 0 's . - -SFX B Y 3 -SFX B 0 able [^aeiou] -SFX B 0 able ee -SFX B e able [^aeiou]e - -SFX L Y 1 -SFX L 0 ment . - -REP 88 -REP a ei -REP ei a -REP a ey -REP ey a -REP ai ie -REP ie ai -REP are air -REP are ear -REP are eir -REP air are -REP air ere -REP ere air -REP ere ear -REP ere eir -REP ear are -REP ear air -REP ear ere -REP eir are -REP eir ere -REP ch te -REP te ch -REP ch ti -REP ti ch -REP ch tu -REP tu ch -REP ch s -REP s ch -REP ch k -REP k ch -REP f ph -REP ph f -REP gh f -REP f gh -REP i igh -REP igh i -REP i uy -REP uy i -REP i ee -REP ee i -REP j di -REP di j -REP j gg -REP gg j -REP j ge -REP ge j -REP s ti -REP ti s -REP s ci -REP ci s -REP k cc -REP cc k -REP k qu -REP qu k -REP kw qu -REP o eau -REP eau o -REP o ew -REP ew o -REP oo ew -REP ew oo -REP ew ui -REP ui ew -REP oo ui -REP ui oo -REP ew u -REP u ew -REP oo u -REP u oo -REP u oe -REP oe u -REP u ieu -REP ieu u -REP ue ew -REP ew ue -REP uff ough -REP oo ieu -REP ieu oo -REP ier ear -REP ear ier -REP ear air -REP air ear -REP w qu -REP qu w -REP z ss -REP ss z -REP shun tion -REP shun sion -REP shun cion diff --git a/data/dictionaries/en_us.dic b/data/dictionaries/en_us.dic deleted file mode 100644 index fc55225f..00000000 --- a/data/dictionaries/en_us.dic +++ /dev/null @@ -1,62077 +0,0 @@ -62076 -a -A -AA -AAA -Aachen/M -aardvark/SM -Aaren/M -Aarhus/M -Aarika/M -Aaron/M -AB -aback -abacus/SM -abaft -Abagael/M -Abagail/M -abalone/SM -abandoner/M -abandon/LGDRS -abandonment/SM -abase/LGDSR -abasement/S -abaser/M -abashed/UY -abashment/MS -abash/SDLG -abate/DSRLG -abated/U -abatement/MS -abater/M -abattoir/SM -Abba/M -Abbe/M -abb/S -abbess/SM -Abbey/M -abbey/MS -Abbie/M -Abbi/M -Abbot/M -abbot/MS -Abbott/M -abbr -abbrev -abbreviated/UA -abbreviates/A -abbreviate/XDSNG -abbreviating/A -abbreviation/M -Abbye/M -Abby/M -ABC/M -Abdel/M -abdicate/NGDSX -abdication/M -abdomen/SM -abdominal/YS -abduct/DGS -abduction/SM -abductor/SM -Abdul/M -ab/DY -abeam -Abelard/M -Abel/M -Abelson/M -Abe/M -Aberdeen/M -Abernathy/M -aberrant/YS -aberrational -aberration/SM -abet/S 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-beneficial/PY -beneficiary/MS -benefiter/M -benefit/SRDMZG -Benelux/M -Benet/M -Benetta/M -Benetton/M -benevolence/SM -benevolentness/M -benevolent/YP -Bengali/M -Bengal/SM -Benghazi/M -Bengt/M -Beniamino/M -benightedness/M -benighted/YP -benignant -benignity/MS -benign/Y -Beninese -Benin/M -Benita/M -Benito/M -Benjamen/M -Benjamin/M -Benjie/M -Benji/M -Benjy/M -Ben/M -Bennett/M -Bennie/M -Benni/M -Bennington/M -Benn/M -Benny/M -Benoite/M -Benoit/M -Benson/M -Bentham/M -Bentlee/M -Bentley/MS -Bent/M -Benton/M -bents -bent/U -bentwood/SM -benumb/SGD -Benyamin/M -Benzedrine/M -benzene/MS -benzine/SM -Benz/M -Beograd's -Beowulf/M -bequeath/GSD -bequeaths -bequest/MS -berate/GSD -Berber/MS -bereave/GLSD -bereavement/MS -bereft -Berenice/M -Beret/M -beret/SM -Bergen/M -Bergerac/M -Berger/M -Berget/M -Berglund/M -Bergman/M -Berg/NRM -berg/NRSM -Bergson/M -Bergsten/M -Bergstrom/M -beribbon/D -beriberi/SM -Beringer/M -Bering/RM -Berkeley/M -berkelium/SM -Berke/M -Berkie/M -Berkley/M -Berkly/M 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-Beverley/M -Beverlie/M -Beverly/M -Bevin/M -Bevon/M -Bev's -Bevvy/M -bevy/SM -bewail/GDS -beware/GSD -bewhisker/D -bewigged -bewildered/PY -bewildering/Y -bewilder/LDSG -bewilderment/SM -bewitching/Y -bewitch/LGDS -bewitchment/SM -bey/MS -beyond/S -bezel/MS -bf -B/GT -Bhopal/M -Bhutanese -Bhutan/M -Bhutto/M -Bialystok/M -Bianca/M -Bianco/M -Bianka/M -biannual/Y -bias/DSMPG -biased/U -biathlon/MS -biaxial/Y -bibbed -Bibbie/M -bibbing -Bibbye/M -Bibby/M -Bibi/M -bible/MS -Bible/MS -biblical/Y -biblicists -bibliographer/MS -bibliographical/Y -bibliographic/S -bibliography/MS -bibliophile/MS -Bib/M -bib/MS -bibulous -bicameral -bicameralism/MS -bicarb/MS -bicarbonate/MS -bicentenary/S -bicentennial/S -bicep/S -biceps/M -bichromate/DM -bickerer/M -bickering/M -bicker/SRDZG -biconcave -biconnected -biconvex -bicuspid/S -bicycler/M -bicycle/RSDMZG -bicyclist/SM -biddable -bidden/U -bidder/MS -Biddie/M -bidding/MS -Biddle/M -Biddy/M -biddy/SM -bider/M -bide/S -bidet/SM -Bidget/M -bid/GMRS 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-bimbo/MS -bimetallic/S -bimetallism/MS -Bimini/M -bimodal -bimolecular/Y -bimonthly/S -binary/S -binaural/Y -binder/M -bindery/MS -binding/MPY -bindingness/M -bind/JDRGZS -bindle/M -binds/AU -bindweed/MS -binge/MS -bing/GNDM -Bingham/M -Binghamton/M -Bing/M -bingo/MS -Bini/M -Bink/M -Binky/M -binnacle/MS -binned -Binnie/M -Binni/M -binning -Binny/M -binocular/SY -binodal -binomial/SYM -bin/SM -binuclear -biochemical/SY -biochemist/MS -biochemistry/MS -biodegradability/S -biodegradable -biodiversity/S -bioengineering/M -bioethics -biofeedback/SM -biographer/M -biographic -biographical/Y -biograph/RZ -biography/MS -biog/S -Bioko/M -biol -biological/SY -biologic/S -biologist/SM -biology/MS -biomass/SM -biomedical -biomedicine/M -biometric/S -biometrics/M -biometry/M -biomolecule/S -biomorph -bionically -bionic/S -bionics/M -biophysical/Y -biophysicist/SM -biophysic/S -biophysics/M -biopic/S -biopsy/SDGM -biorhythm/S -BIOS -bioscience/S -biosphere/MS -biostatistic/S -biosynthesized -biotechnological -biotechnologist -biotechnology/SM -biotic -biotin/SM -bipartisan -bipartisanship/MS -bipartite/YN -bipartition/M -bipedal -biped/MS -biplane/MS -bipolar -bipolarity/MS -biracial -Birch/M -birch/MRSDNG -birdbath/M -birdbaths -birdbrain/SDM -birdcage/SM -birder/M -birdhouse/MS -birdieing -Birdie/M -birdie/MSD -birdlike -birdlime/MGDS -Bird/M -birdseed/MS -Birdseye/M -bird/SMDRGZ -birdsong -birdtables -birdwatch/GZR -birefringence/M -birefringent -biretta/SM -Birgit/M -Birgitta/M -Birkenstock/M -Birk/M -Birmingham/M -Biro/M -Biron/M -birthday/SM -birthmark/MS -birth/MDG -birthplace/SM -birthrate/MS -birthright/MS -birth's/A -births/A -birthstone/SM -bis -Biscay/M -Biscayne/M -biscuit/MS -bisect/DSG -bisection/MS -bisector/MS -biserial -bisexuality/MS -bisexual/YMS -Bishkek -bishop/DGSM -Bishop/M -bishopric/SM -Bismarck/M -Bismark/M -bismuth/M -bismuths -bison/M -bisque/SM -Bissau/M -bistable -bistate -bistro/SM -bisyllabic -bitblt/S -bitchily -bitchiness/MS -bitch/MSDG -bitchy/PTR -biter/M -bite/S -biting/Y -bitmap/SM -bit/MRJSZG -BITNET/M -bit's/C -bits/C -bitser/M -bitted -bitten -bitterness/SM -bittern/SM -bitternut/M -bitter/PSRDYTG -bitterroot/M -bittersweet/YMSP -bitting -bitty/PRT -bitumen/MS -bituminous -bitwise -bivalent/S -bivalve/MSD -bivariate -bivouacked -bivouacking -bivouac/MS -biweekly/S -biyearly -bizarreness/M -bizarre/YSP -Bizet/M -biz/M -bizzes -Bjorn/M -bk -b/KGD -Bk/M -blabbed -blabber/GMDS -blabbermouth/M -blabbermouths -blabbing -blab/S -blackamoor/SM -blackball/SDMG -blackberry/GMS -blackbirder/M -blackbird/SGDRM -blackboard/SM -blackbody/S -Blackburn/M -blackcurrant/M -blackener/M -blacken/GDR -Blackfeet -Blackfoot/M -blackguard/MDSG -blackhead/SM -blacking/M -blackish -blackjack/SGMD -blackleg/M -blacklist/DRMSG -blackmail/DRMGZS -blackmailer/M -Blackman/M -Blackmer/M -blackness/MS -blackout/SM -Blackpool/M -Black's -black/SJTXPYRDNG -blacksmith/MG -blacksmiths -blacksnake/MS -blackspot -Blackstone/M -blackthorn/MS -blacktop/MS -blacktopped -blacktopping -Blackwell/MS -bladder/MS -bladdernut/M -bladderwort/M -blade/DSGM -blah/MDG -blahs -Blaine/M -Blaire/M -Blair/M -Blakelee/M -Blakeley/M -Blake/M -Blakey/M -blame/DSRBGMZ -blamelessness/SM -blameless/YP -blamer/M -blameworthiness/SM -blameworthy/P -Blanca/M -Blancha/M -Blanchard/M -blanch/DRSG -Blanche/M -blancher/M -Blanch/M -blanc/M -blancmange/SM -blandishment/MS -blandish/SDGL -blandness/MS -bland/PYRT -Blane/M -Blankenship/M -blanketing/M -blanket/SDRMZG -blankness/MS -blank/SPGTYRD -Blanton/M -Blantyre/M -blare/DSG -blarney/DMGS -blas -blasphemer/M -blaspheme/RSDZG -blasphemousness/M -blasphemous/PY -blasphemy/SM -blaster/M -blasting/M -blastoff/SM -blast/SMRDGZ -blatancy/SM -blatant/YP -blather/DRGS -blatting -Blatz/M -Blavatsky/M -Blayne/M -blaze/DSRGMZ -blazer/M -blazing/Y -blazoner/M -blazon/SGDR -bl/D -bldg -bleach/DRSZG -bleached/U -bleacher/M -bleakness/MS -bleak/TPYRS -blear/GDS -blearily -bleariness/SM -bleary/PRT -bleater/M 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-Blondie/M -blondish -blondness/MS -blond/SPMRT -Blondy/M -bloodbath -bloodbaths -bloodcurdling -bloodhound/SM -bloodied/U -bloodiness/MS -bloodlessness/SM -bloodless/PY -bloodletting/MS -bloodline/SM -bloodmobile/MS -bloodroot/M -bloodshed/SM -bloodshot -blood/SMDG -bloodsport/S -bloodstain/MDS -bloodstock/SM -bloodstone/M -bloodstream/SM -bloodsucker/SM -bloodsucking/S -bloodthirstily -bloodthirstiness/MS -bloodthirsty/RTP -bloodworm/M -bloodymindedness -bloody/TPGDRS -bloomer/M -Bloomer/M -Bloomfield/M -Bloomington/M -Bloom/MR -bloom/SMRDGZ -blooper/M -bloop/GSZRD -blossom/DMGS -blossomy -blotch/GMDS -blotchy/RT -blot/MS -blotted -blotter/MS -blotting -blotto -blouse/GMSD -blower/M -blowfish/M -blowfly/MS -blowgun/SM -blow/GZRS -blowing/M -blown/U -blowout/MS -blowpipe/SM -blowtorch/SM -blowup/MS -blowy/RST -blowzy/RT -BLT -blubber/GSDR -blubbery -Blucher/M -bludgeon/GSMD -blueback -Bluebeard/M -bluebell/MS -blueberry/SM -bluebill/M -bluebird/MS -bluebonnet/SM -bluebook/M 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-Bobbi/M -bobbing/M -bobbin/MS -Bobbitt/M -bobble/SDGM -Bobbsey/M -Bobbye/M -Bobby/M -bobby/SM -bobbysoxer's -bobcat/MS -Bobette/M -Bobina/M -Bobine/M -Bobinette/M -Bob/M -bobolink/SM -Bobrow/M -bobsledded -bobsledder/MS -bobsledding/M -bobsled/MS -bobsleigh/M -bobsleighs -bobs/M -bob/SM -bobtail/SGDM -bobwhite/SM -Boca/M -Boccaccio/M -boccie/SM -bock/GDS -bockwurst -bodega/MS -Bodenheim/M -bode/S -Bodhidharma/M -bodhisattva -Bodhisattva/M -bodice/SM -bodied/M -bodiless -bodily -boding/M -bodkin/SM -bod/SGMD -bodybuilder/SM -bodybuilding/S -body/DSMG -bodyguard/MS -bodying/M -bodysuit/S -bodyweight -bodywork/SM -Boeing/M -Boeotia/M -Boeotian -Boer/M -Bogartian/M -Bogart/M -Bogey/M -bogeyman/M -bogeymen -bogey/SGMD -bogged -bogging -boggle/SDG -boggling/Y -boggy/RT -bogie's -bog/MS -Bogot/M -bogus -bogyman -bogymen -bogy's -Boheme/M -bohemianism/S -bohemian/S -Bohemian/SM -Bohemia/SM -Bohr/M -Boigie/M -boiled/AU -boiler/M -boilermaker/MS -boilerplate/SM -boil/JSGZDR -boils/A -Boise/M -Bois/M -boisterousness/MS -boisterous/YP -bola/SM -boldface/SDMG -boldness/MS -bold/YRPST -bole/MS -bolero/MS -Boleyn/M -bolivares -Bolivar/M -bolivar/MS -Bolivia/M -Bolivian/S -bollard/SM -bollix/GSD -boll/MDSG -Bologna/M -bologna/MS -bolometer/MS -bolo/MS -boloney's -Bolshevik/MS -Bolshevism/MS -Bolshevistic/M -Bolshevist/MS -Bolshoi/M -bolsterer/M -bolster/SRDG -bolted/U -bolter/M -bolt/MDRGS -Bolton/M -bolts/U -Boltzmann/M -bolus/SM -bombardier/MS -bombard/LDSG -bombardment/SM -bombastic -bombastically -bombast/RMS -Bombay/M -bomber/M -bombproof -bomb/SGZDRJ -bombshell/SM -Bo/MRZ -bona -bonanza/MS -Bonaparte/M -Bonaventure/M -bonbon/SM -bondage/SM -bonder/M -bondholder/SM -Bondie/M -bond/JMDRSGZ -Bond/M -bondman/M -bondmen -Bondon/M -bonds/A -bondsman/M -bondsmen -bondwoman/M -bondwomen -Bondy/M -boned/U -bonehead/SDM -boneless -Bone/M -bone/MZDRSG -boner/M -bonfire/MS -bong/GDMS -bongo/MS -Bonham/M -bonhomie/MS -Boniface/M -boniness/MS -Bonita/M -bonito/MS -bonjour -bonkers -Bonnee/M -Bonner/M -bonneted/U -bonnet/SGMD -Bonneville/M -Bonnibelle/M -bonnie -Bonnie/M -Bonni/M -Bonn/RM -Bonny/M -bonny/RT -bonsai/SM -Bontempo/M -bonus/SM -bony/RTP -bonzes -boob/DMSG -booby/SM -boodle/GMSD -boogeyman's -boogieing -boogie/SD -boo/GSDH -boohoo/GDS -bookbinder/M -bookbindery/SM -bookbinding/M -bookbind/JRGZ -bookcase/MS -booked/U -bookend/SGD -Booker/M -book/GZDRMJSB -bookie/SM -booking/M -bookishness/M -bookish/PY -bookkeeper/M -bookkeep/GZJR -bookkeeping/M -booklet/MS -bookmaker/MS -bookmaking/MS -bookmark/MDGS -bookmobile/MS -bookplate/SM -bookseller/SM -bookshelf/M -bookshelves -bookshop/MS -bookstall/MS -bookstore/SM -bookwork/M -bookworm/MS -Boolean -boolean/S -Boole/M -boom/DRGJS -boomerang/MDSG -boomer/M -boomtown/S -boondocks -boondoggle/DRSGZ -boondoggler/M -Boone/M -Boonie/M -boonies -boon/MS -Boony/M -boorishness/SM -boorish/PY -boor/MS -boosterism -booster/M -boost/SGZMRD -boot/AGDS -bootblack/MS -bootee/MS -Boote/M -Botes -Boothe/M -booth/M -Booth/M -booths -bootie's -bootlaces -bootlegged/M -bootlegger/SM -bootlegging/M -bootleg/S -Bootle/M -bootless -Boot/M -bootprints -boot's -bootstrapped -bootstrapping -bootstrap/SM -booty/SM -booze/DSRGMZ -boozer/M -boozy/TR -bopped -bopping -bop/S -borate/MSD -borax/MS -Bordeaux/M -bordello/MS -Borden/M -borderer/M -border/JRDMGS -borderland/SM -borderline/MS -Bordie/M -Bord/MN -Bordon/M -Bordy/M -Borealis/M -Boreas/M -boredom/MS -boreholes -borer/M -bore/ZGJDRS -Borges -Borgia/M -Borg/M -boric -boring/YMP -Boris -Bork/M -born/AIU -Borneo/M -borne/U -Born/M -Borodin/M -boron/SM -borosilicate/M -borough/M -boroughs -Borroughs/M -borrower/M -borrowing/M -borrow/JZRDGBS -borscht/SM -borstal/MS -Boru/M -borzoi/MS -Bosch/M -Bose/M -bosh/MS -Bosnia/M -Bosnian/S -bosom's -bosom/SGUD -bosomy/RT -boson/SM -Bosporus/M -boss/DSRMG -bossily -bossiness/MS -bossism/MS -bossy/PTSR -Bostitch/M -Bostonian/SM -Boston/MS -bosun's -Boswell/MS -botanical/SY -botanic/S -botanist/SM -botany/SM -botcher/M -botch/SRDGZ -botfly/M -bother/DG -bothersome -bothy/M -both/ZR -bot/S -Botswana/M -Botticelli/M -bottle/GMZSRD -bottleneck/GSDM -bottler/M -bottomlessness/M -bottomless/YP -bottommost -bottom/SMRDG -botulin/M -botulinus/M -botulism/SM -Boucher/M -boudoir/MS -bouffant/S -bougainvillea/SM -bough/MD -boughs -bought/N -bouillabaisse/MS -bouillon/MS -boulder/GMDS -Boulder/M -boulevard/MS -bouncer/M -bounce/SRDGZ -bouncily -bouncing/Y -bouncy/TRP -boundary/MS -bound/AUDI -boundedness/MU -bounded/UP -bounden -bounder/AM -bounders -bounding -boundlessness/SM -boundless/YP -bounds/IA -bounteousness/MS -bounteous/PY -bountifulness/SM -bountiful/PY -bounty/SDM -bouquet/SM -Bourbaki/M -bourbon/SM -Bourbon/SM -bourgeoisie/SM -bourgeois/M -Bourke/M -Bourne/M -Bournemouth/M -boutique/MS -bout/MS -boutonnire/MS -Bouvier -Bovary/M -bovine/YS -Bowditch/M -bowdlerization/MS -bowdlerize/GRSD -bowed/U -bowel/GMDS -Bowell/M -Bowen/M -bower/DMG -Bowers -Bowery/M -Bowes -bowie -Bowie/M -bowing/M -bowlder's -bowlegged -bowleg/SM -bowler/M -bowlful/S -bowl/GZSMDR -bowline/MS -bowling/M -bowman/M -Bowman/M -bowmen -bowser/M -bowsprit/SM -bows/R -bowstring/GSMD -bow/SZGNDR -bowwow/DMGS -boxcar/SM -box/DRSJZGM -boxer/M -boxful/M -boxing/M -boxlike -boxtops -boxwood/SM -boxy/TPR -Boyce/M -Boycey/M -Boycie/M -boycotter/M -boycott/RDGS -Boyd/M -Boyer/M -boyfriend/MS -boyhood/SM -boyishness/MS -boyish/PY -Boyle/M -Boy/MR -boy/MRS -boyscout -boysenberry/SM -bozo/SM -bpi -bps -BR -brace/DSRJGM -braced/U -bracelet/MS -bracer/M -brachia -brachium/M -bracken/SM -bracketed/U -bracketing/M -bracket/SGMD -brackishness/SM -brackish/P -bract/SM -Bradan/M -bradawl/M -Bradbury/M -Bradburys -bradded -bradding -Braddock/M -Brade/M -Braden/M -Bradford/M -Bradley/M -Bradly/M -Brad/MYN -Bradney/M -Bradshaw/M -brad/SM -Bradstreet/M -Brady/M -brae/SM -braggadocio/SM -braggart/SM -bragged -bragger/MS -braggest -bragging -Bragg/M -brag/S -Brahe/M -Brahma/MS -Brahmanism/MS -Brahman/SM -Brahmaputra/M -Brahmin's -Brahms -braider/M -braiding/M -braid/RDSJG -braille/DSG -Braille/GDSM -Brainard/SM -braincell/S -brainchild/M -brainchildren -brain/GSDM -braininess/MS -brainlessness/M -brainless/YP -Brain/M -brainpower/M -brainstorm/DRMGJS -brainstorming/M -brainteaser/S -brainteasing -brainwasher/M -brainwashing/M -brainwash/JGRSD -brainwave/S -brainy/RPT -braise/SDG -brake/DSGM -brakeman/M -brakemen/M -bramble/DSGM -brambling/M -brambly/RT -Bram/M -Brampton/M -bra/MS -Brana/M -branched/U -branching/M -branchlike -Branch/M -branch/MDSJG -Branchville/M -Brandais/M -Brandea/M -branded/U -Brandeis/M -Brandel/M -Brande/M -Brandenburg/M -Branden/M -brander/GDM -Brander/M -Brandice/M -Brandie/M -Brandi/M -Brandise/M -brandish/GSD -Brand/MRN -Brando/M -Brandon/M -brand/SMRDGZ -Brandt/M -Brandtr/M -brandy/GDSM -Brandy/M -Brandyn/M -brandywine -Braniff/M -Bran/M -branned -branning -Brannon/M -bran/SM -Brantley/M -Brant/M -Braque/M -brashness/MS -brash/PYSRT -Brasilia -brasserie/SM -brass/GSDM -brassiere/MS -brassily -brassiness/SM -brassy/RSPT -Bratislava/M -brat/SM -Brattain/M -bratty/RT -bratwurst/MS -Braun/M -bravadoes -bravado/M -brave/DSRGYTP -braveness/MS -bravery/MS -bravest/M -bravo/SDG -bravura/SM -brawler/M -brawl/MRDSGZ -brawniness/SM -brawn/MS -brawny/TRP -brayer/M -Bray/M -bray/SDRG -braze/GZDSR -brazenness/MS -brazen/PYDSG -brazer/M -brazier/SM -Brazilian/MS -Brazil/M -Brazos/M -Brazzaville/M -breacher/M -breach/MDRSGZ -breadbasket/SM -breadboard/SMDG -breadbox/S -breadcrumb/S -breadfruit/MS -breadline/MS -bread/SMDHG -breadth/M -breadths -breadwinner/MS -breakables -breakable/U -breakage/MS -breakaway/MS -breakdown/MS -breaker/M -breakfaster/M -breakfast/RDMGZS -breakfront/S -breaking/M -breakneck -breakout/MS -breakpoint/SMDG -break/SZRBG -breakthroughs -breakthrough/SM -breakup/SM -breakwater/SM -bream/SDG -Breanne/M -Brear/M -breastbone/MS -breastfed -breastfeed/G -breasting/M -breast/MDSG -breastplate/SM -breaststroke/SM -breastwork/MS -breathable/U -breathalyser/S -Breathalyzer/SM -breathe -breather/M -breathing/M -breathlessness/SM -breathless/PY -breaths -breathtaking/Y -breathy/TR -breath/ZBJMDRSG -Brecht/M -Breckenridge/M -bred/DG -bredes -breeching/M -breech/MDSG -breeder/I -breeder's -breeding/IM -breeds/I -breed/SZJRG -Bree/M -Breena/M -breeze/GMSD -breezeway/SM -breezily -breeziness/SM -breezy/RPT -Bremen/M -bremsstrahlung/M -Brena/M -Brenda/M -Brendan/M -Brenden/M -Brendin/M -Brendis/M -Brendon/M -Bren/M -Brenna/M -Brennan/M -Brennen/M -Brenner/M -Brenn/RNM -Brent/M -Brenton/M -Bresenham/M -Brest/M -brethren -Bret/M -Breton -Brett/M -breve/SM -brevet/MS -brevetted -brevetting -breviary/SM -brevity/MS -brew/DRGZS -brewer/M -Brewer/M -brewery/MS -brewing/M -brewpub/S -Brew/RM -Brewster/M -Brezhnev/M -Bria/M -Briana/M -Brian/M -Brianna/M -Brianne/M -Briano/M -Briant/M -briar's -bribe/GZDSR -briber/M -bribery/MS -Brice/M -brickbat/SM -brick/GRDSM -bricklayer/MS -bricklaying/SM -brickmason/S -brickwork/SM -brickyard/M -bridal/S -Bridalveil/M 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-Brinn/M -Briny/M -briny/PTSR -brioche/SM -Brion/M -briquet's -briquette/MGSD -Brisbane/M -brisket/SM -briskness/MS -brisk/YRDPGTS -bristle/DSGM -bristly/TR -Bristol/M -bristol/S -Britain/M -Brita/M -Britannia/M -Britannic -Britannica/M -britches -Briticism/MS -Britisher/M -Britishly/M -British/RYZ -Brit/MS -Britney/M -Britni/M -Briton/MS -Britta/M -Brittaney/M -Brittani/M -Brittan/M -Brittany/MS -Britte/M -Britten/M -Britteny/M -brittleness/MS -brittle/YTPDRSG -Britt/MN -Brittne/M -Brittney/M -Brittni/M -Brnaba/M -Brnaby/M -Brno/M -broach/DRSG -broacher/M -broadband -broadcaster/M -broadcast/RSGZJ -broadcasts/A -broadcloth/M -broadcloths -broaden/JGRDZ -broadleaved -broadloom/SM -broadminded/P -broadness/S -broadsheet/MS -broadside/SDGM -broadsword/MS -broad/TXSYRNP -Broadway/SM -Brobdingnagian -Brobdingnag/M -brocade/DSGM -broccoli/MS -brochette/SM -brochure/SM -Brockie/M -Brock/M -Brocky/M -Broddie/M -Broddy/M -Broderick/M -Broderic/M -Brodie/M -Brod/M -Brody/M -brogan/MS -Broglie/M -brogue/MS -broiler/M -broil/RDSGZ -brokenhearted/Y -brokenness/MS -broken/YP -brokerage/MS -broker/DMG -broke/RGZ -Brok/M -bromide/MS -bromidic -bromine/MS -bronchial -bronchi/M -bronchiolar -bronchiole/MS -bronchiolitis -bronchitic/S -bronchitis/MS -broncho's -bronchus/M -broncobuster/SM -bronco/SM -bronc/S -Bron/M -Bronnie/M -Bronny/M -Bronson/M -Bronte -brontosaur/SM -brontosaurus/SM -Bronx/M -bronzed/M -bronze/SRDGM -bronzing/M -brooch/MS -brooder/M -broodiness/M -brooding/Y -broodmare/SM -brood/SMRDGZ -broody/PTR -Brookdale/M -Brooke/M -Brookfield/M -Brookhaven/M -brooklet/MS -Brooklyn/M -Brookmont/M -brook/SGDM -brookside -Brook/SM -broom/SMDG -broomstick/MS -Bros -Brose/M -bro/SH -bros/S -brothel/MS -brother/DYMG -brotherhood/SM -brotherliness/MS -brotherly/P -broths -broth/ZMR -brougham/MS -brought -brouhaha/MS -browbeat/NSG -brow/MS -Brownell/M -Browne/M -Brownian/M -Brownie/MS -brownie/MTRS -browning/M -Browning/M -brownish -Brown/MG -brownness/MS -brownout/MS -brownstone/MS 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-clearness/MS -clears -clear/UTRD -Clearwater/M -clearway/M -cleat/MDSG -cleavage/MS -cleaver/M -cleave/RSDGZ -Cleavland/M -clef/SM -cleft/MDGS -clematis/MS -clemence -Clemenceau/M -Clemence/M -clemency/ISM -Clemente/M -Clementia/M -Clementina/M -Clementine/M -Clementius/M -clement/IY -Clement/MS -clements -Clemmie/M -Clemmy/M -Clemons -Clemson/M -Clem/XM -clenches -clenching -clench/UD -Cleo/M -Cleon/M -Cleopatra/M -Clerc/M -clerestory/MS -clergyman/M -clergymen -clergy/MS -clergywoman -clergywomen -clericalism/SM -clerical/YS -cleric/SM -Clerissa/M -clerk/SGYDM -clerkship/MS -Cletis -Cletus/M -Cleveland/M -Cleve/M -cleverness/SM -clever/RYPT -Clevey/M -Clevie/M -clevis/SM -clew/DMGS -cl/GJ -Cliburn/M -clichd -clich/SM -clicker/M -click/GZSRDM -clientle/SM -client/SM -cliffhanger/MS -cliffhanging -Cliff/M -Clifford/M -cliff/SM -Clifton/M -climacteric/SM -climactic -climate/MS -climatic -climatically -climatological/Y -climatologist/SM -climatology/MS -climax/MDSG -climbable/U -climb/BGZSJRD -climbdown -climbed/U -climber/M -clime/SM -Clim/M -clinch/DRSZG -clincher/M -clinching/Y -Cline/M -clinger/MS -clinging -cling/U -clingy/TR -clinical/Y -clinician/MS -clinic/MS -clinker/GMD -clink/RDGSZ -clinometer/MIS -Clint/M -Clinton/M -Clio/M -cliometrician/S -cliometric/S -clipboard/SM -clipped/U -clipper/MS -clipping/SM -clip/SM -clique/SDGM -cliquey -cliquier -cliquiest -cliquishness/SM -cliquish/YP -clitoral -clitorides -clitoris/MS -Clive/M -cloacae -cloaca/M -cloakroom/MS -cloak's -cloak/USDG -clobber/DGS -cloche/MS -clocker/M -clockmaker/M -clock/SGZRDMJ -clockwatcher -clockwise -clockwork/MS -clodded -clodding -cloddishness/M -cloddish/P -clodhopper/SM -clod/MS -Cloe/M -clogged/U -clogging/U -clog's -clog/US -cloisonn -cloisonnes -cloister/MDGS -cloistral -Clo/M -clomp/MDSG -clonal -clone/DSRGMZ -clonk/SGD -clopped -clopping -clop/S -Cloris/M -closed/U -close/EDSRG -closefisted -closely -closemouthed -closeness/MS -closeout/MS -closer/EM -closers -closest 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-Com/M -comma/MS -commandant/MS -commandeer/SDG -commander/M -commanding/Y -commandment/SM -commando/SM -command/SZRDMGL -commemorate/SDVNGX -commemoration/M -commemorative/YS -commemorator/S -commence/ALDSG -commencement/AMS -commencer/M -commendably -commendation/ASM -commendatory/A -commender/AM -commend/GSADRB -commensurable/I -commensurate/IY -commensurates -commensuration/SM -commentary/MS -commentate/GSD -commentator/SM -commenter/M -comment's -comment/SUGD -commerce/MGSD -commercialism/MS -commercialization/SM -commercialize/GSD -commercial/PYS -Commie -commie/SM -commingle/GSD -commiserate/VGNXSD -commiseration/M -commissariat/MS -commissar/MS -commissary/MS -commission/ASCGD -commissioner/SM -commission's/A -commitment/SM -commit/SA -committable -committal/MA -committals -committed/UA -committeeman/M -committeemen -committee/MS -committeewoman/M -committeewomen -committing/A -commode/MS -commodes/IE -commodiousness/MI -commodious/YIP -commodity/MS -commodore/SM 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-foretell/RGS -forethought/MS -foretold -forevermore -forever/PS -forewarner/M -forewarn/GSJRD -forewent -forewoman/M -forewomen -foreword/SM -forfeiter/M -forfeiture/MS -forfeit/ZGDRMS -forfend/GSD -forgather/GSD -forgave -forged/A -forge/JVGMZSRD -forger/M -forgery/MS -forges/A -forgetfulness/SM -forgetful/PY -forget/SV -forgettable/U -forgettably/U -forgetting -forging/M -forgivable/U -forgivably/U -forgiven -forgiveness/SM -forgiver/M -forgive/SRPBZG -forgivingly -forgivingness/M -forgiving/UP -forgoer/M -forgoes -forgone -forgo/RSGZ -forgot -forgotten/U -for/HT -forkful/S -fork/GSRDM -forklift/DMSG -forlornness/M -forlorn/PTRY -formability/AM -formaldehyde/SM -formalin/M -formalism/SM -formalistic -formalist/SM -formality/SMI -formal/IY -formalization/SM -formalized/U -formalizer/M -formalizes/I -formalize/ZGSRD -formalness/M -formals -formant/MIS -format/AVS -formate/MXGNSD -formation/AFSCIM -formatively/I -formativeness/IM -formative/SYP -format's -formatted/UA -formatter/A 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-kirk/GDMS -Kirkland/M -Kirk/M -Kirkpatrick/M -Kirkwood/M -Kirov/M -kirsch/S -Kirsteni/M -Kirsten/M -Kirsti/M -Kirstin/M -Kirstyn/M -Kisangani/M -Kishinev/M -kismet/SM -kiss/DSRBJGZ -Kissee/M -kisser/M -Kissiah/M -Kissie/M -Kissinger/M -Kitakyushu/M -kitbag's -kitchener/M -Kitchener/M -kitchenette/SM -kitchen/GDRMS -kitchenware/SM -kiter/M -kite/SM -kith/MDG -kiths -Kit/M -kit/MDRGS -kitsch/MS -kitschy -kitted -kittenishness/M -kittenish/YP -kitten/SGDM -Kittie/M -Kitti/M -kitting -kittiwakes -Kitty/M -kitty/SM -Kiwanis/M -kiwifruit/S -kiwi/SM -Kizzee/M -Kizzie/M -KKK -kl -Klan/M -Klansman/M -Klara/M -Klarika/M -Klarrisa/M -Klaus/M -klaxon/M -Klee/M -Kleenex/SM -Klein/M -Kleinrock/M -Klemens/M -Klement/M -Kleon/M -kleptomaniac/SM -kleptomania/MS -Kliment/M -Kline/M -Klingon/M -Klondike/SDMG -kludger/M -kludge/RSDGMZ -kludgey -klutziness/S -klutz/SM -klutzy/TRP -Klux/M -klystron/MS -km -kn -knacker/M -knack/SGZRDM -knackwurst/MS -Knapp/M -knapsack/MS -Knauer/M -knavery/MS -knave/SM -knavish/Y -kneader/M -knead/GZRDS -kneecap/MS -kneecapped -kneecapping -knee/DSM -kneeing -kneeler/M -kneel/GRS -kneepad/SM -knell/SMDG -knelt -Knesset/M -knew -Kngwarreye/M -Knickerbocker/MS -knickerbocker/S -knickknack/SM -knick/ZR -Knievel/M -knife/DSGM -knighthood/MS -knightliness/MS -knightly/P -Knight/M -knight/MDYSG -knish/MS -knit/AU -knits -knitted -knitter/MS -knitting/SM -knitwear/M -knives/M -knobbly -knobby/RT -Knobeloch/M -knob/MS -knockabout/M -knockdown/S -knocker/M -knock/GZSJRD -knockoff/S -knockout/MS -knockwurst's -knoll/MDSG -Knopf/M -Knossos/M -knothole/SM -knot/MS -knotted -knottiness/M -knotting/M -knotty/TPR -knowable/U -knower/M -know/GRBSJ -knowhow -knowingly/U -knowing/RYT -knowings/U -knowledgeableness/M -knowledgeable/P -knowledgeably -knowledge/SM -Knowles -known/SU -Knox/M -Knoxville/M -knuckleball/R -knuckle/DSMG -knuckleduster -knucklehead/MS -Knudsen/M -Knudson/M -knurl/DSG -Knuth/M -Knutsen/M -Knutson/M -KO -koala/SM -Kobayashi/M -Kobe/M -Kochab/M -Koch/M -Kodachrome/M -Kodak/SM -Kodaly/M -Kodiak/M -Koenig/M -Koenigsberg/M -Koenraad/M -Koestler/M -Kohinoor/M -Kohler/M -Kohl/MR -kohlrabies -kohlrabi/M -kola/SM -Kolyma/M -Kommunizma/M -Kong/M -Kongo/M -Konrad/M -Konstance/M -Konstantine/M -Konstantin/M -Konstanze/M -kookaburra/SM -kook/GDMS -kookiness/S -kooky/PRT -Koo/M -Koontz/M -kopeck/MS -Koppers/M -Koralle/M -Koral/M -Kora/M -Koranic -Koran/SM -Kordula/M -Korea/M -Korean/S -Korella/M -Kore/M -Koren/M -Koressa/M -Korey/M -Korie/M -Kori/M -Kornberg/M -Korney/M -Korrie/M -Korry/M -Kort/M -Kory/M -Korzybski/M -Kosciusko/M -kosher/DGS -Kossuth/M -Kosygin/M -Kovacs/M -Kowalewski/M -Kowalski/M -Kowloon/M -kowtow/SGD -KP -kph -kraal/SMDG -Kraemer/M -kraft/M -Kraft/M -Krakatau's -Krakatoa/M -Krakow/M -Kramer/M -Krasnodar/M -Krasnoyarsk/M -Krause/M -kraut/S -Krebs/M -Kremlin/M -Kremlinologist/MS -Kremlinology/MS -Kresge/M -Krieger/M -kriegspiel/M -krill/MS -Kringle/M -Krisha/M -Krishnah/M -Krishna/M -Kris/M -Krispin/M -Krissie/M -Krissy/M -Kristal/M -Krista/M -Kristan/M -Kristel/M -Kriste/M -Kristen/M -Kristian/M -Kristie/M -Kristien/M -Kristi/MN -Kristina/M -Kristine/M -Kristin/M -Kristofer/M -Kristoffer/M -Kristofor/M -Kristoforo/M -Kristo/MS -Kristopher/M -Kristy/M -Kristyn/M -Kr/M -Kroc/M -Kroger/M -krna/M -Kronecker/M -krone/RM -kronor -krnur -Kropotkin/M -Krueger/M -Kruger/M -Krugerrand/S -Krupp/M -Kruse/M -krypton/SM -Krystalle/M -Krystal/M -Krysta/M -Krystle/M -Krystyna/M -ks -K's -KS -k's/IE -kt -Kublai/M -Kubrick/M -kuchen/MS -kudos/M -kudzu/SM -Kuenning/M -Kuhn/M -Kuibyshev/M -Ku/M -Kumar/M -kumquat/SM -Kunming/M -Kuomintang/M -Kurdish/M -Kurdistan/SM -Kurd/SM -Kurosawa/M -Kurtis/M -Kurt/M -kurtosis/M -Kusch/M -Kuwaiti/SM -Kuwait/M -Kuznetsk/M -Kuznets/M -kvetch/DSG -kw -kW -Kwakiutl/M -Kwangchow's -Kwangju/M -Kwanzaa/S -kWh -KY -Kyla/M -kyle/M -Kyle/M -Kylen/M -Kylie/M -Kylila/M -Kylynn/M -Ky/MH -Kym/M -Kynthia/M -Kyoto/M -Kyrgyzstan -Kyrstin/M -Kyushu/M -L -LA -Laban/M -labeled/U -labeler/M -label/GAZRDS -labellings/A -label's -labial/YS -labia/M -labile -labiodental -labium/M -laboratory/MS -laboredness/M -labored/PMY -labored's/U -laborer/M -laboring/MY -laborings/U -laboriousness/MS -laborious/PY -labor/RDMJSZG -laborsaving -Labradorean/S -Labrador/SM -lab/SM -Lab/SM -laburnum/SM -labyrinthine -labyrinth/M -labyrinths -laced/U -Lacee/M -lace/MS -lacerate/NGVXDS -laceration/M -lacer/M -laces/U -lacewing/MS -Lacey/M -Lachesis/M -lachrymal/S -lachrymose -Lacie/M -lacing/M -lackadaisic -lackadaisical/Y -Lackawanna/M -lacker/M -lackey/SMDG -lack/GRDMS -lackluster/S -Lac/M -laconic -laconically -lacquerer/M -lacquer/ZGDRMS -lacrosse/MS -lac/SGMDR -lactate/MNGSDX -lactational/Y -lactation/M -lacteal -lactic -lactose/MS -lacunae -lacuna/M -Lacy/M -lacy/RT -ladder/GDMS -laddie/MS -laded/U -ladened -ladening -laden/U -lade/S -lading/M -ladle/SDGM -Ladoga/M -Ladonna/M -lad/XGSJMND -ladybird/SM -ladybug/MS -ladyfinger/SM -ladylike/U -ladylove/MS -Ladyship/MS -ladyship/SM -lady/SM -Lady/SM -Laetitia/M -laetrile/S -Lafayette/M -Lafitte/M -lager/DMG -laggard/MYSP -laggardness/M -lagged -lagging/MS -lagniappe/SM -lagoon/MS -Lagos/M -Lagrange/M -Lagrangian/M -Laguerre/M -Laguna/M -lag/ZSR -Lahore/M -laid/AI -Laidlaw/M -lain -Laina/M -Lainey/M -Laird/M -laird/MS -lair/GDMS -laissez -laity/SM -Laius/M -lake/DSRMG -Lakehurst/M -Lakeisha/M -laker/M -lakeside -Lakewood/M -Lakisha/M -Lakshmi/M -lallygagged -lallygagging -lallygag/S -Lalo/M -La/M -Lamaism/SM -Lamarck/M -Lamar/M -lamasery/MS -lama/SM -Lamaze -lambada/S -lambaste/SDG -lambda/SM -lambency/MS -lambent/Y -Lambert/M -lambkin/MS -Lamb/M -Lamborghini/M -lambskin/MS -lamb/SRDMG -lambswool -lamebrain/SM -lamed/M -lameness/MS -lamentableness/M -lamentable/P -lamentably -lamentation/SM -lament/DGSB -lamented/U -lame/SPY -la/MHLG -laminae -lamina/M -laminar -laminate/XNGSD -lamination/M -lam/MDRSTG -lammed -lammer -lamming -Lammond/M -Lamond/M -Lamont/M -L'Amour -lampblack/SM -lamplighter/M -lamplight/ZRMS -lampooner/M -lampoon/RDMGS -Lamport/M -lamppost/SM -lamprey/MS -lamp/SGMRD -lampshade/MS -LAN -Lanae/M -Lanai/M -lanai/SM -Lana/M -Lancashire/M -Lancaster/M -Lancelot/M -Lance/M -lancer/M -lance/SRDGMZ -lancet/MS -landau/MS -lander/I -landfall/SM -landfill/DSG -landforms -landholder/M -landhold/JGZR -landing/M -Landis/M -landlady/MS -landless -landlines -landlocked -landlord/MS -landlubber/SM -Land/M -landmark/GSMD -landmass/MS -Landon/M -landowner/MS -landownership/M -landowning/SM -Landry/M -Landsat -landscape/GMZSRD -landscaper/M -lands/I -landslide/MS -landslid/G -landslip -landsman/M -landsmen -land/SMRDJGZ -Landsteiner/M -landward/S -Landwehr/M -Lane/M -lane/SM -Lanette/M -Laney/M -Langeland/M -Lange/M -Langerhans/M -Langford/M -Langland/M -Langley/M -Lang/M -Langmuir/M -Langsdon/M -Langston/M -language/MS -languidness/MS -languid/PY -languisher/M -languishing/Y -languish/SRDG -languorous/Y -languor/SM -Lanie/M -Lani/M -Lanita/M -lankiness/SM -lankness/MS -lank/PTYR -lanky/PRT -Lanna/M -Lannie/M -Lanni/M -Lanny/M -lanolin/MS -Lansing/M -lantern/GSDM -lanthanide/M -lanthanum/MS -lanyard/MS -Lanzhou -Laocoon/M -Lao/SM -Laotian/MS -lapboard/MS -lapdog/S -lapel/MS -lapidary/MS -lapin/MS -Laplace/M -Lapland/ZMR -lapped -lappet/MS -lapping -Lapp/SM -lapsed/A -lapse/KSDMG -lapser/MA -lapses/A -lapsing/A -lap/SM -laps/SRDG -laptop/SM -lapwing/MS -Laraine/M -Lara/M -Laramie/M -larboard/MS -larcenist/S -larcenous -larceny/MS -larch/MS -larder/M -lard/MRDSGZ -Lardner/M -lardy/RT -Laredo/M -largehearted -largemouth -largeness/SM -large/SRTYP -largess/SM -largish -largo/S -lariat/MDGS -Lari/M -Larina/M -Larine/M -Larisa/M -Larissa/M -larker/M -lark/GRDMS -Lark/M -larkspur/MS -Larousse/M -Larry/M -Larsen/M -Lars/NM -Larson/M -larvae -larval -larva/M -laryngeal/YS -larynges -laryngitides -laryngitis/M -larynx/M -Laryssa/M -lasagna/S -lasagne's -Lascaux/M -lasciviousness/MS -lascivious/YP -lase -laser/M -lashed/U -lasher/M -lashing/M -lash/JGMSRD -Lassa/M -Lassen/M -Lassie/M -lassie/SM -lassitude/MS -lassoer/M -lasso/GRDMS -las/SRZG -lass/SM -laster/M -lastingness/M -lasting/PY -last/JGSYRD -Laszlo/M -Latasha/M -Latashia/M -latching/M -latchkey/SM -latch's -latch/UGSD -latecomer/SM -lated/A -late/KA -lately -latency/MS -lateness/MS -latent/YS -later/A -lateral/GDYS -lateralization -Lateran/M -latest/S -LaTeX/M -latex/MS -lathe/M -latherer/M -lather/RDMG -lathery -lathing/M -lath/MSRDGZ -Lathrop/M -laths -Latia/M -latices/M -Latina/SM -Latinate -Latino/S -Latin/RMS -latish -Latisha/M -latitude/SM -latitudinal/Y -latitudinarian/S -latitudinary -Lat/M -Latonya/M -Latoya/M -Latrena/M -Latrina/M -latrine/MS -Latrobe/M -lat/SDRT -latter/YM -latte/SR -lattice/SDMG -latticework/MS -latticing/M -Lattimer/M -Latvia/M -Latvian/S -laudably -laudanum/MS -laudatory -Lauderdale/M -lauder/M -Lauder/M -Laud/MR -laud/RDSBG -lauds/M -Laue/M -laughableness/M -laughable/P -laughably -laugh/BRDZGJ -laugher/M -laughing/MY -laughingstock/SM -laughs -laughter/MS -Laughton/M -Launce/M -launch/AGSD -launcher/MS -launching/S -launchpad/S -laundered/U -launderer/M -launderette/MS -launder/SDRZJG -laundress/MS -laundrette/S -laundromat/S -Laundromat/SM -laundryman/M -laundrymen -laundry/MS -laundrywoman/M -laundrywomen -Lauraine/M -Lauralee/M -Laural/M -laura/M -Laura/M -Laurasia/M -laureate/DSNG -laureateship/SM -Lauree/M -Laureen/M -Laurella/M -Laurel/M -laurel/SGMD -Laure/M -Laurena/M -Laurence/M -Laurene/M -Lauren/SM -Laurentian -Laurent/M -Lauretta/M -Laurette/M -Laurianne/M -Laurice/M -Laurie/M -Lauri/M -Lauritz/M -Lauryn/M -Lausanne/M -lavage/MS -lavaliere/MS -Laval/M -lava/SM -lavatory/MS -lave/GDS -Lavena/M -lavender/MDSG -Laverna/M -Laverne/M -Lavern/M -Lavina/M -Lavinia/M -Lavinie/M -lavishness/MS -lavish/SRDYPTG -Lavoisier/M -Lavonne/M -Lawanda/M -lawbreaker/SM -lawbreaking/MS -Lawford/M -lawfulness/SMU -lawful/PUY -lawgiver/MS -lawgiving/M -lawlessness/MS -lawless/PY -Law/M -lawmaker/MS -lawmaking/SM -lawman/M -lawmen -lawnmower/S -lawn/SM -Lawrence/M -Lawrenceville/M -lawrencium/SM -Lawry/M -law/SMDG -Lawson/M -lawsuit/MS -Lawton/M -lawyer/DYMGS -laxativeness/M -laxative/PSYM -laxer/A -laxes/A -laxity/SM -laxness/SM -lax/PTSRY -layabout/MS -Layamon/M -layaway/S -lay/CZGSR -layered/C -layer/GJDM -layering/M -layer's/IC -layette/SM -Layla/M -Lay/M -layman/M -laymen -Layne/M -Layney/M -layoff/MS -layout/SM -layover/SM -laypeople -layperson/S -lays/AI -Layton/M -layup/MS -laywoman/M -laywomen -Lazare/M -Lazar/M -Lazaro/M -Lazarus/M -laze/DSG -lazily -laziness/MS -lazuli/M -lazybones/M -lazy/PTSRDG -lb -LBJ/M -lbs -LC -LCD -LCM -LDC -leachate -Leach/M -leach/SDG -Leadbelly/M -leaded/U -leadenness/M -leaden/PGDY -leaderless -leader/M -leadership/MS -lead/SGZXJRDN -leadsman/M -leadsmen -leafage/MS -leaf/GSDM -leafhopper/M -leafiness/M -leafless -leaflet/SDMG -leafstalk/SM -leafy/PTR -leaguer/M -league/RSDMZG -Leah/M -leakage/SM -leaker/M -Leakey/M -leak/GSRDM -leakiness/MS -leaky/PRT -Lea/M -lea/MS -Leander/M -Leandra/M -leaner/M -leaning/M -Lean/M -Leanna/M -Leanne/M -leanness/MS -Leann/M -Leanora/M -Leanor/M -lean/YRDGTJSP -leaper/M -leapfrogged -leapfrogging -leapfrog/SM -leap/RDGZS -Lear/M -learnedly -learnedness/M -learned/UA -learner/M -learning/M -learns/UA -learn/SZGJRD -Leary/M -lease/ARSDG -leaseback/MS -leaseholder/M -leasehold/SRMZ -leaser/MA -lease's -leash's -leash/UGSD -leasing/M -leas/SRDGZ -least/S -leastwise -leatherette/S -leather/MDSG -leathern -leatherneck/SM -leathery -leaven/DMJGS -leavened/U -leavening/M -Leavenworth/M -leaver/M -leaves/M -leave/SRDJGZ -leaving/M -Lebanese -Lebanon/M -Lebbie/M -lebensraum -Lebesgue/M -Leblanc/M -lecher/DMGS -lecherousness/MS -lecherous/YP -lechery/MS -lecithin/SM -lectern/SM -lecturer/M -lecture/RSDZMG -lectureship/SM -led -Leda/M -Lederberg/M -ledger/DMG -ledge/SRMZ -LED/SM -Leeanne/M -Leeann/M -leech/MSDG -Leeds/M -leek/SM -Leelah/M -Leela/M -Leeland/M -Lee/M -lee/MZRS -Leena/M -leer/DG -leeriness/MS -leering/Y -leery/PTR -Leesa/M -Leese/M 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-milch/M -mildew/DMGS -mildness/MS -Mildred/M -Mildrid/M -mild/STYRNP -mileage/SM -Milena/M -milepost/SM -miler/M -mile/SM -Mile/SM -milestone/MS -Milford/M -Milicent/M -milieu/SM -Milissent/M -militancy/MS -militantness/M -militant/YPS -militarily -militarism/SM -militaristic -militarist/MS -militarization/SCM -militarize/SDCG -military -militate/SDG -militiaman/M -militiamen -militia/SM -Milka/M -Milken/M -milker/M -milk/GZSRDM -milkiness/MS -milkmaid/SM -milkman/M -milkmen -milkshake/S -milksop/SM -milkweed/MS -milky/RPT -millage/S -Millard/M -Millay/M -millenarian -millenarianism/M -millennial -millennialism -millennium/MS -millepede's -miller/M -Miller/M -Millet/M -millet/MS -milliamp -milliampere/S -milliard/MS -millibar/MS -Millicent/M -millidegree/S -Millie/M -milligram/MS -millijoule/S -Millikan/M -milliliter/MS -Milli/M -millimeter/SM -milliner/SM -millinery/MS -milling/M -millionaire/MS -million/HDMS -millionth/M -millionths -millipede/SM -millisecond/MS -Millisent/M 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-mountaintop/SM -Mountbatten/M -mountebank/SGMD -mounted/U -mount/EGACD -mounter/SM -mounties -Mountie/SM -mounting/MS -Mount/M -mounts/AE -mourner/M -mournfuller -mournfullest -mournfulness/S -mournful/YP -mourning/M -mourn/ZGSJRD -mouser/M -mouse/SRDGMZ -mousetrapped -mousetrapping -mousetrap/SM -mousiness/MS -mousing/M -mousse/MGSD -Moussorgsky/M -mousy/PRT -Mouthe/M -mouthful/MS -mouthiness/SM -mouth/MSRDG -mouthorgan -mouthpiece/SM -mouths -mouthwash/SM -mouthwatering -mouthy/PTR -Mouton/M -mouton/SM -movable/ASP -movableness/AM -move/ARSDGZB -moved/U -movement/SM -mover/AM -moviegoer/S -movie/SM -moving/YS -mower/M -Mowgli/M -mowing/M -mow/SDRZG -moxie/MS -Moyer/M -Moyna/M -Moyra/M -Mozambican/S -Mozambique/M -Mozart/M -Mozelle/M -Mozes/M -mozzarella/MS -mp -MP -mpg -mph -MPH -MRI -Mr/M -Mrs -ms -M's -MS -MSG -Msgr/M -m's/K -Ms/S -MST -MSW -mt -MT -mtg -mtge -Mt/M -MTS -MTV -Muawiya/M -Mubarak/M -muchness/M -much/SP -mucilage/MS -mucilaginous -mucker/M -muck/GRDMS -muckraker/M 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-multicomponent -multicomputer/MS -Multics/M -MULTICS/M -multicultural -multiculturalism/S -multidimensional -multidimensionality -multidisciplinary -multifaceted -multifamily -multifariousness/SM -multifarious/YP -multifigure -multiform -multifunction/D -multilateral/Y -multilayer -multilevel/D -multilingual -multilingualism/S -multimedia/S -multimegaton/M -multimeter/M -multimillionaire/SM -multinational/S -multinomial/M -multiphase -multiple/SM -multiplet/SM -multiplex/GZMSRD -multiplexor's -multipliable -multiplicand/SM -multiplication/M -multiplicative/YS -multiplicity/MS -multiplier/M -multiply/ZNSRDXG -multiprocess/G -multiprocessor/MS -multiprogram -multiprogrammed -multiprogramming/MS -multipurpose -multiracial -multistage -multistory/S -multisyllabic -multitasking/S -multitude/MS -multitudinousness/M -multitudinous/YP -multiuser -multivalent -multivalued -multivariate -multiversity/M -multivitamin/S -mu/M -mumbler/M -mumbletypeg/S -mumble/ZJGRSD -Mumford/M -mummed -mummer/SM 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-muzzle/MGRSD -muzzler/M -MVP -MW -Myanmar -Mycah/M -Myca/M -Mycenaean -Mycenae/M -Mychal/M -mycologist/MS -mycology/MS -myelitides -myelitis/M -Myer/MS -myers -mylar -Mylar/S -Myles/M -Mylo/M -My/M -myna/SM -Mynheer/M -myocardial -myocardium/M -myopia/MS -myopically -myopic/S -Myrah/M -Myra/M -Myranda/M -Myrdal/M -myriad/S -Myriam/M -Myrilla/M -Myrle/M -Myrlene/M -myrmidon/S -Myrna/M -Myron/M -myrrh/M -myrrhs -Myrta/M -Myrtia/M -Myrtice/M -Myrtie/M -Myrtle/M -myrtle/SM -Myrvyn/M -Myrwyn/M -mys -my/S -myself -Mysore/M -mysteriousness/MS -mysterious/YP -mystery/MDSG -mystical/Y -mysticism/MS -mystic/SM -mystification/M -mystifier/M -mystify/CSDGNX -mystifying/Y -mystique/MS -Myst/M -mythic -mythical/Y -myth/MS -mythographer/SM -mythography/M -mythological/Y -mythologist/MS -mythologize/CSDG -mythology/SM -myths -N -NAACP -nabbed -nabbing -Nabisco/M -nabob/SM -Nabokov/M -nab/S -nacelle/SM -nacho/S -NaCl/M -nacre/MS -nacreous -Nada/M -Nadean/M -Nadeen/M -Nader/M -Nadia/M -Nadine/M 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-Napoleon/MS -napped -napper/MS -Nappie/M -napping -Nappy/M -nappy/TRSM -nap/SM -Nara/M -Narbonne/M -narc/DGS -narcissism/MS -narcissistic -narcissist/MS -narcissus/M -Narcissus/M -narcoleptic -narcoses -narcosis/M -narcotic/SM -narcotization/S -narcotize/GSD -Nariko/M -Nari/M -nark's -Narmada/M -Narragansett/M -narrate/VGNSDX -narration/M -narrative/MYS -narratology -narrator/SM -narrowing/P -narrowness/SM -narrow/RDYTGPS -narwhal/MS -nary -nasality/MS -nasalization/MS -nasalize/GDS -nasal/YS -NASA/MS -nascence/ASM -nascent/A -NASDAQ -Nash/M -Nashua/M -Nashville/M -Nassau/M -Nasser/M -nastily -nastiness/MS -nasturtium/SM -nasty/TRSP -natal -Natala/M -Natalee/M -Natale/M -Natalia/M -Natalie/M -Natalina/M -Nataline/M -natalist -natality/M -Natal/M -Natalya/M -Nata/M -Nataniel/M -Natasha/M -Natassia/M -Natchez -natch/S -Nate/XMN -Nathalia/M -Nathalie/M -Nathanael/M -Nathanial/M -Nathaniel/M -Nathanil/M -Nathan/MS -nationalism/SM -nationalistic -nationalistically -nationalist/MS -nationality/MS -nationalization/MS -nationalize/CSDG -nationalized/AU -nationalizer/SM -national/YS -nationhood/SM -nation/MS -nationwide -nativeness/M -native/PYS -Natividad/M -Nativity/M -nativity/MS -Natka/M -natl -Nat/M -NATO/SM -natter/SGD -nattily -nattiness/SM -Natty/M -natty/TRP -naturalism/MS -naturalistic -naturalist/MS -naturalization/SM -naturalized/U -naturalize/GSD -naturalness/US -natural/PUY -naturals -nature/ASDCG -nature's -naturist -Naugahyde/S -naughtily -naughtiness/SM -naught/MS -naughty/TPRS -Naur/M -Nauru/M -nausea/SM -nauseate/DSG -nauseating/Y -nauseousness/SM -nauseous/P -nautical/Y -nautilus/MS -Navaho's -Navajoes -Navajo/S -naval/Y -Navarro/M -navel/MS -nave/SM -navigability/SM -navigableness/M -navigable/P -navigate/DSXNG -navigational -navigation/M -navigator/MS -Navona/M -Navratilova/M -navvy/M -Navy/S -navy/SM -nay/MS -naysayer/S -Nazarene/MS -Nazareth/M -Nazi/SM -Nazism/S -NB -NBA -NBC -Nb/M -NBS -NC -NCAA -NCC -NCO -NCR -ND -N'Djamena -Ndjamena/M -Nd/M -Ne -NE -Neala/M -Neale/M -Neall/M -Neal/M -Nealon/M -Nealson/M -Nealy/M -Neanderthal/S -neap/DGS -Neapolitan/SM -nearby -nearly/RT -nearness/MS -nearside/M -nearsightedness/S -nearsighted/YP -near/TYRDPSG -neaten/DG -neath -neatness/MS -neat/YRNTXPS -Neb/M -Nebraska/M -Nebraskan/MS -Nebr/M -Nebuchadnezzar/MS -nebulae -nebula/M -nebular -nebulousness/SM -nebulous/PY -necessaries -necessarily/U -necessary/U -necessitate/DSNGX -necessitation/M -necessitous -necessity/SM -neckband/M -neckerchief/MS -neck/GRDMJS -necking/M -necklace/DSMG -neckline/MS -necktie/MS -necrology/SM -necromancer/MS -necromancy/MS -necromantic -necrophiliac/S -necrophilia/M -necropolis/SM -necropsy/M -necroses -necrosis/M -necrotic -nectarine/SM -nectarous -nectar/SM -nectary/MS -Neda/M -Nedda/M -Neddie/M -Neddy/M -Nedi/M -Ned/M -ne -needed/U -needer/M -needful/YSP -Needham/M -neediness/MS -needlecraft/M -needle/GMZRSD -needlepoint/SM -needlessness/S -needless/YP -needlewoman/M -needlewomen -needlework/RMS -needn't -need/YRDGS -needy/TPR -Neel/M -Neely/M -ne'er -nefariousness/MS -nefarious/YP -Nefen/M -Nefertiti/M -negated/U -negater/M -negate/XRSDVNG -negation/M -negativeness/SM -negative/PDSYG -negativism/MS -negativity/MS -negator/MS -Negev/M -neglecter/M -neglectfulness/SM -neglectful/YP -neglect/SDRG -negligee/SM -negligence/MS -negligent/Y -negligibility/M -negligible -negligibly -negotiability/MS -negotiable/A -negotiant/M -negotiate/ASDXGN -negotiation/MA -negotiator/MS -Negress/MS -negritude/MS -Negritude/S -Negroes -negroid -Negroid/S -Negro/M -neg/S -Nehemiah/M -Nehru/M -neighbored/U -neighborer/M -neighborhood/SM -neighborlinesses -neighborliness/UM -neighborly/UP -neighbor/SMRDYZGJ -neigh/MDG -neighs -Neila/M -Neile/M -Neilla/M -Neille/M -Neill/M -Neil/SM -neither -Nelda/M -Nelia/M -Nelie/M -Nelle/M -Nellie/M -Nelli/M -Nell/M -Nelly/M -Nelsen/M -Nels/N -Nelson/M -nelson/MS -nematic -nematode/SM -Nembutal/M -nemeses -nemesis -Nemesis/M -neoclassical -neoclassicism/MS -neoclassic/M -neocolonialism/MS -neocortex/M -neodymium/MS -Neogene -neolithic -Neolithic/M -neologism/SM -neomycin/M -neonatal/Y -neonate/MS -neon/DMS -neophyte/MS -neoplasm/SM -neoplastic -neoprene/SM -Nepalese -Nepali/MS -Nepal/M -nepenthe/MS -nephew/MS -nephrite/SM -nephritic -nephritides -nephritis/M -nepotism/MS -nepotist/S -Neptune/M -neptunium/MS -nerd/S -nerdy/RT -Nereid/M -Nerf/M -Nerissa/M -Nerita/M -Nero/M -Neron/M -Nerta/M -Nerte/M -Nertie/M -Nerti/M -Nert/M -Nerty/M -Neruda/M -nervelessness/SM -nerveless/YP -nerve's -nerve/UGSD -nerviness/SM -nerving/M -nervousness/SM -nervous/PY -nervy/TPR -Nessa/M -Nessie/M -Nessi/M -Nessy/M -Nesta/M -nester/M -Nester/M -Nestle/M -nestler/M -nestle/RSDG -nestling/M -Nestorius/M -Nestor/M -nest/RDGSBM -netball/M -nether -Netherlander/SM -Netherlands/M -nethermost -netherworld/S -Netscape/M -net/SM -Netta/M -Nettie/M -Netti/M -netting/M -nett/JGRDS -Nettle/M -nettle/MSDG -nettlesome -Netty/M -network/SJMDG -Netzahualcoyotl/M -Neumann/M -neuralgia/MS -neuralgic -neural/Y -neurasthenia/MS -neurasthenic/S -neuritic/S -neuritides -neuritis/M -neuroanatomy -neurobiology/M -neurological/Y -neurologist/MS -neurology/SM -neuromuscular -neuronal -neurone/S -neuron/MS -neuropathology/M -neurophysiology/M -neuropsychiatric -neuroses -neurosis/M -neurosurgeon/MS -neurosurgery/SM -neurotically -neurotic/S -neurotransmitter/S -neuter/JZGRD -neutralise's -neutralism/MS -neutralist/S -neutrality/MS -neutralization/MS -neutralized/U -neutralize/GZSRD -neutral/PYS -neutrino/MS -neutron/MS -neut/ZR -Nevada/M -Nevadan/S -Nevadian/S -Neva/M -never -nevermore -nevertheless -nevi -Nevile/M -Neville/M -Nevil/M -Nevin/SM -Nevis/M -Nev/M -Nevsa/M -Nevsky/M -nevus/M -Newark/M -newbie/S -newborn/S -Newbury/M -Newburyport/M -Newcastle/M -newcomer/MS -newed/A -Newell/M -newel/MS -newer/A -newfangled -newfound -newfoundland -Newfoundlander/M -Newfoundland/SRMZ -newish -newline/SM -newlywed/MS -Newman/M -newness/MS -Newport/M -news/A -newsagent/MS -newsboy/SM -newscaster/M -newscasting/M -newscast/SRMGZ -newsdealer/MS -newsed -newses -newsflash/S -newsgirl/S -newsgroup/SM -newsing -newsletter/SM -NeWS/M -newsman/M -newsmen -newspaperman/M -newspapermen -newspaper/SMGD -newspaperwoman/M -newspaperwomen -newsprint/MS -new/SPTGDRY -newsreader/MS -newsreel/SM -newsroom/S -news's -newsstand/MS -Newsweekly/M -newsweekly/S -Newsweek/MY -newswire -newswoman/M -newswomen -newsworthiness/SM -newsworthy/RPT -newsy/TRS -newt/MS -Newtonian -Newton/M -newton/SM -Nexis/M -next -nexus/SM -Neysa/M -NF -NFC -NFL -NFS -Ngaliema/M -Nguyen/M -NH -NHL -niacin/SM -Niagara/M -Niall/M -Nial/M -Niamey/M -nibbed -nibbing -nibbler/M -nibble/RSDGZ -Nibelung/M -nib/SM -Nicaean -Nicaragua/M -Nicaraguan/S -Niccolo/M -Nice/M -Nicene -niceness/MS -nicety/MS -nice/YTPR -niche/SDGM -Nicholas -Nichole/M -Nicholle/M -Nichol/MS -Nicholson/M -nichrome -nickelodeon/SM -nickel/SGMD -nicker/GD -Nickey/M -nick/GZRDMS -Nickie/M -Nicki/M -Nicklaus/M -Nick/M -nicknack's -nickname/MGDRS -nicknamer/M -Nickolai/M -Nickola/MS -Nickolaus/M -Nicko/M -Nicky/M -Nicobar/M -Nicodemus/M -Nicolai/MS -Nicola/MS -Nicolea/M -Nicole/M -Nicolette/M -Nicoli/MS -Nicolina/M -Nicoline/M -Nicolle/M -Nicol/M -Nico/M -Nicosia/M -nicotine/MS -Niebuhr/M -niece/MS -Niel/MS -Nielsen/M -Niels/N -Nielson/M -Nietzsche/M -Nieves/M -nifty/TRS -Nigel/M -Nigeria/M -Nigerian/S -Nigerien -Niger/M -niggardliness/SM -niggardly/P -niggard/SGMDY -nigger/SGDM -niggler/M -niggle/RSDGZJ -niggling/Y -nigh/RDGT -nighs -nightcap/SM -nightclothes -nightclubbed -nightclubbing -nightclub/MS -nightdress/MS -nightfall/SM -nightgown/MS -nighthawk/MS -nightie/MS -Nightingale/M -nightingale/SM -nightlife/MS -nightlong -nightmare/MS -nightmarish/Y -nightshade/SM -nightshirt/MS -night/SMYDZ -nightspot/MS -nightstand/SM -nightstick/S -nighttime/S -nightwear/M -nighty's -NIH -nihilism/MS -nihilistic -nihilist/MS -Nijinsky/M -Nikaniki/M -Nike/M -Niki/M -Nikita/M -Nikkie/M -Nikki/M -Nikko/M -Nikolai/M -Nikola/MS -Nikolaos/M -Nikolaus/M -Nikolayev's -Nikoletta/M -Nikolia/M -Nikolos/M -Niko/MS -Nikon/M -Nile/SM -nilled -nilling -Nil/MS -nil/MYS -nilpotent -Nilsen/M -Nils/N -Nilson/M -Nilsson/M -Ni/M -nimbi -nimbleness/SM -nimble/TRP -nimbly -nimbus/DM -NIMBY -Nimitz/M -Nimrod/MS -Nina/M -nincompoop/MS -ninefold -nine/MS -ninepence/M -ninepin/S -ninepins/M -nineteen/SMH -nineteenths -ninetieths -Ninetta/M -Ninette/M -ninety/MHS -Nineveh/M -ninja/S -Ninnetta/M -Ninnette/M -ninny/SM -Ninon/M -Nintendo/M -ninth -ninths -Niobe/M -niobium/MS -nipped -nipper/DMGS -nippiness/S -nipping/Y -nipple/GMSD -Nipponese -Nippon/M -nippy/TPR -nip/S -Nirenberg/M -nirvana/MS -Nirvana/S -nisei -Nisei/MS -Nissa/M -Nissan/M -Nisse/M -Nissie/M -Nissy/M -Nita/M -niter/M -nitpick/DRSJZG -nitrate/MGNXSD -nitration/M -nitric -nitride/MGS -nitriding/M -nitrification/SM -nitrite/MS -nitrocellulose/MS -nitrogenous -nitrogen/SM -nitroglycerin/MS -nitrous -nitwit/MS -nit/ZSMR -Niven/M -nixer/M -nix/GDSR -Nixie/M -Nixon/M -NJ -Nkrumah/M -NLRB -nm -NM -no/A -NOAA -Noach/M -Noah/M -Noak/M -Noami/M -Noam/M -Nobelist/SM -nobelium/MS -Nobel/M -Nobe/M -Nobie/M -nobility/MS -Noble/M -nobleman/M -noblemen -nobleness/SM -noblesse/M -noble/TPSR -noblewoman -noblewomen -nob/MY -nobody/MS -Noby/M -nocturnal/SY -nocturne/SM -nodal/Y -nodded -nodding -noddle/MSDG -noddy/M -node/MS -NoDoz/M -nod/SM -nodular -nodule/SM -Noelani/M -Noella/M -Noelle/M -Noell/M -Noellyn/M -Noel/MS -noel/S -Noelyn/M -Noe/M -Noemi/M -noes/S -noggin/SM -nohow -noise/GMSD -noiselessness/SM -noiseless/YP -noisemaker/M -noisemake/ZGR -noisily -noisiness/MS -noisome -noisy/TPR -Nola/M -Nolana/M -Noland/M -Nolan/M -Nolie/M -Nollie/M -Noll/M -Nolly/M -No/M -nomadic -nomad/SM -Nome/M -nomenclature/MS -Nomi/M -nominalized -nominal/K -nominally -nominals -nominate/CDSAXNG -nomination/MAC -nominative/SY -nominator/CSM -nominee/MS -non -nonabrasive -nonabsorbent/S -nonacademic/S -nonacceptance/MS -nonacid/MS -nonactive -nonadaptive -nonaddictive -nonadhesive -nonadjacent -nonadjustable -nonadministrative -nonage/MS -nonagenarian/MS -nonaggression/SM -nonagricultural -Nonah/M -nonalcoholic/S -nonaligned -nonalignment/SM -nonallergic -Nona/M -nonappearance/MS -nonassignable -nonathletic -nonattendance/SM -nonautomotive -nonavailability/SM -nonbasic -nonbeliever/SM -nonbelligerent/S -nonblocking -nonbreakable -nonburnable -nonbusiness -noncaloric -noncancerous -noncarbohydrate/M -nonce/MS -nonchalance/SM -nonchalant/YP -nonchargeable -nonclerical/S -nonclinical -noncollectable -noncombatant/MS -noncombustible/S -noncommercial/S -noncommissioned -noncommittal/Y -noncom/MS -noncommunicable -noncompeting -noncompetitive -noncompliance/MS -noncomplying/S -noncomprehending -nonconducting -nonconductor/MS -nonconforming -nonconformist/SM -nonconformity/SM -nonconsecutive -nonconservative -nonconstructive -noncontagious -noncontiguous -noncontinuous -noncontributing -noncontributory -noncontroversial -nonconvertible -noncooperation/SM -noncorroding/S -noncorrosive -noncredit -noncriminal/S -noncritical -noncrystalline -noncumulative -noncustodial -noncyclic -nondairy -nondecreasing -nondeductible -nondelivery/MS -nondemocratic -nondenominational -nondepartmental -nondepreciating -nondescript/YS -nondestructive/Y -nondetachable -nondeterminacy -nondeterminate/Y -nondeterminism -nondeterministic -nondeterministically -nondisciplinary -nondisclosure/SM -nondiscrimination/SM -nondiscriminatory -nondramatic -nondrinker/SM -nondrying -nondurable -noneconomic -noneducational -noneffective/S -nonelastic -nonelectrical -nonelectric/S -nonemergency -nonempty -nonenforceable -nonentity/MS -nonequivalence/M -nonequivalent/S -none/S -nones/M -nonessential/S -nonesuch/SM -nonetheless -nonevent/MS -nonexchangeable -nonexclusive -nonexempt -nonexistence/MS -nonexistent -nonexplosive/S -nonextensible -nonfactual -nonfading -nonfat -nonfatal -nonfattening -nonferrous -nonfictional -nonfiction/SM -nonflammable 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-phonemics/M -phonetically -phonetician/SM -phonetic/S -phonetics/M -phonically -phonic/S -phonics/M -phoniness/MS -phonographer/M -phonographic -phonograph/RM -phonographs -phonologic -phonological/Y -phonologist/MS -phonology/MS -phonon/M -phony/PTRSDG -phooey/S -phosphatase/M -phosphate/MS -phosphide/M -phosphine/MS -phosphoresce -phosphorescence/SM -phosphorescent/Y -phosphoric -phosphor/MS -phosphorous -phosphorus/SM -photocell/MS -photochemical/Y -photochemistry/M -photocopier/M -photocopy/MRSDZG -photoelectric -photoelectrically -photoelectronic -photoelectrons -photoengraver/M -photoengrave/RSDJZG -photoengraving/M -photofinishing/MS -photogenic -photogenically -photograph/AGD -photographer/SM -photographic -photographically -photograph's -photographs/A -photography/MS -photojournalism/SM -photojournalist/SM -photoluminescence/M -photolysis/M -photolytic -photometer/SM -photometric -photometrically -photometry/M -photomicrograph/M -photomicrography/M -photomultiplier/M -photon/MS -photorealism -photosensitive -photo/SGMD -photosphere/M -photostatic -Photostat/MS -Photostatted -Photostatting -photosyntheses -photosynthesis/M -photosynthesize/DSG -photosynthetic -phototypesetter -phototypesetting/M -phrasal -phrase/AGDS -phrasebook -phrasemaking -phraseology/MS -phrase's -phrasing/SM -phrenological/Y -phrenologist/MS -phrenology/MS -phylactery/MS -phylae -phyla/M -Phylis/M -Phyllida/M -Phyllis/M -Phyllys/M -phylogeny/MS -phylum/M -Phylys/M -phys -physicality/M -physical/PYS -physician/SM -physicist/MS -physicked -physicking -physic/SM -physiochemical -physiognomy/SM -physiography/MS -physiologic -physiological/Y -physiologist/SM -physiology/MS -physiotherapist/MS -physiotherapy/SM -physique/MSD -phytoplankton/M -Piaf/M -Piaget/M -Pia/M -pianism/M -pianissimo/S -pianistic -pianist/SM -pianoforte/MS -pianola -Pianola/M -piano/SM -piaster/MS -piazza/SM -pibroch/M -pibrochs -picador/MS -picaresque/S -pica/SM -Picasso/M -picayune/S -Piccadilly/M -piccalilli/MS -piccolo/MS -pickaback's -pickaxe's -pickax/GMSD -pickerel/MS -Pickering/M -picker/MG -picketer/M -picket/MSRDZG -Pickett/M -Pickford/M -pick/GZSJDR -pickle/SDMG -Pickman/M -pickoff/S -pickpocket/GSM -pickup/SM -Pickwick/M -picky/RT -picnicked -picnicker/MS -picnicking -picnic/SM -picofarad/MS -picojoule -picoseconds -picot/DMGS -Pict/M -pictograph/M -pictographs -pictorialness/M -pictorial/PYS -picture/MGSD -picturesqueness/SM -picturesque/PY -piddle/GSD -piddly -pidgin/SM -piebald/S -piece/GMDSR -piecemeal -piecer/M -piecewise -pieceworker/M -piecework/ZSMR -piedmont -Piedmont/M -pieing -pie/MS -Pierce/M -piercer/M -pierce/RSDZGJ -piercing/Y -Pierette/M -pier/M -Pier/M -Pierre/M -Pierrette/M -Pierrot/M -Pierson/M -Pieter/M -Pietra/M -Pietrek/M -Pietro/M -piety/SM -piezoelectric -piezoelectricity/M -piffle/MGSD -pigeon/DMGS -pigeonhole/SDGM -pigged -piggery/M -pigging -piggishness/SM -piggish/YP -piggyback/MSDG -Piggy/M -piggy/RSMT -pigheadedness/S -pigheaded/YP 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-rugging -rug/MS -Ruhr/M -ruination/MS -ruiner/M -ruin/MGSDR -ruinousness/M -ruinous/YP -Ruiz/M -rulebook/S -ruled/U -rule/MZGJDRS -ruler/GMD -ruling/M -Rumanian's -Rumania's -rumba/GDMS -rumble/JRSDG -rumbler/M -rumbustious -rumen/M -Rumford/M -Ru/MH -ruminant/YMS -ruminate/VNGXSD -ruminative/Y -rummage/GRSD -rummager/M -Rummel/M -rummer -rummest -rummy/TRSM -rumored/U -rumorer/M -rumormonger/SGMD -rumor/ZMRDSG -Rumpelstiltskin/M -rump/GMYDS -rumple/SDG -rumply/TR -rumpus/SM -rum/XSMN -runabout/SM -runaround/S -run/AS -runaway/S -rundown/SM -rune/MS -Runge/M -rung/MS -runic -runlet/SM -runnable -runnel/SM -runner/MS -running/S -Runnymede/M -runny/RT -runoff/MS -runtime -runtiness/M -runt/MS -runty/RPT -runway/MS -Runyon/M -rupee/MS -Ruperta/M -Rupert/M -Ruperto/M -rupiah/M -rupiahs -Ruppert/M -Ruprecht/M -rupture/GMSD -rurality/M -rural/Y -Rurik/M -ruse/MS -Rushdie/M -rush/DSRGZ -rusher/M -rushes/I -rushing/M -Rush/M -Rushmore/M -rushy/RT -Ruskin/M -rusk/MS -Russell/M -Russel/M -russet/MDS -russetting -Russia/M -Russian/SM -Russo/M -Russ/S -Rustbelt/M -rustically -rusticate/GSD -rustication/M -rusticity/S -rustic/S -Rustie/M -rustiness/MS -Rustin/M -rustler/M -rustle/RSDGZ -rust/MSDG -rustproof/DGS -Rusty/M -rusty/XNRTP -rutabaga/SM -Rutger/SM -Ruthanne/M -Ruthann/M -Ruthe/M -ruthenium/MS -rutherfordium/SM -Rutherford/M -Ruthie/M -Ruthi/M -ruthlessness/MS -ruthless/YP -Ruth/M -Ruthy/M -Rutland/M -Rutledge/M -rut/MS -rutted -Rutter/M -Ruttger/M -rutting -rutty/RT -Ruy/M -RV -RVs -Rwandan/S -Rwanda/SM -Rwy/M -Rx/M -Ryan/M -Ryann/M -Rycca/M -Rydberg/M -Ryder/M -rye/MS -Ryley/M -Ry/M -Ryon/M -Ryukyu/M -Ryun/M -S -SA -Saab/M -Saar/M -Saba/M -sabbath -Sabbath/M -Sabbaths -sabbatical/S -sabered/U -saber/GSMD -Sabik/M -Sabina/M -Sabine/M -Sabin/M -sable/GMDS -sabotage/DSMG -saboteur/SM -sabot/MS -Sabra/M -sabra/MS -Sabrina/M -SAC -Sacajawea/M -saccharides -saccharine -saccharin/MS -Sacco/M -sacerdotal -Sacha/M -sachem/MS -sachet/SM -Sachs/M -sackcloth/M -sackcloths -sacker/M -sackful/MS -sack/GJDRMS -sacking/M -sacral -sacra/L -sacramental/S -sacrament/DMGS -Sacramento/M -sacredness/S -sacred/PY -sacrificer/M -sacrifice/RSDZMG -sacrificial/Y -sacrilege/MS -sacrilegious/Y -sacristan/SM -sacristy/MS -sacroiliac/S -sacrosanctness/MS -sacrosanct/P -sacrum/M -sac/SM -Sada/M -Sadat/M -Saddam/M -sadden/DSG -sadder -saddest -saddlebag/SM -saddler/M -saddle's -saddle/UGDS -Sadducee/M -Sadella/M -Sade/M -sades -Sadie/M -sadism/MS -sadistic -sadistically -sadist/MS -sadness/SM -sadomasochism/MS -sadomasochistic -sadomasochist/S -sad/PY -Sadr/M -Sadye/M -safari/GMDS -safeguard/MDSG -safekeeping/MS -safeness/MS -safeness's/U -safes -safety/SDMG -safe/URPTY -safflower/SM -saffron/MS -sagaciousness/M -sagacious/YP -sagacity/MS -saga/MS -Sagan/M -sagebrush/SM -sage/MYPS -sagged -sagger -sagging -saggy/RT -Saginaw/M -Sagittarius/MS -sago/MS -sag/TSR -saguaro/SM -Sahara/M -Saharan/M -Sahel -sahib/MS -Saidee/M -saids -said/U -Saigon/M -sailboard/DGS -sailboat/SRMZG -sailcloth/M -sailcloths -sailer/M -sailfish/SM -sail/GJMDRS -sailing/M -sailor/YMS -sailplane/SDMG -sainthood/MS -saintlike -saintliness/MS -saintly/RTP -saint/YDMGS -Saiph/M -saith -saiths -Sakai/M -sake/MRS -saker/M -Sakhalin/M -Sakharov/M -Saki/M -saki's -salaam/GMDS -salable/U -salaciousness/MS -salacious/YP -salacity/MS -Saladin/M -Salado/M -salad/SM -Salaidh/M -salamander/MS -salami/MS -salary/SDMG -Salas/M -Salazar/M -saleability/M -sale/ABMS -Saleem/M -Salem/M -Salerno/M -salesclerk/SM -salesgirl/SM -saleslady/S -salesman/M -salesmanship/SM -salesmen -salespeople/M -salesperson/MS -salesroom/M -saleswoman -saleswomen -salience/MS -saliency -salient/SY -Salim/M -Salina/MS -saline/S -salinger -Salinger/M -salinity/MS -Salisbury/M -Salish/M -saliva/MS -salivary -salivate/XNGSD -salivation/M -Salk/M -Sallee/M -Salle/M -Sallie/M -Salli/M -sallowness/MS -sallow/TGRDSP -Sallust/M -Sallyanne/M -Sallyann/M -sally/GSDM -Sally/M -salmonellae -salmonella/M -Salmon/M -salmon/SM -Sal/MY -Saloma/M -Salome/M -Salomi/M -Salomo/M -Salomone/M -Salomon/M -Salonika/M -salon/SM -saloonkeeper -saloon/MS -salsa/MS -salsify/M -SALT -saltcellar/SM -salted/UC -salter/M -salt/GZTPMDRS -saltine/MS -saltiness/SM -saltness/M -Salton/M -saltpeter/SM -salts/C -saltshaker/S -saltwater -salty/RSPT -salubriousness/M -salubrious/YP -salubrity/M -salutariness/M -salutary/P -salutation/SM -salutatory/S -saluter/M -salute/RSDG -Salvadoran/S -Salvadorian/S -Salvador/M -salvageable -salvage/MGRSD -salvager/M -salvation/MS -Salvatore/M -salve/GZMDSR -salver/M -Salvidor/M -salvo/GMDS -Salween/M -Salyut/M -Salz/M -SAM -Samantha/M -Samara/M -Samaria/M -Samaritan/MS -samarium/MS -Samarkand/M -samba/GSDM -sameness/MS -same/SP -Sam/M -Sammie/M -Sammy/M -Samoa -Samoan/S -Samoset/M -samovar/SM -Samoyed/M -sampan/MS -sampler/M -sample/RSDJGMZ -sampling/M -Sampson/M -Samsonite/M -Samson/M -Samuele/M -Samuel/SM -Samuelson/M -samurai/M -San'a -Sana/M -sanatorium/MS -Sanborn/M -Sanchez/M -Sancho/M -sanctification/M -sanctifier/M -sanctify/RSDGNX -sanctimoniousness/MS -sanctimonious/PY -sanctimony/MS -sanctioned/U -sanction/SMDG -sanctity/SM -sanctuary/MS -sanctum/SM -sandal/MDGS -sandalwood/SM -sandbagged -sandbagging -sandbag/MS -sandbank/SM -sandbar/S -sandblaster/M -sandblast/GZSMRD -sandbox/MS -Sandburg/M -sandcastle/S -Sande/M -Sanderling/M -sander/M -Sander/M -Sanderson/M -sandhill -sandhog/SM -Sandia/M -Sandie/M -Sandi/M -sandiness/S -Sandinista -sandlot/SM -sandlotter/S -sandman/M -sandmen -Sand/MRZ -Sandor/M -Sandoval/M -sandpaper/DMGS -sandpile -sandpiper/MS -sandpit/M -Sandra/M -Sandro/M -sand/SMDRGZ -sandstone/MS -sandstorm/SM -Sandusky/M -sandwich/SDMG -Sandye/M -Sandy/M -sandy/PRT -saned -sane/IRYTP -saneness/MS -saneness's/I -sanes -Sanford/M -Sanforized -Sanger/M -sangfroid/S -sangria/SM -Sang/RM -sang/S -sanguinary -sanguined -sanguine/F -sanguinely -sanguineness/M -sanguineous/F -sanguines -sanguining -Sanhedrin/M -saning -sanitarian/S -sanitarium/SM -sanitary/S -sanitate/NX -sanitation/M -sanitizer/M -sanitize/RSDZG -sanity/SIM -sank -Sankara/M -San/M -sans -sanserif -Sanskritic -Sanskritize/M -Sanskrit/M -Sansone/M -Sanson/M -Santa/M -Santana/M -Santayana/M -Santeria -Santiago/M -Santo/MS -sapience/MS -sapient -sapless -sapling/SM -sap/MS -sapped -sapper/SM -Sapphira/M -Sapphire/M -sapphire/MS -Sappho/M -sappiness/SM -sapping -Sapporo/M -sappy/RPT -saprophyte/MS -saprophytic -sapsucker/SM -sapwood/SM -Saraann/M -Saracen/MS -Saragossa/M -Sarah/M -Sarajane/M -Sarajevo/M -Sara/M -Saran/M -saran/SM -sarape's -Sarasota/M -Saratoga/M -Saratov/M -Sarawak/M -sarcasm/MS -sarcastic -sarcastically -sarcoma/MS -sarcophagi -sarcophagus/M -sardine/SDMG -Sardinia/M -sardonic -sardonically -Saree/M -Sarena/M -Sarene/M -Sarette/M -Sargasso/M -Sarge/M -Sargent/M -sarge/SM -Sargon/M -Sari/M -sari/MS -Sarina/M -Sarine/M -Sarita/M -Sarnoff/M -sarong/MS -Saroyan/M -sarsaparilla/MS -Sarto/M -sartorial/Y -sartorius/M -Sartre/M -Sascha/M -SASE -Sasha/M -sashay/GDS -Sashenka/M -sash/GMDS -Saskatchewan/M -Saskatoon/M -Sask/M -sassafras/MS -sass/GDSM -Sassoon/M -sassy/TRS -SAT -satanic -satanical/Y -Satanism/M -satanism/S -Satanist/M -satanist/S -Satan/M -satchel/SM -sat/DG -sateen/MS -satellite/GMSD -sate/S -satiable/I -satiate/GNXSD -satiation/M -satiety/MS -satin/MDSG -satinwood/MS -satiny -satire/SM -satiric -satirical/Y -satirist/SM -satirize/DSG -satirizes/U -satisfaction/ESM -satisfactorily/U -satisfactoriness/MU -satisfactory/UP -satisfiability/U -satisfiable/U -satisfied/UE -satisfier/M -satisfies/E -satisfy/GZDRS -satisfying/EU -satisfyingly -Sat/M -satori/SM -satrap/SM -saturated/CUA -saturater/M -saturates/A -saturate/XDRSNG -saturation/M -Saturday/MS -saturnalia -Saturnalia/M -saturnine/Y -Saturn/M -Satyanarayanan/M -satyriases -satyriasis/M -satyric -satyr/MS -sauce/DSRGZM -saucepan/SM -saucer/M -saucily -sauciness/S -saucy/TRP -Saudi/S -Saud/M -Saudra/M -sauerkraut/SM -Saukville/M -Saul/M -Sault/M -sauna/DMSG -Sauncho/M -Saunder/SM -Saunderson/M -Saundra/M -saunter/DRSG -saurian/S -sauropod/SM -sausage/MS -Saussure/M -saut/DGS -Sauternes/M -Sauveur/M -savage/GTZYPRSD -Savage/M -savageness/SM -savagery/MS -Savannah/M -savanna/MS -savant/SM -saved/U -saveloy/M -saver/M -save/ZGJDRSB -Savina/M -Savior/M -savior/SM -Saviour/M -Savonarola/M -savored/U -savorer/M -savorier -savoriest -savoriness/S -savoringly/S -savoring/Y -savor/SMRDGZ -savory/UMPS -Savoyard/M -Savoy/M -savoy/SM -savvy/GTRSD -sawbones/M -sawbuck/SM -sawdust/MDSG -sawer/M -sawfly/SM -sawhorse/MS -Saw/M -sawmill/SM -saw/SMDRG -sawtooth -Sawyere/M -Sawyer/M -sawyer/MS -Saxe/M -saxifrage/SM -Sax/M -sax/MS -Saxon/SM -Saxony/M -saxophone/MS -saxophonist/SM -Saxton/M -Sayer/M -sayer/SM -sayest -saying/MS -Sayre/MS -says/M -say/USG -Say/ZMR -SBA -Sb/M -SC -scabbard/SGDM -scabbed -scabbiness/SM -scabbing -scabby/RTP -scabies/M -scabrousness/M -scabrous/YP -scab/SM -scad/SM -scaffolding/M -scaffold/JGDMS -scalability -Scala/M -scalar/SM -scalawag/SM -scald/GJRDS -scaled/AU -scale/JGZMBDSR -scaleless -scalene -scaler/M -scales/A -scaliness/MS -scaling/A -scallion/MS -scalloper/M -scallop/GSMDR -scalloping/M -scalpel/SM -scalper/M -scalp/GZRDMS -scalping/M -scaly/TPR -scammed -scamming -scamper/GD -scampi/M -scamp/RDMGZS -scam/SM -Scan -scan/AS -scandal/GMDS -scandalized/U -scandalize/GDS -scandalmonger/SM -scandalousness/M -scandalous/YP -Scandinavia/M -Scandinavian/S -scandium/MS -scanned/A -scanner/SM -scanning/A -scansion/SM -scant/CDRSG -scantest -scantily -scantiness/MS -scantly -scantness/MS -scanty/TPRS -scapegoat/SGDM -scapegrace/MS -scape/M -scapulae -scapula/M -scapular/S -scarab/SM -Scaramouch/M -Scarborough/M -scarceness/SM -scarce/RTYP -scarcity/MS -scar/DRMSG -scarecrow/MS -scaremongering/M -scaremonger/SGM -scarer/M -scare/S -scarface -Scarface/M -scarf/SDGM -scarification/M -scarify/DRSNGX -scarily -scariness/S -scarlatina/MS -Scarlatti/M -Scarlet/M -scarlet/MDSG -Scarlett/M -scarp/SDMG -scarred -scarring -scarves/M -scary/PTR -scathe/DG -scathed/U -scathing/Y -scatological -scatology/SM -scat/S -scatted -scatterbrain/MDS -scatter/DRJZSG -scatterer/M -scattergun -scattering/YM -scatting -scavenge/GDRSZ -scavenger/M -SCCS -scenario/SM -scenarist/MS -scene/GMDS -scenery/SM -scenically -scenic/S -scented/U -scent/GDMS -scentless -scent's/C -scents/C -scepter/DMSG -scepters/U -sceptically -sch -Schaefer/M -Schaeffer/M -Schafer/M -Schaffner/M -Schantz/M -Schapiro/M -Scheat/M -Schedar/M -schedule/ADSRG -scheduled/U -scheduler/MS -schedule's -Scheherazade/M -Scheherezade/M -Schelling/M -schema/M -schemata -schematically -schematic/S -scheme/JSRDGMZ -schemer/M -schemta -Schenectady/M -scherzo/MS -Schick/M -Schiller/M -schilling/SM -schismatic/S -schism/SM -schist/SM -schizoid/S -schizomycetes -schizophrenia/SM -schizophrenically -schizophrenic/S -schizo/S -schlemiel/MS -schlepped -schlepping -schlep/S -Schlesinger/M -Schliemann/M -Schlitz/M -schlock/SM -schlocky/TR -Schloss/M -schmaltz/MS -schmaltzy/TR -Schmidt/M -Schmitt/M -schmoes -schmo/M -schmooze/GSD -schmuck/MS -Schnabel/M -schnapps/M -schnauzer/MS -Schneider/M -schnitzel/MS -schnook/SM -schnoz/S -schnozzle/MS -Schoenberg/M -Schofield/M -scholarship/MS -scholar/SYM -scholastically -scholastic/S -schoolbag/SM -schoolbook/SM -schoolboy/MS -schoolchild/M -schoolchildren -schooldays -schooled/U -schoolfellow/S -schoolfriend -schoolgirlish -schoolgirl/MS -schoolhouse/MS -schooling/M -schoolmarmish -schoolmarm/MS -schoolmaster/SGDM -schoolmate/MS -schoolmistress/MS -schoolroom/SM -schoolteacher/MS -schoolwork/SM -schoolyard/SM -school/ZGMRDJS -schooner/SM -Schopenhauer/M -Schottky/M -Schrieffer/M -Schrdinger/M -Schroeder/M -Schroedinger/M -Schubert/M -Schultz/M -Schulz/M -Schumacher/M -Schuman/M -Schumann/M -schussboomer/S -schuss/SDMG -Schuster/M -Schuyler/M -Schuylkill/M -Schwab/M -Schwartzkopf/M -Schwartz/M -Schwarzenegger/M -schwa/SM -Schweitzer/M -Schweppes/M -Schwinger/M -Schwinn/M -sci -sciatica/SM -sciatic/S -science/FMS -scientifically/U -scientific/U -scientist/SM -Scientology/M -scimitar/SM -scintilla/MS -scintillate/GNDSX -scintillation/M -scintillator/SM -scion/SM -Scipio/M -scissor/SGD -scleroses -sclerosis/M -sclerotic/S -Sc/M -scoffer/M -scofflaw/MS -scoff/RDGZS -scolder/M -scold/GSJRD -scolioses -scoliosis/M -scollop's -sconce/SDGM -scone/SM -scooper/M -scoop/SRDMG -scooter/M -scoot/SRDGZ -scope/DSGM -Scopes/M -scops -scorbutic -scorcher/M -scorching/Y -scorch/ZGRSD -scoreboard/MS -scorecard/MS -scored/M -scorekeeper/SM -scoreless -scoreline -score/ZMDSRJG -scorner/M -scornfulness/M -scornful/PY -scorn/SGZMRD -scorpion/SM -Scorpio/SM -Scorpius/M -Scorsese/M -Scotchgard/M -Scotchman/M -Scotchmen -scotch/MSDG -scotchs -Scotch/S -Scotchwoman -Scotchwomen -Scotia/M -Scotian/M -Scotland/M -Scot/MS -Scotsman/M -Scotsmen -Scotswoman -Scotswomen -Scottie/SM -Scotti/M -Scottish -Scott/M -Scottsdale/M -Scotty's -scoundrel/YMS -scourer/M -scourge/MGRSD -scourger/M -scouring/M -scour/SRDGZ -scouter/M -scouting/M -scoutmaster/SM -Scout's -scout/SRDMJG -scow/DMGS -scowler/M -scowl/SRDG -scrabble/DRSZG -scrabbler/M -Scrabble/SM -scragged -scragging -scraggly/TR -scraggy/TR -scrag/SM -scrambler/MS -scrambler's/U -scramble/UDSRG -scrammed -scramming -scram/S -Scranton/M -scrapbook/SM -scraper/M -scrape/S -scrapheap/SM -scrapped -scrapper/SM -scrapping -scrappy/RT -scrap/SGZJRDM -scrapyard/S -scratched/U -scratcher/M -scratches/M -scratchily -scratchiness/S -scratch/JDRSZG -scratchy/TRP -scrawler/M -scrawl/GRDS -scrawly/RT -scrawniness/MS -scrawny/TRP -screamer/M -screaming/Y -scream/ZGSRD -screecher/M -screech/GMDRS -screechy/TR -screed/MS -scree/DSM -screened/U -screening/M -screenplay/MS -screen/RDMJSG -screenwriter/MS -screwball/SM -screwdriver/SM -screwer/M -screw/GUSD -screwiness/S -screw's -screwup -screwworm/MS -screwy/RTP -Scriabin/M -scribal -scribble/JZDRSG -scribbler/M -scribe/CDRSGIK -scriber/MKIC -scribe's -Scribner/MS -scrimmager/M -scrimmage/RSDMG -scrimp/DGS -scrimshaw/GSDM -scrim/SM -Scripps/M -scrip/SM -scripted/U -script/FGMDS -scriptural/Y -scripture/MS -Scripture/MS -scriptwriter/SM -scriptwriting/M -scrivener/M -scriven/ZR -scrod/M -scrofula/MS -scrofulous -scrollbar/SM -scroll/GMDSB -Scrooge/MS -scrooge/SDMG -scrota -scrotal -scrotum/M -scrounge/ZGDRS -scroungy/TR -scrubbed -scrubber/MS -scrubbing -scrubby/TR -scrub/S -scruffily -scruffiness/S -scruff/SM -scruffy/PRT -Scruggs/M -scrummage/MG -scrum/MS -scrumptious/Y -scrunch/DSG -scrunchy/S -scruple/SDMG -scrupulosity/SM -scrupulousness's -scrupulousness/US -scrupulous/UPY -scrutable/I -scrutinized/U -scrutinizer/M -scrutinize/RSDGZ -scrutinizingly/S -scrutinizing/UY -scrutiny/MS -SCSI -scuba/SDMG -scudded -scudding -Scud/M -scud/S -scuff/GSD -scuffle/SDG -sculler/M -scullery/MS -Sculley/M -scullion/MS -scull/SRDMGZ -sculptor/MS -sculptress/MS -sculpt/SDG -sculptural/Y -sculpture/SDGM -scumbag/S -scummed -scumming -scum/MS -scummy/TR -scupper/SDMG -scurf/MS -scurfy/TR -scurrility/MS -scurrilousness/MS -scurrilous/PY -scurry/GJSD -scurvily -scurviness/M -scurvy/SRTP -scutcheon/SM -scuttlebutt/MS -scuttle/MGSD -scuzzy/RT -Scylla/M -scythe/SDGM -Scythia/M -SD -SDI -SE -seabed/S -seabird/S -seaboard/MS -Seaborg/M -seaborne -Seabrook/M -seacoast/MS -seafare/JRZG -seafarer/M -seafood/MS -seafront/MS -Seagate/M -seagoing -Seagram/M -seagull/S -seahorse/S -sealant/MS -sealed/AU -sealer/M -seal/MDRSGZ -sealskin/SM -seals/UA -seamail -seamanship/SM -seaman/YM -seamer/M -seaminess/M -seamlessness/M -seamless/PY -seam/MNDRGS -seams/I -seamstress/MS -Seamus/M -sea/MYS -seamy/TRP -Seana/M -sance/SM -Sean/M -seaplane/SM -seaport/SM -seaquake/M -Seaquarium/M -searcher/AM -searching/YS -searchlight/SM -search/RSDAGZ -sear/DRSJGT -searing/Y -Sears/M -seascape/SM -seashell/MS -seashore/SM -seasickness/SM -seasick/P -seaside/SM -seasonableness/M -seasonable/UP -seasonably/U -seasonality -seasonal/Y -seasoned/U -seasoner/M -seasoning/M -season/JRDYMBZSG -seatbelt -seated/A -seater/M -seating/SM -SEATO -seat's -Seattle/M -seat/UDSG -seawall/S -seaward/S -seawater/S -seaway/MS -seaweed/SM -seaworthinesses -seaworthiness/MU -seaworthy/TRP -sebaceous -Sebastian/M -Sebastiano/M -Sebastien/M -seborrhea/SM -SEC -secant/SM -secede/GRSD -secessionist/MS -secession/MS -secludedness/M -secluded/YP -seclude/GSD -seclusion/SM -seclusive -Seconal -secondarily -secondary/PS -seconder/M -secondhand -second/RDYZGSL -secrecy/MS -secretarial -secretariat/MS -secretaryship/MS -secretary/SM -secrete/XNS -secretion/M -secretiveness/S -secretive/PY -secretory -secret/TVGRDYS -sec/S -sectarianism/MS -sectarian/S -sectary/MS -sectionalism/MS -sectionalized -sectional/SY -section/ASEM -sectioned -sectioning -sect/ISM -sectoral -sectored -sector/EMS -sectoring -sects/E -secularism/MS -secularist/MS -secularity/M -secularization/MS -secularized/U -secularize/GSD -secular/SY -secured/U -securely/I -secure/PGTYRSDJ -security/MSI -secy -sec'y -sedan/SM -sedateness/SM -sedate/PXVNGTYRSD -sedation/M -sedative/S -sedentary -Seder/SM -sedge/SM -Sedgwick/M -sedgy/RT -sedimentary -sedimentation/SM -sediment/SGDM -sedition/SM -seditiousness/M -seditious/PY -seducer/M -seduce/RSDGZ -seduction/MS -seductiveness/MS -seductive/YP -seductress/SM -sedulous/Y -Seebeck/M -seed/ADSG -seedbed/MS -seedcase/SM -seeded/U -seeder/MS -seediness/MS -seeding/S -seedless -seedling/SM -seedpod/S -seed's -seedy/TPR -seeings -seeing's -seeing/U -seeker/M -seek/GZSR -seeking/Y -Seeley/M -See/M -seem/GJSYD -seeming/Y -seemliness's -seemliness/US -seemly/UTPR -seen/U -seepage/MS -seep/GSD -seer/SM -seersucker/MS -sees -seesaw/DMSG -seethe/SDGJ -see/U -segmental/Y -segmentation/SM -segmented/U -segment/SGDM -Segovia/M -segregant -segregated/U -segregate/XCNGSD -segregation/CM -segregationist/SM -segregative -Segre/M -segue/DS -segueing -Segundo/M -Se/H -Seidel/M -seigneur/MS -seignior/SM -Seiko/M -seine/GZMDSR -Seine/M -seiner/M -Seinfeld/M -seismic -seismically -seismographer/M -seismographic -seismographs -seismography/SM -seismograph/ZMR -seismologic -seismological -seismologist/MS -seismology/SM -seismometer/S -seize/BJGZDSR -seizer/M -seizing/M -seizin/MS -seizor/MS -seizure/MS -Seka/M -Sela/M -Selassie/M -Selby/M -seldom -selected/UAC -selectional -selection/MS -selectiveness/M -selective/YP -selectivity/MS -selectman/M -selectmen -selectness/SM -selector/SM -select/PDSVGB -Selectric/M -selects/A -Selena/M -selenate/M -Selene/M -selenite/M -selenium/MS -selenographer/SM -selenography/MS -Selestina/M -Seleucid/M -Seleucus/M -self/GPDMS -selfishness/SU -selfish/PUY -selflessness/MS -selfless/YP -selfness/M -Selfridge/M -selfsameness/M -selfsame/P -Selia/M -Selie/M -Selig/M -Selim/M -Selina/M -Selinda/M -Seline/M -Seljuk/M -Selkirk/M -Sella/M -sell/AZGSR -seller/AM -Sellers/M -Selle/ZM -sellout/MS -Selma/M -seltzer/S -selvage/MGSD -selves/M -Selznick/M -semantical/Y -semanticist/SM -semantic/S -semantics/M -semaphore/GMSD -Semarang/M -semblance/ASME -semen/SM -semester/SM -semiannual/Y -semiarid -semiautomated -semiautomatic/S -semicircle/SM -semicircular -semicolon/MS -semiconductor/SM -semiconscious -semidefinite -semidetached -semidrying/M -semifinalist/MS -semifinal/MS -semilogarithmic -semimonthly/S -seminal/Y -seminarian/MS -seminar/SM -seminary/MS -Seminole/SM -semiofficial -semioticians -semiotic/S -semiotics/M -semipermanent/Y -semipermeable -semiprecious -semiprivate -semiprofessional/YS -semipublic -semiquantitative/Y -Semiramis/M -semiretired -semisecret -semiskilled -semi/SM -semisolid/S -semistructured -semisweet -Semite/SM -Semitic/MS -semitic/S -semitone/SM -semitrailer/SM -semitrance -semitransparent -semitropical -semivowel/MS -semiweekly/S -semiyearly -semolina/SM -sempiternal -sempstress/SM -Semtex -sen -Sen -Sena/M -senate/MS -Senate/MS -senatorial -senator/MS -Sendai/M -sender/M -sends/A -send/SRGZ -Seneca/MS -Senegalese -Senegal/M -senescence/SM -senescent -senile/SY -senility/MS -seniority/SM -senior/MS -Senior/S -Sennacherib/M -senna/MS -Sennett/M -Seora/M -senora/S -senorita/S -senor/MS -sensately/I -sensate/YNX -sensationalism/MS -sensationalist/S -sensationalize/GSD -sensational/Y -sensation/M -sens/DSG -senselessness/SM -senseless/PY -sense/M -sensibility/ISM -sensibleness/MS -sensible/PRST -sensibly/I -sensitiveness/MS -sensitiveness's/I -sensitives -sensitive/YIP -sensitivity/ISM -sensitization/CSM -sensitized/U -sensitizers -sensitize/SDCG -sensor/MS -sensory -sensualist/MS -sensuality/MS -sensual/YF -sensuousness/S -sensuous/PY -Sensurround/M -sentence/SDMG -sentential/Y -sententious/Y -sentience/ISM -sentient/YS -sentimentalism/SM -sentimentalist/SM -sentimentality/SM -sentimentalization/SM -sentimentalize/RSDZG -sentimentalizes/U -sentimental/Y -sentiment/MS -sentinel/GDMS -sentry/SM -sent/UFEA -Seoul/M -sepal/SM -separability/MSI -separableness/MI -separable/PI -separably/I -separateness/MS -separates/M -separate/YNGVDSXP -separation/M -separatism/SM -separatist/SM -separator/SM -Sephardi/M -Sephira/M -sepia/MS -Sepoy/M -sepses -sepsis/M -septa/M -septate/N -September/MS -septennial/Y -septet/MS -septicemia/SM -septicemic -septic/S -septillion/M -sept/M -Sept/M -septuagenarian/MS -Septuagint/MS -septum/M -sepulcher/MGSD -sepulchers/UA -sepulchral/Y -seq -sequel/MS -sequenced/A -sequence/DRSJZMG -sequencer/M -sequence's/F -sequences/F -sequent/F -sequentiality/FM -sequentialize/DSG -sequential/YF -sequester/SDG -sequestrate/XGNDS -sequestration/M -sequin/SDMG -Sequoia/M -sequoia/MS -Sequoya/M -Serafin/M -seraglio/SM -serape/S -seraphic -seraphically -seraphim's -seraph/M -seraphs -sera's -Serbia/M -Serbian/S -Serb/MS -Serbo/M -serenade/MGDRS -serenader/M -Serena/M -serendipitous/Y -serendipity/MS -serene/GTYRSDP -Serene/M -sereneness/SM -Serengeti/M -serenity/MS -sere/TGDRS -serfdom/MS -serf/MS -Sergeant/M -sergeant/SM -serge/DSGM -Sergei/M -Serge/M -Sergent/M -Sergio/M -serialization/MS -serialize/GSD -serial/MYS -series/M -serif/SMD -serigraph/M -serigraphs -seriousness/SM -serious/PY -sermonize/GSD -sermon/SGDM -serological/Y -serology/MS -serons -serous -Serpens/M -serpent/GSDM -serpentine/GYS -Serra/M -Serrano/M -serrate/GNXSD -serration/M -serried -serum/MS -servant/SDMG -serve/AGCFDSR -served/U -server/MCF -servers -serviceability/SM -serviceableness/M -serviceable/P -serviced/U -serviceman/M -servicemen -service/MGSRD -service's/E -services/E -servicewoman -servicewomen -serviette/MS -servilely -servileness/M -serviles -servile/U -servility/SM -serving/SM -servitor/SM -servitude/MS -servomechanism/MS -servomotor/MS -servo/S -sesame/MS -sesquicentennial/S -sessile -session/SM -setback/S -Seth/M -Set/M -Seton/M -set's -setscrew/SM -set/SIA -settable/A -sett/BJGZSMR -settee/MS -setter/M -setting/AS -setting's -settle/AUDSG -settlement/ASM -settler/MS -settling/S -setup/MS -Seumas/M -Seurat/M -Seuss/M -Sevastopol/M -sevenfold -sevenpence -seven/SMH -seventeen/HMS -seventeenths -sevenths -seventieths -seventy/MSH -severalfold -severalty/M -several/YS -severance/SM -severed/E -severeness/SM -severe/PY -severing/E -severity/MS -Severn/M -severs/E -sever/SGTRD -Severus/M -Seville/M -sewage/MS -Seward/M -sewerage/SM -sewer/GSMD -sewing/SM -sewn -sew/SAGD -sexagenarian/MS -sex/GMDS -sexily -sexiness/MS -sexism/SM -sexist/SM -sexless -sexologist/SM -sexology/MS -sexpot/SM -Sextans/M -sextant/SM -sextet/SM -sextillion/M -Sexton/M -sexton/MS -sextuple/MDG -sextuplet/MS -sexuality/MS -sexualized -sexual/Y -sexy/RTP -Seychelles -Seyfert -Seymour/M -sf -SF -Sgt -shabbily -shabbiness/SM -shabby/RTP -shack/GMDS -shackler/M -shackle's -Shackleton/M -shackle/UGDS -shad/DRJGSM -shaded/U -shadeless -shade/SM -shadily -shadiness/MS -shading/M -shadowbox/SDG -shadower/M -shadow/GSDRM -shadowiness/M -Shadow/M -shadowy/TRP -shady/TRP -Shae/M -Shafer/M -Shaffer/M -shafting/M -shaft/SDMG -shagged -shagginess/SM -shagging -shaggy/TPR -shag/MS -shah/M -shahs -Shaina/M -Shaine/M -shakable/U -shakably/U -shakeable -shakedown/S -shaken/U -shakeout/SM -shaker/M -Shaker/S -Shakespearean/S -Shakespeare/M -Shakespearian -shake/SRGZB -shakeup/S -shakily -shakiness/S -shaking/M -shaky/TPR -shale/SM -shall -shallot/SM -shallowness/SM -shallow/STPGDRY -Shalna/M -Shalne/M -shalom -Shalom/M -shalt -shamanic -shaman/SM -shamble/DSG -shambles/M -shamefaced/Y -shamefulness/S -shameful/YP -shamelessness/SM -shameless/PY -shame/SM -sham/MDSG -shammed -shammer -shamming -shammy's -shampoo/DRSMZG -shampooer/M -shamrock/SM -Shamus/M -Shana/M -Shanan/M -Shanda/M -Shandee/M -Shandeigh/M -Shandie/M -Shandra/M -shandy/M -Shandy/M -Shane/M -Shanghai/GM -Shanghaiing/M -shanghai/SDG -Shanie/M -Shani/M -shank/SMDG -Shannah/M -Shanna/M -Shannan/M -Shannen/M -Shannon/M -Shanon/M -shan't -Shanta/M -Shantee/M -shantis -Shantung/M -shantung/MS -shanty/SM -shantytown/SM -shape/AGDSR -shaped/U -shapelessness/SM -shapeless/PY -shapeliness/S -shapely/RPT -shaper/S -shape's -Shapiro/M -sharable/U -Sharai/M -Shara/M -shard/SM -shareable -sharecropped -sharecropper/MS -sharecropping -sharecrop/S -share/DSRGZMB -shared/U -shareholder/MS -shareholding/S -sharer/M -shareware/S -Shari'a -Sharia/M -sharia/SM -Shari/M -Sharity/M -shark/SGMD -sharkskin/SM -Sharla/M -Sharleen/M -Sharlene/M -Sharline/M -Sharl/M -Sharona/M -Sharon/M -Sharpe/M -sharpen/ASGD -sharpened/U -sharpener/S -sharper/M -sharpie/SM -Sharp/M -sharpness/MS -sharp/SGTZXPYRDN -sharpshooter/M -sharpshooting/M -sharpshoot/JRGZ -sharpy's -Sharron/M -Sharyl/M -Shasta/M -shat -shatter/DSG -shattering/Y -shatterproof -Shaughn/M -Shaula/M -Shauna/M -Shaun/M -shave/DSRJGZ -shaved/U -shaver/M -Shavian -shaving/M -Shavuot/M -Shawano/M -shawl/SDMG -shaw/M -Shaw/M -Shawna/M -Shawnee/SM -Shawn/M -Shaylah/M -Shayla/M -Shaylyn/M -Shaylynn/M -Shay/M -shay/MS -Shayna/M -Shayne/M -Shcharansky/M -sh/DRS -sheaf/MDGS -Shea/M -shearer/M -shear/RDGZS -sheather/M -sheathe/UGSD -sheath/GJMDRS -sheathing/M -sheaths -sheave/SDG -sheaves/M -Sheba/M -shebang/MS -Shebeli/M -Sheboygan/M -she'd -shedding -Shedir/M -sheds -shed's -shed/U -Sheelagh/M -Sheelah/M -Sheela/M -Sheena/M -sheen/MDGS -sheeny/TRSM -sheepdog/SM -sheepfold/MS -sheepherder/MS -sheepishness/SM -sheepish/YP -sheep/M -sheepskin/SM -Sheeree/M -sheerness/S -sheer/PGTYRDS -sheeting/M -sheetlike -sheet/RDMJSG -Sheetrock -Sheffielder/M -Sheffield/RMZ -Sheffie/M -Sheff/M -Sheffy/M -sheikdom/SM -sheikh's -sheik/SM -Sheilah/M -Sheila/M -shekel/MS -Shelagh/M -Shela/M -Shelba/M -Shelbi/M -Shelby/M -Shelden/M -Sheldon/M -shelf/MDGS -Shelia/M -she'll -shellacked -shellacking/MS -shellac/S -shelled/U -Shelley/M -shellfire/SM -shellfish/SM -Shellie/M -Shelli/M -Shell/M -shell/RDMGS -Shelly/M -Shel/MY -shelter/DRMGS -sheltered/U -shelterer/M -Shelton/M -shelve/JRSDG -shelver/M -shelves/M -shelving/M -she/M -Shem/M -Shena/M -Shenandoah/M -shenanigan/SM -Shenyang/M -Sheol/M -Shepard/M -shepherd/DMSG -shepherdess/S -Shepherd/M -Shep/M -Sheppard/M -Shepperd/M -Sheratan/M -Sheraton/M -sherbet/MS -sherd's -Sheree/M -Sheridan/M -Sherie/M -sheriff/SM -Sherill/M -Sherilyn/M -Sheri/M -Sherline/M -Sherlocke/M -sherlock/M -Sherlock/M -Sher/M -Sherman/M -Shermie/M -Sherm/M -Shermy/M -Sherpa/SM -Sherrie/M -Sherri/M -Sherry/M -sherry/MS -Sherwin/M -Sherwood/M -Sherwynd/M -Sherye/M -Sheryl/M -Shetland/S -Shevardnadze/M -shew/GSD -shewn -shh -shiatsu/S -shibboleth/M -shibboleths -shielded/U -shielder/M -shield/MDRSG -Shields/M -shiftily -shiftiness/SM -shiftlessness/S -shiftless/PY -shift/RDGZS -shifty/TRP -Shi'ite -Shiite/SM -Shijiazhuang -Shikoku/M -shill/DJSG -shillelagh/M -shillelaghs -shilling/M -Shillong/M -Shiloh/M -shimmed -shimmer/DGS -shimmery -shimming -shimmy/DSMG -shim/SM -Shina/M -shinbone/SM -shindig/MS -shiner/M -shine/S -shingle/MDRSG -shingler/M -shinguard -shininess/MS -shining/Y -shinned -shinning -shinny/GDSM -shin/SGZDRM -shinsplints -Shintoism/S -Shintoist/MS -Shinto/MS -shiny/PRT -shipboard/MS -shipborne -shipbuilder/M -shipbuild/RGZJ -shipload/SM -shipman/M -shipmate/SM -shipmen -shipment/AMS -shipowner/MS -shippable -shipped/A -shipper/SM -shipping/MS -ship's -shipshape -ship/SLA -shipwreck/GSMD -shipwright/MS -shipyard/MS -Shiraz/M -shire/MS -shirker/M -shirk/RDGZS -Shirlee/M -Shirleen/M -Shirlene/M -Shirley/M -Shirline/M -Shirl/M -Shir/M -shirr/GJDS -shirtfront/S -shirting/M -shirt/JDMSG -shirtless -shirtmake/R -shirtmaker/M -shirtsleeve/MS -shirttail/S -shirtwaist/SM -shit/S -shitting -shitty/RT -Shiva/M -shiverer/M -shiver/GDR -shivery -shiv/SZRM -shivved -shivving -shlemiel's -Shmuel/M -shoal/SRDMGT -shoat/SM -shocker/M -shocking/Y -Shockley/M -shockproof -shock/SGZRD -shoddily -shoddiness/SM -shoddy/RSTP -shod/U -shoehorn/GSMD -shoeing -shoelace/MS -shoemaker/M -shoemake/RZ -shoe/MS -shoer's -shoeshine/MS -shoestring/MS -shoetree/MS -shogunate/SM -shogun/MS -Shoji/M -Sholom/M -shone -shoo/DSG -shoofly -shook/SM -shooter/M -shootout/MS -shoot/SJRGZ -shopkeeper/M -shopkeep/RGZ -shoplifter/M -shoplifting/M -shoplift/SRDGZ -shop/MS -shopped/M -shopper/M -shoppe/RSDGZJ -shopping/M -shoptalk/SM -shopworn -shorebird/S -shore/DSRGMJ -shoreline/SM -Shorewood/M -shoring/M -shortage/MS -shortbread/MS -shortcake/SM -shortchange/DSG -shortcoming/MS -shortcrust -shortcut/MS -shortcutting -shortener/M -shortening/M -shorten/RDGJ -shortfall/SM -shorthand/DMS -Shorthorn/M -shorthorn/MS -shortie's -shortish -shortlist/GD -Short/M -shortness/MS -short/SGTXYRDNP -shortsightedness/S -shortsighted/YP -shortstop/MS -shortwave/SM -shorty/SM -Shoshana/M -Shoshanna/M -Shoshone/SM -Shostakovitch/M -shotgunned -shotgunner -shotgunning -shotgun/SM -shot/MS -shotted -shotting -shoulder/GMD -shouldn't -should/TZR -shout/SGZRDM -shove/DSRG -shoveler/M -shovelful/MS -shovel/MDRSZG -shover/M -showbiz -showbizzes -showboat/SGDM -showcase/MGSD -showdown/MS -shower/GDM -showery/TR -show/GDRZJS -showgirl/SM -showily -showiness/MS -showing/M -showman/M -showmanship/SM -showmen -shown -showoff/S -showpiece/SM -showplace/SM -showroom/MS -showy/RTP -shpt -shrank -shrapnel/SM -shredded -shredder/MS -shredding -shred/MS -Shreveport/M -shrewdness/SM -shrewd/RYTP -shrew/GSMD -shrewishness/M -shrewish/PY -shrieker/M -shriek/SGDRMZ -shrift/SM -shrike/SM -shrill/DRTGPS -shrillness/MS -shrilly -shrimp/MDGS -shrine/SDGM -shrinkage/SM -shrinker/M -shrinking/U -shrink/SRBG -shrivel/GSD -shriven -shrive/RSDG -Shropshire/M -shroud/GSMD -shrubbed -shrubbery/SM -shrubbing -shrubby/TR -shrub/SM -shrugged -shrugging -shrug/S -shrunk/N -shtick/S -shucker/M -shuck/SGMRD -shucks/S -shudder/DSG -shuddery -shuffleboard/MS -shuffled/A -shuffle/GDSRZ -shuffles/A -shuffling/A -Shulman/M -Shu/M -shunned -shunning -shun/S -shunter/M -shunt/GSRD -Shurlocke/M -Shurlock/M -Shurwood/M -shush/SDG -shutdown/MS -shuteye/SM -shutoff/M -shutout/SM -shut/S -shutterbug/S -shutter/DMGS -shuttering/M -shutting -shuttlecock/MDSG -shuttle/MGDS -shy/DRSGTZY -shyer -shyest -Shylockian/M -Shylock/M -shyness/SM -shyster/SM -Siamese/M -Siam/M -Siana/M -Sianna/M -Sian's -Sibbie/M -Sibby/M -Sibeal/M -Sibelius/M -Sibella/M -Sibelle/M -Sibel/M -Siberia/M -Siberian/S -sibilance/M -sibilancy/M -sibilant/SY -Sibilla/M -Sibley/M -sibling/SM -Sib/M -Sibylla/M -Sibylle/M -sibylline -Sibyl/M -sibyl/SM -Siciliana/M -Sicilian/S -Sicily/M -sickbay/M -sickbed/S -sickener/M -sickening/Y -sicken/JRDG -sicker/Y -sick/GXTYNDRSP -sickie/SM -sickish/PY -sickle/SDGM -sickliness/M -sickly/TRSDPG -sickness/MS -sicko/S -sickout/S -sickroom/SM -sic/S -sidearm/S -sideband/MS -sidebar/MS -sideboard/SM -sideburns -sidecar/MS -sided/A -sidedness -side/ISRM -sidekick/MS -sidelight/SM -sideline/MGDRS -sidelong -sideman/M -sidemen -sidepiece/S -sidereal -sider/FA -sides/A -sidesaddle/MS -sideshow/MS -sidesplitting -sidestepped -sidestepping -sidestep/S -sidestroke/GMSD -sideswipe/GSDM -sidetrack/SDG -sidewalk/MS -sidewall/MS -sidewards -sideway/SM -sidewinder/SM -siding/SM -sidle/DSG -Sid/M -Sidnee/M -Sidney/M -Sidoney/M -Sidonia/M -Sidonnie/M -SIDS -siege/GMDS -Siegel/M -Siegfried/M -Sieglinda/M -Siegmund/M -Siemens/M -Siena/M -sienna/SM -Sierpinski/M -sierra/SM -siesta/MS -sieve/GZMDS -Siffre/M -sifted/UA -sifter/M -sift/GZJSDR -Sigfrid/M -Sigfried/M -SIGGRAPH/M -sigh/DRG -sigher/M -sighs -sighted/P -sighter/M -sighting/S -sight/ISM -sightless/Y -sightliness/UM -sightly/TURP -sightread -sightseeing/S -sightsee/RZ -Sigismond/M -Sigismondo/M -Sigismund/M -Sigismundo/M -Sig/M -sigma/SM -sigmoid -Sigmund/M -signal/A -signaled -signaler/S -signaling -signalization/S -signalize/GSD -signally -signalman/M -signalmen -signals -signal's -signatory/SM -signature/MS -signboard/MS -signed/FU -signer/SC -signet/SGMD -sign/GARDCS -significance/IMS -significantly/I -significant/YS -signification/M -signify/DRSGNX -signing/S -Signora/M -signora/SM -signore/M -signori -signories -signorina/SM -signorine -Signor/M -signor/SFM -signpost/DMSG -sign's -signs/F -Sigrid/M -Sigurd/M -Sigvard/M -Sihanouk/M -Sikhism/MS -Sikh/MS -Sikhs -Sikkimese -Sikkim/M -Sikorsky/M -silage/GMSD -Silas/M -Sileas/M -siled -Sile/M -silence/MZGRSD -silencer/M -silentness/M -silent/TSPRY -Silesia/M -silhouette/GMSD -silica/SM -silicate/SM -siliceous -silicide/M -silicone/SM -silicon/MS -silicoses -silicosis/M -silken/DG -silk/GXNDMS -silkily -silkiness/SM -silkscreen/SM -silkworm/MS -silky/RSPT -silliness/SM -sill/MS -silly/PRST -silo/GSM -siltation/M -silt/MDGS -siltstone/M -silty/RT -Silurian/S -Silvain/M -Silva/M -Silvana/M -Silvan/M -Silvano/M -Silvanus/M -silverer/M -silverfish/MS -Silverman/M -silver/RDYMGS -silversmith/M -silversmiths -Silverstein/M -silverware/SM -silvery/RTP -Silvester/M -Silvia/M -Silvie/M -Silvio/M -Si/M -SIMD -Simenon/M -Simeon/M -simian/S -similar/EY -similarity/EMS -simile/SM -similitude/SME -Simla/M -simmer/GSD -Simmonds/M -Simmons/M -Simmonsville/M -Sim/MS -Simms/M -Simona/M -Simone/M -Simonette/M -simonize/SDG -Simon/M -Simonne/M -simony/MS -simpatico -simper/GDS -simpleminded/YP -simpleness/S -simple/RSDGTP -simpleton/SM -simplex/S -simplicity/MS -simplified/U -simplify/ZXRSDNG -simplistic -simplistically -simply -Simpson/M -simulacrum/M -Simula/M -SIMULA/M -simulate/XENGSD -simulation/ME -simulative -simulator/SEM -simulcast/GSD -simultaneity/SM -simultaneousness/M -simultaneous/YP -Sinai/M -Sinatra/M -since -sincere/IY -sincereness/M -sincerer -sincerest -sincerity/MIS -Sinclair/M -Sinclare/M -Sindbad/M -Sindee/M -Sindhi/M -sinecure/MS -sinecurist/M -sine/SM -sinew/SGMD -sinewy -sinfulness/SM -sinful/YP -Singaporean/S -Singapore/M -sing/BGJZYDR -Singborg/M -singeing -singer/M -Singer/M -singe/S -singing/Y -singlehanded/Y -singleness/SM -single/PSDG -Singleton/M -singleton/SM -singletree/SM -singlet/SM -singsong/GSMD -singularity/SM -singularization/M -singular/SY -Sinhalese/M -sinisterness/M -sinister/YP -sinistral/Y -sinkable/U -sinker/M -sink/GZSDRB -sinkhole/SM -Sinkiang/M -sinking/M -sinlessness/M -sinless/YP -sin/MAGS -sinned -sinner/MS -sinning -sinter/DM -sinuosity/MS -sinuousities -sinuousness/M -sinuous/PY -sinusitis/SM -sinus/MS -sinusoidal/Y -sinusoid/MS -Siobhan/M -Siouxie/M -Sioux/M -siphon/DMSG -siphons/U -sipped -sipper/SM -sipping -sip/S -sired/C -sire/MS -siren/M -sires/C -siring/C -Sirius/M -sirloin/MS -Sir/MS -sirocco/MS -sirred -sirring -sirup's -sir/XGMNDS -sisal/MS -Sisely/M -Sisile/M -sis/S -Sissie/M -sissified -Sissy/M -sissy/TRSM -sister/GDYMS -sisterhood/MS -sisterliness/MS -sisterly/P -sister's/A -Sistine -Sisyphean -Sisyphus/M -sit/AG -sitarist/SM -sitar/SM -sitcom/SM -site/DSJM -sits -sitter/MS -sitting/SM -situate/GNSDX -situational/Y -situationist -situation/M -situ/S -situs/M -Siusan/M -Siva/M -Siward/M -sixfold -sixgun -six/MRSH -sixpence/MS -sixpenny -sixshooter -sixteen/HRSM -sixteenths -sixths -sixth/Y -sixtieths -sixty/SMH -sizableness/M -sizable/P -sized/UA -size/GJDRSBMZ -sizer/M -sizes/A -sizing/M -sizzler/M -sizzle/RSDG -SJ -Sjaelland/M -SK -ska/S -skateboard/SJGZMDR -skater/M -skate/SM -skat/JMDRGZ -skedaddle/GSD -skeet/RMS -skein/MDGS -skeletal/Y -skeleton/MS -Skell/M -Skelly/M -skeptical/Y -skepticism/MS -skeptic/SM -sketchbook/SM -sketcher/M -sketchily -sketchiness/MS -sketch/MRSDZG -sketchpad -sketchy/PRT -skew/DRSPGZ -skewer/GDM -skewing/M -skewness/M -skidded -skidding -skid/S -skiff/GMDS -skiing/M -skilfully -skill/DMSG -skilled/U -skillet/MS -skillfulnesses -skillfulness/MU -skillful/YUP -skilling/M -skimmed -skimmer/MS -skimming/SM -ski/MNJSG -skimp/GDS -skimpily -skimpiness/MS -skimpy/PRT -skim/SM -skincare -skindive/G -skinflint/MS -skinhead/SM -skinless -skinned -Skinner/M -skinner/SM -skinniness/MS -skinning -skinny/TRSP -skin/SM -skintight -Skip/M -skipped -Skipper/M -skipper/SGDM -Skippie/M -skipping -Skipp/RM -Skippy/M -skip/S -Skipton/M -skirmisher/M -skirmish/RSDMZG -skirter/M -skirting/M -skirt/RDMGS -skit/GSMD -skitter/SDG -skittishness/SM -skittish/YP -skittle/SM -skivvy/GSDM -skoal/SDG -Skopje/M -skulduggery/MS -skulker/M -skulk/SRDGZ -skullcap/MS -skullduggery's -skull/SDM -skunk/GMDS -skycap/MS -skydiver/SM -skydiving/MS -Skye/M -skyhook -skyjacker/M -skyjack/ZSGRDJ -Skylab/M -skylarker/M -skylark/SRDMG -Skylar/M -Skyler/M -skylight/MS -skyline/MS -Sky/M -sky/MDRSGZ -skyrocket/GDMS -skyscraper/M -skyscrape/RZ -skyward/S -skywave -skyway/M -skywriter/MS -skywriting/MS -slabbed -slabbing -slab/MS -slacken/DG -slacker/M -slackness/MS -slack/SPGTZXYRDN -Slade/M -slagged -slagging -slag/MS -slain -slake/DSG -slaked/U -slalom/SGMD -slammed -slammer/S -slamming -slam/S -slander/MDRZSG -slanderousness/M -slanderous/PY -slang/SMGD -slangy/TR -slanting/Y -slant/SDG -slantwise -slapdash/S -slaphappy/TR -slap/MS -slapped -slapper -slapping -slapstick/MS -slash/GZRSD -slashing/Y -slater/M -Slater/M -slate/SM -slather/SMDG -slating/M -slat/MDRSGZ -slatted -slattern/MYS -slatting -slaughterer/M -slaughterhouse/SM -slaughter/SJMRDGZ -slave/DSRGZM -slaveholder/SM -slaver/GDM -slavery/SM -Slavic/M -slavishness/SM -slavish/YP -Slav/MS -Slavonic/M -slaw/MS -slay/RGZS -sleaze/S -sleazily -sleaziness/SM -sleazy/RTP -sledded -sledder/S -sledding -sledgehammer/MDGS -sledge/SDGM -sled/SM -sleekness/S -sleek/PYRDGTS -sleeper/M -sleepily -sleepiness/SM -sleeping/M -sleeplessness/SM -sleepless/YP -sleepover/S -sleep/RMGZS -sleepwalker/M -sleepwalk/JGRDZS -sleepwear/M -sleepyhead/MS -sleepy/PTR -sleet/DMSG -sleety/TR -sleeveless -sleeve/SDGM -sleeving/M -sleigh/GMD -sleighs -sleight/SM -sleken/DG -slenderize/DSG -slenderness/MS -slender/RYTP -slept -Slesinger/M -sleuth/GMD -sleuths -slew/DGS -slice/DSRGZM -sliced/U -slicer/M -slicker/M -slickness/MS -slick/PSYRDGTZ -slider/M -slide/S -slid/GZDR -slight/DRYPSTG -slighter/M -slighting/Y -slightness/S -slime/SM -sliminess/S -slimline -slimmed -slimmer/S -slimmest -slimming/S -slimness/S -slim/SPGYD -slimy/PTR -sling/GMRS -slingshot/MS -slings/U -slink/GS -slinky/RT -slipcase/MS -slipcover/GMDS -slipknot/SM -slippage/SM -slipped -slipper/GSMD -slipperiness/S -slippery/PRT -slipping -slipshod -slip/SM -slipstream/MDGS -slipway/SM -slither/DSG -slithery -slit/SM -slitted -slitter/S -slitting -sliver/GSDM -slivery -Sloane/M -Sloan/M -slobber/SDG -slobbery -slob/MS -Slocum/M -sloe/MS -sloganeer/MG -slogan/MS -slogged -slogging -slog/S -sloop/SM -slop/DRSGZ -sloped/U -slope/S -slopped -sloppily -sloppiness/SM -slopping -sloppy/RTP -slosh/GSDM -slothfulness/MS -slothful/PY -sloth/GDM -sloths -slot/MS -slotted -slotting -slouch/DRSZG -sloucher/M -slouchy/RT -slough/GMD -sloughs -Slovakia/M -Slovakian/S -Slovak/S -Slovene/S -Slovenia/M -Slovenian/S -slovenliness/SM -slovenly/TRP -sloven/YMS -slowcoaches -slowdown/MS -slowish -slowness/MS -slow/PGTYDRS -slowpoke/MS -SLR -sludge/SDGM -sludgy/TR -slue/MGDS -sluggard/MS -slugged -slugger/SM -slugging -sluggishness/SM -sluggish/YP -slug/MS -sluice/SDGM -slumberer/M -slumber/MDRGS -slumberous -slumlord/MS -slummed -slummer -slumming -slum/MS -slummy/TR -slump/DSG -slung/U -slunk -slur/MS -slurp/GSD -slurred -slurried/M -slurring -slurrying/M -slurry/MGDS -slushiness/SM -slush/SDMG -slushy/RTP -slut/MS -sluttish -slutty/TR -Sly/M -slyness/MS -sly/RTY -smacker/M -smack/SMRDGZ -smallholders -smallholding/MS -smallish -Small/M -smallness/S -smallpox/SM -small/SGTRDP -smalltalk -smalltime -Smallwood/M -smarmy/RT -smarten/GD -smartness/S -smartypants -smart/YRDNSGTXP -smasher/M -smash/GZRSD -smashing/Y -smashup/S -smattering/SM -smearer/M -smear/GRDS -smeary/TR -smeller/M -smelliness/MS -smell/SBRDG -smelly/TRP -smelter/M -smelt/SRDGZ -Smetana/M -smidgen/MS -smilax/MS -smile/GMDSR -smiley/M -smilies -smiling/UY -smirch/SDG -smirk/GSMD -Smirnoff/M -smite/GSR -smiter/M -smith/DMG -smithereens -Smithfield/M -Smith/M -smiths -Smithsonian/M -Smithson/M -Smithtown/M -smithy/SM -smitten -Smitty/M -Sm/M -smocking/M -smock/SGMDJ -smoggy/TR -smog/SM -smoke/GZMDSRBJ -smokehouse/MS -smokeless -smoker/M -smokescreen/S -smokestack/MS -Smokey/M -smokiness/S -smoking/M -smoky/RSPT -smoldering/Y -smolder/SGD -Smolensk/M -Smollett/M -smooch/SDG -smoothen/DG -smoother/M -smoothie/SM -smoothness/MS -smooths -smooth/TZGPRDNY -smrgsbord/SM -smote -smother/GSD -SMSA/MS -SMTP -Smucker/M -smudge/GSD -smudginess/M -smudgy/TRP -smugged -smugger -smuggest -smugging -smuggle/JZGSRD -smuggler/M -smugness/MS -smug/YSP -smut/SM -Smuts/M -smutted -smuttiness/SM -smutting -smutty/TRP -Smyrna/M -snack/SGMD -snaffle/GDSM -snafu/DMSG -snagged -snagging -snag/MS -snail/GSDM -Snake -snakebird/M -snakebite/MS -snake/DSGM -snakelike -snakeroot/M -snaky/TR -snapback/M -snapdragon/MS -snapped/U -snapper/SM -snappily -snappiness/SM -snapping/U -snappishness/SM -snappish/PY -snappy/PTR -snapshot/MS -snapshotted -snapshotting -snap/US -snare/DSRGM -snarer/M -snarf/JSGD -snarler/M -snarling/Y -snarl/UGSD -snarly/RT -snatch/DRSZG -snatcher/M -snazzily -snazzy/TR -Snead/M -sneaker/MD -sneakily -sneakiness/SM -sneaking/Y -sneak/RDGZS -sneaky/PRT -Sneed/M -sneerer/M -sneer/GMRDJS -sneering/Y -sneeze/SRDG -Snell/M -snicker/GMRD -snick/MRZ -snideness/M -Snider/M -snide/YTSRP -sniffer/M -sniff/GZSRD -sniffle/GDRS -sniffler/M -sniffles/M -snifter/MDSG -snigger's -sniper/M -snipe/SM -snipped -snipper/SM -snippet/SM -snipping -snippy/RT -snip/SGDRZ -snitch/GDS -snit/SM -sniveler/M -snivel/JSZGDR -Sn/M -snobbery/SM -snobbishness/S -snobbish/YP -snobby/RT -snob/MS -Snodgrass/M -snood/SGDM -snooker/GMD -snook/SMRZ -snooper/M -snoop/SRDGZ -Snoopy/M -snoopy/RT -snootily -snootiness/MS -snoot/SDMG -snooty/TRP -snooze/GSD -snore/DSRGZ -snorkel/ZGSRDM -snorter/M -snort/GSZRD -snot/MS -snotted -snottily -snottiness/SM -snotting -snotty/TRP -snout/SGDM -snowball/SDMG -snowbank/SM -Snowbelt/SM -snowbird/SM -snowblower/S -snowboard/GZDRJS -snowbound -snowcapped -snowdrift/MS -snowdrop/MS -snowfall/MS -snowfield/MS -snowflake/MS -snow/GDMS -snowily -snowiness/MS -Snow/M -snowman/M -snowmen -snowmobile/GMDRS -snowplough/M -snowploughs -snowplow/SMGD -snowshed -snowshoeing -snowshoe/MRS -snowshoer/M -snowstorm/MS -snowsuit/S -snowy/RTP -snubbed -snubber -snubbing -snub/SP -snuffbox/SM -snuffer/M -snuff/GZSYRD -snuffle/GDSR -snuffler/M -snuffly/RT -snugged -snugger -snuggest -snugging -snuggle/GDS -snuggly -snugness/MS -snug/SYP -Snyder/M -so -SO -soaker/M -soak/GDRSJ -soapbox/DSMG -soapiness/S -soap/MDRGS -soapstone/MS -soapsud/S -soapy/RPT -soar/DRJSG -soarer/M -soaring/Y -sobbed -sobbing/Y -soberer/M -soberness/SM -sober/PGTYRD -sobriety/SIM -sobriquet/MS -sob/SZR -Soc -soccer/MS -sociabilities -sociability/IM -sociable/S -sociably/IU -socialism/SM -socialistic -socialist/SM -socialite/SM -sociality/M -socialization/SM -socialized/U -socializer/M -socialize/RSDG -socially/U -social/SY -societal/Y -society/MS -socio -sociobiology/M -sociocultural/Y -sociodemographic -socioeconomically -socioeconomic/S -sociolinguistics/M -sociological/MY -sociologist/SM -sociology/SM -sociometric -sociometry/M -sociopath/M -sociopaths -socket/SMDG -sock/GDMS -Socorro/M -Socrates/M -Socratic/S -soc/S -soda/SM -sodded -sodden/DYPSG -soddenness/M -sodding -Soddy/M -sodium/MS -sod/MS -sodomite/MS -sodomize/GDS -Sodom/M -sodomy/SM -soever -sofa/SM -Sofia/M -Sofie/M -softball/MS -softbound -softener/M -soften/ZGRD -softhearted -softie's -softness/MS -soft/SPXTYNR -software/MS -softwood/SM -softy/SM -soggily -sogginess/S -soggy/RPT -Soho/M -soign -soiled/U -soil/SGMD -soire/SM -sojourn/RDZGSM -solace/GMSRD -solacer/M -solaria -solarium/M -solar/S -solder/RDMSZG -soldier/MDYSG -soldiery/MS -sold/RU -solecism/MS -soled/FA -solemness -solemnify/GSD -solemnity/MS -solemnization/SM -solemnize/GSD -solemnness/SM -solemn/PTRY -solenoid/MS -soler/F -soles/IFA -sole/YSP -sol/GSMDR -solicitation/S -solicited/U -solicitor/MS -solicitousness/S -solicitous/YP -solicit/SDG -solicitude/MS -solidarity/MS -solidi -solidification/M -solidify/NXSDG -solidity/S -solidness/SM -solid/STYRP -solidus/M -soliloquies -soliloquize/DSG -soliloquy/M -soling/NM -solipsism/MS -solipsist/S -Solis/M -solitaire/SM -solitary/SP -solitude/SM -Sollie/M -Solly/M -Sol/MY -solo/DMSG -soloist/SM -Solomon/SM -Solon/M -Soloviev/M -solstice/SM -solubility/IMS -soluble/SI -solute/ENAXS -solute's -solution/AME -solvable/UI -solvating -solve/ABSRDZG -solved/EU -solvency/IMS -solvent/IS -solvently -solvent's -solver/MEA -solves/E -solving/E -Solzhenitsyn/M -Somalia/M -Somalian/S -Somali/MS -soma/M -somatic -somberness/SM -somber/PY -sombre -sombrero/SM -somebody'll -somebody/SM -someday -somehow -someone'll -someone/SM -someplace/M -somersault/DSGM -Somerset/M -somerset/S -somersetted -somersetting -Somerville/M -something/S -sometime/S -someway/S -somewhat/S -somewhere/S -some/Z -sommelier/SM -Somme/M -somnambulism/SM -somnambulist/SM -somnolence/MS -somnolent/Y -Somoza/M -sonar/SM -sonata/MS -sonatina/SM -Sondheim/M -Sondra/M -Sonenberg/M -songbag -songbird/SM -songbook/S -songfest/MS -songfulness/M -songful/YP -Songhai/M -Songhua/M -song/MS -songster/MS -songstress/SM -songwriter/SM -songwriting -Sonia/M -sonic/S -Sonja/M -Son/M -sonnet/MDSG -Sonnie/M -Sonni/M -Sonnnie/M -Sonny/M -sonny/SM -Sonoma/M -Sonora/M 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-spite/CSDAG -spitefuller -spitefullest -spitefulness/MS -spiteful/PY -spite's/A -spitfire/SM -spit/SGD -spitted -spitting -spittle/SM -spittoon/SM -Spitz/M -splashdown/MS -splasher/M -splash/GZDRS -splashily -splashiness/MS -splashy/RTP -splat/SM -splatted -splatter/DSG -splatting -splayfeet -splayfoot/MD -splay/SDG -spleen/SM -splendidness/M -splendid/YRPT -splendorous -splendor/SM -splenetic/S -splicer/M -splice/RSDGZJ -spline/MSD -splinter/GMD -splintery -splint/SGZMDR -splits/M -split/SM -splittable -splitter/MS -splitting/S -splodge/SM -splotch/MSDG -splotchy/RT -splurge/GMDS -splutterer/M -splutter/RDSG -Sp/M -Spock/M -spoilables -spoilage/SM -spoil/CSZGDR -spoiled/U -spoiler/MC -spoilsport/SM -Spokane/M -spoke/DSG -spoken/U -spokeshave/MS -spokesman/M -spokesmen -spokespeople -spokesperson/S -spokeswoman/M -spokeswomen -spoliation/MCS -spongecake -sponge/GMZRSD -sponger/M -sponginess/S -spongy/TRP -sponsor/DGMS -sponsorship/S -spontaneity/SM -spontaneousness/M -spontaneous/PY 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-springy/TRP -sprinkle/DRSJZG -sprinkler/DM -sprinkling/M -Sprint/M -sprint/SGZMDR -sprite/SM -spritz/GZDSR -sprocket/DMGS -sprocketed/U -Sproul/M -sprout/GSD -spruce/GMTYRSDP -spruceness/SM -sprue/M -sprung/U -spryness/S -spry/TRY -SPSS -spudded -spudding -spud/MS -Spuds/M -spume/DSGM -spumone's -spumoni/S -spumy/TR -spun -spunk/GSMD -spunky/SRT -spurge/MS -spuriousness/SM -spurious/PY -spur/MS -spurn/RDSG -spurred -spurring -spurt/SGD -sputa -Sputnik -sputnik/MS -sputter/DRGS -sputum/M -spy/DRSGM -spyglass/MS -sq -sqq -sqrt -squabbed -squabber -squabbest -squabbing -squabbler/M -squabble/ZGDRS -squab/SM -squadded -squadding -squadron/MDGS -squad/SM -squalidness/SM -squalid/PRYT -squaller/M -squall/GMRDS -squally/RT -squalor/SM -squamous/Y -squander/GSRD -Squanto -square/GMTYRSDP -squareness/SM -squarer/M -Squaresville/M -squarish -squash/GSRD -squashiness/M -squashy/RTP -squatness/MS -squat/SPY -squatted -squatter/SMDG -squattest -squatting -squawker/M -squawk/GRDMZS -squaw/SM -squeaker/M -squeakily -squeakiness/S -squeak/RDMGZS -squeaky/RPT -squealer/M -squeal/MRDSGZ -squeamishness/SM -squeamish/YP -squeegee/DSM -squeegeeing -squeeze/GZSRDB -squeezer/M -squelcher/M -squelch/GDRS -squelchy/RT -squibbed -Squibb/GM -squibbing -Squibbing/M -squib/SM -squidded -squidding -squid/SM -squiggle/MGDS -squiggly/RT -squinter/M -squint/GTSRD -squinting/Y -squirehood -squire/SDGM -squirm/SGD -squirmy/TR -squirrel/SGYDM -squirter/M -squirt/GSRD -squish/GSD -squishy/RTP -Sr -Srinagar/M -SRO -S's -SS -SSA -SSE -ssh -s's/KI -SSS -SST -SSW -ST -stabbed -stabber/S -stabbing/S -stability/ISM -stabilizability -stabilization/CS -stabilization's -stabilize/CGSD -stabilizer/MS -stableman/M -stablemate -stablemen -stableness/UM -stable/RSDGMTP -stabler/U -stable's/F -stables/F -stablest/U -stabling/M -stably/U -stab/YS -staccato/S -Stacee/M -Stace/M -Stacey/M -Stacia/M -Stacie/M -Staci/M -stackable -stacker/M -stack's -stack/USDG -Stacy/M -stadias -stadia's -stadium/MS -Stael/M -Stafani/M -staff/ADSG -Staffard/M -staffer/MS -Stafford/M -Staffordshire/M -staffroom -staff's -Staford/M -stag/DRMJSGZ -stagecoach/MS -stagecraft/MS -stagehand/MS -stager/M -stage/SM -stagestruck -stagflation/SM -stagged -staggerer/M -stagger/GSJDR -staggering/Y -staggers/M -stagging -staginess/M -staging/M -stagnancy/SM -stagnant/Y -stagnate/NGDSX -stagnation/M -stagy/PTR -Stahl/M -staidness/MS -staid/YRTP -stained/U -stainer/M -stainless/YS -stain/SGRD -staircase/SM -stair/MS -stairway/SM -stairwell/MS -stake/DSGM -stakeholder/S -stakeout/SM -stalactite/SM -stalag/M -stalagmite/SM -stalemate/SDMG -staleness/MS -stale/PGYTDSR -Staley/M -Stalingrad/M -Stalinist -Stalin/SM -stalker/M -stalk/MRDSGZJ -stall/DMSJG -stalled/I -stallholders -stallion/SM -Stallone/M -stalls/I -stalwartness/M -stalwart/PYS -Sta/M -stamen/MS -Stamford/M -stamina/SM -staminate -stammer/DRSZG -stammerer/M -stammering/Y -stampede/MGDRS -stampeder/M -stamped/U -stamper/M -stamp/RDSGZJ -stance/MIS -stancher/M -stanch/GDRST -stanchion/SGMD -standalone -standardization/AMS -standardized/U -standardize/GZDSR -standardizer/M -standardizes/A -standard/YMS -standby -standbys -standee/MS -Standford/M -standing/M -Standish/M -standoffish -standoff/SM -standout/MS -standpipe/MS -standpoint/SM -stand/SJGZR -standstill/SM -Stanfield/M -Stanford/M -Stanislas/M -Stanislaus/M -Stanislavsky/M -Stanislaw/M -stank/S -Stanleigh/M -Stanley/M -Stanly/M -stannic -stannous -Stanton/M -Stanwood/M -Stan/YMS -stanza/MS -staph/M -staphs -staphylococcal -staphylococci -staphylococcus/M -stapled/U -stapler/M -Stapleton/M -staple/ZRSDGM -starboard/SDMG -starchily -starchiness/MS -starch/MDSG -starchy/TRP -stardom/MS -star/DRMGZS -stardust/MS -stare/S -starfish/SM -Stargate/M -stargaze/ZGDRS -staring/U -Starkey/M -Stark/M -starkness/MS -stark/SPGTYRD -Starla/M -Starlene/M -starless -starlet/MS -starlight/MS -starling/MS -Starlin/M -starlit -Star/M -starred -starring -Starr/M -starry/TR -starship -starstruck -start/ASGDR -starter/MS -startle/GDS -startling/PY -startup/SM -starvation/MS -starveling/M -starver/M -starve/RSDG -stash/GSD -stasis/M -stat/DRSGV -statecraft/MS -stated/U -statehood/MS -statehouse/S -Statehouse's -state/IGASD -statelessness/MS -stateless/P -stateliness/MS -stately/PRT -statement/MSA -Staten/M -stater/M -stateroom/SM -stateside -state's/K -states/K -statesmanlike -statesman/MY -statesmanship/SM -statesmen -stateswoman -stateswomen -statewide -statical/Y -static/S -statics/M -stationarity -stationary/S -stationer/M -stationery/MS -stationmaster/M -station/SZGMDR -statistical/Y -statistician/MS -statistic/MS -Statler/M -stator/SM -statuary/SM -statue/MSD -statuesque/YP -statuette/MS -stature/MS -status/SM -statute/SM -statutorily -statutory/P -Stauffer/M -staunchness/S -staunch/PDRSYTG -stave/DGM -Stavro/MS -stay/DRGZS -stayer/M -std -STD -stdio -steadfastness/MS -steadfast/PY -steadily/U -steadiness's -steadiness/US -steading/M -stead/SGDM -steady/DRSUTGP -steakhouse/SM -steak/SM -stealer/M -stealing/M -steal/SRHG -stealthily -stealthiness/MS -stealth/M -stealths -stealthy/PTR -steamboat/MS -steamer/MDG -steamfitter/S -steamfitting/S -steamily -steaminess/SM -steamroller/DMG -steamroll/GZRDS -steam/SGZRDMJ -steamship/SM -steamy/RSTP -Stearne/M -Stearn/SM -steed/SM -Steele/M -steeliness/SM -steelmaker/M -steel/SDMGZ -steelworker/M -steelwork/ZSMR -steelyard/MS -steely/TPRS -Steen/M -steepen/GD -steeper/M -steeplebush/M -steeplechase/GMSD -steeplejack/MS -steeple/MS -steepness/S -steep/SYRNDPGTX -steerage/MS -steerer/M -steer/SGBRDJ -steersman/M -steersmen -steeves -Stefa/M -Stefania/M -Stefanie/M -Stefan/M -Stefano/M -Steffane/M -Steffen/M -Steffie/M -Steffi/M -stegosauri -stegosaurus/S -Steinbeck/SM -Steinberg/M -Steinem/M -Steiner/M -Steinmetz/M -Stein/RM -stein/SGZMRD -Steinway/M -Stella/M -stellar -stellated -Ste/M -stemless -stemmed/U -stemming -stem/MS -stemware/MS -stench/GMDS -stenciler/M -stencil/GDRMSZ -stencillings -Stendhal/M -Stendler/M -Stengel/M 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-xylophone/MS -xylophonist/S -Xymenes/M -Y -ya -yacc/M -Yacc/M -yachting/M -yachtsman -yachtsmen -yachtswoman/M -yachtswomen -yacht/ZGJSDM -yack's -Yagi/M -yahoo/MS -Yahweh/M -Yakima/M -yakked -yakking -yak/SM -Yakut/M -Yakutsk/M -Yale/M -Yalies/M -y'all -Yalonda/M -Yalow/M -Yalta/M -Yalu/M -Yamaha/M -yammer/RDZGS -Yamoussoukro -yam/SM -Yanaton/M -Yance/M -Yancey/M -Yancy/M -Yang/M -Yangon -yang/S -Yangtze/M -Yankee/SM -yank/GDS -Yank/MS -Yaounde/M -yapped -yapping -yap/S -Yaqui/M -yardage/SM -yardarm/SM -Yardley/M -Yard/M -yardman/M -yardmaster/S -yardmen -yard/SMDG -yardstick/SM -yarmulke/SM -yarn/SGDM -Yaroslavl/M -yarrow/MS -Yasmeen/M -Yasmin/M -Yates -yaw/DSG -yawl/SGMD -yawner/M -yawn/GZSDR -yawning/Y -Yb/M -yd -Yeager/M -yeah -yeahs -yearbook/SM -yearling/M -yearlong -yearly/S -yearner/M -yearning/MY -yearn/JSGRD -year/YMS -yea/S -yeastiness/M -yeast/SGDM -yeasty/PTR -Yeats/M -yecch -yegg/MS -Yehudi/M -Yehudit/M -Yekaterinburg/M -Yelena/M -yell/GSDR -yellowhammers -yellowish -Yellowknife/M -yellowness/MS -Yellowstone/M -yellow/TGPSRDM -yellowy -yelper/M -yelp/GSDR -Yeltsin -Yemeni/S -Yemenite/SM -Yemen/M -Yenisei/M -yenned -yenning -yen/SM -Yentl/M -yeomanry/MS -yeoman/YM -yeomen -yep/S -Yerevan/M -Yerkes/M -Yesenia/M -yeshiva/SM -yes/S -yessed -yessing -yesterday/MS -yesteryear/SM -yet -ye/T -yeti/SM -Yetta/M -Yettie/M -Yetty/M -Yevette/M -Yevtushenko/M -yew/SM -y/F -Yggdrasil/M -Yiddish/M -yielded/U -yielding/U -yield/JGRDS -yikes -yin/S -yipe/S -yipped -yippee/S -yipping -yip/S -YMCA -YMHA -Ymir/M -YMMV -Ynes/M -Ynez/M -yo -Yoda/M -yodeler/M -yodel/SZRDG -Yoder/M -yoga/MS -yoghurt's -yogi/MS -yogurt/SM -yoke/DSMG -yoked/U -yokel/SM -yokes/U -yoking/U -Yoknapatawpha/M -Yokohama/M -Yoko/M -Yolanda/M -Yolande/M -Yolane/M -Yolanthe/M -yolk/DMS -yon -yonder -Yong/M -Yonkers/M -yore/MS -Yorgo/MS -Yorick/M -Yorke/M -Yorker/M -yorker/SM -Yorkshire/MS -Yorktown/M -York/ZRMS -Yoruba/M -Yosemite/M -Yoshiko/M -Yoshi/M -Yost/M -you'd -you'll -youngish -Young/M -youngster/MS -Youngstown/M -young/TRYP -you're -your/MS -yourself -yourselves -you/SH -youthfulness/SM -youthful/YP -youths -youth/SM -you've -Yovonnda/M -yow -yowl/GSD -Ypres/M -Ypsilanti/M -yr -yrs -Y's -Ysabel/M -YT -ytterbium/MS -yttrium/SM -yuan/M -Yuba/M -Yucatan -yucca/MS -yuck/GSD -yucky/RT -Yugo/M -Yugoslavia/M -Yugoslavian/S -Yugoslav/M -Yuh/M -Yuki/M -yukked -yukking -Yukon/M -yuk/S -yule/MS -Yule/MS -yuletide/MS -Yuletide/S -Yul/M -Yulma/M -yum -Yuma/M -yummy/TRS -Yunnan/M -yuppie/SM -yup/S -Yurik/M -Yuri/M -yurt/SM -Yves/M -Yvette/M -Yvon/M -Yvonne/M -Yvor/M -YWCA -YWHA -Zabrina/M -Zaccaria/M -Zachariah/M -Zacharia/SM -Zacharie/M -Zachary/M -Zacherie/M -Zachery/M -Zach/M -Zackariah/M -Zack/M -zagging -Zagreb/M -zag/S -Zahara/M -Zaire/M -Zairian/S -Zak/M -Zambezi/M -Zambia/M -Zambian/S -Zamboni -Zamenhof/M -Zamora/M -Zandra/M -Zane/M -Zaneta/M -zaniness/MS -Zan/M -Zanuck/M -zany/PDSRTG -Zanzibar/M -Zapata/M -Zaporozhye/M -Zappa/M -zapped -zapper/S -zapping -zap/S -Zarah/M -Zara/M -Zared/M -Zaria/M -Zarla/M -Zealand/M -zeal/MS -zealot/MS -zealotry/MS -zealousness/SM -zealous/YP -Zea/M -Zebadiah/M -Zebedee/M -Zeb/M -zebra/MS -Zebulen/M -Zebulon/M -zebu/SM -Zechariah/M -Zedekiah/M -Zed/M -Zedong/M -zed/SM -Zeffirelli/M -Zeiss/M -zeitgeist/S -Zeke/M -Zelda/M -Zelig/M -Zellerbach/M -Zelma/M -Zena/M -Zenger/M -Zenia/M -zenith/M -zeniths -Zen/M -Zennist/M -Zeno/M -Zephaniah/M -zephyr/MS -Zephyrus/M -Zeppelin's -zeppelin/SM -Zerk/M -zeroed/M -zeroing/M -zero/SDHMG -zestfulness/MS -zestful/YP -zest/MDSG -zesty/RT -zeta/SM -zeugma/M -Zeus/M -Zhdanov/M -Zhengzhou -Zhivago/M -Zhukov/M -Zia/M -Zibo/M -Ziegfeld/MS -Ziegler/M -zig -zigged -zigging -Ziggy/M -zigzagged -zigzagger -zigzagging -zigzag/MS -zilch/S -zillion/MS -Zilvia/M -Zimbabwean/S -Zimbabwe/M -Zimmerman/M -zincked -zincking -zinc/MS -zing/GZDRM -zingy/RT -zinnia/SM -Zionism/MS -Zionist/MS -Zion/SM -zip/MS -zipped/U -zipper/GSDM -zipping/U -zippy/RT -zips/U -zirconium/MS -zircon/SM -Zita/M -Zitella/M -zither/SM -zit/S -zloty/SM -Zn/M -zodiacal -zodiac/SM -Zoe/M -Zola/M -Zollie/M -Zolly/M -Zomba/M -zombie/SM -zombi's -zonal/Y -Zonda/M -Zondra/M -zoned/A -zone/MYDSRJG -zones/A -zoning/A -zonked -Zonnya/M -zookeepers -zoological/Y -zoologist/SM -zoology/MS -zoom/DGS -zoophyte/SM -zoophytic -zoo/SM -Zorah/M -Zora/M -Zorana/M -Zorina/M -Zorine/M -Zorn/M -Zoroaster/M -Zoroastrianism/MS -Zoroastrian/S -Zorro/M -Zosma/M -zounds/S -Zr/M -Zs -Zsazsa/M -Zsigmondy/M -z/TGJ -Zubenelgenubi/M -Zubeneschamali/M -zucchini/SM -Zukor/M -Zulema/M -Zululand/M -Zulu/MS -Zuni/S -Zrich/M -Zuzana/M -zwieback/MS -Zwingli/M -Zworykin/M -Z/X -zydeco/S -zygote/SM -zygotic -zymurgy/S diff --git a/data/en.mse-locale/locale b/data/en.mse-locale/locale deleted file mode 100644 index a0e3878a..00000000 --- a/data/en.mse-locale/locale +++ /dev/null @@ -1,937 +0,0 @@ -mse version: 2.0.0 -installer group: translations/English -full name: English -version: 2011-01-22 -icon: usgb.png - -############################################################## Menu items -menu: - file: &File - new set: &New... Ctrl+N - open set: &Open... Ctrl+O - save set: &Save Ctrl+S - save set as: Save &As... F12 - export: &Export - export html: &HTML... - export image: Card &Image... - export images: All Card I&mages... - export apprentice: &Apprentice... - export mws: Magic &Workstation... - check updates: Check &Updates... - print preview: Print Pre&view... - print: &Print... Ctrl+P - reload data: Reload Data Ctrl+F5 - show profiler: Show Profiler Ctrl+F6 - exit: E&xit Alt+F4 - - edit: &Edit - undo: &Undo%s Ctrl+Z - redo: &Redo%s Ctrl+Y - cut: Cu&t Ctrl+X - copy: &Copy Ctrl+C - paste: &Paste Ctrl+V - find: &Find Ctrl+F - find next: Find &Next F3 - replace: R&eplace Ctrl+H - auto replace: Auto Rep&lace... - preferences: &Preferences... - - cards: &Cards - previous card: Select &Previous Card PgUp - next card: Select &Next Card PgDn - add card: &Add Card Ctrl+Enter - add cards: Add &Multiple Cards... - remove card: &Delete Selected Card - orientation: &Orientation - rotate 0: &Normal - rotate 270: Rotated 90° &Clockwise - rotate 90: Rotated 90° C&ounter Clockwise - rotate 180: Rotated 180°, &Up Side Down - card list columns: C&ard List Columns... - - keywords: &Keywords - previous keyword: Select &Previous Keyword PgUp - next keyword: Select &Next Keyword PgDn - add keyword: &Add Keyword Ctrl+Enter - remove keyword: &Remove Select Keyword Del - - format: F&ormat - bold: &Bold Ctrl+B - italic: &Italic Ctrl+I - symbols: &Symbols Ctrl+M - reminder text: &Reminder Text Ctrl+R - insert symbol: I&nsert Symbol - # spelling - no spelling suggestions: (no suggestions) - - graph: &Graph - pie: &Pie 1 - bar: &Bar 2 - stack: &Stacked Bars 3 - scatter: S&catter Plot 4 - scatter pie: Sc&atter-Pie 5 - - window: &Window - new window: &New Window - cards tab: &Cards F5 - set info tab: &Set Information F6 - style tab: St&yle F7 - keywords tab: &Keywords F8 - stats tab: S&tatistics F9 - random pack tab: &Random Packs - console tab: &Console Ctrl+F9 - - help: &Help - index: &Index... F1 - website: &Website... - about: &About Magic Set Editor... - - # symbol editor - - new symbol: &New... Ctrl+N - open symbol: &Open... Ctrl+O - save symbol: &Save Ctrl+S - save symbol as: Save &As... F12 - store symbol: S&tore Ctrl+Enter - close symbol editor:Close Alt+F4 - - duplicate: &Duplicate Ctrl+D - group: &Group Ctrl+G - ungroup: &Ungroup Ctrl+U - - tool: &Tool - select: &Select F5 - rotate: &Rotate F6 - points: &Points F7 - basic shapes: &Basic Shapes F8 - symmetry: S&ymmetry F9 - paint: P&aint F10 - -############################################################## Menu help texts -help: - welcome: Welcome to Magic Set Editor - - file: - new set: Create a new set - open set: Open an existing set - last opened set: Open '%s' - save set: Save the set - save set as: Save the set with a new name - export: Export the set... - export html: Export the set to a web page - export image: Export the selected card to an image file - export images: Export images for all cards - export apprentice: Export the set so it can be played with in Apprentice - export mws: Export the set so it can be played with in Magic Workstation - check updates: Install/update packages. - print preview: Shows cards as they will be printed - print: Print cards from this set - reload data: Reload all template files (game and style) as well as the set. - show profiler: Show the profiler window, with timings of (script) functions. Used for optimization. - exit: Quits Magic Set Editor; prompts to save the set - - edit: - undo: Undoes the last action - redo: Redoes the last action - cut: Move the selected text to the clipboard - cut card: Move the selected card to the clipboard - cut keyword: Move the selected keyword to the clipboard - copy: Place the selected text on the clipboard - copy card: Place the selected card on the clipboard - copy keyword: Place the selected keyword on the clipboard - paste: Inserts the text from the clipboard - paste card: Inserts the card from the clipboard - paste keyword: Inserts the keyword from the clipboard - find: Search the card texts - find next: Find the next match - replace: Replace in the card texts - auto replace: What text should automatically be replaced? - preferences: Change the configuration of Magic Set Editor - - cards: - previous card: Selects the previous card in the list - next card: Selects the next card in the list - add card: Add a new, blank, card to this set - add cards: Add multiple cards to the set - remove card: Delete the selected card from this set - orientation: Orientation of the displayed card - rotate card: Rotate the card display 90° clockwise - rotate 0: Display the card with the right side up - rotate 270: Display the card rotated clockwise - rotate 90: Display the card rotated counter-clockwise (anti-clockwise for the British) - rotate 180: Display the card up side down - card list columns: Select what columns should be shown and in what order. - - keywords: - previous keyword: Selects the previous keyword in the list - next keyword: Selects the next keyword in the list - add keyword: Add a new keyword to this set - remove keyword: Delete the selected keyword from this set - - format: - bold: Makes the selected text bold - italic: Makes the selected text italic - symbols: Draws the selected text with symbols - reminder text: Show reminder text for the selected keyword - # spelling - no spelling suggestions: There are no suggestions for correcting this error - - graph: - pie: A pie graph, the size of the slice indicates the number of cards - bar: A bar graph, the height of the bar indicates the number of cards - stack: A bar graph with stacked bars - scatter: A scatter plot, the size indicates the number of cards - scatter pie: A scatter plot where each item is a small pie graph - - window: - new window: Creates another window to edit the same set - cards tab: Edit the cards in the set - set info tab: Edit information about the set, its creator, etc. - style tab: Change the style of cards - keywords tab: Define extra keywords for this set - stats tab: Show statistics about the cards in the set - random pack tab: Try how the set works out in practice by generating random booster packs. - console tab: Shows error messages and allows executing script commands. - - help: - index: - website: - about: - - # Cards panel - collapse notes: Hide the card notes box - expand notes: Show the card notes box - # Random pack panel - random seed: Different packs will be generated each time. - fixed seed: Using the same seed number gives the same 'random' packs. - seed: Seed number for the random generator. Using the same seed number gives the same 'random' packs. - edit pack type: Double click to edit pack type - number of packs: The number of %ss to generate - - # Preferences - app language: - Note: You must restart MSE for the changes to take effect. - zoom export: - (When off, the cards are exported - and copied at 100% size and normal rotation) - - # apprentice export - set code: A set code is a two character code that is used by Apprentice to refer to a set. - - # Symbol editor - new symbol: Create a new symbol - open symbol: Open a symbol - save symbol: Save the symbol - save symbol as: Save the symbol under a diferent filename - store symbol: Stores the symbol in the set - close symbol editor:Closes the symbol editor - - duplicate: Duplicates the selected shapes - group: Group the selected shapes together - ungroup: Break up the selected group - - grid: Show gridlines - snap: Snap shapes and points to gridlines - - tool: - select: Select and move shapes - rotate: Rotate and shear shapes - points: Edit control points for a shape in the symbol - basic shapes: Draw basic shapes, such as rectangles and circles - symmetry: Add symmetries to the symbol - paint: Paint on the shape using a paintbrush - - select editor: - merge: Merges this shape with those below it - subtract: Subtracts this shape from shapes below it, leaves only the area in that shape that is not in this shape - intersect: Intersects this shape with shapes below it, leaves only the area in both shapes - difference: Differs this shape from the shapes below it, leaves only the area not in any other shape - overlap: Place this shape, and its border above shapes below it - border: Draws this shape as a border - - drag to shear: Drag to shear selected %s - drag to rotate: Drag to rotate selected %s, Ctrl constrains angle to multiples of 15 degrees - drag to resize: Drag to resize selected %s, Ctrl constrains size - click to select shape: Click to select shape, drag to move shape, double click to edit shape - - ellipse: Draw circles and ellipses - rectangle: Draw squares and rectangles - polygon: Draw triangles, pentagons and other regular polygons - star: Draw stars - sides: The number of sides of the polygon or points of the star - drag to draw shape: Drag to resize shape, Ctrl constrains shape, Shift centers shape - draw ellipse: Click and drag to draw a ellipse, hold Ctrl for a circle - draw rectangle: Click and drag to draw a rectangle, hold Ctrl for a square - draw polygon: Click and drag to draw a polygon - draw star: Click and drag to draw a star - - line segment: Makes the selected line segment straight - curve segment: Makes the selected line segment curved - free point: Allows the two control points of the point to be moved freely - smooth point: Makes the selected point smooth by placing the two control points opposite each other - symmetric point: Makes the selected point symetric - drag to move curve: Drag to move curve - drag to move line: Alt + drag to move curve; double click to add a point on this line - drag to move point: Click and drag to move control point; double click to remove the point - - rotation: Rotational symmetry (wheel) - reflection: Reflectional symmetry (mirror) - add symmetry: Add symmetries to the symbol - remove symmetry: Remove this symmetry - copies: Number of reflections (including the original) - - # Card select - filename format: (Use {card.name} for the name of the card ; The filetype is determined based on the extension) - -############################################################## Toolbar -tool: - undo: Undo - redo: Redo - - cards tab: Cards - set info tab: Set info - style tab: Style - keywords tab: Keywords - stats tab: Statistics - random pack tab: Random - console tab: Console - - # symbol editor - store symbol: Store - - grid: Grid - snap: Snap - - select: Select - rotate: Rotate - points: Points - basic shapes: Basic Shapes - symmetry: Symmetry - paint: Paint - - merge: Merge - subtract: Subtract - intersect: Intersect - difference: Difference - overlap: Overlap - border: Border - - ellipse: Ellipse - rectangle: Rectangle - polygon: Polygon - star: Star - - rotation: Rotation - reflection: Reflection - add symmetry: Add - remove symmetry: Remove - - line segment: Line - curve segment: Curve - free point: Free - smooth point: Smooth - symmetric point: Symmetric - -############################################################## Toolbar help text -tooltip: - cards tab: - set info tab: Set information - style tab: - keywords tab: - stats tab: - random pack tab: Random packs - console tab: - - new set: New set - open set: Open set - save set: Save set - export: Export set - - cut: Cut - copy: Copy - paste: Paste - undo: Undo%s - redo: Redo%s - - add card: Add card - remove card: Remove selected card - rotate card: Rotate card - - add keyword: Add keyword - remove keyword: Remove selected keyword - - bold: Bold - italic: Italic - symbols: Symbols - reminder text: Reminder Text - - pie: Pie Graph - bar: Bar Graph - stack: Stacked Bar Graph - scatter: Scatter Plot - scatter pie: Scatter-Pie plot - - cards tab: - set info tab: Set Information - style tab: Card Style - keywords tab: - stats tab: - - # symbol editor - store symbol: Store symbol in set - - grid: Show grid - snap: Snap to grid - - select: Select (F5) - rotate: Rotate (F6) - points: Points (F7) - basic shapes: Basic Shapes (F8) - symmetry: Symmetry (F9) - paint: Paint on Shape (F10) - - merge: Merge with shapes below - subtract: Subtract from shapes below - intersect: Intersect with shapes below - difference: Differ from shapes below - overlap: Place above other shapes - border: Draw as a border - - ellipse: Circle / Ellipse - rectangle: Square / Rectangle - polygon: Polygon - star: Star - - rotation: Rotational symmetry (wheel) - reflection: Reflectional symmetry (mirror) - add symmetry: Add symmetry to selected parts - remove symmetry: Remove this symmetry - - line segment: To straigt line - curve segment: To curve - free point: Unlock point - smooth point: Make point smooth - symmetric point: Make point symmetric - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: Card notes: - search cards: Search for cards... - - # Keywords tab - search keywords: Search for keywords... - keyword: Keyword - match: Matches - mode: Mode - uses: Uses - reminder: Reminder text - rules: Additional rules - standard keyword: - This is a standard %s keyword, you can not edit it. - If you make a copy of the keyword your copy will take precedent. - - # Style tab - styling options: Styling options - - # Random pack panel - pack selection: Pack selection - pack totals: Totals - pack name: Pack name - seed: Seed - total cards: Total - - # Open dialogs - all files All files - - # Other set window dialogs - save changes: - The set '%s' has changed. - - Do you want to save the changes? - - # New set window - game type: &Game type: - style type: &Card style: - - stylesheet not found: - The set you are trying to open uses the stylesheet "%s". - This stylesheet is not found on your system, please select an alternative. - - # Preferences - language: Language - windows: Open sets - app language: Language of the user interface: - card display: Card Display - zoom: &Zoom: - percent of normal: % of normal size - external programs: External programs - apprentice: &Apprentice: - apprentice exe: Apprentice Executable - check at startup: Check for new versions at startup - checking requires internet: - Checking for updates requires an internet connection. - When no internet connection is found upates are not checked. - - No information is collected when checking for updates. - - # Column select - select columns: Select the columns you want to display - columns: Columns: - - # Card select / images export - select cards: Cards to export - selected card count: %s cards will be exported. - select cards print: Select the cards you want to print - filename format: &Format: - filename conflicts: &Handle duplicating filenames: - export filenames: Filenames - filename is ignored: (filename is ignored) - - # apprentice export - set code: Set &Code: - apprentice export cancelled: Export to Apprentice is cancelled - - # Html export - html template: Template: - html export options:Export options - - # Image slicer - original: Original: - result: Result: - size: Size - original size: &Original Size - size to fit: Size to &Fit - force to fit: F&orce to Fit - custom size: &Custom Size - selection: Selection - selection left: &Left - selection top: &Top - selection width: &Width - selection height: &Height - zoom: Zoom - fix aspect ratio: Fix aspect ratio (width/height) - zoom amount: Zoom - zoom amount x: Zoom &X - zoom amount y: Zoom &Y - zoom %: % - filter: Filter - sharpen filter: &Sharpen filter - - # Auto replace - auto match: Match - auto replace: Replace - - # Symbol editor - sides: sides - - # Packages window - package name: Package - package status: Status - package action: Action - - package conflicts: conflicting modifications - package modified: local modifications - package updates: updates available - package installed: installed - package installable: not installed - install package: install - reinstall package: reinstall - upgrade package: update - remove package: remove - - installed version: Installed version: - installable version: Latest version: - installer size: Size: - installer status: Status: - no version: - - -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: Edit - symbol gallery: Gallery - - # Style panel - use for all cards: Use for &all cards - use custom styling options: Options &specific to this card - - # Keywords panel - insert parameter: Insert Parameter... - refer parameter: Use Parameter... - - # Random pack panel - generate pack: &Generate Pack - random seed: &Random Seed - fixed seed: &Fixed Seed - add custom pack: Add &Custom Pack... - - # Console panel - evaluate: &Evaluate - - # Welcome - new set: New set - open set: Open set - check updates: Check updates - last opened set: Last opened set - - # Preferences - open sets in new window: Open all sets in a new &window - select: &Select... - browse: &Browse... - high quality: &High quality rendering - show lines: Show &lines around fields - show editing hints: Show boxes and hints for &editing - zoom export: Use zoom and rotation settings when e&xporting - spellcheck enabled: Show &spelling errors on cards - check now: Check &Now - always: Always - if internet connection exists: If internet connection exists - never: Never - - # Column select - move up: Move &Up - move down: Move &Down - show: &Show - hide: &Hide - - # Card select - export entire set: Entire set - export generated packs: Generated packs - export custom cards selection: Custom selection - select cards: &Select Cards... - select all: Select &All - select none: Select &None - overwrite: Overwrite old files - keep old: Keep old files - number: Add a number to the filename - number overwrite: Add a number to the filename, overwrite previous exports - - # Auto replace - use auto replace: Use auto replace - add item: &Add - remove item: &Remove - defaults: Reset to &Defaults - enabled: Enabled - whole word: Match whole word only - - # Old style update checker (NOTE: this will be removed in a feature version) - close: &Close - - # Packages window - keep package: &Don't change - don't install package: &Don't install - install package: &Install - upgrade package: &Update - reinstall package: Re&install - remove package: &Remove - install group: &Install All - upgrade group: &Upgrade All - remove group: &Remove All - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: Untitled - about: About Magic Set Editor - symbol editor: Symbol Editor - # dialogs - new set: New Set - open set: Open Set - save set: Save Set As - save image: Save Image - updates available: Updates Available - save changes: Save Changes? - select stylesheet: Select Stylesheet - #preferences - preferences: Preferences - global: Global - display: Display - directories: Directories - updates: Updates - update check: Update Check - locate apprentice: Locate Apprentice - # select - select columns: Select Columns - select cards: Select Cards - select cards export:Select Cards to Export - # slice - slice image: Slice Image - # pack - custom pack: Custom Pack Type - # print - print preview: Print Preview - # export - export images: Export Images - export cancelled: Export Cancelled - export html: Export to HTML - save html: Export to HTML - # auto replace - auto replaces: Auto Replace - - # Package Update Window - packages window: Package Manager - installing updates: Installing updates - - cannot create file: Cannot create file - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: Add %s - remove item: Remove %s - - # Text editor - typing: Typing - enter: Enter - soft line break: Soft line break - insert symbol: Insert symbol - backspace: Backspace - delete: Delete - cut: Cut - paste: Paste - auto replace: Auto Replace - correct: Spelling Correction - # Choice/color editors - change: Change %s - - # Symbol Actions - move: Move %s - rotate: Rotate %s - shear: Shear %s - scale: Resize %s - duplicate: Duplicate %s - reorder parts: Reorder - change combine mode:Change combine mode - change shape name: Change shape name - group parts: Group - ungroup parts: Ungroup - - # Symbol Part Actions - convert to line: Convert to line - convert to curve: Convert to curve - lock point: Lock point - move handle: Move handle - move curve: Move curve - add control point: Add control point - delete point: Delete point - delete points: Delete points - - # Symmetry - add symmetry: Add symmetry - #remove symmetry: Remove symmetry - move symmetry center: Move symmetry center - move symmetry handle: Change symmetry orientation - change symmetry type: Change symmetry type - change symmetry copies: Number of reflections - -############################################################## Error messages -error: - # File related - file not found: File not found: '%s' in package '%s' - file not found package like: - File not found: '%s' in package '%s' - If you are trying to open a file from another package, use "/package/filename" - file parse error: - Error while parsing file: '%s' - %s - package not found: Package not found: '%s' - package out of date: The package '%s' (version %s) is out of date, version %s is required. - package too new: The package '%s' (version %s) is not compatible with version %s, required by '%s' - unable to open output file: Error while saving, unable to open output file - unable to store file: Error while saving, unable to store file - dependency not given: - The package '%s' uses files from the package '%s', but it does not list a dependency. - To resolve this, add: - depends on: %s %s - - # Script stuff - has no member: %s has no member '%s' - can't convert: Can't convert from %s to %s - has no member value: String "%s" has no member '%s' - can't convert value: Can't convert "%s" from %s to %s - unsupported format: Invalid string format: '%s' - in function: - %s - in function %s - in parameter: - Parameter %s: %s - in keyword reminder: - %s - in reminder text of keyword '%s' - - # Image stuff - coordinates for blending overlap: Coordinates for blending overlap - images used for blending must have the same size: Images used for blending must have the same size - - # Error from files - no game specified: No game specified for the %s - no stylesheet specified for the set: No stylesheet specified for the set - stylesheet and set refer to different game: - stylesheet and set don't refer to the same game, this is an error in the stylesheet file - unsupported field type: Unsupported field type: '%s' - unsupported fill type: Unsupported fill type: '%s' - unrecognized value: Unrecognized value: '%s', defaulting to %s - expected key: Expected key: '%s' - aborting parsing: Fatal errors encountered, aborting reading. - newer version: - %s - This file is made with a newer version of Magic Set Editor (%s) - When you open it, some aspects of the file may be lost. - It is recommended that you upgrade to the latest version. - Visit http:://magicseteditor.sourceforge.net/ - word list type not found: The word list type "%s" was not found (from a tag) - pack type not found: The pack type "%s" was not found (from a pack type) - - # Update checking - checking updates failed: Checking updates failed. - no updates: There are no available updates. - - # Stats panel - dimension not found: There is no statistics dimension '%s' - - # Random packs - pack type duplicate name: - There is already a pack type named '%s'. - Please choose a different name. - - # Package update window -# checking updates: Checking for updates. - can't download installer: - Unable to download installer for package %s from %s. - Nothing has been installed. - - downloading updates: Downloading updates (%d of %d) - installing updates: Updating packages (%d of %d) - - remove packages: - This will remove %s packages, do you want to continue? - remove packages modified: - This will remove %s packages, %s of those have been modified after installing. - Removing them can not be undone. - - Do you want to continue? - install packages successful: %s package(s) were successfully installed. - remove packages successful: %s package(s) were successfully removed. - change packages successful: %s package(s) were successfully changed. - - cannot create file: Can not create file '%s', continue installation? - -############################################################## Types used in scripts / shape names -type: - function: function - collection: collection - collection of: collection of %ss - object: object - double: real number - integer: integer number - string: string - boolean: boolean - color: color - image: image - date: date - nil: nothing - - # Object types - package: package - locale: translation - game: game - set: set - stylesheet: stylesheet - export template:export template - symbol: symbol - card: card - cards: cards - field: field - style: style - value: value - keyword: keyword - keywords: keywords - pack: pack type - - # Symbol editor shapes - shape: shape - shapes: shapes - circle: circle - ellipse: ellipse - square: square - rectangle: rectangle - triangle: triangle - rhombus: rhombus - pentagon: pentagon - hexagon: hexagon - polygon: polygon - star: star - - rotation: rotation - reflection: reflection - group: group - - point: point - points: points - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: Name - cc: CC - type: Type - p/t: P/T - rarity: Rarity - card name: Card Name - - # Set info - - # descriptions/help text - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: &Tap symbol T - menu item Q: &Untap symbol Q - menu item W: &White mana W - menu item U: Bl&ue mana U - menu item B: &Black mana B - menu item R: &Red mana R - menu item G: &Green mana G - menu item S: &Snow mana S - menu item X: Variable mana &X X - menu item Y: Variable mana &Y Y - menu item Z: Variable mana &Z Z - menu item I: &Infinite mana I - menu item colorless: &Colorless mana... - title colorless: Colorless mana - message colorless: Enter amount of colorless mana: - menu item half: &Half mana - menu item |W: &White |W - menu item |U: Bl&ue |U - menu item |B: &Black |B - menu item |R: &Red |R - menu item |G: &Green |G - menu item |S: &Snow |S - menu item 1/2: &Colorless 1/2 - menu item hybrid: H&ybrid mana (two color) - menu item W/U: White/Blue mana W/U - menu item U/B: Blue/Black mana U/B - menu item B/R: Black/Red mana B/R - menu item R/G: Red/Green mana R/G - menu item G/W: Green/White mana G/W - menu item W/B: White/Black mana W/B - menu item U/R: Blue/Red mana U/R - menu item B/G: Black/Green mana B/G - menu item R/W: Red/White mana R/W - menu item G/U: Green/Blue mana G/U - menu item hybrid 3: H&ybrid mana (three color) - menu item W/U/B: White/Blue/Black mana W/U/B - menu item U/B/R: Blue/Black/Red mana U/B/R - menu item B/R/G: Black/Red/Green mana B/R/G - menu item R/G/W: Red/Green/White mana R/G/W - menu item G/W/U: Green/White/Blue mana G/W/U - menu item W/B/R: White/Black/Red mana W/B/R - menu item U/R/G: Blue/Red/Green mana U/R/G - menu item B/G/W: Black/Green/White mana B/G/W - menu item R/W/U: Red/White/Blue mana R/W/U - menu item G/U/B: Green/Blue/Black mana G/U/B - diff --git a/data/en.mse-locale/usgb.png b/data/en.mse-locale/usgb.png deleted file mode 100644 index 196db587..00000000 Binary files a/data/en.mse-locale/usgb.png and /dev/null differ diff --git a/data/es.mse-locale/es.png b/data/es.mse-locale/es.png deleted file mode 100644 index c2de2d71..00000000 Binary files a/data/es.mse-locale/es.png and /dev/null differ diff --git a/data/es.mse-locale/locale b/data/es.mse-locale/locale deleted file mode 100644 index 38bab1cd..00000000 --- a/data/es.mse-locale/locale +++ /dev/null @@ -1,925 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Español -full name: Español -version: 2009-01-15 -icon: es.png - -############################################################## Menu items -menu: - file: &Archivo - new set: &Nuevo... Ctrl+N - open set: &Abrir... Ctrl+O - save set: &Guardar Ctrl+S - save set as: Guardar &como... F12 - export: &Exportar - export html: &HTML... - export image: &Imagen de carta... - export images: Todas las i&mágenes... - export apprentice: &Apprentice... - export mws: Magic &Workstation... - check updates: Buscar &actualizaciones... - print preview: Vista pre&via de impresión... - print: &Imprimir... Ctrl+P - reload data: Recargar datos Ctrl+F5 - exit: S&alir Alt+F4 - - edit: &Editar - undo: &Deshacer%s Ctrl+Z - redo: &Rehacer%s Ctrl+Y - cut: Corta&r Ctrl+X - copy: &Copiar Ctrl+C - paste: &Pegar Ctrl+V - find: &Buscar Ctrl+F - find next: Buscar &siguiente F3 - replace: R&eemplazar Ctrl+H - auto replace: Auto-Ree&mplazar... - preferences: &Preferencias... - - cards: &Cartas - previous card: Seleccionar &carta anterior PgUp - next card: Seleccionar &siguiente carta PgDn - add card: &Añadir carta Ctrl+Enter - add cards: Añadir &múltiples cartas... - remove card: &Borrar carta seleccionada - orientation: &Orientación - rotate 0: &Normal - rotate 270: Rotado 90° &en sentido horario - rotate 90: Rotado 90° C&ontrasentido horario - rotate 180: Rotado 180°, &de arriba a abajo - card list columns: C&olumnas de listas de cartas... - - keywords: &Palabras clave - previous keyword: Seleccionar &palabra clave anterior PgUp - next keyword: Seleccionar &siguiente palabra clave PgDn - add keyword: &Añadir palabra clave Ctrl+Enter - remove keyword: &Borrar palabra clave seleccionada Del - - format: F&ormato - bold: &Negrita Ctrl+B - italic: &Cursiva Ctrl+I - symbols: &Símbolos Ctrl+M - reminder text: &Texto recordatorio Ctrl+R - insert symbol: I&nsertar símbolo -#_ADD # spelling -#_ADD no spelling suggestions: (no suggestions) - - graph: &Gráfico - pie: &Pie 1 - bar: &Bar 2 - stack: &Barras apiladas 3 - scatter: A&mbulantes parcela 4 - scatter pie: Am&bulantes-Pie 5 - - window: &Ventana - new window: &Nueva ventana - cards tab: &Cartas F5 - set info tab: &Información del set F6 - style tab: St&yle F7 - keywords tab: &Palabras clave F8 - stats tab: E&stadísticas F9 -#_ADD random pack tab: &Random Packs - - help: &Ayuda - index: &Índice... F1 - website: &Página web... - about: &Sobre Magic Set Editor... - - # symbol editor - - new symbol: &Nuevo... Ctrl+N - open symbol: &Abrir... Ctrl+O - save symbol: &Guardar Ctrl+S - save symbol as: Guardar &como... F12 - store symbol: A&lmacenar Ctrl+Enter - close symbol editor:Cerrar Alt+F4 - - duplicate: &Duplicar Ctrl+D - group: &Agrupar Ctrl+G - ungroup: &Desagrupar Ctrl+U - - tool: &Herramienta - select: &Seleccionar F5 - rotate: &Rotar F6 - points: &Puntos F7 - basic shapes: &Formas básicas F8 - symmetry: S&imetría F9 - paint: P&intar F10 - -############################################################## Menu help texts -help: - welcome: Bienvenido a Magic Set Editor - - file: - new set: Crear un nuevo set - open set: Abrir un set existente - last opened set: Abrir '%s' - save set: Guardar el set - save set as: Guardar el set con un nombre nuevo - export: Exportar el set... - export html: Exportar el set a una página web - export image: Exportar la carta seleccionada a un archivo de imagen - export images: Exportar las imágenes de todas las cartas - export apprentice: Exportar el set para que se pueda jugar en Apprentice - export mws: Exportar el set para que se pueda jugar en Magic Workstation - check updates: Abrir la ventana de actualización para descargar nuevos paquetes, como juegos, estilos, y locales. - print preview: Enseña la carta tal y como va a ser impresa - print: Imprimir cartas de este set - reload data: Recargar todos los archivos de bocetos (juego y estilo) y el set - exit: Quita Magic Set Editor; y guarda el set - - edit: - undo: Deshace la última acción - redo: Rehace la última acción - cut: Mueve el texto seleccionado al clipboard - cut card: Mueve la carta seleccionada al clipboard - cut keyword: Mueve la palabra clave seleccionada al clipboard - copy: Coloca el texto seleccionado en el clipboard - copy card: Coloca la carta seleccionada en el clipboard - copy keyword: Coloca la palabre clave seleccionada en el clipboard - paste: Inserta el texto del clipboard - paste card: Inserta la carta del clipboard - paste keyword: Inserta la palabra clave del clipboard - find: Busca los textos de la carta - find next: Busca la siguiente palabra - replace: Reemplaza en los textos de las cartas - auto replace: ¿Qué texto debería ser reemplazado automáticamente? - preferences: Cambia la configuración de Magic Set Editor - - cards: - previous card: Selecciona la carta anterior en la lista - next card: Selecciona la siguiente carta en la lista - add card: Añade una carta nueva, vacía, a este set - add cards: Añade múltiples cartas al set - remove card: Borra la carta seleccionada de este set - orientation: Orientación de la carta mostrada - rotate card: Rota la carta 90° en sentido horario - rotate 0: Muestra la carta con el lado derecho hacia arriba - rotate 270: Muestra la carta rotada en sentido horario - rotate 90: Muestra la carta rotada en contrasentido horario - rotate 180: Muestra la carta dada la vuelta - card list columns: Selecciona qué columnas deberían mostrarse y en qué orden. - - keywords: - previous keyword: Selecciona la anterior palabra clave en la lista - next keyword: Selecciona la siguiente palabra clave en la lista - add keyword: Añade una nueva palabra clave a este set - remove keyword: Borra la palabra clave seleccionada de este set - - format: - bold: Pone el texto seleccionado en negrita - italic: Pone el texto seleccionado en cursiva - symbols: Dibuja el texto seleccionado con símbolos - reminder text: Muestra el texto recordatorio de la palabra clave seleccionada -#_ADD # spelling -#_ADD no spelling suggestions: There are no suggestions for correcting this error - - graph: - pie: A pie gráfico, el radio de la rodaja indica el número de tarjetas - bar: Un gráfico de barras, la altura de la barra indica el número de tarjetas - stack: Un gráfico de barras con las barras apiladas - scatter: Un gráfico de dispersión, el tamaño indica el número de tarjetas - scatter pie: Un gráfico de dispersión donde cada tema es un pequeño pastel gráfico - - window: - new window: Crea otra ventana para editar el mismo set - cards tab: Edita las cartas del set - set info tab: Edita la información del set, su creador, etc. - style tab: Cambia el estilo de las cartas - keywords tab: Define palabras clave extra para este set - stats tab: Muestra las estadísticas de las cartas en el set -#_ADD random pack tab: Try how the set works out in practice by generating random booster packs. - - help: - index: - website: - about: - - # Cards panel -#_ADD collapse notes: Hide the card notes box -#_ADD expand notes: Show the card notes box - # Random pack panel -#_ADD random seed: Different packs will be generated each time. -#_ADD fixed seed: Using the same seed number gives the same 'random' packs. -#_ADD seed: Seed number for the random generator. Using the same seed number gives the same 'random' packs. -#_ADD edit pack type: Double click to edit pack type -#_ADD number of packs: The number of %ss to generate - - # Preferences - app language: - Note: Debes reiniciar MSE para que los cambios hagan efecto. - zoom export: - (Cuando está desctivado, las cartas se exportan - y copian al 100% de su tamaño y una orientación normal) - - # apprentice export - set code: Un código de set es un código de dos caracteres que usa el Apprentice para referirse a un set. - - # Symbol editor - new symbol: Crear un nuevo símbolo - open symbol: Abre un símbolo - save symbol: Guarda el símbolo - save symbol as: Guarda el símbolo bajo un nombre diferente - store symbol: Almacena el símbolo en el set - close symbol editor:Cierra el editor de símbolos - - duplicate: Duplica las formas seleccionadas - group: Agrupa las formas seleccionadas - ungroup: Desagrupa el grupo seleccionado - - grid: Muestra las rejillas - snap: Ajusta las formas y los puntos a las rejillas - - tool: - select: Selecciona y mueve las formas - rotate: Gira e inclina las formas - points: Edita los puntos de control de una forma en el símbolo - basic shapes: Dibuja formas básicas, como rectángulos y círculos - symmetry: Añade simetría al símbolo - paint: Pinta en la forma usando un pincel - - select editor: - merge: Fusiona esta forma con las que tiene debajo - subtract: Resta esta forma con las que tiene debajo, deja sólo el área en la otra forma que no está en este forma - intersect: Cruza esta forma con las que tiene debajo, deja sólo el área en ambas formas - difference: Distingue esta forma de las que tiene debajo, deja sólo el área que no hay en ninguna otra forma - overlap: Coloca esta forma, y su borde encima de las formas que están debajo - border: Dibuja esta forma como un borde - - drag to shear: Arrastra para inclinar la forma seleccionada %s - drag to rotate: Arrastra para girar la forma seleccionada %s, Ctrl contrae el ángulo en múltiplos de 15 grados - drag to resize: Arrastra para cambiar el tamaño de la forma seleccionada %s, Ctrl contrae el tamaño - click to select shape: Pincha para seleccionar la forma, arrastra para mover la forma, pincha dos veces para editar la forma - - ellipse: Dibujar círculos y elipses - rectangle: Dibujar cuadrados y rectángulos - polygon: Dibujar triángulos, pentágonos y otros polígonos regulares - star: Dibujar estrellas - sides: El número de lados del polígono o de puntos de la estrella - drag to draw shape: Arrastra para cambiar el tamaño de la forma, Ctrl contrae la forma, Mayús centra la forma - draw ellipse: Pincha y arrastra para dibujar una elipse, mantén Ctrl para un círculo - draw rectangle: Pincha y arrastra para dibujar un rectángulo, mantén Ctrl para un cuadrado - draw polygon: Pincha y arrastra para dibujar un polígono - draw star: Pincha y arrastra para dibujar una estrella - - line segment: Hace que el segmento de la línea seleccionada sea recta - curve segment: Hace que el segmento de la línea seleccionada sea curva - free point: Permite que los dos puntos de control del punto se muevan libremente - smooth point: Hace que el punto seleccionado se suavice colocando los dos puntos de control opuestos entre sí - symmetric point: Hace que el punto seleccionado sea simétrico - drag to move curve: Arrastra para mover la curva - drag to move line: Alt + arrastrar para mover la curva; pincha dos veces para añadir un punto a esta línea - drag to move point: Pincha y arrastra para mover el punto de control; double click to remove the point - - rotation: Simetría rotatoria (rueda) - reflection: Simetría reflejada (espejo) - add symmetry: Añadir simetría al símbolo - remove symmetry: Quitar esta simetría - copies: Número de reflejos (incluido el original) - - # Card select - filename format: (Use {card.name} for the name of the card ; The filetype is determined based on the extension) - -############################################################## Toolbar -tool: - undo: Deshacer - redo: Rehacer - - cards tab: Cartas - set info tab: Información del set - style tab: Estilo - keywords tab: Palabras clave - stats tab: Estadísticas -#_ADD random pack tab: Random - - # symbol editor - store symbol: Almacenar - - grid: Rejilla - snap: Forzar - - select: Seleccionar - rotate: Girar - points: Puntos - basic shapes: Formas básicas - symmetry: Simetría - paint: Pintar - - merge: Fusionar - subtract: Restar - intersect: Cruzar - difference: Diferenciar - overlap: Superponer - border: Borde - - ellipse: Elipse - rectangle: Rectángulo - polygon: Polígono - star: Estrella - - rotation: Rotación - reflection: Reflexión - add symmetry: Añadir - remove symmetry: Quitar - - line segment: Línea - curve segment: Curva - free point: Libre - smooth point: Suavizar - symmetric point: Símetrico - -############################################################## Toolbar help text -tooltip: - cards tab: - set info tab: Información del set - style tab: - keywords tab: - stats tab: -#_ADD random pack tab: Random packs - - new set: Nuevo set - open set: Abrir set - save set: Guardar set - export: Exportar set - - cut: Cortar - copy: Copiar - paste: Pegar - undo: Deshacer%s - redo: Rehacer%s - - add card: Añadir carta - remove card: Quitar carta seleccionada - rotate card: Girar carta - - add keyword: Añadir palabra clave - remove keyword: Quitar palabra clave seleccionada - - bold: Negrita - italic: Cursiva - symbols: Símbolos - reminder text: Texto recordatorio - - pie: Pie Gráfico - bar: Gráfico de barras - stack: Gráfico de barras apiladas - scatter: Ambulantes parcela - scatter pie: Ambulantes-Pie parcela - - cards tab: - set info tab: Información del set - style tab: Estilo de carta - keywords tab: - stats tab: - - # symbol editor - store symbol: Almacenar símbolo en el set - - grid: Mostrar rejilla - snap: Forzar a la rejilla - - select: Seleccionar (F5) - rotate: Girar (F6) - points: Puntos (F7) - basic shapes: Formas básicas (F8) - symmetry: Simetría (F9) - paint: Pintar sobre la forma (F10) - - merge: Fusionar con las formas de abajo - subtract: Restar de las formas de abajo - intersect: Cruzar con las formas de abajo - difference: Diferenciar de las formas de abajo - overlap: Poner encima de las otras formas - border: Dibujar como un borde - - ellipse: Círculo / Elipse - rectangle: Cuadrado / Rectángulo - polygon: Polígono - star: Estrella - - rotation: Simetría rotatoria (rueda) - reflection: Simetría reflexiva (espejo) - add symmetry: Añadir simetría a las partes seleccionadas - remove symmetry: Quitar esta simetría - - line segment: Enderezar la línea - curve segment: Curvar - free point: Desbloquear punto - smooth point: Hacer punto suave - symmetric point: Hacer punto simétrico - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: Notas de la carta: - # Keywords tab - keyword: Palabra clave - match: Matches - mode: Modo - uses: Usos - reminder: Texto recordatorio - rules: Reglas adicionales - standard keyword: - Esta es una palabra clave %s estándar, no puedes editarla. - Si haces una copia de la palabra clave tu copia tendrá preferencia. - - # Style tab - styling options: Opciones de estilo - - # Random pack panel -#_ADD pack selection: Pack selection -#_ADD pack totals: Totals -#_ADD pack name: Pack name -#_ADD seed: Seed -#_ADD total cards: Total - - # Open dialogs - all files Todos los archivos - - # Other set window dialogs - save changes: - El set '%s' ha cambiado. - - ¿Quieres guardar los cambios? - - # New set window - game type: &Tipo de juego: - style type: &Estilo de carta: - - stylesheet not found: - El set que estás intentando abrir usa el estilo "%s". - Este estilo no se encuentra en tu sistema, pof favor selecciona otro. - - # Preferences - language: Idioma -#_ADD windows: Open sets - app language: Idioma para la interfaz del usuario: - card display: Muestra de la carta - zoom: &Zoom: - percent of normal: % del tamaño normal - external programs: Programas externos - apprentice: &Apprentice: - apprentice exe: Ejecutable de Apprentice - check at startup: Buscar nuevas versiones al inicio - checking requires internet: - La búsqueda de actualizaciones requiere una conexión a internet. - Cuando no se encuentra una conexión a internet no se buscan actualizaciones. - - No se ha encontrado información en la búsqueda de actualizaciones. - - # Column select - select columns: Seleccionar las columnas que quieres mostrar - columns: Columnas: - - # Card select / images export -#_ADD select cards: Cards to export -#_ADD selected card count: %s cards will be exported. - select cards print: Selecciona las cartas que quieres imprimir - filename format: &Formato: - filename conflicts: &Soportar duplicado de nombres de archivos: - export filenames: Nombres de archivo - filename is ignored: (filename is ignored) - - # apprentice export - set code: Código &del set: - apprentice export cancelled: La exportación a Apprentice se ha cancelado - - # Html export - html template: Boceto: - html export options:Opciones de exportación - - # Image slicer - original: Original: - result: Resultado: - size: Tamaño -#_ADD original size: &Original Size -#_ADD size to fit: Size to &Fit -#_ADD force to fit: F&orce to Fit -#_ADD custom size: &Custom Size - selection: Selección -#_ADD selection left: &Left -#_ADD selection top: &Top -#_ADD selection width: &Width -#_ADD selection height: &Height - zoom: Zoom -#_ADD fix aspect ratio: Fix aspect ratio (width/height) -#_ADD zoom amount: Zoom -#_ADD zoom amount x: Zoom &X -#_ADD zoom amount y: Zoom &Y -#_ADD zoom %: % - filter: Filtro -#_ADD sharpen filter: &Sharpen filter - - # Auto replace - auto match: Match - auto replace: Reemplazar - - # Symbol editor - sides: lados - - # Packages window - package name: Paquete - package status: Situación - package action: Acción - - package conflicts: modificaciones en conflicto - package modified: modificaciones locales - package updates: actualizaciones disponibles - package installed: instalado - package installable: no se instala - install package: instalar -#_ADD reinstall package: reinstall - upgrade package: actualizar - remove package: quitar - -#_ADD installed version: Installed version: -#_ADD installable version: Latest version: -#_ADD installer size: Size: -#_ADD installer status: Status: -#_ADD no version: - -#_ADD -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: Editar - symbol gallery: Galería - - # Style panel - use for all cards: Usar en &todas las cartas - use custom styling options: Opciones &específicas para esta carta - - # Keywords panel - insert parameter: Insertar parámetro... - refer parameter: Usar parámetro... - - # Random pack panel -#_ADD generate pack: &Generate Pack -#_ADD random seed: &Random Seed -#_ADD fixed seed: &Fixed Seed -#_ADD add custom pack: Add &Custom Pack... - - # Welcome - new set: Nuevo set - open set: Abrir set - check updates: Buscar actualizaciones - last opened set: Último set abierto - - # Preferences -#_ADD open sets in new window: Open all sets in a new &window - select: &Seleccionar... - browse: &Buscar... - high quality: &Renderización de alta calidad - show lines: Mostrar &líneas alrededor de los campos - show editing hints: Mostrar cajas y pistas para &editar - zoom export: Usar las configuraciones de zoom y giro cuando se e&xporte - check now: Buscar &ahora - always: Siempre - if internet connection exists: Si existe conexión de internet - never: Nunca - - # Column select - move up: Mover &hacia arriba - move down: Mover &hacia abajo - show: &Mostrar - hide: &Ocultar - - # Card select -#_ADD export entire set: Entire set -#_ADD export generated packs: Generated packs -#_ADD export custom cards selection: Custom selection -#_ADD select cards: &Select Cards... - select all: Seleccionar &todo - select none: No seleccionar &ninguno - overwrite: Sobreescribir archivos viejos - keep old: Mantener archivos viejos - number: Añadir un número al nombre de archivo - number overwrite: Añadir un número al nombre de archivo, sobreescribir las exportaciones anteriores - - # Auto replace - use auto replace: Usar auto-reemplazamiento - add item: &Añadir - remove item: &Quitar - defaults: Por &defecto - enabled: Activado - whole word: Buscar sólo la palabra entera - - # Old style update checker (NOTE: this will be removed in a feature version) - close: &Cerrar - - # Packages window - keep package: &No cambio - don't install package: &No instale - install package: &Instalar - upgrade package: &Actualizar -#_ADD reinstall package: Re&install - remove package: &Quitar - install group: &Instalar Todos - upgrade group: &Actualizar Todos - remove group: &Quitar Todos - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: Sin título - about: Sobre Magic Set Editor - symbol editor: Editor de símbolos - # dialogs - new set: Nuevo Set - open set: Abrir Set - save set: Guardar set como - save image: Guardar imagen - updates available: Actualizaciones disponibles - save changes: ¿Guardar los cambios? - select stylesheet: Seleccionar estilo - #preferences - preferences: Preferencias - global: Global - display: Pantalla - directories: Directorios - updates: Actualizaciones - update check: Búsqueda de actualizaciones - locate apprentice: Localizar Apprentice - # select - select columns: Seleccionar columnas - select cards: Seleccionar cartas - select cards export:Seleccionar cartas a exportar - # slice - slice image: Cortar imagen -#_ADD # pack -#_ADD custom pack: Custom Pack Type - # print - print preview: Vista previa de impresión - # export - export images: Exportar imágenes - export cancelled: Exportación cancelada - export html: Exportar a HTML - save html: Exportar a HTML - # auto replace - auto replaces: Auto-reemplazar - - # Package Update Window TODO: TRANSLATE - packages window: Package Manager - installing updates: Installing updates - - cannot create file: Cannot create file - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: Añadir %s - remove item: Quitar %s - - # Text editor - typing: Escribir - enter: Introducir - soft line break: Soft line break - insert symbol: Insertar símbolo - backspace: Backspace - delete: Borrar - cut: Cortar - paste: Pegar - auto replace: Auto-reemplazar -#_ADD correct: Spelling Correction - # Choice/color editors - change: Cambiar %s - - # Symbol Actions - move: Mover %s - rotate: Girar %s - shear: Cortar %s - scale: Cambiar de tamaño %s - duplicate: Duplicar %s - reorder parts: Reordenar - change combine mode:Cambiar modo combinación - change shape name: Cambiar nombre de forma - group parts: Agrupar - ungroup parts: Desagrupar - - # Symbol Part Actions - convert to line: Convertir en línea - convert to curve: Convertir en curva - lock point: Bloquear punto - move handle: Move handle - move curve: Mover curva - add control point: Añadir punto de control - delete point: Borrar punto - delete points: Borrar puntos - - # Symmetry - add symmetry: Añadir simetría - #remove symmetry: Quitar simetría - move symmetry center: Mover el centro de simetría - move symmetry handle: Cambiar la orientación de la simetría - change symmetry type: Cambiar tipo de simetría - change symmetry copies: Número de reflejos - -############################################################## Error messages -error: - # File related TODO: TRANSLATE - file not found: Archivo no encontrado: '%s' in package '%s' - file not found package like: - Archivo no encontrado: '%s' in package '%s' - If you are trying to open a file from another package, use "/package/filename" - file parse error: - Error mientras se analiza el archivo: '%s' - %s - package not found: Paquete no encontrado: '%s' - package out of date: El paquete '%s' (versión %s) está desactualizado, se requiere la versión %s. - package too new: The package '%s' (version %s) is not compatible with version %s, required by '%s' - unable to open output file: Error guardando, imposible crear el archivo - unable to store file: Error guardando, imposible almacenar el archivo - dependency not given: - The package '%s' uses files from the package '%s', but it does not list a dependency. - To resolve this, add: - depends on: %s %s - - # Script stuff - has no member: %s has no member '%s' - can't convert: No se puede convertir de %s a %s - has no member value: String "%s" has no member '%s' - can't convert value: No se puede convertir a "%s" de %s a %s - unsupported format: Invalid string format: '%s' - in function: - %s - in function %s - in parameter: - Parameter %s: %s - in keyword reminder: - %s - in reminder text of keyword '%s' - - # Image stuff - coordinates for blending overlap: Coordinates for blending overlap - images used for blending must have the same size: Images used for blending must have the same size - - # Error from files - no game specified: No game specified for the %s - no stylesheet specified for the set: No stylesheet specified for the set - stylesheet and set refer to different game: - stylesheet and set don't refer to the same game, this is an error in the stylesheet file - unsupported field type: Unsupported field type: '%s' - unsupported fill type: Unsupported fill type: '%s' - unrecognized value: Valor no reconocido: '%s' - expected key: Expected key: '%s' - aborting parsing: Fatal errors encountered, aborting reading. - newer version: - %s - This file is made with a newer version of Magic Set Editor (%s) - When you open it, some aspects of the file may be lost. - It is recommended that you upgrade to the latest version. - Visit http:://magicseteditor.sourceforge.net/ - word list type not found: The word list type %s was not found (from a tag) -#_ADD pack item not found: The pack item "%s" was not found (from a pack type) -#_ADD pack type not found: The pack type "%s" was not found (from a pack type) - - # Update checking - checking updates failed: Checking updates failed. - no updates: There are no available updates. - - # Stats panel - dimension not found: There is no statistics dimension '%s' - -#_ADD # Random packs -#_ADD pack type duplicate name: - There is already a pack type named '%s'. - Please choose a different name. -#_ADD - # Package update window TODO: TRANSLATE -# checking updates: Checking for updates. - can't download installer: - Unable to download installer for package %s from %s. - Nothing has been installed. - - downloading updates: Downloading updates (%d of %d) - installing updates: Updating packages (%d of %d) - - remove packages: - This will remove %s packages, do you want to continue? - remove packages modified: - This will remove %s packages, %s of those have been modified after installing. - Removing them can not be undone. - - Do you want to continue? - install packages successful: %s paquete se instaló con éxito. - remove packages successful: %s paquete se ha eliminado. - change packages successful: %s los paquetes se ha cambiado correctamente. - - cannot create file: Can not create file '%s', continue installation? - -############################################################## Types used in scripts / shape names -type: - function: función - collection: colección - collection of: colección de %ss - object: objeto - double: número real - integer: integer number - string: string - boolean: boolean - color: color - image: imagen -#_ADD date: date - nil: nada - - # Object types - package: paquete - locale: traducción - game: juego - set: set - stylesheet: estilo - export template:plantilla de exportación -#_ADD symbol: symbol - card: carta - cards: cartas - field: field - style: style - value: valor - keyword: palabra clave - keywords: palabras clave -#_ADD pack: pack type - - # Symbol editor shapes - shape: forma - shapes: formas - circle: círculo - ellipse: elipse - square: cuadrado - rectangle: rectángulo - triangle: triángulo - rhombus: rombo - pentagon: pentágono - hexagon: hexágono - polygon: polígono - star: estrella - - rotation: rotación - reflection: reflexión - group: grupo - - point: punto - points: puntos - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: Nombre - cc: CC - type: Tipo - p/t: F/R - rarity: Rareza - card name: Nombre de la carta - - # Set info - - # descriptions/help text - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: &Símbolo de girar T - menu item Q: &Símbolo de girar contrario Q - menu item W: &Maná blanco W - menu item U: Maná az&ul U - menu item B: &Maná negro B - menu item R: &Maná rojo R - menu item G: &Maná verde G - menu item S: &Maná nevado S - menu item X: Maná variable &X X - menu item Y: Maná variable &Y Y - menu item Z: Maná variable &Z Z -#_ADD menu item I: &Infinite mana I - menu item colorless: &Maná incoloro... - title colorless: Maná incoloro - message colorless: Introducir cantidad de maná incoloro: - menu item half: &Medio maná - menu item |W: &Blanco |W - menu item |U: Az&ul |U - menu item |B: &Negro |B - menu item |R: &Rojo |R - menu item |G: &Verde |G - menu item |S: &Nevado |S - menu item 1/2: &Incoloro 1/2 - menu item hybrid: Maná híbrido (dos colores) - menu item W/U: Maná Blanco/Azul W/U - menu item U/B: Maná Azul/Negro U/B - menu item B/R: Maná Negro/Rojo B/R - menu item R/G: Maná Rojo/Verde R/G - menu item G/W: Maná Verde/Blanco G/W - menu item W/B: Maná Blanco/Negro W/B - menu item U/R: Maná Azul/Rojo U/R - menu item B/G: Maná Negro/Verde B/G - menu item R/W: Maná Rojo/Blanco R/W - menu item G/U: Maná Verde/Azul G/U - menu item hybrid 3: Maná híbrido (tres colores) - menu item W/U/B: Maná Blanco/Azul/Negro W/U/B - menu item U/B/R: Maná Azul/Negro/Rojo U/B/R - menu item B/R/G: Maná Negro/Rojo/Verde B/R/G - menu item R/G/W: Maná Rojo/Verde/Blanco R/G/W - menu item G/W/U: Maná Verde/Blanco/Azul G/W/U - menu item W/B/R: Maná Blanco/Negro/Rojo W/B/R - menu item U/R/G: Maná Azul/Rojo/Verde U/R/G - menu item B/G/W: Maná Negro/Verde/Blanco B/G/W - menu item R/W/U: Maná Rojo/Blanco/Azul R/W/U - menu item G/U/B: Maná Verde/Azul/Negro G/U/B - diff --git a/data/fr.mse-locale/fr.png b/data/fr.mse-locale/fr.png deleted file mode 100644 index 8332c4ec..00000000 Binary files a/data/fr.mse-locale/fr.png and /dev/null differ diff --git a/data/fr.mse-locale/locale b/data/fr.mse-locale/locale deleted file mode 100644 index 5d3b31ca..00000000 --- a/data/fr.mse-locale/locale +++ /dev/null @@ -1,924 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Français -full name: Français -version: 2009-01-18 -icon: fr.png - -############################################################## Menu items -menu: - file: &Fichier - new set: &Nouveau... Ctrl+N - open set: &Ouvrir... Ctrl+O - save set: &Sauver Ctrl+S - save set as: Sauver So&us... F12 - export: &Exporter - export html: &HTML... - export image: Une &Image de carte... - export images: Toutes les I&mages de carte... - export apprentice: &Apprentice... - export mws: Magic &Workstation... - check updates: Verifier les mise à jo&ur... - print preview: Pré&impression... - print: &Imprimer... Ctrl+P - reload data: Recharger données Ctrl+F5 - exit: &Sortie Alt+F4 - - edit: &Edit - undo: &Defaire%s Ctrl+Z - redo: &Refaire%s Ctrl+Y - cut: Cou&per Ctrl+X - copy: &Copier Ctrl+C - paste: Co&ller Ctrl+V - find: &Rechercher Ctrl+F - find next: Rechercher &Suivant F3 - replace: R&emplacer Ctrl+H - auto replace: Remp&lacement auto... - preferences: &Preferences... - - cards: &Cartes - previous card: Carte &Precedente PgUp - next card: Carte &Suivante PgDn - add card: &Ajouter carte Ctrl+Enter - add cards: Ajouter &Plusieurs Cartes... - remove card: &Effacer la carte selectionnée - orientation: &Orientation - rotate 0: &Normal - rotate 270: &Rotation 90° - rotate 90: Rotation 90° &inverse - rotate 180: R&otation 180° - card list columns: &Liste des Colonnes... - - keywords: &Mot-clefs - previous keyword: Mot-clef &Precedent PgUp - next keyword: Mot-clef &Suivant PgDn - add keyword: &Ajouter mot-clef Ctrl+Enter - remove keyword: &Efface mot-clef Del - - format: F&ormat - bold: &Gras Ctrl+B - italic: &Italique Ctrl+I - symbols: &Symboles Ctrl+M - reminder text: &Texte de rappel Ctrl+R - insert symbol: I&nserer Symbole - # spelling -#_ADD no spelling suggestions: (no suggestions) - - graph: &Diagramme - pie: &Circulaire 1 - bar: &Rectangles 2 - stack: Rectangles &Empilé 3 - scatter: N&uage de Points 4 - scatter pie: Nu&age de Cercles 5 - - window: &Fenetre - new window: &Nouvelle fenetre - cards tab: &Cartes F5 - set info tab: Information du &Set F6 - style tab: St&yle F7 - keywords tab: &Mot-clef F8 - stats tab: S&tatistiques F9 - random pack tab: &Paquet aléatoire - - help: &Aide - index: &Index... F1 - website: &Website... - about: &A propos de Magic Set Editor... - - # symbol editor - - new symbol: &Nouveau... Ctrl+N - open symbol: &Ouvrir... Ctrl+O - save symbol: &Sauver Ctrl+S - save symbol as: Sauver &Sous... F12 - store symbol: &Utiliser Ctrl+Enter - close symbol editor:Fermer Alt+F4 - - duplicate: &Dupliquer Ctrl+D - group: &Grouper Ctrl+G - ungroup: &Degrouper Ctrl+U - - tool: &Outil - select: &Selectionner F5 - rotate: &Pivoter F6 - points: P&oints F7 - basic shapes: &Formes simples F8 - symmetry: S&ymmetry F9 - paint: P&aindre F10 - -############################################################## Menu help texts -help: - welcome: Bienvenue à Magic Set Editor - - file: - new set: Créer un nouveau set - open set: Ouvrir un set - last opened set: Ouvrir '%s' - save set: Sauver le set - save set as: Sauver le set sous un nouveau nom - export: Exporter le set... - export html: Exporter le set dans une page web - export image: Exporter la carte selectionnée dans un fichier image - export images: Exporter l'image de toute les cartes - export apprentice: Exporter le set pour être utilisé avec Apprentice - export mws: Exporter le set pour être utilisé avec Magic Workstation - check updates: Ouvrir une fenêtre de mise à jour pour télécharger les nouveaux packages (jeux, styles, localisations) - print preview: voir les cartes telles qu'elles vont etre imprimées - print: Imprimer les cartes de ce set - reload data: Recharger tout les fichiers template ainsi que le set - exit: Quitter Magic Set Editor; Vous demandera de sauvegarder le set - - edit: - undo: Annuler la derniere action - redo: Refaire la derniere action - cut: Couper le texte selectionné dans le presse-papier - cut card: Couper la carte selectionnée dans le presse-papier - cut keyword: Couper le mot-clef selectionnée dans le presse-papier - copy: Copier le texte selectionné dans le presse-papier - copy card: Copier la carte selectionnée dans le presse-papier - copy keyword: Copier le mot-clef selectionnée dans le presse-papier - paste: Insere le texte depuis le presse-papier - paste card: Insere la carte depuis le presse-papier - paste keyword: Insere le mot_clef depuis le presse-papier - find: Chercher le texte de la carte - find next: Rechercher suivant - replace: Remplacer dans le texte de la carte - auto replace: Quel texte devra etre automatiquement remplacé? - preferences: Changer la configuration de Magic Set Editor - - cards: - previous card: Choisir la carte précédente dans la liste - next card: Choisir la carte suivante dans la liste - add card: Ajouter une nouvelle carte vierge au set - add cards: Ajouter plusieurs cartes au set - remove card: Effacer du set la carte sélectionnée - orientation: Orientation de la carte visualisée - rotate card: Tourner la carte de 90° dans le sens des aiguilles d'une montre - rotate 0: Afficher la carte dans son sens original - rotate 270: Afficher la carte tournée dans le sens des aiguilles d'une montre - rotate 90: Afficher la carte tournée dans le sens inverse des aiguilles d'une montre - rotate 180: Afficher la carte à l'envers - card list columns: Choisir quelles colonnes doivent être montrées et dans quel ordre. - - keywords: - previous keyword: Choisir le Mot-clé précédent dans la liste - next keyword: Choisir le Mot-clé suivant dans la liste - add keyword: Ajouter un nouveau Mot-clé au set - remove keyword: Effacer du set le Mot-clé sélectionné - - format: - bold: Mettre le texte sélectionné en gras - italic: Mettre le texte sélectionné en italique - symbols: Mettre le texte selectionné en symboles - reminder text: Afficher le texte de rappel pour le Mot-clé sélectionné - # spelling -#_ADD no spelling suggestions: There are no suggestions for correcting this error - - graph: - pie: Un graphique en secteurs, le rayon de la tranche indique le nombre de cartes - bar: Un graphique à barres, la hauteur de la barre indique le nombre de cartes - stack: Un graphique à barres empilées avec des barres - scatter: Un nuage de points, la taille indique le nombre de cartes - scatter pie: Un nuage de points où chaque point est un petit graphique en secteurs - - window: - new window: Ouvrir une nouvelle fenêtre pour éditer le même set - cards tab: Editer les cartes du set - set info tab: Editer les informations du set, son créateur, etc... - style tab: Changer le style de la carte - keywords tab: Definir des Mot-clé supplémentaire pour le set - stats tab: Voir les statistiques des cartes du set - random pack tab: Voir comment le set se comporte en pratique en générant un booster au hasard. - - help: - index: - website: - about: - - # Cards panel - collapse notes: Cacher les notes des cartes - expand notes: Montrer les notes des cartes - # Random pack panel - random seed: Un paquet différent à chaque fois sera généré. - fixed seed: Utiliser le même nombre donne le même paquet 'aléatoire'. - seed: Nombre souche pour le générateur. Utiliser le même nombre donne le même paquet 'aléatoire'. -#_ADD edit pack type: Double click to edit pack type -#_ADD number of packs: The number of %ss to generate - - # Preferences - app language: - Note: Vous devez redémarrer MSE pour que le changement prenne effet. - zoom export: - (Quand l'option est décochée, les cartes sont exportées - et copiées à 100% de leur taille et dans leur rotation normale.) - - # apprentice export - set code: Un set code est un code alpha à 2 caractere utilisé par le logiciel pour referencer le set - - # Symbol editor - new symbol: Créer un nouveau symbole - open symbol: Ouvrir un symbole - save symbol: Sauvegarder le symbole - save symbol as: Sauvegarder le symbole sous un autre nom - store symbol: Choisir le symbole pour le set courant - close symbol editor:Fermer l'éditeur de symbole - - duplicate: Dupliquer la forme selectionnée - group: Grouper ensemble les formes sélectionnées - ungroup: Dégrouper le groupe sélectionné - - grid: Montrer la grille - snap: Coller les formes et les points à la grille - - tool: - select: Choisir et bouger les formes - rotate: Tourner et modifier les formes - points: Editer les points de contrôle pour une forme du symbole - basic shapes: Dessiner des formes simples, comme des rectangles ou des cercles - symmetry: Ajouter une symétrie au symbole - paint: Peindre sur la forme en utilisant un pinceau - - select editor: - merge: Fusionner cette formes à celles en dessous - subtract: Enlever cette forme à celles en dessous, en laissant apparaitre que ce qui n'est pas dans cette forme - intersect: Intersection de cette forme avec celles en dessous, ne laissant apparaitre que ce qui est dans les deux formes - difference: Soustraire cette forme à celles en dessous, ne laissant apparaitre que les zonnes qui ne sont dans aucune autre forme - overlap: Placer cette forme et son contour au dessus des autres formes - border: Dessiner cette forme en tant que contour - - drag to shear: Glisser pour déformer la sélection %s - drag to rotate: Glisser pour tourner la sélection %s, Ctrl restreind l'angle à un multiple de 15° - drag to resize: Glisser pour redimensionner la sélection %s, Ctrl contraint la taille - click to select shape: Cliquer pour sélectionner la forme, glisser pour la déplacer, double-cliquer pour l'éditer - - ellipse: Dessiner des cercles et des ellipses - rectangle: Dessiner des carrés et des rectangles - polygon: Dessiner des triangles, des pentagones et d'autres polygones réguliers - star: Dessiner des étoiles - sides: Nombre de côtés du polygone ou de branche de l'étoile - drag to draw shape: Glisser pour redimensionner la forme, Ctrl contraint la forme, Shift centre la forme - draw ellipse: Cliquer-glisser pour dessiner une ellipse, tenir Ctrl pour un cercle - draw rectangle: Cliquer-glisser pour dessiner un rectangle, tenir Ctrl pour un carré - draw polygon: Cliquer-glisser pour dessiner un polygone - draw star: Cliquer-glisser pour dessiner une étoile - - line segment: Rendre droit le segment sélectionné - curve segment: Rendre incurvé le segment sélectionné - free point: Permet de bouger librement les deux points de contrôle du point - smooth point: Rend le point selectionné plus lisse en placant les deux points de contrôle opposés l'un à l'autre - symmetric point: Rends les deux points de contrôle symétriques par le point sélectionné - drag to move curve: Glisser pour incurver - drag to move line: Alt + Glisser pour incurver; double cliquer pour ajouter un point sur cette ligne - drag to move point: Cliquer-glisser pour bouger le point de contrôle; double cliquer pour enlever le point - - rotation: Symétrie par rotation (roue) - reflection: Symétrie par reflection (mirroir) - add symmetry: Ajouter les symétries au symbole - remove symmetry: Enlever cette symétrie - copies: Nombre de réflexion (inclus l'original) - - # Card select - filename format: (Utilisez {card.name} pour le nom de la carte ; Le type de fichier est déterminé, basé par l'extension) - -############################################################## Toolbar -tool: - undo: Défaire - redo: Refaire - - cards tab: Cartes - set info tab: Information du set - style tab: Style de la carte - keywords tab: Mots-clés - stats tab: Statistiques - random pack tab: Aléatoire - - # symbol editor - store symbol: Stocker - - grid: Grille - snap: Attacher - - select: Selectionner - rotate: Rotation - points: Points - basic shapes: Forme basiques - symmetry: Symétrie - paint: Peinture - - merge: Fusionner - subtract: Enlever - intersect: Intersection - difference: Soustraire - overlap: Remonter - border: Contour - - ellipse: Ellipse - rectangle: Rectangle - polygon: Polygone - star: Etoile - - rotation: Rotation - reflection: Reflection - add symmetry: Ajouter - remove symmetry: Supprimer - - line segment: Ligne - curve segment: Courbe - free point: Libre - smooth point: Lisse - symmetric point: Symétrique - -############################################################## Toolbar help text -tooltip: - cards tab: Cartes - set info tab: Information du set - style tab: Style de la carte - keywords tab: Mots-clés - stats tab: Statistiques - random pack tab: Paquets aléatoires - - new set: Nouveau set - open set: Ouvrir un set - save set: Sauver le set - export: Exporter le set - - cut: Couper - copy: Copier - paste: Coller - undo: Défaire%s - redo: Refaire%s - - add card: Ajouter une carte - remove card: Supprimer la carte sélectionnée - rotate card: Tourner la carte - - add keyword: Ajouter un Mot-clé - remove keyword: Supprimer le Mot-clé sélectionné - - bold: Gras - italic: Italique - symbols: Symboles - reminder text: Texte de rappel - - pie: Circulaire - bar: Diagramme à barres - stack: Graphique à barres empilées - scatter: Nuage de points - scatter pie: Nuage de cercles - - cards tab: Cartes - set info tab: Information du set - style tab: Style de la carte - keywords tab: Mots-clés - stats tab: Statistiques - - # symbol editor - store symbol: Stocker le symbole dans le set - - grid: Voir la grille - snap: Attacher à la grille - - select: Selection (F5) - rotate: Rotation (F6) - points: Points (F7) - basic shapes: Formes basiques (F8) - symmetry: Symétrie (F9) - paint: Peinture sur forme (F10) - - merge: Fusionner avec les formes dessous - subtract: Enlever des formes dessous - intersect: Intersection avec les formes dessous - difference: Soustraire des formes dessous - overlap: Remonter sur les autres formes - border: Dessiner en tant que contour - - ellipse: Cercle / Ellipse - rectangle: Carré / Rectangle - polygon: Polygone - star: Etoile - - rotation: Symétrie par rotation (roue) - reflection: Symétrie par réflexion (mirroir) - add symmetry: Ajouter une symétrie à la partie sélectionnée - remove symmetry: Supprimer cette symétrie - - line segment: Rend droit - curve segment: Incurver - free point: Libère le point - smooth point: Rend le point lisse - symmetric point: Rend le point symetrique - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: Notes de carte: - # Keywords tab - keyword: Mot-clé - match: Correspondance - mode: Mode - uses: Utilisation - reminder: Texte de rappel - rules: Règles supplémentaire - standard keyword: - C'est un mot-clé standard %s, Vous ne pouvez pas l'éditer. - Si vous faites une copie de ce mot-clé, la copie prendra le pas sur l'original. - - # Style tab - styling options: Options de style - - # Random pack panel - pack selection: Sélection de paquet - pack totals: Totals -#_ADD pack name: Pack name - seed: Source - total cards: Total - - # Open dialogs - all files Tous les fichier - - # Other set window dialogs - save changes: - Le set '%s' a changé. - - Voulez-vous sauver les changements? - - # New set window - game type: &type de jeu: - style type: &style de carte: - - stylesheet not found: - Le set que vous essayez d'ouvrir utilise le stylesheet "%s". - Ce stylesheet n'a pas été trouvé sur votre ordinateur. Selectionnez une alternative. - - # Preferences - language: Langue -#_ADD windows: Open sets - app language: Langue de l'interface utilisateur: - card display: Affichage de carte - zoom: &Zoom: - percent of normal: % De la taille normale - external programs: Programmes externes - apprentice: &Apprentice: - apprentice exe: Executable Apprentice - check at startup: Vérifier les mise à jour au démarrage - checking requires internet: - Vous avez besoin d'une connexion internet pour vérifier les mise à jour. - Il n'y a aucune vérification si vous n'êtes pas connecté à internet. - - Aucune information n'est collectée lors de la vérification des mise à jour. - - # Column select - select columns: Sélectionnez les colonnes à afficher - columns: Colonnes: - - # Card select / images export - select cards: Cartes à exporter - selected card count: %s cartes seront exportées. - select cards print: Selectionnez les cartes à imprimmer - filename format: &Format: - filename conflicts: &Gestion des doublons de fichiers: - export filenames: Nom de fichier - filename is ignored: (Le nom du fichier est ignoré) - - # apprentice export - set code: Set &Code: - apprentice export cancelled: Exportation vers Apprentice est annulé - - # Html export - html template: Modèle: - html export options: Options d'exportation - - # Image slicer - original: Original: - result: Resultat: - size: Taille - original size: Taille &originale - size to fit: &Couper à la taille - force to fit: F&orcer à la taille - custom size: &Taille personnalisée - selection: Selection - selection left: &Gauche - selection top: &Haut - selection width: &Largeur - selection height: Lo&ngueur - zoom: Zoom - fix aspect ratio: Fixer le rapport (largeur/longueur) - zoom amount: Zoom - zoom amount x: Zoom &X - zoom amount y: Zoom &Y - zoom %: % - filter: Filtre - sharpen filter: Filtre de &netteté - - # Auto replace - auto match: Concordance - auto replace: Remplacer - - # Symbol editor - sides: faces - - # Packages window - package name: Package - package status: État - package action: Action - - package conflicts: modifications en conflit - package modified: modifications locales - package updates: mises à jour disponibles - package installed: installé - package installable: pas installé - install package: installer -#_ADD reinstall package: reinstall - upgrade package: upgrader - remove package: effacer - -#_ADD installed version: Installed version: -#_ADD installable version: Latest version: -#_ADD installer size: Size: -#_ADD installer status: Status: -#_ADD no version: - - -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: Editer - symbol gallery: Gallerie - - # Style panel - use for all cards: Utiliser pour toutes les c&artes - use custom styling options: Options &specifique à cette carte - - # Keywords panel - insert parameter: Inserer un parametre... - refer parameter: Utilisee un parametre... - - # Random pack panel - generate pack: &Generer un paquet - random seed: Source &aléatoire - fixed seed: Source &fixe -#_ADD add custom pack: Add &Custom Pack... - - # Welcome - new set: Nouveau set - open set: Ouvrir un set - check updates: Vérifier les mise à jour - last opened set: Dernier set : - - # Preferences -#_ADD open sets in new window: Open all sets in a new &window - select: &Selectionner... - browse: &Naviguer... - high quality: Rendu &haute qualité - show lines: Voir les &lignes autour des champs - show editing hints: Voir les étiquettes et les conseils pour l'&edition - zoom export: Utiliser les paramètres de zoom et de rotation lors de l'e&xportation - check now: &Verifier maintenant - always: Toujours - if internet connection exists: Si il y a une connexion internet - never: Jamais - - # Column select - move up: M&onter - move down: &Descendre - show: &Montrer - hide: &Cacher - - # Card select - export entire set: Set complet - export generated packs: Paquets générés - export custom cards selection: Sélection personalisée - select cards: &Selection des cartes... - select all: Selectionner &toutes - select none: Selectionner &aucune - overwrite: Ecraser les anciens fichiers - keep old: Garder les anciens fichiers - number: Ajouter un numéro au fichier - number overwrite: Ajouter un numéro au fichier, écraser les exportations précédentes - - # Auto replace - use auto replace: Utiliser le remplacement automatique - add item: &Ajouter - remove item: &Supprimer - defaults: Remettre par &Defaut - enabled: Activé - whole word: Mot entier seulement - - # Old style update checker (NOTE: this will be removed in a feature version) - close: &Fermer - - # Packages window - keep package: &Ne pas modifier - don't install package: &Ne pas installer - install package: &Installer - upgrade package: &Upgrader -#_ADD reinstall package: Re&install - remove package: &Effacer - install group: &Installer Tous - upgrade group: &Upgrader Tous - remove group: &Effacer Tous - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: Sans Titre - about: A propos de Magic Set Editor - symbol editor: Editeur de symbole - # dialogs - new set: Nouveau set - open set: Ouvrir un set - save set: Sauver le set sous - save image: Sauver image - updates available: Mise à jour disponible - save changes: Sauver les changements? - select stylesheet: Choisir Stylesheet - #preferences - preferences: Preferences - global: Globales - display: Affichage - directories: Répertoires - updates: Mises à jour - update check: Mise à jour vérifié - locate apprentice: Chemin pour Apprentice - # select - select columns: Selectionner Colonnes - select cards: Selectionner Cartes - select cards export:Selectionner Cartes à exporter - # slice - slice image: Découper l'image - # pack -#_ADD custom pack: Custom Pack Type - # print - print preview: Imprimer preview - # export - export images: Exporter images - export cancelled: Export annulé - export html: Exporter en HTML - save html: Exporter en HTML - # auto replace - auto replaces: Remplacement automatique - - # Package Update Window - packages window: Package Manager - installing updates: Installe les mises à jours - - cannot create file: Ne peut pas créer le fichier - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: Ajouter %s - remove item: Supprimer %s - - # Text editor - typing: Ecrire - enter: Entrer - soft line break: Ligne de séparation - insert symbol: Inserer un symbole - backspace: Retour - delete: Effacer - cut: Couper - paste: Coller - auto replace: Remplacement auto -#_ADD correct: Spelling Correction - # Choice/color editors - change: Changer %s - - # Symbol Actions - move: Bouger %s - rotate: Tourner %s - shear: Déformer %s - scale: Taille %s - duplicate: Dupliquer %s - reorder parts: Reordonner - change combine mode:Changer mode de combinaison - change shape name: Changer nom de forme - group parts: Grouper - ungroup parts: Dégrouper - - # Symbol Part Actions - convert to line: Convertir en ligne - convert to curve: Convertir en courbe - lock point: Bloquer point - move handle: Bouger l'ensemble - move curve: Bouger la courbe - add control point: Ajouter point de contrôle - delete point: Supprimer le point - delete points: Supprimer les points - - # Symmetry - add symmetry: Ajouter symétrie - #remove symmetry: Supprimer symétrie - move symmetry center: Déplacer le centre de symétrie - move symmetry handle: Déplacer l'orientation de symétrie - change symmetry type: Changer le type de symétrie - change symmetry copies: Nombre de réflexions - -############################################################## Error messages -error: - file not found: Fichier non trouvé: '%s' dans le package '%s' - file not found package like: - Fichier non trouvé: '%s' dans le package '%s' - Si vous essayez d'ouvrir un fichier d'un autre package, utilisez "/package/fichier" - file parse error: - Erreur lors de l'analyse du fichier: '%s' - %s - package not found: Package non trouvé: '%s' - package out of date: Le package '%s' (version %s) est expiré, la version %s est requise. - package too new: Le package '%s' (version %s) n'est pas compatible avec la version %s, requise par '%s' - unable to open output file: Erreur lors de la sauvegarde, Impossible d'ouvrir le fichier de sortie - unable to store file: Erreur lors de la sauvegarde, Impossible de stocker le fichier - dependency not given: - Le package '%s' utilise des fichiers du package '%s', mais il ne liste pas les dépendances. - Pour résoudre ça, ajoutez: - depends on: %s %s - - # Script stuff - has no member: %s n'a pas de membre '%s' - can't convert: Ne peut pas convertir de %s à %s - has no member value: Ligne "%s" n'a pas de membre '%s' - can't convert value: Ne peut pas convertir "%s" de %s à %s - unsupported format: Format de ligne invalide: '%s' - in function: - %s - dans la fonction %s - in parameter: - parametre %s: %s - in keyword reminder: - %s - dans le texte de rappel du mot-clé '%s' - - # Image stuff - coordinates for blending overlap: Coordination pour le mélange overlap - images used for blending must have the same size: Images utilisées pour le mélange doivent avoir la même taille - - # Error from files - no game specified: Pas le jeu spécifié pour le %s - no stylesheet specified for the set: Pas de stylesheet spécifié pour le set - stylesheet and set refer to different game: - le stylesheet et le set ne se réferent pas au même jeu, c'est une erreur dans le fichier stylesheet - unsupported field type: Champs type: '%s' non supporté - unsupported fill type: Fichier type: '%s' non supporté - unrecognized value: Ne reconnait pas la valeur: '%s' - expected key: Clé attendue: '%s' - aborting parsing: Erreur fatal rencontrée, annulation de lecture. - newer version: - %s - Ce fichier est fait avec une version plus récente de Magic Set Editor (%s) - Lors de l'ouverture, certains aspects ont pu être perdus. - Nous vous recommandons de mettre à jour votre programme. - Visitez http:://magicseteditor.sourceforge.net/ - word list type not found: La liste de mots de type %s n'a pas été trouvée (from a tag) - pack item not found: Le paquet item "%s" n'a pas été trouvé (from a pack type) -#_ADD pack type not found: The pack type "%s" was not found (from a pack type) - - # Update checking - checking updates failed: Impossible de vérifier les mise à jour. - no updates: Il n'y a pas de mise à jour disponible. - - # Stats panel - dimension not found: Il n'y a pas de statistique de type '%s' - - # Random packs -#_ADD pack type duplicate name: - There is already a pack type named '%s'. - Please choose a different name. - - # Package update window -# checking updates: Recherche de mise à jour. - can't download installer: - Impossible de télécharger l'installateur pour le package %s de %s. - Rien n'a été installé. - - downloading updates: Téléchargement de mise à jour(%d de %d) - installing updates: Mise à jour packages (%d de %d) - - remove packages: - Cela va supprimer %s packages, voulez-vous continuer? - remove packages modified: - Cela va supprimer %s packages, dont %s ont été modifiés après leur installation. - La suppresion ne pourra pas être annulée. - - Voulez-vous continuer? - install packages successful: %s paquets ont été installés avec succès. - remove packages successful: %s paquets ont été supprimés avec succès. - change packages successful: %s paquets ont été changé avec succès. - - cannot create file: Ne peut pas créer le fichier '%s', continuer l'installation? - -############################################################## Types used in scripts / shape names -type: - function: fonction - collection: collection - collection of: collection de %ss - object: objet - double: nombre réel - integer: nombre entier - string: ligne - boolean: boléen - color: couleur - image: image -#_ADD date: date - nil: rien - - # Object types - package: package - locale: traduction - game: jeu - set: set - stylesheet: stylesheet - export template:exporte modèle - symbol: symbole - card: carte - cards: cartes - field: champ - style: style - value: valeur - keyword: mot-clé - keywords: mots-clés -#_ADD pack: pack type - - # Symbol editor shapes - shape: forme - shapes: formes - circle: cercle - ellipse: ellipse - square: carré - rectangle: rectangle - triangle: triangle - rhombus: rhombus - pentagon: pentagone - hexagon: hexagone - polygon: polygone - star: etoile - - rotation: rotation - reflection: reflection - group: groupe - - point: point - points: points - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: Nom - cc: CC - type: Type - p/t: P/T - rarity: Rareté - card name: Nom de la carte - - # Set info - - # descriptions/help text - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: Symbole d'engagement &T T - menu item Q: Symbole de dégagement &Q Q - menu item W: Mana &W Blanc W - menu item U: Mana &U Bleu U - menu item B: Mana &B Noir B - menu item R: Mana &R Rouge R - menu item G: Mana &G Vert G - menu item S: Mana &S neigeux S - menu item X: Mana Variable &X X - menu item Y: Mana Variable &Y Y - menu item Z: Mana Variable &Z Z - menu item I: Mana Infini &I I - menu item colorless: Mana In&colore... - title colorless: Mana Incolore - message colorless: Entrez le montant de mana incolore: - menu item half: &Demi mana - menu item |W: &W Blanc |W - menu item |U: &U Bleu |U - menu item |B: &B Noir |B - menu item |R: &R Rouge |R - menu item |G: &G Vert |G - menu item |S: &S Neigeux |S - menu item 1/2: Sans &Couleur 1/2 - menu item hybrid: Mana H&ybride (Deux couleurs) - menu item W/U: mana Blanc/Bleu W/U - menu item U/B: mana Bleu/Noir U/B - menu item B/R: mana Noir/Rouge B/R - menu item R/G: mana Rouge/Vert R/G - menu item G/W: mana Vert/Blanc G/W - menu item W/B: mana Blanc/Noir W/B - menu item U/R: mana Bleu/Rouge U/R - menu item B/G: mana Noir/Vert B/G - menu item R/W: mana Rouge/Blanc R/W - menu item G/U: mana Vert/Bleu G/U - menu item hybrid 3: Mana H&ybride (Trois couleurs) - menu item W/U/B: mana Blanc/Bleu/Noir W/U/B - menu item U/B/R: mana Bleu/Noir/Rouge U/B/R - menu item B/R/G: mana Noir/Rouge/Vert B/R/G - menu item R/G/W: mana Rouge/Vert/Blanc R/G/W - menu item G/W/U: mana Vert/Blanc/Bleu G/W/U - menu item W/B/R: mana Blanc/Noir/Rouge W/B/R - menu item U/R/G: mana Bleu/Rouge/Vert U/R/G - menu item B/G/W: mana Noir/Vert/Blanc B/G/W - menu item R/W/U: mana Rouge/Blanc/Bleu R/W/U - menu item G/U/B: mana Vert/Bleu/Noir G/U/B - diff --git a/data/it.mse-locale/it.png b/data/it.mse-locale/it.png deleted file mode 100644 index 89692f74..00000000 Binary files a/data/it.mse-locale/it.png and /dev/null differ diff --git a/data/it.mse-locale/locale b/data/it.mse-locale/locale deleted file mode 100644 index 20a94e83..00000000 --- a/data/it.mse-locale/locale +++ /dev/null @@ -1,946 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Italiano -full name: Italiano -version: 2009-02-02 -icon: it.png - -############################################################## Menu items -menu: - file: &File - new set: &Nuovo... Ctrl+N - open set: &Apri... Ctrl+O - save set: &Salva Ctrl+S - save set as: Salva &come... F12 - export: &Esporta - export html: &HTML... - export image: Immagine &Carta... - export images: I&mmagini Carte... - export apprentice: &Apprentice... - export mws: Magic &Workstation... - check updates: Cerca aggiornamenti... - print preview: Anteprima di S&tampa... - print: &Stampa... Ctrl+P - reload data: Ricarica dati Ctrl+F5 - exit: E&sci Alt+F4 - - edit: &Modifica - undo: &Annulla%s Ctrl+Z - redo: &Ripristina%s Ctrl+Y - cut: &Taglia Ctrl+X - copy: &Copia Ctrl+C - paste: &Incolla Ctrl+V - find: &Trova Ctrl+F - find next: Trova &successivo F3 - replace: S&ostituisci Ctrl+H - auto replace: Sostituzione automatica... - preferences: &Preferenze... - - cards: &Carte - previous card: Seleziona &carta precedente PgUp - next card: Seleziona &carta successiva PgDn - add card: &Aggiungi carta Ctrl+Enter - add cards: Aggiungi &carte Multiple... - remove card: &Rimuovi carta Del - orientation: &Orientamento - rotate 0: &Normale - rotate 270: Ruota 90° &Orario - rotate 90: Ruota 90° A&ntiorario - rotate 180: Ruota 180° - card list columns: C&olonne... - - keywords: &Parole chiave - previous keyword: Seleziona &parola-chiave precedente PgUp - next keyword: Seleziona &parola-chiave seguente PgDn - add keyword: &Aggiungi parola-chiave Ctrl+Enter - remove keyword: &Rimuovi parola-chiave selezionata Del - - format: F&ormato - bold: &Grassetto Ctrl+B - italic: &Corsivo Ctrl+I - symbols: &Simboli Ctrl+M - reminder text: &Promemoria Ctrl+R - insert symbol: I&nserisci Simbolo - # spelling - no spelling suggestions: (no suggestions) - - graph: &Grafico - pie: &Torta 1 - bar: &Barre 2 - stack: Barre &Sovrapposte 3 - scatter: &Dispersione 4 - scatter pie: D&ispersione Torta 5 - - window: &Finestre - new window: &Nuova Finestra - cards tab: &Carte F5 - set info tab: &Informazioni F6 - style tab: St&ile F7 - keywords tab: &Parole chiave F8 - stats tab: S&tatistiche F9 - random pack tab: &Buste casuali - - help: &Aiuto - index: &Indice... F1 - website: &Sito web... - about: &About Magic Set Editor... - - # symbol editor - - new symbol: &Nuovo... Ctrl+N - open symbol: &Apri... Ctrl+O - save symbol: &Salva Ctrl+S - save symbol as: Salva &Come... F12 - store symbol: Usa &simbolo Ctrl+Enter - close symbol editor:Close Alt+F4 - - duplicate: Duplica Ctrl+D - group: &Raggruppa Ctrl+G - ungroup: &Sgruppa Ctrl+U - - tool: &Strumenti - select: &Seleziona F5 - rotate: &Ruota F6 - points: &Punti F7 - basic shapes: &Forme Base F8 - symmetry: S&immetria F9 - paint: Disegn&a F9 - -############################################################## Menu help texts -help: - welcome: Benvenuto in Magic Set Editor - - file: - new set: Crea un nuovo set - open set: Apri un set esistente - last opened set: Apri '%s' - save set: Salva set - save set as: Save set con nome - export: Esporta il set... - export html: Esporta il set in una pagina web - export image: Esporta la carta selezionata come immagine - export images: Esporta tutte le carte come immagini - export apprentice: Esporta il set per essere usato in Apprentice - export mws: Esporta il set per essere usato in Magic Workstation - check updates: Apre la finestra di aggiornamento per scaricare nuovi pacchetti, come giochi, stili e file locale. - print preview: Anteprima di stampa - print: Stampa carte da questo set - reload data: Ricarica tutti i template e il set. - exit: Esce da Magic Set Editor; chiede se salvare il set - - edit: - undo: Annulla l'ultima azione - redo: Ripristina l'ultima azione - cut: Muovi il testo selezionato negli appunti - cut card: Muovi la carta selezionata negli appunti - cut keyword: Muovi la parola-chiave selezionata negli appunti - copy: Copia il testo selezionato negli appunti - copy card: Copia la carta selezionata negli appunti - copy keyword: Copia la parola-chiave selezionata negli appunti - paste: Inserisci il testo dagli appunti - paste card: Inserisci la carta dagli appunti - paste keyword: Inserisci la parola-chiave dagli appunti - find: Cerca nel testo delle carte - find next: Trova successivo - replace: Rimpiazza nel testo della carta - auto replace: Rimpiazza il testo automaticamente - preferences: Cambia la configurazione di Magic Set Editor - - cards: - previous card: Seleziona la carta precedente della lista - next card: Seleziona la prossima carta della lista - add card: Aggiunge una nuova carta vuota al set - add cards: Aggiunge carte multiple al set - remove card: Cancella la carta selezionata dal set - orientation: Orientamento della carta visualizzata - rotate card: Ruota la carta di 90° in senso orario - rotate 0: Visualizza la carta nella giusta direzione - rotate 270: Visualizza la carta ruotata in senso orario - rotate 90: Visualizza la carta ruotata in senso antiorario - rotate 180: Visualizza la carta capovolta - card list columns: Seleziona quali colonne visualizzare e in quale ordine. - - keywords: - previous keyword: Seleziona la parola-chiave precedente - next keyword: Seleziona la parola-chiave seguente - add keyword: Aggiungi una nuova parola-chiave - remove keyword: Cancella la parola-chiave selezionata - - format: - bold: Applica il grassetto al testo selezionato - italic: Applica il corsivo al testo selezionato - symbols: Trasforma il testo selezionato in simboli - reminder text: Mostra promemoria per la parola-chiave selezionata - # spelling - no spelling suggestions: Nessun suggerimento di correzione - - graph: - pie: Un grafico a torta, la dimensione della fetta indica il numero di carte. - bar: Un grafico a barre, l'altezza della colonna indica il numero di carte. - stack: Un grafico con barre sovrapposte. - scatter: Una grafico dispersione, la dimensione indica il numero di carte. - scatter pie: Una grafico dispersione in cui ogni elemento è un piccolo grafico a torta. - - window: - new window: Apri un'altra finestra contenente lo stesso set - cards tab: Modifica le carte nel set - set info tab: Modifica le informazioni su set, autore, ecc. - style tab: Cambia lo stile delle carte - keywords tab: Definisci parole chiave aggiuntive per questo set - stats tab: Mostra le statistiche delle carte del set - random pack tab: Controlla se il set funziona nella pratica generando buste casuali. - - help: - index: - website: - about: - - # Cards panel - collapse notes: Nascondi il campo 'Note carta' - expand notes: Mpstra il campo 'Note carta' - # Random pack panel - random seed: Ogni volta saranno generate buste diverse. - fixed seed: Usando lo stesso seme si ottengono le stesse buste 'casuali'. - seed: Numero del seme per il generatore casuale. Usando lo stesso seme si ottengono le stesse buste 'casuali'. - edit pack type: Doppio clic per modificare il tipo di busta - number of packs: Il numero di %ss per generare - - # Preferences - app language: - Nota: Devi riavviare MSE perchè le modifiche abbiano effetto. - zoom export: - (Se disattivato, le carte sono esportate e copiate al 100% della grandezza e con orientamento normale) - - # apprentice export - set code: Un set code è un codice di due caratteri usato da Apprentice come riferimento ad un set. - - # Symbol editor - new symbol: Crea un nuovo simbolo - open symbol: Apri un simbolo - save symbol: Salva il simbolo - save symbol as: Salva il simbolo con nome - store symbol: Assegna il simbolo al set - close symbol editor:Chiude l'editor di simboli - - duplicate: Duplica le forme selezionate - group: Raggruppa le forme selezionate - ungroup: Divide le forme selezionate - - grid: Mostra griglia - snap: Allinea figure e punti alla griglia - - tool: - select: Seleziona e muovi le figure - rotate: Ruota e taglia le figure - points: Modifica i punti di controllo di una figura nel simbolo - basic shapes: Disegna figure base, come rettangoli e cerchi - symmetry: Aggiunge simmetria al simbolo - paint: Disegna sulla figura con un pennello - - select editor: - merge: Unisce la figura con quelle sottostanti - subtract: Sottrae questa figura da quelle sottostanti, lasciando solo l'area che non le appartiene - intersect: Interseca questa figura con quelle sottostanti, lasciando solo l'area in comune - difference: Crea la differenza fra questa figura e quelle sottostanti, lasciando intatta l'area non condivisa da altre figure - overlap: Posiziona questa figura e i suoi bordi sopra le altre - border: Lascia solo il bordo della figura - - drag to shear: Trascina per tagliare il/la %s selezionato/a - drag to rotate: Trascina per ruotare il %s selezionato, Ctrl mantiene gli angoli a multipli di 15 gradi - drag to resize: Ridimensiona il %s selezionato, Ctrl mantiene le proporzioni - click to select shape: Clicca per selezionare una figura, trascina per muoverla, doppio clic per modificarla - - ellipse: Disegna cerchi ed ellissi - rectangle: Disegna quadrati e rettangoli - polygon: Disegna triangoli, pentagoni ed altri poligoni regolari - star: Disegna stelle - sides: Il numero delle facce del poligono o dei punti della stella - drag to draw shape: Trascina per ridimensionare la figura, Ctrl mantiene le proporzioni, Shift centra la figura - draw ellipse: Clicca e trascina per disegnare un'ellisse, tieni premuto Ctrl per un cerchio - draw rectangle: Clicca e trascina per disegnare un rettangolo, tieni premuto Ctrl per un quadrato - draw polygon: Clicca e trascina epr disegnare un poligono - draw star: Clicca e trascina per disegnare una stella - - line segment: Rende diritto il segmento selezionato - curve segment: Rende curvo il segmento selezionato - free point: Permette di muovere liberamente i due punti di controllo di un punto - smooth point: Ammorbidisce il punto selezionato posizionando i due punti di controllo uno opposto all'altro - symmetric point: Rende simmetrico il punto selezionato - drag to move curve: Trascina per muovere la curva - drag to move line: Alt + strascina per muovere la curva; doppio clic per aggiungere un punto su questa linea - drag to move point: Clicca e trascina per muovere il punto di controllo; doppio clic per rimuovere il punto - - rotation: Ruota simmetricamente (ruota) - reflection: Rifletti simmetricamente (specchia) - add symmetry: Aggiunge simmetria agli elementi selezionati - remove symmetry: Rimuovi simmetria - copies: Numero di copie riflesse (incluso l'originale) - - # Card select - filename format: (Usa {card.name} per il nome della carta ; il tipo di file è determinato dall'estensione) - -############################################################## Toolbar -tool: - undo: Annulla - redo: Ripeti - - cards tab: Carte - set info tab: Info set - style tab: Stile - keywords tab: Keywords - stats tab: Statistiche - random pack tab: Buste - - # symbol editor - store symbol: Usa - - grid: Griglia - snap: Allinea - - select: Seleziona - rotate: Ruota - points: Punti - basic shapes: Forme Base - symmetry: Simmetria - paint: Disegna - - merge: Unisci - subtract: Sottrai - intersect: Interseca - difference: Differenza - overlap: Sovrapponi - border: Bordi - - ellipse: Ellisse - rectangle: Rettangolo - polygon: Poligono - star: Stella - - rotation: Rotazione - reflection: Riflesso - add symmetry: Aggiungi - remove symmetry: Rimuovi - - line segment: Linea - curve segment: Curva - free point: Libero - smooth point: Ammorbidisci - symmetric point: Simmetrico - -############################################################## Toolbar help text -tooltip: - cards tab: - set info tab: Informazioni set - style tab: - keywords tab: - stats tab: - random pack tab: Buste casuali - - new set: Nuovo set - open set: Apri set - save set: Salva set - export: Esporta set - - cut: Taglia - copy: Copia - paste: Incolla - undo: Annulla%s - redo: Ripeti%s - - add card: Aggiungi carta - remove card: Rimuovi carta selezionata - rotate card: Ruota carta - - add keyword: Aggiungi parola-chiave - remove keyword: Rimuovi parola-chiave - - bold: Grassetto - italic: Corsivo - symbols: Simboli - reminder text: Promemoria - - pie: Grafico a torta - bar: Grafico a barre - stack: Grafico con barre sovrapposte - scatter: Grafico dispersione - scatter pie: Grafico torte dispersione - - cards tab: - set info tab: Informazioni set - style tab: Stile Carta - keywords tab: - stats tab: - - # symbol editor - store symbol: Usa il simbolo nel set - - grid: Mostra griglia - snap: Allinea alla griglia - - select: Seleziona (F5) - rotate: Ruota (F6) - points: Punti (F7) - basic shapes: Forme Base (F8) - symmetry: Simmetria (F9) - paint: Disegna (F10) - - merge: Unisci alle figure sottostanti - subtract: Sottrai dalle figure sottostanti - intersect: Interseca con le figure sottostanti - difference: Differenza dalle figure sottostanti - overlap: Posiziona sopra altre figure - border: Disegna come bordo - - ellipse: Cerchio / Ellisse - rectangle: Quadrato / Rettangolo - polygon: Poligono - star: Stella - - rotation: Ruota simmetricamente (ruota) - reflection: Rifletti simmetricamente (specchia) - add symmetry: Aggiunge simmetria agli elementi selezionati - remove symmetry: Rimuovi simmetria - - line segment: Linea retta - curve segment: Curva - free point: Posizionamento libero - smooth point: Rendi punto morbido - symmetric point: Rendi punto simmetrico - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: Note carta: - # Keywords tab - keyword: Parole chiave - match: Nome - mode: Tipo - uses: Usi - reminder: Promemoria - rules: Regole aggiuntive - standard keyword: - questa è una parola-chiave standard di %s, non puoi modificarla. - Se crei una copia della parola-chiave, la tua copia avrà la precedenza. - - # Style tab - styling options: Opzioni stile - - # Random pack panel - pack selection: Selezione Buste - pack totals: Totale - pack name: Nome busta - seed: Seme - total cards: Totale - - # Open dialogs - all files Tutti i file - - # Other set window dialogs - save changes: - Il set '%s' è stato modificato. - - Vuoi salvare le modifiche? - - # New set window - game type: &Tipo di gioco: - style type: &Stile carte: - - stylesheet not found: - Il set che stai cercando di aprire usa lo stile "%s". - Questo stile non è stato trovato sul tuo sistema, scegli un'alternativa. - - # Preferences - language: Lingua - windows: Set aperti - app language: Lingua dell'interfaccia: - card display: Visualizza Carta - zoom: &Zoom: - percent of normal: % della grandezza originale - external programs: Programmi esterni - apprentice: &Apprentice: - apprentice exe: Eseguibile di Apprentice - check at startup: Controlla aggiornamenti all'avvio - checking requires internet: - Controllare gli aggiornamenti richiede una connessione a Internet. - Se non viene trovata nessuna connessione a Internet gli aggiornamenti non vengono controllati. - - Non sono raccolte informazioni quando si controllano gli aggiornamenti. - - # Column select - select columns: Scegli le colonne che vuoi visualizzare - columns: Colonne: - - # Card select / images export - select cards: Carte da esportare - selected card count: %s carte saranno esportate. - select cards print: Seleziona le carte che vuoi stampare - filename format: &Formato: - filename conflicts: &Handle duplicating filenames: - export filenames: Filenames - filename is ignored: (il filename è ignorato) - - # apprentice export - set code: Imposta &Codice: - apprentice export cancelled: L'esportazione ad Apprentice è stata cancellata - - # Html export - html template: Template: - html export options:Opzioni esportazione - - # Image slicer - original: Originale: - result: Risultato: - size: Dimensioni - original size: &Dimensioni originali - size to fit: Adatta alla &Finestra - force to fit: A&datta all'immagine - custom size: &Manuali - selection: Selezione - selection left: &Sinistra - selection top: A<o - selection width: &Larghezza - selection height: Al&tezza - zoom: Zoom - fix aspect ratio: Mantieni proporzioni (larghezza/altezza) - zoom amount: Zoom - zoom amount x: Zoom &X - zoom amount y: Zoom &Y - zoom %: % - filter: Filtro - sharpen filter: &Contrasta - - # Auto replace - auto match: Trova - auto replace: Rimpiazza - - # Symbol editor - sides: facce - - # Packages window - package name: Pacchetto - package status: Stato - package action: Azione - - package conflicts: conflitto modifiche - package modified: modifiche locali - package updates: aggiornamenti disponibili - package installed: installato - package installable: non installato - install package: installare - reinstall package: reinstallare - upgrade package: aggiornamento - remove package: rimuovere - - installed version: Versione installata: - installable version: Ultima versione: - installer size: Dimesioni: - installer status: Stato: - no version: - - -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: Modifica - symbol gallery: Galleria - - # Style panel - use for all cards: Usa per tutte le c&arte - use custom styling options: Opzioni &specifiche per questa carta - - # Keywords panel - insert parameter: Inserisci Parametro... - refer parameter: Usa Parametro... - - # Random pack panel - generate pack: &Genera Busta - random seed: Seme casuale (&R) - fixed seed: Seme &fisso - add custom pack: Aggiungi Busta personalizzata... (&C) - - # Welcome - new set: Nuovo set - open set: Apri set - check updates: Cerca aggiornamenti - last opened set: Ultimo aperto - - # Preferences - open sets in new window: Apre tutti i set in una nuova finestra (&W) - select: &Seleziona... - browse: Sfoglia... (&B) - high quality: Rendering ad alta qualità (&H) - show lines: Mostra &linee attorno ai campi - show editing hints: Mostra suggerimenti per le &modifiche - zoom export: usa le impostazioni di zoom e rotazione quando e&sporti - check now: Controlla ora (&N) - always: Sempre - if internet connection exists: Se è presente una connessione a Internet - never: Mai - - # Column select - move up: Muovi S&u - move down: Muovi Giù (&D) - show: &Mostra - hide: &Nascondi - - # Card select - export entire set: Intero set - export generated packs: Buste generate - export custom cards selection: Selezione manuale - select cards: &Seleziona carte... - select all: Seleziona &Tutto - select none: Annulla &Selezione - overwrite: Sovrascrivi vecchi file - keep old: Mantieni vecchi file - number: Aggiungi un numero al nome file - number overwrite: Aggiungi un numero al nome file, sovrascrive esportazioni precedenti - - # Auto replace - use auto replace: Rimpiazza automaticamente - add item: &Aggiungi - remove item: &Rimuovi - defaults: Ripristina &predefiniti - enabled: Abilitato - whole word: Trova solo parola intera - - # Old style update checker (NOTE: this will be removed in a feature version) - close: &Chiudi - - # Packages window - keep package: &Non modificare - don't install package: &Non installare - install package: &Installa - upgrade package: Aggiorna (&U) - reinstall package: Re&installa - remove package: &Rimuovi - install group: &Installa Tutto - upgrade group: &Upgrade Tutto - remove group: &Rimuovi Tutto - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: Senza titolo - about: About Magic Set Editor - symbol editor: Editor di Simboli - # dialogs - new set: Nuovo Set - open set: Apri set - save set: Salva set come - save image: Salva immagine - updates available: Aggiornamenti disponibili - save changes: Salvare modifiche? - select stylesheet: Seleziona stile - #preferences - preferences: Preferenze - global: Globali - display: Visualizza - directories: Cartelle - updates: Aggiornamenti - update check: Controlla aggiornamenti - locate apprentice: Localizza Apprentice - # select - select columns: Seleziona colonne - select cards: Seleziona carte - select cards export: Seleziona carte da esportare - # slice - slice image: Ritaglia figura - # pack - custom pack: Tipo Busta personalizzata - # print - print preview: Anteprima di stampa - # export - export images: Esporta immagini - export cancelled: Esportazione cancellata - export html: Esporta in HTML - save html: Esporta in HTML - # auto replace - auto replaces: Rimpiazza automaticamente - - # Package Update Window - packages window: Package Manager - installing updates: Installazione di aggiornamenti - - cannot create file: Impossibile creare il file - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: Aggiungi %s - remove item: Rimuovi %s - - # Text editor - typing: Inserimento testo - enter: Invio - soft line break: Soft line break - insert symbol: Inserisci simbolo - backspace: Backspace - delete: Cancella - cut: Taglia - paste: Incolla - auto replace: Rimpiazza automaticamente - correct: Correzione ortografica - # Choice/color editors - change: Cambia %s - - # Symbol Actions - move: Muovi %s - rotate: Ruota %s - shear: Taglia %s - scale: Ridimensiona %s - duplicate: Duplica %s - reorder parts: Riordina - change combine mode:Cambia combinazione - change shape name: Cambia nome figura - group parts: Raggruppa - ungroup parts: Sgruppa - - # Symbol Part Actions - convert to line: Trasforma in linea - convert to curve: Trasforma in curva - lock point: Blocca punto - move handle: Muovi maniglia - move curve: Muovi curva - add control point: Aggiungi punto di controllo - delete point: Cancella punto - delete points: Cancella punti - - # Symmetry - add symmetry: Aggiungi Simmetria - #remove symmetry: Rimuovi simmetria - move symmetry center: Muovi centro di simmetria - move symmetry handle: Cambia orientamento simmetria - change symmetry type: Cambia tipo di simmetria - change symmetry copies: Numero di riflessi - -############################################################## Error messages -error: - # File related - file not found: File non trovato: '%s' nel pacchetto '%s' - file not found package like: - File non trovato: '%s' nel pacchetto '%s' - Se si sta tentando di aprire un file da un altro pacchetto, utilizzare "/package/filename" - file parse error: - Errore analizzando il file: '%s' - %s - package not found: Pacchetto non trovato: '%s' - package out of date: Il pacchetto '%s' (versione %s) è obsoleto, e' richiesta la versione %s. - package too new: Il pacchetto '%s' (versione %s) non è compatibile con la versione %s, richieste di '%s' - unable to open output file: Errore nel salvataggio, incapace di aprire il file prodotto - unable to store file: Errore nel salvataggio, incapace di salvare il file - dependency not given: - Il pacchetto '%s' utilizza file dal pacchetto '%s', a non ha una dipendenza. - Per risolvere questo problema, aggiungere: - depends on: %s %s - - # Script stuff - has no member: %s non ha membri '%s' - can't convert: Impossibile convertire da %s a %s - has no member value: La stringa "%s" non ha membri '%s' - can't convert value: Impossibile convertire "%s" da %s a %s - unsupported format: Formato stringa non valido: '%s' - in function: - %s - in function %s - in parameter: - Parameter %s: %s - in keyword reminder: - %s - in reminder text of keyword '%s' - - # Image stuff - coordinates for blending overlap: Coordinate per sovrapposizione - images used for blending must have the same size: Le immagini sovrapposte devono avere le stesse misure - - # Error from files - no game specified: Nessun gioco specificato per il %s - no stylesheet specified for the set: Nessuno stile specificato per il set - stylesheet and set refer to different game: - lo stile ed il set non si riferiscono allo stesso gioco, questo è un errore nel file dello stile - unsupported field type: Tipo di campo non supportato: '%s' - unsupported fill type: Tipo di riempimento non supportato: '%s' - unrecognized value: Valore non riconosciuto: '%s' - expected key: Prevista key: '%s' - aborting parsing: Fatal errors encountered, aborting reading. - newer version: - %s - Questo file è stato creato con una versione più recente di Magic Set Editor (%s) - Aprendolo, alcuni dati del file possono essere perduti. - Si raccomanda di aggiornare il programma alla versione più recente. - Visita http:://magicseteditor.sourceforge.net/ - word list type not found: The word list type %s was not found (from a tag) - pack item not found: Oggetto "%s" non trovato (da un pacchetto) - pack type not found: Tipo "%s" non trovato (da un pacchetto) - - # Update checking - checking updates failed: Controllo degli aggiornamenti fallito. - no updates: Non ci sono aggiornamenti disponibili. - - # Stats panel - dimension not found: Non c'è dimensione di statistiche '%s' - - # Random packs - pack type duplicate name: - C'e' gia' un tipo di buste dal nome '%s'. - Scegli un nome differente. - - # Package update window - can't download installer: - Impossibile scaricare l'installatore del pacchetto %s da %s. - Installazione non riuscita. - - downloading updates: Scarico gli aggiornamenti(%d di %d) - installing updates: Aggiorno i pacchetti (%d di %d) - - remove packages: - Saranno rimossi %s pacchetti, vuoi continuare? - remove packages modified: - Saranno rimossi %s pacchetti, %s di questi modificati dopo l'installazione. - Non sara' possibile annullare. - - Vuoi continuare? - install packages successful: sono stati installati %s pacchetti. - remove packages successful: sono stati rimossi %s pacchetti. - change packages successful: sono stati modificati %s pacchetti. - - cannot create file: Impossibile creare file '%s', continuare con l'installazione? - -############################################################## Types used in scripts / shape names -type: - function: funzione - collection: collezione - collection of: collezione di %ss - object: oggetto - double: numero reale - integer: numero intero - string: stringa - boolean: booleano - color: colore - image: immagine - date: date - nil: nil - - # Object types - package: pacchetto - locale: traduzione - game: gioco - set: set - stylesheet: stile - export template:modello di esportazione - symbol: simbolo - card: carta - cards: carte - field: campo - style: stile - value: valore - keyword: parola-chiave - keywords: parole chiave - pack: tipo busta - - # Symbol editor shapes - shape: forma - shapes: forme - circle: cerchio - ellipse: ellisse - square: quadrato - rectangle: rettangolo - triangle: triangolo - rhombus: rombo - pentagon: pentagono - hexagon: esagono - polygon: poligono - star: stella - - rotation: rotazione - reflection: riflesso - group: gruppo - - point: punto - points: punti - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: Nome - cc: CC - type: Tipo - p/t: F/C - rarity: Rarità - card name: Nome Carta - - # Set info - set information: Informazioni set - title: Titolo - description: Descrizione - artist: Artista - symbol: Simbolo - defaults and automation: Predefiniti e Automatici - border color: Colore bordo - automatic reminder text: Promemoria automatico - automatic card numbers: Numerazione automatica - sort special rarity: Ordina rarità speciali - mark errors: Segna errori - use gradient multicolor: Usa gradienti per multicolori - - # Style - colored mana symbols: Simboli mana colorati - artifact style: Stile artefatti - grey hybrid name: Nome in grigio per gli ibridi - use guild mana symbols: Usa simboli gilde per mana - popup mana symbols: Simboli mana in rilievo - tap symbol: Simbolo TAP - center text: Testo centrato - inverted common symbol: Inverti simbolo comune - image size: Dimensioni immagine - - - # descriptions/help text - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: &Simbolo TAP T - menu item Q: &Simbolo UNTAP Q - menu item W: &Mana Bianco W - menu item U: Ma&na Blu U - menu item B: &Mana Nero B - menu item R: &Mana Rosso R - menu item G: &Mana Verde G - menu item S: &Mana Neve S - menu item X: Variable mana &X X - menu item Y: Variable mana &Y Y - menu item Z: Variable mana &Z Z - menu item I: Mana &Infinito I - menu item colorless: &Mana Incolore... - title colorless: Mana Incolore - message colorless: Inserisci quantità di mana incolore: - menu item half: &Mezzo mana - menu item |W: &Bianco |W - menu item |U: Bl&u |U - menu item |B: &Nero |B - menu item |R: &Rosso |R - menu item |G: &Verde |G - menu item |S: &Neve |S - menu item 1/2: &Incolore 1/2 - menu item hybrid: M&ana ibrido (due colori) - menu item W/U: Mana Bianco/Blu W/U - menu item U/B: Mana Blu/Nero U/B - menu item B/R: Mana Nero/Rosso B/R - menu item R/G: Mana Rosso/Verde R/G - menu item G/W: Mana Verde/Bianco G/W - menu item W/B: Mana Bianco/Nero W/B - menu item U/R: Mana Blu/Rosso U/R - menu item B/G: Mana Nero/Verde B/G - menu item R/W: Mana Rosso/Bianco R/W - menu item G/U: Mana Verde/Blu G/U - menu item hybrid 3: Mana Ibrido (tre colori) - menu item W/U/B: Mana Bianco/Blu/Nero W/U/B - menu item U/B/R: Mana Blu/Nero/Rosso U/B/R - menu item B/R/G: Mana Nero/Rosso/Verde B/R/G - menu item R/G/W: Mana Rosso/Verde/Bianco R/G/W - menu item G/W/U: Mana Verde/Bianco/Blu G/W/U - menu item W/B/R: Mana Bianco/Nero/Rosso W/B/R - menu item U/R/G: Mana Blu/Rosso/Verde U/R/G - menu item B/G/W: Mana Nero/Verde/Bianco B/G/W - menu item R/W/U: Mana Rosso/Bianco/Blu R/W/U - menu item G/U/B: Mana Verde/Blu/Nero G/U/B diff --git a/data/jp.mse-locale/jp.png b/data/jp.mse-locale/jp.png deleted file mode 100644 index 325fbad3..00000000 Binary files a/data/jp.mse-locale/jp.png and /dev/null differ diff --git a/data/jp.mse-locale/locale b/data/jp.mse-locale/locale deleted file mode 100644 index c5024fba..00000000 --- a/data/jp.mse-locale/locale +++ /dev/null @@ -1,923 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Japanese -full name: 日本語 (Japanese) -version: 2009-01-15 -icon: jp.png - -############################################################## Menu items -menu: - file: &ファイル - new set: &新規作成... Ctrl+N - open set: &開く... Ctrl+O - save set: &上書き保存 Ctrl+S - save set as: 名前をつけて保存... F12 - export: &輸出 - export html: &HTML... - export image: カード&イメージ... - export images: 全てのカードイ&メージ... - export apprentice: &Apprentice... - export mws: Magic Workstation... - check updates: 更新の確認... - print preview: 印刷プレビュー... - print: &印刷... Ctrl+P - reload data: 再読込 Ctrl+F5 - exit: 終了 Alt+F4 - - edit: &編集 - undo: &元に戻す%s Ctrl+Z - redo: &やり直し%s Ctrl+Y - cut: 切り取り Ctrl+X - copy: &コピー Ctrl+C - paste: &貼り付け Ctrl+V - find: &検索 Ctrl+F - find next: 次を検索 F3 - replace: 置換 Ctrl+H - auto replace: 自動置換... - preferences: &設定... - - cards: &カード - previous card: 前のカードを選択 PgUp - next card: 次のカードを選択 PgDn - add card: &カードを追加 Ctrl+Enter - add cards: &複数のカードを追加... - remove card: &選択したカードを削除 - orientation: &カードの向き - rotate 0: &標準 - rotate 270: &右回りに90°回転 - rotate 90: 左回りに90°回転 - rotate 180: 180°回転 - card list columns: カードリスト表示設定... - - keywords: &キーワード - previous keyword: 前のキーワードを選択 PgUp - next keyword: 次のキーワードを選択 PgDn - add keyword: &キーワードを追加 Ctrl+Enter - remove keyword: &キーワードを削除 Del - - format: &書式 - bold: &太字 Ctrl+B - italic: &斜体 Ctrl+I - symbols: &記号 Ctrl+M - reminder text: &注釈文 Ctrl+R - insert symbol: 記号の挿入 -#_ADD # spelling -#_ADD no spelling suggestions: (no suggestions) - - graph: &グラフ - pie: &パイ 1 - bar: &バー 2 - stack: &積層バー 3 - scatter: &散布図 4 - scatter pie: &散乱-パイ 5 - - window: &ウィンドウ - new window: &新しいウィンドウ - cards tab: &カード F5 - set info tab: &セットの情報 F6 - style tab: スタイル F7 - keywords tab: &キーワード F8 - stats tab: 統計 F9 -#_ADD random pack tab: &Random Packs - - help: &ヘルプ - index: &索引... F1 - website: &Magic Set Editorのウェブサイトを開く... - about: &Magic Set Editorについて... - - # symbol editor - - new symbol: &新規作成... Ctrl+N - open symbol: &開く... Ctrl+O - save symbol: &上書き保存 Ctrl+S - save symbol as: 名前をつけて保存... F12 - store symbol: 適用 Ctrl+Enter - close symbol editor:閉じる Alt+F4 - - duplicate: &複製 Ctrl+D - group: &グループ化 Ctrl+G - ungroup: &グループ化を解除 Ctrl+U - - tool: &ツール - select: &選択 F5 - rotate: &回転 F6 - points: &ポイント F7 - basic shapes: &基本的な図形 F8 - symmetry: 対称 F9 - paint: ペイント F10 - -############################################################## Menu help texts -help: - welcome: Magic Set Editor 2 へようこそ - - file: - new set: 新しいセットを作成します。 - open set: 既存のセットを開きます。 - last opened set: 直前に '%s' を開く。 - save set: 現在のセットを保存します。 - save set as: 現在のセットを新しい名前で保存します。 - export: エクスポート... - export html: 現在のセットをHTML形式で出力します。 - export image: 選択したカードの画像を出力します。 - export images: すべてのカードの画像の出力します。 - export apprentice: 現在のセットをApprentice32形式で出力します。 - export mws: 現在のセットをMagic Workstation形式で出力します。 - check updates: 新しいスタイルや言語ファイル等をダウンロードするためのウィンドウを開きます。 - print preview: 印刷のプレビュー画面を表示します。 - print: このセットを印刷します。 - reload data: 全てのテンプレートファイルと現在のセットを再読み込みします。 - exit: Magic Set Editorを終了します。 - - edit: - undo: 直前に行った操作を元に戻します。 - redo: 直前に行った操作をやり直します。 - cut: 選択したテキストをクリップボードに移動します。 - cut card: 選択したカードをクリップボードに移動します。 - cut keyword: 選択したキーワード能力をクリップボードに移動します。 - copy: 選択したテキストをクリップボードにコピーします。 - copy card: 選択したカードをクリップボードにコピーします。 - copy keyword: 選択したキーワード能力をクリップボードにコピーします。 - paste: クリップボードのテキストを挿入します。 - paste card: クリップボードのカードを挿入します。 - paste keyword: クリップボードのキーワード能力を挿入します。 - find: カードテキストから指定したテキストを検索します。 - find next: 次に適合するテキストを検索します。 - replace: カードテキストから指定したテキストを置換します。 - auto replace: どのテキストが自動的に置き換えられるべきですか? - preferences: Magic Set Editorの設定を変更します。 - - cards: - previous card: リストの前のカードを選択します。 - next card: リストの次のカードを選択します。 - add card: 新しいカードを現在のセットに加えます。 - add cards: 複数のカードを現在のセットに加えます。 - remove card: 現在のセットから選ばれたカードを削除します。 - orientation: 表示されるカードの向きを変更します。 - rotate card: カードを右回りに90°回転させて表示します。 - rotate 0: カードを回転させずに表示します。 - rotate 270: カードを右回りに90°回転させて表示します。 - rotate 90: カードを左回りに90°回転させて表示します。 - rotate 180: カードを180°回転させて表示します。 - card list columns: 表示させる列の設定を行います。 - - keywords: - previous keyword: リストの前のキーワード能力を選択します。 - next keyword: リストの次のキーワード能力を選択します。 - add keyword: 新しいキーワード能力を現在のセットに加えます。 - remove keyword: 現在のセットから選ばれたキーワード能力を削除します。 - - format: - bold: 選択したテキストを太字(ボールド体)にします。 - italic: 選択したテキストを斜体(イタリック体)にします。 - symbols: 選択したテキストをマナ・シンボルなどのシンボルにします。 - reminder text: 選ばれたキーワード能力のための注釈文を表示させます。 -#_ADD # spelling -#_ADD no spelling suggestions: There are no suggestions for correcting this error - - graph: - pie: を円グラフ、スライスのサイズのカードの数を示します - bar: バーグラフは、バーの高さをカードの数を示します - stack: バーグラフを積み重ねバー - scatter: 散布図は、カードの大きさの数を示します - scatter pie: 各アイテムを散布図では、小さなパイグラフ - - window: - new window: 同じセットを編集するために、もう一つのウィンドウを表示します。 - cards tab: 現在のセットのカードを編集します。 - set info tab: 現在のセットについての情報を表示します。 - style tab: 現在のカードのスタイルを変更します。 - keywords tab: 現在のセットのためのキーワード能力を定義します。 - stats tab: 現在のセットの統計を表示します。 -#_ADD random pack tab: Try how the set works out in practice by generating random booster packs. - - help: - index: - website: - about: - - # Cards panel -#_ADD collapse notes: Hide the card notes box -#_ADD expand notes: Show the card notes box - # Random pack panel -#_ADD random seed: Different packs will be generated each time. -#_ADD fixed seed: Using the same seed number gives the same 'random' packs. -#_ADD seed: Seed number for the random generator. Using the same seed number gives the same 'random' packs. -#_ADD edit pack type: Double click to edit pack type -#_ADD number of packs: The number of %ss to generate - - # Preferences - app language: - 注: 変更を適用するためにはMagic Set Editorを再起動する必要があります。 - zoom export: - (このチェック・ボックスがオフの場合、 - エクスポートされる画像に回転やズームは適用されません) - - # apprentice export - set code: セットされたコードは、Apprenticeによってセットを参照することに使われる2キャラクターのコードです。 - - # Symbol editor - new symbol: 新しいセット・シンボルを作成します。 - open symbol: 既存のセット・シンボルを開きます。 - save symbol: 現在のセット・シンボルを保存します。 - save symbol as: 現在のセット・シンボルを新しい名前で保存します。 - store symbol: 現在のセット・シンボルを、現在のセットで使用します。 - close symbol editor:シンボル・エディタを終了します。 - - duplicate: 選択した図形を複製します。 - group: 選択した図形をグループにします。 - ungroup: 選択したグループを解除します。 - - grid: グリッドの表示/非表示を変更します。 - snap: 図形とポイントをグリッドに合わせるかどうか選択します。 - - tool: - select: 図形を選択します。 - rotate: 図形を回転させます。 - points: 図形を編集するためのポイントを設置します。 - basic shapes: 長方形や円などの、基本的な図形を描写します。 - symmetry: 対象線を加えます。 - paint: ペイントブラシツールを使って図形をペイントします。 - - select editor: - merge: それの下でこの形をそれらと合併させます - subtract: それの下の形からこの形を引いて、すなわちこの形でエリアだけをその形に残します - intersect: それ、両方のエリアだけが形成する葉の下の形でのこの形を横切ります - difference: 異なってそれの下の形からのこの形、エリアだけを少しの他の形にも残します - overlap: それの下の形の上にこの形と、その縁を置いてください - border: 縁としてのこの形を引きます - - drag to shear: 刈るべき牽引は選ばれています %s - drag to rotate: 回転させるべき牽引は選ばれています %s, Ctrlは15度の倍数に角度を制限します - drag to resize: サイズを変更すべき牽引選ばれて %s、Ctrlがサイズを制限します - click to select shape: 形を選ぶクリック、形を動かす牽引、形を編集する二重のクリック - - ellipse: 円と長円を引いてください - rectangle: 広場と長方形を引いてください - polygon: 三角形、五角形、及び他の通常の多角形を引いてください - star: 星を引いてください - sides: 多角形あるいは星の点の側面の数 - drag to draw shape: 形のサイズを変更するために引きずられてください、Ctrlが形を制限して、シフトが形を中心に置きます - draw ellipse: クリック及び長円を引く牽引、円のためのCtrlを開いてください - draw rectangle: クリック及び長方形を引く牽引、広場のためのCtrlを開いてください - draw polygon: クリック及び多角形を引く牽引 - draw star: クリック及びスターのために引くべき牽引 - - line segment: 選ばれたラインセグメントをまっすぐにします - curve segment: 選ばれたラインセグメントが曲げた型式 - free point: ポイントの2つのコントロールポイントが自由に動かされることを許します - smooth point: お互いの反対側に2つのコントロールポイントを置くことによって選ばれたポイント〔点〕を滑らかにします - symmetric point: 選ばれたポイント映した型式 - drag to move curve: カーブを動かす牽引 - drag to move line: Alt +変えるべき牽引は曲がります; このラインの上の1ポイントを加えるためにダブルクリックしてください - drag to move point: クリック及び変えるべき牽引コントロールポイント; ポイントを取り除くためにダブルクリックしてください - - rotation: 対称(車輪〔ハンドル〕)を回転させること - reflection: 対称(鏡)を反映すること - add symmetry: 対称をシンボル〔記号〕に加えてください - remove symmetry: この対称を取り除いてください - copies: (オリジナルを含む)数の反映 - - # Card select - filename format: (カードの名前のための使用{card.name}; ファイルフォーマットが決定される 延長に基づいて ) - -############################################################## Toolbar -tool: - undo: 元に戻す - redo: やり直し - - cards tab: カード - set info tab: セットの情報 - style tab: スタイル - keywords tab: キーワード - stats tab: 統計値 -#_ADD random pack tab: Random - - # symbol editor - store symbol: 使います - - grid: 格子〔グリッド〕 - snap: 楽な仕事 - - select: 選びます - rotate: 回転します - points: ポイント〔点〕 - basic shapes: 基本的な形 - symmetry: 対称 - paint: ペイント - - merge: 結合 - subtract: 引きます - intersect: 相交わります - difference: 相違 - overlap: オーバーラップ - border: 縁 - - ellipse: 長円 - rectangle: 長方形 - polygon: 多角形 - star: 星形 - - rotation: 回転 - reflection: 反射 - add symmetry: 加えます - remove symmetry: 削除 - - line segment: ライン - curve segment: カーブ - free point: 解放します - smooth point: 滑らかにします - symmetric point: 対称的です - -############################################################## Toolbar help text -tooltip: - cards tab: - set info tab: セットの情報 - style tab: - keywords tab: - stats tab: -#_ADD random pack tab: Random packs - - new set: 新規作成 - open set: 開く - save set: 上書き保存 - export: エクスポート - - cut: 切り取り - copy: コピー - paste: 貼り付け - undo: 元に戻す%s - redo: やり直す%s - - add card: カードを追加 - remove card: 選択したカードを削除 - rotate card: カードの向き - - add keyword: キーワードを追加 - remove keyword: キーワードを削除 - - bold: 太字 - italic: 斜体 - symbols: シンボル - reminder text: 注釈文 - - pie: 円グラフ - bar: バーグラフ - stack: 積み重ね棒グラフ - scatter: 散布図 - scatter pie: 散乱-パイプロット - - cards tab: - set info tab: セットの情報 - style tab: スタイル - keywords tab: - stats tab: - - # symbol editor - store symbol: 使用セットの記号 - - grid: グリッド - snap: グリッドへ合わせる - - select: 選びます (F5) - rotate: 回転します (F6) - points: Points (F7) - basic shapes: 基本的な形 (F8) - symmetry: 対称 (F9) - paint: 形の上の塗料 (F10) - - merge: 下の形と合併してください - subtract: 下の形から引き算をしてください - intersect: 下の形で相交わってください - difference: 下の形と異なってください - overlap: 他の形の上の場所 - border: 縁としての引き分け - - ellipse: 長円 - rectangle: 長方形 - polygon: 多角形 - star: 星 - - rotation: 対称を回転させること - reflection: 対称を反映すること - add symmetry: 対称を選ばれた部分に加えてください - remove symmetry: この対称を取り除いてください - - line segment: 直線部分にライン - curve segment: 曲がるために - free point: 鍵を開けること意味 - smooth point: ポイントを滑らかにしてください - symmetric point: ポイントを対称的にしてください - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: カードメモ: - # Keywords tab - keyword: キーワード - match: 適合 - mode: モード - uses: 使用 - reminder: 注釈文 - rules: 追加のルール - standard keyword: - これは標準%sのキーワード能力であるため編集できません。 - あなたがこれのキーワードのコピーを作ったとしても、こちらが優先されます。 - - # Style tab - styling options: スタイル・オプション - - # Random pack panel -#_ADD pack selection: Pack selection -#_ADD pack totals: Totals -#_ADD pack name: Pack name -#_ADD seed: Seed -#_ADD total cards: Total - - # Open dialogs - all files 全てのファイル - - # Other set window dialogs - save changes: - セット'%s'は変わりました。 - - あなたは変更内容を保存したいですか? - - # New set window - game type: &ゲームタイプ: - style type: &カードスタイル: - - stylesheet not found: - あなたが始めようとしているセットがスタイルシートを使う "%s"。 - このstylesheetがあなたのシステムで見つからないで、選択肢を選んでください。 - - # Preferences - language: 言語 -#_ADD windows: Open sets - app language: ユーザー・インタフェースの言語: - card display: カード表示 - zoom: &ズーム: - percent of normal: 正常なサイズのパーセント値 - external programs: 外部のプログラム - apprentice: &Apprentice: - apprentice exe: Apprenticeを起動できます - check at startup: 起動ごとのバージョン・チェック - checking requires internet: - アップデートを調べることはインターネット接続を必要とします。 - インターネット接続が利用可能でない時、これはチェックされません。 - - 情報はアップデートを調べる時、集められません。 - - # Column select - select columns: あなたが表示したい列を選んでください - columns: 列: - - # Card select / images export -#_ADD select cards: Cards to export -#_ADD selected card count: %s cards will be exported. - select cards print: あなたが印刷したいカードを選んでください - filename format: &フォーマット: - filename conflicts: &取っ手を複写することのファイル名: - export filenames: ファイル名 - filename is ignored: (ファイル名は無視されます) - - # apprentice export - set code: セット・コード: - apprentice export cancelled: Apprenticeへのエクスポートを取り消す - - # Html export - html template: テンプレート: - html export options:エクスポート・オプション - - # Image slicer - original: オリジナル: - result: 結果: - size: サイズ -#_ADD original size: &Original Size -#_ADD size to fit: Size to &Fit -#_ADD force to fit: F&orce to Fit -#_ADD custom size: &Custom Size - selection: 選択 -#_ADD selection left: &Left -#_ADD selection top: &Top -#_ADD selection width: &Width -#_ADD selection height: &Height - zoom: ズーム -#_ADD fix aspect ratio: Fix aspect ratio (width/height) -#_ADD zoom amount: Zoom -#_ADD zoom amount x: Zoom &X -#_ADD zoom amount y: Zoom &Y -#_ADD zoom %: % - filter: フィルター -#_ADD sharpen filter: &Sharpen filter - - # Auto replace - auto match: 適合 - auto replace: 置換 - - # Symbol editor - sides: 側 - - # Packages window - package name: パッケージ - package status: 地位 - package action: アクション - - package conflicts: 競合する変更 - package modified: ローカルの変更 - package updates: 利用可能な更新プログラム - package installed: インストール - package installable: 正しくインストール - install package: インストール -#_ADD reinstall package: reinstall - upgrade package: アップグレード - remove package: 取り外す - -#_ADD installed version: Installed version: -#_ADD installable version: Latest version: -#_ADD installer size: Size: -#_ADD installer status: Status: -#_ADD no version: - -#_ADD -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: 編集します - symbol gallery: ギャラリー - - # Style panel - use for all cards: &全てのカードにこのスタイルを使用 - use custom styling options: 現在のオプションをこのカードにのみ適用する - - # Keywords panel - insert parameter: パラメータの挿入... - refer parameter: パラメータを使用する... - - # Random pack panel -#_ADD generate pack: &Generate Pack -#_ADD random seed: &Random Seed -#_ADD fixed seed: &Fixed Seed -#_ADD add custom pack: Add &Custom Pack... - - # Welcome - new set: 新規作成 - open set: セットを開く - check updates: 更新チェック - last opened set: 直前のセット - - # Preferences -#_ADD open sets in new window: Open all sets in a new &window - select: &選択... - browse: &参照... - high quality: &高品質の画像 - show lines: 編集フィールドの線を表示する - show editing hints: 編集の際にボックスとヒントを表示する - zoom export: エクスポートする際にズームと回転の設定を使用する。 - check now: &今のチェック - always: 常に行う - if internet connection exists: インターネットに接続していれば - never: 行わない - - # Column select - move up: 上へ移動 - move down: 下へ移動 - show: &表示 - hide: &非表示 - - # Card select -#_ADD export entire set: Entire set -#_ADD export generated packs: Generated packs -#_ADD export custom cards selection: Custom selection -#_ADD select cards: &Select Cards... - select all: &すべてを選択 - select none: &選択の解除 - overwrite: 古いファイルを上書き - keep old: 古いファイルを保持する - number: 番号をファイル名に加える - number overwrite: 以前にエクスポートしたファイルに上書き、番号をファイル名に加える - - # Auto replace - use auto replace: 自動置換を使用する - add item: &追加 - remove item: &削除 - defaults: &デフォルト - enabled: 可能なもの - whole word: 適合するものだけ - - # Old style update checker (NOTE: this will be removed in a feature version) - close: &閉じる - - # Packages window - keep package: &は変更しないで - don't install package: &はインストールしないで - install package: &インストール - upgrade package: &アップグレード -#_ADD reinstall package: Re&install - remove package: &取り外す -#_ADD install group: &Install All -#_ADD upgrade group: &Upgrade All -#_ADD remove group: &Remove All - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: Untitled - about: Magic Set Editorについて - symbol editor: シンボル・エディタ - # dialogs - new set: 新規作成 - open set: 開く - save set: 上書き保存 - save image: 画像の保存 - updates available: アップデートが利用可能です。 - save changes: 変更を保存しますか? - select stylesheet: スタイルシートの選択 - #preferences - preferences: 設定 - global: 地域設定 - display: 表示設定 - directories: ディレクトリ設定 - updates: アップデート - update check: アップデート・チェック - locate apprentice: Apprentice捜し - # select - select columns: 列の選択 - select cards: カードの選択 - select cards export:選択したカードのエクスポート - # slice - slice image: 画像編集 -#_ADD # pack -#_ADD custom pack: Custom Pack Type - # print - print preview: 印刷プレビュー - # export - export images: 画像のエクスポート - export cancelled: エクスポートの取り消し - export html: HTMLへのエクスポート - save html: HTMLへの保存 - # auto replace - auto replaces: 自動置換 - - # Package Update Window - packages window: パッケージマネージャ - installing updates: 更新プログラムのインストール - - cannot create file: ファイルを作成することはできません。 - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: 追加する %s - remove item: 取り外す %s - - # Text editor - typing: タイピング - enter: 入れます - soft line break: 柔軟路線中断 - insert symbol: 挿入物シンボル〔記号〕 - backspace: バックスペース - delete: 削除します - cut: カット - paste: ペースト - auto replace: オートマチックな取って代わること -#_ADD correct: Spelling Correction - # Choice/color editors - change: 変化 %s - - # Symbol Actions - move: 動き %s - rotate: 回転します %s - shear: せん断 %s - scale: サイズを変更します %s - duplicate: 写し %s - reorder parts: 再注文 - change combine mode:変化連合体モード - change shape name: 変化形名 - group parts: グループ - ungroup parts: 分かれます - - # Symbol Part Actions - convert to line: 線を引くべき転向者 - convert to curve: 曲げるべき転向者 - lock point: ロック・ポイント - move handle: 動き取っ手 - move curve: 動き曲線 - add control point: 足し算をすることコントロールポイント - delete point: ポイントを削除する - delete points: ポイントを削除してください - - # Symmetry - add symmetry: 対称を加えてください - #remove symmetry: 対称を取り除いてください - move symmetry center: 動き対称センター - move symmetry handle: 変化対称オリエンテーション - change symmetry type: 変化対称タイプ - change symmetry copies: 数の反映 - -############################################################## Error messages -error: - # File related - file not found: 見つかっていないファイル: '%s' パッケージで '%s' - file not found package like: - ファイルが見つかりません '%s' パッケージの '%s' - しようとしている場合は、別のパッケージからファイルを開くには、使用する "/パッケージ/ファイル名" - file parse error: - ファイルをパースし誤り: '%s' - %s - package not found: 見つかっていないパッケージ: '%s' - package out of date: パッケージ '%s' (バージョン %s) 時代遅れであることがそうである バージョン %s が必要とされる。 - package too new: パッケージe '%s' (バージョン %s) バージョンと互換性がない %s, 要求される '%s' - unable to open output file: 蓄えながらの誤りは出力ファイルを開けることができないです - unable to store file: 蓄えながらの誤りはファイルを蓄えることができないです - dependency not given: - パッケージ '%s' ファイルを使用して、パッケージの '%s', しかし、依存関係が表示されないことです。 - を解決するには、追加: - に依存して: %s %s - - # Script stuff - has no member: %s メンバーを持っていません '%s' - can't convert: 転向できない %s に '%s' - has no member value: 紐 "%s" メンバーを持っていない '%s' - can't convert value: 転向できない "%s" から %s に %s - unsupported format: 無効なフォーマット: '%s' - in function: - %s - の関数 %s - in parameter: - パラメータ %s: %s - in keyword reminder: - %s - キーワードでのテキストを思い出させる '%s' - - # Image stuff - coordinates for blending overlap: オーバーラップを混ぜることのための座標 - images used for blending must have the same size: 混ざることのために使われたイメージは同じサイズを持たなければなりません - - # Error from files - no game specified: のゲームに指定された %s - no stylesheet specified for the set: セットのために指定されたスタイルシートはありません - stylesheet and set refer to different game: - スタイルシート及びセットは同じゲームを参照しないで、これはスタイルシートファイルのエラー〔誤り〕です - unsupported field type: サポートされていないフィールドタイプ: '%s' - unsupported fill type: サポートされていないいっぱいタイプ: '%s' - unrecognized value: 認識されていない価値〔価格〕: '%s' - expected key: 期待されているキー: '%s' - aborting parsing: 読書を流産させて、遭われた致命的エラー - newer version: - %s - このファイルがMagic Set Editorのより新しいバージョンで作られる (%s) あなたがそれを開けて、ファイルのいくつかの局面が紛失しているかもしれない時 - あなたは最新のバージョンにアップグレードするように勧められます。 - http::を訪問してください / magicseteditor.sourceforge.net / - word list type not found: リストタイプという語 %s (タグから)見つからなかった -#_ADD pack item not found: The pack item "%s" was not found (from a pack type) -#_ADD pack type not found: The pack type "%s" was not found (from a pack type) - - # Update checking - checking updates failed: アップデートが失敗したか調べます。 - no updates: 利用可能なアップデートはありません。 - - # Stats panel - dimension not found: ディメンションはありません '%s' - -#_ADD # Random packs -#_ADD pack type duplicate name: - There is already a pack type named '%s'. - Please choose a different name. -#_ADD - # Package update window -# checking updates: アップデートを調べます。 - can't download installer: - インストーラのパッケージをダウンロードできませんでした。 %s 〜から %s. - 何もがインストールされています。 - - downloading updates: 更新プログラムのダウンロード (%d of %d) - installing updates: パッケージのアップデート (%d of %d) - - remove packages: - これが削除さ %s パッケージを続行するようにしたいですか? - remove packages modified: - これが削除さ %s パッケージは、 %s それらをインストールした後が変更されています。 - 削除して元に戻すことはできません。 - install packages successful: %s パッケージが正常にインストールします。 - remove packages successful: %s パッケージが正常に削除されます。 - change packages successful: %s パッケージが正常に変更されました。 - - cannot create file: ファイルを作成することはできません。 '%s', は、インストールを続けるですか? - -############################################################## Types used in scripts / shape names -type: - function: 機能 - collection: 収集 - collection of: 収集 %ss - object: 物〔対象/目的〕 - double: 実数 - integer: 整数数 - string: 紐〔文字列〕 - boolean: ブールです - color: 色 - image: イメージ -#_ADD date: date - nil: 何も - - # Object types -#_ADD package: package -#_ADD locale: translation - game: ゲーム - set: セット - stylesheet: スタイルシート - export template:輸出テンプレート -#_ADD symbol: symbol - card: カード - cards: カード - field: フィールド - style: スタイル - value: 値 - keyword: キーワード - keywords: キーワード -#_ADD pack: pack type - - # Symbol editor shapes - shape: 形 - shapes: 形 - circle: 円 - ellipse: 長円 - square: 方形 - rectangle: 長方形 - triangle: 三角形 - rhombus: 菱形 - pentagon: 五角形 - hexagon: 六角形 - polygon: 多角形 - star: 星形 - - rotation: 回転 - reflection: 反射 - group: グループ - - point: ポイント - points: ポイント - - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: 名前 - cc: マナ・コスト - type: カード・タイプ - p/t: パワー/タフネス - rarity: レアリティ - card name: カード名 - - # Set info - - # descriptions/help text - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: タップ・シンボル(&T) T -#_ADD menu item Q: &Untap symbol Q - menu item W: 白マナ(&W) W - menu item U: 青マナ(&U) U - menu item B: 黒マナ(&B) B - menu item R: 赤マナ(&R) R - menu item G: 緑マナ(&G) G - menu item S: 氷雪マナ(&S) S - menu item X: 不特定マナ・シンボル(&X) X - menu item Y: 不特定マナ・シンボル(&Y) Y - menu item Z: 不特定マナ・シンボル(&Z) Z -#_ADD menu item I: &Infinite mana I - menu item colorless: 無色マナ(&C)... - title colorless: 無色マナ(&C) - message colorless: 任意の数の無色マナ - menu item half: 半分のマナ・シンボル(&H) - menu item |W: 白マナ(&W) |W - menu item |U: 青マナ(&U) |U - menu item |B: 黒マナ(&B) |B - menu item |R: 赤マナ(&R) |R - menu item |G: 緑マナ(&G) |G - menu item |S: 氷雪マナ(&S) |S - menu item 1/2: 無色マナ(&C) 1/2 - menu item hybrid: 2色の混成マナ・シンボル(&Y) - menu item W/U: 白/青 マナ W/U - menu item U/B: 青/黒 マナ U/B - menu item B/R: 黒/赤 マナ B/R - menu item R/G: 赤/緑 マナ R/G - menu item G/W: 緑/白 マナ G/W - menu item W/B: 白/黒 マナ W/B - menu item U/R: 青/赤 マナ U/R - menu item B/G: 黒/緑 マナ B/G - menu item R/W: 赤/白 マナ R/W - menu item G/U: 緑/青 マナ G/U - menu item hybrid 3: 3色の混成マナ・シンボル(&Y) - menu item W/U/B: 白/青/黒 マナ W/U/B - menu item U/B/R: 青/黒/赤 マナ U/B/R - menu item B/R/G: 黒/赤/緑 マナ B/R/G - menu item R/G/W: 赤/緑/白 マナ R/G/W - menu item G/W/U: 緑/白/青 マナ G/W/U - menu item W/B/R: 白/黒/赤 マナ W/B/R - menu item U/R/G: 青/赤/緑 マナ U/R/G - menu item B/G/W: 黒/緑/白 マナ B/G/W - menu item R/W/U: 赤/白/青 マナ R/W/U - menu item G/U/B: 緑/青/黒 マナ G/U/B - diff --git a/data/magic-blends.mse-include/include b/data/magic-blends.mse-include/include deleted file mode 100644 index 31bfbe3a..00000000 --- a/data/magic-blends.mse-include/include +++ /dev/null @@ -1,12 +0,0 @@ -mse version: 0.3.8 -full name: Magic The Gathering, card blend utilities -version: 2010-04-07 - -# This file doesn't do anything, other files in this directory can be included -# in game/style files: -# card-colors Defines card color choices -# Use in game -# blend-scripts Defines card_hybrid, family of functions -# Use in init script of style -# card-backgrounds Uses the blend scripts to make choice images for card backgrounds -# Template names can be redefined diff --git a/data/magic-blends.mse-include/new-blends b/data/magic-blends.mse-include/new-blends deleted file mode 100644 index 17c3c818..00000000 --- a/data/magic-blends.mse-include/new-blends +++ /dev/null @@ -1,736 +0,0 @@ -# Scripts for blending images -# Included by a style file in its init script - - -######################################################################## -# Filenames and other defaults -######################################################################## - -mask_hybrid_with_land := { false } -mask_multi_land_with_color := { false } -template := { input + "{type}.jpg" } -land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" } -# For what value should thumbnails of hybrids be made? -hybrid_previews := "hybrid" -# Are there templates for colored lands, land_template(...)? -colored_lands := true - -######################################################################## -# Combining multiple colors (hybrids) -######################################################################## - -card_hybrid_2 := { - linear_blend( - image1: template(colors[0]) - image2: template(colors[1]) - x1: 0.4, y1: 0 - x2: 0.6, y2: 0 - ) -} - -overlay_hybrid := [ - 1: { template(colors[0]) } - 2: { combine_blend( - image1: template(colors[0]), - image2: template(colors[1]), - combine: "symmetric overlay" - )} -] - -# vertical version of a horizontal hybrid -vertical_card_hybrid := { - do_linear_blend := linear_blend - linear_blend := { do_linear_blend(x1: 0, x2: 0, y1: x1, y2: x2) } - card_hybrid.horizontal[color_count]() -} - -horizontal_card_hybrid := [ - 1: { template(colors[0]) } - 2: card_hybrid_2 - 3: {linear_blend( - image1: template(colors[0]) - x1: 0.22, y1: 0 - x2: 0.4, y2: 0 - image2: linear_blend( - image1: template(colors[1]) - x1: 0.6, y1: 0 - x2: 0.78, y2: 0 - image2: template(colors[2]) - ))} - 4: {linear_blend( - # blend = 0.16 - image1: template(colors[0]) - x1: 0.15, y1: 0 - x2: 0.31, y2: 0 - image2: linear_blend( - image1: template(colors[1]) - x1: 0.42, y1: 0 - x2: 0.58, y2: 0 - image2: linear_blend( - image1: template(colors[2]) - x1: 0.69, y1: 0 - x2: 0.85, y2: 0 - image2: template(colors[3]) - )))} - 5: {linear_blend( - image1: template(colors[0]) - x1: 2.0 / 15, y1: 0 - x2: 4.0 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[1]) - x1: 5.0 / 15, y1: 0 - x2: 7.0 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[2]) - x1: 8.0 / 15, y1: 0 - x2: 10.0 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[3]) - x1: 11.0 / 15, y1: 0 - x2: 13.0 / 15, y2: 0 - image2: template(colors[4]) - ))))} - 6: {linear_blend( - image1: template(colors[0]) - x1: 1.5 / 15, y1: 0 - x2: 3.1 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[1]) - x1: 4.1 / 15, y1: 0 - x2: 5.7 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[2]) - x1: 6.7 / 15, y1: 0 - x2: 8.3 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[3]) - x1: 9.3 / 15, y1: 0 - x2: 10.9 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[4]) - x1: 11.9 / 15, y1: 0 - x2: 13.5 / 15, y2: 0 - image2: template(colors[5]) - )))))} - 7: {linear_blend( - image1: template(colors[0]) - x1: 1.3 / 15, y1: 0 - x2: 2.7 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[1]) - x1: 3.5 / 15, y1: 0 - x2: 4.9 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[2]) - x1: 5.7 / 15, y1: 0 - x2: 7.1 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[3]) - x1: 7.9 / 15, y1: 0 - x2: 9.3 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[4]) - x1: 10.1 / 15, y1: 0 - x2: 11.5 / 15, y2: 0 - image2: linear_blend( - image1: template(colors[5]) - x1: 12.3 / 15, y1: 0 - x2: 13.7 / 15, y2: 0 - image2: template(colors[6]) - ))))))} -] - -card_hybrid := [ - radial: [ - 0: { template("c") } - 1: { template(colors[0]) } - 2: card_hybrid_2 - 3: {linear_blend( - image1: card_hybrid_2(colors: colors[0] + colors[1]), - image2: template(colors[2]), - x1: 0, y1: 0.55 - x2: 0, y2: 0.77 - )} - 4: {linear_blend( - image1: card_hybrid_2(colors: colors[0] + colors[1]) - image2: card_hybrid_2(colors: colors[3] + colors[2]) - x1: 0, y1: 0.4 - x2: 0, y2: 0.62 - )} - 5: {linear_blend( - image1: linear_blend( - image1: card_hybrid_2(colors: colors[0] + colors[1]), - image2: card_hybrid_2(colors: colors[4] + colors[2]), - x1: 0, y1: 0.19 - x2: 0, y2: 0.35 - ), - image2: template(colors[3]), - x1: 0, y1: 0.777 - x2: 0, y2: 0.937 - )} - 6: {linear_blend( - image1: linear_blend( - image1: card_hybrid_2(colors: colors[0] + colors[1]), - image2: card_hybrid_2(colors: colors[5] + colors[2]), - x1: 0, y1: 0.19 - x2: 0, y2: 0.35 - ), - image2: card_hybrid_2(colors: colors[4] + colors[3]), - x1: 0, y1: 0.777 - x2: 0, y2: 0.937 - )} - 7: {linear_blend( - image1: linear_blend( - image1: linear_blend( - image1: card_hybrid_2(colors: colors[0] + colors[1]), - image2: card_hybrid_2(colors: colors[6] + colors[3]), - x1: 0, y1: 0.34 - x2: 0, y2: 0.50 - ), - image2: card_hybrid_2(colors: colors[5] + colors[3]), - x1: 0, y1: 0.877 - x2: 0, y2: 0.937 - ), - image2: template(colors[4]), - x1: 0, y1: 1.140 - x2: 0, y2: 1.300 - )} - ] - horizontal: horizontal_card_hybrid - vertical: [ - 1: { template(colors[0]) } - 2: { linear_blend( - image1: template(colors[0]) - image2: template(colors[1]) - x1: 0, y1: 0.4 - x2: 0, y2: 0.6 - )} - 3: vertical_card_hybrid - 4: vertical_card_hybrid - 5: vertical_card_hybrid - 6: vertical_card_hybrid - 7: vertical_card_hybrid - ] - overlay: overlay_hybrid -] - - -######################################################################## -# P/T box -######################################################################## -# These are easier - -horizontal_pt_hybrid := [ - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { linear_blend( - image1: template(colors[1]) - image2: template(colors[2]) - x1: -0.51, y1: 0 - x2: 0.26, y2: 0 - )} - 4: { linear_blend( - image1: template(colors[2]) - image2: template(colors[3]) - x1: -0.1, y1: 0 - x2: 0.6, y2: 0 - )} - 5: { linear_blend( - image1: template(colors[3]) - image2: template(colors[4]) - x1: 0.08, y1: 0 - x2: 0.65, y2: 0 - )} - 6: { linear_blend( - image1: template(colors[4]) - image2: template(colors[5]) - x1: 0.07, y1: 0 - x2: 0.7, y2: 0 - )} - 7: {linear_blend( - image1: linear_blend( - image1: template(colors[4]), - image2: template(colors[5]), - x1: -0.2, y1: 0 - x2: 0.2, y2: 0 - ), - image2: template(colors[6]), - x1: 0.5, y1: 0 - x2: 0.7, y2: 0 - )} -] - -pt_hybrid := [ - radial: [ - 0: { template("c") } - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { template(colors[2]) } - 4: { template(colors[2]) } - 5: { linear_blend( - image1: template(colors[2]) - image2: template(colors[3]) - x1: 0, y1: -1.5 - x2: 0, y2: 0.7 - )} - 6: { linear_blend( - image1: template(colors[2]) - image2: template(colors[3]) - x1: 0, y1: -1.5 - x2: 0, y2: 0.7 - )} - 7: { template(colors[4]) } - ] - horizontal: horizontal_pt_hybrid - vertical: [ - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { template(colors[2]) } - 4: { template(colors[3]) } - 5: { template(colors[4]) } - 6: { template(colors[5]) } - 7: { template(colors[6]) } - ] - overlay: overlay_hybrid -] - -######################################################################## -# P/T boxes of flip cards -######################################################################## - -flip_pt_hybrid := [ - radial: [ - 0: { template("c") } - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { template(colors[1]) } - 4: { template(colors[1]) } - 5: { linear_blend( - image1: template(colors[1]) - image2: template(colors[2]) - x1: 0, y1: -1 - x2: 0, y2: 1.8 - )} - 6: { linear_blend( - image1: template(colors[1]) - image2: template(colors[2]) - x1: 0, y1: -1 - x2: 0, y2: 1.8 - )} - 7: { template(colors[4]) } - ] - horizontal: horizontal_pt_hybrid - vertical: [ - 1: { template(colors[0]) } - 2: { template(colors[0]) } - 3: { linear_blend( - image1: template(colors[0]) - image2: template(colors[1]) - x1: 0, y1: 0 - x2: 0, y2: 2 - )} - 4: { linear_blend( - image1: template(colors[0]) - image2: template(colors[1]) - x1: 0, y1: -1.5 - x2: 0, y2: 1 - )} - 5: { linear_blend( - image1: template(colors[0]) - image2: template(colors[1]) - x1: 0, y1: -1.1 - x2: 0, y2: 0.2 - )} - 6: { template(colors[1]) } # Probably not right - 7: { template(colors[2]) } - ] - overlay: overlay_hybrid -] - -flip_pt_hybrid2 := [ - radial: [ - 0: { template("c") } - 1: { template(colors[0]) } - 2: { template(colors[0]) } - 3: { linear_blend( - image1: template(colors[0]) - image2: template(colors[2]) - x1: 0, y1: -1 - x2: 0, y2: 1.1 - )} - 4: { template(colors[3]) } - 5: { template(colors[4]) } - 6: { template(colors[5]) } - 7: { template(colors[5]) } - ] - horizontal: [ - 1: { template(colors[0]) } - 2: { template(colors[0]) } - 3: { template(colors[0]) } - 4: { linear_blend( - image1: template(colors[0]) - image2: template(colors[1]) - x1: 0.4, y1: 0 - x2: 1.5, y2: 0 - )} - 5: { linear_blend( - image1: template(colors[0]) - image2: template(colors[1]) - x1: 0.08, y1: 0 - x2: 0.65, y2: 0 - )} - 6: { template(colors[5]) } #TODO - 7: { template(colors[6]) } #TODO - ] - vertical: [ - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { linear_blend( - image1: template(colors[1]) - image2: template(colors[2]) - x1: 0, y1: -1 - x2: 0, y2: 1.5 - )} - 4: { linear_blend( - image1: template(colors[2]) - image2: template(colors[3]) - x1: 0, y1: 0.5 - x2: 0, y2: 3 - )} - 5: { template(colors[3]) } - 6: { template(colors[5]) } # Probably not right - 7: { template(colors[6]) } - ] - overlay: overlay_hybrid -] - - -######################################################################## -# P/T boxes for leveler cards -######################################################################## - -leveler_pt_hybrid := [ - radial: [ - 0: { template("c") } - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { linear_blend( - image1: template(colors[1]) - image2: template(colors[2]) - x1: 0, y1: 0 - x2: 0, y2: 1 - )} - 4: { template(colors[2]) } - 5: { template(colors[2]) } - 6: { template(colors[2]) } - 7: { template(colors[4]) } - ] - horizontal: horizontal_pt_hybrid - vertical: [ - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { linear_blend( - image1: template(colors[1]) - image2: template(colors[2]) - x1: 0, y1: 0 - x2: 0, y2: 1 - )} - 4: { template(colors[2]) } - 5: { template(colors[3]) } - 6: { linear_blend( - image1: template(colors[3]) - image2: template(colors[4]) - x1: 0, y1: 0 - x2: 0, y2: 0.25 - )} - 7: { template(colors[5]) } - ] - overlay: overlay_hybrid -] - -leveler_pt_hybrid2 := [ - radial: [ - 0: { template("c") } - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { template(colors[2]) } - 4: { template(colors[2]) } - 5: { template(colors[2]) } - 6: { template(colors[2]) } - 7: { template(colors[4]) } - ] - horizontal: horizontal_pt_hybrid - vertical: [ - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { template(colors[2]) } - 4: { linear_blend( - image1: template(colors[2]) - image2: template(colors[3]) - x1: 0, y1: 0 - x2: 0, y2: 1 - )} - 5: { linear_blend( - image1: template(colors[3]) - image2: template(colors[4]) - x1: 0, y1: 0 - x2: 0, y2: 0.75 - )} - 6: { template(colors[4]) } - 7: { template(colors[5]) } - ] - overlay: overlay_hybrid -] - -leveler_pt_hybrid3 := [ - radial: [ - 0: { template("c") } - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { template(colors[2]) } - 4: { template(colors[2]) } - 5: { linear_blend( - image1: template(colors[2]) - image2: template(colors[3]) - x1: 0, y1: 0 - x2: 0, y2: 1 - )} - 6: { linear_blend( - image1: template(colors[2]) - image2: template(colors[3]) - x1: 0, y1: 0 - x2: 0, y2: 1 - )} - 7: { template(colors[4]) } - ] - horizontal: horizontal_pt_hybrid - vertical: [ - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { template(colors[2]) } - 4: { template(colors[3]) } - 5: { linear_blend( - image1: template(colors[3]) - image2: template(colors[4]) - x1: 0, y1: 0 - x2: 0, y2: 0.5 - )} - 6: { linear_blend( - image1: template(colors[4]) - image2: template(colors[5]) - x1: 0, y1: 0 - x2: 0, y2: 0.5 - )} - 7: { template(colors[5]) } - ] - overlay: overlay_hybrid -] - -######################################################################## -# Textbox and typeline for FPM templates and Futureshifts -######################################################################## - -textbox_hybrid := [ - radial: [ - 0: { template("c") } - 1: { template(colors[0]) } - 2: card_hybrid_2 - 3: { template(colors[2]) } - 4: { card_hybrid_2(colors: colors[3] + colors[2]) } - 5: { template(colors[3]) } - 6: { card_hybrid_2(colors: colors[4] + colors[3]) } - 7: { template(colors[4]) } - ] - horizontal: horizontal_card_hybrid - vertical: [ - 0: { template("c") } - 1: { template(colors[0]) } - 2: { template(colors[1]) } - 3: { template(colors[2]) } # TODO - 4: { template(colors[3]) } - 5: { template(colors[4]) } - 6: { template(colors[5]) } - 7: { template(colors[6]) } - ] - overlay: overlay_hybrid -] - -typeline_hybrid := textbox_hybrid - -######################################################################## -# Putting it all together. -######################################################################## - -# Determine the card background based on the card_color multiple choice options -color_background := { - - # for thumbnails - if input == "hybrid" then - input := "white,blue,red,{hybrid_previews},horizontal" - else if input == "overlay" then - input := "blue,red,{hybrid_previews},overlay" - else if input == "radial" or input == "horizontal" or input == "vertical" then - input := "white,blue,red,{hybrid_previews}," + input - else if input == "reversed" then - input := "white,blue,red,{hybrid_previews},horizontal,reversed" - - # What type of 'hybrid'? - land := chosen(choice:"land") - multi := chosen(choice:"multicolor") - hybrid := chosen(choice:"hybrid") - artifact := chosen(choice:"artifact") - if land and colored_lands then template := land_template # use land template instead? - - # The selected colors - colors := sort_text( order: "(wubrg)" - , (if chosen(choice:"white") then "w") - + (if chosen(choice:"blue") then "u") - + (if chosen(choice:"black") then "b") - + (if chosen(choice:"red") then "r") - + (if chosen(choice:"green") then "g")) - if multi and (hybrid or colors == "") then ( - colors := colors + "m" - multi := false - ) - if artifact and (hybrid or colors == "") then ( - colors := colors + "a" - artifact := false - ) - if chosen(choice:"reversed") then colors := reverse(colors) - color_count := number_of_items(in: colors) - if colors == "" then colors == "c" - - # 'shape' / type of hybrid - shape := if chosen(choice:"horizontal") then "horizontal" - else if chosen(choice:"vertical") then "vertical" - else if chosen(choice:"overlay") then "overlay" - else "radial" - - # Determine background (allows styles to hook something else here) - color_combination() -} - -color_combination := { - # The base hybrid, without the outer frame blended over it - base := base_hybrid[shape][color_count]() - - # Put a frame around it? - if land and not colored_lands then - masked_blend( - mask: "multicolor_blend_{type}.png", - dark: land_template("c"), - light: base, - ) - else if land and multi and mask_multi_land_with_color() then - masked_blend( - mask: "hybrid_blend_{type}.png", - dark: base, - light: land_template("m"), - ) - else if multi and artifact then - masked_blend( - mask: "artifact_blend_{type}.png", - dark: template("a"), - light: masked_blend( - mask: "multicolor_blend_{type}.png", - dark: template("m"), - light: base - ) - ) - else if multi then - masked_blend( - mask: "multicolor_blend_{type}.png", - dark: template("m"), - light: base, - ) - else if artifact and color_count > 1 and mask_hybrid_with_land() then - masked_blend( - mask: "artifact_blend_{type}.png", - dark: template("a"), - light: masked_blend( - mask: "multicolor_blend_{type}.png", - dark: template("c"), - light: base - ) - ) - else if artifact then - masked_blend( - mask: "artifact_blend_{type}.png", - dark: template("a"), - light: base, - ) - else if color_count > 1 and mask_hybrid_with_land() then - masked_blend( - mask: "hybrid_blend_{type}.png", - dark: land_template("c"), - light: base, - ) - else base -} - -######################################################################## -# Specific types -######################################################################## - -card_background := { color_background(type:"card", base_hybrid:card_hybrid) } -card_ptbox := { color_background(type:"pt", base_hybrid:pt_hybrid) } -flip_ptbox := { color_background(type:"pt", base_hybrid:flip_pt_hybrid) } -flip_ptbox2 := { color_background(type:"pt2", base_hybrid:flip_pt_hybrid2) } -leveler_ptbox := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid) } -leveler_ptbox2 := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid2) } -leveler_ptbox3 := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid3) } -card_textbox := { color_background(type:"textbox", base_hybrid:textbox_hybrid) } -card_typeline := { color_background(type:"typeline", base_hybrid:typeline_hybrid) } - -flip_background := { - linear_blend( - image1: card_background(top) - image2: card_background(bottom) - x1: 0, y1: 0.4 - x2: 0, y2: 0.6 - ) -} - -######################################################################## -# Font colors -######################################################################## - -# For which colors is the font white? -font_colors_white := { input == "b" or input == "l" } - -font_color_positions := [ - radial: [0,0,0,2,3,3,4,4] - horizontal: [0,0,0,0,0,0,0,0] - vertical: [0,0,1,2,3,4,5,6] - overlay: [0,0,0,0,0,0,0,0] -] - -# Determine whether light or dark fonts should be used -font_white := { - hybrid := chosen(choice:"hybrid") - artifact := chosen(choice:"artifact") - colors := sort_text( order: "(wubrg)" - , (if chosen(choice:"white") then "w") - + (if chosen(choice:"blue") then "u") - + (if chosen(choice:"black") then "b") - + (if chosen(choice:"red") then "r") - + (if chosen(choice:"green") then "g")) - + (if artifact then "a") - font_colors_white( - if chosen(choice:"land") then "l" - else if input == "artifact, multicolor" then "a" - else if chosen(choice:"multicolor") then "m" - else if artifact and not hybrid then "a" - else if colors == "" then "c" - else colors[ - font_color_positions[ - if chosen(choice:"horizontal") then "horizontal" - else if chosen(choice:"vertical") then "vertical" - else if chosen(choice:"overlay") then "overlay" - else "radial" - ][number_of_items(in: colors)] - ] - ) -} - -font_color := { if font_white() then rgb(255,255,255) else rgb(0,0,0) } diff --git a/data/magic-counter.mse-style/blank.png b/data/magic-counter.mse-style/blank.png deleted file mode 100644 index 636ce1dd..00000000 Binary files a/data/magic-counter.mse-style/blank.png and /dev/null differ diff --git a/data/magic-counter.mse-style/card-sample.png b/data/magic-counter.mse-style/card-sample.png deleted file mode 100644 index 8273cdd8..00000000 Binary files a/data/magic-counter.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-counter.mse-style/default.jpg b/data/magic-counter.mse-style/default.jpg deleted file mode 100644 index 33553367..00000000 Binary files a/data/magic-counter.mse-style/default.jpg and /dev/null differ diff --git a/data/magic-counter.mse-style/frame.png b/data/magic-counter.mse-style/frame.png deleted file mode 100644 index 7166a364..00000000 Binary files a/data/magic-counter.mse-style/frame.png and /dev/null differ diff 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differ diff --git a/data/magic-counter.mse-style/futsymbol_instant.png b/data/magic-counter.mse-style/futsymbol_instant.png deleted file mode 100644 index 73422fe1..00000000 Binary files a/data/magic-counter.mse-style/futsymbol_instant.png and /dev/null differ diff --git a/data/magic-counter.mse-style/futsymbol_land.png b/data/magic-counter.mse-style/futsymbol_land.png deleted file mode 100644 index 08ddacb6..00000000 Binary files a/data/magic-counter.mse-style/futsymbol_land.png and /dev/null differ diff --git a/data/magic-counter.mse-style/futsymbol_multiple.png b/data/magic-counter.mse-style/futsymbol_multiple.png deleted file mode 100644 index 5fae4535..00000000 Binary files a/data/magic-counter.mse-style/futsymbol_multiple.png and /dev/null differ diff --git a/data/magic-counter.mse-style/futsymbol_planeswalker.png b/data/magic-counter.mse-style/futsymbol_planeswalker.png deleted file mode 100644 index 30479cea..00000000 Binary files a/data/magic-counter.mse-style/futsymbol_planeswalker.png and /dev/null differ diff --git a/data/magic-counter.mse-style/futsymbol_sorcery.png b/data/magic-counter.mse-style/futsymbol_sorcery.png deleted file mode 100644 index ac11da04..00000000 Binary files a/data/magic-counter.mse-style/futsymbol_sorcery.png and /dev/null differ diff --git a/data/magic-counter.mse-style/image_mask.png b/data/magic-counter.mse-style/image_mask.png deleted file mode 100644 index fdd34989..00000000 Binary files a/data/magic-counter.mse-style/image_mask.png and /dev/null differ diff --git a/data/magic-counter.mse-style/style b/data/magic-counter.mse-style/style deleted file mode 100644 index 85ae9221..00000000 --- a/data/magic-counter.mse-style/style +++ /dev/null @@ -1,258 +0,0 @@ -mse version: 0.3.9 -game: magic -short name: Counters -full name: Counters style -icon: card-sample.png -position hint: 963 -installer group: magic/counter cards - -version: 2011-01-23 -depends on: - package: magic.mse-game - version: 2010-10-09 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - card_shape := { "counter" } - -############################################################## Set info fields -############################################################## Extra style options -styling field: - type: text - name: rules position - description: Default is 110. -styling field: - type: text - name: rules height - description: Default is 110. -styling field: - type: color - name: text color - description: What color should the text and the glow around the watermark be? - choice: - name: poison - color: rgb(143,150,70) -styling field: - type: boolean - name: shadow - description: Should the text elements have black shadows? - initial: yes -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: boolean - name: colored frame - description: Do you want to be able to change the color of the frame? - initial: no -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - ############################# Name line - name: - left: 52 - top: 47 - width: 272 - height: 30 - alignment: middle center - z index: 1 - font: - name: MPlantin - size: 17 - weight: bold - color: {styling.text_color} - shadow color: {if styling.shadow then "black" else rgba(0,0,0,0)} - shadow displacement x: 0 - shadow displacement y: 0 - shadow blur: 2 - ############################# Image - image: - left: 27 - top: 27 - width: 322 - height: 469 - z index: -1 - default: default.jpg - mask: image_mask.png - ############################# Card type - ############################# Text box - rule text: - left: 35 - top: { if styling.rules_position=="" then 110 else styling.rules_position } - width: 306 - height: { if styling.rules_height=="" then 110 else styling.rules_height } - font: - name: MPlantin - italic name: MPlantin-Italic - size: 10 - scale down to: 10 - color: {styling.text_color} - shadow color: {if styling.shadow then "black" else rgba(0,0,0,0)} - shadow displacement x: 0 - shadow displacement y: 0 - shadow blur: 2 - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: top center - z index: 2 - padding left: 6 - padding right: 4 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - line height hard max: 1.3 - line height line max: 1.6 - watermark: - left: 0 - top: 103 - width: 376 - height: 376 - z index: 1 - render style: image - alignment: middle center - popup style: in place - include file: watermarks - ############################# PT - ############################# Card sorting / numbering - ############################# Copyright stuff - copyright: - left: 30 - top: 479 - width: 316 - height: 12 - z index: 2 - alignment: middle center - font: - name: MPlantin - size: 8 - color: {styling.text_color} - shadow color: {if styling.shadow then "black" else rgba(0,0,0,0)} - shadow displacement x: 0 - shadow displacement y: 0 - shadow blur: 2 -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: frame - save value: false - editable: false - choice: frame -extra card field: - type: text - name: illus line - save value: false - script: - if card.illustrator != "" then forward_editor(prefix: "Illus. by ", field: card.illustrator) - else forward_editor(prefix: "", field: card.illustrator) - description: The illustrator of the card. -extra card field: - type: color - name: frame color - save value: true -extra card style: - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - - frame: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - image: frame.png - illus line: - left: 30 - top: 463 - width: 316 - height: 12 - z index: 2 - alignment: middle center - font: - name: MPlantin - size: 9 - weight: bold - color: {styling.text_color} - shadow color: {if styling.shadow then "black" else rgba(0,0,0,0)} - shadow displacement x: 0 - shadow displacement y: 0 - shadow blur: 2 - frame color: - left: 0 - top: 0 - width: { if styling.colored_frame=="yes" then 375 else 0 } - height: 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a/data/magic-counter.mse-style/watermark_ubmana.png and /dev/null differ diff --git a/data/magic-counter.mse-style/watermark_urmana.png b/data/magic-counter.mse-style/watermark_urmana.png deleted file mode 100644 index 3c391e8c..00000000 Binary files a/data/magic-counter.mse-style/watermark_urmana.png and /dev/null differ diff --git a/data/magic-counter.mse-style/watermark_w.png b/data/magic-counter.mse-style/watermark_w.png deleted file mode 100644 index 0ff6b9f4..00000000 Binary files a/data/magic-counter.mse-style/watermark_w.png and /dev/null differ diff --git a/data/magic-counter.mse-style/watermark_wbmana.png b/data/magic-counter.mse-style/watermark_wbmana.png deleted file mode 100644 index fc3de682..00000000 Binary files a/data/magic-counter.mse-style/watermark_wbmana.png and /dev/null differ diff --git a/data/magic-counter.mse-style/watermark_wumana.png b/data/magic-counter.mse-style/watermark_wumana.png deleted file mode 100644 index ee447d49..00000000 Binary files a/data/magic-counter.mse-style/watermark_wumana.png and /dev/null differ diff --git a/data/magic-counter.mse-style/watermarks b/data/magic-counter.mse-style/watermarks deleted file mode 100644 index a34983b0..00000000 --- a/data/magic-counter.mse-style/watermarks +++ /dev/null @@ -1,45 +0,0 @@ -# Watermark images - -choice images: - mana symbol white: {drop_shadow("watermark_w.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - mana symbol blue: {drop_shadow("watermark_u.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - mana symbol black: {drop_shadow("watermark_b.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - mana symbol red: {drop_shadow("watermark_r.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - mana symbol green: {drop_shadow("watermark_g.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - mana symbol snow: {drop_shadow("watermark_s.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol The Azorius Senate (W/U): {drop_shadow("watermark_azorius.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol House Dimir (U/B): {drop_shadow("watermark_dimir.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol The Cult of Rakdos (B/R): {drop_shadow("watermark_rakados.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol The Gruul Clans (R/G): {drop_shadow("watermark_gruul.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol The Selesnya Conclave (G/W): {drop_shadow("watermark_selesnya.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol The Orzhov Syndicate (W/B): {drop_shadow("watermark_orzhov.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol The Izzet (U/R): {drop_shadow("watermark_izzet.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol The Golgari (B/G): {drop_shadow("watermark_golgari.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol The Boros Legion (R/W): {drop_shadow("watermark_boros.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - guild symbol The Simic Combine (G/U): {drop_shadow("watermark_simic.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - faction symbol mirrodin: {drop_shadow("watermark_mirrodin.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - faction symbol phyrexia: {drop_shadow("watermark_phyrexia.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana B/R: {drop_shadow("watermark_brmana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana U/B: {drop_shadow("watermark_ubmana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana B/G: {drop_shadow("watermark_bgmana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana R/G: {drop_shadow("watermark_rgmana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana G/U: {drop_shadow("watermark_gumana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana U/R: {drop_shadow("watermark_urmana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana W/B: {drop_shadow("watermark_wbmana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana G/W: {drop_shadow("watermark_gwmana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana R/W: {drop_shadow("watermark_rwmana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - xander hybrid mana W/U: {drop_shadow("watermark_wumana.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - future sight type symbols artifact: {drop_shadow("futsymbol_artifact.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - future sight type symbols creature: {drop_shadow("futsymbol_creature.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - future sight type symbols enchantment: {drop_shadow("futsymbol_enchantment.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - future sight type symbols instant: {drop_shadow("futsymbol_instant.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - future sight type symbols land: {drop_shadow("futsymbol_land.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - future sight type symbols multiple: {drop_shadow("futsymbol_multiple.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - future sight type symbols planeswalker: {drop_shadow("futsymbol_planeswalker.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - future sight type symbols sorcery: {drop_shadow("futsymbol_sorcery.png", offset_x: 0.001, offset_y: 0.001, blur_radius: 0.1, alpha: 1.5, color: styling.text_color)} - set symbol: - { enlarge( - border_size: 0.03, - symbol_variation(symbol: set.symbol, variation: "watermark") - ) - } diff --git a/data/magic-default-image.mse-include/artifact.jpg b/data/magic-default-image.mse-include/artifact.jpg deleted file mode 100644 index d18879e0..00000000 Binary files a/data/magic-default-image.mse-include/artifact.jpg and /dev/null differ diff --git a/data/magic-default-image.mse-include/black.jpg b/data/magic-default-image.mse-include/black.jpg deleted file mode 100644 index acc5a02e..00000000 Binary files a/data/magic-default-image.mse-include/black.jpg and /dev/null differ diff --git a/data/magic-default-image.mse-include/blue.jpg b/data/magic-default-image.mse-include/blue.jpg deleted file mode 100644 index 0d649e3a..00000000 Binary files a/data/magic-default-image.mse-include/blue.jpg and /dev/null differ diff --git a/data/magic-default-image.mse-include/colorless.jpg b/data/magic-default-image.mse-include/colorless.jpg deleted file mode 100644 index 34d91d64..00000000 Binary files a/data/magic-default-image.mse-include/colorless.jpg and /dev/null differ diff --git a/data/magic-default-image.mse-include/green.jpg b/data/magic-default-image.mse-include/green.jpg deleted file mode 100644 index a57ce1c4..00000000 Binary files a/data/magic-default-image.mse-include/green.jpg and /dev/null differ diff --git a/data/magic-default-image.mse-include/include b/data/magic-default-image.mse-include/include deleted file mode 100644 index 54021046..00000000 --- a/data/magic-default-image.mse-include/include +++ /dev/null @@ -1,3 +0,0 @@ -mse version: 0.3.5 -full name: Magic The Gathering, placeholder images -version: 2007-09-23 diff --git a/data/magic-default-image.mse-include/land.jpg b/data/magic-default-image.mse-include/land.jpg deleted file mode 100644 index 20ab10b1..00000000 Binary files a/data/magic-default-image.mse-include/land.jpg and /dev/null differ diff --git a/data/magic-default-image.mse-include/multicolor.jpg b/data/magic-default-image.mse-include/multicolor.jpg deleted file mode 100644 index ce45648f..00000000 Binary files a/data/magic-default-image.mse-include/multicolor.jpg and /dev/null differ diff --git a/data/magic-default-image.mse-include/red.jpg b/data/magic-default-image.mse-include/red.jpg deleted file mode 100644 index 0e016215..00000000 Binary files a/data/magic-default-image.mse-include/red.jpg and /dev/null differ diff --git a/data/magic-default-image.mse-include/scripts b/data/magic-default-image.mse-include/scripts deleted file mode 100644 index e8d0c292..00000000 --- a/data/magic-default-image.mse-include/scripts +++ /dev/null @@ -1,33 +0,0 @@ - -# default image if there is none - -default_images := [ - c: "/magic-default-image.mse-include/colorless.jpg" - a: "/magic-default-image.mse-include/artifact.jpg" - m: "/magic-default-image.mse-include/multicolor.jpg" - w: "/magic-default-image.mse-include/white.jpg" - u: "/magic-default-image.mse-include/blue.jpg" - b: "/magic-default-image.mse-include/black.jpg" - r: "/magic-default-image.mse-include/red.jpg" - g: "/magic-default-image.mse-include/green.jpg" - l: "/magic-default-image.mse-include/land.jpg" -] - -default_image := { - color_background(color_combination: { - combine := "symmetric overlay" - base := - if color_count == 0 then if land then default_images.l else default_images.c - else if color_count == 1 then default_images[colors] - else if color_count == 2 then combine_blend( - image1: default_images[colors.0], - image2: default_images[colors.1], - ) - else default_images.m - - if land then if color_count == 0 then default_images.l else combine_blend(image1: default_images.l, image2: base) - else if multi then combine_blend(image1: default_images.m, image2: base) - else if artifact then combine_blend(image1: default_images.a, image2: base) - else base - }) -} diff --git a/data/magic-default-image.mse-include/white.jpg b/data/magic-default-image.mse-include/white.jpg deleted file mode 100644 index 1254cc22..00000000 Binary files a/data/magic-default-image.mse-include/white.jpg and /dev/null differ diff --git a/data/magic-embossedletters.mse-symbol-font/a.png b/data/magic-embossedletters.mse-symbol-font/a.png deleted file mode 100644 index a255e805..00000000 Binary files a/data/magic-embossedletters.mse-symbol-font/a.png and /dev/null differ diff --git a/data/magic-embossedletters.mse-symbol-font/ae.png b/data/magic-embossedletters.mse-symbol-font/ae.png deleted file mode 100644 index 05518b1f..00000000 Binary files a/data/magic-embossedletters.mse-symbol-font/ae.png and /dev/null differ diff --git a/data/magic-embossedletters.mse-symbol-font/ampersand.png b/data/magic-embossedletters.mse-symbol-font/ampersand.png deleted file mode 100644 index eb591701..00000000 Binary files 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e538133d..00000000 Binary files a/data/magic-embossedletters.mse-symbol-font/r.png and /dev/null differ diff --git a/data/magic-embossedletters.mse-symbol-font/s.png b/data/magic-embossedletters.mse-symbol-font/s.png deleted file mode 100644 index f242d2cb..00000000 Binary files a/data/magic-embossedletters.mse-symbol-font/s.png and /dev/null differ diff --git a/data/magic-embossedletters.mse-symbol-font/space.png b/data/magic-embossedletters.mse-symbol-font/space.png deleted file mode 100644 index d0549115..00000000 Binary files a/data/magic-embossedletters.mse-symbol-font/space.png and /dev/null differ diff --git a/data/magic-embossedletters.mse-symbol-font/symbol-font b/data/magic-embossedletters.mse-symbol-font/symbol-font deleted file mode 100644 index 3f848c2d..00000000 --- a/data/magic-embossedletters.mse-symbol-font/symbol-font +++ /dev/null @@ -1,227 +0,0 @@ -mse version: 0.3.8 -version: 2009-03-25 - -image font size: 46 -horizontal space: 1.2 -symbol: - code: Æ - image: ae.png -symbol: - code: & - image: ampersand.png -symbol: - code: ' - image: apostrophe.png -symbol: - code: , - image: comma.png -symbol: - code: - - image: dash.png -symbol: - code: A - image: a.png -symbol: - code: a - image: a.png -symbol: - code: B - image: b.png -symbol: - code: b - image: b.png -symbol: - code: C - image: c.png -symbol: - code: c - image: c.png -symbol: - code: D - image: d.png -symbol: - code: d - image: d.png -symbol: - code: E - image: e.png -symbol: - code: e - image: e.png -symbol: - code: F - image: f.png -symbol: - code: f - image: f.png -symbol: - code: G - image: g.png -symbol: - code: g - image: g.png -symbol: - code: H - image: h.png -symbol: - code: h - image: h.png -symbol: - code: I - image: i.png -symbol: - code: i - image: i.png -symbol: - code: J - image: j.png -symbol: - code: j - image: j.png -symbol: - code: K - image: k.png -symbol: - code: k - image: k.png -symbol: - code: L - image: l.png -symbol: - code: l - image: l.png -symbol: - code: M - image: m.png -symbol: - code: m - image: m.png -symbol: - code: N - image: n.png -symbol: - code: n - image: n.png -symbol: - code: O - image: o.png -symbol: - code: o - image: o.png -symbol: - code: P - image: p.png -symbol: - code: p - image: p.png -symbol: - code: Q - image: q.png -symbol: - code: q - image: q.png -symbol: - code: R - image: r.png -symbol: - code: r - image: r.png -symbol: - code: S - image: s.png -symbol: - code: s - image: s.png -symbol: - code: T - image: t.png -symbol: - code: t - image: t.png -symbol: - code: U - image: u.png -symbol: - code: u - image: u.png -symbol: - code: V - image: v.png -symbol: - code: v - image: v.png -symbol: - code: W - image: w.png -symbol: - code: w - image: w.png -symbol: - code: X - image: x.png -symbol: - code: x - image: x.png -symbol: - code: Y - image: y.png -symbol: - code: y - image: y.png -symbol: - code: Z - image: z.png -symbol: - code: z - image: z.png -symbol: - code: [ ] - regex: yes - draw text: 0 - text font: - name: MPlantin - size: 1 - color: rgba(0,0,0,0) - image: space.png - -############################################################## -# Insert-symbol menu -insert symbol menu: - item: - name: A-M - item: A - item: Æ - item: B - item: C - item: D - item: E - item: F - item: G - item: H - item: I - item: J - item: K - item: L - item: M - item: - name: N-Z - item: N - item: O - item: P - item: Q - item: R - item: S - item: T - item: U - item: V - item: W - item: X - item: Y - item: Z - item: - name: punctuation - item: & - item: ' - item: , - item: - - item: diff --git a/data/magic-embossedletters.mse-symbol-font/t.png b/data/magic-embossedletters.mse-symbol-font/t.png deleted file mode 100644 index 93a5ce61..00000000 Binary files a/data/magic-embossedletters.mse-symbol-font/t.png and /dev/null differ diff --git a/data/magic-embossedletters.mse-symbol-font/u.png b/data/magic-embossedletters.mse-symbol-font/u.png deleted file mode 100644 index 088e638b..00000000 Binary files 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index c6f28566..00000000 Binary files a/data/magic-extended-art.mse-style/rlpt.jpg and /dev/null differ diff --git a/data/magic-extended-art.mse-style/rpt.jpg b/data/magic-extended-art.mse-style/rpt.jpg deleted file mode 100644 index f0e74699..00000000 Binary files a/data/magic-extended-art.mse-style/rpt.jpg and /dev/null differ diff --git a/data/magic-extended-art.mse-style/style b/data/magic-extended-art.mse-style/style deleted file mode 100644 index dd819433..00000000 --- a/data/magic-extended-art.mse-style/style +++ /dev/null @@ -1,356 +0,0 @@ -mse version: 0.3.8 -game: magic -full name: Extended Art -short name: Extended Art -installer group: magic/new style/extended art -icon: card-sample.png -position hint: 702 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-default-image.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -# Made by artfreakwiu, edited by Megrin_kai and Pichoro -############################################################## Extra scripts -init script: - # Load scripts for image box - include file: /magic-default-image.mse-include/scripts - - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - # Which artifact template should be used? Which multicolor template should be used? - alternate_template := { - if input == "a" then ( - if not styling.darker_artifacts then "oa" - else "a" - ) else if input == "m" then ( - if styling.saturated_multicolor then "m" - else "om" - ) else input - } - template := { alternate_template() + "{type}.jpg" } - land_template := { (if input == "a" then "c" else alternate_template()) + "l{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style -styling field: - type: boolean - name: darker artifacts - description: Use darker artifacts, as used by Wizards since Fifth Dawn. -styling field: - type: boolean - name: saturated multicolor - description: Should multicolor cards be more saturated? This is done on real cards. - initial: yes -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - darker artifacts: - choice images: - yes: acard.jpg - no: oacard.jpg - saturated multicolor: - choice images: - yes: mcard.jpg - no: omcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 32 else 51 } - top : 30 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(0,0,0) - casting cost: - right: 343 - top : 31 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: { if card.card_symbol=="none" then 20 else 32 } - top : 31 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 32 - top: 62 - width: 311 - height: 376 - z index: 1 - default: {default_image(card.card_color)} - ############################# Card type - type: - left: 33 - top : 447 - width: { 308 - max(22,card_style.rarity.content_width) } - height: 18 - alignment: top shrink-overflow - z index: 1 - font: - name: Matrix - size: 14 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - right: 344 - top : 445 - width: 40 - height: 20 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 34 - top : 258 - width: 311 - height: 176 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 12 - scale down to: 8 - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - color: rgb(255,255,255) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "bottom center" - else "bottom left" - z index: 1 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - ############################# PT - pt: - z index: 2 - left: 284 - top: 466 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: rgb(0,0,0) - separator color: rgb(200,0,0) - ############################# Copyright stuff - illustrator: - left: 56 - top : 477 - width: 217 - height: 13 - z index: 1 - font: - name: Matrix - size: 10 - color: { font_color(card.card_color) } - copyright line: - left: 26 - top : 493 - width: 247 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - pt box: - left: 271 - top: 461 - width: 81 - height: 42 - z index: 1 - visible: { card.pt != "" } - render style: image - mask: mask_pt.png - image: { card_ptbox() } - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-extended-art.mse-style/tombstone.png b/data/magic-extended-art.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-extended-art.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-extended-art.mse-style/ucard.jpg 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index ce093d1d..00000000 Binary files a/data/magic-extended-art.mse-style/wcard.jpg and /dev/null differ diff --git a/data/magic-extended-art.mse-style/wlcard.jpg b/data/magic-extended-art.mse-style/wlcard.jpg deleted file mode 100644 index d3f64547..00000000 Binary files a/data/magic-extended-art.mse-style/wlcard.jpg and /dev/null differ diff --git a/data/magic-extended-art.mse-style/wlpt.jpg b/data/magic-extended-art.mse-style/wlpt.jpg deleted file mode 100644 index 1926e34b..00000000 Binary files a/data/magic-extended-art.mse-style/wlpt.jpg and /dev/null differ diff --git a/data/magic-extended-art.mse-style/wpt.jpg b/data/magic-extended-art.mse-style/wpt.jpg deleted file mode 100644 index b590aaad..00000000 Binary files a/data/magic-extended-art.mse-style/wpt.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/acard.jpg b/data/magic-firepenguinmaster-flip.mse-style/acard.jpg deleted file mode 100644 index 9b040fc9..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/acard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/artifact_blend_card.png b/data/magic-firepenguinmaster-flip.mse-style/artifact_blend_card.png deleted file mode 100644 index ef7527ff..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/artifact_blend_card.png and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/bcard.jpg b/data/magic-firepenguinmaster-flip.mse-style/bcard.jpg deleted file mode 100644 index 6b43cbf4..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/bcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/card-sample.png b/data/magic-firepenguinmaster-flip.mse-style/card-sample.png deleted file mode 100644 index c6ae6893..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/ccard.jpg b/data/magic-firepenguinmaster-flip.mse-style/ccard.jpg deleted file mode 100644 index 8e1f07f2..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/ccard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/gcard.jpg b/data/magic-firepenguinmaster-flip.mse-style/gcard.jpg deleted file mode 100644 index 316b6c26..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/gcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/imagemask.png b/data/magic-firepenguinmaster-flip.mse-style/imagemask.png deleted file mode 100644 index 147b86fd..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/imagemask.png and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/mcard.jpg b/data/magic-firepenguinmaster-flip.mse-style/mcard.jpg deleted file mode 100644 index 6998d8d7..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/mcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/multicolor_blend_card.png b/data/magic-firepenguinmaster-flip.mse-style/multicolor_blend_card.png deleted file mode 100644 index f6e136e6..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/ptshieldsword.png b/data/magic-firepenguinmaster-flip.mse-style/ptshieldsword.png deleted file mode 100644 index 1545c176..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/ptshieldsword.png and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/rcard.jpg b/data/magic-firepenguinmaster-flip.mse-style/rcard.jpg deleted file mode 100644 index eeea06f3..00000000 Binary files a/data/magic-firepenguinmaster-flip.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster-flip.mse-style/style b/data/magic-firepenguinmaster-flip.mse-style/style deleted file mode 100644 index 74d0c279..00000000 --- a/data/magic-firepenguinmaster-flip.mse-style/style +++ /dev/null @@ -1,520 +0,0 @@ -mse version: 0.3.8 -game: magic -full name: FPM's Flip Magic -short name: FPM Flip -installer group: magic/FirePenguinMaster/Flip cards -icon: card-sample.png -position hint: 802 - -version: 2010-04-07 -depends on: - package: magic.mse-game - version: 2010-04-07 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-beveled.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -# Template by Art_Freak -############################################################## Extra scripts -init script: - # We have no land templates - land_template := { "c{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # Only white cards use a black font - # TODO: also for some overlays involving white - font_colors_white := { input != "w" } - - paintbrush_color := { if font_white() then "white" else "black" } - - card_shape := { "flip" } - -############################################################## Extra style -styling field: - type: choice - name: cardname font - description: Use Matrix or MatrixBoldSmallCaps for the cardname font? - initial: Matrix - choice: Matrix - choice: MatrixBoldSmallCaps -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 262 - z index: 0 - render style: hidden - popup style: in place - card color 2: - left: 0 - top: 261 - width: 375 - height: 262 - z index: 0 - render style: hidden - popup style: in place - ############################# Name line - name: - left: 45 - top : 29 - width: 300 - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: - { if styling.cardname_font == "Matrix" then "Matrix" - else if styling.cardname_font == "MatrixBoldSmallCaps" then "MatrixBoldSmallCaps" - else "Matrix" } - size: 20 - color: rgb(0,0,0) - casting cost: - left: 17 - top : 150 - width: 25 - height: 195 - alignment: top right - direction: vertical - symbol font: - name: magic-mana-beveled - size: 17 - scale down to: 17 - alignment: bottom right - always symbol: true - padding top: 0 - z index: 1 - card symbol: - left: 30 - top : 27 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - name 2: - right: 32 - bottom: 454 - width: 300 - height: 23 - angle: 180 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: - { if styling.cardname_font == "Matrix" then "Matrix" - else if styling.cardname_font == "MatrixBoldSmallCaps" then "MatrixBoldSmallCaps" - else "Matrix" } - size: 20 - color: rgb(0,0,0) - casting cost 2: - right: 334 - bottom: 170 - width: 25 - height: 170 - alignment: top right - direction: vertical - angle: 180 - symbol font: - name: magic-mana-beveled - size: 17 - alignment: bottom right - always symbol: true - padding top: 0 - z index: 1 - card symbol 2: - right: 331 - bottom: 457 - height: 20 - width: 14 - z index: 1 - render style: image - angle: 180 - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 49 - top: 130 - width: 277 - height: 245 - mask: imagemask.png - z index: 1 - ############################# Card type - type: - left: 126 - top : 358 - width: 256 - height: 18 - alignment: middle shrink-overflow - z index: 1 - padding top: 2 - font: - name: Matrix - size: 10 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - type 2: - right: 33 - bottom: 127 - width: 263 - height: 18 - angle: 180 - alignment: top shrink-overflow - z index: 1 - padding top: 2 - font: - name: Matrix - size: 10 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - left: 70 - top : 348 - width: 33 - height: 23 - z index: 1 - alignment: middle center - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box -#should the bottom textbox be the flipped or unflipped text? if flipped, reverse orientations of fields. - text: - left: 62 - top : 380 - width: 280 - height: 65 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 42 - top : 380 - width: 300 - height: 65 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - text 2: - right: 33 - bottom: 65 - width: 280 - height: 60 - angle: 180 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - watermark 2: - right: 33 - bottom: 65 - width: 300 - height: 60 - z index: 1 - render style: image - alignment: middle center - angle: 180 - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - power: - z index: 2 - left: 24 - top: 342 - width: 19 - height: 50 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - toughness: - z index: 2 - left: 24 - top: 393 - width: 19 - height: 50 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - power 2: - z index: 2 - right: 334 - bottom: 111 - width: 19 - height: 50 - angle: 180 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - toughness 2: - z index: 2 - right: 334 - bottom: 58 - width: 19 - height: 50 - angle: 180 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - ############################# Copyright stuff - illustrator: - right: 350 - top : 340 - width: { max(20, card_style.illustrator.content_width) + 5 } - height: 16 - z index: 1 - alignment: middle right - font: - name: MPlantin-Italic - size: 8 - color: { font_color(card.card_color_2) } - copyright line: - left: 65 - top : 493 - width: 285 - height: 12 - z index: 1 - alignment: bottom right - font: - name: MPlantin - size: 7 - color: { font_color(card.card_color_2) } -############################################################## Extra card fields -extra card field: - type: choice - name: frame - script: card.card_color + ":" + card.card_color_2 - editable: false - save value: false -extra card field: - type: choice - name: pt symbols - script: "shieldsword" - editable: false - save value: false -extra card field: - type: choice - name: pt symbols 2 - script: "shieldsword" - save value: false - editable: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(card.card_color_2) - editable: false - save value: false -extra card style: - frame: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - image: {flip_background(top: card.card_color, bottom: card.card_color_2)} - pt symbols: - left: 24 - top: 340 - width: 19 - height: 103 - z index: 1 - visible: { card.power != "" or card.toughness != "" } - render style: image - choice images: - shieldsword: ptshieldsword.png - pt symbols 2: - right: 333 - bottom: 58 - width: 19 - height: 103 - z index: 1 - visible: { card.power_2 != "" or card.toughness_2 != "" } - render style: image - angle: 180 - choice images: - shieldsword: ptshieldsword.png - paintbrush: - right: { 350 - card_style.illustrator.content_width } - top : 341 - width: 40 - height: 15 - z index: 1 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-firepenguinmaster-flip.mse-style/tombstone.png b/data/magic-firepenguinmaster-flip.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files 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b/data/magic-firepenguinmaster-planeswalker.mse-style/rlcard.jpg deleted file mode 100644 index c06dd99a..00000000 Binary files a/data/magic-firepenguinmaster-planeswalker.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster-planeswalker.mse-style/style b/data/magic-firepenguinmaster-planeswalker.mse-style/style deleted file mode 100644 index ccf42478..00000000 --- a/data/magic-firepenguinmaster-planeswalker.mse-style/style +++ /dev/null @@ -1,522 +0,0 @@ -mse version: 0.3.8 -game: magic -full name: FPM Planeswalkers -short name: FPM 'Walkers -installer group: magic/FirePenguinMaster/Planeswalker cards -icon: card-sample.png -position hint: 808 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-beveled.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#Template by Pichoro -############################################################## Extra scripts -init script: - green_template := { - if input == "g" then ( - if styling.green_style == "light" then "lg" - else "g" - ) else input - } - template := { green_template() + "{type}.jpg" } - land_template := { - (if input == "a" or input == "c" then ( - if styling.land_style == "grey" then "e" - else "c" - ) else green_template()) + "l{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # Only white cards use a black font - # TODO: also for some overlays involving white - font_colors_white := { input != "w" } - - paintbrush_color := { if font_white() then "white" else "black" } - - # Loyalty cost arrows - loyalty_image := { - if contains(input, match: "+") then "loyalty up" - else if contains(input, match: "-") then "loyalty down" - else "loyalty naught" - } - - card_shape := { "planeswalker" } - -############################################################## Set info fields -############################################################## Extra style options -styling field: - type: choice - name: cardname font - description: Use Matrix or MatrixBoldSmallCaps for the cardname font? - initial: Matrix - choice: Matrix - choice: MatrixBoldSmallCaps -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: green style - description: Choose the style of green: light or dark. - initial: dark - choice: light - choice: dark -styling field: - type: choice - name: land style - description: Should colorless lands be normal or grey? - initial: normal - choice: normal - choice: grey -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - green style: - render style: both - choice images: - light: lgcard.jpg - dark: gcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 45 - top : 25 - width: 290 - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: - { if styling.cardname_font == "Matrix" then "Matrix" - else if styling.cardname_font == "MatrixBoldSmallCaps" then "MatrixBoldSmallCaps" - else "Matrix" } - size: 20 - color: rgb(0,0,0) - casting cost: - left: 18 - top : 55 - width: 27 - height: 250 - direction: vertical - alignment: top right - symbol font: - name: magic-mana-beveled - size: 18 - scale down to: 18 - alignment: bottom right - always symbol: true - z index: 1 - padding top: 0 - card symbol: - left: 30 - top : 27 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 51 - top: 67 - width: 306 - height: 422 - mask: imagemask.png - z index: 1 - ############################# Card type - type: - left: 120 - top : 312 - width: 220 - height: 20 - alignment: middle shrink-overflow - z index: 1 - padding top: 2 - font: - name: Matrix - size: 10 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - left: 70 - top : 302 - width: 33 - height: 23 - z index: 1 - alignment: middle center - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 61 - top : 343 - width: 280 - height: 144 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - paragraph height: 48 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding top: 0 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 127 - top : 340 - width: 138 - height: 156 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - ############################# Loyalty - loyalty: - z index: 2 - left: 30 - top: 295 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: MatrixBoldSmallCaps - size: 16 - weight: bold - color: rgb(255,255,255) - loyalty cost 1: - z index: 2 - left: 28 - top: 347 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - loyalty cost 2: - z index: 2 - left: 28 - top: 396 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - loyalty cost 3: - z index: 2 - left: 28 - top: 446 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - right: 350 - top : 293 - width: { max(20, card_style.illustrator.content_width) + 5 } - height: 16 - z index: 1 - alignment: middle right - font: - name: MPlantin-Italic - size: 8 - color: { font_color(card.card_color) } - copyright line: - left: 65 - top : 492 - width: 285 - height: 12 - z index: 1 - alignment: bottom right - font: - name: MPlantin - size: 7 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: loyalty box - editable: false - choice: loyalty - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(card.card_color) - editable: false - save value: false -extra card field: - type: choice - name: loyalty box - editable: false - choice: loyalty - save value: false -extra card field: - type: choice - name: loyalty cost box 1 - editable: false - script: loyalty_image(card.loyalty_cost_1) - save value: false -extra card field: - type: choice - name: loyalty cost box 2 - editable: false - script: loyalty_image(card.loyalty_cost_2) - save value: false -extra card field: - type: choice - name: loyalty cost box 3 - editable: false - script: loyalty_image(card.loyalty_cost_3) - save value: false -extra card field: - type: text - name: colon 1 - editable: false - script: ":" - save value: false -extra card field: - type: text - name: colon 2 - editable: false - script: ":" - save value: false -extra card field: - type: text - name: colon 3 - editable: false - script: ":" - save value: false -extra card style: - paintbrush: - right: { 350 - card_style.illustrator.content_width } - top : 294 - width: 40 - height: 15 - z index: 1 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - loyalty box: - left: 6 - top: 293 - width: 60 - height: 38 - z index: 1 - render style: image - visible: { card.loyalty !="" } - choice images: - loyalty: loyalty.png - loyalty cost box 1: - left: 14 - top: 345 - width: 42 - height: 40 - z index: 1 - render style: image - visible: { card.loyalty_cost_1 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - loyalty cost box 2: - left: 14 - top: 394 - width: 42 - height: 40 - z index: 1 - render style: image - visible: { card.loyalty_cost_2 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - loyalty cost box 3: - left: 14 - top: 444 - width: 42 - height: 40 - z index: 1 - render style: image - visible: { card.loyalty_cost_3 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - colon 1: - left: 55 - top: 359 - width: 5 - height: 10 - z index: 1 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_1 !="" } - colon 2: - left: 55 - top: 408 - width: 5 - height: 10 - z index: 1 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_2 !="" } - colon 3: - left: 55 - top: 458 - width: 5 - height: 10 - z index: 1 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_3 !="" } diff --git a/data/magic-firepenguinmaster-planeswalker.mse-style/tombstone.png b/data/magic-firepenguinmaster-planeswalker.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-firepenguinmaster-planeswalker.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-firepenguinmaster-planeswalker.mse-style/ucard.jpg b/data/magic-firepenguinmaster-planeswalker.mse-style/ucard.jpg deleted file mode 100644 index 9d5862bd..00000000 Binary files a/data/magic-firepenguinmaster-planeswalker.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster-planeswalker.mse-style/ulcard.jpg b/data/magic-firepenguinmaster-planeswalker.mse-style/ulcard.jpg deleted file mode 100644 index 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30256506..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/lglcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/mcard.jpg b/data/magic-firepenguinmaster.mse-style/mcard.jpg deleted file mode 100644 index 7ecef157..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/mcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/mlcard.jpg b/data/magic-firepenguinmaster.mse-style/mlcard.jpg deleted file mode 100644 index e5bf156c..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/mlcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/multicolor_blend_card.png b/data/magic-firepenguinmaster.mse-style/multicolor_blend_card.png deleted file mode 100644 index e226de9d..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/ptshieldsword.png b/data/magic-firepenguinmaster.mse-style/ptshieldsword.png deleted file mode 100644 index 1545c176..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/ptshieldsword.png and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/rcard.jpg b/data/magic-firepenguinmaster.mse-style/rcard.jpg deleted file mode 100644 index 3c16fa0b..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/rlcard.jpg b/data/magic-firepenguinmaster.mse-style/rlcard.jpg deleted file mode 100644 index c06dd99a..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/style b/data/magic-firepenguinmaster.mse-style/style deleted file mode 100644 index 7abf6a9c..00000000 --- a/data/magic-firepenguinmaster.mse-style/style +++ /dev/null @@ -1,386 +0,0 @@ -mse version: 0.3.8 -game: magic -full name: FPM's Normal Magic -short name: FPM Normal -installer group: magic/FirePenguinMaster/Normal cards -icon: card-sample.png -position hint: 801 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-beveled.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#Template by Art_Freak and Pichoro -############################################################## Extra scripts -init script: - green_template := { - if input == "g" then ( - if styling.green_style == "light" then "lg" - else "g" - ) else input - } - template := { green_template() + "{type}.jpg" } - land_template := { - (if input == "a" or input == "c" then ( - if styling.land_style == "grey" then "e" - else "c" - ) else green_template()) + "l{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # Only white cards use a black font - # TODO: also for some overlays involving white - font_colors_white := { input != "w" } - - paintbrush_color := { if font_white() then "white" else "black" } - -############################################################## Extra style options -styling field: - type: choice - name: cardname font - description: Use Matrix or MatrixBoldSmallCaps for the cardname font? - initial: Matrix - choice: Matrix - choice: MatrixBoldSmallCaps -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: green style - description: Choose the style of green: light or dark. - initial: dark - choice: light - choice: dark -styling field: - type: choice - name: land style - description: Should colorless lands be normal or grey? - initial: normal - choice: normal - choice: grey -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - green style: - render style: both - choice images: - light: lgcard.jpg - dark: gcard.jpg - land style: - render style: both - choice images: - normal: clcard.jpg - grey: elcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 45 - top : 25 - width: 290 - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: - { if styling.cardname_font == "Matrix" then "Matrix" - else if styling.cardname_font == "MatrixBoldSmallCaps" then "MatrixBoldSmallCaps" - else "Matrix" } - size: 20 - color: rgb(0,0,0) - casting cost: - left: 18 - top : 55 - width: 27 - height: 250 - direction: vertical - alignment: top right - symbol font: - name: magic-mana-beveled - size: 18 - scale down to: 18 - alignment: bottom right - always symbol: true - z index: 1 - padding top: 0 - card symbol: - left: 30 - top : 27 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 48 - top: 67 - width: 309 - height: 223 - mask: imagemask.png - z index: 1 - ############################# Card type - type: - left: 120 - top : 312 - width: 220 - height: 20 - alignment: middle shrink-overflow - z index: 1 - padding top: 2 - font: - name: Matrix - size: 10 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - left: 70 - top : 302 - width: 33 - height: 23 - z index: 1 - alignment: middle center - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 61 - top : 343 - width: 280 - height: 144 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 127 - top : 340 - width: 138 - height: 156 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - power: - z index: 2 - left: 24 - top: 362 - width: 19 - height: 50 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - toughness: - z index: 2 - left: 24 - top: 415 - width: 19 - height: 50 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - right: 350 - top : 293 - width: { max(20, card_style.illustrator.content_width) + 5 } - height: 16 - z index: 1 - alignment: middle right - font: - name: MPlantin-Italic - size: 8 - color: { font_color(card.card_color) } - copyright line: - left: 65 - top : 492 - width: 285 - height: 12 - z index: 1 - alignment: bottom right - font: - name: MPlantin - size: 7 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt symbols - script: "shieldsword" - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(card.card_color) - editable: false - save value: false -extra card style: - pt symbols: - left: 25 - top: 362 - width: 19 - height: 103 - z index: 1 - visible: { card.power != "" or card.toughness != "" } - render style: image - choice images: - shieldsword: ptshieldsword.png - paintbrush: - right: { 350 - card_style.illustrator.content_width } - top : 294 - width: 40 - height: 15 - z index: 1 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-firepenguinmaster.mse-style/tombstone.png b/data/magic-firepenguinmaster.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/ucard.jpg b/data/magic-firepenguinmaster.mse-style/ucard.jpg deleted file mode 100644 index 9d5862bd..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/ulcard.jpg b/data/magic-firepenguinmaster.mse-style/ulcard.jpg deleted file mode 100644 index 7fa8b663..00000000 Binary files a/data/magic-firepenguinmaster.mse-style/ulcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmaster.mse-style/wcard.jpg 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files a/data/magic-firepenguinmasterpromo.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-firepenguinmasterpromo.mse-style/ptshieldsword.png b/data/magic-firepenguinmasterpromo.mse-style/ptshieldsword.png deleted file mode 100644 index 1545c176..00000000 Binary files a/data/magic-firepenguinmasterpromo.mse-style/ptshieldsword.png and /dev/null differ diff --git a/data/magic-firepenguinmasterpromo.mse-style/rcard.jpg b/data/magic-firepenguinmasterpromo.mse-style/rcard.jpg deleted file mode 100644 index 1470c3bf..00000000 Binary files a/data/magic-firepenguinmasterpromo.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmasterpromo.mse-style/rlcard.jpg b/data/magic-firepenguinmasterpromo.mse-style/rlcard.jpg deleted file mode 100644 index 4f891a38..00000000 Binary files a/data/magic-firepenguinmasterpromo.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmasterpromo.mse-style/style b/data/magic-firepenguinmasterpromo.mse-style/style deleted file mode 100644 index 80291461..00000000 --- a/data/magic-firepenguinmasterpromo.mse-style/style +++ /dev/null @@ -1,389 +0,0 @@ -mse version: 0.3.8 -game: magic -full name: FPM's Promo Magic -short name: FPM Promo -installer group: magic/FirePenguinMaster/Promotional -icon: card-sample.png -position hint: 804 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2007-12-29 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-beveled.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#Template by Pichoro -############################################################## Extra scripts -init script: - green_template := { - if input == "g" then ( - if styling.green_style == "light" then "lg" - else "g" - ) else input - } - template := { green_template() + "{type}.jpg" } - land_template := { - (if input == "a" or input == "c" then ( - if styling.land_style == "grey" then "e" - else "c" - ) else green_template()) + "l{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - -############################################################## Extra style -styling field: - type: choice - name: cardname font - description: Use Matrix or MatrixBoldSmallCaps for the cardname font? - initial: Matrix - choice: Matrix - choice: MatrixBoldSmallCaps -styling field: - type: color - name: font color - description: The default text and typeline color for cards - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: green style - description: Choose the style of green: light or dark. - initial: dark - choice: light - choice: dark -styling field: - type: choice - name: land style - description: Should colorless lands be normal or grey? - initial: normal - choice: normal - choice: grey -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - green style: - render style: both - choice images: - light: lgcard.jpg - dark: gcard.jpg - land style: - render style: both - choice images: - normal: clcard.jpg - grey: elcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 18 - right width: 18 - top width: 18 - bottom width: 18 - z index: 5 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 45 - top : 25 - width: 290 - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: - { if styling.cardname_font == "Matrix" then "Matrix" - else if styling.cardname_font == "MatrixBoldSmallCaps" then "MatrixBoldSmallCaps" - else "Matrix" } - size: 20 - color: rgb(0,0,0) - casting cost: - left: 18 - top : 55 - width: 27 - height: 250 - direction: vertical - alignment: top right - symbol font: - name: magic-mana-beveled - size: 18 - scale down to: 18 - alignment: bottom right - always symbol: true - padding top: 0 - z index: 1 - card symbol: - left: 30 - top : 27 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 49 - top: 65 - width: 307 - height: 439 - mask: imagemask.png - z index: 1 - ############################# Card type - type: - left: 120 - top : 312 - width: 220 - height: 20 - alignment: top shrink-overflow - z index: 2 - padding top: 2 - font: - name: Matrix - size: 10 - color: { styling.font_color } - separator color: rgb(128,128,128) - ############################# Text box - text: - left: 61 - top : 343 - width: 280 - height: 144 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: { styling.font_color } - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 3 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 127 - top : 340 - width: 138 - height: 156 - z index: 2 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - power: - z index: 2 - left: 24 - top: 361 - width: 19 - height: 50 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - toughness: - z index: 2 - left: 25 - top: 418 - width: 19 - height: 50 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - ############################# Copyright stuff - illustrator: - right: 350 - top : 293 - width: { max(20, card_style.illustrator.content_width) + 5 } - height: 16 - z index: 2 - alignment: middle right - font: - name: MPlantin-Italic - size: 8 - color: { styling.font_color } - copyright line: - left: 65 - top : 492 - width: 285 - height: 12 - z index: 2 - alignment: bottom right - font: - name: MPlantin - size: 7 - color: { styling.font_color } -############################################################## Extra card fields -extra card field: - type: choice - name: pt symbols - script: "shieldsword" - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: black paintbrush - editable: false - choice: black - save value: false -extra card field: - type: choice - name: white paintbrush - editable: false - choice: white - save value: false -extra card style: - pt symbols: - left: 25 - top: 362 - width: 19 - height: 103 - z index: 1 - visible: { card.power != "" or card.toughness != "" } - render style: image - choice images: - shieldsword: ptshieldsword.png - black paintbrush: - right: { 350 - card_style.illustrator.content_width } - top : 294 - width: 40 - height: 15 - z index: 2 - render style: image - visible: { styling.font_color == "black" } - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white paintbrush: - right: { 350 - card_style.illustrator.content_width } - top : 294 - width: 40 - height: 15 - z index: 2 - render style: image - visible: { styling.font_color == "white" } - choice images: - white: /magic-future-common.mse-include/paintbrush_white.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 4 - render style: image - image: {if styling.overlay == "" then nil else 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1545c176..00000000 Binary files a/data/magic-firepenguinmastersplit.mse-style/ptshieldsword.png and /dev/null differ diff --git a/data/magic-firepenguinmastersplit.mse-style/rcard.jpg b/data/magic-firepenguinmastersplit.mse-style/rcard.jpg deleted file mode 100644 index 9666b1aa..00000000 Binary files a/data/magic-firepenguinmastersplit.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmastersplit.mse-style/rlcard.jpg b/data/magic-firepenguinmastersplit.mse-style/rlcard.jpg deleted file mode 100644 index 065fffc1..00000000 Binary files a/data/magic-firepenguinmastersplit.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-firepenguinmastersplit.mse-style/style b/data/magic-firepenguinmastersplit.mse-style/style deleted file mode 100644 index 3cc03892..00000000 --- a/data/magic-firepenguinmastersplit.mse-style/style +++ /dev/null @@ -1,592 +0,0 @@ -mse version: 0.3.8 -game: magic -full name: FPM's Split Magic -short name: FPM Split -installer group: magic/FirePenguinMaster/Split cards -icon: card-sample.png -position hint: 803 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2007-12-29 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-beveled.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 523 -card height: 375 -card dpi: 150 -#Template by Pichoro -############################################################## Extra scripts -init script: - green_template := { - if input == "g" then ( - if styling.green_style == "light" then "lg" - else "g" - ) else input - } - template := { green_template() + "{type}.jpg" } - land_template := { - (if input == "a" or input == "c" then ( - if styling.land_style == "grey" then "e" - else "c" - ) else green_template()) + "l{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # Only white cards use a black font - # TODO: also for some overlays involving white - font_colors_white := { input != "w" } - - paintbrush_color := { if font_white() then "white" else "black" } - - card_shape := { "split" } - -############################################################## Extra style -styling field: - type: choice - name: cardname font - description: Use Matrix or MatrixBoldSmallCaps for the cardname font? - initial: Matrix - choice: Matrix - choice: MatrixBoldSmallCaps -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: green style - description: Choose the style of green: light or dark. - initial: dark - choice: light - choice: dark -styling field: - type: choice - name: land style - description: Should colorless lands be normal or grey? - initial: normal - choice: normal - choice: grey -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - green style: - render style: both - choice images: - light: lgcard.jpg - dark: gcard.jpg - land style: - render style: both - choice images: - normal: clcard.jpg - grey: elcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 523 - height: 375 - radius: 18 - z index: -1 - card color: - left: 18 - top: 18 - width: 235.49 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - card color 2: - left: 271.49 - top: 18 - width: 235.49 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 37.39 - top : 23.54 - width: 200.86 - height: 15.93 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: - { if styling.cardname_font == "Matrix" then "Matrix" - else if styling.cardname_font == "MatrixBoldSmallCaps" then "MatrixBoldSmallCaps" - else "Matrix" } - size: 13.85 - color: rgb(0,0,0) - name 2: - left: 290.88 - top : 23.54 - width: 200.86 - height: 15.93 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: - { if styling.cardname_font == "Matrix" then "Matrix" - else if styling.cardname_font == "MatrixBoldSmallCaps" then "MatrixBoldSmallCaps" - else "Matrix" } - size: 13.85 - color: rgb(0,0,0) - casting cost: - left: 18.67 - top : 45 - width: 19.5 - height: 173.16 - alignment: top right - direction: vertical - symbol font: - name: magic-mana-beveled - size: 13 - scale down to: 13 - alignment: bottom right - always symbol: true - padding top: 0 - z index: 1 - casting cost 2: - left: 272.16 - top : 45 - width: 19.5 - height: 173.16 - alignment: top right - direction: vertical - symbol font: - name: magic-mana-beveled - size: 13 - scale down to: 13 - alignment: bottom right - always symbol: true - padding top: 0 - z index: 1 - card symbol: - left: 22.78 - top : 22 - height: 13.85 - width: 9.7 - render style: image - z index: 1 - choice images: - tombstone: tombstone.png - card symbol 2: - left: 276.27 - top : 22 - height: 13.85 - width: 9.7 - render style: image - z index: 1 - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 39.25 - top: 52 - width: 214.02 - height: 154.45 - mask: imagemask.png - z index: 1 - image 2: - left: 293.74 - top: 51 - width: 214.02 - height: 154.45 - mask: imagemask.png - z index: 1 - ############################# Card type - type: - left: 90.11 - top : 223 - width: 152.38 - height: 10.85 - alignment: top shrink-overflow - z index: 1 - padding top: 2 - font: - name: Matrix - size: 6.93 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - type 2: - left: 343.6 - top : 223 - width: 152.38 - height: 10.85 - alignment: top shrink-overflow - z index: 1 - padding top: 2 - font: - name: Matrix - size: 6.93 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - left: 53 - top : 214 - width: 25 - height: 17 - z index: 1 - alignment: middle center - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - rarity 2: - left: 306 - top : 214 - width: 25 - height: 17 - z index: 1 - alignment: middle center - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 49.25 - top : 244 - width: 193.93 - height: 99.74 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 9.7 - scale down to: 4.16 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - text 2: - left: 302.74 - top : 244 - width: 193.93 - height: 99.74 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 9.7 - scale down to: 4.16 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 95.96 - top : 240 - width: 95.58 - height: 108.05 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - watermark 2: - left: 349.45 - top : 240 - width: 95.58 - height: 108.05 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - power: - z index: 2 - left: 22.62 - top: 256 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12.47 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - power 2: - z index: 2 - left: 276.11 - top: 256 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12.47 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - toughness: - z index: 2 - left: 22.62 - top: 293 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12.47 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - toughness 2: - z index: 2 - left: 276.11 - top: 293 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12.47 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - ############################# Copyright stuff - illustrator: - right: 246.41 - top : 208 - width: { max(20, card_style.illustrator.content_width) + 5 } - height: 11.08 - z index: 1 - alignment: middle right - font: - name: MPlantin-Italic - size: 5.54 - color: { font_color(card.card_color) } - illustrator 2: - right: 499.9 - top : 208 - width: { max(20, card_style.illustrator.content_width) + 5 } - height: 11.08 - z index: 1 - alignment: middle right - font: - name: MPlantin-Italic - size: 5.54 - color: { font_color(card.card_color_2) } - copyright line: - left: 45.02 - top : 348 - width: 204.32 - height: 8.31 - z index: 1 - alignment: bottom right - font: - name: MPlantin - size: 4.85 - color: { font_color(card.card_color) } - copyright line 2: - left: 298.51 - top : 348 - width: 204.32 - height: 8.31 - z index: 1 - alignment: bottom right - font: - name: MPlantin - size: 4.85 - color: { font_color(card.card_color_2) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt symbols - script: "shieldsword" - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: pt symbols 2 - script: "shieldsword" - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(card.card_color) - editable: false - save value: false -extra card field: - type: choice - name: paintbrush 2 - script: paintbrush_color(card.card_color_2) - editable: false - save value: false -extra card style: - pt symbols: - left: 23.32 - top: 256 - width: 13.16 - height: 71.34 - z index: 1 - visible: { card.power != "" or card.toughness != "" } - render style: image - choice images: - shieldsword: ptshieldsword.png - pt symbols 2: - left: 276.81 - top: 256 - width: 13.16 - height: 71.34 - z index: 1 - visible: { card.power_2 != "" or card.toughness_2 != "" } - render style: image - choice images: - shieldsword: ptshieldsword.png - paintbrush: - right: { 246.41 - card_style.illustrator.content_width } - top : 209 - width: 30 - height: 10 - z index: 1 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - paintbrush 2: - right: { 499.9 - card_style.illustrator_2.content_width } - top : 209 - width: 30 - height: 10 - z index: 1 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - foil layer: - right: 523 - bottom: 0 - width: 375 - height: 523 - z index: 3 - angle: 90 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-firepenguinmastersplit.mse-style/tombstone.png b/data/magic-firepenguinmastersplit.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-firepenguinmastersplit.mse-style/tombstone.png and /dev/null differ diff --git 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@@ -1,431 +0,0 @@ -mse version: 0.3.8 -game: magic -full name: FPM's Token Magic -short name: FPM Token -installer group: magic/FirePenguinMaster/Tokens -icon: card-sample.png -position hint: 807 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-beveled.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#Template by Art_Freak and Pichoro -############################################################## Extra scripts -init script: - green_template := { - if input == "g" then ( - if styling.green_style == "light" then "lg" - else "g" - ) else input - } - template_suffix := [card: "card.jpg", textbox: "textbox.png", typeline: "typeline.png"] - template := { green_template() + template_suffix[type] } - land_template := { - (if input == "a" or input == "c" then ( - if styling.land_style == "grey" then "e" - else "c" - ) else green_template()) + "l" + template_suffix[type] } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # Only white cards use a black font - # TODO: also for some overlays involving white - font_colors_white := { input != "w" } - - paintbrush_color := { if font_white() then "white" else "black" } - - card_shape := { - if styling.token then "token" - else "normal" - } - -############################################################## Extra style -styling field: - type: choice - name: cardname font - description: Use Matrix or MatrixBoldSmallCaps for the cardname font? - initial: Matrix - choice: Matrix - choice: MatrixBoldSmallCaps -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: green style - description: Choose the style of green: light or dark. - initial: dark - choice: light - choice: dark -styling field: - type: choice - name: land style - description: Should colorless lands be normal or grey? - initial: normal - choice: normal - choice: grey -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: boolean - name: token - description: Is this card a token? - initial: yes -styling style: - green style: - render style: both - choice images: - light: lgcard.jpg - dark: gcard.jpg - land style: - render style: both - choice images: - normal: clcard.jpg - grey: elcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 18 - right width: 18 - top width: 18 - bottom width: 18 - z index: 6 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 45 - top : 25 - width: 290 - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: - { if styling.cardname_font == "Matrix" then "Matrix" - else if styling.cardname_font == "MatrixBoldSmallCaps" then "MatrixBoldSmallCaps" - else "Matrix" } - size: 20 - color: rgb(0,0,0) - casting cost: - left: 18 - top : 55 - width: 27 - height: 250 - alignment: top right - direction: vertical - symbol font: - name: magic-mana-beveled - size: 18 - scale down to: 18 - alignment: bottom right - always symbol: true - padding top: 0 - z index: 1 - card symbol: - left: 30 - top : 27 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 49 - top: 65 - width: 307 - height: 439 - mask: imagemask.png - z index: 1 - ############################# Card type - type: - left: 110 - top : 479 - width: 220 - height: 20 - alignment: top shrink-overflow - z index: 3 - padding top: 2 - font: - name: Matrix - size: 10 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - left: { if to_text(card.type) != "" or card.illustrator != "" or card.copyright != "" then 70 else 21 } - top : { if to_text(card.type) != "" or card.illustrator != "" or card.copyright != "" then 468 else 471 } - width: 33 - height: 22 - z index: 3 - alignment: middle center - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 56 - top : 410 - width: 290 - height: 46 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 4 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 181 - top : 405 - width: 45 - height: 50 - z index: 3 - render style: image - alignment: middle center - visible: { card.rule_text != "" and card.flavor_text != "" } - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - power: - z index: 2 - left: 24 - top: 361 - width: 19 - height: 50 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - toughness: - z index: 2 - left: 25 - top: 418 - width: 19 - height: 50 - alignment: center middle - font: - name: Mplantin - size: 18 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - ############################# Copyright stuff - illustrator: - right: 350 - top : 461 - width: { max(20, card_style.illustrator.content_width) + 5 } - height: 16 - z index: 3 - alignment: middle right - font: - name: MPlantin-Italic - size: 8 - color: { font_color(card.card_color) } - copyright line: - left: 65 - top : 494 - width: 285 - height: 12 - z index: 3 - alignment: bottom right - font: - name: MPlantin - size: 7 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt symbols - script: "shieldsword" - editable: false - save value: false -extra card field: - type: choice - name: textbox - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: typeline - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(card.card_color) - editable: false - save value: false -extra card style: - pt symbols: - left: 25 - top: 362 - width: 19 - height: 103 - z index: 1 - visible: { card.power != "" or card.toughness != "" } - render style: image - choice images: - shieldsword: ptshieldsword.png - textbox: - left: 52 - top: 405 - width: 299 - height: 55 - render style: image - popup style: in place - visible: - { card.rule_text != "" or - (number_of_items(in:"" + card.flavor_text) > 21) } - image: { card_textbox() } - z index: 2 - typeline: - left: 53 - top: 464 - width: 304 - height: 41 - render style: image - popup style: in place - visible: { to_text(card.type) != "" or card.illustrator != "" or card.copyright != "" } - image: { card_typeline() } - z index: 2 - paintbrush: - right: { 350 - card_style.illustrator.content_width } - top : 461 - width: 40 - height: 15 - z index: 3 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 5 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-firepenguinmastertokens.mse-style/textboxmask.png b/data/magic-firepenguinmastertokens.mse-style/textboxmask.png deleted file mode 100644 index ef02b63e..00000000 Binary files a/data/magic-firepenguinmastertokens.mse-style/textboxmask.png and /dev/null differ diff --git a/data/magic-firepenguinmastertokens.mse-style/tombstone.png b/data/magic-firepenguinmastertokens.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-firepenguinmastertokens.mse-style/tombstone.png and /dev/null differ diff --git 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a/data/magic-firepenguinmastertokens.mse-style/wtextbox.png and /dev/null differ diff --git a/data/magic-firepenguinmastertokens.mse-style/wtypeline.png b/data/magic-firepenguinmastertokens.mse-style/wtypeline.png deleted file mode 100644 index 57af66ba..00000000 Binary files a/data/magic-firepenguinmastertokens.mse-style/wtypeline.png and /dev/null differ diff --git a/data/magic-forum.mse-export-template/export-template b/data/magic-forum.mse-export-template/export-template deleted file mode 100644 index 8299f4fe..00000000 --- a/data/magic-forum.mse-export-template/export-template +++ /dev/null @@ -1,433 +0,0 @@ -mse version: 0.3.8 -short name: Forum -full name: Spoiler Exporter -position hint: 006 -icon: icon.png -version: 2010-06-06 -installer group: magic/Export/forum - -depends on: - package: magic.mse-game - version: 2009-07-23 - -game: magic -file type: *.txt|*.txt|*.*|*.* - -# By Pichoro -# Based on code by Idle Muse, Innuendo and Seeonee - -option field: - type: choice - name: forum - choice: mse - choice: mtgsalvation - description: What forum should the spoiler be formatted for? -option field: - type: boolean - name: text costs - initial: yes - description: Should mana costs be plain text? Symbols usually can't be copied and pasted. -option field: - type: text - name: creator - description: The creator of the set. -option field: - type: boolean - name: include notes - description: Should card notes be included? - initial: no -option field: - type: boolean - name: color rarities - description: Should rarities be colored? - initial: yes -script: - # Formats mana costs. MSE and mtgsally use same bbcode tags. - mtgsally_mse_forum_cost := replace@(match:"2/W", replace:":sym2w:")+ - replace@(match:"2/U", replace:":sym2u:")+ - replace@(match:"2/B", replace:":sym2b:")+ - replace@(match:"2/R", replace:":sym2r:")+ - replace@(match:"2/G", replace:":sym2g:")+ - replace@(match:"S", replace:":snow:")+ - replace@(match:"W/U", replace:":symwu:")+ - replace@(match:"W/B", replace:":symwb:")+ - replace@(match:"U/B", replace:":symub:")+ - replace@(match:"U/R", replace:":symur:")+ - replace@(match:"B/R", replace:":symbr:")+ - replace@(match:"B/G", replace:":symbg:")+ - replace@(match:"R/G", replace:":symrg:")+ - replace@(match:"R/W", replace:":symrw:")+ - replace@(match:"G/W", replace:":symgw:")+ - replace@(match:"G/U", replace:":symgu:")+ - replace@(match:"X", replace:":symx:")+ - replace@(match:"Y", replace:":symy:")+ - replace@(match:"W", replace:":symw:")+ - replace@(match:"U", replace:":symu:")+ - replace@(match:"B", replace:":symb:")+ - replace@(match:"R", replace:":symr:")+ - replace@(match:"G", replace:":symg:")+ - replace@(match:"20", replace:":20mana:")+ - replace@(match:"19", replace:":19mana:")+ - replace@(match:"18", replace:":18mana:")+ - replace@(match:"17", replace:":17mana:")+ - replace@(match:"16", replace:":16mana:")+ - replace@(match:"15", replace:":15mana:")+ - replace@(match:"14", replace:":14mana:")+ - replace@(match:"13", replace:":13mana:")+ - replace@(match:"12", replace:":12mana:")+ - replace@(match:"11", replace:":11mana:")+ - replace@(match:"10", replace:":10mana:")+ - replace@(match:"9", replace:":9mana:")+ - replace@(match:"8", replace:":8mana:")+ - replace@(match:"7", replace:":7mana:")+ - replace@(match:"6", replace:":6mana:")+ - replace@(match:"5", replace:":5mana:")+ - replace@(match:"4", replace:":4mana:")+ - replace@(match:"3", replace:":3mana:")+ - replace@(match:"2", replace:":2mana:")+ - replace@(match:"1", replace:":1mana:")+ - replace@(match:"0", replace:":0mana:") - # Determine which style of colored rarities to use. - rarity_color := { - if options.forum == "mse" then rarity_color_mse() - else if options.forum == "mtgsalvation" then rarity_color_mtgs() - } - # Colored rarity markers for MTGS forum. - rarity_color_mtgs := { - if card.rarity == "basic land" then " (C)" - else if card.rarity == "common" then " (C)" - else if card.rarity == "uncommon" then " [color=silver](U)[/color]" - else if card.rarity == "rare" then " [color=gold](R)[/color]" - else if card.rarity == "mythic rare" then " [color=orange](M)[/color]" - else if card.rarity == "special" then " [color=purple](S)[/color]" - else " (C)" - } - # Colored rarity markers for MSE forum. - rarity_color_mse := { - if card.rarity == "basic land" then " :common:" - else if card.rarity == "common" then " :common:" - else if card.rarity == "uncommon" then " :uncommon:" - else if card.rarity == "rare" then " :rare:" - else if card.rarity == "mythic rare" then " :mythic:" - else if card.rarity == "special" then " :special:" - else " :common:" - } - # Non colored rarity markers. - rarity_uncolor := { - if card.rarity == "basic land" then " (C)" - else if card.rarity == "common" then " (C)" - else if card.rarity == "uncommon" then " (U)" - else if card.rarity == "rare" then " (R)" - else if card.rarity == "mythic rare" then " (M)" - else if card.rarity == "special" then " (S)" - else " (C)" - } - # Formats rules text w/ only italic tags. - forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+ - replace@(match:"[)]", replace: ")[/i]") - # Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana. - forum_rules_filter_mtgsally_mse := - # Italics around parenthesis. - replace@(match:"[(]", replace:"[i](")+ - replace@(match:"[)]", replace: ")[/i]")+ - # 2/C's don't appear in regular english, format them all. - replace@(match:"2/W", replace:":sym2w:")+ - replace@(match:"2/U", replace:":sym2u:")+ - replace@(match:"2/B", replace:":sym2b:")+ - replace@(match:"2/R", replace:":sym2r:")+ - replace@(match:"2/G", replace:":sym2g:")+ - # C/D's don't appear in regular english, format them all. - replace@(match:"W/U", replace:":symwu:")+ - replace@(match:"W/B", replace:":symwb:")+ - replace@(match:"U/B", replace:":symub:")+ - replace@(match:"U/R", replace:":symur:")+ - replace@(match:"B/R", replace:":symbr:")+ - replace@(match:"B/G", replace:":symbg:")+ - replace@(match:"R/G", replace:":symrg:")+ - replace@(match:"R/W", replace:":symrw:")+ - replace@(match:"G/W", replace:":symgw:")+ - replace@(match:"G/U", replace:":symgu:")+ - # Various positions for taps, untaps and chaos symbols. - replace@(match:" T ", replace:" :symtap: ")+ - replace@(match:" Q ", replace:" :symq: ")+ - replace@(match:" C ", replace:" :symch: ")+ - replace@(match:"T,", replace:":symtap:,")+ - replace@(match:"Q,", replace:":symq:,")+ - replace@(match:"C,", replace:":symch:,")+ - replace@(match:"T:", replace:":symtap::")+ - replace@(match:"Q:", replace:":symq::")+ - replace@(match:"C:", replace:":symch::")+ - # Mana right before a space. - replace@(match:"G ", replace:":symg: ")+ - replace@(match:"R ", replace:":symr: ")+ - replace@(match:"B ", replace:":symb: ")+ - replace@(match:"U ", replace:":symu: ")+ - replace@(match:"W ", replace:":symw: ")+ - replace@(match:"S ", replace:":snow: ")+ - # Mana right before a comma. - replace@(match:"G,", replace:":symg:,")+ - replace@(match:"R,", replace:":symr:,")+ - replace@(match:"B,", replace:":symb:,")+ - replace@(match:"U,", replace:":symu:,")+ - replace@(match:"W,", replace:":symw:,")+ - replace@(match:"S,", replace:":snow:,")+ - # Mana right before a colon. - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - # Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times. - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - # Symbolize snow. - replace@(match:"S:", replace:":snow::")+ - replace@(match:"S:", replace:":snow::")+ - replace@(match:"S:", replace:":snow::")+ - # Symbolize numbers from 20-0 when before a comma. - replace@(match:"20,", replace:":20mana:,")+ - replace@(match:"19,", replace:":19mana:,")+ - replace@(match:"18,", replace:":18mana:,")+ - replace@(match:"17,", replace:":17mana:,")+ - replace@(match:"16,", replace:":16mana:,")+ - replace@(match:"15,", replace:":15mana:,")+ - replace@(match:"14,", replace:":14mana:,")+ - replace@(match:"13,", replace:":13mana:,")+ - replace@(match:"12,", replace:":12mana:,")+ - replace@(match:"11,", replace:":11mana:,")+ - replace@(match:"10,", replace:":10mana:,")+ - replace@(match:"9,", replace:":9mana:,")+ - replace@(match:"8,", replace:":8mana:,")+ - replace@(match:"7,", replace:":7mana:,")+ - replace@(match:"6,", replace:":6mana:,")+ - replace@(match:"5,", replace:":5mana:,")+ - replace@(match:"4,", replace:":4mana:,")+ - replace@(match:"3,", replace:":3mana:,")+ - replace@(match:"2,", replace:":2mana:,")+ - replace@(match:"1,", replace:":1mana:,")+ - replace@(match:"0,", replace:":0mana:,")+ - # Symbolize numbers from 20-0 when before another symbol or a colon. - replace@(match:"20:", replace:":20mana::")+ - replace@(match:"19:", replace:":19mana::")+ - replace@(match:"18:", replace:":18mana::")+ - replace@(match:"17:", replace:":17mana::")+ - replace@(match:"16:", replace:":16mana::")+ - replace@(match:"15:", replace:":15mana::")+ - replace@(match:"14:", replace:":14mana::")+ - replace@(match:"13:", replace:":13mana::")+ - replace@(match:"12:", replace:":12mana::")+ - replace@(match:"11:", replace:":11mana::")+ - replace@(match:"10:", replace:":10mana::")+ - replace@(match:"9:", replace:":9mana::")+ - replace@(match:"8:", replace:":8mana::")+ - replace@(match:"7:", replace:":7mana::")+ - replace@(match:"6:", replace:":6mana::")+ - replace@(match:"5:", replace:":5mana::")+ - replace@(match:"4:", replace:":4mana::")+ - replace@(match:"3:", replace:":3mana::")+ - replace@(match:"2:", replace:":2mana::")+ - replace@(match:"1:", replace:":1mana::")+ - replace@(match:"0:", replace:":0mana::")+ - # Symbolize X and Y when before a comma. - replace@(match:"Y,", replace:":symy:,")+ - replace@(match:"X,", replace:":symx:,")+ - # Symbolize X and Y when before another symbol or a colon. - replace@(match:"Y:", replace:":symy::")+ - replace@(match:"X:", replace:":symx::") - # Count the number of paragraphs to detect number of walker abilities. - paragraph_count := replace@(match:"\n", replace:"•")+ - filter_text@(match:"•") - write_normal := { - # The Name and Casting Cost - "\n[b]"+card.name+"[/b] " - +(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost)) - +(if options.text_costs then card.casting_cost) - # The Type and Rarity - +"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor()) - # The Rules Text - +(if card.rule_text != "" then "\n") - +(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text))) - +(if options.text_costs then forum_rules_filter_plain(card.rule_text)) - # The Flavor Text - +(if card.flavor_text != "" then "\n[i]") - +card.flavor_text - +(if card.flavor_text != "" then "[/i]") - # The P/T - +(if contains(card.type, match:"Creature") then "\n") - +(if contains(card.type, match:"Creature") then card.pt) - # The Notes - +(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ") - +(if options.include_notes and card.notes !="" then card.notes) - +(if options.include_notes and card.notes !="" then "[/spoiler]") - +"\n" - } - write_split := { - # The Name and Casting Cost - "\n[b]"+card.name+"[/b] " - +(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost)) - +(if options.text_costs then card.casting_cost) - # The Type and Rarity - +"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor()) - # The Rules Text - +(if card.rule_text != "" then "\n") - +(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text))) - +(if options.text_costs then forum_rules_filter_plain(card.rule_text)) - # The Flavor Text - +(if card.flavor_text != "" then "\n[i]") - +card.flavor_text - +(if card.flavor_text != "" then "[/i]") - # The P/T - +(if contains(card.type, match:"Creature") then "\n") - +(if contains(card.type, match:"Creature") then card.pt) - +"\n /// " - # The Second Name and Casting Cost - +"\n[b]"+card.name_2+"[/b] " - +(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost_2)) - +(if options.text_costs then card.casting_cost_2) - # The Second Type and Rarity - +"\n"+card.type_2+(if options.color_rarities then rarity_color() else rarity_uncolor()) - # The Second Rules Text - +(if card.rule_text_2 != "" then "\n") - +(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text_2))) - +(if options.text_costs then forum_rules_filter_plain(card.rule_text_2)) - # The Second Flavor Text - +(if card.flavor_text_2 != "" then "\n[i]") - +card.flavor_text_2 - +(if card.flavor_text_2 != "" then "[/i]") - # The Second P/T - +(if contains(card.type_2, match:"Creature") then "\n") - +(if contains(card.type_2, match:"Creature") then card.pt_2) - # The Notes - +(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ") - +(if options.include_notes and card.notes !="" then card.notes) - +(if options.include_notes and card.notes !="" then "[/spoiler]") - +"\n" - } - write_flip := { - # The Name and Casting Cost - "\n[b]"+card.name+"[/b] " - +(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost)) - +(if options.text_costs then card.casting_cost) - # The Type and Rarity - +"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor()) - # The Rules Text - +(if card.rule_text != "" then "\n") - +(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text))) - +(if options.text_costs then forum_rules_filter_plain(card.rule_text)) - # The Flavor Text - +(if card.flavor_text != "" then "\n[i]") - +card.flavor_text - +(if card.flavor_text != "" then "[/i]") - # The P/T - +(if contains(card.type, match:"Creature") then "\n") - +(if contains(card.type, match:"Creature") then card.pt) - +"\n ---Flip--- " - # The Flip Name and Casting Cost - +"\n[b]"+card.name_2+"[/b] " - +(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost_2)) - +(if options.text_costs then card.casting_cost_2) - # The Flip Rules Text - +(if card.rule_text_2 != "" then "\n") - +(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text_2))) - +(if options.text_costs then forum_rules_filter_plain(card.rule_text_2)) - # The Flip Flavor Text - +(if card.flavor_text_2 != "" then "\n[i]") - +card.flavor_text_2 - +(if card.flavor_text_2 != "" then "[/i]") - # The Flip P/T - +(if contains(card.type_2, match:"Creature") then "\n") - +(if contains(card.type_2, match:"Creature") then card.pt_2) - # The Notes - +(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ") - +(if options.include_notes and card.notes !="" then card.notes) - +(if options.include_notes and card.notes !="" then "[/spoiler]") - +"\n" - } - write_walker := { - # The Name and Casting Cost - "\n[b]"+card.name+"[/b] " - +(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost)) - +(if options.text_costs then card.casting_cost) - # The Type and Rarity - +"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor()) - # The Starting Loyalty - +"\nStarting Loyalty: "+card.loyalty - # The First Ability - +"\n"+card.loyalty_cost_1 - +(if card.loyalty_cost_1 !="" then ": ") - +forum_rules_filter_plain(split_text(match:"\n", card.rule_text).0) - # The Second Ability - +(if contains(paragraph_count(card.rule_text), match:"•") then "\n") - +card.loyalty_cost_2 - +(if card.loyalty_cost_2 !="" then ": ") - +(if contains(paragraph_count(card.rule_text), match:"•") then forum_rules_filter_plain(split_text(match:"\n", card.rule_text).1)) - # The Third Ability - +(if contains(paragraph_count(card.rule_text), match:"••") then "\n") - +card.loyalty_cost_3 - +(if card.loyalty_cost_3 !="" then ": ") - +(if contains(paragraph_count(card.rule_text), match:"••") then forum_rules_filter_plain(split_text(match:"\n", card.rule_text).2)) - # The Fourth Ability - +(if contains(paragraph_count(card.rule_text), match:"•••") then "\n") - +card.loyalty_cost_4 - +(if card.loyalty_cost_4 !="" then ": ") - +(if contains(paragraph_count(card.rule_text), match:"•••") then forum_rules_filter_plain(split_text(match:"\n", card.rule_text).3)) - # The Flavor Text - +(if card.flavor_text != "" then "\n[i]") - +card.flavor_text - +(if card.flavor_text != "" then "[/i]") - # The Notes - +(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ") - +(if options.include_notes and card.notes !="" then card.notes) - +(if options.include_notes and card.notes !="" then "[/spoiler]") - +"\n" - } - write_leveler := { - # The Name and Casting Cost - "\n[b]"+card.name+"[/b] " - +(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost)) - +(if options.text_costs then card.casting_cost) - # The Type and Rarity - +"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor()) - # The First Textbox - +"\n"+forum_rules_filter_plain(card.rule_text) - +(if card.pt !="" then " (")+card.pt+")" - # The Second Textbox - +"\n[LEVEL "+card.level_1+"]: " - +forum_rules_filter_plain(card.rule_text_2) - +(if card.pt_2 !="" then " (")+card.pt_2+")" - # The Third Textbox - +"\n"+(if card.level_2 !="" then "[LEVEL "+card.level_2+"]: ") - +forum_rules_filter_plain(card.rule_text_3) - +(if card.pt_3 !="" then " (")+card.pt_3+")" - # The Flavor Text - +(if card.flavor_text != "" then "\n[i]") - +card.flavor_text - +(if card.flavor_text != "" then "[/i]") - # The Notes - +(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ") - +(if options.include_notes and card.notes !="" then card.notes) - +(if options.include_notes and card.notes !="" then "[/spoiler]") - +"\n" - } - write_card := { if contains(card.shape, match:"token") or contains(card.shape, match:"rulestip") then "" - else if contains(card.shape, match:"split") then write_split() - else if card.name_2 != "" then write_flip() - else if card.loyalty != "" then write_walker() - else if contains(card.shape, match:"leveler") then write_leveler() - else write_normal() - } - write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card()) - to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards) diff --git a/data/magic-forum.mse-export-template/icon.png b/data/magic-forum.mse-export-template/icon.png deleted file mode 100644 index f8155572..00000000 Binary files a/data/magic-forum.mse-export-template/icon.png and /dev/null differ diff --git a/data/magic-future-common.mse-include/artifact_black.png b/data/magic-future-common.mse-include/artifact_black.png deleted file mode 100644 index ec1385a9..00000000 Binary files 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a/data/magic-future-split.mse-style/rtextbox.png and /dev/null differ diff --git a/data/magic-future-split.mse-style/rtypeline.png b/data/magic-future-split.mse-style/rtypeline.png deleted file mode 100644 index efa345f7..00000000 Binary files a/data/magic-future-split.mse-style/rtypeline.png and /dev/null differ diff --git a/data/magic-future-split.mse-style/style b/data/magic-future-split.mse-style/style deleted file mode 100644 index 6489d727..00000000 --- a/data/magic-future-split.mse-style/style +++ /dev/null @@ -1,878 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Future Splits -full name: Futureshift Splits -installer group: magic/Future/Split cards -icon: card-sample.png -position hint: 303 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-future-common.mse-include - version: 2008-05-21 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-future.mse-symbol-font - version: 2007-09-23 - -card width: 523 -card height: 375 -card dpi: 150 -#By: Pichoro -#Images by Spiderboy4, Buttock1234, and Artfreakwiu -############################################################## Extra scripts -init script: - mask_hybrid_with_land := { styling.grey_hybrid_name } - - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"] - template := { input + template_suffix[type] } - land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - colorless_color := { - if card.card_color=="white" then "w" - else if card.card_color=="blue" then "u" - else if card.card_color=="black" then "b" - else if card.card_color=="red" then "r" - else if card.card_color=="green" then "g" - else "c" - } - - font_colors_white := { input == "b" or input == "bl" or input == "u" or input == "ul" or input == "r" or input == "rl" or input == "g" or input == "gl" } - - font_white := { - hybrid := chosen(choice:"hybrid") - artifact := chosen(choice:"artifact") - colors := sort_text( order: "(wubrg)" - , (if chosen(choice:"white") then "w") - + (if chosen(choice:"blue") then "u") - + (if chosen(choice:"black") then "b") - + (if chosen(choice:"red") then "r") - + (if chosen(choice:"green") then "g")) - + (if artifact then "a") - font_colors_white( - if chosen(choice:"land") and chosen(choice:"white") then "wl" - else if chosen(choice:"land") and chosen(choice:"blue") then "ul" - else if chosen(choice:"land") and chosen(choice:"black") then "bl" - else if chosen(choice:"land") and chosen(choice:"red") then "rl" - else if chosen(choice:"land") and chosen(choice:"green") then "gl" - else if chosen(choice:"land") then "l" - else if input == "artifact, multicolor" then "a" - else if chosen(choice:"multicolor") then "m" - else if artifact and not hybrid then "a" - else if colors == "" then "c" - else colors[ - font_color_positions[ - if chosen(choice:"horizontal") then "horizontal" - else if chosen(choice:"vertical") then "vertical" - else if chosen(choice:"overlay") then "overlay" - else "radial" - ][number_of_items(in: colors)] - ] - ) - } - - paintbrush_color:= { if contains(card.card_color, match:"land") then "white" - else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"multicolor") or contains(card.card_color, match:"white") then "black" - else "white" - } - - paintbrush_color_2:= { if contains(card.card_color_2, match:"land") then "white" - else if contains(card.card_color_2, match:"artifact") or contains(card.card_color_2, match:"multicolor") or contains(card.card_color_2, match:"white") then "black" - else "white" - } - - typesymbol_type_2 := { typesymbol_for(card.super_type_2) } - - typesymbol_color:= { if contains(frame, match:"artifact") then "black" - else if contains(frame, match:"land") and contains(frame, match:"multicolor") and styling.colored_multicolor_land_name then "black" - else if contains(frame, match:"multicolor") then ( - if card.card_color=="multicolor" then "black" - else if not contains(frame, match:"white") then "white" - else if contains(frame, match:"red") or contains(frame, match:"green") then "white" - else "black" - ) else if frame == "white" then "black" - else if contains(frame, match:"land") then ( - if contains(frame, match:"green") then "white" - else if contains(frame, match:"red") then "white" - else if contains(frame, match:"black") then "white" - else if contains(frame, match:"blue") then "white" - else "black" - ) else if frame == "colorless" then "black" - else "white" - } - - card_shape := { if styling.shifted_sorting then "split, shifted" else "split"} - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: shifted sorting - description: Should this style of card sort as a shifted card (after other cards of that color)? - initial: no -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 523 - height: 375 - radius: 18 - left width: 12 - right width: 12 - top width: 12 - bottom width: 12 - mask: bordermask.png - z index: 7 - card color: - left: 18 - top: 18 - width: 236 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - card color 2: - left: 269 - top: 18 - width: 236 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 56 else 65 } - top : 21 - width: { if card.card_symbol=="none" then 190 else 181 } - height: 26 - alignment: middle shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Matrix - size: 14 - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") and - contains(card.card_color, match:"black") and - styling.colored_multicolor_land_name then rgb(255,255,255) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else font_color(card.card_color) - name 2: - left: { if card.card_symbol_2=="none" then 307 else 316 } - top : 21 - width: { if card.card_symbol_2=="none" then 196 else 187 } - height: 26 - alignment: middle shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Matrix - size: 14 - color: - script: - if styling.grey_hybrid_name and contains(card.card_color_2, match:"land") and - contains(card.card_color_2, match:"horizontal") or - contains(card.card_color_2, match:"radial") or - contains(card.card_color_2, match:"vertical") and - not contains(card.card_color_2, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color_2, match:"land") and - contains(card.card_color_2, match:"multicolor") and - contains(card.card_color_2, match:"black") and - styling.colored_multicolor_land_name then rgb(255,255,255) - else if contains(card.card_color_2, match:"land") and - contains(card.card_color_2, match:"multicolor") then rgb(0,0,0) - else if styling.grey_hybrid_name and contains(card.card_color_2, match:"hybrid") then rgb(0,0,0) - else if contains(card.card_color_2, match:"artifact") then ( - if contains(card.card_color_2, match:"blue") or - contains(card.card_color_2, match:"black") or - contains(card.card_color_2, match:"red") or - contains(card.card_color_2, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else font_color(card.card_color_2) - casting cost: - left: 9 - top: 33 - height: 174 - width: 52 - alignment: top left - direction: vertical - symbol font: - name: magic-mana-future - size: 16 - scale down to: 16 - alignment: bottom right - always symbol: true - z index: 4 - padding top: 0 - mask: costmask.png - casting cost 2: - left: 260 - top: 33 - height: 174 - width: 52 - alignment: top left - direction: vertical - symbol font: - name: magic-mana-future - size: 16 - scale down to: 16 - alignment: bottom right - always symbol: true - z index: 4 - padding top: 0 - mask: costmask.png - card symbol: - left: {if card.card_symbol=="none" then 34 else 48} - top : 28 - height: 16 - width: 12 - z index: 4 - render style: image - choice images: - tombstone: tombstone.png - card symbol 2: - left: {if card.card_symbol_2=="none" then 285 else 299} - top : 28 - height: 16 - width: 12 - z index: 4 - render style: image - choice images: - tombstone: tombstone.png - type symbol: - left: 22 - top: 22 - width: 15 - height: 14 - z index: 1 - render style: image - choice images: - artifact: { "/magic-future-common.mse-include/artifact_" + typesymbol_color(frame: card.card_color) + ".png" } - creature: { "/magic-future-common.mse-include/creature_" + typesymbol_color(frame: card.card_color) + ".png" } - enchantment: { "/magic-future-common.mse-include/enchantment_" + typesymbol_color(frame: card.card_color) + ".png" } - instant: { "/magic-future-common.mse-include/instant_" + typesymbol_color(frame: card.card_color) + ".png" } - land: { "/magic-future-common.mse-include/land_" + typesymbol_color(frame: card.card_color) + ".png" } - multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(frame: card.card_color) + ".png" } - sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(frame: card.card_color) + ".png" } - planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(frame: card.card_color) + ".png" } - ############################# Image - image: - left: 27 - top: 36 - width: 228 - height: 214 - z index: 1 - mask: mask_image.png - image 2: - left: 278 - top: 36 - width: 228 - height: 214 - z index: 1 - mask: mask_image.png - ############################# Card type - type: - left: 38 - top : 207 - width: { 215 - max(21,card_style.rarity.content_width) } - height: 20 - alignment: middle shrink-overflow - z index: 4 - padding top: 2 - font: - name: Matrix - size: 11 - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") and - contains(card.card_color, match:"black") and - styling.colored_multicolor_land_name then rgb(255,255,255) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else font_color(card.card_color) - separator color: rgb(128,128,128) - type 2: - left: 289 - top : 207 - width: { 215 - max(21,card_style.rarity_2.content_width) } - height: 20 - alignment: middle shrink-overflow - z index: 4 - padding top: 2 - font: - name: Matrix - size: 11 - color: - script: - if styling.grey_hybrid_name and contains(card.card_color_2, match:"land") and - contains(card.card_color_2, match:"horizontal") or - contains(card.card_color_2, match:"radial") or - contains(card.card_color_2, match:"vertical") and - not contains(card.card_color_2, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color_2, match:"land") and - contains(card.card_color_2, match:"multicolor") and - contains(card.card_color_2, match:"black") and - styling.colored_multicolor_land_name then rgb(255,255,255) - else if contains(card.card_color_2, match:"land") and - contains(card.card_color_2, match:"multicolor") then rgb(0,0,0) - else if styling.grey_hybrid_name and contains(card.card_color_2, match:"hybrid") then rgb(0,0,0) - else if contains(card.card_color_2, match:"artifact") then ( - if contains(card.card_color_2, match:"blue") or - contains(card.card_color_2, match:"black") or - contains(card.card_color_2, match:"red") or - contains(card.card_color_2, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else font_color(card.card_color_2) - separator color: rgb(128,128,128) - rarity: - left: 237 - top : 213 - width: 14 - height: 14 - z index: 4 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - rarity 2: - left: 488 - top : 213 - width: 14 - height: 14 - z index: 4 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 30 - top : 232 - width: 219 - height: 95 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 10 - scale down to: 6 - color: - script: - if not contains(card.card_color, match:"land") then rgb(0,0,0) - else if contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else font_color(card.card_color) - symbol font: - name: { styling.text_box_mana_symbols } - size: 11 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 4 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height soft: 0.9 - line height line: 1.5 - text 2: - left: 281 - top : 232 - width: 219 - height: 95 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 10 - scale down to: 6 - color: - script: - if not contains(card.card_color, match:"land") then rgb(0,0,0) - else if contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else font_color(card.card_color) - symbol font: - name: { styling.text_box_mana_symbols } - size: 11 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 4 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height soft: 0.9 - line height line: 1.5 - watermark: - left: 90 - top : 229 - width: 92 - height: 100 - z index: 3 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - watermark 2: - left: 341 - top : 229 - width: 92 - height: 100 - z index: 3 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - pt: - z index: 5 - left: 196 - top: 324 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 15 - weight: bold - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") and - not contains(card.card_color, match:"red") and not contains(card.card_color, match:"green") then rgb(255,255,255) - else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") then rgb(0,0,0) - else font_color(card.card_color) - separator color: rgb(200,0,0) - pt 2: - z index: 5 - left: 447 - top: 325 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 15 - weight: bold - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") and - not contains(card.card_color, match:"red") and not contains(card.card_color, match:"green") then rgb(255,255,255) - else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") then rgb(0,0,0) - else font_color(card.card_color) - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - right: { if card.pt != "" then 195 else 242 } - top : 332 - left: 30 - height: 16 - z index: 1 - alignment: middle right - font: - name: Matrix - size: 8 - color: - script: - if contains(card.card_color, match:"land") then rgb(255,255,255) - else if contains(card.card_color, match:"artifact") or - contains(card.card_color, match:"multicolor") or - contains(card.card_color, match:"white") then rgb(0,0,0) - else rgb(255,255,255) - illustrator 2: - right: { if card.pt_2 != "" then 446 else 493 } - top : 332 - left: 281 - height: 16 - z index: 1 - alignment: middle right - font: - name: Matrix - size: 8 - color: - script: - if contains(card.card_color_2, match:"land") then rgb(255,255,255) - else if contains(card.card_color_2, match:"artifact") or - contains(card.card_color_2, match:"multicolor") or - contains(card.card_color_2, match:"white") then rgb(0,0,0) - else rgb(255,255,255) - copyright line: - left: 30 - top : 340 - right: { if card.pt != "" then 195 else 242 } - height: 12 - z index: 1 - alignment: bottom right - font: - name: MPlantin - size: 5 - color: - script: - if contains(card.card_color, match:"land") then rgb(255,255,255) - else if contains(card.card_color, match:"artifact") or - contains(card.card_color, match:"multicolor") or - contains(card.card_color, match:"white") then rgb(0,0,0) - else rgb(255,255,255) - copyright line 2: - left: 281 - top : 340 - right: { if card.pt_2 != "" then 446 else 493 } - height: 12 - z index: 1 - alignment: bottom right - font: - name: MPlantin - size: 5 - color: - script: - if contains(card.card_color_2, match:"land") then rgb(255,255,255) - else if contains(card.card_color_2, match:"artifact") or - contains(card.card_color_2, match:"multicolor") or - contains(card.card_color_2, match:"white") then rgb(0,0,0) - else rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: textbox - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: textbox 2 - script: card.card_color_2 - editable: false - save value: false -extra card field: - type: choice - name: typeline - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: typeline 2 - script: card.card_color_2 - editable: false - save value: false -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: pt box 2 - script: card.card_color_2 - editable: false - save value: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(value) - editable: false - save value: false -extra card field: - type: choice - name: paintbrush 2 - script: paintbrush_color_2(value) - editable: false - save value: false -extra card field: - type: choice - name: type symbol 2 - default: typesymbol_type_2(value) - choice: artifact - choice: creature - choice: enchantment - choice: instant - choice: land - choice: multitype - choice: planeswalker - choice: sorcery - choice: none -extra card style: - textbox: - left: 22 - top: 227 - width: 235 - height: 104 - render style: image - popup style: in place - image: { card_textbox() } - z index: 2 - textbox 2: - left: 273 - top: 227 - width: 235 - height: 104 - render style: image - popup style: in place - image: { card_textbox() } - z index: 2 - typeline: - left: 18 - top: 18 - width: 236 - height: 318 - render style: image - popup style: in place - image: { card_typeline() } - z index: 3 - typeline 2: - left: 269 - top: 18 - width: 236 - height: 318 - render style: image - popup style: in place - image: { card_typeline() } - z index: 3 - pt box: - left: 203 - top: 316 - width: 50 - height: 38 - z index: 4 - visible: { card.pt != "" } - render style: image - image: { card_ptbox() } - pt box 2: - left: 454 - top: 316 - width: 50 - height: 38 - z index: 4 - visible: { card.pt_2 != "" } - render style: image - image: { card_ptbox() } - paintbrush - right: { ( if card.pt != "" then 195 else 241 ) - card_style.illustrator.content_width } - top : 334 - width: 25 - height: 12 - z index: 1 - render style: image - visible: { card.illustrator != "" } - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - foil layer: - right: 523 - bottom: 0 - width: 375 - height: 523 - z index: 6 - angle: 90 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - paintbrush 2 - right: { ( if card.pt_2 != "" then 446 else 492 ) - card_style.illustrator_2.content_width } - top : 334 - width: 25 - height: 12 - z index: 1 - render style: image - visible: { card.illustrator_2 != "" } - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - type symbol 2: - left: 273 - top: 22 - width: 15 - height: 14 - z index: 1 - render style: image - choice images: - artifact: { "/magic-future-common.mse-include/artifact_" + typesymbol_color(frame: card.card_color_2) + ".png" } - creature: { "/magic-future-common.mse-include/creature_" + typesymbol_color(frame: card.card_color_2) + ".png" } - enchantment: { "/magic-future-common.mse-include/enchantment_" + typesymbol_color(frame: card.card_color_2) + ".png" } - instant: { "/magic-future-common.mse-include/instant_" + typesymbol_color(frame: card.card_color_2) + ".png" } - land: { "/magic-future-common.mse-include/land_" + typesymbol_color(frame: card.card_color_2) + ".png" } - multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(frame: card.card_color_2) + ".png" } - planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(frame: card.card_color_2) + ".png" } - sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(frame: card.card_color_2) + ".png" } diff --git a/data/magic-future-split.mse-style/tombstone.png b/data/magic-future-split.mse-style/tombstone.png deleted file mode 100644 index 5da2e000..00000000 Binary files a/data/magic-future-split.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-future-split.mse-style/ucard.jpg b/data/magic-future-split.mse-style/ucard.jpg deleted file mode 100644 index 6362b971..00000000 Binary files a/data/magic-future-split.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-future-split.mse-style/ulcard.jpg b/data/magic-future-split.mse-style/ulcard.jpg deleted file mode 100644 index f4b402ec..00000000 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b/data/magic-future-textless.mse-style/style deleted file mode 100644 index c9113a8a..00000000 --- a/data/magic-future-textless.mse-style/style +++ /dev/null @@ -1,405 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Future Textless -full name: Futureshift Textless -installer group: magic/Future/Textless cards -icon: card-sample.png -position hint: 305 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-future-common.mse-include - version: 2008-05-21 -depends on: - package: magic-mana-future.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#By: Pichoro -#Images by Spiderboy4, Buttock1234, and Artfreakwiu -############################################################## Extra scripts -init script: - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - template := { input + "{type}.jpg" } - land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - colorless_color := { - if card.card_color=="white" then "w" - else if card.card_color=="blue" then "u" - else if card.card_color=="black" then "b" - else if card.card_color=="red" then "r" - else if card.card_color=="green" then "g" - else "c" - } - - font_colors_white := { input != "w" and input != "c" and input != "a" and input != "l" and input != "m" } - - paintbrush_font:= { if contains(card.card_color, match:"land") then "white" - else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"multicolor") or contains(card.card_color, match:"white") then "black" - else "white" - } - typesymbol_color:= { if contains(card.card_color, match:"artifact") then "black" - else if contains(card.card_color, match:"land") and contains(card.card_color, match:"multicolor") and styling.colored_multicolor_land_name then "black" - else if contains(card.card_color, match:"multicolor") then ( - if card.card_color=="multicolor" then "black" - else if not contains(card.card_color, match:"white") then "white" - else if contains(card.card_color, match:"red") or contains(card.card_color, match:"green") then "white" - else "black" - ) else if card.card_color == "white" then "black" - else if contains(card.card_color, match:"land") then ( - if contains(card.card_color, match:"green") then "white" - else if contains(card.card_color, match:"red") then "white" - else if contains(card.card_color, match:"black") then "white" - else if contains(card.card_color, match:"blue") then "white" - else "black" - ) else if card.card_color == "colorless" then "black" - else "white" - } - - card_shape := { if styling.shifted_sorting then "shifted" else "normal" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: shifted sorting - description: Should this style of card sort as a shifted card (after other cards of that color)? - initial: no -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-future.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-future.mse-symbol-font/mana_rg.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - mask: bordermask.png - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 73 else 88 } - top : 30 - width: { if card.card_symbol=="none" then 269 else 254 } - height: 30 - alignment: middle shrink-overflow - padding bottom: 0 - z index: 2 - font: - name: Matrix - size: 18 - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") and - contains(card.card_color, match:"black") and - styling.colored_multicolor_land_name then rgb(255,255,255) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"land") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else font_color(card.card_color) - casting cost: - left: 18 - top: 57 - height: 422 - width: 75 - alignment: top left - direction: vertical - symbol font: - name: magic-mana-future - size: 22 - scale down to: 22 - alignment: bottom right - always symbol: true - mask: costmask.png - z index: 2 - padding top: 0 - card symbol: - left: {if card.card_symbol=="none" then 50 else 67} - top : 35 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - type symbol: - left: 23 - top: 25 - width: 21 - height: 20 - z index: 1 - render style: image - choice images: - artifact: { "/magic-future-common.mse-include/artifact_" + typesymbol_color(value) + ".png" } - creature: { "/magic-future-common.mse-include/creature_" + typesymbol_color(value) + ".png" } - enchantment: { "/magic-future-common.mse-include/enchantment_" + typesymbol_color(value) + ".png" } - instant: { "/magic-future-common.mse-include/instant_" + typesymbol_color(value) + ".png" } - land: { "/magic-future-common.mse-include/land_" + typesymbol_color(value) + ".png" } - multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(value) + ".png" } - sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(value) + ".png" } - planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(value) + ".png" } - ############################# Image - image: - left: 37 - top: 46 - width: 322 - height: 418 - z index: 1 - mask: mask_image.png - ############################# Card type - type: - left: 49 - top : 434 - width: { 300 - max(18,card_style.rarity.content_width) } - height: 28 - alignment: middle shrink-overflow - z index: 2 - padding top: 2 - font: - name: Matrix - size: 14 - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") and - contains(card.card_color, match:"black") and - styling.colored_multicolor_land_name then rgb(255,255,255) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"land") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else font_color(card.card_color) - separator color: rgb(128,128,128) - rarity: - right: 352 - top : 439 - width: 19 - height: 19 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# PT - pt: - z index: 2 - left: 287 - top: 467 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") and - not contains(card.card_color, match:"red") and not contains(card.card_color, match:"green") then rgb(255,255,255) - else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") then rgb(0,0,0) - else font_color(card.card_color) - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - right: { if card.pt != "" then 281 else 341 } - top : 478 - left: 30 - height: 16 - z index: 1 - alignment: middle right - font: - name: Matrix - size: 10 - color: - script: - if contains(card.card_color, match:"land") then rgb(255,255,255) - else if contains(card.card_color, match:"artifact") or - contains(card.card_color, match:"multicolor") or - contains(card.card_color, match:"white") then rgb(0,0,0) - else rgb(255,255,255) - copyright line: - left: 30 - top : 491 - right: { if card.pt != "" then 281 else 341 } - height: 12 - z index: 1 - alignment: bottom right - font: - name: MPlantin - size: 7 - color: - script: - if contains(card.card_color, match:"land") then rgb(255,255,255) - else if contains(card.card_color, match:"artifact") or - contains(card.card_color, match:"multicolor") or - contains(card.card_color, match:"white") then rgb(0,0,0) - else rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_font(value) - editable: false - save value: false -extra card style: - pt box: - right: 357 - bottom: 505 - width: 78 - height: 51 - z index: 1 - visible: { card.pt != "" } - render style: image - image: { card_ptbox() } - mask: mask_pt.png - paintbrush: - right: { ( if card.pt != "" then 281 else 341 ) - card_style.illustrator.content_width } - top : 479 - width: 40 - height: 15 - z index: 1 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff 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deleted file mode 100644 index efa345f7..00000000 Binary files a/data/magic-future.mse-style/rtypeline.png and /dev/null differ diff --git a/data/magic-future.mse-style/style b/data/magic-future.mse-style/style deleted file mode 100644 index fabddd73..00000000 --- a/data/magic-future.mse-style/style +++ /dev/null @@ -1,551 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Future -full name: Futureshift -installer group: magic/Future/Normal cards -icon: card-sample.png -position hint: 301 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-future-common.mse-include - version: 2008-05-21 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-future.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#By: Pichoro -#Images by Spiderboy4, Buttock1234, and Artfreakwiu -############################################################## Extra scripts -init script: - mask_hybrid_with_land := { styling.grey_hybrid_name } - - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"] - template := { input + template_suffix[type] } - land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - colorless_color := { - if card.card_color=="white" then "w" - else if card.card_color=="blue" then "u" - else if card.card_color=="black" then "b" - else if card.card_color=="red" then "r" - else if card.card_color=="green" then "g" - else "c" - } - - font_colors_white := { input == "b" or input == "bl" or input == "u" or input == "ul" or input == "r" or input == "rl" or input == "g" or input == "gl" } - - font_white := { - hybrid := chosen(choice:"hybrid") - artifact := chosen(choice:"artifact") - colors := sort_text( order: "(wubrg)" - , (if chosen(choice:"white") then "w") - + (if chosen(choice:"blue") then "u") - + (if chosen(choice:"black") then "b") - + (if chosen(choice:"red") then "r") - + (if chosen(choice:"green") then "g")) - + (if artifact then "a") - font_colors_white( - if chosen(choice:"land") and chosen(choice:"white") then "wl" - else if chosen(choice:"land") and chosen(choice:"blue") then "ul" - else if chosen(choice:"land") and chosen(choice:"black") then "bl" - else if chosen(choice:"land") and chosen(choice:"red") then "rl" - else if chosen(choice:"land") and chosen(choice:"green") then "gl" - else if chosen(choice:"land") then "l" - else if input == "artifact, multicolor" then "a" - else if chosen(choice:"multicolor") then "m" - else if artifact and not hybrid then "a" - else if colors == "" then "c" - else colors[ - font_color_positions[ - if chosen(choice:"horizontal") then "horizontal" - else if chosen(choice:"vertical") then "vertical" - else if chosen(choice:"overlay") then "overlay" - else "radial" - ][number_of_items(in: colors)] - ] - ) - } - - paintbrush_color:= { if contains(card.card_color, match:"land") then "white" - else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"multicolor") or contains(card.card_color, match:"white") then "black" - else "white" - } - typesymbol_color:= { if contains(card.card_color, match:"artifact") then "black" - else if contains(card.card_color, match:"land") and contains(card.card_color, match:"multicolor") and styling.colored_multicolor_land_name then "black" - else if contains(card.card_color, match:"multicolor") then ( - if card.card_color=="multicolor" then "black" - else if not contains(card.card_color, match:"white") then "white" - else if contains(card.card_color, match:"red") or contains(card.card_color, match:"green") then "white" - else "black" - ) else if card.card_color == "white" then "black" - else if contains(card.card_color, match:"land") then ( - if contains(card.card_color, match:"green") then "white" - else if contains(card.card_color, match:"red") then "white" - else if contains(card.card_color, match:"black") then "white" - else if contains(card.card_color, match:"blue") then "white" - else "black" - ) else if card.card_color == "colorless" then "black" - else "white" - } - - card_shape := { if styling.shifted_sorting then "shifted" else "normal" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: shifted sorting - description: Should this style of card sort as a shifted card (after other cards of that color)? - initial: no -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - mask: bordermask.png - z index: 7 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 73 else 88 } - top : 30 - width: { if card.card_symbol=="none" then 269 else 254 } - height: 26 - alignment: middle shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Matrix - size: 18 - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") and - contains(card.card_color, match:"black") and - styling.colored_multicolor_land_name then rgb(255,255,255) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else font_color(card.card_color) - casting cost: - left: 4 - top: 39 - height: 254 - width: 82 - alignment: top left - direction: vertical - symbol font: - name: magic-mana-future - size: 22 - scale down to: 22 - alignment: bottom right - always symbol: true - z index: 4 - padding top: 0 - mask: costmask.png - card symbol: - left: {if card.card_symbol=="none" then 50 else 67} - top : 31 - height: 20 - width: 14 - z index: 4 - render style: image - choice images: - tombstone: tombstone.png - type symbol: - left: 24 - top: 24 - width: 21 - height: 20 - z index: 1 - render style: image - choice images: - artifact: { "/magic-future-common.mse-include/artifact_" + typesymbol_color(value) + ".png" } - creature: { "/magic-future-common.mse-include/creature_" + typesymbol_color(value) + ".png" } - enchantment: { "/magic-future-common.mse-include/enchantment_" + typesymbol_color(value) + ".png" } - instant: { "/magic-future-common.mse-include/instant_" + typesymbol_color(value) + ".png" } - land: { "/magic-future-common.mse-include/land_" + typesymbol_color(value) + ".png" } - multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(value) + ".png" } - sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(value) + ".png" } - planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(value) + ".png" } - ############################# Image - image: - left: 32 - top: 44 - width: 327 - height: 310 - z index: 1 - mask: mask_image.png - ############################# Card type - type: - left: 49 - top : 300 - width: { 300 - max(21,card_style.rarity.content_width) } - height: 20 - alignment: middle shrink-overflow - z index: 4 - padding top: 2 - font: - name: Matrix - size: 14 - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") and - contains(card.card_color, match:"black") and - styling.colored_multicolor_land_name then rgb(255,255,255) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else font_color(card.card_color) - separator color: rgb(128,128,128) - rarity: - right: 353 - top : 302 - width: 22 - height: 22 - z index: 4 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 36 - top : 330 - width: 301 - height: 138 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 13 - scale down to: 6 - color: - script: - if not contains(card.card_color, match:"land") then rgb(0,0,0) - else if contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else font_color(card.card_color) - symbol font: - name: { styling.text_box_mana_symbols } - size: 13 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 4 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height soft: 0.9 - line height line: 1.5 - watermark: - left: 127 - top : 321 - width: 132 - height: 152 - z index: 3 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - pt: - z index: 5 - left: 287 - top: 469 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 18 - weight: bold - color: - script: - if styling.grey_hybrid_name and contains(card.card_color, match:"land") and - contains(card.card_color, match:"horizontal") or - contains(card.card_color, match:"radial") or - contains(card.card_color, match:"vertical") and - not contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"land") and - contains(card.card_color, match:"multicolor") then rgb(0,0,0) - else if contains(card.card_color, match:"artifact") then ( - if contains(card.card_color, match:"blue") or - contains(card.card_color, match:"black") or - contains(card.card_color, match:"red") or - contains(card.card_color, match:"green") then rgb(255,255,255) - else rgb(0,0,0) - ) else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") and - not contains(card.card_color, match:"red") and not contains(card.card_color, match:"green") then rgb(255,255,255) - else if contains(card.card_color, match:"hybrid") and contains(card.card_color, match:"white") then rgb(0,0,0) - else font_color(card.card_color) - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - right: { if card.pt != "" then 275 else 338 } - top : 475 - left: 30 - height: 16 - z index: 1 - alignment: middle right - font: - name: Matrix - size: 10 - color: - script: - if contains(card.card_color, match:"land") then rgb(255,255,255) - else if contains(card.card_color, match:"artifact") or - contains(card.card_color, match:"multicolor") or - contains(card.card_color, match:"white") then rgb(0,0,0) - else rgb(255,255,255) - copyright line: - left: 30 - top : 488 - right: { if card.pt != "" then 275 else 338 } - height: 12 - z index: 1 - alignment: bottom right - font: - name: MPlantin - size: 7 - color: - script: - if contains(card.card_color, match:"land") then rgb(255,255,255) - else if contains(card.card_color, match:"artifact") or - contains(card.card_color, match:"multicolor") or - contains(card.card_color, match:"white") then rgb(0,0,0) - else rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: textbox - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: typeline - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(value) - editable: false - save value: false -extra card style: - textbox: - left: 23 - top: 320 - width: 335 - height: 152 - render style: image - popup style: in place - image: { card_textbox() } - z index: 2 - typeline: - left: 18 - top: 17 - width: 339 - height: 464 - render style: image - popup style: in place - image: { card_typeline() } - z index: 3 - pt box: - left: 285 - top: 452 - width: 70 - height: 52 - z index: 4 - visible: { card.pt != "" } - render style: image - image: { card_ptbox() } - paintbrush - right: { ( if card.pt != "" then 275 else 338 ) - card_style.illustrator.content_width } - top : 476 - width: 40 - height: 15 - z index: 1 - render style: image - visible: { card.illustrator != "" } - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 6 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-future.mse-style/tombstone.png b/data/magic-future.mse-style/tombstone.png deleted file mode 100644 index 5da2e000..00000000 Binary files a/data/magic-future.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-future.mse-style/ucard.jpg b/data/magic-future.mse-style/ucard.jpg deleted file mode 100644 index 2337ff5a..00000000 Binary files a/data/magic-future.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-future.mse-style/ulcard.jpg 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/dev/null differ diff --git a/data/magic-mana-beveled.mse-symbol-font/mana_z.png b/data/magic-mana-beveled.mse-symbol-font/mana_z.png deleted file mode 100644 index e99cbcdb..00000000 Binary files a/data/magic-mana-beveled.mse-symbol-font/mana_z.png and /dev/null differ diff --git a/data/magic-mana-beveled.mse-symbol-font/symbol-font b/data/magic-mana-beveled.mse-symbol-font/symbol-font deleted file mode 100644 index a72e276a..00000000 --- a/data/magic-mana-beveled.mse-symbol-font/symbol-font +++ /dev/null @@ -1,357 +0,0 @@ -mse version: 0.3.8 -version: 2009-08-10 -short name: beveled style (firepenguinmaster) -installer group: magic/Mana symbols/beveled style (FirePenguinMaster) -position hint: 101 -icon: mana_r.png -# Symbol font in the beveled style used for casting costs on FPM cards -# Note: -# Define small_mana_t:="mana_t(_old)?.png" in the init script of the style -# -# So for example: -# -#init script: -# small_mana_t := "mana_t.png" - -image font size: 135 -horizontal space: 2 -symbol: - code: T - image: mana_t_older.png - enabled: { mana_t() == "older" } -symbol: - code: T - image: mana_t_old.png - enabled: { mana_t() == "old" } -symbol: - code: T - image: mana_t.png -symbol: - code: Q - image: mana_q_older.png - enabled: { mana_t() == "older" } -symbol: - code: Q - image: mana_q_old.png - enabled: { mana_t() == "old" } -symbol: - code: Q - image: mana_q.png -symbol: - code: C - image: mana_chaos.png - image font size: 142.11 -symbol: - code: B/G/W - image: mana_bgw.png -symbol: - code: B/R/G - image: mana_brg.png -symbol: - code: G/U/B - image: mana_gub.png -symbol: - code: G/W/U - image: mana_gwu.png -symbol: - code: R/G/W - image: mana_rgw.png -symbol: - code: R/W/U - image: mana_rwu.png -symbol: - code: U/B/R - image: mana_ubr.png -symbol: - code: U/R/G - image: mana_urg.png -symbol: - code: W/B/R - image: mana_wbr.png -symbol: - code: W/U/B - image: mana_wub.png -symbol: - code: W/U - image: mana_guild_wu.png - enabled: { guild_mana() } -symbol: - code: U/B - image: mana_guild_ub.png - enabled: { guild_mana() } -symbol: - code: B/R - image: mana_guild_br.png - enabled: { guild_mana() } -symbol: - code: R/G - image: mana_guild_rg.png - enabled: { guild_mana() } -symbol: - code: G/W - image: mana_guild_gw.png - enabled: { guild_mana() } -symbol: - code: W/B - image: mana_guild_wb.png - enabled: { guild_mana() } -symbol: - code: U/R - image: mana_guild_ur.png - enabled: { guild_mana() } -symbol: - code: B/G - image: mana_guild_bg.png - enabled: { guild_mana() } -symbol: - code: R/W - image: mana_guild_rw.png - enabled: { guild_mana() } -symbol: - code: G/U - image: mana_guild_gu.png - enabled: { guild_mana() } -symbol: - code: W/U - image: mana_wu.png -symbol: - code: U/B - image: mana_ub.png -symbol: - code: B/R - image: mana_br.png -symbol: - code: R/G - image: mana_rg.png -symbol: - code: G/W - image: mana_gw.png -symbol: - code: W/B - image: mana_wb.png -symbol: - code: U/R - image: mana_ur.png -symbol: - code: B/G - image: mana_bg.png -symbol: - code: R/W - image: mana_rw.png -symbol: - code: G/U - image: mana_gu.png -symbol: - code: 1/2 - image: mana_1_half.png -symbol: - code: |1 - image: mana_1_half.png -symbol: - code: |W - image: mana_w_half.png -symbol: - code: |U - image: mana_u_half.png -symbol: - code: |B - image: mana_b_half.png -symbol: - code: |R - image: mana_r_half.png -symbol: - code: |G - image: mana_g_half.png -symbol: - code: |S - image: mana_s_half.png -symbol: - code: W - image: mana_w.png -symbol: - code: U - image: mana_u.png -symbol: - code: B - image: mana_b.png -symbol: - code: R - image: mana_r.png -symbol: - code: G - image: mana_g.png -symbol: - code: S - image: mana_s.png -symbol: - image: mana_nw.png - code: ([XYZ0-9])/W - regex: yes - draw text: 1 - text margin left: -.05 - text margin right: .2 - text margin top: -.14 - text margin bottom: .35 - text font: - name: MPlantin - size: .5 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_nu.png - code: ([XYZ0-9])/U - regex: yes - draw text: 1 - text margin left: -.05 - text margin right: .2 - text margin top: -.14 - text margin bottom: .35 - text font: - name: MPlantin - size: .5 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_nb.png - code: ([XYZ0-9])/B - regex: yes - draw text: 1 - text margin left: -.05 - text margin right: .2 - text margin top: -.14 - text margin bottom: .35 - text font: - name: MPlantin - size: .5 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_nr.png - code: ([XYZ0-9])/R - regex: yes - draw text: 1 - text margin left: -.05 - text margin right: .2 - text margin top: -.14 - text margin bottom: .35 - text font: - name: MPlantin - size: .5 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_ng.png - code: ([XYZ0-9])/G - regex: yes - draw text: 1 - text margin left: -.05 - text margin right: .2 - text margin top: -.14 - text margin bottom: .35 - text font: - name: MPlantin - size: .5 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_circle.png - code: [XYZ] - regex: yes - draw text: 0 - text font: - name: MPlantin - size: 1 - color: rgb(0,0,0) - text margin left: .32 - text margin right: .26 - text margin top: -.03 - text margin bottom: .00 -symbol: - code: I - image: mana_infinite.png -symbol: - image: mana_circle.png - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text font: - name: MPlantin - size: 1 - color: rgb(0,0,0) - max stretch: 0.55 - text margin left: .26 - text margin right: .26 - text margin top: -.12 - text margin bottom: -.12 - -############################################################## -# Insert-symbol menu -insert symbol menu: - item: T - item: Q - item: C - item: - type: line - item: X - item: Y - item: Z - item: I - item: - type: custom - name: colorless - item: - type: line - item: W - item: U - item: B - item: R - item: G - item: S - item: - type: line - item: - name: half - item: 1/2 - item: |W - item: |U - item: |B - item: |R - item: |G - item: |S - item: - name: hybrid - item: W/U - item: U/B - item: B/R - item: R/G - item: G/W - item: - type: line - item: W/B - item: U/R - item: B/G - item: R/W - item: G/U - item: - name: hybrid 3 - item: W/U/B - item: U/B/R - item: B/R/G - item: R/G/W - item: G/W/U - item: - type: line - item: W/B/R - item: U/R/G - item: B/G/W - item: R/W/U - item: G/U/B - item: - type: line - item: - name: number hybrids - item: 2/W - item: 2/U - item: 2/B - item: 2/R - item: 2/G diff --git a/data/magic-mana-future.mse-symbol-font/mana_1_half.png b/data/magic-mana-future.mse-symbol-font/mana_1_half.png deleted file mode 100644 index d6226e64..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_1_half.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_b.png b/data/magic-mana-future.mse-symbol-font/mana_b.png deleted file mode 100644 index aae88db9..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_b.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_b_half.png b/data/magic-mana-future.mse-symbol-font/mana_b_half.png deleted file mode 100644 index bf812f3d..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_b_half.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_bg.png b/data/magic-mana-future.mse-symbol-font/mana_bg.png deleted file mode 100644 index c0049149..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_bg.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_br.png b/data/magic-mana-future.mse-symbol-font/mana_br.png deleted file mode 100644 index 80285182..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_br.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_chaos.png b/data/magic-mana-future.mse-symbol-font/mana_chaos.png deleted file mode 100644 index fc113e95..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_chaos.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_circle.png b/data/magic-mana-future.mse-symbol-font/mana_circle.png deleted file mode 100644 index 34d1b896..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_circle.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_circle_b.png b/data/magic-mana-future.mse-symbol-font/mana_circle_b.png deleted file mode 100644 index 8ca97f70..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_circle_b.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_circle_g.png b/data/magic-mana-future.mse-symbol-font/mana_circle_g.png deleted file mode 100644 index 144168b1..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_circle_g.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_circle_mask.png b/data/magic-mana-future.mse-symbol-font/mana_circle_mask.png deleted file mode 100644 index 207443c7..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_circle_mask.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_circle_r.png b/data/magic-mana-future.mse-symbol-font/mana_circle_r.png deleted file mode 100644 index 5346de54..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_circle_r.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_circle_u.png b/data/magic-mana-future.mse-symbol-font/mana_circle_u.png deleted file mode 100644 index 20aca0d8..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_circle_u.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_circle_w.png b/data/magic-mana-future.mse-symbol-font/mana_circle_w.png deleted file mode 100644 index 9c1b84c8..00000000 Binary files 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deleted file mode 100644 index f16e8b0e..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_w_half.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_wb.png b/data/magic-mana-future.mse-symbol-font/mana_wb.png deleted file mode 100644 index 06caa285..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_wb.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/mana_wu.png b/data/magic-mana-future.mse-symbol-font/mana_wu.png deleted file mode 100644 index 046662a9..00000000 Binary files a/data/magic-mana-future.mse-symbol-font/mana_wu.png and /dev/null differ diff --git a/data/magic-mana-future.mse-symbol-font/symbol-font b/data/magic-mana-future.mse-symbol-font/symbol-font deleted file mode 100644 index 1ac2c255..00000000 --- a/data/magic-mana-future.mse-symbol-font/symbol-font +++ /dev/null @@ -1,486 +0,0 @@ -mse version: 0.3.8 -version: 2009-08-11 -# Symbol font in the 'futuristic' style, used for casting costs on futureshift cards -short name: Future Sight style -installer group: magic/Mana symbols/Future Sight style -position hint: 005 -icon: mana_r.png - -image font size: 135 -horizontal space: 2 -symbol: - code: T - image: mana_t.png -symbol: - code: Q - image: mana_q.png -symbol: - code: C - image: mana_chaos.png -symbol: - code: W/U - image: mana_guild_wu.png - enabled: { guild_mana() } -symbol: - code: U/B - image: mana_guild_ub.png - enabled: { guild_mana() } -symbol: - code: B/R - image: mana_guild_br.png - enabled: { guild_mana() } -symbol: - code: R/G - image: mana_guild_rg.png - enabled: { guild_mana() } -symbol: - code: G/W - image: mana_guild_gw.png - enabled: { guild_mana() } -symbol: - code: W/B - image: mana_guild_wb.png - enabled: { guild_mana() } -symbol: - code: U/R - image: mana_guild_ur.png - enabled: { guild_mana() } -symbol: - code: B/G - image: mana_guild_bg.png - enabled: { guild_mana() } -symbol: - code: R/W - image: mana_guild_rw.png - enabled: { guild_mana() } -symbol: - code: G/U - image: mana_guild_gu.png - enabled: { guild_mana() } -symbol: - code: W/U - image: mana_wu.png -symbol: - code: U/B - image: mana_ub.png -symbol: - code: B/R - image: mana_br.png -symbol: - code: R/G - image: mana_rg.png -symbol: - code: G/W - image: mana_gw.png -symbol: - code: W/B - image: mana_wb.png -symbol: - code: U/R - image: mana_ur.png -symbol: - code: B/G - image: mana_bg.png -symbol: - code: R/W - image: mana_rw.png -symbol: - code: G/U - image: mana_gu.png -symbol: - code: 1/2 - enabled: { colorless_color() == "w" } - image: {masked_blend(light: "mana_1_half.png", dark: "mana_circle_w.png", mask:"mana_circle_mask.png")} -symbol: - code: 1/2 - enabled: { colorless_color() == "u" } - image: {masked_blend(light: "mana_1_half.png", dark: "mana_circle_u.png", mask:"mana_circle_mask.png")} -symbol: - code: 1/2 - enabled: { colorless_color() == "b" } - image: {masked_blend(light: "mana_1_half.png", dark: "mana_circle_b.png", mask:"mana_circle_mask.png")} -symbol: - code: 1/2 - enabled: { colorless_color() == "r" } - image: {masked_blend(light: "mana_1_half.png", dark: "mana_circle_r.png", mask:"mana_circle_mask.png")} -symbol: - code: 1/2 - enabled: { colorless_color() == "g" } - image: {masked_blend(light: "mana_1_half.png", dark: "mana_circle_g.png", mask:"mana_circle_mask.png")} -symbol: - code: 1/2 - image: mana_1_half.png -symbol: - code: |1 - image: mana_1_half.png -symbol: - code: |W - image: mana_w_half.png -symbol: - code: |U - image: mana_u_half.png -symbol: - code: |B - image: mana_b_half.png -symbol: - code: |R - image: mana_r_half.png -symbol: - code: |G - image: mana_g_half.png -symbol: - code: |S - image: mana_s_half.png -symbol: - code: W - image: mana_w.png -symbol: - code: U - image: mana_u.png -symbol: - code: B - image: mana_b.png -symbol: - code: R - image: mana_r.png -symbol: - code: G - image: mana_g.png -symbol: - code: S - image: mana_s.png -symbol: - code: I - enabled: { colorless_color() == "w" } - image: {masked_blend(light: "mana_infinite.png", dark: "mana_circle_w.png", mask:"mana_circle_mask.png")} -symbol: - code: I - enabled: { colorless_color() == "u" } - image: {masked_blend(light: "mana_infinite.png", dark: "mana_circle_u.png", mask:"mana_circle_mask.png")} -symbol: - code: I - enabled: { colorless_color() == "b" } - image: {masked_blend(light: "mana_infinite.png", dark: "mana_circle_b.png", mask:"mana_circle_mask.png")} -symbol: - code: I - enabled: { colorless_color() == "r" } - image: {masked_blend(light: "mana_infinite.png", dark: "mana_circle_r.png", mask:"mana_circle_mask.png")} -symbol: - code: I - enabled: { colorless_color() == "g" } - image: {masked_blend(light: "mana_infinite.png", dark: "mana_circle_g.png", mask:"mana_circle_mask.png")} -symbol: - code: I - image: mana_infinite.png -symbol: - image: mana_nw.png - code: ([XYZ0-9])/W - regex: yes - draw text: 1 - text margin left: -.0 - text margin right: .44 - text margin top: -.0 - text margin bottom: .445 - text font: - name: MPlantin - size: .53 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_nu.png - code: ([XYZ0-9])/U - regex: yes - draw text: 1 - text margin left: -.0 - text margin right: .44 - text margin top: -.0 - text margin bottom: .445 - text font: - name: MPlantin - size: .53 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_nb.png - code: ([XYZ0-9])/B - regex: yes - draw text: 1 - text margin left: -.0 - text margin right: .44 - text margin top: -.0 - text margin bottom: .445 - text font: - name: MPlantin - size: .53 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_nr.png - code: ([XYZ0-9])/R - regex: yes - draw text: 1 - text margin left: -.0 - text margin right: .44 - text margin top: -.0 - text margin bottom: .445 - text font: - name: MPlantin - size: .53 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_ng.png - code: ([XYZ0-9])/G - regex: yes - draw text: 1 - text margin left: -.0 - text margin right: .44 - text margin top: -.0 - text margin bottom: .445 - text font: - name: MPlantin - size: .53 - color: rgb(0,0,0) - max stretch: 0.5 -symbol: - image: mana_circle_w.png - enabled: { colorless_color() == "w" } - code: [XYZ] - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle_w.png - enabled: { colorless_color() == "w" } - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - max stretch: 0.5 - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle_u.png - enabled: { colorless_color() == "u" } - code: [XYZ] - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle_u.png - enabled: { colorless_color() == "u" } - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - max stretch: 0.5 - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle_b.png - enabled: { colorless_color() == "b" } - code: [XYZ] - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle_b.png - enabled: { colorless_color() == "b" } - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - max stretch: 0.5 - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle_r.png - enabled: { colorless_color() == "r" } - code: [XYZ] - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle_r.png - enabled: { colorless_color() == "r" } - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - max stretch: 0.5 - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle_g.png - enabled: { colorless_color() == "g" } - code: [XYZ] - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle_g.png - enabled: { colorless_color() == "g" } - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - max stretch: 0.5 - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle.png - code: [XYZ] - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 -symbol: - image: mana_circle.png - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text font: - name: MPlantin - weight: bold - size: 1 - color: rgb(0,0,0) - max stretch: 0.5 - text margin left: .3 - text margin right: .3 - text margin top: 0.1 - text margin bottom: 0.1 - -############################################################## -# Insert-symbol menu -insert symbol menu: - item: T - item: Q - item: C - item: X - item: Y - item: Z - item: - type: line - item: I - item: - type: custom - name: colorless - item: - type: line - item: W - item: U - item: B - item: R - item: G - item: S - item: - type: line - item: - name: half - item: 1/2 - item: |W - item: |U - item: |B - item: |R - item: |G - item: |S - item: - name: hybrid - item: W/U - item: U/B - item: B/R - item: R/G - item: G/W - item: - type: line - item: W/B - item: U/R - item: B/G - item: R/W - item: G/U - item: - type: line - item: - name: number hybrids - item: 2/W - item: 2/U - item: 2/B - item: 2/R - item: 2/G diff --git a/data/magic-mana-large.mse-symbol-font/mana_1_half.png b/data/magic-mana-large.mse-symbol-font/mana_1_half.png deleted file mode 100644 index a4bb0c23..00000000 Binary files a/data/magic-mana-large.mse-symbol-font/mana_1_half.png and /dev/null differ diff --git a/data/magic-mana-large.mse-symbol-font/mana_b.png b/data/magic-mana-large.mse-symbol-font/mana_b.png deleted file mode 100644 index b9999a98..00000000 Binary files a/data/magic-mana-large.mse-symbol-font/mana_b.png and /dev/null 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a/data/magic-mana-large.mse-symbol-font/mana_z.png b/data/magic-mana-large.mse-symbol-font/mana_z.png deleted file mode 100644 index 8013af18..00000000 Binary files a/data/magic-mana-large.mse-symbol-font/mana_z.png and /dev/null differ diff --git a/data/magic-mana-large.mse-symbol-font/symbol-font b/data/magic-mana-large.mse-symbol-font/symbol-font deleted file mode 100644 index 5c537a00..00000000 --- a/data/magic-mana-large.mse-symbol-font/symbol-font +++ /dev/null @@ -1,385 +0,0 @@ -mse version: 0.3.8 -version: 2009-08-10 -# Symbol font in the 'popup' style, used for casting costs on modern cards -short name: popup style -installer group: magic/Mana symbols/popup style -position hint: 002 -icon: mana_r.png - -image font size: 135 -horizontal space: 2 -symbol: - code: T - image: mana_t_older.png - enabled: { mana_t() == "older" } -symbol: - code: T - image: mana_t_old.png - enabled: { mana_t() == "old" } -symbol: - code: T - image: mana_t.png -symbol: - code: Q - image: mana_q_older.png - enabled: { mana_t() == "older" } -symbol: - code: Q - image: mana_q_old.png - enabled: { mana_t() == "old" } -symbol: - code: Q - image: mana_q.png -symbol: - code: C - image: mana_chaos.png - image font size: 151.69 -symbol: - code: B/G/W - image: mana_bgw.png - image font size: 145 -symbol: - code: B/R/G - image: mana_brg.png - image font size: 145 -symbol: - code: G/U/B - image: mana_gub.png - image font size: 145 -symbol: - code: G/W/U - image: mana_gwu.png - image font size: 145 -symbol: - code: R/G/W - image: mana_rgw.png - image font size: 145 -symbol: - code: R/W/U - image: mana_rwu.png - image font size: 145 -symbol: - code: U/B/R - image: mana_ubr.png - image font size: 145 -symbol: - code: U/R/G - image: mana_urg.png - image font size: 145 -symbol: - code: W/B/R - image: mana_wbr.png - image font size: 145 -symbol: - code: W/U/B - image: mana_wub.png - image font size: 145 -symbol: - code: W/U - image: mana_guild_wu.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: U/B - image: mana_guild_ub.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: B/R - image: mana_guild_br.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: R/G - image: mana_guild_rg.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: G/W - image: mana_guild_gw.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: W/B - image: mana_guild_wb.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: U/R - image: mana_guild_ur.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: B/G - image: mana_guild_bg.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: R/W - image: mana_guild_rw.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: G/U - image: mana_guild_gu.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: W/U - image: mana_wu.png - image font size: 145 -symbol: - code: U/B - image: mana_ub.png - image font size: 145 -symbol: - code: B/R - image: mana_br.png - image font size: 145 -symbol: - code: R/G - image: mana_rg.png - image font size: 145 -symbol: - code: G/W - image: mana_gw.png - image font size: 145 -symbol: - code: W/B - image: mana_wb.png - image font size: 145 -symbol: - code: U/R - image: mana_ur.png - image font size: 145 -symbol: - code: B/G - image: mana_bg.png - image font size: 145 -symbol: - code: R/W - image: mana_rw.png - image font size: 145 -symbol: - code: G/U - image: mana_gu.png - image font size: 145 -symbol: - code: 1/2 - image: mana_1_half.png -symbol: - code: |1 - image: mana_1_half.png -symbol: - code: |W - image: mana_w_half.png -symbol: - code: |U - image: mana_u_half.png -symbol: - code: |B - image: mana_b_half.png -symbol: - code: |R - image: mana_r_half.png -symbol: - code: |G - image: mana_g_half.png -symbol: - code: |S - image: mana_s_half.png -symbol: - code: W - image: mana_w.png -symbol: - code: U - image: mana_u.png -symbol: - code: B - image: mana_b.png -symbol: - code: R - image: mana_r.png -symbol: - code: G - image: mana_g.png -symbol: - code: S - image: mana_s.png -symbol: - image: mana_nw.png - code: ([XYZ0-9])/W - regex: yes - draw text: 1 - text margin left: -.25 - text margin right: .2 - text margin top: -.14 - text margin bottom: .4 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_nu.png - code: ([XYZ0-9])/U - regex: yes - draw text: 1 - text margin left: -.25 - text margin right: .2 - text margin top: -.14 - text margin bottom: .4 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_nb.png - code: ([XYZ0-9])/B - regex: yes - draw text: 1 - text margin left: -.25 - text margin right: .2 - text margin top: -.14 - text margin bottom: .4 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_nr.png - code: ([XYZ0-9])/R - regex: yes - draw text: 1 - text margin left: -.25 - text margin right: .2 - text margin top: -.14 - text margin bottom: .4 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_ng.png - code: ([XYZ0-9])/G - regex: yes - draw text: 1 - text margin left: -.25 - text margin right: .2 - text margin top: -.14 - text margin bottom: .4 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_circle.png - code: [XYZ] - regex: yes - draw text: 0 - text margin left: .23 - text margin right: .21 - text margin top: -.10 - text margin bottom: -.06 - text font: - name: MPlantin - size: 1 - color: rgb(0,0,0) -symbol: - code: I - image: mana_infinite.png -symbol: - image: mana_circle.png - text margin left: .23 - text margin right: .21 - text margin top: -.15 - text margin bottom: -.06 - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text font: - name: MPlantin - size: 1 - color: rgb(0,0,0) - max stretch: 0.60 - -############################################################## -# Insert-symbol menu -insert symbol menu: - item: T - item: Q - item: C - item: - type: line - item: X - item: Y - item: Z - item: I - item: - type: custom - name: colorless - item: - type: line - item: W - item: U - item: B - item: R - item: G - item: S - item: - type: line - item: - name: half - item: 1/2 - item: |W - item: |U - item: |B - item: |R - item: |G - item: |S - item: - name: hybrid - item: W/U - item: U/B - item: B/R - item: R/G - item: G/W - item: - type: line - item: W/B - item: U/R - item: B/G - item: R/W - item: G/U - item: - name: hybrid 3 - item: W/U/B - item: U/B/R - item: B/R/G - item: R/G/W - item: G/W/U - item: - type: line - item: W/B/R - item: U/R/G - item: B/G/W - item: R/W/U - item: G/U/B - item: - type: line - item: - name: number hybrids - item: 2/W - item: 2/U 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a/data/magic-mana-small-grey.mse-symbol-font/mana_x.png and /dev/null differ diff --git a/data/magic-mana-small-grey.mse-symbol-font/mana_y.png b/data/magic-mana-small-grey.mse-symbol-font/mana_y.png deleted file mode 100644 index c39c8a46..00000000 Binary files a/data/magic-mana-small-grey.mse-symbol-font/mana_y.png and /dev/null differ diff --git a/data/magic-mana-small-grey.mse-symbol-font/mana_z.png b/data/magic-mana-small-grey.mse-symbol-font/mana_z.png deleted file mode 100644 index 6480bd85..00000000 Binary files a/data/magic-mana-small-grey.mse-symbol-font/mana_z.png and /dev/null differ diff --git a/data/magic-mana-small-grey.mse-symbol-font/symbol-font b/data/magic-mana-small-grey.mse-symbol-font/symbol-font deleted file mode 100644 index b4d5bebd..00000000 --- a/data/magic-mana-small-grey.mse-symbol-font/symbol-font +++ /dev/null @@ -1,392 +0,0 @@ -mse version: 0.3.8 -version: 2009-08-10 -short name: normal (colorless) -position hint: 11 -installer group: magic/Mana symbols/colorless normal style -icon: mana_r.png -# Symbol font in the normal, flat, style, used for text boxes and on old style cards -# Note: -# Define mana_t := {"new|old|older"} in the init script of the style -# -# So for example: -# -#init script: -# mana_t := {"new"} - -image font size: 135 -horizontal space: 2 -symbol: - code: T - image: mana_t_older.png - enabled: { mana_t() == "older" } -symbol: - code: T - image: mana_t_old.png - enabled: { mana_t() == "old" } -symbol: - code: T - image: mana_t.png -symbol: - code: Q - image: mana_q_older.png - enabled: { mana_t() == "older" } -symbol: - code: Q - image: mana_q_old.png - enabled: { mana_t() == "old" } -symbol: - code: Q - image: mana_q.png -symbol: - code: C - image: mana_chaos.png - image font size: 168.75 -symbol: - code: B/G/W - image: mana_bgw.png - image font size: 145 -symbol: - code: B/R/G - image: mana_brg.png - image font size: 145 -symbol: - code: G/U/B - image: mana_gub.png - image font size: 145 -symbol: - code: G/W/U - image: mana_gwu.png - image font size: 145 -symbol: - code: R/G/W - image: mana_rgw.png - image font size: 145 -symbol: - code: R/W/U - image: mana_rwu.png - image font size: 145 -symbol: - code: U/B/R - image: mana_ubr.png - image font size: 145 -symbol: - code: U/R/G - image: mana_urg.png - image font size: 145 -symbol: - code: W/B/R - image: mana_wbr.png - image font size: 145 -symbol: - code: W/U/B - image: mana_wub.png - image font size: 145 -symbol: - code: W/U - image: mana_guild_wu.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: U/B - image: mana_guild_ub.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: B/R - image: mana_guild_br.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: R/G - image: mana_guild_rg.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: G/W - image: mana_guild_gw.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: W/B - image: mana_guild_wb.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: U/R - image: mana_guild_ur.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: B/G - image: mana_guild_bg.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: R/W - image: mana_guild_rw.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: G/U - image: mana_guild_gu.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: W/U - image: mana_wu.png - image font size: 145 -symbol: - code: U/B - image: mana_ub.png - image font size: 145 -symbol: - code: B/R - image: mana_br.png - image font size: 145 -symbol: - code: R/G - image: mana_rg.png - image font size: 145 -symbol: - code: G/W - image: mana_gw.png - image font size: 145 -symbol: - code: W/B - image: mana_wb.png - image font size: 145 -symbol: - code: U/R - image: mana_ur.png - image font size: 145 -symbol: - code: B/G - image: mana_bg.png - image font size: 145 -symbol: - code: R/W - image: mana_rw.png - image font size: 145 -symbol: - code: G/U - image: mana_gu.png - image font size: 145 -symbol: - code: 1/2 - image: mana_1_half.png -symbol: - code: |1 - image: mana_1_half.png -symbol: - code: |W - image: mana_w_half.png -symbol: - code: |U - image: mana_u_half.png -symbol: - code: |B - image: mana_b_half.png -symbol: - code: |R - image: mana_r_half.png -symbol: - code: |G - image: mana_g_half.png -symbol: - code: |S - image: mana_s_half.png -symbol: - code: W - image: mana_w.png -symbol: - code: U - image: mana_u.png -symbol: - code: B - image: mana_b.png -symbol: - code: R - image: mana_r.png -symbol: - code: G - image: mana_g.png -symbol: - code: S - image: mana_s.png -symbol: - image: mana_nw.png - code: ([XYZ0-9])/W - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_nu.png - code: ([XYZ0-9])/U - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_nb.png - code: ([XYZ0-9])/B - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_nr.png - code: ([XYZ0-9])/R - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_ng.png - code: ([XYZ0-9])/G - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_circle.png - code: [XYZ] - regex: yes - draw text: 0 - text margin left: .23 - text margin right: .23 - text margin top: -.11 - text margin bottom: -.11 - text font: - name: MPlantin - size: 1 - color: rgb(0,0,0) -symbol: - code: I - image: mana_infinite.png -symbol: - image: mana_circle.png - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text margin left: .2 - text margin right: .2 - text margin top: -.14 - text margin bottom: -.14 - text font: - name: MPlantin - size: 1 - color: rgb(0,0,0) - max stretch: 0.57 - -############################################################## -# Insert-symbol menu -insert symbol menu: - item: T - item: Q - item: C - item: - type: line - item: X - item: Y - item: Z - item: I - item: - type: custom - name: colorless - item: - type: line - item: W - item: U - item: B - item: R - item: G - 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a/data/magic-mana-small.mse-symbol-font/mana_z.png b/data/magic-mana-small.mse-symbol-font/mana_z.png deleted file mode 100644 index 253c79cb..00000000 Binary files a/data/magic-mana-small.mse-symbol-font/mana_z.png and /dev/null differ diff --git a/data/magic-mana-small.mse-symbol-font/symbol-font b/data/magic-mana-small.mse-symbol-font/symbol-font deleted file mode 100644 index 5fb2bee6..00000000 --- a/data/magic-mana-small.mse-symbol-font/symbol-font +++ /dev/null @@ -1,392 +0,0 @@ -mse version: 0.3.8 -version: 2009-08-10 -short name: normal -installer group: magic/Mana symbols/normal style -position hint: 001 -icon: mana_r.png -# Symbol font in the normal, flat, style, used for text boxes and on old style cards -# Note: -# Define mana_t := {"new|old|older"} in the init script of the style -# -# So for example: -# -#init script: -# mana_t := {"new"} - -image font size: 135 -horizontal space: 2 -symbol: - code: T - image: mana_t_older.png - enabled: { mana_t() == "older" } -symbol: - code: T - image: mana_t_old.png - enabled: { mana_t() == "old" } -symbol: - code: T - image: mana_t.png -symbol: - code: Q - image: mana_q_older.png - enabled: { mana_t() == "older" } -symbol: - code: Q - image: mana_q_old.png - enabled: { mana_t() == "old" } -symbol: - code: Q - image: mana_q.png -symbol: - code: C - image: mana_chaos.png - image font size: 168.75 -symbol: - code: B/G/W - image: mana_bgw.png - image font size: 145 -symbol: - code: B/R/G - image: mana_brg.png - image font size: 145 -symbol: - code: G/U/B - image: mana_gub.png - image font size: 145 -symbol: - code: G/W/U - image: mana_gwu.png - image font size: 145 -symbol: - code: R/G/W - image: mana_rgw.png - image font size: 145 -symbol: - code: R/W/U - image: mana_rwu.png - image font size: 145 -symbol: - code: U/B/R - image: mana_ubr.png - image font size: 145 -symbol: - code: U/R/G - image: mana_urg.png - image font size: 145 -symbol: - code: W/B/R - image: mana_wbr.png - image font size: 145 -symbol: - code: W/U/B - image: mana_wub.png - image font size: 145 -symbol: - code: W/U - image: mana_guild_wu.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: U/B - image: mana_guild_ub.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: B/R - image: mana_guild_br.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: R/G - image: mana_guild_rg.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: G/W - image: mana_guild_gw.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: W/B - image: mana_guild_wb.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: U/R - image: mana_guild_ur.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: B/G - image: mana_guild_bg.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: R/W - image: mana_guild_rw.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: G/U - image: mana_guild_gu.png - image font size: 145 - enabled: { guild_mana() } -symbol: - code: W/U - image: mana_wu.png - image font size: 145 -symbol: - code: U/B - image: mana_ub.png - image font size: 145 -symbol: - code: B/R - image: mana_br.png - image font size: 145 -symbol: - code: R/G - image: mana_rg.png - image font size: 145 -symbol: - code: G/W - image: mana_gw.png - image font size: 145 -symbol: - code: W/B - image: mana_wb.png - image font size: 145 -symbol: - code: U/R - image: mana_ur.png - image font size: 145 -symbol: - code: B/G - image: mana_bg.png - image font size: 145 -symbol: - code: R/W - image: mana_rw.png - image font size: 145 -symbol: - code: G/U - image: mana_gu.png - image font size: 145 -symbol: - code: 1/2 - image: mana_1_half.png -symbol: - code: |1 - image: mana_1_half.png -symbol: - code: |W - image: mana_w_half.png -symbol: - code: |U - image: mana_u_half.png -symbol: - code: |B - image: mana_b_half.png -symbol: - code: |R - image: mana_r_half.png -symbol: - code: |G - image: mana_g_half.png -symbol: - code: |S - image: mana_s_half.png -symbol: - code: W - image: mana_w.png -symbol: - code: U - image: mana_u.png -symbol: - code: B - image: mana_b.png -symbol: - code: R - image: mana_r.png -symbol: - code: G - image: mana_g.png -symbol: - code: S - image: mana_s.png -symbol: - code: I - image: mana_infinite.png -symbol: - image: mana_nw.png - code: ([XYZ0-9])/W - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_nu.png - code: ([XYZ0-9])/U - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_nb.png - code: ([XYZ0-9])/B - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_nr.png - code: ([XYZ0-9])/R - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_ng.png - code: ([XYZ0-9])/G - regex: yes - draw text: 1 - text margin left: -.30 - text margin right: .2 - text margin top: -.14 - text margin bottom: .34 - text font: - name: MPlantin - size: .6 - color: rgb(0,0,0) - max stretch: 0.5 - image font size: 145 -symbol: - image: mana_circle.png - code: [XYZ] - regex: yes - draw text: 0 - text margin left: .23 - text margin right: .23 - text margin top: -.11 - text margin bottom: -.11 - text font: - name: MPlantin - size: 1 - color: rgb(0,0,0) -symbol: - image: mana_circle.png - code: [0-9]+(?!/[WUBRGSTQ2])|. - regex: yes - draw text: 0 - text margin left: .2 - text margin right: .2 - text margin top: -.14 - text margin bottom: -.14 - text font: - name: MPlantin - size: 1 - color: rgb(0,0,0) - max stretch: 0.57 - -############################################################## -# Insert-symbol menu -insert symbol menu: - item: T - item: Q - item: C - item: - type: line - item: X - item: Y - item: Z - item: I - item: - type: custom - name: colorless - item: - type: line - item: W - item: U - item: B - item: R - item: G - item: S - item: - type: line - item: - name: half - item: 1/2 - item: |W - item: |U - item: |B - item: |R - item: |G - item: |S - item: - name: hybrid - item: W/U - item: U/B - item: B/R - item: R/G - item: G/W - item: - type: line - item: W/B - item: U/R - item: B/G - item: R/W - item: G/U - item: - name: hybrid 3 - item: W/U/B - item: U/B/R - item: B/R/G - item: R/G/W - item: G/W/U - item: - type: line - item: W/B/R - item: U/R/G - item: B/G/W - item: R/W/U - item: G/U/B - item: - type: line - item: - name: number hybrids - item: 2/W - item: 2/U - item: 2/B - item: 2/R - item: 2/G diff --git a/data/magic-new-clear.mse-style/border_mask.png b/data/magic-new-clear.mse-style/border_mask.png deleted file mode 100644 index d98073a2..00000000 Binary files a/data/magic-new-clear.mse-style/border_mask.png and /dev/null differ diff --git a/data/magic-new-clear.mse-style/card-sample.png b/data/magic-new-clear.mse-style/card-sample.png deleted file mode 100644 index 2d7a47e2..00000000 Binary files a/data/magic-new-clear.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-new-clear.mse-style/frame.png b/data/magic-new-clear.mse-style/frame.png deleted file mode 100644 index fe98e83d..00000000 Binary files a/data/magic-new-clear.mse-style/frame.png and /dev/null differ diff --git a/data/magic-new-clear.mse-style/image_mask.png b/data/magic-new-clear.mse-style/image_mask.png deleted file mode 100644 index edf1df62..00000000 Binary files a/data/magic-new-clear.mse-style/image_mask.png and /dev/null differ diff --git a/data/magic-new-clear.mse-style/imageborder.png b/data/magic-new-clear.mse-style/imageborder.png deleted file mode 100644 index 854152b6..00000000 Binary files a/data/magic-new-clear.mse-style/imageborder.png and /dev/null differ diff --git a/data/magic-new-clear.mse-style/pt_box.png b/data/magic-new-clear.mse-style/pt_box.png deleted file mode 100644 index acb380a2..00000000 Binary files a/data/magic-new-clear.mse-style/pt_box.png and /dev/null differ diff --git a/data/magic-new-clear.mse-style/style b/data/magic-new-clear.mse-style/style deleted file mode 100644 index 81be96e4..00000000 --- a/data/magic-new-clear.mse-style/style +++ /dev/null @@ -1,382 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Modern Clear -full name: After 8th edition Clear -icon: card-sample.png -position hint: 009 -installer group: magic/new style/normal cards/Clear - -version: 2010-04-01 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - frame_alpha := { if styling.frame_opacity == "" then 0.75 - else if styling.frame_opacity < 0 then 0 - else if styling.frame_opacity > 100 then 1 - else styling.frame_opacity / 100 - } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: text - name: frame opacity - description: The opacity of the frame. 100 is no transparency, 0 is completely transparent. Default is 75. -styling field: - type: boolean - name: border visible - description: Should the card border be visible? - initial: yes -styling field: - type: choice - name: artist font color - description: Should the artist font color be black or white? - initial: black - choice: black - choice: white -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 5 - visible: {styling.border_visible} - mask: border_mask.png - ############################# Name line - name: - left: { if card.card_symbol=="none" then 33 else 51 } - top : 30 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 2 - font: - name: Matrix - size: 17 - weight: bold - color: black - casting cost: - right: 343 - top : 31 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - font: - name: MPlantin - size: 15 - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 3 - padding top: 0 - card symbol: - left: {if card.card_symbol=="none" then 20 else 32} - top : 31 - height: 20 - width: 14 - z index: 3 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: { if styling.border_visible then 19 else 0 } - top: { if styling.border_visible then 19 else 0 } - width: { if styling.border_visible then 337 else 375 } - height: { if styling.border_visible then 485 else 523 } - z index: 0 - mask: { if not styling.border_visible then "image_mask.png" else nil } - ############################# Card type - type: - left: 36 - top : 296 - width: { 307 - max(22,card_style.rarity.content_width) } - height: 20 - alignment: top shrink-overflow - z index: 2 - padding top: 2 - font: - name: Matrix - size: 14 - color: black - separator color: rgb(128,128,128) - rarity: - right: 342 - top : 296 - width: 44 - height: 22 - z index: 3 - render style: image - alignment: middle right - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 31 - top : 328 - width: 311 - height: 142 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: black - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 3 - padding left: 6 - padding right: 4 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - line height hard max: 1.3 - line height line max: 1.6 - watermark: - left: 117 - top : 321 - width: 138 - height: 156 - z index: 2 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - pt: - z index: 3 - left: 284 - top: 465 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: black - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 56 - top : 477 - width: 217 - height: 16 - z index: 2 - font: - name: Matrix - size: 10 - weight: bold - color: { styling.artist_font_color } - copyright line: - left: 30 - top : 492 - width: 247 - height: 12 - z index: 2 - font: - name: MPlantin - size: 6.5 - color: { styling.artist_font_color } -############################################################## Extra card fields -extra card field: - type: choice - name: frame - script: "frame" - editable: false - save value: false -extra card field: - type: choice - name: pt box - script: "pt" - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: styling.artist_font_color - save value: false - editable: false -extra card field: - type: choice - name: image liner - script: "image" - save value: false - editable: false -extra card style: - frame: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 1 - render style: image - image: { set_alpha("frame.png", alpha: frame_alpha()) } - pt box: - left: 0 - top: 3 - width: 375 - height: 520 - z index: 2 - visible: { card.pt != "" } - render style: image - image: pt_box.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 4 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - paintbrush: - left: 27 - top : 481 - width: 27 - height: 11 - z index: 2 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - image liner: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 2 - render style: image - image: imageborder.png diff --git a/data/magic-new-clear.mse-style/tombstone.png b/data/magic-new-clear.mse-style/tombstone.png deleted file mode 100644 index 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--git a/data/magic-new-flip.mse-style/style b/data/magic-new-flip.mse-style/style deleted file mode 100644 index 8713f7a3..00000000 --- a/data/magic-new-flip.mse-style/style +++ /dev/null @@ -1,491 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Flip Cards -full name: Modern flip cards -installer group: magic/new style/flip cards -icon: card-sample.png -position hint: 002 - -version: 2010-12-17 -depends on: - package: magic.mse-game - version: 2010-04-07 -depends on: - package: magic-default-image.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -# Author: Wolfwood -# Non-creature extension: Guinea Pig and Neko Asakami -# Lots of Improvements by Pichoro -############################################################## Extra scripts -init script: - # Load scripts for image box - include file: /magic-default-image.mse-include/scripts - - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - # Colored lands are generated by scripting. - land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - card_shape := {"flip"} - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: boolean - name: composite image - description: Should the art for the card be a composite of two images? - initial: no -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top: 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 262 - z index: 0 - render style: hidden - popup style: in place - card color 2: - left: 0 - top: 261 - width: 375 - height: 262 - z index: 0 - render style: hidden - popup style: in place - ############################# Name line - name: - left: {if card.card_symbol=="none" then 32 else 51} - top : 30 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(0,0,0) - name 2: - left: 343 - bottom: 454 - right: { 34 + card_style.casting_cost_2.content_width } - height: 23 - alignment: bottom shrink-overflow - angle: 180 - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(0,0,0) - casting cost: - right: 343 - top : 31 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - casting cost 2: - right: 32 - bottom: 449 - width: { max(30, card_style.casting_cost_2.content_width) + 5 } - height: 23 - alignment: middle right - angle: 180 - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: {if card.card_symbol=="none" then 20 else 32} - top : 31 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 32 - top: 162 - width: {if styling.composite_image then 165 else 311} - height: 182 - z index: 10 - mask: {if styling.composite_image then "imgmask.png" else nil} - default: {default_image(card.card_color)} - image 2: - right: 178 - bottom: 162 - width: {if styling.composite_image then 165 else 0} - height: 182 - z index: 10 - angle: 180 - mask: {if styling.composite_image then "imgmask.png" else nil} - default: {default_image(card.card_color)} - ############################# Card type - type: - left: 33 - top : 134 - width: { if card.pt !="" then 253 else 310 } - height: 18 - alignment: top shrink-overflow - z index: 1 - font: - name: Matrix - size: 14 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - type 2: - right: { if card.pt_2 != "" then 86 else 34 } - bottom: 353 - width: { if card.pt_2 != "" then 256 else 308 } - height: 18 - alignment: top shrink-overflow - angle: 180 - z index: 1 - font: - name: Matrix - size: 14 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - left: 309 - top : 482 - width: 44 - height: 22 - z index: 1 - alignment: middle center - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 33 - top : 60 - width: 310 - height: 65 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 8 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 4 - padding top: -1 - padding right: 4 - padding bottom: -1 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - text 2: - right: 32 - bottom: 380 - width: 310 - height: 65 - angle: 180 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 8 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 4 - padding top: -1 - padding right: 4 - padding bottom: -1 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 151 - top : 58 - width: 69 - height: 69 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - watermark 2: - right: 151 - bottom: 378 - width: 69 - height: 69 - angle: 180 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - pt: - z index: 2 - left: 290 - top: 130 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: rgb(0,0,0) - separator color: rgb(200,0,0) - pt 2: - z index: 2 - right: 24 - bottom: 349 - width: 60 - height: 28 - alignment: center middle shrink-overflow - angle: 180 - font: - name: ModMatrix - size: 17 - weight: bold - color: rgb(0,0,0) - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 58 - top : 479 - width: 217 - height: 16 - z index: 1 - font: - name: Matrix - size: 10 - color: { font_color(card.card_color_2) } - copyright line: - left: 26 - top : 493 - width: 247 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color_2) } -############################################################## Extra card fields -extra card field: - type: choice - name: frame - script: card.card_color + ":" + card.card_color_2 - editable: false - save value: false -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: pt box 2 - script: card.card_color_2 - save value: false - editable: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - frame: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - image: {flip_background(top: card.card_color, bottom: card.card_color_2)} - pt box: - left: 285 - top: 123 - width: 70 - height: 38 - z index: 1 - visible: { card.pt != "" } - render style: image - mask: mask_pt.png - image: { flip_ptbox() } - pt box 2: - left: 18 - top: 342 - width: 70 - height: 38 - z index: 1 - visible: { card.pt_2 != "" } - render style: image - mask: mask_pt2.png - image: { flip_ptbox2() } - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-new-flip.mse-style/tombstone.png b/data/magic-new-flip.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files 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--git a/data/magic-new-leveler.mse-style/rpt.jpg b/data/magic-new-leveler.mse-style/rpt.jpg deleted file mode 100644 index f0e74699..00000000 Binary files a/data/magic-new-leveler.mse-style/rpt.jpg and /dev/null differ diff --git a/data/magic-new-leveler.mse-style/style b/data/magic-new-leveler.mse-style/style deleted file mode 100644 index a1285223..00000000 --- a/data/magic-new-leveler.mse-style/style +++ /dev/null @@ -1,808 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Leveler -full name: Post 8th Leveler Style -icon: card-sample.png -position hint: 006 -installer group: magic/new style/leveler cards - -version: 2010-04-06 -depends on: - package: magic.mse-game - version: 2010-04-06 -depends on: - package: magic-default-image.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - # Load scripts for image box - include file: /magic-default-image.mse-include/scripts - - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - # Which artifact template should be used? Which multicolor template should be used? - alternate_template := { - if input == "a" then ( - if styling.artifact_style == "light" then "oa" - else if styling.artifact_style == "brown" then "ba" - else "a" - ) else if input == "m" then ( - if styling.saturated_multicolor then "m" - else "om" - ) else input - } - template := { alternate_template() + "{type}.jpg" } - land_template := { (if input == "a" then "c" else alternate_template()) + "l{type}.jpg" } - # Use land templates for previews because they show more contrast - hybrid_previews := "land,hybrid" - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # Declare the card shape. - card_shape := { "leveler" } - - # Replacing the text_filter() from game file because all three rule text fields should call card.name - card_name_replace := - replace@( - match: "CARDNAME" - replace: "" + (if card.name=="" then "CARDNAME" else card.name) + "") - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: choice - name: artifact style - description: Choose the style of artifacts: light = before Fifth Dawn, dark = used since Fifth Dawn, brown = old rust style. - initial: dark - choice: light - choice: dark - choice: brown -styling field: - type: boolean - name: saturated multicolor - description: Should multicolor cards be more saturated? This is done on real cards. - initial: yes -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: choice - name: image size - description: Should the art extend into a transparent textbox? - initial: standard - choice: standard - choice: extended -styling style: - artifact style: - render style: both - choice images: - light: oacard.jpg - dark: acard.jpg - brown: bacard.jpg - saturated multicolor: - choice images: - yes: mcard.jpg - no: omcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } - image size: - render style: both - choice images: - standard: /magic.mse-game/icons/small-image.png - extended: /magic.mse-game/icons/large-image.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 5 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 32 else 51 } - top : 30 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: black - casting cost: - right: 343 - top : 31 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - font: - name: MPlantin - size: 15 - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: {if card.card_symbol=="none" then 20 else 32} - top : 31 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 32 - top: 62 - width: 311 - height: { if styling.image_size == "extended" then 408 else 228 } - z index: 1 - mask: - script: if styling.image_size == "extended" then "imagemask_extended.png" else "imagemask_standard.png" - default: {default_image(card.card_color)} - ############################# Card type - type: - left: 35 - top : 298 - width: { 308 - max(22,card_style.rarity.content_width) } - height: 20 - alignment: top shrink-overflow - z index: 1 - padding top: 2 - font: - name: Matrix - size: 14 - color: black - separator color: rgb(128,128,128) - rarity: - right: 342 - top : 297 - width: 44 - height: 22 - z index: 2 - render style: image - alignment: middle right - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - ############### rule text 2 and 3 are in extra card fields - rule text: - left: 31 - top: 328 - right: {if card.pt != "" then 277 else 342} - height: 47 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: black - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding right: 4 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - line height hard max: 1.3 - line height line max: 1.6 - watermark: - left: 117 - top : 321 - width: 138 - height: 156 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# Levels - level 1: - z index: 3 - left: 38 - top: 393 - width: 34 - height: 22 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: black - shadow color: white - shadow blur: 2 - level 2: - z index: 3 - left: 38 - top: 440 - width: 34 - height: 22 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: black - shadow color: white - shadow blur: 2 - ############################# PT - pt: - z index: 3 - left: 284 - top: 340 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: black - separator color: rgb(200,0,0) - pt 2: - z index: 3 - left: 284 - top: 387 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: black - separator color: rgb(200,0,0) - pt 3: - z index: 3 - left: 284 - top: 434 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: black - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 56 - top : 478 - width: 217 - height: 16 - z index: 1 - font: - name: Matrix - size: 10 - weight: bold - color: { font_color(card.card_color) } - copyright line: - left: 30 - top : 493 - width: 247 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -# Add a shadow because the shadow is masked away. -extra card field: - type: choice - name: pt box shadow - choice: shadow - editable: false - save value: false -extra card field: - type: choice - name: pt box 2 - script: card.card_color - editable: false - save value: false -# Add a shadow because the shadow is masked away. -extra card field: - type: choice - name: pt box shadow 2 - choice: shadow - editable: false - save value: false -extra card field: - type: choice - name: pt box 3 - script: card.card_color - editable: false - save value: false -# Add a shadow because the shadow is masked away. -extra card field: - type: choice - name: pt box shadow 3 - choice: shadow - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -# Add the bevel and shadows for the levelup arrow. -extra card field: - type: choice - name: lvlup texture 1 - choice: image - save value: false - editable: false -# Add the bevel and shadows for the levelup arrow. -extra card field: - type: choice - name: lvlup texture 2 - choice: image - save value: false - editable: false -# This field gets set to combine mode multiply, to slightly darken first arrow. -extra card field: - type: choice - name: lvlup multiply 1 - choice: image - save value: false - editable: false -# This field gets set to combine mode multiply, to darken second arrow by more. -extra card field: - type: choice - name: lvlup multiply 2 - choice: image - save value: false - editable: false -# Add the word "LEVEL" to the first arrow. -extra card field: - type: text - name: lvl label 1 - editable: false - save value: false - script: "LEVEL" -# Repeat the word "LEVEL" with more shadow to give illusion of outline. -extra card field: - type: text - name: lvl label 1 copy 1 - editable: false - save value: false - script: "LEVEL" -# Add the word "LEVEL" to the second arrow. -extra card field: - type: text - name: lvl label 2 - editable: false - save value: false - script: "LEVEL" -# Repeat the word "LEVEL" with more shadow to give illusion of outline. -extra card field: - type: text - name: lvl label 2 copy 1 - editable: false - save value: false - script: "LEVEL" -# Repeat the first level with more shadow to give illusion of outline. -extra card field: - type: text - name: level 1 copy 1 - editable: false - save value: false - script: card.level_1 -# Repeat the second level with more shadow to give illusion of outline. -extra card field: - type: text - name: level 2 copy 1 - editable: false - save value: false - script: card.level_2 -# Forward the second rule text so we can intercept and replace card.name_2 with card.name. -extra card field: - type: text - name: forwarded rule text 2 - multi line: true - save value: false - script: card_name_replace(forward_editor(field: card.rule_text_2)) - description: The second rules text box -# Combine rule text 2 and flavor text to allow flavor on levelers. -extra card field: - type: text - name: rule text 3 with flavor - multi line: true - save value: false - script: - combined_editor(field1: card.rule_text_3, separator: "\n", field2: card.flavor_text) - description: The third rules text box and flavor text for the card; use up and down arrows to switch -extra card style: - pt box: - left: 271 - top: 335 - width: 81 - height: 42 - z index: 2 - mask: ptmask.png - visible: { card.pt != "" } - render style: image - image: { leveler_ptbox() } - pt box shadow: - left: 271 - top: 335 - width: 81 - height: 42 - z index: 1 - visible: { card.pt != "" } - render style: image - image: ptbox_shadow.png - pt box 2: - left: 271 - top: 382 - width: 81 - height: 42 - z index: 2 - mask: ptmask.png - visible: { card.pt_2 != "" } - render style: image - image: {combine_blend(image1: leveler_ptbox2(), image2: "ptbox_multiply_1.png", combine: "multiply")} - pt box shadow 2: - left: 271 - top: 382 - width: 81 - height: 42 - z index: 1 - visible: { card.pt_2 != "" } - render style: image - image: ptbox_shadow.png - pt box 3: - left: 271 - top: 429 - width: 81 - height: 42 - z index: 2 - mask: ptmask.png - visible: { card.pt_3 != "" } - render style: image - image: {combine_blend(image1: leveler_ptbox3(), image2: "ptbox_multiply_2.png", combine: "multiply")} - pt box shadow 3: - left: 271 - top: 429 - width: 81 - height: 42 - z index: 1 - visible: { card.pt_3 != "" } - render style: image - image: ptbox_shadow.png - foil layer: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 4 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - lvlup texture 1: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 2 - render style: image - image: lvlup_texture_1.png - visible: {card.level_1 != ""} - lvlup texture 2: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 2 - render style: image - image: lvlup_texture_2.png - visible: {card.level_2 != ""} - lvlup multiply 1: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 1 - render style: image - image: {set_combine(input: "lvlup_multiply_1.png", combine: "multiply")} - visible: {card.level_1 != ""} - lvlup multiply 1: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 1 - render style: image - image: {set_combine(input: "lvlup_multiply_2.png", combine: "multiply")} - visible: {card.level_2 != ""} - lvl label 1: - left: 50 - top: 386 - width: 10 - height: 10 - z index: 3 - alignment: middle center - font: - name: MPlantin - size: 5.5 - color: black - shadow color: white - shadow blur: 2 - visible: {card.level_1 != ""} - lvl label 1 copy 1: - left: 50 - top: 386 - width: 10 - height: 10 - z index: 3 - alignment: middle center - font: - name: MPlantin - size: 5.5 - color: black - shadow color: white - shadow blur: 2 - visible: {card.level_1 != ""} - lvl label 2: - left: 50 - top: 433 - width: 10 - height: 10 - z index: 3 - alignment: middle center - font: - name: MPlantin - size: 5.5 - color: black - shadow color: white - shadow blur: 2 - visible: {card.level_2 != ""} - lvl label 2 copy 1: - left: 50 - top: 433 - width: 10 - height: 10 - z index: 3 - alignment: middle center - font: - name: MPlantin - size: 5.5 - color: black - shadow color: white - shadow blur: 2 - visible: {card.level_2 != ""} - level 1 copy 1: - z index: 3 - left: 38 - top: 393 - width: 34 - height: 22 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: black - shadow color: white - shadow blur: 2 - level 2 copy 1: - z index: 3 - left: 38 - top: 440 - width: 34 - height: 22 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: black - shadow color: white - shadow blur: 2 - forwarded rule text 2: - left: {if card.level_1 != "" then 93 else 31} - top: 375 - right: {if card.pt_2 != "" then 277 else 342} - height: 47 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: black - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding right: 4 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - line height hard max: 1.3 - line height line max: 1.6 - rule text 3 with flavor: - left: {if card.level_2 != "" then 93 else 31} - top: 422 - right: {if card.pt_3 != "" then 277 else 342} - height: 47 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: black - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding right: 4 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - line height hard max: 1.3 - line height line max: 1.6 diff --git a/data/magic-new-leveler.mse-style/tombstone.png b/data/magic-new-leveler.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-new-leveler.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-new-leveler.mse-style/ucard.jpg b/data/magic-new-leveler.mse-style/ucard.jpg deleted file mode 100644 index 0705062e..00000000 Binary files a/data/magic-new-leveler.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-new-leveler.mse-style/ulcard.jpg b/data/magic-new-leveler.mse-style/ulcard.jpg deleted file mode 100644 index 91c914ef..00000000 Binary files a/data/magic-new-leveler.mse-style/ulcard.jpg and /dev/null differ diff --git a/data/magic-new-leveler.mse-style/ulpt.jpg b/data/magic-new-leveler.mse-style/ulpt.jpg deleted file mode 100644 index 349d2daf..00000000 Binary files a/data/magic-new-leveler.mse-style/ulpt.jpg and /dev/null differ diff --git a/data/magic-new-leveler.mse-style/upt.jpg b/data/magic-new-leveler.mse-style/upt.jpg deleted file mode 100644 index 37a36475..00000000 Binary files a/data/magic-new-leveler.mse-style/upt.jpg and /dev/null differ diff --git a/data/magic-new-leveler.mse-style/wcard.jpg b/data/magic-new-leveler.mse-style/wcard.jpg deleted file mode 100644 index 7c7c335a..00000000 Binary files a/data/magic-new-leveler.mse-style/wcard.jpg and /dev/null differ diff --git a/data/magic-new-leveler.mse-style/wlcard.jpg b/data/magic-new-leveler.mse-style/wlcard.jpg deleted file mode 100644 index 651a0095..00000000 Binary files a/data/magic-new-leveler.mse-style/wlcard.jpg and /dev/null differ diff --git a/data/magic-new-leveler.mse-style/wlpt.jpg b/data/magic-new-leveler.mse-style/wlpt.jpg deleted file mode 100644 index 1926e34b..00000000 Binary files a/data/magic-new-leveler.mse-style/wlpt.jpg and /dev/null differ diff --git a/data/magic-new-leveler.mse-style/wpt.jpg b/data/magic-new-leveler.mse-style/wpt.jpg deleted file mode 100644 index b590aaad..00000000 Binary files a/data/magic-new-leveler.mse-style/wpt.jpg and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/acard.jpg b/data/magic-new-planeswalker-4abil.mse-style/acard.jpg deleted file mode 100644 index 5e69d631..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/acard.jpg and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/artifact_blend_card.png b/data/magic-new-planeswalker-4abil.mse-style/artifact_blend_card.png deleted file mode 100644 index f47948e7..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/artifact_blend_card.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/bcard.jpg b/data/magic-new-planeswalker-4abil.mse-style/bcard.jpg deleted file mode 100644 index 3049c9f1..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/bcard.jpg and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/border_mask.png b/data/magic-new-planeswalker-4abil.mse-style/border_mask.png deleted file mode 100644 index d1138a0b..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/border_mask.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/card-sample.png b/data/magic-new-planeswalker-4abil.mse-style/card-sample.png deleted file mode 100644 index 79adee3c..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/ccard.jpg b/data/magic-new-planeswalker-4abil.mse-style/ccard.jpg deleted file mode 100644 index 70473de7..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/ccard.jpg and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/gcard.jpg b/data/magic-new-planeswalker-4abil.mse-style/gcard.jpg deleted file mode 100644 index a4ddb463..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/gcard.jpg and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/hybrid_blend_card.png b/data/magic-new-planeswalker-4abil.mse-style/hybrid_blend_card.png deleted file mode 100644 index 62fcccd9..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/hybrid_blend_card.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/image_mask.png b/data/magic-new-planeswalker-4abil.mse-style/image_mask.png deleted file mode 100644 index f7b4f8db..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/image_mask.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/loyalty.png b/data/magic-new-planeswalker-4abil.mse-style/loyalty.png deleted file mode 100644 index 1075e497..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/loyalty.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/loyaltydown.png b/data/magic-new-planeswalker-4abil.mse-style/loyaltydown.png deleted file mode 100644 index 999ee771..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/loyaltydown.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/loyaltynaught.png b/data/magic-new-planeswalker-4abil.mse-style/loyaltynaught.png deleted file mode 100644 index afcc091a..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/loyaltynaught.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/loyaltyup.png b/data/magic-new-planeswalker-4abil.mse-style/loyaltyup.png deleted file mode 100644 index 8b9ad9a9..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/loyaltyup.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/mcard.jpg b/data/magic-new-planeswalker-4abil.mse-style/mcard.jpg deleted file mode 100644 index 46948405..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/mcard.jpg and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/multicolor_blend_card.png b/data/magic-new-planeswalker-4abil.mse-style/multicolor_blend_card.png deleted file mode 100644 index 06770f5c..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/rcard.jpg b/data/magic-new-planeswalker-4abil.mse-style/rcard.jpg deleted file mode 100644 index 13ee6e95..00000000 Binary files a/data/magic-new-planeswalker-4abil.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-new-planeswalker-4abil.mse-style/style b/data/magic-new-planeswalker-4abil.mse-style/style deleted file mode 100644 index 43af4322..00000000 --- a/data/magic-new-planeswalker-4abil.mse-style/style +++ /dev/null @@ -1,563 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: 4 'Walkers -full name: Modern Planeswalkers (Four Abilities) -installer group: magic/new style/planeswalkers/four abilities -icon: card-sample.png -position hint: 008 - -version: 2009-12-18 -depends on: - package: magic.mse-game - version: 2009-07-23 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#By Pichoro -#Images by Artfreakwiu, Buttock1234, Monkeychewtoy, and Twanvl -############################################################## Extra scripts -init script: - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - # Which artifact template should be used? - land_template := { "c{type}.jpg" } - # Use land templates for previews because they show more contrast - hybrid_previews := "hybrid" - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - paintbrush_color := { - if to_int(card.border_color) < 96 then "white" else "black" - } - - # Loyalty cost arrows - loyalty_image := { - if contains(input, match: "+") then "loyalty up" - else if contains(input, match: "-") then "loyalty down" - else "loyalty naught" - } - - card_shape := { "planeswalker" } -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - mask: border_mask.png - z index: 5 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 32 else 51 } - top : 22 - right: { 339 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(0,0,0) - casting cost: - right: 345 - top : 24 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: {if card.card_symbol=="none" then 20 else 32} - top : 25 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 28 - top: 54 - width: 317 - height: 426 - z index: 1 - mask: image_mask.png - ############################# Card type - type: - left: 36 - top : 261 - width: { 304 - max(22,card_style.rarity.content_width) } - height: 20 - alignment: top shrink-overflow - z index: 2 - padding top: 2 - font: - name: Matrix - size: 14 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - right: 342 - top : 262 - width: 42 - height: 21 - z index: 2 - render style: image - alignment: middle right - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 66 - top : 290 - width: 276 - height: 186 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - paragraph height: 48 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 3 - mask: text_mask.png - padding left: 6 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - line height hard max: 1.3 - line height line max: 1.6 - watermark: - left: 94 - top : 285 - width: 184 - height: 196 - z index: 2 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# Loyalty - loyalty: - z index: 7 - left: 326 - top: 467 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: MatrixBoldSmallCaps - size: 16 - weight: bold - color: rgb(255,255,255) - loyalty cost 1: - z index: 7 - left: 32 - top: 294 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - loyalty cost 2: - z index: 7 - left: 32 - top: 342 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - loyalty cost 3: - z index: 7 - left: 32 - top: 390 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - loyalty cost 4: - z index: 7 - left: 32 - top: 438 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 63 - bottom : 500 - width: 287 - height: 16 - z index: 6 - alignment: middle center - font: - name: Matrix - size: 10 - weight: bold - color: { paintbrush_color() } - copyright line: - left: 43 - top : 497 - width: 287 - height: 12 - z index: 6 - alignment: middle center - font: - name: MPlantin - size: 7 - color: { paintbrush_color() } -############################################################## Extra card fields -extra card field: - type: choice - name: loyalty box - editable: false - choice: loyalty - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: loyalty cost box 1 - editable: false - script: loyalty_image(card.loyalty_cost_1) - save value: false -extra card field: - type: choice - name: loyalty cost box 2 - editable: false - script: loyalty_image(card.loyalty_cost_2) - save value: false -extra card field: - type: choice - name: loyalty cost box 3 - editable: false - script: loyalty_image(card.loyalty_cost_3) - save value: false -extra card field: - type: choice - name: loyalty cost box 4 - editable: false - script: loyalty_image(card.loyalty_cost_4) - save value: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(value) - editable: false - save value: false -extra card field: - type: text - name: colon 1 - editable: false - script: ":" - save value: false -extra card field: - type: text - name: colon 2 - editable: false - script: ":" - save value: false -extra card field: - type: text - name: colon 3 - editable: false - script: ":" - save value: false -extra card field: - type: text - name: colon 4 - editable: false - script: ":" -extra card style: - paintbrush: - right: { 206 + card_style.illustrator.content_width * -0.5 } - top : 486 - width: 30 - height: 12 - z index: 6 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - loyalty box: - right: 362 - top: 465 - width: 60 - height: 38 - z index: 6 - render style: image - visible: { card.loyalty !="" } - choice images: - loyalty: loyalty.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 4 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - loyalty cost box 1: - left: 18 - top: 292 - width: 42 - height: 40 - z index: 6 - render style: image - visible: { card.loyalty_cost_1 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - loyalty cost box 2: - left: 18 - top: 340 - width: 42 - height: 40 - z index: 6 - render style: image - visible: { card.loyalty_cost_2 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - loyalty cost box 3: - left: 18 - top: 388 - width: 42 - height: 40 - z index: 6 - render style: image - visible: { card.loyalty_cost_3 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - loyalty cost box 4: - left: 18 - top: 436 - width: 42 - height: 40 - z index: 6 - render style: image - visible: { card.loyalty_cost_4 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - colon 1: - left: 59 - top: 306 - width: 5 - height: 10 - z index: 6 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_1 !="" } - colon 2: - left: 59 - top: 354 - width: 5 - height: 10 - z index: 6 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_2 !="" } - colon 3: - left: 59 - top: 402 - width: 5 - height: 10 - z index: 6 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_3 !="" } - colon 4: - left: 59 - top: 450 - width: 5 - height: 10 - z index: 6 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_4 !="" } diff --git a/data/magic-new-planeswalker-4abil.mse-style/text_mask.png b/data/magic-new-planeswalker-4abil.mse-style/text_mask.png deleted file mode 100644 index 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b/data/magic-new-planeswalker.mse-style/rcard.jpg deleted file mode 100644 index 330c4aae..00000000 Binary files a/data/magic-new-planeswalker.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-new-planeswalker.mse-style/style b/data/magic-new-planeswalker.mse-style/style deleted file mode 100644 index be2b31d9..00000000 --- a/data/magic-new-planeswalker.mse-style/style +++ /dev/null @@ -1,517 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Walkers -full name: Modern Planeswalkers -installer group: magic/new style/planeswalkers -icon: card-sample.png -position hint: 008 - -version: 2009-12-18 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#Code by Pichoro -#Images by Artfreakwiu, Buttock1234, and Twanvl -############################################################## Extra scripts -init script: - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - # Which artifact template should be used? - template := { input + "{type}.jpg" } - land_template := { "c{type}.jpg" } - # Use land templates for previews because they show more contrast - hybrid_previews := "land,hybrid" - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - paintbrush_color := { - if to_int(card.border_color) < 96 then "white" else "black" - } - - # Loyalty cost arrows - loyalty_image := { - if contains(input, match: "+") then "loyalty up" - else if contains(input, match: "-") then "loyalty down" - else "loyalty naught" - } - - card_shape := {"planeswalker"} - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - mask: border_mask.png - z index: 5 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 32 else 51 } - top : 22 - right: { 339 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(0,0,0) - casting cost: - right: 345 - top : 24 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: {if card.card_symbol=="none" then 20 else 32} - top : 25 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 28 - top: 54 - width: 317 - height: 426 - z index: 1 - mask: image_mask.png - ############################# Card type - type: - left: 36 - top : 307 - width: { 304 - max(22,card_style.rarity.content_width) } - height: 20 - alignment: top shrink-overflow - z index: 2 - padding top: 2 - font: - name: Matrix - size: 14 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - right: 342 - top : 308 - width: 42 - height: 21 - z index: 2 - render style: image - alignment: middle right - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 66 - top : 336 - width: 276 - height: 140 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - paragraph height: 48 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 3 - mask: text_mask.png - padding left: 6 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - line height hard max: 1.3 - line height line max: 1.6 - watermark: - left: 117 - top : 331 - width: 138 - height: 150 - z index: 2 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# Loyalty - loyalty: - z index: 7 - left: 326 - top: 467 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: MatrixBoldSmallCaps - size: 16 - weight: bold - color: rgb(255,255,255) - loyalty cost 1: - z index: 7 - left: 32 - top: 342 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - loyalty cost 2: - z index: 7 - left: 32 - top: 390 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - loyalty cost 3: - z index: 7 - left: 32 - top: 436 - width: 13.16 - height: 34.63 - alignment: center middle - font: - name: Mplantin - size: 12 - weight: bold - color: rgb(255,255,255) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 63 - bottom : 500 - width: 287 - height: 16 - z index: 6 - alignment: middle center - font: - name: Matrix - size: 10 - weight: bold - color: { paintbrush_color() } - copyright line: - left: 43 - top : 497 - width: 287 - height: 12 - z index: 6 - alignment: middle center - font: - name: MPlantin - size: 7 - color: { paintbrush_color() } -############################################################## Extra card fields -extra card field: - type: choice - name: loyalty box - editable: false - choice: loyalty - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: loyalty cost box 1 - editable: false - script: loyalty_image(card.loyalty_cost_1) - save value: false -extra card field: - type: choice - name: loyalty cost box 2 - editable: false - script: loyalty_image(card.loyalty_cost_2) - save value: false -extra card field: - type: choice - name: loyalty cost box 3 - editable: false - script: loyalty_image(card.loyalty_cost_3) - save value: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(value) - editable: false - save value: false -extra card field: - type: text - name: colon 1 - editable: false - script: ":" - save value: false -extra card field: - type: text - name: colon 2 - editable: false - script: ":" - save value: false -extra card field: - type: text - name: colon 3 - editable: false - script: ":" - save value: false -extra card style: - paintbrush: - right: { 206 + card_style.illustrator.content_width * -0.5 } - top : 486 - width: 30 - height: 12 - z index: 6 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png - loyalty box: - right: 362 - top: 465 - width: 60 - height: 38 - z index: 6 - render style: image - visible: { card.loyalty !="" } - choice images: - loyalty: loyalty.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 4 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - loyalty cost box 1: - left: 18 - top: 340 - width: 42 - height: 40 - z index: 6 - render style: image - visible: { card.loyalty_cost_1 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - loyalty cost box 2: - left: 18 - top: 388 - width: 42 - height: 40 - z index: 6 - render style: image - visible: { card.loyalty_cost_2 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - loyalty cost box 3: - left: 18 - top: 434 - width: 42 - height: 40 - z index: 6 - render style: image - visible: { card.loyalty_cost_3 !="" } - choice images: - loyalty up: loyaltyup.png - loyalty down: loyaltydown.png - loyalty naught: loyaltynaught.png - colon 1: - left: 59 - top: 354 - width: 5 - height: 10 - z index: 6 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_1 !="" } - colon 2: - left: 59 - top: 402 - width: 5 - height: 10 - z index: 6 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_2 !="" } - colon 3: - left: 59 - top: 448 - width: 5 - height: 10 - z index: 6 - font: - name: MPlantin - size: 15 - scale down to: 15 - color: rgb(0,0,0) - alignment: middle center - visible: { card.loyalty_cost_3 !="" } diff --git 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b/data/magic-new-promo.mse-style/rlpt.jpg deleted file mode 100644 index c6f28566..00000000 Binary files a/data/magic-new-promo.mse-style/rlpt.jpg and /dev/null differ diff --git a/data/magic-new-promo.mse-style/rpt.jpg b/data/magic-new-promo.mse-style/rpt.jpg deleted file mode 100644 index f0e74699..00000000 Binary files a/data/magic-new-promo.mse-style/rpt.jpg and /dev/null differ diff --git a/data/magic-new-promo.mse-style/style b/data/magic-new-promo.mse-style/style deleted file mode 100644 index 1669f0cf..00000000 --- a/data/magic-new-promo.mse-style/style +++ /dev/null @@ -1,332 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Promotional -full name: Large image -installer group: magic/new style/promotional -icon: card-sample.png -position hint: 004 - -version: 2009-07-07 -depends on: - package: magic.mse-game - version: 2007-12-29 -depends on: - package: magic-default-image.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - # Load scripts for image box - include file: /magic-default-image.mse-include/scripts - - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - # Which artifact template should be used? Which multicolor template should be used? - alternate_template := { - if input == "a" then ( - if not styling.darker_artifacts then "oa" - else "a" - ) else if input == "m" then ( - if styling.saturated_multicolor then "m" - else "om" - ) else input - } - template := { alternate_template() + "{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - -############################################################## Extra style options -styling field: - type: boolean - name: darker artifacts - description: Use darker artifacts, as used by Wizards since Fifth Dawn. -styling field: - type: boolean - name: saturated multicolor - description: Should multicolor cards be more saturated? This is done on real cards. - initial: yes -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - darker artifacts: - choice images: - yes: acard.jpg - no: oacard.jpg - saturated multicolor: - choice images: - yes: mcard.jpg - no: omcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 5 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 32 else 51 } - top : 30 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(0,0,0) - casting cost: - right: 343 - top : 31 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: { if card.card_symbol=="none" then 20 else 32 } - top : 31 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 32 - top: 62 - width: 311 - height: 408 - z index: 1 - default: {default_image(card.card_color)} - ############################# Card type - type: - left: 33 - top : 309 - width: 306 - height: 18 - alignment: top shrink-overflow - z index: 2 - font: - name: Matrix - size: 16 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(128,128,128) - ############################# Text box - text: - left: 31 - top : 330 - width: 311 - height: 138 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 8 - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - color: rgb(255,255,255) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center shrink-overflow" - else "middle left shrink-overflow" - z index: 3 - padding left: 4 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - line height hard max: 1.3 - line height line max: 1.6 - watermark: - left: 117 - top : 321 - width: 138 - height: 156 - z index: 2 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - pt: - z index: 3 - left: 284 - top: 466 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: rgb(0,0,0) - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 56 - top : 477 - width: 217 - height: 16 - z index: 1 - font: - name: Matrix - size: 10 - color: { font_color(card.card_color) } - copyright line: - left: 26 - top : 493 - width: 247 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - pt box: - left: 271 - top: 461 - width: 81 - height: 42 - z index: 2 - visible: { card.pt != "" } - render style: image - mask: mask_pt.png - image: { card_ptbox() } - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 4 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-new-promo.mse-style/tombstone.png b/data/magic-new-promo.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files 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differ diff --git a/data/magic-new-split.mse-style/style b/data/magic-new-split.mse-style/style deleted file mode 100644 index ac539a3d..00000000 --- a/data/magic-new-split.mse-style/style +++ /dev/null @@ -1,517 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Split Cards -full name: Modern split cards -installer group: magic/new style/split cards -icon: card-sample.png -position hint: 003 - -version: 2009-07-06 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-default-image.mse-include - version: 2007-09-23 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 523 -card height: 375 -card dpi: 150 -# Author: Wolfwood -# Updated by Pichoro -############################################################## Extra scripts -init script: - # Load scripts for image box - include file: /magic-default-image.mse-include/scripts - - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - # Which artifact template should be used? Which multicolor template should be used? - alternate_template := { - if input == "a" then ( - if not styling.darker_artifacts then "oa" - else "a" - ) else if input == "m" then ( - if styling.saturated_multicolor then "m" - else "om" - ) else input - } - template := { alternate_template() + "{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - card_shape := { "split" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: darker artifacts - description: Use darker artifacts, as used by Wizards since Fifth Dawn. -styling field: - type: boolean - name: saturated multicolor - description: Should multicolor cards be more saturated? This is done on real cards. - initial: yes -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with colors chosen. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - darker artifacts: - choice images: - yes: acard.jpg - no: oacard.jpg - saturated multicolor: - choice images: - yes: mcard.jpg - no: omcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 523 - height: 375 - radius: 18 - z index: -1 - card color: - left: 18 - top: 18 - width: 236 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - card color 2: - left: 269 - top: 18 - width: 236 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - - ############################# Name line - name: - left: { if card.card_symbol=="none" then 30 else 51 } - top : 27 - right: { 242 - card_style.casting_cost.content_width } - height: 17 - alignment: top shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 13 - weight: bold - color: rgb(0,0,0) - name 2: - left: { if card.card_symbol_2=="none" then 282 else 51 } - top : 27 - right: { 493 - card_style.casting_cost_2.content_width } - height: 17 - alignment: top shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 13 - weight: bold - color: rgb(0,0,0) - casting cost: - right: 243 - top : 27 - width: { max(19, card_style.casting_cost.content_width) + 3 } - height: 16 - alignment: bottom right - symbol font: - name: magic-mana-large - size: 12 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - casting cost 2: - right: 494 - top : 27 - width: { max(19, card_style.casting_cost_2.content_width) + 3 } - height: 16 - alignment: bottom right - symbol font: - name: magic-mana-large - size: 12 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - - ############################# Image - image: - left: 28 - top: 49 - width: 216 - height: 159 - z index: 1 - default: {default_image(card.card_color)} - image 2: - left: 279 - top: 49 - width: 216 - height: 159 - z index: 1 - default: {default_image(card.card_color_2)} - ############################# Card type - type: - left: 30 - top : 211 - width: { 210 - max(13,card_style.rarity.content_width) } - height: 17 - alignment: top shrink-overflow - z index: 1 - font: - name: Matrix - size: 12 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - type 2: - left: 282 - top : 211 - width: { 210 - max(13,card_style.rarity.content_width) } - height: 17 - alignment: top shrink-overflow - z index: 1 - font: - name: Matrix - size: 12 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - right: 241 - top : 213 - width: 26 - height: 13 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - rarity 2: - right: 493 - top : 213 - width: 26 - height: 13 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 29 - top : 233 - width: 214 - height: 99 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 2 - padding right: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - text 2: - left: 279 - top : 233 - width: 214 - height: 99 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 2 - padding right: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 87 - top : 228 - width: 92 - height: 108 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - watermark 2: - left: 338 - top : 228 - width: 92 - height: 108 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - pt: - z index: 2 - left: 200 - top: 327 - width: 48 - height: 25 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 14 - weight: bold - color: rgb(0,0,0) - separator color: rgb(200,0,0) - pt 2: - z index: 2 - left: 451 - top: 327 - width: 48 - height: 25 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 14 - weight: bold - color: rgb(0,0,0) - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 46 - top : 338 - width: 155 - height: 16 - z index: 1 - font: - name: Matrix - size: 8 - color: { font_color(card.card_color) } - illustrator 2: - left: 298 - top : 338 - width: 155 - height: 16 - z index: 1 - font: - name: Matrix - size: 8 - color: { font_color(card.card_color_2) } - copyright line: - left: 26 - top : 348 - width: 175 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6 - color: { font_color(card.card_color) } - copyright line 2: - left: 278 - top : 348 - width: 175 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6 - color: { font_color(card.card_color_2) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: pt box 2 - script: card.card_color_2 - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - pt box: - left: 194 - top: 326 - width: 56 - height: 29 - z index: 1 - visible: { card.pt != "" } - render style: image - image: { card_ptbox() } - pt box 2: - left: 445 - top: 326 - width: 56 - height: 29 - z index: 1 - visible: { card.pt_2 != "" } - render style: image - image: { card_ptbox() } - foil layer: - right: 523 - bottom: 0 - width: 375 - height: 523 - z index: 3 - angle: 90 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-new-split.mse-style/tombstone.png b/data/magic-new-split.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-new-split.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-new-split.mse-style/ucard.jpg b/data/magic-new-split.mse-style/ucard.jpg deleted file mode 100644 index 9b7e3abc..00000000 Binary files a/data/magic-new-split.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-new-split.mse-style/ulcard.jpg b/data/magic-new-split.mse-style/ulcard.jpg deleted file mode 100644 index 0ada4729..00000000 Binary files a/data/magic-new-split.mse-style/ulcard.jpg and /dev/null differ diff --git a/data/magic-new-split.mse-style/ulpt.jpg b/data/magic-new-split.mse-style/ulpt.jpg deleted file mode 100644 index d636652f..00000000 Binary files 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a/data/magic-new-textless-land.mse-style/image_mask.png and /dev/null differ diff --git a/data/magic-new-textless-land.mse-style/mlcard.jpg b/data/magic-new-textless-land.mse-style/mlcard.jpg deleted file mode 100644 index a22b3b56..00000000 Binary files a/data/magic-new-textless-land.mse-style/mlcard.jpg and /dev/null differ diff --git a/data/magic-new-textless-land.mse-style/multicolor_blend_card.png b/data/magic-new-textless-land.mse-style/multicolor_blend_card.png deleted file mode 100644 index 6af964d3..00000000 Binary files a/data/magic-new-textless-land.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-new-textless-land.mse-style/rlcard.jpg b/data/magic-new-textless-land.mse-style/rlcard.jpg deleted file mode 100644 index 6e32e02d..00000000 Binary files a/data/magic-new-textless-land.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-new-textless-land.mse-style/style b/data/magic-new-textless-land.mse-style/style deleted file mode 100644 index c1954b21..00000000 --- a/data/magic-new-textless-land.mse-style/style +++ /dev/null @@ -1,217 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Textless Land -full name: Textless Land -installer group: magic/new style/textless/land -icon: card-sample.png -position hint: 005 - -version: 2009-08-10 -depends on: - package: magic.mse-game - version: 2009-08-10 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#By Pichoro -#Images by Art_Freak -############################################################## Extra scripts -init script: - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - template := { ( if input == "a" then "c" else input ) + "l{type}.jpg" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 32 else 51 } - top : 30 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: black - ############################# Image - image: - #left: 30 - #top: 61 - #width: 315 - #height: 372 - left: 30 - top: 60 - width: 316 - height: 373 - z index: 1 - mask: image_mask.png - ############################# Card type - super type: - left: 36 - top : 441 - width: 117 - height: 18 - alignment: top shrink-overflow - z index: 1 - font: - name: Matrix - size: 16 - color: black - watermark: - left: 162 - top : 421 - width: 54 - height: 54 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - sub type: - left: 222 - top : 441 - width: { 117 - max(22,card_style.rarity.content_width) } - height: 18 - alignment: top center shrink-overflow - z index: 1 - font: - name: Matrix - size: 16 - color: black - rarity: - right: 342 - top : 440 - width: 44 - height: 22 - z index: 2 - render style: image - alignment: middle right - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 59 - top : 483 - width: 217 - height: 16 - z index: 1 - font: - name: Matrix - size: 10 - color: white - copyright line: - left: 29 - top : 495 - width: 247 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6.5 - color: white -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - choice: white - editable: false - save value: false -extra card style: - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - paintbrush: - left: 26 - top : 485 - width: 30 - height: 11 - z index: 1 - render style: image - choice images: - white: /magic-future-common.mse-include/paintbrush_white.png diff --git a/data/magic-new-textless-land.mse-style/ulcard.jpg b/data/magic-new-textless-land.mse-style/ulcard.jpg deleted file mode 100644 index 8f95a331..00000000 Binary files a/data/magic-new-textless-land.mse-style/ulcard.jpg and /dev/null differ diff --git a/data/magic-new-textless-land.mse-style/wlcard.jpg b/data/magic-new-textless-land.mse-style/wlcard.jpg deleted file mode 100644 index 03bf8eb9..00000000 Binary files a/data/magic-new-textless-land.mse-style/wlcard.jpg and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/border_mask.png b/data/magic-new-token-clear.mse-style/border_mask.png deleted file mode 100644 index d98073a2..00000000 Binary files a/data/magic-new-token-clear.mse-style/border_mask.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/card-sample.png b/data/magic-new-token-clear.mse-style/card-sample.png deleted file mode 100644 index 59d8b3c3..00000000 Binary files a/data/magic-new-token-clear.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/frame0.png b/data/magic-new-token-clear.mse-style/frame0.png deleted file mode 100644 index 07f344b3..00000000 Binary files a/data/magic-new-token-clear.mse-style/frame0.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/frame1.png b/data/magic-new-token-clear.mse-style/frame1.png deleted file mode 100644 index 19ba1e4b..00000000 Binary files a/data/magic-new-token-clear.mse-style/frame1.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/frame2.png b/data/magic-new-token-clear.mse-style/frame2.png deleted file mode 100644 index 92cc0261..00000000 Binary files a/data/magic-new-token-clear.mse-style/frame2.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/image_mask.png b/data/magic-new-token-clear.mse-style/image_mask.png deleted file mode 100644 index edf1df62..00000000 Binary files a/data/magic-new-token-clear.mse-style/image_mask.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/name-left.png b/data/magic-new-token-clear.mse-style/name-left.png deleted file mode 100644 index 96411ed4..00000000 Binary files a/data/magic-new-token-clear.mse-style/name-left.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/name-mid.png b/data/magic-new-token-clear.mse-style/name-mid.png deleted file mode 100644 index 00ae119b..00000000 Binary files a/data/magic-new-token-clear.mse-style/name-mid.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/name-right.png b/data/magic-new-token-clear.mse-style/name-right.png deleted file mode 100644 index 41c982ff..00000000 Binary files a/data/magic-new-token-clear.mse-style/name-right.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/pt_box.png b/data/magic-new-token-clear.mse-style/pt_box.png deleted file mode 100644 index acb380a2..00000000 Binary files a/data/magic-new-token-clear.mse-style/pt_box.png and /dev/null differ diff --git a/data/magic-new-token-clear.mse-style/style b/data/magic-new-token-clear.mse-style/style deleted file mode 100644 index 341460fb..00000000 --- a/data/magic-new-token-clear.mse-style/style +++ /dev/null @@ -1,446 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Clear Tokens -full name: Modern Clear -installer group: magic/new style/tokens/clear style -icon: card-sample.png -position hint: 009 - -version: 2010-04-01 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-embossedletters.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -# By Pichoro -############################################################## Extra scripts -init script: - # What should the textbox look like? - text_shape := { - if card.rule_text == "" - and card.flavor_text == "" then "0" # no textbox - else if styling.one_textline_tokens - and card_style.text.content_lines == 2 - and card.flavor_text == "" then "1" # small textbox - else "2" # large textbox - } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # AE replacement shouldn't happen in the title, or else MSE compresses the symbol - name_filter := { input } - - card_shape := { "token" } - - frame_alpha := { if styling.frame_opacity == "" then 0.75 - else if styling.frame_opacity < 0 then 0 - else if styling.frame_opacity > 100 then 1 - else styling.frame_opacity / 100 - } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style -styling field: - type: text - name: left -styling field: - type: text - name: top -styling field: - type: text - name: width -styling field: - type: text - name: height -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: boolean - name: one textline tokens - description: Should token frames with a single line for text be enabled? - initial: no -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: short text only -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: text - name: frame opacity - description: The opacity of the frame. 100 is no transparency, 0 is completely transparent. Default is 75. -styling field: - type: boolean - name: border visible - description: Should the card border be visible? - initial: yes -styling field: - type: choice - name: artist font color - description: Should the artist font color be black or white? - initial: black - choice: black - choice: white -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - mask: border_mask.png - z index: 5 - visible: {styling.border_visible} - ###################C######### Name line - name: - left: - { if card_style.name.content_width > 269 then 50 - else card_style.name.content_width * -0.5 + 184.5 } - top: 23 - width: - { if card_style.name.content_width > 269 then 275 - else card_style.name.content_width + 6 } - height: 28 - alignment: bottom center justify-all - padding bottom: -2 - padding top: 2 - z index: 3 - symbol font: - name: magic-embossedletters - size: 22 - alignment: bottom center - always symbol: true - ############################# Image - image: - left: {if styling.border_visible then 19 else 0} - top: {if styling.border_visible then 19 else 0} - width: {if styling.border_visible then 337 else 375} - height: {if styling.border_visible then 485 else 523} - z index: 0 - mask: {if not styling.border_visible then "image_mask.png" else nil} - ################H############ Card type - type: - left: 35 - top: - {if text_shape() == "0" then 432 - else if text_shape() == "1" then 414 - else 353} - width: { 308 - max(22,card_style.rarity.content_width) } - height: 20 - alignment: top shrink-overflow - z index: 2 - padding top: 2 - padding bottom: 4 - padding right: 2 - font: - name: Matrix - size: 15 - color: black - separator color: rgb(128,128,128) - rarity: - right: 342 - top: - { if text_shape() == "0" then 432 - else if text_shape() == "1" then 414 - else 353 } - width: 44 - height: 22 - z index: 3 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 31 - top: - { if text_shape() == "0" then 300 - else if text_shape() == "1" then 443 - else 388} - width: 311 - height: - { if text_shape() == "1" then 27 - else 80 } - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 10 - color: black - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - card_style.text.content_lines <= 2 and - not contains(match:",", card.rule_text) and - not contains(match: ".", card.rule_text) and - not contains(match: ";", card.rule_text) and - not contains(match: ":", card.rule_text) and - not contains(match: "!", card.rule_text) and - not contains(match: "?", card.rule_text) and - card.flavor_text == "") or - styling.center_text == "always" - then "middle center shrink-overflow" - else "middle left shrink-overflow" - z index: 2 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - ############################# PT - pt: - z index: 3 - left: - { if text_shape() == "2" then 288 - else 284 } - top: - { if text_shape() == "2" then 471 - else 466 } - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: black - separator color: rgb(200,0,0) - ############################# Copyright stuff - illustrator: - left: 58 - top : 479 - width: 215 - height: 16 - z index: 2 - font: - name: Matrix - size: 11 - weight: bold - color: { styling.artist_font_color } - copyright line: - left: 30 - top : 493 - width: 247 - height: 12 - z index: 2 - font: - name: MPlantin - size: 6.5 - color: { styling.artist_font_color } -############################################################## Extra card fields -extra card field: - type: choice - name: frame - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: name box - choice: black - editable: false - save value: false -extra card field: - type: choice - name: name box left - choice: black - editable: false - save value: false -extra card field: - type: choice - name: name box right - choice: black - editable: false - save value: false -extra card field: - type: choice - name: paintbrush - script: styling.artist_font_color - editable: false - save value: false -extra card style: - frame: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 1 - render style: image - popup style: in place - image: { set_alpha(("frame" + text_shape() + ".png"), alpha: frame_alpha()) } - pt box: - left: - { if text_shape() == "2" then 12 - else 8 } - top: - { if text_shape() == "2" then 52 - else 47 } - width: 366 - height: 472 - z index: 2 - visible: { card.pt != "" } - render style: image - image: pt_box.png - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 4 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - name box: - left: - { if card_style.name.content_width > 275 then 50 - else card_style.name.content_width * -0.5 + 185.5 } - top: 26 - width: - { if card_style.name.content_width > 275 then 275 - else card_style.name.content_width + 3} - height: 35 - z index: 2 - visible: { card.name != "" } - render style: image - image: name-mid.png - name box left: - right: - { if card_style.name.content_width > 275 then 50 - else card_style.name.content_width * -0.5 + 185.5 } - top: 26 - width: 15 - height: 35 - z index: 2 - render style: image - image: name-left.png - name box right: - left: - { if card_style.name.content_width > 275 then 325 - else card_style.name.content_width * 0.5 + 187.5 } - top: 26 - width: 14 - height: 35 - z index: 2 - render style: image - image: name-right.png - paintbrush: - left: 27 - top : 481 - width: 30 - height: 11 - z index: 2 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png 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mode 100644 index d4109b22..00000000 --- a/data/magic-new-token.mse-style/style +++ /dev/null @@ -1,429 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Tokens -full name: Modern style -installer group: magic/new style/tokens -icon: card-sample.png -position hint: 007 - -version: 2010-07-25 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-embossedletters.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -# By Pichoro -############################################################## Extra scripts -init script: - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_typeline } - - # What should the textbox look like? - text_shape := { - if card.rule_text == "" - and card.flavor_text == "" then "0" # no textbox - else if styling.one_textline_tokens - and card_style.text.content_lines == 2 - and card.flavor_text == "" then "1" # small textbox - else "2" # large textbox - } - - template_suffix := [card0: "card0.jpg", card1: "card1.jpg", card2: "card2.jpg", pt: "pt.png"] - land_note := [card0: "l", card1: "l", card2: "l", pt: ""] - template := { input + template_suffix[type] } - land_template := { (if input == "a" then "c" else input) + land_note[type] + template_suffix[type] } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # We have no land template - font_colors_white := { input == "b" or input == "l" } - - # AE replacement shouldn't happen in the title, or else MSE compresses the symbol - name_filter := { input } - - paintbrush_color := { if font_white() then "white" else "black" } - - card_shape := { "token" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style -styling field: - type: boolean - name: grey hybrid typeline - description: Use a grey background for the type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: boolean - name: one textline tokens - description: Should token frames with a single line for text be enabled? - initial: no -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: short text only -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - one textline tokens: - render style: both - choice images: - yes: rcard1.jpg - no: rcard2.jpg - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { color_background(type:"card" + text_shape(), base_hybrid:card_hybrid) } - ###################C######### Name line - name: - left: - { if card_style.name.content_width > 269 then 50 - else card_style.name.content_width * -0.5 + 184.5 } - top: 23 - width: - { if card_style.name.content_width > 269 then 275 - else card_style.name.content_width + 6 } - height: 28 - alignment: bottom center justify-all - padding bottom: -2 - padding top: 2 - z index: 2 - symbol font: - name: magic-embossedletters - size: 22 - alignment: bottom center - always symbol: true - ############################# Image - image: - left: 30 - top: { if text_shape() == 2 or text_shape() == 1 then 58 else 59 } - width: 315 - height: - { if text_shape() == "0" then 366 - else if text_shape() == "1" then 349 - else 288 } - mask: { "imagemask{text_shape()}.png" } - z index: 1 - ################H############ Card type - type: - left: 35 - top: - {if text_shape() == "0" then 432 - else if text_shape() == "1" then 414 - else 353} - width: { 308 - max(22,card_style.rarity.content_width) } - height: 20 - alignment: top shrink-overflow - z index: 1 - padding top: 2 - padding bottom: 4 - padding right: 2 - font: - name: Matrix - size: 15 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - right: 342 - top: - { if text_shape() == "0" then 432 - else if text_shape() == "1" then 414 - else 353 } - width: 44 - height: 22 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 31 - top: - { if text_shape() == "0" then 300 - else if text_shape() == "1" then 443 - else 388} - width: 311 - height: - { if text_shape() == "1" then 27 - else 80 } - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 10 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - card_style.text.content_lines <= 2 and - not contains(match:",", card.rule_text) and - not contains(match: ".", card.rule_text) and - not contains(match: ";", card.rule_text) and - not contains(match: ":", card.rule_text) and - not contains(match: "!", card.rule_text) and - not contains(match: "?", card.rule_text) and - card.flavor_text == "") or - styling.center_text == "always" - then "middle center shrink-overflow" - else "middle left shrink-overflow" - z index: 1 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - ############################# PT - pt: - z index: 2 - left: - { if text_shape() == "2" then 288 - else 284 } - top: - { if text_shape() == "2" then 471 - else 466 } - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: rgb(0,0,0) - separator color: rgb(200,0,0) - ############################# Copyright stuff - illustrator: - left: 58 - top : 479 - width: 215 - height: 16 - z index: 1 - font: - name: Matrix - size: 11 - weight: bold - color: { font_color(card.card_color) } - copyright line: - left: 30 - top : 493 - width: 247 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: name box - choice: black - editable: false - save value: false -extra card field: - type: choice - name: name box left - choice: black - editable: false - save value: false -extra card field: - type: choice - name: name box right - choice: black - editable: false - save value: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(card.card_color) - editable: false - save value: false -extra card style: - pt box: - left: - { if text_shape() == "2" then 275 - else 271 } - top: - { if text_shape() == "2" then 466 - else 461 } - width: 81 - height: 42 - z index: 1 - visible: { card.pt != "" } - render style: image - image: { card_ptbox() } - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - name box: - left: - { if card_style.name.content_width > 275 then 50 - else card_style.name.content_width * -0.5 + 185.5 } - top: 26 - width: - { if card_style.name.content_width > 275 then 275 - else card_style.name.content_width + 3} - height: 35 - z index: 1 - visible: { card.name != "" } - render style: image - image: name-mid.png - name box left: - right: - { if card_style.name.content_width > 275 then 50 - else card_style.name.content_width * -0.5 + 185.5 } - top: 26 - width: 15 - height: 35 - z index: 1 - render style: image - image: name-left.png - name box right: - left: - { if card_style.name.content_width > 275 then 325 - else card_style.name.content_width * 0.5 + 187.5 } - top: 26 - width: 14 - height: 35 - z index: 1 - render style: image - image: name-right.png - paintbrush: - left: 27 - top : 481 - width: 30 - height: 11 - z index: 1 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png diff --git a/data/magic-new-token.mse-style/ucard0.jpg b/data/magic-new-token.mse-style/ucard0.jpg deleted file mode 100644 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index 26fbbf6f..00000000 Binary files a/data/magic-new.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/rlcard.jpg b/data/magic-new.mse-style/rlcard.jpg deleted file mode 100644 index 32ff7836..00000000 Binary files a/data/magic-new.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/rlpt.jpg b/data/magic-new.mse-style/rlpt.jpg deleted file mode 100644 index c6f28566..00000000 Binary files a/data/magic-new.mse-style/rlpt.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/rpt.jpg b/data/magic-new.mse-style/rpt.jpg deleted file mode 100644 index f0e74699..00000000 Binary files a/data/magic-new.mse-style/rpt.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/style b/data/magic-new.mse-style/style deleted file mode 100644 index fabe5fd8..00000000 --- a/data/magic-new.mse-style/style +++ /dev/null @@ -1,386 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Modern style -full name: After 8th edition -icon: card-sample.png -position hint: 001 -installer group: magic/new style/normal cards - -version: 2009-07-07 -depends on: magic.mse-game 2008-06-02 -depends on: magic-default-image.mse-include 2007-09-23 -depends on: magic-watermarks.mse-include 2007-09-23 -depends on: magic-mana-large.mse-symbol-font 2007-09-23 -depends on: magic-mana-small.mse-symbol-font 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - # Load scripts for image box - include file: /magic-default-image.mse-include/scripts - - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - # Which artifact template should be used? Which multicolor template should be used? - alternate_template := { - if input == "a" then ( - if styling.artifact_style == "light" then "oa" - else if styling.artifact_style == "brown" then "ba" - else "a" - ) else if input == "m" then ( - if styling.saturated_multicolor then "m" - else "om" - ) else input - } - template := { alternate_template() + "{type}.jpg" } - land_template := { (if input == "a" then "c" else alternate_template()) + "l{type}.jpg" } - # Use land templates for previews because they show more contrast - hybrid_previews := "land,hybrid" - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: choice - name: artifact style - description: Choose the style of artifacts: light = before Fifth Dawn, dark = used since Fifth Dawn, brown = old rust style. - initial: dark - choice: light - choice: dark - choice: brown -styling field: - type: boolean - name: saturated multicolor - description: Should multicolor cards be more saturated? This is done on real cards. - initial: yes -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: choice - name: image size - description: Should the art extend into a transparent textbox? - initial: standard - choice: standard - choice: extended -styling style: - artifact style: - render style: both - choice images: - light: oacard.jpg - dark: acard.jpg - brown: bacard.jpg - saturated multicolor: - choice images: - yes: mcard.jpg - no: omcard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } - image size: - render style: both - choice images: - standard: /magic.mse-game/icons/small-image.png - extended: /magic.mse-game/icons/large-image.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 32 else 51 } - top : 30 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(0,0,0) - casting cost: - right: 343 - top : 31 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - font: - name: MPlantin - size: 15 - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: {if card.card_symbol=="none" then 20 else 32} - top : 31 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 32 - top: 62 - width: 311 - height: { if styling.image_size == "extended" then 408 else 228 } - z index: 1 - mask: - script: if styling.image_size == "extended" then "imagemask_extended.png" else "imagemask_standard.png" - default: {default_image(card.card_color)} - ############################# Card type - type: - left: 35 - top : 298 - width: { 308 - max(22,card_style.rarity.content_width) } - height: 20 - alignment: top shrink-overflow - z index: 1 - padding top: 2 - font: - name: Matrix - size: 14 - color: rgb(0,0,0) - separator color: rgb(128,128,128) - rarity: - right: 342 - top : 297 - width: 44 - height: 22 - z index: 2 - render style: image - alignment: middle right - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 31 - top : 328 - width: 311 - height: 142 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding right: 4 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - line height hard max: 1.3 - line height line max: 1.6 - watermark: - left: 117 - top : 321 - width: 138 - height: 156 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - pt: - z index: 2 - left: 284 - top: 466 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: rgb(0,0,0) - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 56 - top : 478 - width: 217 - height: 16 - z index: 1 - font: - name: Matrix - size: 10 - weight: bold - color: { font_color(card.card_color) } - copyright line: - left: 30 - top : 493 - width: 247 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - pt box: - left: 271 - top: 461 - width: 81 - height: 42 - z index: 1 - mask: ptmask.png - visible: { card.pt != "" } - render style: image - image: { card_ptbox() } - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - diff --git a/data/magic-new.mse-style/tombstone.png b/data/magic-new.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-new.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-new.mse-style/ucard.jpg b/data/magic-new.mse-style/ucard.jpg deleted file mode 100644 index a2a37edf..00000000 Binary files a/data/magic-new.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/ulcard.jpg b/data/magic-new.mse-style/ulcard.jpg deleted file mode 100644 index ec1c46ff..00000000 Binary files a/data/magic-new.mse-style/ulcard.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/ulpt.jpg b/data/magic-new.mse-style/ulpt.jpg deleted file mode 100644 index 349d2daf..00000000 Binary files a/data/magic-new.mse-style/ulpt.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/upt.jpg b/data/magic-new.mse-style/upt.jpg deleted file mode 100644 index 37a36475..00000000 Binary files a/data/magic-new.mse-style/upt.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/wcard.jpg b/data/magic-new.mse-style/wcard.jpg deleted file mode 100644 index 54848150..00000000 Binary files a/data/magic-new.mse-style/wcard.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/wlcard.jpg b/data/magic-new.mse-style/wlcard.jpg deleted file mode 100644 index e0624451..00000000 Binary files a/data/magic-new.mse-style/wlcard.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/wlpt.jpg b/data/magic-new.mse-style/wlpt.jpg deleted file mode 100644 index 1926e34b..00000000 Binary files a/data/magic-new.mse-style/wlpt.jpg and /dev/null differ diff --git a/data/magic-new.mse-style/wpt.jpg b/data/magic-new.mse-style/wpt.jpg deleted file mode 100644 index b590aaad..00000000 Binary files a/data/magic-new.mse-style/wpt.jpg and /dev/null differ diff --git a/data/magic-old-promo.mse-style/acard.png b/data/magic-old-promo.mse-style/acard.png deleted file mode 100644 index 3f7bc74a..00000000 Binary files a/data/magic-old-promo.mse-style/acard.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/bcard.png b/data/magic-old-promo.mse-style/bcard.png deleted file mode 100644 index 8539c2a7..00000000 Binary files a/data/magic-old-promo.mse-style/bcard.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/card-sample.png b/data/magic-old-promo.mse-style/card-sample.png deleted file mode 100644 index d733d2d7..00000000 Binary files a/data/magic-old-promo.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/gcard.png b/data/magic-old-promo.mse-style/gcard.png deleted file mode 100644 index 30a501aa..00000000 Binary files a/data/magic-old-promo.mse-style/gcard.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/mcard.png b/data/magic-old-promo.mse-style/mcard.png deleted file mode 100644 index 7454b6a1..00000000 Binary files a/data/magic-old-promo.mse-style/mcard.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/multicolor_blend_card.png b/data/magic-old-promo.mse-style/multicolor_blend_card.png deleted file mode 100644 index b448aa16..00000000 Binary files a/data/magic-old-promo.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/multicolor_blend_card2.png b/data/magic-old-promo.mse-style/multicolor_blend_card2.png deleted file mode 100644 index 530b929e..00000000 Binary files a/data/magic-old-promo.mse-style/multicolor_blend_card2.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/rcard.png b/data/magic-old-promo.mse-style/rcard.png deleted file mode 100644 index 72033594..00000000 Binary files a/data/magic-old-promo.mse-style/rcard.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/style b/data/magic-old-promo.mse-style/style deleted file mode 100644 index 3b4839cc..00000000 --- a/data/magic-old-promo.mse-style/style +++ /dev/null @@ -1,326 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Old Promo -full name: Old Style Promo -installer group: magic/old style/promo cards -icon: card-sample.png -position hint: 104 - -version: 2009-07-09 -depends on: - package: magic.mse-game - version: 2007-12-29 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#By: Pichoro -############################################################## Extra scripts -init script: - # There is no land template - land_template := { "a{type}.png" } - - # Which artifact template should be used? - colorless_template := { - if input == "c" - then "a" - else input - } - template := { colorless_template() + "{type}.png" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - #Did it this way because was getting longer other way, due to redefining color_background parts. - color_combination := { - # The base hybrid, without the outer frame blended over it - base := base_hybrid[shape][color_count]() - - # Put a frame around it? - if land and not colored_lands then - masked_blend( - mask: "multicolor_blend_{type}.png", - dark: land_template("c"), - light: base, - ) - else if multi then - masked_blend( - mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("m"), - light: base, - ) - else if artifact then - masked_blend( - mask: ( if styling.type_of_gradient_artifact== "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("a"), - light: base, - ) - else base - } - -############################################################## Set info fields -############################################################## Extra style options -styling field: - type: choice - name: type of gradient multicolor - description: What parts of the card should be blended for gradient multicolor? - choice: full card - choice: trim only - initial: full card -styling field: - type: choice - name: type of gradient artifact - description: What parts of the card should be blended for gradient artifact? - choice: full card - choice: trim only - initial: full card -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: color - name: font color - description: The default text and typeline color for cards - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: left align artist - description: Should the artist and copyright lines be left aligned, as seen in Tempest? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: choice - name: pt font - description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage. - initial: MPlantin-Bold - choice: MPlantin - choice: MPlantin-Bold -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 5 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 42 - top : 24 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: MagicMedieval - size: 15.5 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - casting cost: - right: 343 - top : 22 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: bottom right - symbol font: - name: magic-mana-small - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: 24 - top : 24 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 44 - top: 51 - width: 287 - height: 411 - z index: 1 - ############################# Card type - type: - left: 46 - bottom: 312 - width: 284 - height: 18 - alignment: top left shrink-overflow - z index: 2 - font: - name: MPlantin - size: 11 - color: { styling.font_color } - separator color: rgb(128,128,128) - ############################# Textbox - text: - left: 46 - top : 313 - width: 284 - height: 148 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 13 - scale down to: 6 - color: { styling.font_color } - symbol font: - name: { styling.text_box_mana_symbols } - size: 13 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 3 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - ############################# PT - pt: - z index: 2 - left: 295 - top: 470 - width: 47 - height: 27 - alignment: right middle - font: - name: { styling.pt_font } - size: 17 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 40 - top : 470 - width: 297 - height: 16 - z index: 1 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - font: - name: MPlantin - size: 10 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - copyright line: - left: 40 - top : 486 - width: 297 - height: 12 - z index: 1 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 4 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-old-promo.mse-style/tombstone.png b/data/magic-old-promo.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-old-promo.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/ucard.png b/data/magic-old-promo.mse-style/ucard.png deleted file mode 100644 index fad4e304..00000000 Binary files a/data/magic-old-promo.mse-style/ucard.png and /dev/null differ diff --git a/data/magic-old-promo.mse-style/wcard.png b/data/magic-old-promo.mse-style/wcard.png deleted file mode 100644 index 7e113a4b..00000000 Binary files a/data/magic-old-promo.mse-style/wcard.png and /dev/null differ diff --git a/data/magic-old-split.mse-style/acard.jpg b/data/magic-old-split.mse-style/acard.jpg deleted file mode 100644 index 91bca3bc..00000000 Binary files a/data/magic-old-split.mse-style/acard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/bcard.jpg b/data/magic-old-split.mse-style/bcard.jpg deleted file mode 100644 index 102d5e3f..00000000 Binary files a/data/magic-old-split.mse-style/bcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/blcard.jpg b/data/magic-old-split.mse-style/blcard.jpg deleted file mode 100644 index 49090f47..00000000 Binary files a/data/magic-old-split.mse-style/blcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/card-sample.png b/data/magic-old-split.mse-style/card-sample.png deleted file mode 100644 index 6ea82330..00000000 Binary files a/data/magic-old-split.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-old-split.mse-style/ccard.jpg b/data/magic-old-split.mse-style/ccard.jpg deleted file mode 100644 index d6f07702..00000000 Binary files a/data/magic-old-split.mse-style/ccard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/clcard.jpg b/data/magic-old-split.mse-style/clcard.jpg deleted file mode 100644 index f9a85d30..00000000 Binary files a/data/magic-old-split.mse-style/clcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/gcard.jpg b/data/magic-old-split.mse-style/gcard.jpg deleted file mode 100644 index 18d03388..00000000 Binary files a/data/magic-old-split.mse-style/gcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/glcard.jpg b/data/magic-old-split.mse-style/glcard.jpg deleted file mode 100644 index 6acb10c5..00000000 Binary files a/data/magic-old-split.mse-style/glcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/land_blend_card.png b/data/magic-old-split.mse-style/land_blend_card.png deleted file mode 100644 index 40aafad3..00000000 Binary files a/data/magic-old-split.mse-style/land_blend_card.png and /dev/null differ diff --git a/data/magic-old-split.mse-style/mcard.jpg b/data/magic-old-split.mse-style/mcard.jpg deleted file mode 100644 index a51b4831..00000000 Binary files a/data/magic-old-split.mse-style/mcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/mlcard.jpg b/data/magic-old-split.mse-style/mlcard.jpg deleted file mode 100644 index 5107bd55..00000000 Binary files a/data/magic-old-split.mse-style/mlcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/multicolor_blend_card.png b/data/magic-old-split.mse-style/multicolor_blend_card.png deleted file mode 100644 index 04ee2faf..00000000 Binary files a/data/magic-old-split.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-old-split.mse-style/multicolor_blend_card2.png b/data/magic-old-split.mse-style/multicolor_blend_card2.png deleted file mode 100644 index 6023477e..00000000 Binary files a/data/magic-old-split.mse-style/multicolor_blend_card2.png and /dev/null differ diff --git a/data/magic-old-split.mse-style/oacard.jpg b/data/magic-old-split.mse-style/oacard.jpg deleted file mode 100644 index 91bca3bc..00000000 Binary files a/data/magic-old-split.mse-style/oacard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/rcard.jpg b/data/magic-old-split.mse-style/rcard.jpg deleted file mode 100644 index 5aadca4b..00000000 Binary files a/data/magic-old-split.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/rlcard.jpg b/data/magic-old-split.mse-style/rlcard.jpg deleted file mode 100644 index 6aa16d16..00000000 Binary files a/data/magic-old-split.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/style b/data/magic-old-split.mse-style/style deleted file mode 100644 index 7986cf6b..00000000 --- a/data/magic-old-split.mse-style/style +++ /dev/null @@ -1,554 +0,0 @@ -mse version: 0.3.8 -game: magic -full name: Magic Old Split Cards -short name: Old Splits -installer group: magic/old style/split cards -icon: card-sample.png -position hint: 103 - -version: 2009-07-09 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-watermarks.mse-include - version: 2007-12-29 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 523 -card height: 375 -card dpi: 150 -# Author: Buttock1234 -############################################################## Extra scripts -init script: - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # Only white cards use a black font - font_colors_white := { input != "w" } - - #Multicolor lands blend differently than hybrids. - #Did it this way because was getting longer other way, due to redefining color_background parts. - color_combination := { - # The base hybrid, without the outer frame blended over it - base := base_hybrid[shape][color_count]() - - # Put a frame around it? - if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then - masked_blend( - mask: "alpha_blend.png", - dark: land_template(colors[0]), - light: land_template(colors[1]), - ) - else if land then - masked_blend( - mask: "land_blend_{type}.png", - dark: land_template("c"), - light: base, - ) - else if multi then - masked_blend( - mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("m"), - light: base, - ) - else if artifact then - masked_blend( - mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("a"), - light: base, - ) - else base - } - - card_shape := { "split" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: olduncommon - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(224,224,224) - fill color 2: rgb(84, 84, 84) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) - variation: - name: oldrare - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(214,196,94) - fill color 2: rgb(95, 84, 40) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) -############################################################## styling style -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: type of gradient multicolor - description: What parts of the card should be blended for gradient multicolor? - choice: full card - choice: trim only - initial: full card -styling field: - type: choice - name: type of gradient artifact - description: What parts of the card should be blended for gradient artifact? - choice: full card - choice: trim only - initial: full card -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: old - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: colored rarities - description: Should rarity symbols be different colors, such as gold, silver, and purple? - initial: yes -styling field: - type: boolean - name: left align artist - description: Should the artist and copyright lines be left aligned, as seen in Tempest? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: choice - name: pt font - description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage. - initial: MPlantin-Bold - choice: MPlantin - choice: MPlantin-Bold -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - colored rarities: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "rare") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 523 - height: 375 - radius: 18 - z index: -1 - card color: - left: 18 - top: 18 - width: 236 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - card color 2: - left: 269 - top: 18 - width: 236 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 32 - top : 20 - right: { 237 - card_style.casting_cost.content_width } - height: 17 - alignment: top shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: MagicMedieval - size: 12 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - name 2: - left: 284 - top : 20 - right: { 489 - card_style.casting_cost.content_width } - height: 17 - alignment: top shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: MagicMedieval - size: 12 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - casting cost: - right: 244 - top : 18.5 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 16 - alignment: bottom right - symbol font: - name: magic-mana-small - size: 11 - alignment: bottom right - always symbol: true - z index: 2 - padding top: 0 - casting cost 2: - right: 496 - top : 18.5 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 16 - alignment: bottom right - symbol font: - name: magic-mana-small - size: 11 - alignment: bottom right - always symbol: true - z index: 2 - padding top: 0 - ############################# Image - image: - left: 36 - top: 40 - width: 200 - height: 162 - z index: 1 - image 2: - left: 287 - top: 40 - width: 200 - height: 162 - z index: 1 - ############################# Card type - type: - left: 32 - top : 206 - width: { 210 - max(13,card_style.rarity.content_width) } - height: 16 - alignment: middle shrink-overflow - z index: 1 - font: - name: MPlantin - size: 9.5 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(128,128,128) - type 2: - left: 284 - top : 206 - width: { 210 - max(13,card_style.rarity.content_width) } - height: 16 - alignment: middle shrink-overflow - z index: 1 - font: - name: MPlantin - size: 9.5 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(128,128,128) - rarity: - right: 241 - top : 207 - width: 26 - height: 13 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "olduncommon") - else symbol_variation(symbol: set.symbol, variation: "common") - rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "oldrare") - else symbol_variation(symbol: set.symbol, variation: "common") - mythic rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "mythic rare") - else symbol_variation(symbol: set.symbol, variation: "common") - special: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "special") - else symbol_variation(symbol: set.symbol, variation: "common") - rarity 2: - right: 493 - top : 207 - width: 26 - height: 13 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "olduncommon") - else symbol_variation(symbol: set.symbol, variation: "common") - rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "oldrare") - else symbol_variation(symbol: set.symbol, variation: "common") - mythic rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "mythic rare") - else symbol_variation(symbol: set.symbol, variation: "common") - special: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "special") - else symbol_variation(symbol: set.symbol, variation: "common") - ############################# Text box - text: - left: 37 - top : 226 - width: 198 - height: 99 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - text 2: - left: 289 - top : 226 - width: 198 - height: 99 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 87 - top : 228 - width: 92 - height: 108 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks-old - watermark 2: - left: 338 - top : 228 - width: 92 - height: 108 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks-old - ############################# PT - pt: - z index: 2 - left: 208 - top: 331 - width: 37 - height: 23 - alignment: middle right - font: - name: { styling.pt_font } - size: 14 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(200,0,0) - pt 2: - z index: 2 - left: 460 - top: 331 - width: 37 - height: 23 - alignment: middle right - font: - name: { styling.pt_font } - size: 14 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(200,0,0) - ############################# Copyright stuff - illustrator: - left: 34 - top : 333 - width: 205 - height: 9 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - z index: 1 - font: - name: MPlantin - size: 9 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - illustrator 2: - left: 286 - top : 333 - width: 205 - height: 9 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - z index: 1 - font: - name: MPlantin - size: 9 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - copyright line: - left: 34 - top : 342 - width: 205 - height: 12 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - z index: 1 - font: - name: MPlantin - size: 6 - color: { font_color(card.card_color) } - copyright line 2: - left: 286 - top : 342 - width: 205 - height: 12 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - z index: 1 - font: - name: MPlantin - size: 6 - color: { font_color(card.card_color_2) } -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - foil layer: - right: 523 - bottom: 0 - width: 375 - height: 523 - z index: 3 - angle: 90 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-old-split.mse-style/tombstone.png b/data/magic-old-split.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-old-split.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-old-split.mse-style/ucard.jpg b/data/magic-old-split.mse-style/ucard.jpg deleted file mode 100644 index 40442ffe..00000000 Binary files a/data/magic-old-split.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/ulcard.jpg b/data/magic-old-split.mse-style/ulcard.jpg deleted file mode 100644 index 2f5f0f5c..00000000 Binary files a/data/magic-old-split.mse-style/ulcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/wcard.jpg b/data/magic-old-split.mse-style/wcard.jpg deleted file mode 100644 index fb57f746..00000000 Binary files a/data/magic-old-split.mse-style/wcard.jpg and /dev/null differ diff --git a/data/magic-old-split.mse-style/wlcard.jpg b/data/magic-old-split.mse-style/wlcard.jpg deleted file mode 100644 index 0310a93f..00000000 Binary files a/data/magic-old-split.mse-style/wlcard.jpg and /dev/null differ diff --git a/data/magic-old-textless.mse-style/acard.png b/data/magic-old-textless.mse-style/acard.png deleted file mode 100644 index 3f7bc74a..00000000 Binary files a/data/magic-old-textless.mse-style/acard.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/bcard.png b/data/magic-old-textless.mse-style/bcard.png deleted file mode 100644 index 8539c2a7..00000000 Binary files a/data/magic-old-textless.mse-style/bcard.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/card-sample.png b/data/magic-old-textless.mse-style/card-sample.png deleted file mode 100644 index acc41d52..00000000 Binary files a/data/magic-old-textless.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/gcard.png b/data/magic-old-textless.mse-style/gcard.png deleted file mode 100644 index 30a501aa..00000000 Binary files a/data/magic-old-textless.mse-style/gcard.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/mcard.png b/data/magic-old-textless.mse-style/mcard.png deleted file mode 100644 index 7454b6a1..00000000 Binary files a/data/magic-old-textless.mse-style/mcard.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/multicolor_blend_card.png b/data/magic-old-textless.mse-style/multicolor_blend_card.png deleted file mode 100644 index b448aa16..00000000 Binary files a/data/magic-old-textless.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/multicolor_blend_card2.png b/data/magic-old-textless.mse-style/multicolor_blend_card2.png deleted file mode 100644 index 530b929e..00000000 Binary files a/data/magic-old-textless.mse-style/multicolor_blend_card2.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/rcard.png b/data/magic-old-textless.mse-style/rcard.png deleted file mode 100644 index 72033594..00000000 Binary files a/data/magic-old-textless.mse-style/rcard.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/style b/data/magic-old-textless.mse-style/style deleted file mode 100644 index 6b38f53e..00000000 --- a/data/magic-old-textless.mse-style/style +++ /dev/null @@ -1,298 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Old Textless -full name: Old Style Textless -installer group: magic/old style/textless cards -icon: card-sample.png -position hint: 105 - -version: 2009-07-09 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#By: Pichoro -############################################################## Extra scripts -init script: - # There is no land template - land_template := { "a{type}.png" } - - # Which artifact template should be used? - colorless_template := { - if input == "c" - then "a" - else input - } - template := { colorless_template() + "{type}.png" } - - # Use the normal tap symbol - mana_t := { "old" } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - #Did it this way because was getting longer other way, due to redefining color_background parts. - color_combination := { - # The base hybrid, without the outer frame blended over it - base := base_hybrid[shape][color_count]() - - # Put a frame around it? - if land and not colored_lands then - masked_blend( - mask: "multicolor_blend_{type}.png", - dark: land_template("c"), - light: base, - ) - else if multi then - masked_blend( - mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("m"), - light: base, - ) - else if artifact then - masked_blend( - mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("a"), - light: base, - ) - else base - } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: olduncommon - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(224,224,224) - fill color 2: rgb(84, 84, 84) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) - variation: - name: oldrare - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(214,196,94) - fill color 2: rgb(95, 84, 40) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) -############################################################## Extra style options -styling field: - type: choice - name: type of gradient multicolor - description: What parts of the card should be blended for gradient multicolor? - choice: full card - choice: trim only - initial: full card -styling field: - type: choice - name: type of gradient artifact - description: What parts of the card should be blended for gradient artifact? - choice: full card - choice: trim only - initial: full card -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: boolean - name: colored rarities - description: Should rarity symbols be different colors, such as gold, silver, and purple? - initial: yes -styling field: - type: boolean - name: left align artist - description: Should the artist and copyright lines be left aligned, as seen in Tempest? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: choice - name: pt font - description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage. - initial: MPlantin-Bold - choice: MPlantin - choice: MPlantin-Bold -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 42 - top : 24 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: MagicMedieval - size: 15.5 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - casting cost: - right: 343 - top : 22 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: bottom right - symbol font: - name: magic-mana-small - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: 24 - top : 24 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 44 - top: 51 - width: 287 - height: 411 - z index: 1 - ############################# Card type - rarity: - right: 66 - top : 472 - width: 44 - height: 22 - z index: 1 - alignment: middle center - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "olduncommon") - else symbol_variation(symbol: set.symbol, variation: "common") - rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "oldrare") - else symbol_variation(symbol: set.symbol, variation: "common") - mythic rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "mythic rare") - else symbol_variation(symbol: set.symbol, variation: "common") - special: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "special") - else symbol_variation(symbol: set.symbol, variation: "common") - ############################# Textbox - ############################# PT - pt: - z index: 2 - left: 295 - top: 470 - width: 47 - height: 27 - alignment: right middle - font: - name: { styling.pt_font } - size: 17 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 65 - top : 470 - width: 247 - height: 16 - z index: 1 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - font: - name: MPlantin - size: 10 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - copyright line: - left: 65 - top : 486 - width: 247 - height: 12 - z index: 1 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-old-textless.mse-style/tombstone.png b/data/magic-old-textless.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-old-textless.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/ucard.png b/data/magic-old-textless.mse-style/ucard.png deleted file mode 100644 index fad4e304..00000000 Binary files a/data/magic-old-textless.mse-style/ucard.png and /dev/null differ diff --git a/data/magic-old-textless.mse-style/wcard.png b/data/magic-old-textless.mse-style/wcard.png deleted file mode 100644 index 7e113a4b..00000000 Binary files a/data/magic-old-textless.mse-style/wcard.png and /dev/null differ diff --git a/data/magic-old-token.mse-style/acard.jpg b/data/magic-old-token.mse-style/acard.jpg deleted file mode 100644 index 4274830c..00000000 Binary files a/data/magic-old-token.mse-style/acard.jpg and /dev/null differ diff --git a/data/magic-old-token.mse-style/bcard.jpg b/data/magic-old-token.mse-style/bcard.jpg deleted file mode 100644 index 7fd27f75..00000000 Binary files a/data/magic-old-token.mse-style/bcard.jpg and /dev/null differ diff --git a/data/magic-old-token.mse-style/card-sample.png b/data/magic-old-token.mse-style/card-sample.png deleted file mode 100644 index a2c30d35..00000000 Binary files a/data/magic-old-token.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-old-token.mse-style/ccard.jpg b/data/magic-old-token.mse-style/ccard.jpg deleted file mode 100644 index 07521eb6..00000000 Binary files a/data/magic-old-token.mse-style/ccard.jpg and /dev/null differ diff --git a/data/magic-old-token.mse-style/gcard.jpg b/data/magic-old-token.mse-style/gcard.jpg deleted file mode 100644 index ac38052e..00000000 Binary files a/data/magic-old-token.mse-style/gcard.jpg and /dev/null differ diff --git a/data/magic-old-token.mse-style/mcard.jpg b/data/magic-old-token.mse-style/mcard.jpg deleted file mode 100644 index a4ccc864..00000000 Binary files a/data/magic-old-token.mse-style/mcard.jpg and /dev/null differ diff --git a/data/magic-old-token.mse-style/multicolor_blend_card.png b/data/magic-old-token.mse-style/multicolor_blend_card.png deleted file mode 100644 index 1d213d88..00000000 Binary files a/data/magic-old-token.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-old-token.mse-style/multicolor_blend_card2.png b/data/magic-old-token.mse-style/multicolor_blend_card2.png deleted file mode 100644 index 619717ad..00000000 Binary files a/data/magic-old-token.mse-style/multicolor_blend_card2.png and /dev/null differ diff --git a/data/magic-old-token.mse-style/rcard.jpg b/data/magic-old-token.mse-style/rcard.jpg deleted file mode 100644 index cae7d034..00000000 Binary files a/data/magic-old-token.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-old-token.mse-style/style b/data/magic-old-token.mse-style/style deleted file mode 100644 index 3422dea8..00000000 --- a/data/magic-old-token.mse-style/style +++ /dev/null @@ -1,362 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Tokens -full name: Old style -installer group: magic/old style/tokens -icon: card-sample.png -position hint: 107 - -version: 2009-07-09 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - # There is no land template - land_template := { "c{type}.jpg" } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # Only white cards use a black font - font_colors_white := { input != "w" } - - color_combination := { - # The base hybrid, without the outer frame blended over it - base := base_hybrid[shape][color_count]() - - # Put a frame around it? - if land and not colored_lands then - masked_blend( - mask: "multicolor_blend_{type}.png", - dark: land_template("c"), - light: base, - ) - else if multi then - masked_blend( - mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("m"), - light: base, - ) - else if artifact then - masked_blend( - mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("a"), - light: base, - ) - else base - } - - card_shape := { "token" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: olduncommon - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(224,224,224) - fill color 2: rgb(84, 84, 84) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) - variation: - name: oldrare - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(214,196,94) - fill color 2: rgb(95, 84, 40) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) -############################################################## Extra style options -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: type of gradient multicolor - description: What parts of the card should be blended for gradient multicolor? - choice: full card - choice: trim only - initial: full card -styling field: - type: choice - name: type of gradient artifact - description: What parts of the card should be blended for gradient artifact? - choice: full card - choice: trim only - initial: full card -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: old - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: short text only -styling field: - type: boolean - name: colored rarities - description: Should rarity symbols be different colors, such as gold, silver, and purple? - initial: yes -styling field: - type: boolean - name: left align artist - description: Should the artist and copyright lines be left aligned, as seen in Tempest? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: choice - name: pt font - description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage. - initial: MPlantin-Bold - choice: MPlantin - choice: MPlantin-Bold -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - colored rarities: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "rare") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 40 - top : 23 - width: 295 - height: 25 - alignment: middle center - padding bottom: 0 - z index: 1 - font: - name: MPlantin - size: 17 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - ############################# Image - image: - left: 44 - top: 58 - width: 286 - height: 270 - z index: 1 - ############################# Card type - type: - left: 58 - top : 348 - width: { 262 - max(22,card_style.rarity.content_width) } - height: 18 - alignment: top left shrink-overflow - z index: 1 - font: - name: MPlantin - size: 12 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(192,192,192) - rarity: - right: 320 - top : 347 - width: 46 - height: 23 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "olduncommon") - else symbol_variation(symbol: set.symbol, variation: "common") - rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "oldrare") - else symbol_variation(symbol: set.symbol, variation: "common") - mythic rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "mythic rare") - else symbol_variation(symbol: set.symbol, variation: "common") - special: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "special") - else symbol_variation(symbol: set.symbol, variation: "common") - ############################# Text box - text: - left: 63 - top : 378 - width: 246 - height: 67 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 13 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 13 - alignment: - script: - if (styling.center_text == "short text only" and - card_style.text.content_lines <= 2 and - not contains(match:",", card.rule_text) and - not contains(match: ".", card.rule_text) and - not contains(match: ";", card.rule_text) and - not contains(match: ":", card.rule_text) and - not contains(match: "!", card.rule_text) and - not contains(match: "?", card.rule_text) and - card.flavor_text == "") or - styling.center_text == "always" - then "middle center shrink-overflow" - else "middle left shrink-overflow" - z index: 1 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - ############################# PT - pt: - z index: 2 - left: 283 - top: 458 - width: 45 - height: 30 - alignment: right top - font: - name: { styling.pt_font } - size: 18 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 2 - shadow displacement y: 2 - separator color: rgb(255,50,50) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 57 - top : 459 - width: 260 - height: 15 - z index: 1 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - font: - name: Mplantin - size: 9 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - copyright line: - left: 57 - top : 472 - width: 260 - height: 12 - z index: 1 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - font: - name: MPlantin - size: 8 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-old-token.mse-style/ucard.jpg b/data/magic-old-token.mse-style/ucard.jpg deleted file mode 100644 index 9d69d4dd..00000000 Binary files a/data/magic-old-token.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-old-token.mse-style/wcard.jpg b/data/magic-old-token.mse-style/wcard.jpg deleted file mode 100644 index 3bcc0356..00000000 Binary files a/data/magic-old-token.mse-style/wcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/acard.jpg b/data/magic-old.mse-style/acard.jpg deleted file mode 100644 index 7f73073a..00000000 Binary files a/data/magic-old.mse-style/acard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/alpha_blend.png b/data/magic-old.mse-style/alpha_blend.png deleted file mode 100644 index f47d2517..00000000 Binary files a/data/magic-old.mse-style/alpha_blend.png and /dev/null differ diff --git a/data/magic-old.mse-style/bcard.jpg b/data/magic-old.mse-style/bcard.jpg deleted file mode 100644 index bdb806be..00000000 Binary files a/data/magic-old.mse-style/bcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/blcard.jpg b/data/magic-old.mse-style/blcard.jpg deleted file mode 100644 index 1e23ba19..00000000 Binary files a/data/magic-old.mse-style/blcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/card-sample.png b/data/magic-old.mse-style/card-sample.png deleted file mode 100644 index ef8d9196..00000000 Binary files a/data/magic-old.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-old.mse-style/ccard.jpg b/data/magic-old.mse-style/ccard.jpg deleted file mode 100644 index fdd2c644..00000000 Binary files a/data/magic-old.mse-style/ccard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/clcard.jpg b/data/magic-old.mse-style/clcard.jpg deleted file mode 100644 index 21b4d6cd..00000000 Binary files a/data/magic-old.mse-style/clcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/gcard.jpg b/data/magic-old.mse-style/gcard.jpg deleted file mode 100644 index af2d965e..00000000 Binary files a/data/magic-old.mse-style/gcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/glcard.jpg b/data/magic-old.mse-style/glcard.jpg deleted file mode 100644 index e24955fb..00000000 Binary files a/data/magic-old.mse-style/glcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/land_blend_card.png b/data/magic-old.mse-style/land_blend_card.png deleted file mode 100644 index 2bcf45d9..00000000 Binary files a/data/magic-old.mse-style/land_blend_card.png and /dev/null differ diff --git a/data/magic-old.mse-style/mcard.jpg b/data/magic-old.mse-style/mcard.jpg deleted file mode 100644 index 8d22a92b..00000000 Binary files a/data/magic-old.mse-style/mcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/mlcard.jpg b/data/magic-old.mse-style/mlcard.jpg deleted file mode 100644 index b0923ecd..00000000 Binary files a/data/magic-old.mse-style/mlcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/multicolor_blend_card.png b/data/magic-old.mse-style/multicolor_blend_card.png deleted file mode 100644 index 1d213d88..00000000 Binary files a/data/magic-old.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-old.mse-style/multicolor_blend_card2.png b/data/magic-old.mse-style/multicolor_blend_card2.png deleted file mode 100644 index de3c6808..00000000 Binary files a/data/magic-old.mse-style/multicolor_blend_card2.png and /dev/null differ diff --git a/data/magic-old.mse-style/rcard.jpg b/data/magic-old.mse-style/rcard.jpg deleted file mode 100644 index f2e34555..00000000 Binary files a/data/magic-old.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/rlcard.jpg b/data/magic-old.mse-style/rlcard.jpg deleted file mode 100644 index 2aab3b4c..00000000 Binary files a/data/magic-old.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/style b/data/magic-old.mse-style/style deleted file mode 100644 index beff858b..00000000 --- a/data/magic-old.mse-style/style +++ /dev/null @@ -1,399 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Old style -full name: Before 8th edition -installer group: magic/old style/normal cards -icon: card-sample.png -position hint: 101 - -version: 2009-07-09 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-watermarks.mse-include - version: 2007-12-29 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - # Only white cards use a black font - font_colors_white := { input != "w" } - - # Alpha style lands? Different blending for multicolored lands. - #Did it this way because was getting longer other way, due to redefining color_background parts. - color_combination := { - # The base hybrid, without the outer frame blended over it - base := base_hybrid[shape][color_count]() - - # Put a frame around it? - if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then - masked_blend( - mask: "alpha_blend.png", - dark: land_template(colors[0]), - light: land_template(colors[1]), - ) - else if land and color_count!=1 then - masked_blend( - mask: "land_blend_{type}.png", - dark: land_template("c"), - light: base, - ) - else if multi then - masked_blend( - mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("m"), - light: base, - ) - else if artifact then - masked_blend( - mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png" - else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png" - else "multicolor_blend_{type}.png" ), - dark: template("a"), - light: base, - ) - else base - } -############################################################## Set info fields -set info style: - symbol: - variation: - name: olduncommon - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(224,224,224) - fill color 2: rgb(84, 84, 84) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) - variation: - name: oldrare - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(214,196,94) - fill color 2: rgb(95, 84, 40) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) -############################################################## Extra style options -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: boolean - name: alpha style blending - description: Use Alpha-style dual blending - initial: no -styling field: - type: choice - name: type of gradient multicolor - description: What parts of the card should be blended for gradient multicolor? - choice: full card - choice: trim only - initial: full card -styling field: - type: choice - name: type of gradient artifact - description: What parts of the card should be blended for gradient artifact? - choice: full card - choice: trim only - initial: full card -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: old - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: colored rarities - description: Should rarity symbols be different colors, such as gold, silver, and purple? - initial: yes -styling field: - type: boolean - name: left align artist - description: Should the artist and copyright lines be left aligned, as seen in Tempest? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: choice - name: pt font - description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage. - initial: MPlantin-Bold - choice: MPlantin - choice: MPlantin-Bold -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - colored rarities: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "rare") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 19 - right width: 19 - top width: 19 - bottom width: 19 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: 42 - top: 24 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: MagicMedieval - size: 15.5 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - casting cost: - right: 341 - top : 22 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 24 - alignment: middle right - symbol font: - name: magic-mana-small - size: 16 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: 24 - top : 24 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 45 - top: 51 - width: 286 - height: 233 - z index: 1 - ############################# Card type - type: - left: 39 - top : 291 - width: { 298 - max(22,card_style.rarity.content_width) } - height: 20 - alignment: middle shrink-overflow - z index: 1 - padding top: 2 - font: - name: MPlantin - size: 12 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(128,128,128) - rarity: - left: 293 - top : 290 - width: 44 - height: 22 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: script: symbol_variation(symbol: set.symbol, variation: "common") - common: script: symbol_variation(symbol: set.symbol, variation: "common") - uncommon: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "olduncommon") - else symbol_variation(symbol: set.symbol, variation: "common") - rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "oldrare") - else symbol_variation(symbol: set.symbol, variation: "common") - mythic rare: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "mythic rare") - else symbol_variation(symbol: set.symbol, variation: "common") - special: - script: - if styling.colored_rarities - then symbol_variation(symbol: set.symbol, variation: "special") - else symbol_variation(symbol: set.symbol, variation: "common") - ############################# Text box - text: - left: 43 - top : 318 - width: 289 - height: 143 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding top: 2 - padding right: 4 - padding bottom: 0 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 120 - top : 313 - width: 138 - height: 150 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks-old - ############################# PT - pt: - z index: 2 - left: 295 - top: 470 - width: 47 - height: 27 - alignment: right middle - font: - name: { styling.pt_font } - size: 17 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 40 - top : 470 - width: 297 - height: 16 - z index: 1 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - font: - name: MPlantin - size: 10 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: 1 - shadow displacement y: 1 - copyright line: - left: 40 - top : 486 - width: 297 - height: 12 - z index: 1 - alignment: { if styling.left_align_artist then "middle left" else "middle center" } - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-old.mse-style/tombstone.png b/data/magic-old.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-old.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-old.mse-style/ucard.jpg b/data/magic-old.mse-style/ucard.jpg deleted file mode 100644 index 7ff32780..00000000 Binary files a/data/magic-old.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/ulcard.jpg b/data/magic-old.mse-style/ulcard.jpg deleted file mode 100644 index 9c76a47d..00000000 Binary files a/data/magic-old.mse-style/ulcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/wcard.jpg b/data/magic-old.mse-style/wcard.jpg deleted file mode 100644 index 7906316f..00000000 Binary files a/data/magic-old.mse-style/wcard.jpg and /dev/null differ diff --git a/data/magic-old.mse-style/wlcard.jpg b/data/magic-old.mse-style/wlcard.jpg deleted file mode 100644 index 7a7ad8c1..00000000 Binary files a/data/magic-old.mse-style/wlcard.jpg and /dev/null differ diff --git a/data/magic-overlay-foil-normal.mse-include/include b/data/magic-overlay-foil-normal.mse-include/include deleted file mode 100644 index 0051bd78..00000000 --- a/data/magic-overlay-foil-normal.mse-include/include +++ /dev/null @@ -1,6 +0,0 @@ -mse version: 0.3.7 -version: 2008-08-31 -short name: normal foil -installer group: magic/overlays/foil/normal -position hint: 001 -icon: overlay.png \ No newline at end of file diff --git a/data/magic-overlay-foil-normal.mse-include/overlay.png b/data/magic-overlay-foil-normal.mse-include/overlay.png deleted file mode 100644 index 0d520dd5..00000000 Binary files a/data/magic-overlay-foil-normal.mse-include/overlay.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/acard.jpg b/data/magic-planeshifted-split.mse-style/acard.jpg deleted file mode 100644 index c58a90dd..00000000 Binary files a/data/magic-planeshifted-split.mse-style/acard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/apt.png b/data/magic-planeshifted-split.mse-style/apt.png deleted file mode 100644 index f1ba4a3d..00000000 Binary files a/data/magic-planeshifted-split.mse-style/apt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/artifact_blend_card.png b/data/magic-planeshifted-split.mse-style/artifact_blend_card.png deleted file mode 100644 index 9ea747ae..00000000 Binary files a/data/magic-planeshifted-split.mse-style/artifact_blend_card.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/artifact_blend_pt.png b/data/magic-planeshifted-split.mse-style/artifact_blend_pt.png deleted file mode 100644 index 916ea755..00000000 Binary files a/data/magic-planeshifted-split.mse-style/artifact_blend_pt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/bcard.jpg b/data/magic-planeshifted-split.mse-style/bcard.jpg deleted file mode 100644 index 6b39927e..00000000 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05d7ce0d..00000000 Binary files a/data/magic-planeshifted-split.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/ccard.jpg b/data/magic-planeshifted-split.mse-style/ccard.jpg deleted file mode 100644 index abdd8768..00000000 Binary files a/data/magic-planeshifted-split.mse-style/ccard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/clcard.jpg b/data/magic-planeshifted-split.mse-style/clcard.jpg deleted file mode 100644 index 0a18657c..00000000 Binary files a/data/magic-planeshifted-split.mse-style/clcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/clpt.png b/data/magic-planeshifted-split.mse-style/clpt.png deleted file mode 100644 index 706102cc..00000000 Binary files a/data/magic-planeshifted-split.mse-style/clpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/cpt.png b/data/magic-planeshifted-split.mse-style/cpt.png deleted file mode 100644 index 9d854ad6..00000000 Binary files a/data/magic-planeshifted-split.mse-style/cpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/gcard.jpg b/data/magic-planeshifted-split.mse-style/gcard.jpg deleted file mode 100644 index 40ee1895..00000000 Binary files a/data/magic-planeshifted-split.mse-style/gcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/glcard.jpg b/data/magic-planeshifted-split.mse-style/glcard.jpg deleted file mode 100644 index 114e4480..00000000 Binary files a/data/magic-planeshifted-split.mse-style/glcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/glpt.png b/data/magic-planeshifted-split.mse-style/glpt.png deleted file mode 100644 index 01da24bf..00000000 Binary files a/data/magic-planeshifted-split.mse-style/glpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/gpt.png b/data/magic-planeshifted-split.mse-style/gpt.png deleted file mode 100644 index e2598951..00000000 Binary files a/data/magic-planeshifted-split.mse-style/gpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/hybrid_blend_card.png b/data/magic-planeshifted-split.mse-style/hybrid_blend_card.png deleted file mode 100644 index 1379f1a8..00000000 Binary files a/data/magic-planeshifted-split.mse-style/hybrid_blend_card.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/hybrid_blend_pt.png b/data/magic-planeshifted-split.mse-style/hybrid_blend_pt.png deleted file mode 100644 index 9c6a1e86..00000000 Binary files a/data/magic-planeshifted-split.mse-style/hybrid_blend_pt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/mcard.jpg b/data/magic-planeshifted-split.mse-style/mcard.jpg deleted file mode 100644 index 409eec5a..00000000 Binary files a/data/magic-planeshifted-split.mse-style/mcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/mlcard.jpg b/data/magic-planeshifted-split.mse-style/mlcard.jpg deleted file mode 100644 index db703bd0..00000000 Binary files a/data/magic-planeshifted-split.mse-style/mlcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/mlpt.png b/data/magic-planeshifted-split.mse-style/mlpt.png deleted file mode 100644 index ece55dcd..00000000 Binary files a/data/magic-planeshifted-split.mse-style/mlpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/mpt.png b/data/magic-planeshifted-split.mse-style/mpt.png deleted file mode 100644 index e7293b3d..00000000 Binary files a/data/magic-planeshifted-split.mse-style/mpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/multicolor_blend_card.png b/data/magic-planeshifted-split.mse-style/multicolor_blend_card.png deleted file mode 100644 index 2ca66341..00000000 Binary files a/data/magic-planeshifted-split.mse-style/multicolor_blend_card.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/multicolor_blend_pt.png b/data/magic-planeshifted-split.mse-style/multicolor_blend_pt.png deleted file mode 100644 index 97b4a208..00000000 Binary files a/data/magic-planeshifted-split.mse-style/multicolor_blend_pt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/rcard.jpg b/data/magic-planeshifted-split.mse-style/rcard.jpg deleted file mode 100644 index 90f4cd2d..00000000 Binary files a/data/magic-planeshifted-split.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/rlcard.jpg b/data/magic-planeshifted-split.mse-style/rlcard.jpg deleted file mode 100644 index 1afb0f71..00000000 Binary files a/data/magic-planeshifted-split.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/rlpt.png b/data/magic-planeshifted-split.mse-style/rlpt.png deleted file mode 100644 index 460087ee..00000000 Binary files a/data/magic-planeshifted-split.mse-style/rlpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/rpt.png b/data/magic-planeshifted-split.mse-style/rpt.png deleted file mode 100644 index 35703f80..00000000 Binary files a/data/magic-planeshifted-split.mse-style/rpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/style b/data/magic-planeshifted-split.mse-style/style deleted file mode 100644 index de05afaa..00000000 --- a/data/magic-planeshifted-split.mse-style/style +++ /dev/null @@ -1,493 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Planeshifted Splits -full name: Planeshifted Split Cards -installer group: magic/Planeshifted/Split Cards -icon: card-sample.png -position hint: 203 - -version: 2010-03-26 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 523 -card height: 375 -card dpi: 150 -# By Pichoro; based on templates by Wolfwood and Buttock1234 -############################################################## Extra scripts -init script: - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - template_suffix := [card: "card.jpg", pt: "pt.png"] - template := { input + template_suffix[type] } - land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - card_shape := { if styling.shifted_sorting then "split, shifted" else "split" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: shifted sorting - description: Should this style of card sort as a shifted card (after other cards of that color)? - initial: yes -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top: 0 - width: 523 - height: 375 - radius: 18 - z index: -1 - card color: - left: 18 - top: 18 - width: 236 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - card color 2: - left: 269 - top: 18 - width: 236 - height: 338 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 30 else 51 } - top: 27 - right: { 242 - card_style.casting_cost.content_width } - height: 17 - alignment: top shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 13 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - name 2: - left: { if card.card_symbol_2=="none" then 282 else 51 } - top: 27 - right: { 493 - card_style.casting_cost_2.content_width } - height: 17 - alignment: top shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 13 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - casting cost: - right: 243 - top: 28 - width: { max(19, card_style.casting_cost.content_width) + 3 } - height: 16 - alignment: bottom right - symbol font: - name: magic-mana-large - size: 12 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - casting cost 2: - right: 494 - top: 28 - width: { max(19, card_style.casting_cost_2.content_width) + 3 } - height: 16 - alignment: bottom right - symbol font: - name: magic-mana-large - size: 12 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - ############################# Image - image: - left: 28 - top: 49 - width: 216 - height: 159 - z index: 1 - image 2: - left: 279 - top: 49 - width: 216 - height: 159 - z index: 1 - ############################# Card type - type: - left: 30 - top : 211 - width: { 210 - max(13,card_style.rarity.content_width) } - height: 17 - alignment: top shrink-overflow - z index: 1 - font: - name: Matrix - size: 12 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - separator color: rgb(128,128,128) - type 2: - left: 282 - top : 211 - width: { 210 - max(13,card_style.rarity.content_width) } - height: 17 - alignment: top shrink-overflow - z index: 1 - font: - name: Matrix - size: 12 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - separator color: rgb(128,128,128) - rarity: - right: 241 - top : 213 - width: 26 - height: 13 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - rarity 2: - right: 493 - top : 213 - width: 26 - height: 13 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 29 - top : 233 - width: 214 - height: 99 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 2 - padding right: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - text 2: - left: 279 - top : 233 - width: 214 - height: 99 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 2 - padding right: 2 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 87 - top : 228 - width: 92 - height: 108 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - watermark 2: - left: 338 - top : 228 - width: 92 - height: 108 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - pt: - z index: 2 - left: 200 - top: 327 - width: 48 - height: 25 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 14 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - separator color: rgb(200,0,0) - pt 2: - z index: 2 - left: 451 - top: 327 - width: 48 - height: 25 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 14 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 46 - top : 338 - width: 155 - height: 16 - z index: 1 - font: - name: Matrix - size: 8 - color: { font_color(card.card_color) } - illustrator 2: - left: 298 - top : 338 - width: 155 - height: 16 - z index: 1 - font: - name: Matrix - size: 8 - color: { font_color(card.card_color_2) } - copyright line: - left: 26 - top : 348 - width: 175 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6 - color: { font_color(card.card_color) } - copyright line 2: - left: 278 - top : 348 - width: 175 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6 - color: { font_color(card.card_color_2) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: pt box 2 - script: card.card_color_2 - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - pt box: - left: 194 - top: 326 - width: 56 - height: 29 - z index: 1 - visible: { card.pt != "" } - render style: image - image: { card_ptbox() } - pt box 2: - left: 445 - top: 326 - width: 56 - height: 29 - z index: 1 - visible: { card.pt_2 != "" } - render style: image - image: { card_ptbox() } - foil layer: - right: 523 - bottom: 0 - width: 375 - height: 523 - z index: 3 - angle: 90 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-planeshifted-split.mse-style/tombstone.png b/data/magic-planeshifted-split.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-planeshifted-split.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/ucard.jpg b/data/magic-planeshifted-split.mse-style/ucard.jpg deleted file mode 100644 index 94c102c3..00000000 Binary files a/data/magic-planeshifted-split.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/ulcard.jpg b/data/magic-planeshifted-split.mse-style/ulcard.jpg deleted file mode 100644 index 4268c8e5..00000000 Binary files a/data/magic-planeshifted-split.mse-style/ulcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/ulpt.png b/data/magic-planeshifted-split.mse-style/ulpt.png deleted file mode 100644 index d8c6112f..00000000 Binary files a/data/magic-planeshifted-split.mse-style/ulpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/upt.png b/data/magic-planeshifted-split.mse-style/upt.png deleted file mode 100644 index 18d80298..00000000 Binary files a/data/magic-planeshifted-split.mse-style/upt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/wcard.jpg b/data/magic-planeshifted-split.mse-style/wcard.jpg deleted file mode 100644 index 89aff666..00000000 Binary files a/data/magic-planeshifted-split.mse-style/wcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/wlcard.jpg b/data/magic-planeshifted-split.mse-style/wlcard.jpg deleted file mode 100644 index 10768ec1..00000000 Binary files a/data/magic-planeshifted-split.mse-style/wlcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/wlpt.png b/data/magic-planeshifted-split.mse-style/wlpt.png deleted file mode 100644 index ed8ea10d..00000000 Binary files a/data/magic-planeshifted-split.mse-style/wlpt.png and /dev/null differ diff --git a/data/magic-planeshifted-split.mse-style/wpt.png b/data/magic-planeshifted-split.mse-style/wpt.png deleted file mode 100644 index 898dee04..00000000 Binary files a/data/magic-planeshifted-split.mse-style/wpt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/acard.jpg b/data/magic-planeshifted.mse-style/acard.jpg deleted file mode 100644 index 31906ddf..00000000 Binary files a/data/magic-planeshifted.mse-style/acard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/apt.png b/data/magic-planeshifted.mse-style/apt.png deleted file mode 100644 index 9b16780a..00000000 Binary files a/data/magic-planeshifted.mse-style/apt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/artifact_blend_card.png b/data/magic-planeshifted.mse-style/artifact_blend_card.png deleted file mode 100644 index 34cfe297..00000000 Binary files a/data/magic-planeshifted.mse-style/artifact_blend_card.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/artifact_blend_pt.png b/data/magic-planeshifted.mse-style/artifact_blend_pt.png deleted file mode 100644 index 03fdc049..00000000 Binary files a/data/magic-planeshifted.mse-style/artifact_blend_pt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/bcard.jpg b/data/magic-planeshifted.mse-style/bcard.jpg deleted file mode 100644 index 80c2786e..00000000 Binary files a/data/magic-planeshifted.mse-style/bcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/blcard.jpg b/data/magic-planeshifted.mse-style/blcard.jpg deleted file mode 100644 index 26ced2e3..00000000 Binary files a/data/magic-planeshifted.mse-style/blcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/blpt.png b/data/magic-planeshifted.mse-style/blpt.png deleted file mode 100644 index 39523b6b..00000000 Binary files a/data/magic-planeshifted.mse-style/blpt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/bpt.png b/data/magic-planeshifted.mse-style/bpt.png deleted file mode 100644 index 39523b6b..00000000 Binary files a/data/magic-planeshifted.mse-style/bpt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/card-sample.png b/data/magic-planeshifted.mse-style/card-sample.png deleted file mode 100644 index 0f926274..00000000 Binary files a/data/magic-planeshifted.mse-style/card-sample.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/ccard.jpg b/data/magic-planeshifted.mse-style/ccard.jpg deleted file mode 100644 index 6be9d79b..00000000 Binary files a/data/magic-planeshifted.mse-style/ccard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/clcard.jpg b/data/magic-planeshifted.mse-style/clcard.jpg deleted file mode 100644 index 7c944379..00000000 Binary files a/data/magic-planeshifted.mse-style/clcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/clpt.png 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file mode 100644 index 4e120c91..00000000 Binary files a/data/magic-planeshifted.mse-style/imagemask_extended.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/imagemask_standard.png b/data/magic-planeshifted.mse-style/imagemask_standard.png deleted file mode 100644 index f086b16b..00000000 Binary files a/data/magic-planeshifted.mse-style/imagemask_standard.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/mcard.jpg b/data/magic-planeshifted.mse-style/mcard.jpg deleted file mode 100644 index 29289367..00000000 Binary files a/data/magic-planeshifted.mse-style/mcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/mlcard.jpg b/data/magic-planeshifted.mse-style/mlcard.jpg deleted file mode 100644 index ccf9c346..00000000 Binary files a/data/magic-planeshifted.mse-style/mlcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/mlpt.png b/data/magic-planeshifted.mse-style/mlpt.png deleted file mode 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deleted file mode 100644 index e7574531..00000000 Binary files a/data/magic-planeshifted.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/rlcard.jpg b/data/magic-planeshifted.mse-style/rlcard.jpg deleted file mode 100644 index f2c5415c..00000000 Binary files a/data/magic-planeshifted.mse-style/rlcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/rlpt.png b/data/magic-planeshifted.mse-style/rlpt.png deleted file mode 100644 index 5dae08f2..00000000 Binary files a/data/magic-planeshifted.mse-style/rlpt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/rpt.png b/data/magic-planeshifted.mse-style/rpt.png deleted file mode 100644 index 5dae08f2..00000000 Binary files a/data/magic-planeshifted.mse-style/rpt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/style b/data/magic-planeshifted.mse-style/style deleted file mode 100644 index 781621f0..00000000 --- a/data/magic-planeshifted.mse-style/style +++ /dev/null @@ -1,363 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Planeshifted -full name: Planar Chaos Timeshifts -installer group: magic/Planeshifted/Normal Cards -icon: card-sample.png -position hint: 201 - -version: 2010-02-02 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-watermarks.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - #Should multicolor lands with basic land types have a colored name? - mask_multi_land_with_color := { styling.colored_multicolor_land_name } - - template_suffix := [card: "card.jpg", pt: "pt.png"] - template := { input + template_suffix[type] } - land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] } - - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - card_shape := { if styling.shifted_sorting then "shifted" else "normal" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: shifted sorting - description: Should this style of card sort as a shifted card (after other cards of that color)? - initial: yes -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. -styling field: - type: boolean - name: colored multicolor land name - description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: modern - choice: modern - choice: old - choice: diagonal T -styling field: - type: choice - name: center text - description: When to center text (short text only means only on one-line cards with no flavor text) - choice: always - choice: short text only - choice: never - initial: never -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling field: - type: choice - name: image size - description: Should the art extend into a transparent textbox? - initial: standard - choice: standard - choice: extended -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-large.mse-symbol-font/mana_t.png - old: /magic-mana-large.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png - center text: - render style: both - choice images: - always: /magic.mse-game/icons/center-all-text.png - short text only: /magic.mse-game/icons/center-short-text.png - never: /magic.mse-game/icons/center-no-text.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } - image size: - render style: both - choice images: - standard: /magic.mse-game/icons/small-image.png - extended: /magic.mse-game/icons/large-image.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top: 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: { if card.card_symbol=="none" then 32 else 51 } - top: 30 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: middle shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - casting cost: - right: 343 - top: 32 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: {if card.card_symbol=="none" then 20 else 32} - top : 31 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 32 - top: 62 - width: 311 - height: { if styling.image_size == "extended" then 408 else 228 } - z index: 1 - mask: - script: if styling.image_size == "extended" then "imagemask_extended.png" else "imagemask_standard.png" - ############################# Card type - type: - left: 35 - top : 298 - width: { 308 - max(22,card_style.rarity.content_width) } - height: 20 - alignment: middle shrink-overflow - z index: 1 - padding top: 2 - font: - name: Matrix - size: 14 - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - scale down to: 6 - separator color: rgb(192,192,192) - rarity: - right: 342 - top : 297 - width: 44 - height: 22 - z index: 2 - alignment: middle right - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - text: - left: 31 - top : 328 - width: 311 - height: 142 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: - script: - if (styling.center_text == "short text only" and - not contains(match:"\n", card.rule_text) and - card.flavor_text == "" and - card_style.text.content_lines <= 2) or - styling.center_text == "always" - then "middle center" - else "middle left" - z index: 2 - padding left: 6 - padding right: 4 - line height hard: 1.2 - line height line: 1.5 - line height soft: 0.9 - watermark: - left: 117 - top : 321 - width: 138 - height: 156 - z index: 1 - render style: image - alignment: middle center - include file: /magic-watermarks.mse-include/watermarks - ############################# PT - pt: - z index: 2 - left: 284 - top: 466 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: rgb(255,255,255) - shadow color: rgb(0,0,0) - shadow displacement x: -1 - shadow displacement y: 1 - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 56 - top : 478 - width: 217 - height: 16 - z index: 1 - font: - name: Matrix - size: 10 - weight: bold - color: { font_color(card.card_color) } - copyright line: - left: 30 - top : 493 - width: 247 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card style: - pt box: - left: 271 - top: 461 - width: 81 - height: 42 - z index: 1 - visible: { card.pt != "" } - render style: image - image: { card_ptbox() } - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} diff --git a/data/magic-planeshifted.mse-style/tombstone.png b/data/magic-planeshifted.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-planeshifted.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/ucard.jpg b/data/magic-planeshifted.mse-style/ucard.jpg deleted file mode 100644 index ef72c650..00000000 Binary files a/data/magic-planeshifted.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/ulcard.jpg b/data/magic-planeshifted.mse-style/ulcard.jpg deleted file mode 100644 index c346cf15..00000000 Binary files a/data/magic-planeshifted.mse-style/ulcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/ulpt.png b/data/magic-planeshifted.mse-style/ulpt.png deleted file mode 100644 index 4e16c0bf..00000000 Binary files a/data/magic-planeshifted.mse-style/ulpt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/upt.png b/data/magic-planeshifted.mse-style/upt.png deleted file mode 100644 index 4e16c0bf..00000000 Binary files a/data/magic-planeshifted.mse-style/upt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/wcard.jpg b/data/magic-planeshifted.mse-style/wcard.jpg deleted file mode 100644 index 2c83acab..00000000 Binary files a/data/magic-planeshifted.mse-style/wcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/wlcard.jpg b/data/magic-planeshifted.mse-style/wlcard.jpg deleted file mode 100644 index bee39b41..00000000 Binary files a/data/magic-planeshifted.mse-style/wlcard.jpg and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/wlpt.png b/data/magic-planeshifted.mse-style/wlpt.png deleted file mode 100644 index 994b6a77..00000000 Binary files a/data/magic-planeshifted.mse-style/wlpt.png and /dev/null differ diff --git a/data/magic-planeshifted.mse-style/wpt.png b/data/magic-planeshifted.mse-style/wpt.png deleted file mode 100644 index 994b6a77..00000000 Binary files a/data/magic-planeshifted.mse-style/wpt.png and /dev/null differ diff --git a/data/magic-spoiler.mse-export-template/blank.gif b/data/magic-spoiler.mse-export-template/blank.gif deleted file mode 100644 index 75b945d2..00000000 Binary files a/data/magic-spoiler.mse-export-template/blank.gif and /dev/null differ diff --git a/data/magic-spoiler.mse-export-template/export-template b/data/magic-spoiler.mse-export-template/export-template deleted file mode 100644 index c1d60f70..00000000 --- a/data/magic-spoiler.mse-export-template/export-template +++ /dev/null @@ -1,237 +0,0 @@ -# Simple exporter for HTML files -mse version: 0.3.7 -game: magic -short name: Spoiler -full name: List of cards -installer group: magic/Export/Spoiler (list of cards) -icon: preview.png -create directory: true -version: 2008-08-07 -depends on: magic.mse-game 2008-05-18 - -######################################################################################## - -option field: - type: boolean - name: include set file - description: Should a link to the MSE set file be included in the spoiler? - initial: no -option field: - type: choice - name: grouping - description: How should cards be grouped? - choice: no grouping - choice: group by color - initial: group by color -option field: - type: choice - name: images - choice: no - choice: just the image box, linked - choice: just the image box, inline - choice: full card image, linked - choice: full card image, preview - choice: full card image only - initial: full card image, preview -option field: - type: boolean - name: mana symbols - description: Should mana symbols be used, or should they be written as text? -option field: - type: boolean - name: rarity symbols - description: Should rarity be shown using a symbol or as text? -#doesn't work yet: -#option field: -# type: boolean -# name: list keywords -# description: Should the keywords be listed? -#option field: -# type: boolean -# name: fancy scripts -# description: Should fancy scripts be used -option field: - type: choice - name: font style - choice: default - choice: serif - choice: sans-serif -option field: - type: color - name: background color - initial: rgb(255,255,255) - choice: - name: white - color: rgb(255,255,255) - choice: - name: black - color: rgb(0,0,0) -option field: - type: color - name: text color - initial: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: black - color: rgb(0,0,0) - -option style: - grouping: - render style: both - choice images: - no grouping: { built_in_image("bool_no") } - group by color: /magic.mse-game/stats/card_color.png - images: - render style: both - choice images: - no: { built_in_image("bool_no") } - font style: - render style: both - choice images: - serif: /magic-spoiler.mse-export-template/serif.png - sans-serif: /magic-spoiler.mse-export-template/sans-serif.png - -script: - if options.mana_symbols then ( - symbol_font := "magic-mana-small" - symbol_font_size := 12 - ) else ( - symbols_to_html := to_html - ) - write_card := { - if contains(options.images, match:"full card image") then - card_image_file := write_image_file(card, file:"card{position(of:card,in:set)}.jpg") - else if contains(options.images, match:"image box") and - card.image != "" then - card_image_file := write_image_file(card.image, file:"card{position(of:card,in:set)}.jpg") - else - card_image_file := "" - if options.images == "full card image, preview" then - card_image_preview := write_image_file(card, file:"card-preview{position(of:card,in:set)}.jpg", height: 100) - else - card_image_preview := card_image_file - if options.images == "full card image only" then - "
  • " - else - "
  • - {if options.images == "full card image, preview" then - " - { to_html(card.name ) }" - else if card_image_file != "" and contains(options.images, match:"linked") then - "{ to_html(card.name) }" - else - "{ to_html(card.name ) }" - }{ symbols_to_html(card.casting_cost ) } - {if card_image_file != "" and contains(options.images, match:"inline") then - "" - } - { to_html(card.type ) } - { - code := if card.rarity == "" then "C" - else if card.rarity == "basic land" then "L" - else to_upper(card.rarity[0]) # L,C,U,R,S - if options.rarity_symbols then - "{code}" - else code - } - { to_html(card.rule_text ) } - { to_html( remove_tag(tag: "", card.flavor_text) ) } - { to_html(card.pt ) } - { to_html(card.card_number ) } -
  • " - } - write_cards := { - "
      { - for each card in sort_list(cards, order_by: {input.card_number}) do - write_card() - }
    " - } - write_group := { - cards := filter_list(cards, filter: - { # The first character of the color_of_card code must be equal to 'code' - substring(color_of_card(card:input), begin:0, end:1) == code - } - ) - count := number_of_items(in:cards) - if count > 0 then - "

    {title} ({count} {if count == 1 then "card" else "cards"})

    " + - write_cards() - } - copy_file("blank.gif") - write_image_file( - file: "set-symbol.png", - width: 200, - symbol_variation(symbol: set.symbol, variation: "rare") - ) - write_image_file( - file: "set-icon.png", - width: 16, - heght: 16 - symbol_variation(symbol: set.symbol, variation: "rare") - ) - # the html page - html := " - - - { to_html(set.title) } - - - - - - - -

    { to_html(set.title) }

    - -
    { to_html(set.description) }
    - { if options.include_set_file then - "" - } - { if options.grouping == "group by color" then - # Codes as by sort_index - write_group(title: "White", code:"A") + - write_group(title: "Blue", code:"B") + - write_group(title: "Black", code:"C") + - write_group(title: "Red", code:"D") + - write_group(title: "Green", code:"E") + - write_group(title: "Multicolor", code:"F") + - write_group(title: "Hybrids", code:"G") + - write_group(title: "Multicolor split cards", code:"H") + - write_group(title: "Colorless", code:"I") + - write_group(title: "Non-basic lands", code:"K") + - write_group(title: "Basic lands", code:"L") - else - write_cards(cards: cards) - } - - - " - write_text_file(html, file:"index.html") - # make sure the urls are relative to the right directory - replace(html, match:"<[^<>]*(href|src)='", replace:"&{directory}/") diff --git a/data/magic-spoiler.mse-export-template/preview.png b/data/magic-spoiler.mse-export-template/preview.png deleted file mode 100644 index 33da56a4..00000000 Binary files a/data/magic-spoiler.mse-export-template/preview.png and /dev/null differ diff --git a/data/magic-spoiler.mse-export-template/sans-serif.png b/data/magic-spoiler.mse-export-template/sans-serif.png deleted file mode 100644 index 1046edee..00000000 Binary files a/data/magic-spoiler.mse-export-template/sans-serif.png and /dev/null differ diff --git a/data/magic-spoiler.mse-export-template/script.js b/data/magic-spoiler.mse-export-template/script.js deleted file mode 100644 index 98beef96..00000000 --- a/data/magic-spoiler.mse-export-template/script.js +++ /dev/null @@ -1,74 +0,0 @@ -var isIE = navigator.appVersion.indexOf("MSIE") != -1; - -var preview, preview_img; - -function show_preview(url) { - preview.style.display = "block"; - preview_img.style.backgroundImage = "url("+this.href+")"; - return false; -} - -function hide_preview() { - preview.style.display = "none"; -} - -function fix_preview() { - var e = document.documentElement ? document.documentElement : document.body; - preview.style.top = e.scrollTop + "px"; - preview.style.height = e.clientHeight; - preview.style.width = e.clientWidth; -} - -function nice_preview() { - // attach - var links = document.getElementsByTagName("A"); - for (var i in links) { - if (/(.jpg|.png|.gif)$/.test(links[i])) { - links[i].onclick = show_preview; - } - } - // create divs - preview = document.createElement("div"); - var bg = document.createElement("div"); - var img = document.createElement("div"); - preview.id = "preview"; - bg.id = "preview-bg"; - img.id = "preview-img"; - hide_preview(); - preview.onclick = bg.onclick = img.onclick = hide_preview; - preview.appendChild(bg); - preview.appendChild(img); - document.body.appendChild(preview); - preview_img = img; - if (isIE) { - window.onscroll = fix_preview; - fix_preview(); - } -} - -var dir; -function fix_img() { - if (this.currentStyle.width == 'auto' && this.currentStyle.height == 'auto') { - this.style.width = this.offsetWidth + 'px'; - this.style.height = this.offsetHeight + 'px'; - } - this.onload = null; - this.style.filter = 'progid:DXImageTransform.Microsoft.AlphaImageLoader(src="'+this.src+'",sizingMethod="scale")'; - this.src = dir + "blank.gif"; -} -function fix_png_alpha() { - if (!/MSIE (5\.5|6\.)/.test(navigator.userAgent)) return; // only in ie 5.5 and 6 - dir = document.getElementsByTagName("SCRIPT")[0].src.replace(/[^\/]*$/,''); // dir for blank image - var imgs = document.getElementsByTagName("IMG"); - for (var i in imgs) { - var img = imgs[i]; - if ((/\.png$/i).test(img.src)) { - img.onload = fix_img; - } - } -} - -function init() { - fix_png_alpha(); - nice_preview(); -} diff --git a/data/magic-spoiler.mse-export-template/serif.png b/data/magic-spoiler.mse-export-template/serif.png deleted file mode 100644 index ce8913d7..00000000 Binary files a/data/magic-spoiler.mse-export-template/serif.png and /dev/null differ diff --git a/data/magic-spoiler.mse-export-template/style.css b/data/magic-spoiler.mse-export-template/style.css deleted file mode 100644 index 7580139d..00000000 --- a/data/magic-spoiler.mse-export-template/style.css +++ /dev/null @@ -1,102 +0,0 @@ -.set-symbol { - float: right; - margin-right: .5em; -} - -ul { - list-style: none; - margin: 0; - padding: 0; -} -.card { - clear: left; - margin-top: 1em; - border: 1px solid rgb(192,192,192); -} - -.card span { - display: block; -} - -.card .name { - font-weight: bold; - display: inline; - font-family: "Matrix"; - font-size: larger; -} -.card .casting-cost { - display: inline; - font-family: "Magic Symbols", "Magic Symbols 2004"; - font-size: larger; - margin-left: .5em; - vertical-align: middle; -} - -.card .flavor-text { - font-style: italic; -} -.card .card-number { - color: rgb(128,128,128); - font-size: smaller; -} - - -.with-previews .card { - margin-top: 1.1em; - min-height: 100px; - margin-left: 90px; - position: relative; -} -.card .card-image { - height: 100px; - position: absolute; - left: -85px; - top: 3px; - border: none; -} -.card .image { - display: block; - border: none; -} - -span.symbol { - display: inline; - vertical-align: middle; -} - -.fullcard { - float: left; -} -h2 { - clear: both; -} - -/* image preview */ -#preview-bg { - background-color: rgb(0,0,0); - width: 100%; - height: 100%; - cursor: pointer; - position: absolute; - opacity: 0.7; - -moz-opacity: 0.7; - filter: alpha(opacity=70); -} -#preview-img { - background-position: 50% 50%; - background-repeat: no-repeat; - width: 100%; - height: 100%; - cursor: pointer; - position: absolute; -} -#preview { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; -} -* html #preview { - position: absolute; -} \ No newline at end of file diff --git a/data/magic-textless.mse-style/acard.jpg b/data/magic-textless.mse-style/acard.jpg deleted file mode 100644 index 87020638..00000000 Binary files a/data/magic-textless.mse-style/acard.jpg and /dev/null differ diff --git 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a/data/magic-textless.mse-style/rcard.jpg and /dev/null differ diff --git a/data/magic-textless.mse-style/rlpt.jpg b/data/magic-textless.mse-style/rlpt.jpg deleted file mode 100644 index c6f28566..00000000 Binary files a/data/magic-textless.mse-style/rlpt.jpg and /dev/null differ diff --git a/data/magic-textless.mse-style/rpt.jpg b/data/magic-textless.mse-style/rpt.jpg deleted file mode 100644 index f0e74699..00000000 Binary files a/data/magic-textless.mse-style/rpt.jpg and /dev/null differ diff --git a/data/magic-textless.mse-style/style b/data/magic-textless.mse-style/style deleted file mode 100644 index abce682c..00000000 --- a/data/magic-textless.mse-style/style +++ /dev/null @@ -1,270 +0,0 @@ -mse version: 0.3.8 -game: magic -short name: Textless -full name: Modern style -installer group: magic/new style/textless -icon: card-sample.png -position hint: 005 - -version: 2009-07-07 -depends on: - package: magic.mse-game - version: 2008-06-02 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 -depends on: - package: magic-mana-large.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 150 -#By: Wolfwood -############################################################## Extra scripts -init script: - # Should hybrids have a grey name? - mask_hybrid_with_land := { styling.grey_hybrid_name } - - # There is no land template - land_template := { "a{type}.jpg" } - - # Which artifact template should be used? - artifact_template := { - if input == "a" and not styling.darker_artifacts - then "oa" - else input - } - template := { artifact_template() + "{type}.jpg" } - - # Use the normal tap symbol - mana_t := { "old" } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - - paintbrush_color := { if font_white() then "white" else "black" } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: grey hybrid name - description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. - initial: yes -styling field: - type: boolean - name: darker artifacts - description: Use darker artifacts, as used by Wizards since Fifth Dawn. -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling field: - type: package choice - name: overlay - description: Should there be an overlay applied, such as foil? - match: magic-overlay-*.mse-include - required: false -styling style: - darker artifacts: - choice images: - yes: acard.jpg - no: oacard.jpg - use guild mana symbols: - choice images: - yes: /magic-mana-large.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-large.mse-symbol-font/mana_rg.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top: 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: 4 - card color: - left: 0 - top: 0 - width: 375 - height: 523 - z index: 0 - render style: image - popup style: in place - image: { card_background() } - ############################# Name line - name: - left: - script: if card.card_symbol=="none" then 32 else 51 - top : 30 - right: { 341 - card_style.casting_cost.content_width } - height: 23 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(0,0,0) - casting cost: - right: 343 - top : 30 - width: { max(30, card_style.casting_cost.content_width) + 5 } - height: 23 - alignment: middle right - symbol font: - name: magic-mana-large - size: 15 - alignment: middle right - always symbol: true - z index: 2 - padding top: 0 - card symbol: - left: - script: if card.card_symbol=="none" then 20 else 32 - top : 31 - height: 20 - width: 14 - z index: 1 - render style: image - choice images: - tombstone: tombstone.png - ############################# Image - image: - left: 31 - top: 60 - width: 314 - height: 410 - mask: mask_image.png - z index: 1 - ############################# Card type - rarity: - left: 309 - top : 480 - width: 44 - height: 22 - z index: 2 - alignment: middle center - render style: image - choice images: - # Images based on the set symbol - basic land: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# PT - pt: - z index: 2 - left: 290 - top: 447 - width: 60 - height: 28 - alignment: center middle shrink-overflow - font: - name: ModMatrix - size: 17 - weight: bold - color: rgb(0,0,0) - separator color: rgb(200,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 54 - top : 477 - width: 219 - height: 16 - z index: 1 - font: - name: Matrix - size: 10 - color: { font_color(card.card_color) } - copyright line: - left: 26 - top : 493 - width: 247 - height: 12 - z index: 1 - font: - name: MPlantin - size: 6.5 - color: { font_color(card.card_color) } -############################################################## Extra card fields -extra card field: - type: choice - name: pt box - script: card.card_color - editable: false - save value: false -extra card field: - type: choice - name: foil layer - choice: foil - save value: false - editable: false -extra card field: - type: choice - name: paintbrush - script: paintbrush_color(card.card_color) - editable: false - save value: false -extra card style: - pt box: - left: 277 - top: 442 - width: 81 - height: 42 - z index: 1 - visible: { card.pt != "" } - render style: image - mask: mask_pt.png - image: { card_ptbox() } - foil layer: - left: 0 - top : 0 - width: 375 - height: 523 - z index: 3 - render style: image - image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} - paintbrush: - left: 23 - top : 480 - width: 30 - height: 11 - z index: 1 - render style: image - choice images: - black: /magic-future-common.mse-include/paintbrush_black.png - white: /magic-future-common.mse-include/paintbrush_white.png diff --git a/data/magic-textless.mse-style/tombstone.png b/data/magic-textless.mse-style/tombstone.png deleted file mode 100644 index f8d76094..00000000 Binary files a/data/magic-textless.mse-style/tombstone.png and /dev/null differ diff --git a/data/magic-textless.mse-style/ucard.jpg b/data/magic-textless.mse-style/ucard.jpg deleted file mode 100644 index 782def84..00000000 Binary files a/data/magic-textless.mse-style/ucard.jpg and /dev/null differ diff --git a/data/magic-textless.mse-style/ulpt.jpg b/data/magic-textless.mse-style/ulpt.jpg deleted file mode 100644 index 349d2daf..00000000 Binary files a/data/magic-textless.mse-style/ulpt.jpg and /dev/null differ diff --git a/data/magic-textless.mse-style/upt.jpg b/data/magic-textless.mse-style/upt.jpg deleted file mode 100644 index 37a36475..00000000 Binary files a/data/magic-textless.mse-style/upt.jpg and /dev/null differ diff --git a/data/magic-textless.mse-style/wcard.jpg b/data/magic-textless.mse-style/wcard.jpg deleted file mode 100644 index 407402cc..00000000 Binary files a/data/magic-textless.mse-style/wcard.jpg and /dev/null differ diff --git a/data/magic-textless.mse-style/wlpt.jpg b/data/magic-textless.mse-style/wlpt.jpg deleted file mode 100644 index 1926e34b..00000000 Binary files a/data/magic-textless.mse-style/wlpt.jpg and /dev/null differ diff --git a/data/magic-textless.mse-style/wpt.jpg b/data/magic-textless.mse-style/wpt.jpg deleted file mode 100644 index b590aaad..00000000 Binary files a/data/magic-textless.mse-style/wpt.jpg and /dev/null differ diff --git a/data/magic-watermarks.mse-include/futsymbol_artifact.png b/data/magic-watermarks.mse-include/futsymbol_artifact.png deleted file mode 100644 index 50dea5b9..00000000 Binary files a/data/magic-watermarks.mse-include/futsymbol_artifact.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/futsymbol_creature.png b/data/magic-watermarks.mse-include/futsymbol_creature.png deleted file mode 100644 index 2e91a82c..00000000 Binary files a/data/magic-watermarks.mse-include/futsymbol_creature.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/futsymbol_enchantment.png b/data/magic-watermarks.mse-include/futsymbol_enchantment.png deleted file mode 100644 index 2ff4083c..00000000 Binary files a/data/magic-watermarks.mse-include/futsymbol_enchantment.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/futsymbol_instant.png b/data/magic-watermarks.mse-include/futsymbol_instant.png deleted file mode 100644 index d83d4442..00000000 Binary files a/data/magic-watermarks.mse-include/futsymbol_instant.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/futsymbol_land.png b/data/magic-watermarks.mse-include/futsymbol_land.png deleted file mode 100644 index 49a8b141..00000000 Binary files a/data/magic-watermarks.mse-include/futsymbol_land.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/futsymbol_multiple.png b/data/magic-watermarks.mse-include/futsymbol_multiple.png deleted file mode 100644 index 65bd9c84..00000000 Binary files a/data/magic-watermarks.mse-include/futsymbol_multiple.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/futsymbol_planeswalker.png b/data/magic-watermarks.mse-include/futsymbol_planeswalker.png deleted file mode 100644 index c3da2b5d..00000000 Binary files a/data/magic-watermarks.mse-include/futsymbol_planeswalker.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/futsymbol_sorcery.png b/data/magic-watermarks.mse-include/futsymbol_sorcery.png deleted file mode 100644 index 6d0880cb..00000000 Binary files a/data/magic-watermarks.mse-include/futsymbol_sorcery.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/include b/data/magic-watermarks.mse-include/include deleted file mode 100644 index d87bb1a7..00000000 --- a/data/magic-watermarks.mse-include/include +++ /dev/null @@ -1,7 +0,0 @@ -mse version: 0.3.8 -full name: Magic The Gathering, textbox watermarks -version: 2010-08-27 - -# This file doesn't do anything, other files in this directory can be included -# in game/style files: -# watermarks Includes references to the watermark images, to be used in a style file diff --git a/data/magic-watermarks.mse-include/watermark-names b/data/magic-watermarks.mse-include/watermark-names deleted file mode 100644 index 57597769..00000000 --- a/data/magic-watermarks.mse-include/watermark-names +++ /dev/null @@ -1,73 +0,0 @@ -# The watermark choices -# Included by a game file - -choice: - name: none - line below: true -choice: - name: mana symbol - choice: white - choice: blue - choice: black - choice: red - choice: green - choice: snow -choice: - name: transparent mana symbol - choice: white - choice: blue - choice: black - choice: red - choice: green -choice: - name: guild symbol - choice: The Azorius Senate (W/U) - choice: House Dimir (U/B) - choice: The Cult of Rakdos (B/R) - choice: The Gruul Clans (R/G) - choice: The Selesnya Conclave (G/W) - choice: The Orzhov Syndicate (W/B) - choice: The Izzet (U/R) - choice: The Golgari (B/G) - choice: The Boros Legion (R/W) - choice: The Simic Combine (G/U) -choice: - name: faction symbol - choice: mirrodin - choice: phyrexia -choice: - name: colored xander hybrid mana - choice: B/R - choice: U/B - choice: B/G - choice: R/G - choice: G/U - choice: U/R - choice: W/B - choice: G/W - choice: R/W - choice: W/U -choice: - name: xander hybrid mana - choice: B/R - choice: U/B - choice: B/G - choice: R/G - choice: G/U - choice: U/R - choice: W/B - choice: G/W - choice: R/W - choice: W/U -choice: - name: future sight type symbols - choice: artifact - choice: creature - choice: enchantment - choice: instant - choice: land - choice: multiple - choice: planeswalker - choice: sorcery -choice: - name: set symbol diff --git a/data/magic-watermarks.mse-include/watermark_azorius.png b/data/magic-watermarks.mse-include/watermark_azorius.png deleted file mode 100644 index b2ebbf1e..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_azorius.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_b.png b/data/magic-watermarks.mse-include/watermark_b.png deleted file mode 100644 index c381b8e9..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_b.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_b_old.png b/data/magic-watermarks.mse-include/watermark_b_old.png deleted file mode 100644 index b0f4e548..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_b_old.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_bgmana.png b/data/magic-watermarks.mse-include/watermark_bgmana.png deleted file mode 100644 index 243649aa..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_bgmana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_bgmana_colored.png b/data/magic-watermarks.mse-include/watermark_bgmana_colored.png deleted file mode 100644 index 3278571e..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_bgmana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_boros.png b/data/magic-watermarks.mse-include/watermark_boros.png deleted file mode 100644 index 3f3a02d5..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_boros.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_brmana.png b/data/magic-watermarks.mse-include/watermark_brmana.png deleted file mode 100644 index 7d8b7db2..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_brmana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_brmana_colored.png b/data/magic-watermarks.mse-include/watermark_brmana_colored.png deleted file mode 100644 index a8cbe42c..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_brmana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_dimir.png b/data/magic-watermarks.mse-include/watermark_dimir.png deleted file mode 100644 index 5241aaac..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_dimir.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_g.png b/data/magic-watermarks.mse-include/watermark_g.png deleted file mode 100644 index e696b711..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_g.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_g_old.png b/data/magic-watermarks.mse-include/watermark_g_old.png deleted file mode 100644 index f8398a77..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_g_old.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_golgari.png b/data/magic-watermarks.mse-include/watermark_golgari.png deleted file mode 100644 index 36cf9712..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_golgari.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_gruul.png b/data/magic-watermarks.mse-include/watermark_gruul.png deleted file mode 100644 index 3acab5a2..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_gruul.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_gumana.png b/data/magic-watermarks.mse-include/watermark_gumana.png deleted file mode 100644 index c710e527..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_gumana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_gumana_colored.png b/data/magic-watermarks.mse-include/watermark_gumana_colored.png deleted file mode 100644 index cd9c6a25..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_gumana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_gwmana.png b/data/magic-watermarks.mse-include/watermark_gwmana.png deleted file mode 100644 index 8307bf64..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_gwmana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_gwmana_colored.png b/data/magic-watermarks.mse-include/watermark_gwmana_colored.png deleted file mode 100644 index 7176e278..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_gwmana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_izzet.png b/data/magic-watermarks.mse-include/watermark_izzet.png deleted file mode 100644 index 611b9b83..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_izzet.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_mirrodin.png b/data/magic-watermarks.mse-include/watermark_mirrodin.png deleted file mode 100644 index 8a4657d8..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_mirrodin.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_orzhov.png b/data/magic-watermarks.mse-include/watermark_orzhov.png deleted file mode 100644 index f39b62f2..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_orzhov.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_phyrexia.png b/data/magic-watermarks.mse-include/watermark_phyrexia.png deleted file mode 100644 index 482c93d3..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_phyrexia.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_r.png b/data/magic-watermarks.mse-include/watermark_r.png deleted file mode 100644 index db5c9d90..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_r.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_r_old.png b/data/magic-watermarks.mse-include/watermark_r_old.png deleted file mode 100644 index 316ec4e6..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_r_old.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_rakados.png b/data/magic-watermarks.mse-include/watermark_rakados.png deleted file mode 100644 index 6348d94f..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_rakados.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_rgmana.png b/data/magic-watermarks.mse-include/watermark_rgmana.png deleted file mode 100644 index df64de28..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_rgmana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_rgmana_colored.png b/data/magic-watermarks.mse-include/watermark_rgmana_colored.png deleted file mode 100644 index d8b7f5d2..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_rgmana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_rwmana.png b/data/magic-watermarks.mse-include/watermark_rwmana.png deleted file mode 100644 index a23b599a..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_rwmana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_rwmana_colored.png b/data/magic-watermarks.mse-include/watermark_rwmana_colored.png deleted file mode 100644 index 79be5390..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_rwmana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_s.png b/data/magic-watermarks.mse-include/watermark_s.png deleted file mode 100644 index 7aae1182..00000000 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deleted file mode 100644 index d0ac9ffd..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_u_old.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_ubmana.png b/data/magic-watermarks.mse-include/watermark_ubmana.png deleted file mode 100644 index a5170e89..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_ubmana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_ubmana_colored.png b/data/magic-watermarks.mse-include/watermark_ubmana_colored.png deleted file mode 100644 index 43e28a37..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_ubmana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_urmana.png b/data/magic-watermarks.mse-include/watermark_urmana.png deleted file mode 100644 index 064983ef..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_urmana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_urmana_colored.png b/data/magic-watermarks.mse-include/watermark_urmana_colored.png deleted file mode 100644 index cd27c0a8..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_urmana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_w.png b/data/magic-watermarks.mse-include/watermark_w.png deleted file mode 100644 index 36cc6062..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_w.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_w_old.png b/data/magic-watermarks.mse-include/watermark_w_old.png deleted file mode 100644 index 875dc2ac..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_w_old.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_wbmana.png b/data/magic-watermarks.mse-include/watermark_wbmana.png deleted file mode 100644 index a1718be4..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_wbmana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_wbmana_colored.png b/data/magic-watermarks.mse-include/watermark_wbmana_colored.png deleted file mode 100644 index 42b13f7e..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_wbmana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_wumana.png b/data/magic-watermarks.mse-include/watermark_wumana.png deleted file mode 100644 index 7fc90878..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_wumana.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermark_wumana_colored.png b/data/magic-watermarks.mse-include/watermark_wumana_colored.png deleted file mode 100644 index b82ed2f9..00000000 Binary files a/data/magic-watermarks.mse-include/watermark_wumana_colored.png and /dev/null differ diff --git a/data/magic-watermarks.mse-include/watermarks b/data/magic-watermarks.mse-include/watermarks deleted file mode 100644 index ec7f06aa..00000000 --- a/data/magic-watermarks.mse-include/watermarks +++ /dev/null @@ -1,74 +0,0 @@ -# Watermark images - -choice images: - mana symbol white: /magic-watermarks.mse-include/watermark_w.png - mana symbol blue: /magic-watermarks.mse-include/watermark_u.png - mana symbol black: /magic-watermarks.mse-include/watermark_b.png - mana symbol red: /magic-watermarks.mse-include/watermark_r.png - mana symbol green: /magic-watermarks.mse-include/watermark_g.png - mana symbol snow: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_s.png") - - transparent mana symbol white: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_w.png") - transparent mana symbol blue: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_u.png") - transparent mana symbol black: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_b.png") - transparent mana symbol red: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_r.png") - transparent mana symbol green: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_g.png") - - guild symbol The Azorius Senate (W/U): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_azorius.png") - guild symbol House Dimir (U/B): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_dimir.png") - guild symbol The Cult of Rakdos (B/R): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_rakados.png") - guild symbol The Gruul Clans (R/G): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_gruul.png") - guild symbol The Selesnya Conclave (G/W): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_selesnya.png") - guild symbol The Orzhov Syndicate (W/B): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_orzhov.png") - guild symbol The Izzet (U/R): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_izzet.png") - guild symbol The Golgari (B/G): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_golgari.png") - guild symbol The Boros Legion (R/W): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_boros.png") - guild symbol The Simic Combine (G/U): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_simic.png") - - faction symbol mirrodin: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_mirrodin.png") - faction symbol phyrexia: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_phyrexia.png") - - colored xander hybrid mana B/R: /magic-watermarks.mse-include/watermark_brmana_colored.png - colored xander hybrid mana U/B: /magic-watermarks.mse-include/watermark_ubmana_colored.png - colored xander hybrid mana B/G: /magic-watermarks.mse-include/watermark_bgmana_colored.png - colored xander hybrid mana R/G: /magic-watermarks.mse-include/watermark_rgmana_colored.png - colored xander hybrid mana G/U: /magic-watermarks.mse-include/watermark_gumana_colored.png - colored xander hybrid mana U/R: /magic-watermarks.mse-include/watermark_urmana_colored.png - colored xander hybrid mana W/B: /magic-watermarks.mse-include/watermark_wbmana_colored.png - colored xander hybrid mana G/W: /magic-watermarks.mse-include/watermark_gwmana_colored.png - colored xander hybrid mana R/W: /magic-watermarks.mse-include/watermark_rwmana_colored.png - colored xander hybrid mana W/U: /magic-watermarks.mse-include/watermark_wumana_colored.png - - xander hybrid mana B/R: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_brmana.png") - xander hybrid mana U/B: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_ubmana.png") - xander hybrid mana B/G: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_bgmana.png") - xander hybrid mana R/G: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_rgmana.png") - xander hybrid mana G/U: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_gumana.png") - xander hybrid mana U/R: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_urmana.png") - xander hybrid mana W/B: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_wbmana.png") - xander hybrid mana G/W: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_gwmana.png") - xander hybrid mana R/W: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_rwmana.png") - xander hybrid mana W/U: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_wumana.png") - - future sight type symbols artifact: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_artifact.png") - future sight type symbols creature: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_creature.png") - future sight type symbols enchantment: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_enchantment.png") - future sight type symbols instant: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_instant.png") - future sight type symbols land: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_land.png") - future sight type symbols multiple: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_multiple.png") - future sight type symbols planeswalker: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_planeswalker.png") - future sight type symbols sorcery: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_sorcery.png") - - set symbol: - { set_combine(combine:"shadow", - set_alpha( - alpha: 0.5, - #symbol_variation(symbol: set.symbol, variation: "common") - drop_shadow(offset_x: -0.01, offset_y: 0.03, blur_radius: 0.02, alpha: 1, color: rgb(0,0,0), - enlarge(border_size: 0.03, - symbol_variation(symbol: set.symbol, variation: "watermark") - ) - ) - ) - ) - } diff --git a/data/magic-watermarks.mse-include/watermarks-old b/data/magic-watermarks.mse-include/watermarks-old deleted file mode 100644 index f2a63611..00000000 --- a/data/magic-watermarks.mse-include/watermarks-old +++ /dev/null @@ -1,74 +0,0 @@ -# Old Style Watermark images - -choice images: - mana symbol white: /magic-watermarks.mse-include/watermark_w_old.png - mana symbol blue: /magic-watermarks.mse-include/watermark_u_old.png - mana symbol black: /magic-watermarks.mse-include/watermark_b_old.png - mana symbol red: /magic-watermarks.mse-include/watermark_r_old.png - mana symbol green: /magic-watermarks.mse-include/watermark_g_old.png - mana symbol snow: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_s.png") - - transparent mana symbol white: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_w_old.png") - transparent mana symbol blue: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_u_old.png") - transparent mana symbol black: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_b_old.png") - transparent mana symbol red: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_r_old.png") - transparent mana symbol green: script: set_alpha(alpha: 0.4, input:"/magic-watermarks.mse-include/watermark_g_old.png") - - guild symbol The Azorius Senate (W/U): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_azorius.png") - guild symbol House Dimir (U/B): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_dimir.png") - guild symbol The Cult of Rakdos (B/R): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_rakados.png") - guild symbol The Gruul Clans (R/G): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_gruul.png") - guild symbol The Selesnya Conclave (G/W): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_selesnya.png") - guild symbol The Orzhov Syndicate (W/B): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_orzhov.png") - guild symbol The Izzet (U/R): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_izzet.png") - guild symbol The Golgari (B/G): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_golgari.png") - guild symbol The Boros Legion (R/W): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_boros.png") - guild symbol The Simic Combine (G/U): script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_simic.png") - - faction symbol mirrodin: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_mirrodin.png") - faction symbol phyrexia: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_phyrexia.png") - - colored xander hybrid mana B/R: /magic-watermarks.mse-include/watermark_brmana_colored.png - colored xander hybrid mana U/B: /magic-watermarks.mse-include/watermark_ubmana_colored.png - colored xander hybrid mana B/G: /magic-watermarks.mse-include/watermark_bgmana_colored.png - colored xander hybrid mana R/G: /magic-watermarks.mse-include/watermark_rgmana_colored.png - colored xander hybrid mana G/U: /magic-watermarks.mse-include/watermark_gumana_colored.png - colored xander hybrid mana U/R: /magic-watermarks.mse-include/watermark_urmana_colored.png - colored xander hybrid mana W/B: /magic-watermarks.mse-include/watermark_wbmana_colored.png - colored xander hybrid mana G/W: /magic-watermarks.mse-include/watermark_gwmana_colored.png - colored xander hybrid mana R/W: /magic-watermarks.mse-include/watermark_rwmana_colored.png - colored xander hybrid mana W/U: /magic-watermarks.mse-include/watermark_wumana_colored.png - - xander hybrid mana B/R: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_brmana.png") - xander hybrid mana U/B: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_ubmana.png") - xander hybrid mana B/G: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_bgmana.png") - xander hybrid mana R/G: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_rgmana.png") - xander hybrid mana G/U: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_gumana.png") - xander hybrid mana U/R: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_urmana.png") - xander hybrid mana W/B: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_wbmana.png") - xander hybrid mana G/W: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_gwmana.png") - xander hybrid mana R/W: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_rwmana.png") - xander hybrid mana W/U: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/watermark_wumana.png") - - future sight type symbols artifact: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_artifact.png") - future sight type symbols creature: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_creature.png") - future sight type symbols enchantment: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_enchantment.png") - future sight type symbols instant: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_instant.png") - future sight type symbols land: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_land.png") - future sight type symbols multiple: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_multiple.png") - future sight type symbols planeswalker: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_planeswalker.png") - future sight type symbols sorcery: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/futsymbol_sorcery.png") - - set symbol: - { set_combine(combine:"shadow", - set_alpha( - alpha: 0.5, - #symbol_variation(symbol: set.symbol, variation: "common") - drop_shadow(offset_x: -0.01, offset_y: 0.03, blur_radius: 0.02, alpha: 1, color: rgb(0,0,0), - enlarge(border_size: 0.03, - symbol_variation(symbol: set.symbol, variation: "watermark") - ) - ) - ) - ) - } diff --git a/data/magic.mse-game/add_cards_scripts b/data/magic.mse-game/add_cards_scripts deleted file mode 100644 index df27ad11..00000000 --- a/data/magic.mse-game/add_cards_scripts +++ /dev/null @@ -1,50 +0,0 @@ - -add cards script: - name: &Basic Lands - description: Adds 5 basic lands to the set (Plains, Island, Swamp, Mountain, Forest) - script: - # TODO: - #show_yes_no_dialog("This set already contains basic lands, do you want to add more?") - [ new_card([name: "Plains", super_type: "Basic Land", sub_type: "Plains", rarity: "basic land", watermark: "mana symbol white"]) - , new_card([name: "Island", super_type: "Basic Land", sub_type: "Island", rarity: "basic land", watermark: "mana symbol blue"]) - , new_card([name: "Swamp", super_type: "Basic Land", sub_type: "Swamp", rarity: "basic land", watermark: "mana symbol black"]) - , new_card([name: "Mountain", super_type: "Basic Land", sub_type: "Mountain", rarity: "basic land", watermark: "mana symbol red"]) - , new_card([name: "Forest", super_type: "Basic Land", sub_type: "Forest", rarity: "basic land", watermark: "mana symbol green"]) - ] - -add cards script: - name: &Basic Snow-Covered Lands - description: Adds 5 basic snow-covered lands to the set (Plains, Island, Swamp, Mountain, Forest) - script: - # TODO: - #show_yes_no_dialog("This set already contains basic snow-covered lands, do you want to add more?") - [ new_card([name: "Snow-Covered Plains", super_type: "Basic Snow Land", sub_type: "Plains", rarity: "common", watermark: "mana symbol white"]) - , new_card([name: "Snow-Covered Island", super_type: "Basic Snow Land", sub_type: "Island", rarity: "common", watermark: "mana symbol blue"]) - , new_card([name: "Snow-Covered Swamp", super_type: "Basic Snow Land", sub_type: "Swamp", rarity: "common", watermark: "mana symbol black"]) - , new_card([name: "Snow-Covered Mountain", super_type: "Basic Snow Land", sub_type: "Mountain", rarity: "common", watermark: "mana symbol red"]) - , new_card([name: "Snow-Covered Forest", super_type: "Basic Snow Land", sub_type: "Forest", rarity: "common", watermark: "mana symbol green"]) - ] - -#add cards script: -# name: &Many Empty Cards -# script: -# # TODO: -# #count := show_number_dialog("How many cards should be added?") -# count := 1 -# for _ from 1 to count do [new_card()] - -add cards script: - name: &Horizontal Cycle - description: Add 1 card of each color to the set - script: - # TODO: - #rarity := show_text_dialog("What rarity should the cards be?") - [ new_card([card_color: "white"]) - , new_card([card_color: "blue"]) - , new_card([card_color: "black"]) - , new_card([card_color: "red"]) - , new_card([card_color: "green"]) - ] - -#TODO: Vertical Cycle; needs text dialog for setting color - diff --git a/data/magic.mse-game/auto_replace b/data/magic.mse-game/auto_replace deleted file mode 100644 index 0a3732ea..00000000 --- a/data/magic.mse-game/auto_replace +++ /dev/null @@ -1,42 +0,0 @@ - -############################################################## Auto replace - -# Do we need categories? -#auto replace category: text box -#auto replace category: copyright -#auto replace category: everywhere -auto replace: - match: (C) - replace: © -auto replace: - match: AE - replace: Æ - whole word: false -auto replace: - match: TM - replace: ™ - whole word: false -auto replace: - match: -- - replace: — -auto replace: - # note the spaces - match: - - - replace: - — -auto replace: - match: CIP - replace: enters the battlefield -auto replace: - match: AAA - replace: as an additional cost to cast -auto replace: - match: @ - replace: LEGENDNAME -auto replace: - match: ~ - replace: CARDNAME -auto replace: - match: ' - replace: ’ \ No newline at end of file diff --git a/data/magic.mse-game/card-back.png b/data/magic.mse-game/card-back.png deleted file mode 100644 index 8e03b544..00000000 Binary files a/data/magic.mse-game/card-back.png and /dev/null differ diff --git a/data/magic.mse-game/card_fields b/data/magic.mse-game/card_fields deleted file mode 100644 index dfb6b5f6..00000000 --- a/data/magic.mse-game/card_fields +++ /dev/null @@ -1,592 +0,0 @@ -############################################################## Card fields - -############################# Automatic fields - -# The 'shape' of the card (flip, split, etc.) -card field: - type: choice - name: shape - save value: false - show statistics: false - editable: false - choice: normal - choice: token - choice: flip - choice: split - choice: planeswalker - choice: shifted - choice: rulestip - choice: leveler - choice: counter - script: - stylesheet # indicate that this value should be updated when the stylesheet changes - card_shape() # determined by the style -card field: - type: text - name: full name - save value: false - show statistics: false - editable: false - card list visible: true - card list name: Name - card list column: 1 - card list width: 150 - description: The name of the card - script: if contains(card.shape, match:"split") then card.name + " // " + card.name_2 else card.name -############################# Background stuff -card field: - type: color - name: border color - default: set.border_color - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: silver - color: rgb(128,128,128) - choice: - name: gold - color: rgb(200,180,0) - show statistics: false - description: The border of the card; can be any solid color. -card field: - type: multiple choice - name: card color - empty choice: colorless - choice: white - choice: blue - choice: black - choice: red - choice: - name: green - line below: true - choice: artifact - choice: land - choice: multicolor - choice: - name: hybrid - enabled: { card_color_color_count(card.card_color) >= 2 } - line below: true - choice: - name: horizontal - enabled: { card_color_color_count(card.card_color) >= 2 } - type: radio - choice: - name: vertical - enabled: { card_color_color_count(card.card_color) >= 2 } - type: radio - choice: - name: radial - enabled: { card_color_color_count(card.card_color) >= 2 } - type: radio - choice: - name: overlay - enabled: { card_color_color_count(card.card_color) == 2 and chosen(choice:"hybrid",card.card_color) } - type: radio - choice: - name: reversed - enabled: { card_color_color_count(card.card_color) >= 2 and not chosen(choice:"overlay",card.card_color) } - script: card_color_filter(value) - default: card_color(casting_cost: card.casting_cost, rules_text: card.rule_text, type: card.super_type, watermark: card.watermark, card_name: card.name, default: "colorless") - show statistics: false - description: The frame of the card, used to indicate card color. - -############################# Name line -card field: - type: text - name: name - card list visible: false - identifying: true - show statistics: false - description: The name of the card -card field: - type: text - name: casting cost - icon: stats/casting_cost.png - position hint: 1 - script: mana_filter(value) - card list visible: true - card list column: 2 - card list alignment: right - card list width: 50 - card list name: CC - description: The casting cost of the card -card field: - type: choice - name: card symbol - position hint: 10 - icon: stats/card_symbol.png - choice: none - choice: tombstone - description: Symbol for this card (tombstone) -card field: - type: choice - name: type symbol - default: typesymbol_type(value) - card list visible: false - show statistics: false - choice: artifact - choice: creature - choice: enchantment - choice: instant - choice: land - choice: multitype - choice: planeswalker - choice: sorcery - choice: none - description: The card type symbol for this card - -############################# Image -card field: - type: image - name: image - show statistics: false - description: The image of the card - -############################# Card type -card field: - type: text - name: super type - icon: stats/card_type.png - position hint: 30 - script: super_type_filter(value) - show statistics: false -card field: - type: text - name: sub type - icon: stats/creature_type.png - position hint: 31 - script: sub_type_filter(value, type:card.super_type) -card field: - type: text - name: type - show statistics: false - save value: false - script: - # Either just supertype, or subtype - supertype - combined_editor( - field1: card.super_type, - separator: language().type_separator, - field2: card.sub_type, - soft_before_empty: true, - hide_when_empty: true - ) - card list visible: true - card list column:4 - description: The type of this card, type - to go the sub type -card field: - type: choice - name: rarity - icon: stats/rarity.png - position hint: 100 - choice: basic land - choice: common - choice: uncommon - choice: rare - choice: mythic rare - choice: special - initial: common - card list visible: true - card list column: 6 - description: The rarity of the card, to edit the symbol switch to the 'set info' tab - choice colors: - basic land: rgb(109,62,39) - common: rgb(33,33,33) - uncommon: rgb(224,224,224) - mythic rare: rgb(202, 49, 35) - rare: rgb(255,207,52) - special: rgb(190,0,255) - -############################# Text box -card field: - type: text - name: rule text - script: text_filter(input: value, card_name: card.name) - show statistics: false - multi line: true - description: The rules text for the card -card field: - type: text - name: flavor text - script: flavor_text_filter(value) - show statistics: false - multi line: true - description: The flavor text for the card -card field: - type: text - name: text - multi line: true - save value: false - show statistics: false - script: - combined_editor(field1: card.rule_text, separator: "\n", field2: card.flavor_text) - description: The rules and flavor text for the card; use up and down arrows to switch -card field: - type: choice - name: watermark - icon: stats/watermark.png - position hint: 200 - include file: /magic-watermarks.mse-include/watermark-names - description: A watermark for below the textbox, this can be a big mana symbol used on basic lands, or a guild symbol - -############################# Loyalty -card field: - type: text - name: loyalty - icon: stats/toughness.png - position hint: 59 - description: The initial loyalty of a planeswalker -card field: - type: text - name: loyalty cost 1 - show statistics: false - description: The loyalty cost for the first ability of a planeswalker -card field: - type: text - name: loyalty cost 2 - show statistics: false - description: The loyalty cost for the second ability of a planeswalker -card field: - type: text - name: loyalty cost 3 - show statistics: false - description: The loyalty cost for the third ability of a planeswalker -card field: - type: text - name: loyalty cost 4 - show statistics: false - description: The loyalty cost for the fourth ability of a planeswalker - default: if card.power_2 !="" then card.power_2 else card.power #For back compatibility with past templates. Take out a couple versions after 0.3.8 -card field: - type: text - name: loyalty cost 5 - show statistics: false - description: The loyalty cost for the fifth ability of a planeswalker - default: card.toughness_2 #For back compatibility with past templates. Take out a couple versions after 0.3.8 -############################# Levels -card field: - type: text - name: level 1 - description: The first level of a creature - show statistics: false -card field: - type: text - name: level 2 - description: The second level of a creature - show statistics: false -############################# PT -card field: - type: text - name: power - icon: stats/power.png - show statistics: false - script: type_over_pt(value) - description: The power of a creature -card field: - type: text - name: toughness - show statistics: false - icon: stats/toughness.png - description: The toughness of a creature -card field: - type: text - name: pt - save value: false - script: - combined_editor( - field1: card.power, - separator: language().pt_separator, - field2: card.toughness, - soft_before_empty: true, - hide_when_empty: true - ) - card list visible: true - card list column: 5 - card list width: 50 - card list name: P/T - description: Power/toughness of a creature - show statistics: false - -############################# Card sorting / numbering -card field: - type: text - name: card number - save value: false - script: card_number() + "/" + card_count() - sort script: rarity_sort() + card.card_number - card list visible: true - card list column: 10 - card list width: 50 - card list name: # - card list alignment: right - editable: false - show statistics: false - -############################# Copyright stuff -card field: - type: text - name: illustrator - icon: stats/illustrator.png - position hint: 210 - default: set.artist - description: Illustrator of this card, the default value can be changed on the 'set info' tab -card field: - type: text - name: copyright - default: set.copyright - show statistics: false -card field: - type: text - name: copyright line - save value: false - show statistics: false - script: - if set.automatic_card_numbers then - combined_editor(field1: card.copyright, separator: " ", field2: card.card_number) - else - forward_editor(field: card.copyright) - description: Copyright of this card and cardnumber, the default value can be changed on the 'set info' tab - -############################################################## Duplicate fields (split/flip cards) -# Based on flip templates by Wolfwood -# These are a direct copy of the fields above, only with a 2 - - -card field: - type: multiple choice - name: card color 2 - icon: stats/card_color.png - empty choice: colorless - choice: white - choice: blue - choice: black - choice: red - choice: - name: green - line below: true - choice: artifact - choice: land - choice: multicolor - choice: - name: hybrid - enabled: { card_color_color_count(card.card_color_2) >= 2 } - line below: true - choice: - name: horizontal - enabled: { card_color_color_count(card.card_color_2) >= 2 } - type: radio - choice: - name: vertical - enabled: { card_color_color_count(card.card_color_2) >= 2 } - type: radio - choice: - name: radial - enabled: { card_color_color_count(card.card_color_2) >= 2 } - type: radio - choice: - name: overlay - enabled: { card_color_color_count(card.card_color_2) == 2 and chosen(choice:"hybrid",card.card_color_2) } - type: radio - choice: - name: reversed - enabled: { card_color_color_count(card.card_color) >= 2 and not chosen(choice:"overlay",card.card_color_2) } - script: card_color_filter(value) - default: card_color(casting_cost: card.casting_cost_2, type: card.super_type_2, rules_text: card.rule_text_2, watermark: card.watermark_2, card_name: card.name_2, default: card.card_color) - show statistics: false - description: The frame of a card -card field: - type: text - name: name 2 - identifying: true - show statistics: false - description: The name of a card -card field: - type: text - name: casting cost 2 - icon: stats/casting_cost.png - script: mana_filter(value) - card list alignment: right - card list width: 50 - card list name: CC - show statistics: false - description: The casting cost of a card -card field: - type: choice - name: card symbol 2 - icon: stats/card_symbol.png - choice: none - choice: tombstone - show statistics: false - description: The card symbol of the card (Tombstone) -card field: - type: image - name: image 2 - show statistics: false - description: The image of the card -card field: - type: text - name: super type 2 - icon: stats/creature_type.png - show statistics: false - script: super_type_filter(value) -card field: - type: text - name: sub type 2 - icon: stats/creature_type.png - show statistics: false - script: sub_type_filter(value, type:card.super_type_2) -card field: - type: text - name: type 2 - save value: false - script: - combined_editor( - field1: card.super_type_2, - separator: language().type_separator, - field2: card.sub_type_2, - soft_before_empty: true, - hide_when_empty: true - ) - show statistics: false - description: The type of the card; type "-" to go from type to subtype -card field: - type: choice - name: rarity 2 - icon: stats/rarity.png - choice: basic land - choice: common - choice: uncommon - choice: rare - choice: mythic rare - choice: special - initial: common - # Both rarities will be the same - script: card.rarity - editable: false - show statistics: false -card field: - type: text - name: rule text 2 - script: text_filter(input: value, card_name: card.name_2) - show statistics: false - multi line: true - description: The rules text of the card -card field: - type: text - name: rule text 3 - script: text_filter(input: value, card_name: card.name) - show statistics: false - multi line: true - description: The rules text of the card -card field: - type: text - name: flavor text 2 - script: flavor_text_filter(value) - multi line: true - show statistics: false -card field: - type: text - name: text 2 - multi line: true - save value: false - show statistics: false - script: - combined_editor(field1: card.rule_text_2, separator: "\n", field2: card.flavor_text_2) - description: The rules and flavor text of the card -card field: - type: choice - name: watermark 2 - include file: /magic-watermarks.mse-include/watermark-names - icon: stats/watermark.png - show statistics: false - description: A watermark for below the textbox, this can be a big mana symbol used on basic lands, a special symbol, or a guild symbol -card field: - type: text - name: loyalty 2 - icon: stats/toughness.png - show statistics: false - description: The initial loyalty of a planeswalker -card field: - type: text - name: power 2 - icon: stats/power.png - show statistics: false - script: type_over_pt(value) - description: The power of a creature -card field: - type: text - name: toughness 2 - icon: stats/toughness.png - show statistics: false - description: The toughness of a creature -card field: - type: text - name: pt 2 - save value: false - script: - combined_editor( - field1: card.power_2, - separator: language().pt_separator, - field2: card.toughness_2, - soft_before_empty: true, - hide_when_empty: true - ) - card list width: 50 - card list name: P/T2 - show statistics: false - description: Power/Toughness of a creature -card field: - type: text - name: power 3 - icon: stats/power.png - show statistics: false - script: type_over_pt(value) - description: The power of a creature -card field: - type: text - name: toughness 3 - icon: stats/toughness.png - show statistics: false - description: The toughness of a creature -card field: - type: text - name: pt 3 - save value: false - script: - combined_editor( - field1: card.power_3, - separator: language().pt_separator, - field2: card.toughness_3, - soft_before_empty: true, - hide_when_empty: true - ) - card list width: 50 - card list name: P/T3 - show statistics: false - description: Power/Toughness of a creature -card field: - type: text - name: illustrator 2 - icon: stats/illustrator.png - default: set.artist - show statistics: false - description: The illustrator of the image -card field: - type: text - name: copyright 2 - default: set.copyright - show statistics: false -card field: - type: text - name: copyright line 2 - save value: false - show statistics: false - script: - if set.automatic_card_numbers then - combined_editor(field1: card.copyright_2, separator: " ", field2: card.card_number) - else - forward_editor(field: card.copyright_2) - description: The copyright and card number of the card diff --git a/data/magic.mse-game/game b/data/magic.mse-game/game deleted file mode 100644 index 8ec2dd52..00000000 --- a/data/magic.mse-game/game +++ /dev/null @@ -1,48 +0,0 @@ -mse version: 0.3.9 -short name: Magic -full name: Magic the Gathering -installer group: magic/game files -icon: card-back.png -position hint: 01 - -version: 2011-01-18 -depends on: magic-blends.mse-include 2010-04-07 -depends on: magic-watermarks.mse-include 2007-09-23 - -############################################################## The script - -init script: include file: script - -############################################################## Lots of lists - -################## There be dragons here. -Liosan ########################## - -include file: card_fields -include file: set_fields -include file: statistics -include file: packs -include file: keywords -include file: word_lists -include file: add_cards_scripts -include file: auto_replace - -############################################################## Other stuff - -card list color script: - input := card.card_color - if input == "white" then rgb(156,130,90) - else if input == "blue" then rgb(0,64,168) - else if input == "black" then rgb(0,0,0) - else if input == "red" then rgb(168,0,0) - else if input == "green" then rgb(0,168,0) - else ( - artifact := chosen(choice:"artifact") - land := chosen(choice:"land") - multi := chosen(choice:"multicolor") - hybrid := chosen(choice:"hybrid") - if land then rgb(109,62,39) # land - else if multi and input != "artifact, multicolor" then rgb(130,110,0) # multicolor - else if hybrid then rgb(115,0,160) # hybrid - else if artifact then rgb(72,90,100) # artifact - else rgb(119,83,83) # colorless - ) diff --git a/data/magic.mse-game/icons/center-all-text.png b/data/magic.mse-game/icons/center-all-text.png deleted file mode 100644 index 84d8cfe4..00000000 Binary files a/data/magic.mse-game/icons/center-all-text.png and /dev/null differ diff --git a/data/magic.mse-game/icons/center-no-text.png b/data/magic.mse-game/icons/center-no-text.png deleted file mode 100644 index 8b48f3e6..00000000 Binary files a/data/magic.mse-game/icons/center-no-text.png and /dev/null differ diff --git a/data/magic.mse-game/icons/center-short-text.png b/data/magic.mse-game/icons/center-short-text.png deleted file mode 100644 index 731a8af4..00000000 Binary files a/data/magic.mse-game/icons/center-short-text.png and /dev/null differ diff --git a/data/magic.mse-game/icons/language-en.png b/data/magic.mse-game/icons/language-en.png deleted file mode 100644 index 196db587..00000000 Binary files a/data/magic.mse-game/icons/language-en.png and /dev/null differ diff --git a/data/magic.mse-game/icons/language-fr.png b/data/magic.mse-game/icons/language-fr.png deleted file mode 100644 index 8332c4ec..00000000 Binary files a/data/magic.mse-game/icons/language-fr.png and /dev/null differ diff --git a/data/magic.mse-game/icons/large-image.png b/data/magic.mse-game/icons/large-image.png deleted file mode 100644 index f5b0993a..00000000 Binary files a/data/magic.mse-game/icons/large-image.png and /dev/null differ diff --git a/data/magic.mse-game/icons/number_cards_after.png b/data/magic.mse-game/icons/number_cards_after.png deleted file mode 100644 index 180bc46e..00000000 Binary files a/data/magic.mse-game/icons/number_cards_after.png and /dev/null differ diff --git a/data/magic.mse-game/icons/number_cards_mixed.png b/data/magic.mse-game/icons/number_cards_mixed.png deleted file mode 100644 index 6983cea8..00000000 Binary files a/data/magic.mse-game/icons/number_cards_mixed.png and /dev/null differ diff --git a/data/magic.mse-game/icons/number_cards_separate.png b/data/magic.mse-game/icons/number_cards_separate.png deleted file mode 100644 index 591285a6..00000000 Binary files a/data/magic.mse-game/icons/number_cards_separate.png and /dev/null differ diff --git a/data/magic.mse-game/icons/small-image.png b/data/magic.mse-game/icons/small-image.png deleted file mode 100644 index 42f709d5..00000000 Binary files a/data/magic.mse-game/icons/small-image.png and /dev/null differ diff --git a/data/magic.mse-game/keywords b/data/magic.mse-game/keywords deleted file mode 100644 index c4a33629..00000000 --- a/data/magic.mse-game/keywords +++ /dev/null @@ -1,702 +0,0 @@ - -############################################################## We have keywords - -has keywords: true - -############################################################## Keyword mode - -keyword mode: - name: old - description: Old keywords (Banding, Phasing, etc.) -keyword mode: - name: core - description: Core set keywords (Flying, Haste, etc.) -keyword mode: - name: expert - description: Expert set keywords (Cycling, Vanishing, etc.) -keyword mode: - name: pseudo - description: Pseudo keyword / Ability words (Hellbent, Threshold, etc.) -keyword mode: - name: action - description: Keyword actions, reminder text at end of line (Scry, Regenerate, etc.) -keyword mode: - is default: true - name: custom - description: Custom keywords - -############################################################## Keyword parameter types - -keyword parameter type: - name: mana - match: [SCTQXYZI0-9WUBRG/|]+ - refer script: - name: normal - description: No changes made - script: \{{input}\} - refer script: - name: converted mana cost - description: Converts mana to number - # "0" left in so users can easily see how to edit script. - script: \{cmc({input})\} - refer script: - name: colored mana cost - description: Converts mana to number of colored mana - # "0" left in so users can easily see how to edit script. - script: \{colored_mana({input})\} - -# By pichoro and bunnierein -keyword parameter type: - name: cost - match: [ ][SCTQXYZI0-9WUBRG/|]*|[-—][^(\n]* - separator before is: [ —-] - separator after is: [.] - optional: false - # note: the separator is part of match - refer script: - name: normal - description: When using mana only costs, doesn't include anything extra in the reminder text - script: \{{input}\} - refer script: - name: add "pay an additional " for mana costs - description: When using mana only costs, words the reminder text as "pay an additional " - script: \{for_mana_costs(add:"pay an additional ", {input})\} - refer script: - name: add "pay " for mana costs - description: When using mana only costs, words the reminder text as "pay " - script: \{for_mana_costs(add:"pay ", {input})\} - separator script: long_dash() - -keyword parameter type: - name: number - match: [XYZ0-9]+ - refer script: - name: normal - description: (1,2,3) - script: \{{input}\} - refer script: - name: as words - description: (one, two, three) - script: \{english_number({input})\} - refer script: - name: as words, use "a" for 1 - description: (a, two, three) - script: \{english_number_a({input})\} - refer script: - name: as words, use "" for 1 - description: (, two, three) - script: \{english_number_multiple({input})\} - refer script: - name: as ordinal words - description: (first, second, third) - script: \{english_number_ordinal({input})\} - -keyword parameter type: - name: action - match: [^(:\n]+ - separator after is: [.] - reminder script: alternative_cost() - -keyword parameter type: - name: name - match: [^(.:;\n—]+ - refer script: - name: normal - description: No changes made. - script: \{{input}\} - refer script: - name: singular - description: Removes plurality from words. - script: \{english_singular({input})\} - refer script: - name: separate words with "and/or" - description: Changes spaces to " and/or ". "Elf Warrior" becomes "Elf and/or Warrior". - script: \{separate_words(spacer: " and/or ", {input})\} - refer script: - name: separate words with "or" - description: Changes spaces to " or ". "Elf Warrior" becomes "Elf or Warrior". - script: \{separate_words(spacer: " or ", {input})\} - -keyword parameter type: - name: prefix - description: Prefix for things like "walk" - optional: false -# match: [A-Z][a-z, ]*([A-Z][a-z, ]*\xEB00) # commented out because it stopped prefix param from working, version below allows all "walks", including "Dame Judi Denchwalk", doesn't trigger #in middle of sentences, and doesn't trigger in chains of keywords. - match: [A-Z][A-Z,a-z’ ]* - example: Forest - -keyword parameter type: - name: a - match: [an?]* - -############################# All Magic keywords -# By JrEye and Neko_Asakami, Updated by Pichoro and Buttock1234 - -keyword: - keyword: Flying - match: Flying - mode: core - reminder: This creature can’t be blocked except by creatures with flying or reach. -keyword: - keyword: First strike - match: First strike - mode: core - reminder: This creature deals combat damage before creatures without first strike. -keyword: - keyword: Trample - match: Trample - mode: core - reminder: If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. -keyword: - keyword: Banding - match: Banding - mode: old - reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. -keyword: - keyword: Landwalk - match: prefixwalk - mode: core - reminder: This creature is unblockable as long as defending player controls a {if match(param1.value, match: " land$") or contains(param1.value, match: "Snow") or contains(param1.value, match:"Basic") or contains(param1.value, match:"Legendary") then "{to_lower(param1)}" else "{param1}"}. -keyword: - keyword: Protection from - match: Protection from name - mode: core - reminder: {if has_pt() then "This creature" else "This permanent"} can’t be blocked, targeted, dealt damage, or enchanted by anything {english_singular(param1)}. -keyword: - keyword: Regeneration - match: Regenerate - mode: action - reminder: The next time {if has_pt() then "this creature" else "this"} would be destroyed this turn, it isn’t.{if has_pt() then " Instead tap it, remove all damage from it, and remove it from combat." else " Instead tap it."} -keyword: - keyword: Bands with other - match: Bands with other name - mode: old - reminder: Any {param1} can attack in a band as long as at least one has “bands with other {param1}.” Bands are blocked as a group. If at least two {param1} you control, one of which has “bands with other {param1},” are blocking or being blocked by the same creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. -keyword: - keyword: Rampage - match: Rampage number - mode: old - reminder: Whenever this creature becomes blocked, it gets +{param1}/+{param1} until end of turn for each creature blocking it beyond the first. -keyword: - keyword: Cumulative upkeep - match: Cumulative upkeep cost - mode: old - reminder: At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. -keyword: - keyword: Phasing - match: Phasing - mode: old - reminder: This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist. -keyword: - keyword: Flanking - match: Flanking - mode: expert - reminder: Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn. -keyword: - keyword: Shadow - match: Shadow - mode: expert - reminder: This creature can block or be blocked by only creatures with shadow. -keyword: - keyword: Denimwalk - match: Denimwalk - mode: old - reminder: If defending player is wearing any clothing made of denim, this creature is unblockable. -keyword: - keyword: Buyback - match: Buyback cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you cast this spell. If you do, put this card into your hand as it resolves. -keyword: - keyword: Echo - match: Echo cost - mode: expert - reminder: At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost. -keyword: - keyword: Cycling - match: Cycling cost - mode: expert - reminder: {param1}, Discard this card: Draw a card. -keyword: - keyword: Haste - match: Haste - mode: core - reminder: This creature can attack and T as soon as it comes under your control. -keyword: - keyword: Horsemanship - match: Horsemanship - mode: old - reminder: This creature can’t be blocked except by creatures with horsemanship. -keyword: - keyword: Fading - match: Fading number - mode: expert - reminder: This {if has_pt() then "creature" else "permanent"} enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it. -keyword: - keyword: Kicker - match: Kicker cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ", param1)} as you cast this spell. -keyword: - keyword: Flashback - match: Flashback cost - mode: expert - reminder: You may cast this card from your graveyard for its flashback cost. Then exile it. -keyword: - keyword: Threshold - match: Threshold - mode: pseudo - rules: Threshold — [effect] as long as seven or more cards are in your graveyard. -keyword: - keyword: Madness - match: Madness cost - mode: expert - reminder: If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard. -keyword: - keyword: Morph - match: Morph cost - mode: expert - reminder: You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost. -keyword: - keyword: Fear - match: Fear - mode: old - reminder: This creature can’t be blocked except by artifact creatures and/or black creatures. -keyword: - keyword: Amplify - match: Amplify number - mode: expert - reminder: As this creature enters the battlefield, put {english_number_a(param1)} +1/+1 counter(s) on it for each {separate_words(spacer: " and/or ", card.sub_type)} card you reveal in your hand. -keyword: - keyword: Double strike - match: Double strike - mode: core - reminder: This creature deals both first-strike and regular combat damage. -keyword: - keyword: Provoke - match: Provoke - mode: expert - reminder: When this attacks, you may have target creature defending player controls untap and block it if able. -keyword: - keyword: Typecycling - match: prefixcycling cost - mode: expert - reminder: {param2}, Discard this card: Search your library for a {param1} card, reveal it, and put it into your hand. Then shuffle your library. -keyword: - keyword: Storm - match: Storm - mode: expert - reminder: When you cast this spell, copy it for each spell cast before it this turn.{ if is_targeted() then " You may choose new targets for the copies." } -keyword: - keyword: Affinity for - match: Affinity for name - mode: expert - reminder: This spell costs 1 less to cast for each {english_singular(param1)} you control. -keyword: - keyword: Entwine - match: Entwine cost - mode: expert - reminder: Choose both if you pay the entwine cost. -keyword: - keyword: Equip - match: Equip cost - mode: core - reminder: {param1}: Attach to target creature you control. Equip only as a sorcery. -keyword: - keyword: Imprint - match: Imprint - mode: pseudo - rules: When ~ enters the battlefield, you may exile a [something] from [somewhere]. -keyword: - keyword: Modular - match: Modular number - mode: expert - reminder: This enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature. -keyword: - keyword: Scry - match: Scry number - mode: action - reminder: - To scry {param1}, look at the top { - if param1.value==1 then "card of your library, then you may put that card on the bottom of your library." - else "{english_number(param1)} cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order." - } -keyword: - keyword: Sunburst - match: Sunburst - mode: expert - reminder: This enters the battlefield with a {if has_pt() then "+1/+1" else "charge"} counter on it for each color of mana spent to cast it. -keyword: - keyword: Art rampage - match: Art rampage number - mode: expert - reminder: Whenever this becomes blocked by a creature, it gets +{param1}/+{param1} for each creature in the blocker’s art beyond the first. -keyword: - keyword: Super haste - match: Super haste - mode: expert - reminder: This may attack the turn before you cast it. (You may have this card enter the battlefield from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay this card’s mana cost during that turn.) -keyword: - keyword: Gotcha - match: Gotcha - mode: pseudo - rules: Gotcha — Whenever an opponent [does something], you may say “Gotcha!”. If you do, return [something] from your graveyard to your hand. -keyword: - keyword: Splice - match: Splice onto name cost - mode: expert - reminder: As you cast a {param1} spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell. -keyword: - keyword: Bushido - match: Bushido number - mode: expert - reminder: When this blocks or becomes blocked, it gets +{param1}/+{param1} until end of turn. -keyword: - keyword: Soulshift - match: Soulshift number - mode: expert - reminder: When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost {param1} or less from your graveyard to your hand. -keyword: - keyword: Enchant - match: Enchant name - mode: core - reminder: Target a {param1} as you cast this. This card enters the battlefield attached to that {param1}. -keyword: - keyword: Vigilance - match: Vigilance - mode: core - reminder: Attacking doesn’t cause this creature to tap. -keyword: - keyword: Defender - match: Defender - mode: core - reminder: This creature can’t attack. -keyword: - keyword: Offering - match: prefix offering - mode: expert - reminder: You may cast this card any time you could cast an instant by sacrificing a {param1} and paying the difference in mana costs between this and the sacrificed {param1}. Mana cost includes color. -keyword: - keyword: Ninjutsu - match: Ninjutsu cost - mode: expert - reminder: {param1}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking. -keyword: - keyword: Epic - match: Epic - mode: expert - reminder: For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.{ if is_targeted() then " You may choose a new target for the copy." } -keyword: - keyword: Channel - match: Channel - mode: pseudo - rules: Channel — [cost], Discard ~: [effect]. -keyword: - keyword: Sweep - match: Sweep - mode: pseudo - rules: Sweep — Return any number of [basic land type] you control to their owner’s hand. [effect based on number of lands returned]. -keyword: - keyword: Convoke - match: Convoke - mode: expert - reminder: Each creature you tap while casting this spell reduces its cost by 1 or by one mana of that creature’s color. -keyword: - keyword: Transmute - match: Transmute cost - mode: expert - reminder: {param1}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery. -keyword: - keyword: Dredge - match: Dredge number - mode: expert - reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card. -keyword: - keyword: Radiance - match: Radiance - mode: pseudo - rules: Radiance — [effect to target permanent or spell and all cards of same card type that share a color with it] -keyword: - keyword: Haunt - match: Haunt - mode: expert - reminder: When this { if contains(card.type,match:"Instant") or contains(card.type,match:"Sorcery") then "spell card is put into a graveyard after resolving," else "card is put into a graveyard from the battlefield," } exile it haunting target creature. -keyword: - keyword: Bloodthirst - match: Bloodthirst number - mode: expert - reminder: If an opponent was dealt damage this turn, this {if has_pt() then "creature" else "permanent"} enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. -keyword: - keyword: Replicate - match: Replicate cost - mode: expert - reminder: When you cast this spell, copy it for each time you paid its replicate cost.{ if is_targeted() then " You may choose new targets for the copies." } -keyword: - keyword: Graft - match: Graft number - mode: expert - reminder: {if has_pt() then "This creature" else "This permanent"} enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. Whenever {if has_pt() then "another" else "a"} creature enters the battlefield, you may move a +1/+1 counter from {if has_pt() then "this creature" else "this permanent"} onto it. -keyword: - keyword: Forecast - match: Forecast — action, Reveal name from your hand: action - mode: expert - reminder: Activate this ability only during your upkeep and only once each turn. -keyword: - keyword: Hellbent - match: Hellbent - mode: pseudo - rules: Hellbent — [effect] if you have no cards in hand. -keyword: - keyword: Recover - match: Recover cost - mode: expert - reminder: When a creature is put into your graveyard from the battlefield, you may {for_mana_costs(add:"pay ",param1)}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card. -keyword: - keyword: Ripple - match: Ripple number - mode: expert - reminder: When you cast this spell, you may reveal the top {english_number_multiple(param1)} card(s) of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library. -keyword: - keyword: Flash - match: Flash - mode: core - reminder: You may cast this spell any time you could cast an instant. -keyword: - keyword: Split second - match: Split second - mode: expert - reminder: As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities. -keyword: - keyword: Suspend - match: Suspend numbercost - mode: expert - reminder: Rather than cast this card from your hand,{if has_cc() then " you may" else ""} {for_mana_costs(add:"pay ", param2)} and exile it with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.{if has_pt() then " It has haste." } -keyword: - keyword: Vanishing - match: Vanishing number - mode: expert - reminder: This permanent enters the battlefield with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it. -keyword: - keyword: Deathtouch - match: Deathtouch - mode: core - reminder: Any amount of damage this deals to a creature is enough to destroy it. -keyword: - keyword: Reach - match: Reach - mode: core - reminder: This creature can block creatures with flying. -keyword: - keyword: Gravestorm - match: Gravestorm - mode: expert - reminder: When you cast this spell, copy it for each permanent put into a graveyard this turn.{ if is_targeted() then " You may choose new targets for the copies." } -keyword: - keyword: Lifelink - match: Lifelink - mode: core - reminder: Damage dealt by this creature also causes you to gain that much life. -keyword: - keyword: Absorb - match: Absorb number - mode: expert - reminder: If a source would deal damage to this creature, prevent {param1} of that damage. -keyword: - keyword: Fateseal - match: Fateseal number - mode: action - reminder: - To fateseal {param1}, look at the top { - if param1.value==1 then "card of an opponent’s library, then you may put it on the bottom of that player’s library." - else "{english_number(param1)} cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order." - } -keyword: - keyword: Transfigure - match: Transfigure cost - mode: expert - reminder: {param1}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery. -keyword: - keyword: Aura swap - match: Aura swap cost - mode: expert - reminder: {param1}: Exchange this Aura with an Aura card in your hand. -keyword: - keyword: Frenzy - match: Frenzy number - mode: expert - reminder: Whenever this creature attacks and isn’t blocked, it gets +{param1}/+0 until end of turn. -keyword: - keyword: Delve - match: Delve - mode: expert - reminder: You may exile any number of cards in your graveyard as you cast this spell. It costs 1 less to cast for each card exiled this way. -keyword: - keyword: Poisonous - match: Poisonous number - mode: expert - reminder: Whenever this creature deals combat damage to a player, that player gets {english_number_a(param1)} poison counter(s). A player with ten or more poison counters loses the game. -keyword: - keyword: Shroud - match: Shroud - mode: core - reminder: This permanent can’t be the target of spells or abilities. -keyword: - keyword: Fortify - match: Fortify cost - mode: expert - reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves. -keyword: - keyword: Grandeur - match: Grandeur - mode: pseudo - rules: Grandeur — Discard another card named ~: [effect]. -keyword: - keyword: Evoke - match: Evoke cost - mode: expert - reminder: You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield. -keyword: - keyword: Champion - match: Champion a name - mode: expert - reminder: When this enters the battlefield, sacrifice it unless you exile another {param2} you control. When this leaves the battlefield, return that card to the battlefield. -keyword: - keyword: Clash - match: Clash - mode: action - reminder: Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. -keyword: - keyword: Changeling - match: Changeling - mode: expert - reminder: This card is every creature type at all times. -keyword: - keyword: Hideaway - match: Hideaway - mode: expert - reminder: This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library. -keyword: - keyword: Prowl - match: Prowl cost - mode: expert - reminder: You may cast this for its prowl cost if you dealt combat damage to a player this turn with a {separate_words(spacer: " or ", card.sub_type)}. -keyword: - keyword: Reinforce - match: Reinforce numbercost - mode: expert - reminder: {param2}, Discard this card: Put {english_number_a(param1)} +1/+1 counter(s) on target creature. -keyword: - keyword: Kinship - match: Kinship - mode: pseudo - rules: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with ~, you may reveal it. If you do, [effect]. -keyword: - keyword: Persist - match: Persist - mode: expert - reminder: When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it. -keyword: - keyword: Wither - match: Wither - mode: expert - reminder: This deals damage to creatures in the form of -1/-1 counters. -keyword: - keyword: Conspire - match: Conspire - mode: expert - reminder: As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it{ if is_targeted() then " and you may choose a new target for the copy" }. -keyword: - keyword: Retrace - match: Retrace - mode: expert - reminder: You may cast this card from your graveyard by discarding a land card in addition to paying its other costs. -keyword: - keyword: Chroma - match: Chroma - mode: pseudo - rules: Chroma — [effect] based on the number of [color] mana symbols [in graveyard, under your control, in cards you discard]. -keyword: - keyword: Unearth - match: Unearth cost - mode: expert - reminder: {param1}: Return this card from your graveyard to the battlefield. {if has_pt() then "It gains haste. " else "" }Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery. -keyword: - keyword: Devour - match: Devour number - mode: expert - reminder: As this creature enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with { if param1.value == 1 then "" else if param1.value == 2 then "twice " else english_number(param1) + " times " }that many +1/+1 counters on it. -keyword: - keyword: Exalted - match: Exalted - mode: expert - reminder: Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn. -keyword: - keyword: Domain - match: Domain - mode: pseudo - rules: Domain — [effect] for each basic land type among lands you control. -keyword: - keyword: Cascade - match: Cascade - mode: expert - reminder: When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random. -keyword: - keyword: Intimidate - match: Intimidate - mode: core - reminder: This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it. -keyword: - keyword: Landfall - match: Landfall - mode: pseudo - rules: Landfall — Whenever a land enters the battlefield under your control, [effect]. -keyword: - keyword: Multikicker - match: Multikicker cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ", param1)} any number of times as you cast this spell. -keyword: - keyword: Annihilator - match: Annihilator number - mode: expert - reminder: Whenever this creature attacks, defending player sacrifices {english_number_a(param1)} permanent(s). -keyword: - keyword: Rebound - match: Rebound - mode: expert - reminder: If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost. -keyword: - keyword: Totem armor - match: Totem armor - mode: expert - reminder: If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura. -keyword: - keyword: Level up - match: Level up cost - mode: expert - reminder: {param1}: Put a level counter on this. Level up only as a sorcery. -keyword: - keyword: Infect - match: Infect - mode: expert - reminder: This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters. -keyword: - keyword: Proliferate - match: Proliferate - mode: action - reminder: You may choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. -keyword: - keyword: Metalcraft - match: Metalcraft - mode: pseudo - rules: Metalcraft — As long as you control three or more artifacts, [effect]. -keyword: - keyword: Battlecry - match: Battlecry - mode: expert - reminder: Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. -keyword: - keyword: Living weapon - match: Living weapon - mode: expert - reminder: When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it. diff --git a/data/magic.mse-game/language b/data/magic.mse-game/language deleted file mode 100644 index 3b25bec7..00000000 --- a/data/magic.mse-game/language +++ /dev/null @@ -1,37 +0,0 @@ - - -# Language specific strings -languages := [ - English: [ - code : "en", - spellcheck_code : "en_us", - pt_separator : "/", - type_separator : " — ", - subtype_separator : " ", - is_creature : match@(match: "(?i)Creature") - is_tribal : match@(match: "(?i)Tribal") - is_artifact : match@(match: "(?i)Artifact") - is_land : match@(match: "(?i)Land") - is_enchantment : match@(match: "(?i)Enchantment") - is_spell : match@(match: "(?i)Instant|Sorcery") - is_planeswalker : match@(match: "(?i)Planeswalker") - ], - - Français: [ - code : "fr", - spellcheck_code : "", # TODO: get dictionary - pt_separator : "/", - type_separator : " : " - subtype_separator : " et ", - is_creature : match@(match: "(?i)Creature|Créature") - is_tribal : match@(match: "(?i)Tribal") - is_artifact : match@(match: "(?i)Artifact") - is_land : match@(match: "(?i)Land") - is_enchantment : match@(match: "(?i)Enchantment") - is_spell : match@(match: "(?i)Instant|Sorcery") - is_planeswalker : match@(match: "(?i)Planeswalker") - ] -] - -# The selected language -language := { languages[set.card_language] or else language.English } diff --git a/data/magic.mse-game/magic-words.en_us.dic b/data/magic.mse-game/magic-words.en_us.dic deleted file mode 100644 index 2b2897b1..00000000 --- a/data/magic.mse-game/magic-words.en_us.dic +++ /dev/null @@ -1,149 +0,0 @@ -148 -mana -untap/MSDRJZG -unblockable -planeswalker -noncreature -nonland -nonenchantment -nonartifact -nonwhite -nonblue -nonblack -nonred -nongreen -unblock/USDG -precombat -postcombat -scry -plainswalk -islandwalk -swampwalk -mountainwalk -forestwalk -landwalk -desertwalk -plainshome -islandhome -swamphome -mountainhome -foresthome -landhome -soulshift -ninjitsu -bushido -lifelink -gravestorm -fateseal -bloodthirst -djinn -unattach -face-down -face-up -spell's -guerrilas -mages -exit-the-battlefield -enter-the-battlefield -havok -spectre -gargadon -gargadons -Crovax -evincar -and/or -20/20 -planeswalkers -Merfolk -deathtouch -noncombat -Urza -Karn -Ajani -Goldmane -Jace -Beleren -Liliana -Vess -Chandra -Nalaar -Garruk -Wildspeaker -Tezzeret -Elspeth -Tirel -Nicol -Bolas -Sarkhan -Vol -Nissa -Revane -Baltrice -Crucius -scryers -+1 -etherium --1 -Kothophed -wurm -Tolaria -Weatherlight -Ertai -Barrin -Dominaria -Benalish -Benalia -Sisay -golem -Keld -Maraxus -Volrath -Mirri -Multani -maro-sorcerer -Squee -Tahngarth -Crovax -Selenia -Greven -il-Vec -Argive -Samite -Orim -Argivian -Rath -Starke -Sidar -Kondo -evincar -multiverse -Eladamri -Skyshroud -guerilla -Soltari -Lyna -Rofellos -spellcasting -Korvecdal -Vuel -Takara -self-interest -Ashnod -Mishra -Fallaji -Gix -Phyrexia -Phyrexian -supremacy -Tawnos -Argoth -Xantcha -Saproling -nontoken -mage -Ashling -Jaya -Maralen -Mornsong -non-Sliver -non-Shapeshifter diff --git a/data/magic.mse-game/packs b/data/magic.mse-game/packs deleted file mode 100644 index 37b950c2..00000000 --- a/data/magic.mse-game/packs +++ /dev/null @@ -1,186 +0,0 @@ - -############################################################## Card pack types - -pack type: - name: basic land - select: equal - filter: card.rarity == "basic land" and not is_token_card() # can be shifted -pack type: - name: common - filter: card.rarity == "common" and not is_token_card() and not is_shifted_card() -pack type: - name: uncommon - filter: card.rarity == "uncommon" and not is_token_card() and not is_shifted_card() -pack type: - name: rare - filter: card.rarity == "rare" and not is_token_card() and not is_shifted_card() -pack type: - name: mythic rare - filter: card.rarity == "mythic rare" and not is_token_card() and not is_shifted_card() -pack type: - name: special - filter: card.rarity == "special" and not is_token_card() # can be shifted - -pack type: - name: shifted common - filter: card.rarity == "common" and not is_token_card() and is_shifted_card() -pack type: - name: shifted uncommon - filter: card.rarity == "uncommon" and not is_token_card() and is_shifted_card() -pack type: - name: shifted rare - filter: - ( card.rarity == "rare" or - card.rarity == "mythic rare" # We've got to put shifted mythic rares somewhere - ) and not is_token_card() and is_shifted_card() - -pack type: - name: token / rulestip - filter: is_token_card() - -############################################################## shifted/special if possible - -# shifted common if they exist, otherwise a normal common -pack type: - name: shifted common or else common - selectable: false - select: first - item: shifted common - item: common - -# basic land if it exist, otherwise a common -pack type: - name: basic land or else common - selectable: false - select: first - item: basic land - item: common - -# special if it exist, otherwise a common -pack type: - name: special or else common - selectable: false - select: first - item: special - item: common - -# shifted uncommon/rare if they exist, otherwise a normal uncommon -pack type: - name: shifted uncommon or rare or else uncommon - selectable: false - select: first - item: shifted uncommon or rare - item: uncommon - -############################################################## Randomized selections - -pack type: - name: mythic rare or rare - selectable: false - # In Shards of Alara there are 15 mythic rares and 53 rares. - # Each booster has a 1/8 chance of containing a mythic rare. - # This means that looking at single mythics : rares, the proportion is - # 1*53 : 7*15 = 53 : 105 - # this is almost exactly 1 : 2, - # So, a a single mythic is 2 times as rare as a single normal rare. - # - # We use this proportional system instead of a fixed 1:7 system, - # because it copes better with cases where there are few mythics. - # For example, if a set has 1 mythic and 20 rares, you would actually - # be MORE likely to find the mythic card with the 1:7 system! - select: proportional - item: - name: mythic rare - weight: 1 - item: - name: rare - weight: 2 - -pack type: - name: shifted uncommon or rare - selectable: false - select: nonempty - item: - name: shifted uncommon - weight: 3 - item: - name: shifted rare - weight: 1 - -############################################################## Common proportions of cards - -# of the common slots, 3/10 will be shifted, 1/10 will be special -pack type: - name: common sometimes shifted or special - selectable: false - # TODO: Perhaps use some kind of proportional system here as well? - select: equal - item: - name: common - weight: 6 - item: - name: shifted common or else common - weight: 3 - item: - name: special or else common - weight: 1 - -# of the uncommon slots, 1/3 will be shifted, 1/4 of that will be shifted rares instead -pack type: - name: uncommon sometimes shifted - selectable: false - select: equal - item: uncommon - item: uncommon - item: shifted uncommon or rare or else uncommon - -############################################################## Card packs - -pack type: - name: tournament pack - item: - name: mythic rare or rare - amount: 3 - item: - name: uncommon sometimes shifted - amount: 9 - item: - name: common sometimes shifted or special - amount: 33 - item: - name: basic land - amount: 30 - item: - name: token / rulestip -pack type: - name: booster pack - item: - name: mythic rare or rare - amount: 1 - item: - name: uncommon sometimes shifted - amount: 3 - # a total of 11 common-likes - item: - name: common sometimes shifted or special - amount: 10 - item: - name: basic land or else common - item: - name: token / rulestip - -pack type: - name: additional land - item: basic land -pack type: - name: additional common - item: common sometimes shifted or special -pack type: - name: additional uncommon - item: uncommon sometimes shifted -pack type: - name: additional rare - item: mythic rare or rare -pack type: - name: additional token / rulestip - item: token / rulestip diff --git a/data/magic.mse-game/script b/data/magic.mse-game/script deleted file mode 100644 index f8d6777b..00000000 --- a/data/magic.mse-game/script +++ /dev/null @@ -1,635 +0,0 @@ -############################################################## Localization - -include file: language - -############################################################## Sorting mana symbols - -# correctly sort a mana symbol (no guild mana) -mana_sort := sort_text@(order: "XYZI[0123456789]S(WUBRG)") -# correctly sort guild mana -mana_sort_guild := sort_text@(order: "[XYZI01234567890SWUBRG/|]") + - replace@( - # No lookbehind :( - #match: "(?($|[^/])", - replace: {sort_text(order:"in_place((WUBRG)")} - ) -mana_has_guild := match@(match: "[/|]") # Is there guild or half mana in the input? -# A mana cost can contain both normal and guild mana -mana_filter := to_upper + { - if mana_has_guild() then mana_sort_guild() - else mana_sort() -} -# Like mana filter, only also allow tap symbols: -tap_filter := sort_text@(order: "") -mana_filter_t := replace@( # Remove [] used for forcing mana symbols - match: "[\\[\\]]", - replace: "" - ) + { tap_filter() + mana_filter() } - - -############################################################## Determine card color - -# Names of colors -color_name := { - if input = "W" then "white" - else if input = "U" then "blue" - else if input = "B" then "black" - else if input = "R" then "red" - else if input = "G" then "green" - else "" -} -color_names_1 := { color_name(colors.0) } -color_names_2 := { color_name(colors.0) + ", " + color_name(colors.1) } -color_names_3 := { color_name(colors.0) + ", " + color_name(colors.1) + ", " + color_name(colors.2) } -color_names_4 := { color_name(colors.0) + ", " + color_name(colors.1) + ", " + color_name(colors.2) + ", " + color_name(colors.3) } -color_names_5 := { color_name(colors.0) + ", " + color_name(colors.1) + ", " + color_name(colors.2) + ", " + color_name(colors.3) + ", " + color_name(colors.4) } -# color based on mana cost, input = a mana cost -color_filter := sort_text@(order: "") -color_filterH := sort_text@(order: "") -mana_to_color := { - count := number_of_items(in: colors) - if hybrid == "" and contains(type, match:"Artifact") then - # not a hybrid, but artifact - if count == 0 then "artifact" - else if count == 1 then color_names_1() + ", artifact" - else if set.set_info.use_gradient_multicolor == "no" then "artifact, multicolor" # stop here - else if count == 2 then color_names_2() + ", artifact, multicolor" - else if set.set_info.use_gradient_multicolor != "yes" then "artifact, multicolor" # stop here - else if count == 3 then color_names_3() + ", artifact, multicolor" - else if count == 4 then color_names_4() + ", artifact, multicolor" - else if count == 5 then color_names_5() + ", artifact, multicolor" - else "artifact, multicolor" - else if hybrid == "" then - # not a hybrid, not artifact - if count == 0 then "colorless" - else if count == 1 then color_names_1() - else if set.set_info.use_gradient_multicolor == "no" then "multicolor" # stop here - else if count == 2 then color_names_2() + ", multicolor" - else if set.set_info.use_gradient_multicolor != "yes" then "multicolor" # stop here - else if count == 3 then color_names_3() + ", multicolor" - else if count == 4 then color_names_4() + ", multicolor" - else if count == 5 then color_names_5() + ", multicolor" - else "multicolor" - else if contains(type, match:"Artifact") then - # hybrid, but artifact - if count == 0 then "artifact" - else if count == 1 then color_names_1() + ", artifact" - else if count == 2 then color_names_2() + ", artifact" - else "artifact, multicolor" - else - # hybrid, not artifact - if count == 0 then "colorless" - else if count == 1 then color_names_1() - else if count == 2 then color_names_2() + ", hybrid" - else "multicolor" -} - -# color based on land text box, input = textbox contents -color_text_filter := - # remove activation costs - replace@( - match: "]*>[^<]+]*>" - in_context: "(?ix) (\\n|^)[^:]*(,|:) | (pays?|additional|costs?)[ ]", - replace: "" - ) + - # keep only mana - filter_text@(match: "]*>([^<]+)") + color_filter; -# get the land frame for a "WUBRG"-style input. -land_multicolor := { - count := number_of_items(in: colors) - if count == 0 then "land" - else if count == 1 then color_names_1() + ", land" - else if count == 2 then color_names_2() + ", land" - else "land, multicolor" -} -land_to_color := { - # Based on watermark - if watermark = "mana symbol white" then "white, land" - else if watermark = "mana symbol blue" then "blue, land" - else if watermark = "mana symbol black" then "black, land" - else if watermark = "mana symbol red" then "red, land" - else if watermark = "mana symbol green" then "green, land" - else land_multicolor(colors:color_text_filter(input: card.rule_text)) -}; - -# Look for a CDA that defines colors -text_to_color := { - # Note: running filter_text is quite slow, do a quick 'contains' check first - if contains(match: card_name) then ( - text := filter_text(match: "is (colorless|all colors|((blue|white|green|red|black)((,|,? and) (blue|white|green|red|black))*))", in_context: regex_escape(card_name)+"()* \\.") - if text != "" then ( - if contains(text, match: "all colors") then ( - colors := "WUBRG" - if land = "land" then land_multicolor() - else mana_to_color(hybrid: "") - ) else ( - colors := "" - if contains(text, match: "white") then colors := colors + "W" - if contains(text, match: "blue") then colors := colors + "U" - if contains(text, match: "black") then colors := colors + "B" - if contains(text, match: "red") then colors := colors + "R" - if contains(text, match: "green") then colors := colors + "G" - if land = "land" then land_multicolor() - else mana_to_color(hybrid: "") - ) - ) - ) -} - -# The color of a card -is_creature := match@(match: "(?i)Creature") -is_tribal := match@(match: "(?i)Tribal") -is_artifact := match@(match: "(?i)Artifact") -is_land := match@(match: "(?i)Land") -is_enchantment := match@(match: "(?i)Enchantment") -is_spell := match@(match: "(?i)Instant|Sorcery") -card_color := { - # usually the color of mana - text_color := text_to_color(rules_text, land: is_land(type)); - if text_color == "" then ( - mana_color := mana_to_color(colors: color_filter(casting_cost), hybrid: color_filterH(casting_cost)) - if mana_color == "colorless" and is_land (type) then land_to_color(watermark) - else if mana_color == "colorless" and is_artifact(type) then "artifact" - else if mana_color == "colorless" and contains(card.shape, match:"flip") then default - else mana_color - ) - else text_color -}; - -# Number of colors in a card_color -card_color_color_count := count_chosen@(choices: "white,blue,black,red,green,artifact") -# Clean up color field -card_color_filter := { - colors := card_color_color_count() - if colors > 2 then - input := remove_choice(choice: "overlay") - if colors > 1 then ( - input := require_choice(choices: "multicolor, hybrid, land, artifact") - input := exclusive_choice(choices: "multicolor, hybrid") - input := require_exclusive_choice(choices: "horizontal, vertical, radial, overlay") - ) else - input := remove_choice(choices: "radial, horizontal, vertical, overlay, hybrid, reversed") - if chosen(choice:"overlay") then - input := remove_choice(choice: "reversed") - input -} - -# needed by all style files anyway -include file: /magic-blends.mse-include/new-blends - - -############################################################## Card number - -# Index for sorting, white cards are first, so white->A, blue->B, .. , -# The code consists of 3 parts: -# color, shifted, split -sort_index := { - color_of_card() + - (if contains(card.shape, match:"shifted") then "S" else " ") + # planeshifted cards come after normal ones - (if contains(card.shape, match:"split") then "S" else " ") + # split cards come after normal ones - ":" -} -# Process the name for sorting rules -sort_name := - # Remove "The", "A", and "And" at the beginning - replace@(match: "^(The|An?) ", replace: "") + - # Remove commas and apostrophes - replace@(match: "(,|'|’)", replace: "") + - # Remove bold and italic tags - replace@(match: "(|||)", replace: "") + - # Make lowercase - to_lower - -is_multicolor := { chosen(choice: "multicolor") and input != "artifact, multicolor" } -is_null_cost := { input == "" or input == "0" } -is_hybrid_cost := { contains(card.casting_cost, match: "W/") or contains(card.casting_cost, match: "U/") or contains(card.casting_cost, match: "B/") or contains(card.casting_cost, match: "R/") or contains(card.casting_cost, match: "G/") } -basic_land_sort := { - if contains(card.name, match:"Plains") then "MB" # Plains - else if contains(card.name, match:"Island") then "MC" # Islands - else if contains(card.name, match:"Swamp") then "MD" # Swamps - else if contains(card.name, match:"Mountain") then "ME" # Mountains - else if contains(card.name, match:"Forest") then "MF" # Forests - else "MA" # other basic lands -} -hybrid_color_pair_sort := { - colors := sort_text(casting_cost, order: "") - if colors = "WU" then "HA" - else if colors = "UB" then "HB" - else if colors = "BR" then "HC" - else if colors = "RG" then "HD" - else if colors = "WG" then "HE" - else if colors = "WB" then "HF" - else if colors = "UR" then "HG" - else if colors = "BG" then "HH" - else if colors = "WR" then "HI" - else if colors = "UG" then "HJ" - else "HK" -} -multi_color_pair_sort := { - colors := sort_text(casting_cost, order: "") - if colors = "WU" then "GA" - else if colors = "UB" then "GB" - else if colors = "BR" then "GC" - else if colors = "RG" then "GD" - else if colors = "WG" then "GE" - else if colors = "WB" then "GF" - else if colors = "UR" then "GG" - else if colors = "BG" then "GH" - else if colors = "WR" then "GI" - else if colors = "UG" then "GJ" - else if contains(card.casting_cost, match:"/") then "GL" - else "GK" -} -# A code for the color of the card -color_of_card := { - card_color := card.card_color - casting_cost := card.casting_cost - type := card.super_type - if card.shape == "split" and - card_color != card.card_color_2 then "I" # Diff Color Splits - else if chosen(choice: "land", card_color) then ( # Lands - if card.rarity != "basic land" then "L" # Nonbasic Land - else basic_land_sort() # Basic Land - ) else if is_null_cost(casting_cost) then ( # Non-Land Cards with no or zero costs. - if chosen(choice: "colorless", card_color) then "A" # Clear Colorless - else if chosen(choice: "hybrid", card_color) then "HK" # Hybrids - else if is_multicolor(card_color) then "GK" # Multicolor - else if chosen(choice:"white", card_color) then "B" # White - else if chosen(choice:"blue", card_color) then "C" # Blue - else if chosen(choice:"black", card_color) then "D" # Black - else if chosen(choice:"red", card_color) then "E" # Red - else if chosen(choice:"green", card_color) then "F" # Green - else "J" # Artifact - ) else ( - # Cards with costs. - colors := sort_text(casting_cost, order: "") - if colors == "" and contains(type, match:"Artifact") then "J" # Artifact - else if colors == "" then "A" # Clear Colorless - else if colors == "W" then "B" # White - else if colors == "U" then "C" # Blue - else if colors == "B" then "D" # Black - else if colors == "R" then "E" # Red - else if colors == "G" then "F" # Green - else if is_hybrid_cost() then hybrid_color_pair_sort() # Hybrid (by pairs) - else if contains(casting_cost, match:"/") and contains(type, match:"Artifact") then "I" # Hybrid Artifacts - else multi_color_pair_sort() # Multicolor (by pairs) - ) -} - -rarity_sort := { - if card.shape == "token" then "T" - else if card.shape == "rulestip" then "U" - else if card.shape == "counter" then "C" - else if set.sort_special_rarity == "with the rest" or card.rarity != "special" then " " - else "S" -} -set_filter := { - # TODO: what about rulestips? - if card.shape == "token" then - { card.shape == "token" } - else if card.shape == "rulestip" then - { card.shape == "rulestip" } - else if card.shape == "counter" then - { card.shape == "counter" } - else if set.sort_special_rarity != "separate numbering" then - { card.shape != "token" and card.shape != "rulestip" and card.shape != "counter" } - else if card.rarity == "special" then - { card.shape != "token" and card.shape != "rulestip" and card.shape != "counter" and card.rarity == "special" } - else - { card.shape != "token" and card.shape != "rulestip" and card.shape != "counter" and card.rarity != "special" } -} - -card_number := { - position ( - of: card - in: set - order_by: { rarity_sort() + sort_index() + sort_name(card.name) } - filter: set_filter() - ) + 1 -} -card_count := { - number_of_items(in: set, filter: set_filter()) -} - -# used by pack scripts -is_token_card := { card.shape == "token" or card.shape == "rulestip" or card.shape == "counter" } -is_shifted_card := { contains(card.shape, match:"shifted") } - - -############################################################## Utilities for keywords - -# Replace spaces by a spacer -separate_words := remove_tags + trim + replace@(match:" ", replace: {spacer}) - -# replaces — correctly -add := "" # default is nothing -# If the 'input' parameter is a mana costs, then adds 'add' -for_mana_costs := format_cost := { - if input.separator_before == "—" and contains(input.param, match: " ") then ( - if contains(input.param, match:",") then ( - if match(match: "^[SCTQXYZIWUBRG0-9/|]+,", input.param) then - "{add}{combined_cost(input.param)}" - else "{combined_cost(input.param)}" - ) else - "{alternative_cost(input.param)}" - ) else - "{add}{input.param}" -} -# Convert first character to lower case -alternative_cost := replace@(match:"^[A-Z]", replace: { to_lower() }) -# -combined_cost := replace@(match:", [A-Z]", replace: { to_lower() })+ - replace@(match:",", replace:" and")+ - replace@(match:"^[SCTQXYZIWUBRG0-9/|]", in_context: "(^|[[:space:]])", replace: "&")+ - replace@(match:"^[A-Z]", replace: { to_lower() }) -long_dash := replace@(match:"-", replace:"—") - -# Utilities for keywords -has_cc := { card.casting_cost != "" } -has_pt := { card.power != "" or card.toughness != "" } - -contains_target := match@(match:"(?i)([^a-z]|^)target([^a-z]|$)") -is_targeted := { contains_target(card.rule_text) } - - -############################################################## The text box - -# Filters for the text box -# context in which mana symbols are found -mana_context := - "(?ix) # case insensitive, ignore whitespace - (^|[[:space:]\"(“']) # start of a word - ( : # G: something - | , # G, tap: something - | [ ]can[ ]be[ ]pay - | (pays?|additional|costs?|the # pay X. creatures cost 1 less. pay an additional G. - |adds?|pay(ed)?[ ](with|using) - ) - ([ ]either)? # pay either X or Y - ([ ](]*>)?[SCTQXYZIWUBRG0-9/|]+(]*>)?,)* # pay X, Y or Z - ([ ](]*>)?[SCTQXYZIWUBRG0-9/|]+(]*>)?[ ](and|or|and/or))* # pay X or Y - [ ] - ([,.)]|$ # (end of word) - |[ ][^ .,]*$ # still typing... - |[ ]( or | and | in | less | more | to ) # or next word is ... - ) - ) - | # keyword argument that is declared as mana - | [ ]* # keyword argument that is declared as cost - | , # keyword argument that is declared as cost - "; - -# truncates the name of legends -legend_filter := replace@(match:"(, | of | the ).*", replace: "" ) - -# these are considered a correct 'word' for spellchecking in the text box: -additional_text_words := match@(match: - "(?ix)^(?: # match whole word - ]*>.*?]*> # cardnames and stuff - | [+-]?[0-9X]+ / [+-]?[0-9X]+ # '3/3', '+X/+X' - )$") - -# the rule text filter -# - adds mana symbols -# - makes text in parentheses italic -text_filter := - # step 1 : remove all automatic tags - remove_tag@(tag: "") + - remove_tag@(tag: "") + - remove_tag@(tag: "") + - remove_tag@(tag: "{keyword}" - else keyword + if expand then " ({reminder})" - }) + - # step 2b : move action keywords' reminder text to the end of the line - replace@( - match: "((?:(?!]*>)(((?!]*>[^)]+[)]]*>)([^\n]+)\\1" - replace: "\\2\\1" - ) + - # step 3a : expand shortcut word CARDNAME - replace@( - match: "CARDNAME", - in_context: "(^|[[:space:]]|\\()", # TODO: Allow any punctuation before - replace: "" - ) + - # step 3b : expand shortcut word LEGENDNAME - replace@( - match: "LEGENDNAME", - in_context: "(^|[[:space:]]|\\()", # TODO: Allow any punctuation before - replace: "" - ) + - # step 3c : fill in atom fields - tag_contents@( - tag: "", - contents: { "" + (if card_name=="" then "CARDNAME" else card_name) + "" } - ) + - tag_contents@( - tag: "", - contents: { "" + (if card_name=="" then "LEGENDNAME" else legend_filter(card_name)) + "" } - ) + - # step 4 : explict non mana symbols - replace@( - match: "\\][SCTQXYZIWUBRG0-9/|]+\\[", - replace: {"" + mana_filter_t() + ""} ) + - # step 5 : add mana & tap symbols - replace@( - match: "\\b[SCTQXYZIWUBRG0-9/|]+\\b", - in_context: mana_context, - replace: {"" + mana_filter_t() + ""} ) + - # step 5b : add explict mana symbols - replace@( - match: "\\[[SCTQXYZIWUBRG0-9/|]+\\]", - replace: {"" + mana_filter_t() + ""} ) + - # step 6 : curly quotes - curly_quotes + - # step 7 : italicize text in parenthesis - replace@( - match: "[(]([^)\n]|[(][^)\n]*[)])*[)]?", - in_context: "(^|[[:space:]])|&") + - # step 8 : automatic capitalization, but not after "(" - replace@( - match: "([ ]*: |—| — )" # preceded by this - + "([[:lower:]])" # match this - + "(?![)])", # not followed by this - replace: { _1 + to_upper(_2) }) + - # step 9 : spellcheck - { if set.mark_errors then - check_spelling( - language: language().spellcheck_code, - extra_dictionary: "/magic.mse-game/magic-words", - extra_match: additional_text_words - ) - else input - } - - -############################################################## Other boxes - -# the flavor text filter -# - makes all text italic -flavor_text_filter := - # step 1 : remove italic tags - remove_tag@(tag: "") + - # step 2 : surround by tags - { "" + input + "" } + - # curly quotes - curly_quotes + - # spellcheck - { if set.mark_errors - then check_spelling(language:language().spellcheck_code) - else input - } - -# Move the cursor past the separator in the p/t and type boxes -type_over_pt := replace@(match:"/$", replace:"") -type_over_type := replace@(match:" ?[-:]$", replace:"") - -super_type_filter := { - input := remove_tag(tag: "{input}" -} - -break_subtypes := split_text@(match: " +|[^<]*", include_empty:false) -sub_type_filter := { - input := remove_tag(tag: "{part}" - else - lang.subtype_separator + "{part}" - ) + - (if length(parts) > 0 then - # Add a new box at the end - "{lang.subtype_separator}" - else - "" - ) - ) else input # do nothing -} - -# all sub types, for word list -space_to_comma := replace@(match:" ", replace:",") -only_first := replace@(match:" .*", replace:"") -only_next := replace@(match:"^[^ ]* ?", replace:"") -all_sub_types := { - for each card in set do - if contains(card.super_type) then "," + space_to_comma(to_text(card.sub_type)) -} -all_races := { - for each card in set do - if is_creature(card.super_type) or is_tribal(card.super_type) then - "," + only_first(to_text(card.sub_type)) -} -all_classes := { - for each card in set do - if contains(card.super_type, match:"Creature") then - "," + space_to_comma(only_next(to_text(card.sub_type))) -} - -# Shape of cards, can be changed in style files -card_shape := { "normal" } - -typesymbol_for := - to_text + - replace@(match: "(Legendary|Basic|Snow|World| )", replace: "") + - { if input == "Creature" then "creature" - else if input == "Sorcery" then "sorcery" - else if input == "Instant" then "instant" - else if input == "Artifact" then "artifact" - else if input == "Enchantment" then "enchantment" - else if input == "Land" then "land" - else if input == "Planeswalker" then "planeswalker" - else "multitype" - } -typesymbol_type := { typesymbol_for(card.super_type) } - -#Script to make magic-mana-future compatible w/ other templates -colorless_color := { "c" } - - -############################################################## Statistics utilities - -# Converted mana cost -is_half_mana := match@(match: "1/2|[|][WUBRGS]") -is_colored_mana := match@(match: "[WUBRG]") -only_numbers := filter_text@(match: "^[0123456789]+") -cmc_split := break_text@(match: "(?ix) 1/2 | [|][WUBRG] | [0-9]+(?!/[WUBRGSCTQ2]) | [WUBRGS0-9](/[WUBRGS])\{0,4} ") -cmc := {to_number( - for each sym in cmc_split(to_text()) do ( - numbers := only_numbers(sym) - if is_half_mana(sym) then 0.5 - else if numbers != "" then to_int(numbers) - else 1 # all other symbols are 1 - )) -} - -colored_mana := {to_number( - for each sym in cmc_split(to_text()) do ( - numbers := only_numbers(sym) - if is_colored_mana(sym) then - if is_half_mana(sym) then 0.5 else 1 - else 0 - )) -} - -primary_card_color := { - artifact := chosen(choice:"artifact") - land := chosen(choice:"land") - multi := chosen(choice:"multicolor") - hybrid := chosen(choice:"hybrid") - if land then "land" - else if multi and input != "artifact, multicolor" then "multicolor" - else if hybrid then "hybrid" - else if artifact then "artifact" - else input -} - -word_count := break_text@(match:"[^[:space:]]+") + length -line_count := split_text@(match:"\n+",include_empty:false) + length - -#Remove supertypes or types to look at parts of the super_type field by themselves. -remove_supertype := replace@(match: "(Legendary|Basic|Snow|World|Tribal|Token)", replace: "")+ - replace@(match: "[ ]+", in_context: "^", replace: "")+ - replace@(match: "[ ]+", in_context: "$", replace: "") -remove_type := replace@(match: "(Artifact|Creature|Enchantment|Instant|Land|Planeswalker|Sorcery)", replace: "")+ - replace@(match: "[ ]+", in_context: "^", replace: "")+ - replace@(match: "[ ]+", in_context: "$", replace: "") diff --git a/data/magic.mse-game/set_fields b/data/magic.mse-game/set_fields deleted file mode 100644 index 331b3201..00000000 --- a/data/magic.mse-game/set_fields +++ /dev/null @@ -1,164 +0,0 @@ - -############################################################## Set fields - -set field: - type: info - name: Set Information -set field: - type: text - name: title - identifying: true -set field: - type: text - name: description - multi line: true -set field: - type: text - name: artist -set field: - type: text - name: copyright -set field: - type: symbol - name: symbol - description: The symbol for this set, double click to edit -set field: - type: info - name: Defaults and Automation -set field: - type: color - name: border color - description: The default border color for cards - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: silver - color: rgb(128,128,128) - choice: - name: gold - color: rgb(200,180,0) -set field: - type: multiple choice - name: automatic reminder text - choice: old - choice: core - choice: expert - choice: pseudo - choice: action - choice: custom - choice: lower case - initial: old, expert, pseudo, action, custom - # Convert from older mse versions - script: - if value = "yes" then "old, core, expert, custom" - else if value = "no" then "" - else value - description: For which kinds of keywords should reminder text be added by default? Note: you can enable/disable reminder text by right clicking the keyword. -set field: - type: boolean - name: automatic card numbers - description: Should card numbers be shown on the cards? -set field: - type: choice - name: sort special rarity - description: Determines how cards with special rarity are sorted. - choice: with the rest - choice: after other cards - choice: separate numbering - initial: after other cards -set field: - type: choice - name: card language - description: Language for the cards - choice: English - choice: Français - initial: English -set field: - type: boolean - name: mark errors - description: Marks errors on cards, for example wording and spelling errors, non unique card names, etc. -set field: - type: choice - name: use gradient multicolor - choice: yes - choice: only for two color cards - choice: no - description: Use gradients on multicolor cards by default, you can always change it be clicking on the card border. - initial: only for two color cards - -############################# Default style - -default set style: - title: - padding left: 2 - font: - size: 16 - symbol: - max aspect ratio: 2.5 - variation: - name: common - border radius: 0.10 - fill type: solid - fill color: rgb(0,0,0) - border color: rgb(255,255,255) - variation: - name: uncommon - border radius: 0.07 - fill type: linear gradient - fill color 1: rgb(224,224,224) - fill color 2: rgb(84, 84, 84) - border color 1: rgb(0, 0, 0) - border color 2: rgb(0, 0, 0) - variation: - name: rare - border radius: 0.07 - fill type: linear gradient - fill color 1: rgb(214,196,94) - fill color 2: rgb(95, 84, 40) - border color 1: rgb(0, 0, 0) - border color 2: rgb(0, 0, 0) - variation: - name: mythic rare - border radius: 0.07 - fill type: linear gradient - fill color 1: rgb(245,148,31) - fill color 2: rgb(186,45,38) - border color 1: rgb(0, 0, 0) - border color 2: rgb(0, 0, 0) - variation: - name: special - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(224,170,247) - fill color 2: rgb(58,7,80) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) - variation: - name: watermark - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgba(0,0,0,0) - automatic reminder text: - render style: checklist - direction: vertical - sort special rarity: - render style: both - choice images: - with the rest: /magic.mse-game/icons/number_cards_mixed.png - after other cards: /magic.mse-game/icons/number_cards_after.png - separate numbering: /magic.mse-game/icons/number_cards_separate.png - use gradient multicolor: - render style: both - choice images: - yes: script: built_in_image("bool_yes") - no: script: built_in_image("bool_no") - card language: - render style: both - choice images: - English: /magic.mse-game/icons/language-en.png - Français: /magic.mse-game/icons/language-fr.png diff --git a/data/magic.mse-game/statistics b/data/magic.mse-game/statistics deleted file mode 100644 index de499c53..00000000 --- a/data/magic.mse-game/statistics +++ /dev/null @@ -1,199 +0,0 @@ - -############################################################## Statistics dimensions - -statistics dimension: - name: card color - position hint: 0 - script: primary_card_color(card.card_color) - icon: stats/card_color.png - colors: - white : rgb(255,237,202) - blue : rgb(42,141,255) - black : rgb(33,33,33) - red : rgb(255,52,0) - green : rgb(118,230,0) - colorless : rgb(120,90,90) - artifact : rgb(185,192,199) - multicolor : rgb(255,188,14) - land : rgb(109,62,39) - hybrid : rgb(201,12,230) - group: white - group: blue - group: black - group: red - group: green - group: colorless - group: artifact - group: multicolor - group: land - group: hybrid - -statistics dimension: - position hint: 2 - name: converted mana cost - script: cmc(card.casting_cost) - numeric: true - icon: stats/casting_cost.png - -statistics dimension: - position hint: 3 - name: colored mana cost - script: colored_mana(card.casting_cost) - numeric: true - icon: stats/colored_casting_cost.png - -statistics dimension: - name: supertype - position hint: 27 - icon: stats/card_type.png - description: The card's supertype, not including types - script: remove_type(to_text(card.super_type)) - -statistics dimension: - name: type - position hint: 28 - icon: stats/card_type.png - description: The card's type, not including supertypes - script: remove_supertype(to_text(card.super_type)) - -statistics dimension: - name: combined type - position hint: 29 - icon: stats/card_type.png - description: The traditional supertype statistic, with no filtering - script: card.super_type - -statistics dimension: - name: perm/non-perm - position hint: 30 - icon: stats/card_type.png - description: Is the card a creature, non-creature permanent, or nonpermanent? - script: - if is_creature(card.super_type) then "creature" - else if is_spell(card.super_type) then "nonpermanent" - else if is_artifact(card.super_type) or is_enchantment(card.super_type) or is_land(card.super_type) or contains(card.super_type, match:"Planeswalker") then "permanent" - else "unknown" - -statistics dimension: - name: race - position hint: 32 - icon: stats/creature_race.png - description: Race of creatures and tribal cards - script: - if is_creature(card.super_type) or is_tribal(card.super_type) then - only_first(card.sub_type) - show empty: false - -statistics dimension: - name: creature class - position hint: 33 - icon: stats/creature_class.png - description: Class of creature cards - script: - if is_creature(card.super_type) then - space_to_comma(trim(remove_tags(only_next(card.sub_type)))) - show empty: false - split list: true - -statistics dimension: - position hint: 50 - name: power - script: card.power - numeric: true - icon: stats/power.png - -statistics dimension: - position hint: 51 - name: toughness - script: card.toughness - numeric: true - icon: stats/toughness.png - -statistics dimension: - name: text length (words) - position hint: 100 - script: word_count(to_text(card.rule_text)) - numeric: true - bin size: 5 - icon: stats/text_length.png - -statistics dimension: - name: text length (lines) - position hint: 101 - script: line_count(to_text(card.rule_text)) - numeric: true - icon: stats/text_length.png - -statistics dimension: - name: keywords - position hint: 1000 - script: keyword_usage(unique:true) - show empty: false - split list: true - icon: stats/keywords.png - -statistics dimension: - name: style - position hint: 1001 - script: stylesheet.short_name - icon: stats/stylesheet.png - -############################################################## Statistics categories (OLD) - -statistics category: - name: color / rarity - position hint: 101 - type: stack - icon: stats/color_rarity.png - dimension: card color - dimension: rarity - -statistics category: - name: power / toughness - position hint: 52 - type: scatter pie - icon: stats/pt.png - dimension: power - dimension: toughness - dimension: rarity - -#statistics category: -# name: color / cost -# type: scatter -# dimension: card color -# dimension: converted mana cost - -statistics category: - name: color / cost - position hint: 4 - type: scatter pie - icon: stats/color_cost.png - dimension: card color - dimension: converted mana cost - dimension: rarity - -statistics category: - name: color / colored cost - position hint: 5 - icon: stats/color_colored_cost.png - type: scatter - dimension: card color - dimension: colored mana cost - -statistics category: - name: cost / colored cost - position hint: 6 - icon: stats/cost_colored_cost.png - type: scatter pie - dimension: converted mana cost - dimension: colored mana cost - dimension: card color - -statistics category: - name: creature race / class - position hint: 34 - icon: stats/creature_type.png - type: scatter pie - dimension: race - dimension: creature class - dimension: card color diff --git a/data/magic.mse-game/stats/card_color.png b/data/magic.mse-game/stats/card_color.png deleted file mode 100644 index 53c71a58..00000000 Binary files a/data/magic.mse-game/stats/card_color.png and /dev/null differ diff --git a/data/magic.mse-game/stats/card_symbol.png b/data/magic.mse-game/stats/card_symbol.png deleted file mode 100644 index 0963785c..00000000 Binary files a/data/magic.mse-game/stats/card_symbol.png and /dev/null differ diff --git a/data/magic.mse-game/stats/card_type.png b/data/magic.mse-game/stats/card_type.png deleted file mode 100644 index d783bc21..00000000 Binary files a/data/magic.mse-game/stats/card_type.png and /dev/null differ diff --git a/data/magic.mse-game/stats/casting_cost.png b/data/magic.mse-game/stats/casting_cost.png deleted file mode 100644 index b2327e2d..00000000 Binary files a/data/magic.mse-game/stats/casting_cost.png and /dev/null differ diff --git a/data/magic.mse-game/stats/color_colored_cost.png b/data/magic.mse-game/stats/color_colored_cost.png deleted file mode 100644 index 24b7ff33..00000000 Binary files a/data/magic.mse-game/stats/color_colored_cost.png and /dev/null differ diff --git a/data/magic.mse-game/stats/color_cost.png b/data/magic.mse-game/stats/color_cost.png deleted file mode 100644 index c26bc1ae..00000000 Binary files a/data/magic.mse-game/stats/color_cost.png and /dev/null differ diff --git a/data/magic.mse-game/stats/color_rarity.png b/data/magic.mse-game/stats/color_rarity.png deleted file mode 100644 index ebec2520..00000000 Binary files a/data/magic.mse-game/stats/color_rarity.png and /dev/null differ diff --git a/data/magic.mse-game/stats/colored_casting_cost.png b/data/magic.mse-game/stats/colored_casting_cost.png deleted file mode 100644 index 28c71867..00000000 Binary files a/data/magic.mse-game/stats/colored_casting_cost.png and /dev/null differ diff --git a/data/magic.mse-game/stats/cost_colored_cost.png b/data/magic.mse-game/stats/cost_colored_cost.png deleted file mode 100644 index 2a614ee3..00000000 Binary files a/data/magic.mse-game/stats/cost_colored_cost.png and /dev/null differ diff --git a/data/magic.mse-game/stats/creature_class.png b/data/magic.mse-game/stats/creature_class.png deleted file mode 100644 index c8a6da57..00000000 Binary files a/data/magic.mse-game/stats/creature_class.png and /dev/null differ diff --git a/data/magic.mse-game/stats/creature_race.png b/data/magic.mse-game/stats/creature_race.png deleted file mode 100644 index 3c656d66..00000000 Binary files a/data/magic.mse-game/stats/creature_race.png and /dev/null differ diff --git a/data/magic.mse-game/stats/creature_type.png b/data/magic.mse-game/stats/creature_type.png deleted file mode 100644 index 7508810d..00000000 Binary files a/data/magic.mse-game/stats/creature_type.png and /dev/null differ diff --git a/data/magic.mse-game/stats/illustrator.png b/data/magic.mse-game/stats/illustrator.png deleted file mode 100644 index be298035..00000000 Binary files a/data/magic.mse-game/stats/illustrator.png and /dev/null differ diff --git a/data/magic.mse-game/stats/keywords.png b/data/magic.mse-game/stats/keywords.png deleted file mode 100644 index 12ec4d97..00000000 Binary files a/data/magic.mse-game/stats/keywords.png and /dev/null differ diff --git a/data/magic.mse-game/stats/power.png b/data/magic.mse-game/stats/power.png deleted file mode 100644 index 085e4381..00000000 Binary files a/data/magic.mse-game/stats/power.png and /dev/null differ diff --git a/data/magic.mse-game/stats/pt.png b/data/magic.mse-game/stats/pt.png deleted file mode 100644 index 59e991ef..00000000 Binary files a/data/magic.mse-game/stats/pt.png and /dev/null differ diff --git a/data/magic.mse-game/stats/rarity.png b/data/magic.mse-game/stats/rarity.png deleted file mode 100644 index 9a00bf73..00000000 Binary files a/data/magic.mse-game/stats/rarity.png and /dev/null differ diff --git a/data/magic.mse-game/stats/stylesheet.png b/data/magic.mse-game/stats/stylesheet.png deleted file mode 100644 index 141c5f30..00000000 Binary files a/data/magic.mse-game/stats/stylesheet.png and /dev/null differ diff --git a/data/magic.mse-game/stats/text_length.png b/data/magic.mse-game/stats/text_length.png deleted file mode 100644 index 1fe873ca..00000000 Binary files a/data/magic.mse-game/stats/text_length.png and /dev/null differ diff --git a/data/magic.mse-game/stats/toughness.png b/data/magic.mse-game/stats/toughness.png deleted file mode 100644 index c5043473..00000000 Binary files a/data/magic.mse-game/stats/toughness.png and /dev/null differ diff --git a/data/magic.mse-game/stats/watermark.png b/data/magic.mse-game/stats/watermark.png deleted file mode 100644 index c6d437ca..00000000 Binary files a/data/magic.mse-game/stats/watermark.png and /dev/null differ diff --git a/data/magic.mse-game/word_lists b/data/magic.mse-game/word_lists deleted file mode 100644 index bf0f6a58..00000000 --- a/data/magic.mse-game/word_lists +++ /dev/null @@ -1,428 +0,0 @@ - -############################################################## Magic word lists - -word list: - name: type - word: - name: Basic - is prefix: true - word: - name: Legendary - is prefix: true - word: - name: Tribal - is prefix: true - word: - name: Snow - is prefix: true - word: - name: World - is prefix: true - line below: true - word: Creature - word: Artifact - word: Artifact Creature - word: Enchantment - word: Instant - word: Sorcery - word: Land - word: Planeswalker - -word list: - name: race - word: - script: all_races() - line below: true - word: Angel - word: Beast - word: Construct - word: Demon - word: Dragon - word: Elf - word: Faerie - word: Giant - word: Goblin - word: Golem - word: Human - word: Merfolk - word: Zombie - word: - name: All Races - word: - name: A - word: Angel - word: Anteater - word: Antelope - word: Ape - word: Archon - word: Assembly-Worker - word: Atog - word: Aurochs - word: Avatar - word: - name: B - word: Badger - word: Basilisk - word: Bat - word: Bear - word: Beast - word: Beeble - word: Bird - word: Blinkmoth - word: Boar - word: Bringer - word: Brushwagg - word: - name: C - word: Camarid - word: Camel - word: Caribou - word: Cat - word: Centaur - word: Cephalid - word: Chimera - word: Cockatrice - word: Construct - word: Crab - word: Crocodile - word: Cyclops - word: - name: D - word: Dauthi - word: Demon - word: Devil - word: Djinn - word: Dragon - word: Drake - word: Dreadnought - word: Dryad - word: Dwarf - word: - name: E - word: Efreet - word: Egg - word: Eldrazi - word: Elemental - word: Elephant - word: Elf - word: Elk - word: Eye - word: - name: F - word: Faerie - word: Ferret - word: Fish - word: Fox - word: Frog - word: Fungus - word: - name: G - word: Gargoyle - word: Giant - word: Gnome - word: Goat - word: Goblin - word: Golem - word: Gorgon - word: Graveborn - word: Gremlin - word: Griffin - word: - name: H - word: Hag - word: Harpy - word: Hellion - word: Hippo - word: Homarid - word: Homunculus - word: Horror - word: Horse - word: Hound - word: Human - word: Hydra - word: Hyena - word: - name: I - word: Illusion - word: Imp - word: Incarnation - word: Insect - word: - name: J - word: Jellyfish - word: Juggernaut - word: - name: K - word: Kavu - word: Kirin - word: Kithkin - word: Kobold - word: Kor - word: Kraken - word: - name: L - word: Lammasu - word: Leech - word: Leviathan - word: Lhurgoyf - word: Licid - word: Lizard - word: - name: M - word: Manticore - word: Masticore - word: Merfolk - word: Metathran - word: Minotaur - word: Mongoose - word: Moonfolk - word: Mutant - word: Myr - word: - name: N - word: Nautilus - word: Nephilim - word: Nightmare - word: Nightstalker - word: Noggle - word: - name: O - word: Octopus - word: Ogre - word: Ooze - word: Orb - word: Orc - word: Orgg - word: Ouphe - word: Ox - word: Oyster - word: - name: P - word: Pegasus - word: Pentavite - word: Pest - word: Phelddagrif - word: Phoenix - word: Pincher - word: Plant - word: Prism - word: - name: R - word: Rabbit - word: Rat - word: Reflection - word: Rhino - word: - name: S - word: - name: Sa-Sl - word: Salamander - word: Sand - word: Saproling - word: Satyr - word: Scarecrow - word: Scorpion - word: Serpent - word: Shade - word: Shapeshifter - word: Sheep - word: Siren - word: Skeleton - word: Slith - word: Sliver - word: Slug - word: - name: Sn-Sz - word: Snake - word: Soltari - word: Spawn - word: Specter - word: Sphinx - word: Spider - word: Spike - word: Spirit - word: Splinter - word: Sponge - word: Squid - word: Squirrel - word: Starfish - word: Surrakar - word: - name: T - word: Tetravite - word: Thalakos - word: Thopter - word: Thrull - word: Treefolk - word: Triskelavite - word: Troll - word: Turtle - word: - name: U - word: Unicorn - word: - name: V - word: Vampire - word: Vedalken - word: Viashino - word: Volver - word: - name: W - word: Wall - word: Weird - word: Whale - word: Wolf - word: Wolverine - word: Wombat - word: Worm - word: Wraith - word: Wurm - word: - name: Y - word: Yeti - word: - name: Z - word: Zombie - word: Zubera - -word list: - name: class - word: - script: all_classes() - line below: true - word: Beast - word: Cleric - word: Druid - word: Knight - word: Rogue - word: Shaman - word: Soldier - word: Warrior - word: Wizard - word: Zombie - word: - name: All Classes - word: - name: A-C - word: Advisor - word: Ally - word: Archer - word: Archon - word: Artificer - word: Assassin - word: Barbarian - word: Beast - word: Berserker - word: Bringer - word: Carrier - word: Citizen - word: Cleric - word: Coward - word: - name: D-I - word: Deserter - word: Dreadnought - word: Drone - word: Druid - word: Elder - word: Flagbearer - word: Horror - word: Incarnation - word: - name: J-P - word: Juggernaut - word: Knight - word: Leviathan - word: Mercenary - word: Minion - word: Monger - word: Monk - word: Mutant - word: Mystic - word: Ninja - word: Nomad - word: Pirate - word: - name: R-S - word: Rebel - word: Reflection - word: Rigger - word: Rogue - word: Samurai - word: Scout - word: Serf - word: Shaman - word: Skeleton - word: Soldier - word: Spellshaper - word: Spirit - word: Survivor - word: - name: T-Z - word: Thopter - word: Vampire - word: Warrior - word: Wizard - word: Zombie - -word list: - name: artifact - word: - script: all_sub_types(match: "Artifact") - line below: true - word: Contraption - word: Equipment - word: Fortification - -word list: - name: land - word: - script: all_sub_types(match: "Land") - line below: true - word: Plains - word: Island - word: Swamp - word: Mountain - word: Forest - word: Desert - word: Lair - word: Locus - word: Mine - word: Power-Plant - word: Tower - word: Urza's - -word list: - name: enchantment - word: - script: all_sub_types(match: "Enchantment") - line below: true - word: Aura - word: Shrine - -word list: - name: spell - word: - script: all_sub_types(match: "Instant") + "," + all_sub_types(match: "Sorcery") - line below: true - word: Arcane - word: Trap - -word list: - name: planeswalker - word: - script: all_sub_types(match: "Planeswalker") - line below: true - word: Ajani - word: Bolas - word: Chandra - word: Elspeth - word: Garruk - word: Gideon - word: Jace - word: Koth - word: Liliana - word: Nissa - word: Sarkhan - word: Sorin - word: Tezzeret diff --git a/data/pl.mse-locale/locale b/data/pl.mse-locale/locale deleted file mode 100644 index 3501b50d..00000000 --- a/data/pl.mse-locale/locale +++ /dev/null @@ -1,926 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Polski -full name: Polski -version: 2009-03-05 -icon: pl.png - -# Base translation: Liosan, 03.2009; Licenced under GFDL where applicable - -############################################################## Menu items -menu: - file: &Plik - new set: &Nowy... Ctrl+N - open set: &Otwórz... Ctrl+O - save set: &Zapisz Ctrl+S - save set as: Zapisz &Jako... F12 - export: &Eksportuj - export html: &HTML... - export image: &Obraz Karty... - export images: Wszystkie o&brazy kart... - export apprentice: &Apprentice... - export mws: Magic &Workstation... - check updates: Sprawdź akt&ualizacje... - print preview: &Podgląd wydruku... - print: &Drukuj... Ctrl+P - reload data: Przeładuj dane Ctrl+F5 - exit: W&yjscie Alt+F4 - - edit: &Edycja - undo: &Cofnij%s Ctrl+Z - redo: &Powtórz%s Ctrl+Y - cut: Wy&tnij Ctrl+X - copy: &Kopiuj Ctrl+C - paste: &Wklej Ctrl+V - find: &Szukaj Ctrl+F - find next: Znajdź &Następny F3 - replace: &Zamień Ctrl+H - auto replace: Auto Za&mień... - preferences: &Ustawienia... - - cards: &Karty - previous card: Wybierz &Poprzednią Kartę PgUp - next card: Wybierz &Następną Kartę PgDn - add card: &Dodaj Kartę Ctrl+Enter - add cards: Dodaj &Wiele Kart... - remove card: &Usuń Wybraną Kartę - orientation: &Obrócenie - rotate 0: &Normalne - rotate 270: 90° w &Prawo - rotate 90: 90° w &Lewo - rotate 180: 180°, Do góry &nogami - card list columns: Kolumny &Listy Kart... - - keywords: &Słowa Kluczowe - previous keyword: Wybierz &Poprzednie Słowo Kluczowe PgUp - next keyword: Wybierz &Następne Słowo Kluczowe PgDn - add keyword: &Dodaj Słowo Kluczowe Ctrl+Enter - remove keyword: &Usuń Słowo Kluczowe Del - - format: &Format - bold: Wy&tłuszczony Ctrl+B - italic: &Kursywa Ctrl+I - symbols: &Symbole Ctrl+M - reminder text: &Tekst przypomnienia Ctrl+R - insert symbol: &Wstaw symbol - # spelling - no spelling suggestions: (brak sugestii) - - graph: &Wykres - pie: &Kołowy 1 - bar: &Słupkowy 2 - stack: Słupkowy z &podziałką 3 - scatter: &Rozproszony 4 - scatter pie: Ro&zproszony Kołowy 5 - - window: &Okno - new window: &Nowe okno - cards tab: &Karty F5 - set info tab: &Informacje o Zestawie F6 - style tab: St&yl F7 - keywords tab: &Słowa Kluczowe F8 - stats tab: S&tatystyki F9 - random pack tab: &Losowe paczki - - help: &Pomoc - index: Spis &treści... F1 - website: &Strona internetowa... - about: &O programie Magic Set Editor... - - # symbol editor - - new symbol: &Nowy... Ctrl+N - open symbol: &Otwórz... Ctrl+O - save symbol: &Zapisz Ctrl+S - save symbol as: Zapisz &Jako... F12 - store symbol: Za&chowaj Ctrl+Enter - close symbol editor:Zamknij Alt+F4 - - duplicate: &Duplikuj Ctrl+D - group: &Grupuj Ctrl+G - ungroup: &Odgrupuj Ctrl+U - - tool: &Narzędzie - select: &Wybór F5 - rotate: &Obrót F6 - points: &Punkty F7 - basic shapes: Podstawowe &Kształty F8 - symmetry: S&ymetria F9 - paint: &Maluj F10 - -############################################################## Menu help texts -help: - welcome: Witaj w programie Magic Set Editor - - file: - new set: Utwórz nowy zestaw - open set: Otwórz istniejący zestaw - last opened set: Otwórz '%s' - save set: Zapisz zestaw - save set as: Zapisz zestaw pod nową nazwą - export: Eksportuj zestaw... - export html: Eksportuj zestaw jako stronę internetową - export image: Eksportuj wybraną kartę jako obraz - export images: Eksportuj wszystkie karty jako obrazy - export apprentice: Eksportuj zestaw tak, by dało się grać w programie Apprentice - export mws: Eksportuj zestaw tak, by dało się grać w programie Magic Workstation - check updates: Instaluj/uaktualnij dane programu. - print preview: Pokaż karty tak, jak zostaną wydrukowane. - print: Drukuj karty z tego zestawu. - reload data: Przeładuj wszystkie dane szablonów (gry oraz stylu), a także dane zestawu. - exit: Opuść program MSE; pojawi się prośba o zapisanie zmian - - edit: - undo: Cofnij poprzednią czynność - redo: Powtórz poprzednią czynność - cut: Wytnij zaznaczony tekst do schowka - cut card: Wytnij wybraną kartę do schowka - cut keyword: Wytnij wybrane słowo kluczowe do schowka - copy: Kopiuj zaznaczony tekst do schowka - copy card: Kopiuj zaznaczoną kartę do schowka - copy keyword: Kopiuj zaznaczone słowo kluczowe do schowka - paste: Wklej tekst ze schowka - paste card: Wklej kartę ze schowka - paste keyword: Wklej słowo kluczowe ze schowka - find: Przeszukaj teksty kart - find next: Znajdź następne wystąpienie - replace: Zastąp w tekstach kart - auto replace: Co powinno być automatycznie zastąpione? - preferences: Zmień ustawienia programu Magic Set Editor - - cards: - previous card: Wybierz poprzednią kartę z listy - next card: Wybierz następną kartę z listy - add card: Dodaj nową, pustą kartę do zestawu - add cards: Dodaj wiele kart do zestawu - remove card: Usuń wybraną kartę z zestawu - orientation: Obróć zaznaczoną kartę - rotate card: Obróc obrazek kartę o 90° zgodnie z ruchem wskazówek zegara - rotate 0: Obróc kartę "do góry głową" - rotate 270: Obróc kartę zgodnie z ruchem wskazówek zegara - rotate 90: Obróc kartę przeciwnie do ruchu wskazówek zegara - rotate 180: Obróc kartę "do góry nogami" - card list columns: Wybierz kolumny listy kart i ich kolejność. - - keywords: - previous keyword: Wybiera poprzednie słowo kluczowe z listy - next keyword: Zaznacza poprzednie słowo kluczowe na liście - add keyword: Dodaje nowe słowo kluczowe do zestawu - remove keyword: Usuwa wybrane słowo kluczowe do zestawu - - format: - bold: Pogrubia zaznaczony tekst - italic: Pochyla zaznaczony tekst - symbols: Rysuje zaznaczony tekst z symbolami - reminder text: Pokazuj tekst przypomnienia dla wybranego słowa kluczowego - no spelling suggestions: Nie ma sugestii co do sposobu korekty tego słowa. - - graph: - pie: Wykres kołowy, wielkość wycinka jest proporcjonalna do ilości kart - bar: Wykres słupkowy, wysokość słupka jest proporcjonalna do ilości kart - stack: Wykres słupkowy z podziałką - scatter: Wykres rozproszony, wielkość kółka jest proporcjonalna do ilości kart - scatter pie: Wykres rozproszony kołowy - wykres rozproszony, gdzie każde kółko jest małym wykresem kołowym - - window: - new window: Otwiera ten sam zestaw w nowym oknie - cards tab: Edytuj karty w tym zestawie - set info tab: Edytuj informacje o zestawie, jego twórcy itp. - style tab: Zmieniaj style kart - keywords tab: Dodawaj słowa kluczowe do zestawu - stats tab: Wyświetl statystyki zestawu - random pack tab: Wypróbuj zestaw przez generowanie losowych paczek kart - - help: - index: - website: - about: - - # Cards panel - collapse notes: Schowaj panel z notatkami - expand notes: Pokaż panel z notatkami - # Random pack panel - random seed: Za każdym razem zostanie wygenerowana inna paczka. - fixed seed: Używanie tego samego ziarna daje te same 'losowe' paczki. - seed: Ziarno dla generatora liczb losowych. Używanie tego samego ziarna daje te same 'losowe' paczki. - edit pack type: Kliknij dwa razy by zmienić rodzaj paczki - number of packs: Ilość %s do wygenerowania - - # Preferences - app language: - Uwaga: musisz zrestartować program, aby wprowadzić zmiany w życie. - zoom export: - (Kiedy ta opcja jest wyłączona, karty są - eksportowane i kopiowane w normalnym rozmiarze i obróceniu) - - # apprentice export - set code: Kod zestawu to dwuliterowy skrót, którego Apprentice używa by odwoływać się do zestawu. - - # Symbol editor - new symbol: Utwórz nowy symbol - open symbol: Otwórz symbol - save symbol: Zapisz symbol - save symbol as: Zapisz symbol w innym pliku - store symbol: Zachowaj symbol w zestawie - close symbol editor:Zamyka edytor symboli - - duplicate: Tworzy kopie zaznaczonych kształtów - group: Grupuje zaznaczone kształty razem - ungroup: Rozbija zaznaczoną grupę kształtów - - grid: Pokaż siatkę - snap: Wyrównaj punkty i kształty do siatki - - tool: - select: Zaznacz i przesuwaj kształty - rotate: Obracaj i tnij kształty - points: Edytuj punkty kontrolne kształtu - basic shapes: Rysuj proste kształty - prostokąty, okręgi itp. - symmetry: Dodaj symetrie do kształtu - paint: Rysuj po kształcie pędzlem - - select editor: - merge: Scala zaznaczony kształt z kształtami pod nim - subtract: Odejmuje zaznaczony kształt od kształtów pod nim, zostawia jedynie obszar nie będący częścią zaznaczonego kształtu - intersect: Przecina zaznaczony kształt z kształtami pod nim, zostawia jedynie obszar będący częścią wspólną - difference: Różnicuje zaznaczony kształt od kształtów pod nim, zostawia jedynie obszar nie będący częścią żadnego kształtu - overlap: Umieść zaznaczony kształt ponad kształtami znajdującymi się pod nim - border: Rysuj ten kształt jako brzeg - - drag to shear: Przeciągnij, by przyciąć zaznaczone %s - drag to rotate: Przeciągnij, by obrócić zaznaczone %s, przytrzymanie Ctrl obraca tylko o wielokrotności 15° - drag to resize: Przeciągnij, by rozciągnać zaznaczone %s, przytrzymanie Ctrl ograniczna rozmiar - click to select shape: Kliknij by zaznaczyć kształt, przeciągnij by przemieścić kształt, kliknij dwa razy by edytować kształt - - ellipse: Rysuj okręgi i elipsy - rectangle: Rysuj kwadraty i prostokąty - polygon: Rysuj trójkąty, pięciokąty i inne regularne wielokąty - star: Rysuj gwiazdy - sides: Liczba boków wielokąta bądź gwiazdy - drag to draw shape: Przeciągnij by zmienić rozmiar, Ctrl ogranicza rozmiar, Shift wyśrodkowuje kształt - draw ellipse: Kliknij i przeciągnij, by narysować elipsę, przytrzymaj Ctrl by rysować tylko okręgi - draw rectangle: Kliknij i przeciągnij, by narysować prostokąt, przytrzymaj Ctrl by rysować tylko kwadraty - draw polygon: Kliknij i przeciągnij, by narysować wielokąt - draw star: Kliknij i przeciągnij, by narysować gwiazdę - - line segment: Prostuje wybrany kawałek linii - curve segment: Wykrzywia wybrany kawałek linii - free point: Umożliwia przesuwanie punktów kontrolnych odcinka - smooth point: Wygładza wybrany punkt poprzez ustawienie punktów kontrolnych naprzeciwko siebie - symmetric point: Czyni wybrany punkt symetrycznym - drag to move curve: Przeciągnij, by przemieścić krzywę - drag to move line: Alt + przeciągnij, by przemieścić krzywę; kliknij dwa razy, by dodać punkt - drag to move point: Kliknij i przeciągnij, by przemieścić punkt kontrolny; kliknij dwa razy, by go usunąć - - rotation: Symetria obrotowa (kołowa) - reflection: Symetria osiowa (lustrzana) - add symmetry: Dodaje symetrie do wybranego symbolu - remove symmetry: Usuwa symetrię - copies: Ilość odbić (razem z oryginałem) - - # Card select - filename format: (Użyj {card.name} jako nazwy karty ; Format pliku jest ustalany na podstawie rozszerzenia) - -############################################################## Toolbar -tool: - undo: Cofnij - redo: Powtórz - - cards tab: Karty - set info tab: Info. o zestawie - style tab: Styl - keywords tab: Słowa kluczowe - stats tab: Statystyki - random pack tab: Losowe - - # symbol editor - store symbol: Zachowaj - - grid: Siatka - snap: Dopasuj - - select: Wybierz - rotate: Obróć - points: Punkty - basic shapes: Kształty - symmetry: Symetrie - paint: Maluj - - merge: Scal - subtract: Odejmij - intersect: Przetnij - difference: Różnica - overlap: Nałóż - border: Obrys - - ellipse: Elipsa - rectangle: Prostokąt - polygon: Wielokąt - star: Gwiazda - - rotation: Obrót - reflection: Odbicie - add symmetry: Dodaj - remove symmetry: Usuń - - line segment: Linia - curve segment: Krzywa - free point: Wolny - smooth point: Gładki - symmetric point: Symetryczny - -############################################################## Toolbar help text -tooltip: - cards tab: - set info tab: Informacje o zetawie - style tab: Styl karty - keywords tab: - stats tab: - random pack tab: Losowe paczki - - new set: Nowy zestaw - open set: Otwórz zestaw - save set: Zapisz zestaw - export: Eksportuj zestaw - - cut: Wytnij - copy: Kopiuj - paste: Wklej - undo: Cofnij%s - redo: Powtórz%s - - add card: Dodaj kartę - remove card: Usuń wybraną kartę - rotate card: Obróć kartę - - add keyword: Dodaj słowo kluczowe - remove keyword: Usuń słowo kluczowe - - bold: Wytłuszczenie - italic: Kursywa - symbols: Symbole - reminder text: Przypomnienie - - pie: Kołowy - bar: Słupkowy - stack: Słupkowy z podziałką - scatter: Rozproszony - scatter pie: Rozproszony kołowy - - cards tab: - set info tab: Informacje o zestawie - style tab: Styl karty - keywords tab: - stats tab: - - # symbol editor - store symbol: Zapisz symbol w zestawie - - grid: Pokaż siatkę - snap: Dopasuj do siatki - - select: Wybierz (F5) - rotate: Obróc (F6) - points: Punkty (F7) - basic shapes: Kształty (F8) - symmetry: Symetrie (F9) - paint: Maluj po kształcie (F10) - - merge: Scal z kształtami poniżej - subtract: Odejmij od kształtów poniżej - intersect: Przetnij z kształtami poniżej - difference: Znajdź różnicę z kształtami poniżej - overlap: Nałóż na pozostałe kształty - border: Narysuj jako obrys - - ellipse: Okrąg / Elipsa - rectangle: Kwadrat / Prostokąt - polygon: Wielokąt - star: Gwiazda - - rotation: Symetria obrotowa (kołowa) - reflection: Symetria osiowa (lustrzana) - add symmetry: Dodaj symetrie do wybranego symbolu - remove symmetry: Usuń symetrię - - line segment: Do linii - curve segment: Do krzywej - free point: Odblokuj punkt - smooth point: Wygładź punkt - symmetric point: Usymetrycznij punkt - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: Notatki do karty: - # Keywords tab - keyword: Słowo kluczowe - match: Matches - mode: Tryb - uses: Użycia - reminder: Tekst przypomnienia - rules: Dodatkowe zasady - standard keyword: - To jest standardowe słowo kluczowe z %s, nie możesz go edytować. - Jeśli zrobisz kopię tego słowa, Twoja wersja będzie miała pierwszeństwo. - - # Style tab - styling options: Opcje styli - - # Random pack panel - pack selection: Wybór paczek - pack totals: Łącznie - pack name: Nazwa paczki - seed: Ziarno - total cards: Ilość kart - - # Open dialogs - all files Wszystkie pliki - - # Other set window dialogs - save changes: - Zestaw '%s' został zmieniony. - - Czy chcesz zachować zmiany? - - # New set window - game type: Rodzaj &gry: - style type: &Styl kart: - - stylesheet not found: - Zestaw który próbujesz otworzyć używa stylu z arkusz "%s". - Nie udało się znaleźć tego arkuszu, wybierz jakiś inny. - - # Preferences - language: Język - windows: Otwarte zestawy - app language: Język interfejsu użytkownika: - card display: Wyświetlanie kart - zoom: &Przybliżenie: - percent of normal: % normalnego rozmiaru - external programs: Zewnętrzne programy - apprentice: &Apprentice: - apprentice exe: plik .exe Apprentice - check at startup: Sprawdzaj uaktualnienia przy uruchomieniu - checking requires internet: - Szukanie nowszych wersji wymaga podłączenia do Internetu. - Przy braku połączenia nie uda się sprawdzić uaktualnień. - - Przy sprawdzaniu uaktualnień nie są zbierane żadne informacje. - - # Column select - select columns: Wybierz kolumny, który chcesz wyświetlać - columns: Kolumny: - - # Card select / images export - select cards: Karty do eksportowania - selected card count: %s kart zostanie wyeksportowanych. - select cards print: Wybierz karty, które chcesz wydrukować - filename format: &Format: - filename conflicts: Sposób rozwiązywania &konfliktów przy identycznych nazwach plików: - export filenames: Nazwy plików - filename is ignored: (nazwa pliku jest ignorowana) - - # apprentice export - set code: &Kod zestawu: - apprentice export cancelled: Anulowano eksportowanie do Apprentice - - # Html export - html template: Szablon: - html export options:Opcje eksportu - - # Image slicer - original: Oryginał: - result: Wynik: - size: Rozmiar - original size: &Oryginalny rozmiar - size to fit: &Dopasuj rozmiar - force to fit: &Wymuś dopasowanie - custom size: Własny &rozmiar - selection: Wybór - selection left: &Lewo - selection top: &Góra - selection width: &Szerokość - selection height: &Wysokość - zoom: Zbliżenie - fix aspect ratio: Zablokuj proporcje (szerokość/wysokość) - zoom amount: Zbliżenie - zoom amount x: Zbliżenie &X - zoom amount y: Zbliżenie &Y - zoom %: % - filter: Filtr - sharpen filter: &Wyostrz filtr - - # Auto replace - auto match: Dopasuj - auto replace: Zamień - - # Symbol editor - sides: krawędzie - - # Packages window - package name: Paczka - package status: Stan - package action: Czynność - - package conflicts: konfliktujące zmiany - package modified: zmiany lokalne - package updates: dostępne aktualizacje - package installed: zainstalowana - package installable: nie zainstalowana - install package: zainstaluj - reinstall package: zainstaluj ponownie - upgrade package: aktualizuj - remove package: usuń - - installed version: Zainstalowana wersja: - installable version: Najnowsza wersja: - installer size: Rozmiar: - installer status: Stan: - no version: - - -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: Edytuj - symbol gallery: Galeria - - # Style panel - use for all cards: Użyj dla &wszystkich kart - use custom styling options: Opcje &specyficzne dla tej konkretnej karty - - # Keywords panel - insert parameter: Wstaw parametr... - refer parameter: Użej parametru... - - # Random pack panel - generate pack: &Generuj paczkę - random seed: &Ziarno losowości - fixed seed: &Ustalone ziarno - add custom pack: Dodaj &własną paczkę... - - # Welcome - new set: Nowy zestaw - open set: Otwórz zestaw - check updates: Sprawdź uaktualnienia - last opened set: Poprzedni zestaw - - # Preferences - open sets in new window: Otwieraj wszystkie zestawy w nowym oknie - select: &Wybierz... - browse: &Przeglądaj... - high quality: &Rysowanie wysokiej jakości... - show lines: Pokazuj &linie wokól pól - show editing hints: Pokazuj ramki i podpowiedzi do &edytowania - zoom export: Używaj ustawień przybliżenia i obrócenia przy eskportowaniu - check now: Sprawdź &teraz - always: Zawsze - if internet connection exists: Jeśli jest połączenie - never: Nigdy - - # Column select - move up: Przesuń w &górę - move down: Przesuń w &dół - show: &Pokaż - hide: &Schowaj - - # Card select - export entire set: Cały zestaw - export generated packs: Wygenerowane paczki - export custom cards selection: Wybór ręczny - select cards: &Wybierz karty... - select all: Wybierz &wszystkie - select none: W&ybierz żadne - overwrite: Nadpisz stare pliki - keep old: Zachowaj stare pliki - number: Dodaj liczbę do nazwy pliku - number overwrite: Dodaj liczbę do nazwy pliku, nadpisz stare eksporty - - # Auto replace - use auto replace: Użyj automatycznego podmieniania - add item: &Dodaj - remove item: &Usuń - defaults: Ustawienia &domyślne - enabled: Włączone - whole word: Dopasuj tylko całe słowa - - # Old style update checker (NOTE: this will be removed in a feature version) - close: &Zamknij - - # Packages window - keep package: &Nie zmieniaj - don't install package: &Nie instaluj - install package: &Instaluj - upgrade package: &Uaktualnij - reinstall package: Zainstaluj &ponownie - remove package: &Usuń - install group: &Instaluj wszystkie - upgrade group: &Uaktualnij wszystkie - remove group: &Usuń wszystkie - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: Bez tytułu - about: O programie Magic Set Editor - symbol editor: Edytor symboli - # dialogs - new set: Nowy zestaw - open set: Otwórz zestaw - save set: Zapisz zestaw jako - save image: Zapisz obrazek - updates available: Aktualizacje są dostępne - save changes: Zapisać zmiany? - select stylesheet: Wybierz styl kart - #preferences - preferences: Ustawienia - global: Ogólne - display: Wyświetlanie - directories: Katalogi - updates: Uaktualnienia - update check: Wyszukiwanie nowszych wersji - locate apprentice: Znajdź Apprentice - # select - select columns: Wybierz kolumny - select cards: Wybierz karty - select cards export:Wybierz karty do wyeksportowania - # slice - slice image: Tnij obrazek - # pack - custom pack: Rodzaj własnej paczki - # print - print preview: Podgląd wydruku - # export - export images: Eksportuj obrazki - export cancelled: Anulowano eksportowanie - export html: Eksportuj do strony HTML - save html: Zapisz HTML - # auto replace - auto replaces: Auto-zamienianie - - # Package Update Window - packages window: Menadżer paczek - installing updates: Instalowanie uaktualnień - - cannot create file: Nie można utworzyć pliku - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: Dodaj %s - remove item: Usuń %s - - # Text editor - typing: Pisanie - enter: Enter - soft line break: Miękkie złamanie linii - insert symbol: Wstawienie symbolu - backspace: Kasuj - delete: Kasuj - cut: Wytnij - paste: Wklej - auto replace: Automatyczną zmianę - correct: Poprawę pisowni - # Choice/color editors - change: Zmianę %s - - # Symbol Actions - move: Przemieszczenie %s - rotate: Obrót %s - shear: Cięcie %s - scale: Skalowanie %s - duplicate: Duplikowanie %s - reorder parts: Zmianę kolejności - change combine mode:Zmianę trybu scalania - change shape name: Zmianę nazwę kształtu - group parts: Grupowanie - ungroup parts: Odgrupowywania - - # Symbol Part Actions - convert to line: Zmianę na linię - convert to curve: Zmianę na krzywą - lock point: Zablokuj punkt - move handle: Przemieszczenie uchwytu - move curve: Przmieszczenie krzywej - add control point: Dodanie punktu kontrolnego - delete point: Usunięcie punktu - delete points: Usunięcie punktu - - # Symmetry - add symmetry: Dodanie symetrii - #remove symmetry: Usunięcie symetrii - move symmetry center: Przesunięcie środka symetrii - move symmetry handle: Zmianę orientacji symetrii - change symmetry type: Zmianę rodzaju symetrii - change symmetry copies: Ilość odbić - -############################################################## Error messages -error: - # File related - file not found: Nie znaleziono pliku: '%s' w paczce '%s' - file not found package like: - Nie znaleziono pliku: '%s' w paczce '%s' - Jeśli próbujesz otworzyć plik z innej paczki, użyj "/paczka/plik" - file parse error: - Błąd parsowania pliku: '%s' - %s - package not found: Nie znaleziono paczki: '%s' - package out of date: Paczka '%s' (w wersji %s) jest przestarzała, potrzebna jest wersja %s. - package too new: Paczka '%s' (w wersji %s) nie jest kompatybilna z wersją %s, wymaganą przez '%s' - unable to open output file: Błąd przy zapisywaniu: nie udało się otworzyć docelowego pliku - unable to store file: Błąd przy zapisywaniu: nie udało się zapisać docelowego pliku - dependency not given: - Paczka '%s' używa plików z paczki '%s', ale podaje jej w liście zależności. - Można to naprawić przez dodanie: - depends on: %s %s - - # Script stuff - has no member: %s nie posiada pola '%s' - can't convert: Nie można wykonać konwersji z %s do %s - has no member value: Napis "%s" nie posiada pola'%s' - can't convert value: Nie można wykonać konwersji "%s" z %s do %s - unsupported format: Błędny format napisu: '%s' - in function: - %s - w funkcji %s - in parameter: - Parametr %s: %s - in keyword reminder: - %s - w tekscie przypomnienia słowa kluczowego: '%s' - - # Image stuff - coordinates for blending overlap: Współrzędne scalania (blending) nachodzą na siebie - images used for blending must have the same size: Obrazy użyte do scalania (blending) muszą mieć ten sam rozmiar - - # Error from files - no game specified: Nie podano gry dla %s - no stylesheet specified for the set: Nie podano arkusza stylu dla zestawu - stylesheet and set refer to different game: - arkusz stylu i plik zestawu nie odwołują się do tej samej gry; to jest błąd w pliku stylu - unsupported field type: Niewspierany typ pola (field): '%s' - unsupported fill type: Niewspierany typ wypełnienia (fill): '%s' - unrecognized value: Nierozpoznana wartość: '%s' - expected key: Oczekiwano wpisu: '%s' - aborting parsing: Napotkano krytyczne błędy, koniec parsowania. - newer version: - %s - Ten plik został wykonany nowszą wersją programu Magic Set Editor (%s) - Kiedy go otworzysz, niektóre cechy tego pliku mogą zostać utracone. - Zaleca się ściągnięcie najnowszej wersji MSE. - Odwiedź http:://magicseteditor.sourceforge.net/ - word list type not found: "%s" (z etykiety ) nie jest znanym typem listy słów (word list) - pack item not found: Nie znaleziono elementu paczki "%s" (z typu paczki) - pack type not found: Nie znaleziono typu paczki "%s" (z typu paczki) - - # Update checking - checking updates failed: Nie udało się sprawdzić uaktualnień. - no updates: Brak nowych wersji. - - # Stats panel - dimension not found: Nie znaleziono wymiaru '%s' w statystykach - - # Random packs - pack type duplicate name: - Już istnieje paczka o nazwie '%s'. - Wybierz inną nazwę. - - # Package update window -# checking updates: Sprawdzanie uaktualnień - can't download installer: - Nie udało się pobrać instalatora dla paczki %s z %s. - Nic nie zostało zainstalowane. - - downloading updates: Pobieranie paczek (%d z %d) - installing updates: Uaktualnianie paczek (%d z %d) - - remove packages: - To spowoduje usunięcie %s paczek, czy chcesz kontynuować? - remove packages modified: - To usunie %s paczek, %s z nich zostały zmodyfikowane po zainstalowaniu. - Po usunięciu zmiany zostaną utracone - nie mogą być cofnięte. - - Czy chcesz kontynuować? - install packages successful: Zainstalowano %s paczkę (paczki). - remove packages successful: Usunięto %s paczkę (paczki). - change packages successful: Zmieniono %s paczkę (paczki). - - cannot create file: Nie udało się utworzyć pliku '%s', kontynuować? - -############################################################## Types used in scripts / shape names -type: - function: funkcja (function) - collection: kolekcja (collection) - collection of: kolekcja (collection) obiektów typu %s - object: obiekt (object) - double: liczba rzeczywista (real number) - integer: liczba całkowita (integer number) - string: napis (string) - boolean: wartość logiczna (boolean) - color: kolor (color) - image: obraz (image) - date: data (date) - nil: nic (nothing) - - # Object types - package: paczka (package) - locale: tłumaczenie (translation) - game: gra (game) - set: zestaw (set) - stylesheet: arkusz stylów (stylesheet) - export template:szablon eksportu (export template) - symbol: symbol (symbol) - card: karta (card) - cards: karty (cards) - field: pole (field) - style: styl (style) - value: wartość (value) - keyword: słowo kluczowe (keyword) - keywords: słowa kluczowe (keywords) - pack: rodzaj paczki (pack type) - - # Symbol editor shapes - shape: kształt - shapes: kształty - circle: okrąg - ellipse: elipsa - square: kwadrat - rectangle: prostokąt - triangle: trójkąt - rhombus: romb - pentagon: pięciokąt - hexagon: sześciokąt - polygon: wielokąt - star: gwiazda - - rotation: obrót - reflection: odbicie - group: grupa - - point: punkt - points: punkty - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: Name - cc: CC - type: Type - p/t: P/T - rarity: Rarity - card name: Card Name - - # Set info - - # descriptions/help text - - magic-mana-*.mse-symbol-font: - # note: reminder/shortcut must start with a space, otherwise it is used as a shortcut - # so typing T *anywhere* would insert a symbol (which would be bad) - menu item T: &Tap symbol T - menu item Q: &Untap symbol Q - menu item W: &White mana W - menu item U: Bl&ue mana U - menu item B: &Black mana B - menu item R: &Red mana R - menu item G: &Green mana G - menu item S: &Snow mana S - menu item X: Variable mana &X X - menu item Y: Variable mana &Y Y - menu item Z: Variable mana &Z Z - menu item I: &Infinite mana I - menu item colorless: &Colorless mana... - title colorless: Colorless mana - message colorless: Enter amount of colorless mana: - menu item half: &Half mana - menu item |W: &White |W - menu item |U: Bl&ue |U - menu item |B: &Black |B - menu item |R: &Red |R - menu item |G: &Green |G - menu item |S: &Snow |S - menu item 1/2: &Colorless 1/2 - menu item hybrid: H&ybrid mana (two color) - menu item W/U: White/Blue mana W/U - menu item U/B: Blue/Black mana U/B - menu item B/R: Black/Red mana B/R - menu item R/G: Red/Green mana R/G - menu item G/W: Green/White mana G/W - menu item W/B: White/Black mana W/B - menu item U/R: Blue/Red mana U/R - menu item B/G: Black/Green mana B/G - menu item R/W: Red/White mana R/W - menu item G/U: Green/Blue mana G/U - menu item hybrid 3: H&ybrid mana (three color) - menu item W/U/B: White/Blue/Black mana W/U/B - menu item U/B/R: Blue/Black/Red mana U/B/R - menu item B/R/G: Black/Red/Green mana B/R/G - menu item R/G/W: Red/Green/White mana R/G/W - menu item G/W/U: Green/White/Blue mana G/W/U - menu item W/B/R: White/Black/Red mana W/B/R - menu item U/R/G: Blue/Red/Green mana U/R/G - menu item B/G/W: Black/Green/White mana B/G/W - menu item R/W/U: Red/White/Blue mana R/W/U - menu item G/U/B: Green/Blue/Black mana G/U/B - diff --git a/data/pl.mse-locale/pl.png b/data/pl.mse-locale/pl.png deleted file mode 100644 index d413d010..00000000 Binary files a/data/pl.mse-locale/pl.png and /dev/null differ diff --git a/data/planechase-forum.mse-export-template/export-template b/data/planechase-forum.mse-export-template/export-template deleted file mode 100644 index 817a7261..00000000 --- a/data/planechase-forum.mse-export-template/export-template +++ /dev/null @@ -1,215 +0,0 @@ -mse version: 0.3.8 -short name: Forum -full name: Spoiler Exporter -position hint: 002 -icon: icon.png -version: 2010-05-11 -installer group: Magic Planes/Export/forum - -depends on: - package: planechase.mse-game - version: 2009-08-11 - -game: planechase -file type: *.txt|*.txt|*.*|*.* - -# By Pichoro -# Based on code by Idle Muse, Innuendo and Seeonee - -option field: - type: choice - name: forum - choice: mse - choice: mtgsalvation - description: What forum should the spoiler be formatted for? -option field: - type: boolean - name: text costs - initial: yes - description: Should mana costs be plain text? Symbols usually can't be copied and pasted. -option field: - type: text - name: creator - description: The creator of the set. -option field: - type: boolean - name: include notes - description: Should card notes be included? - initial: no -option field: - type: boolean - name: color rarities - description: Should rarities be colored? - initial: yes -script: - # Colored rarity markers. - rarity_color := { - if card.rarity == "basic land" then " (C)" - else if card.rarity == "common" then " (C)" - else if card.rarity == "uncommon" then " [color=silver](U)[/color]" - else if card.rarity == "rare" then " [color=gold](R)[/color]" - else if card.rarity == "mythic rare" then " [color=orange](M)[/color]" - else if card.rarity == "special" then " [color=purple](S)[/color]" - else " (C)" - } - # Non colored rarity markers. - rarity_uncolor := { - if card.rarity == "basic land" then " (C)" - else if card.rarity == "common" then " (C)" - else if card.rarity == "uncommon" then " (U)" - else if card.rarity == "rare" then " (R)" - else if card.rarity == "mythic rare" then " (M)" - else if card.rarity == "special" then " (S)" - else " (C)" - } - # Formats rules text w/ only italic tags. - forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+ - replace@(match:"[)]", replace: ")[/i]") - # Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana. - forum_rules_filter_mtgsally_mse := - # Italics around parenthesis. - replace@(match:"[(]", replace:"[i](")+ - replace@(match:"[)]", replace: ")[/i]")+ - # 2/C's don't appear in regular english, format them all. - replace@(match:"2/W", replace:":sym2w:")+ - replace@(match:"2/U", replace:":sym2u:")+ - replace@(match:"2/B", replace:":sym2b:")+ - replace@(match:"2/R", replace:":sym2r:")+ - replace@(match:"2/G", replace:":sym2g:")+ - # C/D's don't appear in regular english, format them all. - replace@(match:"W/U", replace:":symwu:")+ - replace@(match:"W/B", replace:":symwb:")+ - replace@(match:"U/B", replace:":symub:")+ - replace@(match:"U/R", replace:":symur:")+ - replace@(match:"B/R", replace:":symbr:")+ - replace@(match:"B/G", replace:":symbg:")+ - replace@(match:"R/G", replace:":symrg:")+ - replace@(match:"R/W", replace:":symrw:")+ - replace@(match:"G/W", replace:":symgw:")+ - replace@(match:"G/U", replace:":symgu:")+ - # Various positions for taps, untaps and chaos symbols. - replace@(match:" T ", replace:" :symtap: ")+ - replace@(match:" Q ", replace:" :symq: ")+ - replace@(match:" C ", replace:" :symch: ")+ - replace@(match:"T,", replace:":symtap:,")+ - replace@(match:"Q,", replace:":symq:,")+ - replace@(match:"C,", replace:":symch:,")+ - replace@(match:"T:", replace:":symtap::")+ - replace@(match:"Q:", replace:":symq::")+ - replace@(match:"C:", replace:":symch::")+ - # Mana right before a space. - replace@(match:"G ", replace:":symg: ")+ - replace@(match:"R ", replace:":symr: ")+ - replace@(match:"B ", replace:":symb: ")+ - replace@(match:"U ", replace:":symu: ")+ - replace@(match:"W ", replace:":symw: ")+ - replace@(match:"S ", replace:":snow: ")+ - # Mana right before a comma. - replace@(match:"G,", replace:":symg:,")+ - replace@(match:"R,", replace:":symr:,")+ - replace@(match:"B,", replace:":symb:,")+ - replace@(match:"U,", replace:":symu:,")+ - replace@(match:"W,", replace:":symw:,")+ - replace@(match:"S,", replace:":snow:,")+ - # Mana right before a colon. - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - # Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times. - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - # Symbolize snow. - replace@(match:"S:", replace:":snow::")+ - replace@(match:"S:", replace:":snow::")+ - replace@(match:"S:", replace:":snow::")+ - # Symbolize numbers from 20-0 when before a comma. - replace@(match:"20,", replace:":20mana:,")+ - replace@(match:"19,", replace:":19mana:,")+ - replace@(match:"18,", replace:":18mana:,")+ - replace@(match:"17,", replace:":17mana:,")+ - replace@(match:"16,", replace:":16mana:,")+ - replace@(match:"15,", replace:":15mana:,")+ - replace@(match:"14,", replace:":14mana:,")+ - replace@(match:"13,", replace:":13mana:,")+ - replace@(match:"12,", replace:":12mana:,")+ - replace@(match:"11,", replace:":11mana:,")+ - replace@(match:"10,", replace:":10mana:,")+ - replace@(match:"9,", replace:":9mana:,")+ - replace@(match:"8,", replace:":8mana:,")+ - replace@(match:"7,", replace:":7mana:,")+ - replace@(match:"6,", replace:":6mana:,")+ - replace@(match:"5,", replace:":5mana:,")+ - replace@(match:"4,", replace:":4mana:,")+ - replace@(match:"3,", replace:":3mana:,")+ - replace@(match:"2,", replace:":2mana:,")+ - replace@(match:"1,", replace:":1mana:,")+ - replace@(match:"0,", replace:":0mana:,")+ - # Symbolize numbers from 20-0 when before another symbol or a colon. - replace@(match:"20:", replace:":20mana::")+ - replace@(match:"19:", replace:":19mana::")+ - replace@(match:"18:", replace:":18mana::")+ - replace@(match:"17:", replace:":17mana::")+ - replace@(match:"16:", replace:":16mana::")+ - replace@(match:"15:", replace:":15mana::")+ - replace@(match:"14:", replace:":14mana::")+ - replace@(match:"13:", replace:":13mana::")+ - replace@(match:"12:", replace:":12mana::")+ - replace@(match:"11:", replace:":11mana::")+ - replace@(match:"10:", replace:":10mana::")+ - replace@(match:"9:", replace:":9mana::")+ - replace@(match:"8:", replace:":8mana::")+ - replace@(match:"7:", replace:":7mana::")+ - replace@(match:"6:", replace:":6mana::")+ - replace@(match:"5:", replace:":5mana::")+ - replace@(match:"4:", replace:":4mana::")+ - replace@(match:"3:", replace:":3mana::")+ - replace@(match:"2:", replace:":2mana::")+ - replace@(match:"1:", replace:":1mana::")+ - replace@(match:"0:", replace:":0mana::")+ - # Symbolize X and Y when before a comma. - replace@(match:"Y,", replace:":symy:,")+ - replace@(match:"X,", replace:":symx:,")+ - # Symbolize X and Y when before another symbol or a colon. - replace@(match:"Y:", replace:":symy::")+ - replace@(match:"X:", replace:":symx::")+ - # Add a Chaos symbol in front of Chaos abilities. - replace@(match:"Whenever you roll :symch:,", replace:":symch: - Whenever you roll :symch:,")+ - # Remove consecutive spaces, as they are meant to adjust text position. - replace@(match:" ", replace:"") - # Count the number of paragraphs to detect number of walker abilities. - write_card := { - # The Name - "\n[b]"+card.name+"[/b]" - # The Type and Rarity - +"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor()) - # The Rules Text - +(if card.rule_text != "" then "\n") - +(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text))) - +(if options.text_costs then forum_rules_filter_plain(card.rule_text)) - # The Flavor Text - +(if card.flavor_text != "" then "\n[i]") - +card.flavor_text - +(if card.flavor_text != "" then "[/i]") - # The Notes - +(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ") - +(if options.include_notes and card.notes !="" then card.notes) - +(if options.include_notes and card.notes !="" then "[/spoiler]") - +"\n" - } - write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card()) - to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards) diff --git a/data/planechase-forum.mse-export-template/icon.png b/data/planechase-forum.mse-export-template/icon.png deleted file mode 100644 index f8155572..00000000 Binary files a/data/planechase-forum.mse-export-template/icon.png and /dev/null differ diff --git a/data/planechase-standard.mse-style/card-sample.png b/data/planechase-standard.mse-style/card-sample.png deleted file mode 100644 index 1dd8b9fd..00000000 Binary files a/data/planechase-standard.mse-style/card-sample.png and /dev/null differ diff --git a/data/planechase-standard.mse-style/card.png b/data/planechase-standard.mse-style/card.png deleted file mode 100644 index fe23ad2c..00000000 Binary files a/data/planechase-standard.mse-style/card.png and /dev/null differ diff --git a/data/planechase-standard.mse-style/image_mask.png b/data/planechase-standard.mse-style/image_mask.png deleted file mode 100644 index cfccca95..00000000 Binary files a/data/planechase-standard.mse-style/image_mask.png and /dev/null differ diff --git a/data/planechase-standard.mse-style/style b/data/planechase-standard.mse-style/style deleted file mode 100644 index d20c7401..00000000 --- a/data/planechase-standard.mse-style/style +++ /dev/null @@ -1,237 +0,0 @@ -mse version: 0.3.8 -game: planechase -short name: Standard -installer group: Magic Planes/normal style -icon: card-sample.png -position hint: 01 - -version: 2010-05-18 -depends on: - package: planechase.mse-game - version: 2009-08-11 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2009-08-10 -depends on: - package: magic-future-common.mse-include - version: 2007-09-23 - -card width: 800 -card height: 559 -card dpi: 168.7055172 -#By Pichoro -#Images by Art_Freak -############################################################## Extra scripts -init script: - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - -############################################################## Set info fields -set info style: - symbol: - variation: - name: invertedcommon - border radius: 0.10 - fill type: solid - fill color: rgb(255,255,255) - border color: rgb(0,0,0) -############################################################## Extra style options -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: old - choice: modern - choice: old - choice: diagonal T -styling field: - type: boolean - name: inverted common symbol - description: Should the common rarity symbol be inverted, like in Coldsnap? - initial: no -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png - inverted common symbol: - choice images: - no: { symbol_variation(symbol: set.symbol, variation: "common") } - yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } -############################################################## Card fields -card style: - ############################# Name line - name: - left: 128 - top: 30 - width: 541 - height: 34 - alignment: bottom center shrink-overflow - padding bottom: 0 - z index: 2 - font: - name: Matrix - size: 26 - weight: bold - color: black - ############################# Image - image: - left: 24 - top: 22 - width: 753 - height: 511 - z index: 1 - mask: image_mask.png - ############################# Card type - type: - left: 174 - top: 362 - width: 450 - height: 34 - alignment: bottom center shrink-overflow - padding bottom: 0 - z index: 2 - font: - name: Matrix - size: 20 - color: black - rarity: - right: 624 - top: 377 - width: 43 - height: 21 - z index: 2 - render style: image - alignment: middle right - choice images: - # Images based on the set symbol - common: - script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") - else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - ############################# Text box - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 257 - top: 523 - width: 327 - height: 19 - z index: 2 - alignment: middle center - font: - name: Matrix - size: 12 - weight: bold - color: white - copyright line: - left: 236 - top: 538 - width: 327 - height: 19 - z index: 2 - alignment: middle center - font: - name: MPlantin - size: 9 - color: white -############################################################## Extra card fields -extra card field: - type: choice - name: background - editable: false - save value: false - choice: frame -extra card field: - type: choice - name: chaos symbol - editable: false - save value: false - choice: chaos -extra card field: - type: choice - name: paintbrush - save value: false - choice: white - editable: false -extra card field: - type: text - name: text - multi line: true - save value: false - script: - combined_editor(field1: card.rule_text, separator: "\n", field2: card.flavor_text) - description: The rules and flavor text for the card; use up and down arrows to switch -extra card style: - background: - left: 0 - top: 0 - width: 800 - height: 559 - z index: 0 - render style: image - choice images: - frame: card.png - chaos symbol: - left: 95 - top: 474 - width: 38 - height: 33 - z index: 2 - render style: image - choice images: - chaos: /magic-mana-small.mse-symbol-font/mana_chaos.png - paintbrush: - left: { 375 - card_style.illustrator.content_width * 0.5 } - top: 525 - width: 46 - height: 18 - z index: 6 - render style: image - choice images: - white: /magic-future-common.mse-include/paintbrush_white.png - text: - left: 93 - width: 615 - top: 402 - height: 116 - paragraph height: 58 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 16 - scale down to: 1 - color: black - symbol font: - name: { styling.text_box_mana_symbols } - size: 16 - alignment: middle left - z index: 2 - line height hard: 1.1 - mask: textbox_mask.png diff --git a/data/planechase-standard.mse-style/textbox_mask.png b/data/planechase-standard.mse-style/textbox_mask.png deleted file mode 100644 index 0c7e80e2..00000000 Binary files a/data/planechase-standard.mse-style/textbox_mask.png and /dev/null differ diff --git a/data/planechase.mse-game/card-sample.png b/data/planechase.mse-game/card-sample.png deleted file mode 100644 index bc04cd94..00000000 Binary files a/data/planechase.mse-game/card-sample.png and /dev/null differ diff --git a/data/planechase.mse-game/game b/data/planechase.mse-game/game deleted file mode 100644 index 00faec8e..00000000 --- a/data/planechase.mse-game/game +++ /dev/null @@ -1,1296 +0,0 @@ -mse version: 0.3.9 -short name: Planes -full name: Magic Plane Cards -installer group: Magic Planes/game files -icon: card-sample.png -position hint: 02 - -version: 2011-01-10 - -#By Pichoro -############################################################## Functions & filters -# General functions -init script: - ############################################################## Sorting mana symbols - - # correctly sort a mana symbol (no guild mana) - mana_sort := sort_text@(order: "XYZI[0123456789]S(WUBRG)") - # correctly sort guild mana - mana_sort_guild := sort_text@(order: "[XYZI01234567890SWUBRG/|]") + - replace@( - match: "./.|././.|./././.|.[|]", - in_context: "(^|[^/])($|[^/])", - replace: {sort_text(order:"in_place((WUBRG)")} - ) - mana_has_guild := match@(match: "[/|]") # Is there guild or half mana in the input? - # A mana cost can contain both normal and guild mana - mana_filter := to_upper + { - if mana_has_guild() then mana_sort_guild() - else mana_sort() - } - # Like mana filter, only also allow tap symbols: - tap_filter := sort_text@(order: "") - mana_filter_t := replace@( # Remove [] used for forcing mana symbols - match: "[\\[\\]]", - replace: "" - ) + { tap_filter() + mana_filter() } - - ############################################################## Utilities for keywords - - # replaces — correctly - add := "" # default is nothing - for_mana_costs := format_cost := { - if input.separator_before == "—" and contains(input.param, " ") then ( - if contains(input.param, match:",") then ( - if match(match: "^[SCTQXYZIWUBRG0-9/|]+,", input.param) then - "{add}{combined_cost(input.param)}" - else "{combined_cost(input.param)}" - ) else - "{alternative_cost(input.param)}" - ) else - "{add}{input.param}" - } - alternative_cost := replace@(match:"^[A-Z]", replace: { to_lower() }) - combined_cost := replace@(match:", [A-Z]", replace: { to_lower() })+ - replace@(match:",", replace:" and")+ - replace@(match:"^[SCTQXYZIWUBRG0-9/|]", in_context: "(^|[[:space:]])", replace: "&")+ - replace@(match:"^[A-Z]", replace: { to_lower() }) - long_dash := replace@(match:"-", replace:"—") - - # Converted mana cost - is_half_mana := match@(match: "1/2|[|][WUBRGS]") - is_colored_mana := match@(match: "[WUBRG]") - only_numbers := filter_text@(match: "^[0123456789]+") - cmc_split := break_text@(match: "(?ix) 1/2 | [|][WUBRG] | [0-9]+(?!/[WUBRGSCTQ2]) | [WUBRGS0-9](/[WUBRGS])\{0,4} ") - cmc := {to_number( - for each sym in cmc_split() do ( - numbers := only_numbers(sym) - if is_half_mana(sym) then 0.5 - else if numbers != "" then max(1, to_int(numbers)) - else 1 # all other symbols are 1 - )) - } - - colored_mana := {to_number( - for each sym in cmc_split() do ( - numbers := only_numbers(sym) - if is_colored_mana(sym) then - if is_half_mana(sym) then 0.5 else 1 - else 0 - )) - } - - ############################################################## The text box - - # Filters for the text box - # context in which mana symbols are found - mana_context := - "(?ix) # case insensitive, ignore whitespace - (^|[[:space:]\"(]) # start of a word - ( : # G: something - | , # G, tap: something - | [ ]can[ ]be[ ]pay - | (pays?|additional|costs?|the # pay X. creatures cost 1 less. pay an additional G. - |adds?|pay(ed)?[ ](with|using) - ) - ([ ]either)? # pay either X or Y - ([ ]]*>[CTQSXYZIWUBRG0-9/|]+]*>[ ](and|or))* # pay X or Y - [ ] - ([,.)]|$ # (end of word) - |[ ][^ .,]*$ # still typing... - |[ ]( or | and | in | less | more | to ) # or next word is ... - ) - ) - | # keyword argument that is declared as mana - | [ ]* # keyword argument that is declared as cost - | , # keyword argument that is declared as cost - "; - # the rule text filter - # - adds mana symbols - # - makes text in parentheses italic - text_filter := - # step 1 : remove all automatic tags - remove_tag@(tag: "") + - remove_tag@(tag: "") + - remove_tag@(tag: "{keyword}" - else keyword + if expand then " ({reminder})" } - ) + - # step 2b : move inline keywords' reminder text to the end of the line - replace@( - match: "(.*]*>)([^\n(]+)", - replace: "\\2\\1" - ) + - replace@( - match: "(.*]*>)([^\n(]+)", - replace: "\\2\\1" - ) + - replace@( - match: "(.*]*>)([^\n(]+)", - replace: "\\2\\1" - ) + - # step 3 : expand shortcut words ~ and CARDNAME - replace@( - match: "CARDNAME", - in_context: "(^|[[:space:]]|\\()", - replace: "" - ) + - # step 4 : fill in atom fields - tag_contents@( - tag: "", - contents: { if card.name=="" then "CARDNAME" else card.name } - ) + - # step 4.5 : explict non mana symbols - replace@( - match: "\\][SCTQXYZIWUBRG0-9/|]+\\[", - replace: {"" + mana_filter_t() + ""} ) + - # step 5 : add mana & tap symbols - replace@( - match: "[SCTQXYZIWUBRG0-9/|]+", - in_context: mana_context, - replace: {"" + mana_filter_t() + ""} ) + - # step 5b : add explict mana symbols - replace@( - match: "\\[[SCTQXYZIWUBRG0-9/|]+\\]", - replace: {"" + mana_filter_t() + ""} ) + - # step 7 : italic reminder text - replace@( - match: "[(][^)\n]*[)]?", - in_context: "(^|[[:space:]])|", - replace: "&") + - # step 8 : automatic capitalization, but not after "(" - replace@( - match: "[a-z]", - in_context: "[ ]*: |—| — ", - replace: { to_upper() })+ - curly_quotes - - ############################################################## Other boxes - # the flavor text filter - # - makes all text italic - flavor_text_filter := - # step 1 : remove italic tags - remove_tag@(tag: "") + - # step 2 : surround by tags - { "" + input + "" } + - # curly quotes - curly_quotes - - # Process the name for sorting rules - sort_name := - # Remove "The", "A", and "And" at the beginning - replace@(match: "^(The|An?) ", replace: "") + - # Remove commas and apostrophes - replace@(match: "(,|'|’)", replace: "") + - # Remove bold and italic tags - replace@(match: "(|||)", replace: "") + - # Make lowercase - to_lower - - #Necessary to make magic-mana-future play nicely - colorless_color := { "c" } - - word_count := break_text@(match:"[^[:space:]]+") + length - line_count := split_text@(match:"\n+",include_empty:false) + length - - space_to_comma := replace@(match:"^[A-Z]", replace:",&") - remove_first_comma := replace@(match:"^[,]", replace:"") - all_planes := { - remove_first_comma( - for each card in set do - space_to_comma(to_text(card.subtype)) - ) - } - type_over_type := replace_rule(match:" ?-", replace:"") - plane_type_filter := - tag_remove_rule(tag: "{input}" - else input } - -############################################################## Set fields -set field: - type: info - name: Set Information -set field: - type: text - name: title -set field: - type: text - name: description - multi line: true -set field: - type: text - name: artist -set field: - type: text - name: copyright -set field: - type: symbol - name: symbol - description: The symbol for this set, double click to edit -set field: - type: info - name: Defaults and Automation -set field: - type: color - name: border color - description: The default border color for cards - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: silver - color: rgb(128,128,128) - choice: - name: gold - color: rgb(200,180,0) -set field: - type: multiple choice - name: automatic reminder text - choice: old - choice: core - choice: expert - choice: pseudo - choice: custom - initial: old, pseudo, custom - # Convert from older mse versions - script: - if value = "yes" then "old, core, expert, custom" - else if value = "no" then "" - else value - description: For which kinds of keywords should reminder text be added by default? Note: you can enable/disable reminder text by right clicking the keyword. -set field: - type: boolean - name: automatic card numbers - initial: yes - description: Should card numbers be shown on the cards? -############################# Default style -default set style: - title: - padding left: 2 - font: - size: 16 - symbol: - max aspect ratio: 2.5 - variation: - name: common - border radius: 0.10 - fill type: solid - fill color: rgb(0,0,0) - border color: rgb(255,255,255) - variation: - name: uncommon - border radius: 0.07 - fill type: linear gradient - fill color 1: rgb(224,224,224) - fill color 2: rgb(84, 84, 84) - border color 1: rgb(0, 0, 0) - border color 2: rgb(0, 0, 0) - variation: - name: rare - border radius: 0.07 - fill type: linear gradient - fill color 1: rgb(214,196,94) - fill color 2: rgb(95, 84, 40) - border color 1: rgb(0, 0, 0) - border color 2: rgb(0, 0, 0) - variation: - name: mythic rare - border radius: 0.07 - fill type: linear gradient - fill color 1: rgb(245,148,31) - fill color 2: rgb(186,45,38) - border color 1: rgb(0, 0, 0) - border color 2: rgb(0, 0, 0) - variation: - name: special - border radius: 0.10 - fill type: linear gradient - fill color 1: rgb(224,170,247) - fill color 2: rgb(58,7,80) - border color 1: rgb(255,255,255) - border color 2: rgb(255,255,255) - automatic reminder text: - render style: checklist - direction: vertical -############################################################## Card fields -############################# Background stuff -card field: - type: color - name: border color - default: set.border_color - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: silver - color: rgb(128,128,128) - choice: - name: gold - color: rgb(200,180,0) - show statistics: false - description: The border of the card; can be any solid color -############################# Name line -card field: - type: text - name: name - identifying: true - show statistics: false - card list visible: true - card list column: 1 - card list width: 150 - description: The name of the card -############################# Image -card field: - type: image - name: image - show statistics: false - description: The image of the card -############################# Card type -card field: - type: text - name: supertype - description: The supertype of the card - script: type_over_type(value) - show statistics: false -card field: - type: text - name: subtype - description: The subtype of the card - script: plane_type_filter(value) - position hint: 11 - icon: stats/card_type.png -card field: - type: text - name: type - show statistics: false - save value: false - script: - # Either just supertype, or subtype - supertype - combined_editor( - field1: card.supertype, - separator: " — ", - field2: card.subtype, - soft_before_empty: true, - hide_when_empty: true - ) - card list visible: true - card list column:2 - description: The type of this card, type - to go the subtype -card field: - type: choice - name: rarity - position hint: 100 - choice: common - choice: uncommon - choice: rare - choice: mythic rare - choice: special - initial: common - card list visible: true - card list column: 6 - icon: stats/rarity.png - description: The rarity of the card, to edit the symbol switch to the 'set info' tab - choice colors: - common: rgb(33,33,33) - uncommon: rgb(224,224,224) - mythic rare: rgb(202, 49, 35) - rare: rgb(255,207,52) - special: rgb(190,0,255) -############################# Text box -card field: - type: text - name: rule text - script: text_filter(value) - show statistics: false - multi line: true - description: The rules text of the card -card field: - type: text - name: flavor text - script: flavor_text_filter(value) - show statistics: false - multi line: true - description: The flavor text of the card -############################# PT -############################# Card sorting / numbering -card field: - type: text - name: card number - save value: false - script: - position( - of: card - in: set - order_by: { sort_name(card.name) } - ) + 1 - + "/" + - number_of_items(in: set) - card list visible: true - card list column: 10 - card list width: 50 - card list name: # - editable: false - show statistics: false -############################# Copyright stuff -card field: - type: text - name: illustrator - default: set.artist - description: The illustrator of the image - icon: stats/illustrator.png - position hint: 100 -card field: - type: text - name: copyright - default: set.copyright - show statistics: false - editable: false -card field: - type: text - name: copyright line - save value: false - show statistics: false - script: - if set.automatic_card_numbers then - combined_editor(field1: card.copyright, separator: " ", field2: card.card_number) - else - forward_editor(field: card.copyright) - description: The copyright and card number of the card -############################################################### Extra Statistics -statistics dimension: - name: type - script: card.supertype - position hint: 10 - icon: stats/card_type.png -statistics dimension: - name: keywords - position hint: 1000 - script: keyword_usage(unique:true) - show empty: false - split list: true - icon: stats/keywords.png -statistics dimension: - name: style - position hint: 1001 - script: stylesheet.short_name - icon: stats/stylesheet.png -statistics dimension: - name: text length (words) - position hint: 100 - script: word_count(to_text(card.rule_text)) - numeric: true - bin size: 5 - icon: stats/text_length.png -statistics dimension: - name: text length (lines) - position hint: 101 - script: line_count(to_text(card.rule_text)) - numeric: true - icon: stats/text_length.png -############################################################## Auto replace -# Do we need categories? -#auto replace category: text box -#auto replace category: copyright -#auto replace category: everywhere -auto replace: - match: (C) - replace: © -auto replace: - match: AE - replace: Æ - whole word: false -auto replace: - match: TM - replace: ™ - whole word: false -auto replace: - match: -- - replace: — -auto replace: - # note the spaces - match: - - - replace: - — -auto replace: - match: CIP - replace: enters the battlefield -auto replace: - match: AAA - replace: as an additional cost to cast -auto replace: - match: ~ - replace: CARDNAME -auto replace: - match: ' - replace: ’ -auto replace: - match: roll chaos - replace: Whenever you roll C, -############################################################## Card pack items -pack type: - name: card - filter: card.name != "" -############################################################## Card packs -pack type: - name: booster pack - item: - name: card - amount: 1 -############################################################## Word lists -word list: - name: plane - word: - script: all_planes() - line below: true - # Start with 5 most recently visited planes. - word: Alara - word: Lorwyn - word: Mirrodin - word: Shadowmoor - word: Zendikar - word: - name: Post-Mending Planes - word: Alara - word: Aranzhur - word: Diraden - word: Kephalai - word: Lorwyn - word: Regatha - word: Shadowmoor - word: Tavelia - word: Zendikar - word: - name: Post-Revisionist Planes - word: Kamigawa - word: Mercadia - word: Mirrodin - word: Rath - word: Ravnica - word: Serra's Realm - word: - name: Pre-Revisionist Planes - word: Azoria - word: Bolas's Meditation Realm - word: Cabralin - word: Cridhe - word: Dominaria - word: Equilor - word: Ergamon - word: Gastal - word: Ilcae - word: Moag - word: Nether Void - word: Phyrexia - word: Pyrulea - word: Rabiah - word: Segovia - word: Shandalar - word: Ulgrotha - word: Vatraquaz - word: Wildfire - word: - name: Planechase Planes - word: Arkhos - word: Iquatana - word: Ir - word: Kaldheim - word: Karsus - word: Kinshala - word: Luvion - word: Muraganda - word: Valla -############################################################## Keywords -############################# Keyword rules - -has keywords: true - -#keyword preview: {keyword} ({reminder}) - -keyword mode: - name: old - description: Old keywords (Banding, Phasing, etc.) -keyword mode: - name: core - description: Core set keywords (Flying, Regenerate, etc.) -keyword mode: - name: expert - description: Expert level keywords (Scry, Vanishing, etc.) -keyword mode: - name: pseudo - description: Pseudo keyword / named ability (Hellbent, Threshold, etc.) -keyword mode: - is default: true - name: custom - description: Custom keywords - -keyword parameter type: - name: mana - match: [SCTQXYZI0-9WUBRG/|]+ - refer script: - name: normal - description: No changes made - script: \{{input}\} - refer script: - name: converted mana cost - description: Converts mana to number - # "0" left in so users can easily see how to edit script. - script: \{cmc({input}) + 0\} - refer script: - name: colored mana cost - description: Converts mana to number of colored mana - # "0" left in so users can easily see how to edit script. - script: \{colored_mana({input}) + 0\} -# By pichoro and bunnierein -keyword parameter type: - name: cost - match: [ ][SCTQXYZI0-9WUBRG/|]*|[-—][^(\n]* - separator before is: [ —-] - separator after is: [.] - optional: false - # note: the separator is part of match - refer script: - name: normal - description: When using mana only costs, doesn't include anything extra in the reminder text - script: \{{input}\} - refer script: - name: add "pay an additional " for mana costs - description: When using mana only costs, words the reminder text as "pay an additional " - script: \{for_mana_costs(add:"pay an additional ",{input})\} - refer script: - name: add "pay " for mana costs - description: When using mana only costs, words the reminder text as "pay " - script: \{for_mana_costs(add:"pay ",{input})\} - separator script: long_dash() -keyword parameter type: - name: number - match: [XYZ0-9]+ - refer script: - name: normal - description: (1,2,3) - script: \{{input}\} - refer script: - name: as words - description: (one, two, three) - script: \{english_number({input})\} - refer script: - name: as words, use "a" for 1 - description: (a, two, three) - script: \{english_number_a({input})\} - refer script: - name: as words, use "" for 1 - description: (, two, three) - script: \{english_number_multiple({input})\} -keyword parameter type: - name: action - match: [^(:\n]+ - separator after is: [.] - reminder script: alternative_cost() -keyword parameter type: - name: name - match: [^(.:;\n—]+ - refer script: - name: normal - description: No changes made. - script: \{{input}\} - refer script: - name: singular - description: Removes plurality from words. - script: \{english_singular({input})\} -keyword parameter type: - name: prefix - description: Prefix for things like "walk" - optional: false - match: [A-Z][A-Z,a-z’ ]* - example: Forest -keyword parameter type: - name: a - match: [an?]* -############################# All Magic keywords -# By JrEye and Neko_Asakami, Updated by Pichoro and Buttock1234 -keyword: - keyword: Flying - match: flying - mode: core - reminder: It can’t be blocked except by creatures with flying or reach. -keyword: - keyword: First strike - match: first strike - mode: core - reminder: It deals combat damage before creatures without first strike. -keyword: - keyword: Trample - match: trample - mode: core - reminder: If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. -keyword: - keyword: Banding - match: banding - mode: old - reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. -keyword: - keyword: Landwalk - match: prefixwalk - mode: core - reminder: This creature is unblockable as long as defending player controls a {if match(param1.value, match: " land$") or contains(param1.value, match: "Snow") or contains(param1.value, match:"Basic") or contains(param1.value, match:"Legendary") then "{to_lower(param1)}" else "{param1}"}. -keyword: - keyword: Protection from - match: protection from name - mode: core - reminder: It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything {english_singular(param1)}. -keyword: - keyword: Regeneration - match: Regenerate - mode: core - reminder: The next time it would be destroyed this turn, it isn’t. If it is a creature, instead tap it, remove all damage from it, and remove it from combat. -keyword: - keyword: Bands with other - match: bands with other name - mode: old - reminder: Any {param1} can attack in a band as long as at least one has “bands with other {param1}.” Bands are blocked as a group. If at least two {param1} you control, one of which has “bands with other {param1},” are blocking or being blocked by the same creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. -keyword: - keyword: Rampage - match: rampage number - mode: old - reminder: Whenever it becomes blocked, it gets +{param1}/+{param1} until end of turn for each creature blocking it beyond the first. -keyword: - keyword: Cumulative upkeep - match: cumulative upkeep cost - mode: old - reminder: At the beginning of your upkeep, put an age counter on it, then sacrifice it unless you pay its upkeep cost for each age counter on it. -keyword: - keyword: Phasing - match: phasing - mode: old - reminder: It phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist. -keyword: - keyword: Flanking - match: flanking - mode: expert - reminder: Whenever a creature without flanking blocks the creature, the blocking creature gets -1/-1 until end of turn. -keyword: - keyword: Shadow - match: shadow - mode: expert - reminder: It can block or be blocked by only creatures with shadow. -keyword: - keyword: Denimwalk - match: denimwalk - mode: old - reminder: If defending player is wearing any clothing made of denim, the creature is unblockable. -keyword: - keyword: Buyback - match: buyback cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you cast it. If you do, put it into your hand as it resolves. -keyword: - keyword: Echo - match: echo cost - mode: expert - reminder: At the beginning of your upkeep, if the permanent came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost. -keyword: - keyword: Cycling - match: cycling cost - mode: expert - reminder: {param1}, Discard it: Draw a card. -keyword: - keyword: Haste - match: haste - mode: core - reminder: It can attack and T as soon as it comes under your control. -keyword: - keyword: Horsemanship - match: horsemanship - mode: old - reminder: It can’t be blocked except by creatures with horsemanship. -keyword: - keyword: Fading - match: fading number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it. -keyword: - keyword: Kicker - match: kicker cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you cast the card. -keyword: - keyword: Flashback - match: flashback cost - mode: expert - reminder: You may cast it from your graveyard for its flashback cost. Then exile it. -keyword: - keyword: Threshold - match: Threshold - mode: pseudo - rules: Threshold — [effect] as long as seven or more cards are in your graveyard. -keyword: - keyword: Madness - match: madness cost - mode: expert - reminder: If you discard it, you may cast it for its madness cost instead of putting it into your graveyard. -keyword: - keyword: Morph - match: morph cost - mode: expert - reminder: You may cast it face down as a 2/2 creature for 3. Turn it face up any time for its morph cost. -keyword: - keyword: Fear - match: fear - mode: old - reminder: It can’t be blocked except by artifact creatures and/or black creatures. -keyword: - keyword: Amplify - match: amplify number - mode: expert - reminder: As it enters the battlefield, put {english_number_a(param1)} +1/+1 counter(s) on it for each creature that shares a type with it that you reveal in your hand. -keyword: - keyword: Double strike - match: double strike - mode: core - reminder: It deals both first-strike and regular combat damage. -keyword: - keyword: Provoke - match: provoke - mode: expert - reminder: When it attacks, you may have target creature defending player controls untap and block it if able. -keyword: - keyword: Typecycling - match: prefixcycling cost - mode: expert - reminder: {param2}, Discard it: Search your library for a {param1} card, reveal it, and put it into your hand. Then shuffle your library. -keyword: - keyword: Storm - match: storm - mode: expert - reminder: When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies. -keyword: - keyword: Affinity for - match: affinity for name - mode: expert - reminder: It costs 1 less to cast for each {english_singular(param1)} you control. -keyword: - keyword: Entwine - match: entwine cost - mode: expert - reminder: Choose both if you pay the entwine cost. -keyword: - keyword: Equip - match: equip cost - mode: core - reminder: {param1}: Attach to target creature you control. Equip only as a sorcery. -keyword: - keyword: Imprint - match: Imprint - mode: pseudo - rules: Imprint — When it enters the battlefield, you may exile a [something] from [somewhere]. -keyword: - keyword: Modular - match: modular number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature. -keyword: - keyword: Scry - match: Scry number - mode: expert - reminder: - To scry {param1}, look at the top { - if param1.value==1 then "card of your library, then you may put that card on the bottom of your library." - else "{english_number(param1)} cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order." - } -keyword: - keyword: Sunburst - match: sunburst - mode: expert - reminder: It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. If it isn’t a creature, use charge counters instead. -keyword: - keyword: Art rampage - match: art rampage number - mode: expert - reminder: Whenever it blocked by a creature, it gets +{param1}/+{param1} for each creature in the blocker’s art beyond the first. -keyword: - keyword: Super haste - match: Super haste - mode: expert - reminder: It may attack the turn before you cast it. (You may have it enter the battlefield from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay its mana cost during that turn.) -keyword: - keyword: Gotcha - match: Gotcha - mode: pseudo - rules: Gotcha — Whenever an opponent [does something], you may say “Gotcha!”. If you do, return [something] from your graveyard to your hand. -keyword: - keyword: Splice - match: splice onto name cost - mode: expert - reminder: As you cast a {param1} spell, you may reveal the card from your hand and pay its splice cost. If you do, add its effects to that spell. -keyword: - keyword: Bushido - match: bushido number - mode: expert - reminder: When it blocks or becomes blocked, it gets +{param1}/+{param1} until end of turn. -keyword: - keyword: Soulshift - match: soulshift number - mode: expert - reminder: When it is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost {param1} or less from your graveyard to your hand. -keyword: - keyword: Enchant - match: enchant name - mode: core - reminder: Target a {param1} as you cast the card. The card enters the battlefield attached to that {param1}. -keyword: - keyword: Vigilance - match: vigilance - mode: core - reminder: Attacking doesn’t cause it to tap. -keyword: - keyword: Defender - match: defender - mode: core - reminder: It can’t attack. -keyword: - keyword: Offering - match: prefix offering - mode: expert - reminder: You may cast it any time you could cast an instant by sacrificing a {param1} and paying the difference in mana costs between it and the sacrificed {param1}. Mana cost includes color. -keyword: - keyword: Ninjutsu - match: ninjutsu cost - mode: expert - reminder: {param1}, Return an unblocked attacker you control to hand: Put that card onto the battlefield from your hand tapped and attacking. -keyword: - keyword: Epic - match: epic - mode: expert - reminder: For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy the card except for its epic ability. If it has any targets, you may choose new targets for the copy. -keyword: - keyword: Channel - match: Channel - mode: pseudo - rules: Channel — [cost], Discard a card: [effect]. -keyword: - keyword: Sweep - match: Sweep - mode: pseudo - rules: Sweep — Return any number of [basic land type] you control to their owner’s hand. [effect based on number of lands returned]. -keyword: - keyword: Convoke - match: convoke - mode: expert - reminder: Each creature you tap while casting the card reduces its cost by 1 or by one mana of that creature’s color. -keyword: - keyword: Transmute - match: transmute cost - mode: expert - reminder: {param1}, Discard it: Search your library for a card with the same converted mana cost as the discarded card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery. -keyword: - keyword: Dredge - match: dredge number - mode: expert - reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return the card from your graveyard to your hand. Otherwise, draw a card. -keyword: - keyword: Radiance - match: Radiance - mode: pseudo - rules: Radiance — [effect to target permanent or spell and all cards of same card type that share a color with it]. -keyword: - keyword: Haunt - match: haunt - mode: expert - reminder: When it is put into a graveyard from the battlefield, or when it resolves if it is not a permanent, exile it haunting target creature. -keyword: - keyword: Bloodthirst - match: bloodthirst number - mode: expert - reminder: If an opponent was dealt damage this turn, the permanent enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. -keyword: - keyword: Replicate - match: replicate cost - mode: expert - reminder: When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. -keyword: - keyword: Graft - match: graft number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from the permanent onto it. -keyword: - keyword: Forecast - match: forecast — action, Reveal name from your hand: action - mode: expert - reminder: Activate the ability only during your upkeep and only once each turn. -keyword: - keyword: Hellbent - match: Hellbent - mode: pseudo - rules: Hellbent — [effect] if you have no cards in hand. -keyword: - keyword: Recover - match: recover cost - mode: expert - reminder: When a creature is put into your graveyard from the battlefield, you may {for_mana_costs(add:"pay ",param1)}. If you do, return the card from your graveyard to your hand. Otherwise, exile this card. -keyword: - keyword: Ripple - match: ripple number - mode: expert - reminder: When you cast it, you may reveal the top {english_number_multiple(param1)} card(s) of your library. You may cast any revealed cards with the same name as the card without paying their mana costs. Put the rest on the bottom of your library. -keyword: - keyword: Flash - match: flash - mode: core - reminder: You may cast it any time you could cast an instant. -keyword: - keyword: Split second - match: split second - mode: expert - reminder: As long as it is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities. -keyword: - keyword: Suspend - match: suspend numbercost - mode: expert - reminder: Rather than cast it from your hand, you may pay {param2} and exile it with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. If it is a creature, it has haste. -keyword: - keyword: Vanishing - match: vanishing number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it. -keyword: - keyword: Deathtouch - match: deathtouch - mode: expert - reminder: Any amount of damage it deals to a creature is enough to destroy it. -keyword: - keyword: Reach - match: reach - mode: core - reminder: It can block creatures with flying. -keyword: - keyword: Gravestorm - match: gravestorm - mode: expert - reminder: When you cast it, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies. -keyword: - keyword: Lifelink - match: lifelink - mode: core - reminder: Damage dealt by it also causes you to gain that much life. -keyword: - keyword: Absorb - match: absorb number - mode: expert - reminder: If a source would deal damage to it, prevent {param1} of that damage. -keyword: - keyword: Fateseal - match: fateseal number - mode: expert - reminder: - Look at the top { - if param1.value==1 then "card of an opponent’s library, then you may put it on the bottom of that player’s library." - else "{english_number(param1)} cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order." - } -keyword: - keyword: Transfigure - match: transfigure cost - mode: expert - reminder: {param1}, Sacrifice it: Search your library for a creature card with the same converted mana cost as the sacrificed card and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery. -keyword: - keyword: Aura swap - match: aura swap cost - mode: expert - reminder: {param1}: Exchange it with an Aura card in your hand. -keyword: - keyword: Frenzy - match: frenzy number - mode: expert - reminder: Whenever it attacks and isn’t blocked, it gets +{param1}/+0 until end of turn. -keyword: - keyword: Delve - match: delve - mode: expert - reminder: You may exile any number of cards in your graveyard as you cast it. It costs 1 less to cast for each card exiled this way. -keyword: - keyword: Poisonous - match: poisonous number - mode: expert - reminder: Whenever it deals combat damage to a player, that player gets {english_number_a(param1)} poison counter(s). A player with ten or more poison counters loses the game. -keyword: - keyword: Shroud - match: shroud - mode: core - reminder: It can’t be the target of spells or abilities. -keyword: - keyword: Fortify - match: fortify cost - mode: expert - reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. It enters the battlefield unattached and stays on the battlefield if the land leaves. -keyword: - keyword: Grandeur - match: Grandeur - mode: pseudo - rules: Grandeur — Discard another card named [something]: [effect]. -keyword: - keyword: Evoke - match: evoke cost - mode: expert - reminder: You may cast it for its evoke cost. If you do, it’s sacrificed when it enters the battlefield. -keyword: - keyword: Champion - match: champion a name - mode: expert - reminder: When it enters the battlefield, sacrifice it unless you exile another {param2} you control. When it leaves the battlefield, return that card to the battlefield. -keyword: - keyword: Clash - match: clash - mode: expert - reminder: Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. -keyword: - keyword: Changeling - match: changeling - mode: expert - reminder: It is every creature type at all times. -keyword: - keyword: Hideaway - match: hideaway - mode: expert - reminder: The land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library. -keyword: - keyword: Prowl - match: prowl cost - mode: expert - reminder: You may cast it for its prowl cost if you dealt combat damage to a player this turn with a creature that shares a type with it. -keyword: - keyword: Reinforce - match: reinforce numbercost - mode: expert - reminder: {param2}, Discard it: Put {english_number_a(param1)} +1/+1 counter(s) on target creature. -keyword: - keyword: Kinship - match: Kinship - mode: pseudo - rules: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with it, you may reveal it. If you do, [effect]. -keyword: - keyword: Persist - match: persist - mode: expert - reminder: When it is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it. -keyword: - keyword: Wither - match: wither - mode: expert - reminder: It deals damage to creatures in the form of -1/-1 counters. -keyword: - keyword: Conspire - match: conspire - mode: expert - reminder: As you cast it, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy. -keyword: - keyword: Retrace - match: retrace - mode: expert - reminder: You may cast it from your graveyard by discarding a land card in addition to paying its other costs. -keyword: - keyword: Chroma - match: Chroma - mode: pseudo - rules: Chroma — [effect] based on the number of [color] mana symbols [in graveyard, under your control, in cards you discard]. -keyword: - keyword: Unearth - match: unearth cost - mode: expert - reminder: {param1}: Return it from your graveyard to the battlefield. If it is a creature, it gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery. -keyword: - keyword: Devour - match: devour number - mode: expert - reminder: As it enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with { if param1.value == 1 then "" else if param1.value == 2 then "twice " else english_number(param1) + " times " }that many +1/+1 counters on it. -keyword: - keyword: Exalted - match: exalted - mode: expert - reminder: Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn. -keyword: - keyword: Domain - match: Domain - mode: pseudo - rules: Domain — [effect] for each basic land type among lands you control. -keyword: - keyword: Cascade - match: cascade - mode: expert - reminder: When you cast it, exile the top card of your library until you remove a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random. -keyword: - keyword: Intimidate - match: intimidate - mode: core - reminder: It can’t be blocked except by artifact creatures and/or creatures that share a color with it. -keyword: - keyword: Landfall - match: Landfall - mode: pseudo - rules: Landfall — Whenever a land enters the battlefield under your control, [effect]. -keyword: - keyword: Multikicker - match: multikicker cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ", param1)} any number of times as you cast it. -keyword: - keyword: Annihilator - match: annihilator number - mode: expert - reminder: Whenever it attacks, defending player sacrifices {english_number_a(param1)} permanent(s). -keyword: - keyword: Rebound - match: rebound - mode: expert - reminder: If you cast it from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost. -keyword: - keyword: Totem armor - match: totem armor - mode: expert - reminder: If enchanted creature would be destroyed, instead remove all damage from the creature and destroy it. -keyword: - keyword: Level up - match: level up cost - mode: expert - reminder: {param1}: Put a level counter on it. Level up only as a sorcery. -keyword: - keyword: Infect - match: infect - mode: expert - reminder: This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters. -keyword: - keyword: Proliferate - match: proliferate - mode: expert - reminder: You may choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. -keyword: - keyword: Metalcraft - match: Metalcraft - mode: pseudo - rules: Metalcraft — As long as you control three or more artifacts, [effect]. -keyword: - keyword: Battlecry - match: battlecry - mode: expert - reminder: Whenever it attacks, each other attacking creature gets +1/+0 until end of turn. -keyword: - keyword: Living weapon - match: living weapon - mode: expert - reminder: When it enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach it to the creature. diff --git a/data/planechase.mse-game/stats/card_type.png b/data/planechase.mse-game/stats/card_type.png deleted file mode 100644 index d783bc21..00000000 Binary files a/data/planechase.mse-game/stats/card_type.png and /dev/null differ diff --git a/data/planechase.mse-game/stats/illustrator.png b/data/planechase.mse-game/stats/illustrator.png deleted file mode 100644 index be298035..00000000 Binary files a/data/planechase.mse-game/stats/illustrator.png and /dev/null differ diff --git a/data/planechase.mse-game/stats/keywords.png b/data/planechase.mse-game/stats/keywords.png deleted file mode 100644 index 12ec4d97..00000000 Binary files a/data/planechase.mse-game/stats/keywords.png and /dev/null differ diff --git a/data/planechase.mse-game/stats/rarity.png b/data/planechase.mse-game/stats/rarity.png deleted file mode 100644 index 9a00bf73..00000000 Binary files a/data/planechase.mse-game/stats/rarity.png and /dev/null differ diff --git a/data/planechase.mse-game/stats/stylesheet.png b/data/planechase.mse-game/stats/stylesheet.png deleted file mode 100644 index 141c5f30..00000000 Binary files a/data/planechase.mse-game/stats/stylesheet.png and /dev/null differ diff --git a/data/planechase.mse-game/stats/text_length.png b/data/planechase.mse-game/stats/text_length.png deleted file mode 100644 index 1fe873ca..00000000 Binary files a/data/planechase.mse-game/stats/text_length.png and /dev/null differ diff --git a/data/pt-br.mse-locale/br.png b/data/pt-br.mse-locale/br.png deleted file mode 100644 index 9b1a5538..00000000 Binary files a/data/pt-br.mse-locale/br.png and /dev/null differ diff --git a/data/pt-br.mse-locale/locale b/data/pt-br.mse-locale/locale deleted file mode 100644 index 37d98291..00000000 --- a/data/pt-br.mse-locale/locale +++ /dev/null @@ -1,926 +0,0 @@ -mse version: 0.3.8 -installer group: translations/Portuguese/Brazilian -full name: Português do Brasil (Brazilian Portuguese) -version: 2009-07-23 -icon: br.png - -#By Luciano da Silva -############################################################## Menu items -menu: - file: &Arquivo - new set: &Novo... Ctrl+N - open set: &Abrir... Ctrl+O - save set: &Salvar Ctrl+S - save set as: Salvar &Como... F12 - export: &Exportar - export html: &HTML... - export image: &Imagem do card... - export images: Todas as I&magens dos cards... - export apprentice: &Apprentice... - export mws: Magic &Workstation... - check updates: &Atualizações... - print preview: V&izualização da Imprensão... - print: &Imprimir... Ctrl+P - reload data: Recarregar Dados Ctrl+F5 - exit: S&air Alt+F4 - - edit: &Editar - undo: &Desfazer%s Ctrl+Z - redo: &Refazer%s Ctrl+Y - cut: Cor&tar Ctrl+X - copy: &Copiar Ctrl+C - paste: &Colar Ctrl+V - find: &Encontrar Ctrl+F - find next: Encontrar &Próximo F3 - replace: S&ubstituir Ctrl+H - auto replace: Auto Sub&stituição... - preferences: &Preferencias... - - cards: &Cards - previous card: Selecionar card &Anterior PgUp - next card: Selecionar Próximo ca&rd PgDn - add card: &Adicionar Card Ctrl+Enter - add cards: Adicionar &Multiplos Cards... - remove card: &Deletar Card Selecionado - orientation: &Orientação - rotate 0: &Normal - rotate 270: Girar à 90° &no Sentido Horário - rotate 90: Girar à 90° no Sentido Ant&i-Horário - rotate 180: Girar à 180°, &Cima, Baixo - card list columns: Lista de Coluna dos C&ards... - - keywords: &Palavra Chave - previous keyword: Selecionar &Palavra Chave Anterior PgUp - next keyword: Selecionar Próxima Pa&lavra Chave PgDn - add keyword: &Adicionar Palavra Chave Ctrl+Enter - remove keyword: &Remover Palavra Chave Selecionada Del - - format: F&ormatar - bold: &Negrito Ctrl+B - italic: &Italico Ctrl+I - symbols: &Simbolos Ctrl+M - reminder text: &Texto Explicativo Ctrl+R - insert symbol: I&nserir Símbolo - # spelling - no spelling suggestions: (Sem sugestões) - - graph: &Grafico - pie: &Pizza 1 - bar: &Barra 2 - stack: &Barras Empilhadas 3 - scatter: G&áfico de linhas 4 - scatter pie: Sc&atter-Pie 5 - - window: &Janela - new window: &Nova Janela - cards tab: C&ards F5 - set info tab: I&nformação da Edição F6 - style tab: Est&ilo F7 - keywords tab: &Palavras Chaves F8 - stats tab: Es&tatísticas F9 - random pack tab: Pa&cks Aleatório - - help: &Ajuda - index: &Indíce... F1 - website: &Site... - about:s &About Magic Set Editor... - - # symbol editor - &Arquivo - new symbol: &Novo... Ctrl+N - open symbol: &Abrir... Ctrl+O - save symbol: &Salvar Ctrl+S - save symbol as: Salvar &Como... F12 - store symbol: U&sar Simbolo Ctrl+Enter - close symbol editor: Sair Alt+F4 - - duplicate: &Duplicar Ctrl+D - group: A&grupar Ctrl+G - ungroup: &Desagrupar Ctrl+U - - tool: &Ferramentas - select: &Selecionar F5 - rotate: &Girar F6 - points: &Pontos F7 - basic shapes: &Formas Básicas F8 - symmetry: S&imétrico F9 - paint: P&intar F10 - -############################################################## Menu help texts -help: - welcome: Bem-Vindo ao Magic Set Editor - - file: - new set: Criar uma nova Edição. - open set: Abrir uma Edição existente. - last opened set: Abrir '%s' - save set: Salva a Edição. - save set as: Salva a Edição com um nome diferente. - export: Exportar a Edição... - export html: Exporta a Edição como uma página da Internet. - export image: Exporta o card selecionado como um arquivo de imagem. - export images: Exporta todos os cards como um arquivo de imagem. - export apprentice: Exporta a Edição para que se possa ser usada no Apprentice. - export mws: Exporta a Edição para que se possa jogar com ela no Magic Workstation. - check updates: Instala pacotes de Atualizações. - print preview: Mostra todos os cards como se fossem para serem Impressos. - print: Imprimi os cards dessa Edição. - reload data: Recarrega todos os Dados. - exit: Fecha o Magic Set Editor; e pergunta se você gostaria de salvar a suas alterações. - - edit: - undo: Desfaz a última ação. - redo: Resfaz a última ação. - cut: Move o texto selecionado para à Área de Transferência. - cut card: Move o card selecionado para à Área de Transferência. - cut keyword: Move a Palavra Chave selecionada para à Área de Transferência. - copy: Coloca o texto selecionado na Área de Transferência. - copy card: Coloca o Card selecionado na Área de Transferência. - copy keyword: Coloca a Palavra Chave selecionada na Área de Transferência. - paste: Introduz o texto que está na Área de Transferência. - paste card: Introduz o Card que está na Área de Transferência. - paste keyword: Introduz a Palavra Chave que está na Área de Transferência. - find: Busca pelo texto do card. - find next: Busca pelo próximo texto do card. - replace: Substitui o texto dos cards. - auto replace: O texto deve ser substituido automaticamente? - preferences: configurações do Magic Set Editor. - - cards: - previous card: Seleciona o card anterior da lista. - next card: Seleciona o próximo card da lista. - add card: Adicione um novo, em branco, card para esta Edição. - add cards: Adicione multiplos cards à esta Edição. - remove card: Apaga o card selecionado desta Edição. - orientation: Orientação do card exibido. - rotate card: Gira o card exibido à 90° no sentido horário. - rotate 0: O card fica na posição original. - rotate 270: Aprensenta o card girado no sentido horário. - rotate 90: Apresenta o card selecionado no sentido anti-horário. - rotate 180: Mostra o card selecionado de cabeça para baixo. - card list columns: Seleciona qual coluna deve ser mostradra em uma determinada ordem. - - keywords: - previous keyword: Seleciona uma Palavra-Chave anterior da lista. - next keyword: Seleciona uma próxima Palavra-Chave da lista. - add keyword: Adiciona uma nova palavra chave na lista. - remove keyword: Deleta a Palavra-Chave selecionada da lista. - - format: - bold: Faça o texto selecionado transformar-se em Negrito. - italic: Faça o texto selecionado transformar-se em Itálico. - symbols: Transforma uma parte do texto selecionada em simbolos. - reminder text: Mostra ou oculta o Texto Explicativo de uma Palavra-Chave selecionado. - # spelling - no spelling suggestions: Não há sugestões para poder corrigir este erro. - - graph: - pie: Um gráfico no formato de Pizza, o tamanho de sua fatia indica o número de cards. - bar: Um gráfico no formato de Barras, a altura das barras indica o número de card. - stack: Um gráfico de Barra com Barras em pilhadas. - scatter: Um scatter plot, o tamanho indica o número de cards. - scatter pie: A dispersão parcela em que cada item é um gráfico de um pequena torta. - - window: - new window: &Cria uma outra janela para editar a mesma Edição. - cards tab: &Edita o card da Edição. - set info tab: &Edita informações sobre a Edição, seu criador, etc. - style tab: &Escolhe o estilo dos cards. - keywords tab: &Define Palavra-Chaves extras para esta Edição. - stats tab: &Mostra todas as estatísticas sobre o card na Edição. - random pack tab: &Teste você mesmo, veja o que você ganharia se abrisse packs aleatórios agora. - - help: - index: - website: - about: - - # Cards panel - collapse notes: Oculta a caixa de anotações do card. - expand notes: Mostra a caixa de anotações do card. - # Random pack panel - random seed: Packs diferentes se for de sua vontade podem ser gerados em tempos diferentes. - fixed seed: Usando a mesma maneira, você poderá gerar packs 'aleatórios' só que por números. - seed: Veja o número gerado pelo o Aleatório. Usando o mesmo número você poderá escolher aquele mesmo pack gerado 'aleatóriamente'. - edit pack type: Clique aqui para editar o tipo do pack. - number of packs: O número de %ss para ser gerado - - # Preferences - app language: - Nota: Você deve reiniciar o MSE para que suas alterações tenhão efeito. - zoom export: - (Em off, os cards são exportados - e copiados 100% no tamanho e rotação normal) - - # apprentice export - set code: Um conjunto de códigos de dois caracteres, que é utilizado pelo Apprendice para se referir a uma Edição. - - # Symbol editor - new symbol: Cria um novo simbolo. - open symbol: Abre o simbolo. - save symbol: Salva o simbolo. - save symbol as: Salva o simbolo com um nome diferente. - store symbol: Usa o simbolo na Edição corrente. - close symbol editor: Sai do Editor de simbolo. - - duplicate: Duplica os pontos selecionados. - group: Agrupa os pontos selecionados. - ungroup: Desagrupa o que esta selecionado. - - grid: Mostra as linhas guias. - snap: Com a ferramenta Ímã, centralize os objetos selecionados. - - tool: - select: Seleciona e move a Forma. - rotate: Seleciona e gira a Forma. - points: Edita os pontos de um simbolo. - basic shapes: Adiciona Formas de Simbolos como retângulos ou círculos. - symmetry: Adiciona simetrias ao simbolo. - paint: Pinta a forma usando um paintbrush. - - select editor: - merge: Junta esta forma com outra. - subtract: Subtrai esta forma com outra. - intersect: Intersecione esta forma com outra, somente a área que são as formas. - difference: Diferencia esta forma com outra, a área criada não será uma forma. - overlap: Coloque esta forma, e a sua borda acima da forma dela. - border: A forma desta forma passa a ser sua borda. - - drag to shear: Arraste para tosar o selecionado %s. - drag to rotate: Arraste para girar selecionado %s, ângulo Ctrl restringe a múltiplos de 15 degrees. - drag to resize: Arraste para redimensionar o objeto selecionado %s, Ctrl restringe tamanho. - click to select shape: Clique para selecionar forma, arraste a forma circular, duplo clique para editar forma. - - ellipse: Desenhe círculos e elípses. - rectangle: Desenhe retângulos e triângulos. - polygon: Desenhe triângulos, pentagramas e outros polígonos regulares. - star: Desenhe estrelas. - sides: O número de lados de um polígono e de pontas de uma estrela. - drag to draw shape: Arraste para dar forma a uma forma novamente, Ctrl constrai a forma, Shift centraliza a forma. - draw ellipse: Clique e arraste para desenhar uma elipse, pressione Ctrl para um círculo. - draw rectangle: Clique e arraste para desenhar um retângulo, pressione Ctrl para um quadrado. - draw polygon: Clique e arraste para desenhar um polígono. - draw star: Clique e arraste para desenhar uma estrela. - - line segment: Faz com que a linha selecionada torna-se um segmento de uma reta. - curve segment: Faz com que a linha selecionada torna-se um segmento de uma curva. - free point: Permite que os pontos de controle ao ponto a ser movido possa a ser movido livremente. - smooth point: Faz o ponto selecionado torna-se suave, colocando a dois pontos de controle oposto ao outro. - symmetric point: Faz o ponto selecionado torna-se simétrico. - drag to move curve: Arraste para mover as curvas. - drag to move line: Alt + arraste para mover a curva; um clique duplo serve para adicionar um ponto sobre esta linha. - drag to move point: Clique e arraste para mover o controle de ponto; dee um clique duplo para remover o ponto. - rotation: Simetria rotacional (rodar). - reflection: Simetria Reflexional (espelho). - add symmetry: Adiciona simbolos simétricos. - remove symmetry: Remove esta simetria. - copies: Números de reflexão (incluindo o original). - - # Card select - filename format: (Use {card.name} para nomear o card; O filetype é determinado como a base na extensão). - -############################################################## Toolbar -tool: - undo: Desfazer - redo: Refazer - - cards tab: Cards - set info tab: Informação da Edição - style tab: Estilo - keywords tab: Palavras-Chaves - stats tab: Estatísticas - random pack tab: Aleatório - - # symbol editor - store symbol: Usar! - - grid: Rede - snap: Ímã - - select: Selecionar - rotate: Girar - points: Pontos - basic shapes: Formas Básicas - symmetry: Simetria - paint: Pintar - - merge: Soldar - subtract: Subtrair - intersect: Intersessão - difference: Diferença - overlap: Sobre por - border: Borda - - ellipse: Elipse - rectangle: Retângulo - polygon: Polígono - star: Estrela - - rotation: Rotação - reflection: Reflexão - add symmetry: Adicionar - remove symmetry: Remover - - line segment: Linha - curve segment: Curva - free point: Livre - smooth point: Fumaça - symmetric point: Simétrico - -############################################################## Toolbar help text -tooltip: - cards tab: - set info tab: Informação da Edição - style tab: - keywords tab: - stats tab: - random pack tab: Packs aleatórios - - new set: Nova Edição - open set: Abrir Edição - save set: Savar Edição - export: Exportar Edição - - cut: Cortar - copy: Copiar - paste: Colar - undo: Desfazer%s - redo: Refazer%s - - add card: Adiciona um card - remove card: Remove o card selecionado - rotate card: Gira o card - - add keyword: Adiciona Palavra-Chave - remove keyword: Remove a Palavra-Chave selecionada - - bold: Negrito - italic: Itálico - symbols: Simbolo - reminder text: Texto Explicativo - - pie: Gráfico em Pizza - bar: Gráfico em Barras - stack: Empilhadas por gráficos de Barras - scatter: Scatter Plot - scatter pie: Scatter-Pie plot - - cards tab: - set info tab: Informação da Edição - style tab: Estilo do Card - keywords tab: - stats tab: - - # symbol editor - store symbol: Usar simbolo na Edição corrente - - grid: Mostrar linhas - snap: Ímã para linhas - - select: Selecionar (F5) - rotate: Girar (F6) - points: Pontos (F7) - basic shapes: Formas Básicas (F8) - symmetry: Simetria (F9) - paint: Pintar a Forma (F10) - - merge: Solda as Formas selecionadas - subtract: Subtrai as formas selecionadas - intersect: Intersecção com formas abaixo - difference: Diferem das formas abaixo - overlap: Local acima outras formas - border: Desenhe como a borda - - ellipse: Círculo / Elípse - rectangle: Quadrado / Retângulo - polygon: Polígono - star: estrela - - rotation: Simetria rotacional (roda) - reflection: Simetria Reflexional (espelho) - add symmetry: Adicionar simetria à peça selecionada - remove symmetry: Remove esta simetria - - line segment: Para a linha tornar-se do tipo straigt - curve segment: Para curva - free point: Desagrupa os pontos - smooth point: Suavilização dos pontos - symmetric point: Faça os pontos torna-sem simétricos - -############################################################## Labels in the GUI -label: - # Cards tab - card notes: Informações Específica deste card - # Keywords tab - keyword: Palavra chave - match: Jogos - mode: Modo - uses: Usos - reminder: Texto Explicativo - rules: Regra Adicional - standard keyword: - Esta é uma palavra-chave padrão de %s, você não pode editá-la. - Você pode copiar e editar a cópia e seus precedentes. - - # Style tab - styling options: Opção de Estilo - - # Random pack panel - pack selection: Seleção do Pack - pack totals: Total - pack name: Nome do pack - seed: Semente - total cards: Total - - # Open dialogs - all files Todos os arquivos - - # Other set window dialogs - save changes: - A Edição está '%s' sendo modificada. - - Você tem certeza que deseja salvar as suas alterações? - - # New set window - game type: &Estilo de Jogo: - style type: &Estilo do Tipo: - - stylesheet not found: - A Edição está a tentar abrir utiliza a folha de estilo "%s". - Esta folha de estilo não é compatível com a do sistema padrão. Por favor escolha uma folha de estilo alternativa. - - # Preferences - language: Linguagem - windows: Abrir Edição - app language: Linguagem da sua interface: - card display: Visualização do card - zoom: &Zoom: - percent of normal: % de tamanho normal - external programs: Programas externos - apprentice: &Apprentice: - apprentice exe: Execultável do Apprentice - check at startup: Proucurar por novo gatilho de inicialização - checking requires internet: - Proucura por atualizações que requeira uma conexão com a internet. - Quando não se tem uma conexão com a internet, as atualizações não será proucurada. - - Suas Informações pessoais não serão vistas durante a proucura por atualizações. - - # Column select - select columns: Selecione a coluna que você deseja visualizar - columns: Colunas: - - # Card select / images export - select cards: Cards para exportar - selected card count: %s Cards que você deseja exportar - select cards print: Selecione os cards para imprimir - filename format: &Formato: - filename conflicts: &Manejar duplicatas dos Nome_dos_Arquivos: - export filenames: Nome_dos_Arquivos - filename is ignored: (O Nome_dos_Arquivos serão ignorados) - - # apprentice export - set code: Código da &Edição: - apprentice export cancelled: Exportação para o Apprentice é cancelada - - # Html export - html template: Template: - html export options: Opções de Exportação - - # Image slicer - original: Original: - result: Resultado: - size: Dimenção - original size: &Tamanho Original - size to fit: Tamanho para &ajuste - force to fit: F&orçar o ajuste - custom size: &Tamanho personalizado - selection: Seleção - selection left: &Esquerdo - selection top: &Topo - selection width: &Largura - selection height: &Altura - zoom: Zoom - fix aspect ratio: Fixão os aspéctos de proporção (altura/largura) - zoom amount: Zoom - zoom amount x: Zoom &X - zoom amount y: Zoom &Y - zoom %: % - filter: Filtro - sharpen filter: &Filtro agunçado - - # Auto replace - auto match: Igualar - auto replace: Substituição - - # Symbol editor - sides: lados - - # Packages window - package name: Pacotes - package status: Status - package action: Ação - - package conflicts: modificações conflitantes - package modified: modificações locais - package updates: atualizações disponíveis - package installed: instalado - package installable: não instalado - install package: instalar - reinstall package: reinstalar - upgrade package: atualizar - remove package: remover - - installed version: Versão da instalação: - installable version: Última versão: - installer size: Dimenções: - installer status: Status: - no version: - - -############################################################## Buttons/checkboxes/choices in the GUI -button: - # Editor - edit symbol: Editar - symbol gallery: Galeria - - # Style panel - use for all cards: Use-o para t&odos - use custom styling options: Opções e&specíficas para este card - - # Keywords panel - insert parameter: Inserir parâmetro... - refer parameter: Usar Parâmetro... - - # Random pack panel - generate pack: &Gerar Pack - random seed: &Aleatório - fixed seed: &Fixar o Aleatório - add custom pack: Adicionar Packs &Customizado... - - # Welcome - new set: Nova Edição - open set: Abrir uma Edição - check updates: Proucurar por Atualizações - last opened set: Último aberto - - # Preferences - open sets in new window: Abre todas as Edições em uma nova j&anela - select: &Selecionar... - browse: &Browse... - high quality: &Alta qualidade - show lines: Mostrar &linhas alongo dos campos - show editing hints: Mostrar caixas e sugestões para serem &editadas - zoom export: Use zoom e ferramentas giratórias quando você for e&xportar - check now: Proucurar Agor&a - always: Futuramente - if internet connection exists: Se a conexão da internet existir - never: Nunca - - # Column select - move up: Mover para &Cima - move down: Mover para &Baixo - show: &Mostrar - hide: &Agrupar - - # Card select - export entire set: Entire set - export generated packs: Gerar packs - export custom cards selection: Seleção personalizada - select cards: &Selecionar Cards... - select all: Selecionar &Todas - select none: Selecionar &Nem um - overwrite: Preponderar arquivos antigos - keep old: Esperar por artigos antigos - number: Adicionar um número de Nome_dos_Arquivos - number overwrite: Adiciona um número de Nome_dos_Arquivos, preponderando por exportações futuras - - # Auto replace - use auto replace: Usar a auto substituição - add item: &Adicionar - remove item: &Remover - defaults: Resetar todas os &a base de Dados - enabled: Apto - whole word: Combinar todas as palavras somente - - # Old style update checker (NOTA: se for de sua vontade remover os aspéctos da versão) - close: &Fechar - - # Packages window - keep package: Não& alterar - don't install package: Não& instalar - install package: &Instalar - upgrade package: &Atualizações - reinstall package: Re&instalar - remove package: &Remover - install group: &Instalar Tudo - upgrade group: &Atualizar tudo - remove group: &Remover tudo - -############################################################## Titles in the GUI -title: - magic set editor: Magic Set Editor - %s - magic set editor: %s - Magic Set Editor - untitled: Em branco - about: Sobre Magic Set Editor - symbol editor: Editor de simbolo - # dialogs - new set: Nova Edição - open set: Abrir Edição - save set: Salvar a Edição Como - save image: Savar Imagem - updates available: Atualizações Avaliáveis - save changes: Savar Alterações? - select stylesheet: Selecionar o Estilo Moderno - #preferences - preferences: Preferências - global: Global - display: Tela - directories: Diretórios - updates: Atualizações - update check: Proucurar por Atualizações - locate apprentice: Local do Apprentice - # select - select columns: Selecionar Colunas - select cards: Selecionar Cards - select cards export:Selecionar Cards para Exportar - # slice - slice image: Imagem posta - # pack - custom pack: Pack do Tipo Customizado - # print - print preview: Vizualização da Impressão - # export - export images: Exportar Imagens - export cancelled: Exportação Cancelada - export html: Exportar para HTML - save html: Exportar para HTML - # auto replace - auto replaces: Auto Substituição - - # Package Update Window - packages window: Package Manager - installing updates: Instalando Atualizações - cannot create file: Não pode criar arquivos - -############################################################## Action (undo/redo) names -action: - # List boxes - add item: Adicionar %s - remove item: Remover %s - - # Text editor - typing: Tipo - enter: Inserir - soft line break: Soft linha - insert symbol: Inserir Simbolo - backspace: Apagar - delete: Deletar - cut: Recortar - paste: Colar - auto replace: Auto Substituição - correct: Correção mágica - # Choice/color editors - change: Alterar %s - - # Symbol Actions - move: Mover %s - rotate: Girar %s - shear: Podar %s - scale: Redefinir %s - duplicate: Duplicar %s - reorder parts: Reordenar - change combine mode: Alterar modo de combinar. - change shape name: Escolhe o nome da forma. - group parts: Agrupar - ungroup parts: Desagrupar - - # Symbol Part Actions - convert to line: Converter em linha - convert to curve: Converter em curva - lock point: Bloquear ponto - move handle: Move manualmente - move curve: Move curva - add control point: Adiciona ponto de controle - delete point: Deleta ponto - delete points: Deleta os pontos - - # Symmetry - add symmetry: Adiciona simetria - #remove symmetry: Remove simetria - move symmetry center: Move o centro da simetria - move symmetry handle: Troca a orientação da simetria - change symmetry type: Troca o tipo da simetria - change symmetry copies: Número de reflexos - - -############################################################## Error messages -error: - # File related - file not found: O arquivo não foi encontrado: '%s' in package '%s' - file not found package like: - Arquivo nao encontrado: '%s' in package '%s' - Se você está tentando abrir um arquivo de outro pacote, use "/package/filename" - file parse error: - Erro ao analisar o arquivo: '%s' - %s - package not found: Pacotes não encontrado: '%s' - package out of date: O pacote '%s' (versão %s) está fora dos dado, versão %s é requerida. - package too new: O pacote '%s' (versão %s) não é compatível com a versão %s, exigida '%s' - unable to open output file: Erro ao salvar, não foi possível abrir arquivo de saída - unable to store file: Erro ao salvar, não para armazenar arquivos - dependency not given: - O pacote '%s' usa arquivos do pacote'%s', mas não está na lista dependência. - Para resolver esto, adicione: - depende de: %s %s - - # Script stuff - has no member: %s como no número '%s' - can't convert: Você não pode conveter de %s para %s - has no member value: String "%s" não tem nem um membro '%s' - can't convert value: Não pode ser convertível "%s" de %s para %s - unsupported format: Formato não tem suporte: '%s' - in function: - %s - na função de %s - in parameter: - Parametros %s: %s - in keyword reminder: - %s - lembrete de palavra-chave no texto '%s' - - # Image stuff - coordinates for blending overlap: Cordenadas para mistura sobreposição - images used for blending must have the same size: Imagens utilizados para a mistura deve ter o mesmo tamanho - - # Error from files - no game specified: Não há jogo especificado para o %s - no stylesheet specified for the set: Não estilo especificado para a Edição - stylesheet and set refer to different game: - O estilo e a definição não se referem a um mesmo jogo, este é um erro no arquivo stylesheet - unsupported field type: Sem suporte no campo: '%s' - unsupported fill type: Sem suporte que preenche: '%s' - unrecognized value: Unrecognized value: '%s' - expected key: Esperado key: '%s' - aborting parsing: Fatal errors encountered, aborting reading. - newer version: - %s - Este arquivo é feito com uma nova versão mais recente do Magic Set Editor (%s) - Quando abri-lo, alguns aspéctos do arquivo podem ser perdidos. - É recomendado que você atualize para a versão mais recente. - Visite http://magicseteditor.sourceforge.net/ - word list type not found: A palavra lista tipo "%s" não foi encontrado (a partir de um tag) - pack item not found: A embalagem item "%s" não foi encontrado (a partir de um tipo de embalagem) - pack type not found: - A embalagem tipo "%s" não foi encontrado (a partir de um tipo de embalagem) - - # Update checking - checking updates failed: A checagem das atualizações falhou. - no updates: Não existe atualizações disponíveis no momento. - - # Stats panel - dimension not found: Não há estatísticas de dimensões '%s' - - # Random packs - pack type duplicate name: - Já existe um pack tipo chamado '%s'. - Por favor, escolha um nome diferente para o arquivo - - # Package update window -# checking updates: Proucurando por atualizações - can't download installer: - Não foi possível baixar instalador para o pacote %s para %s. - Nothing has been installed. - - downloading updates: Baixando atualizações (%d de %d) - installing updates: Atualizando pacotes (%d de %d) - - remove packages: - Isto irá remover %s pacotes, você deseja continuar? - remove packages modified: - Isto irá remover %s pacotes, %s desses foram alterados após a instalação. - Removendo desta maneira não poderá ser desfeito. - - Você quer continuar? - install packages successful: %s Os pacote(s) forão intalado com sucesso. - remove packages successful: %s Os pacotes(s) forão removido com sucesso. - change packages successful: %s Os pacotes(s) forão alterados com sucesso. - - cannot create file: Não pode criar o Arquivo '%s', deseja continuar a instalação? - -############################################################## Types used in scripts / shape names -type: - function: função - collection: coleção - collection of: coleção de %ss - object: objeto - double: número real - integer: interagir o número - string: cordão - boolean: boolean - color: cor - image: imagem - date: dados - nil: não - - # Object types - package: pacotes - locale: tradução - game: jogo - set: edição - stylesheet: folha de estilo - export template: exportar modelo - symbol: simbolo - card: card - cards: cards - field: campo - style: estilo - value: valor - keyword: palavra-chave - keywords: palavras-chaves - pack: tipo de pacote - - # Symbol editor shapes - shape: forma - shapes: formas - circle: círculo - ellipse: elípse - square: quadrado - rectangle: retângulo - triangle: triângulo - rhombus: losângulo - pentagon: pentagrama - hexagon: hexágono - polygon: polígono - star: estrela - - rotation: rotação - reflection: reflexão - group: agrupar - - point: ponto - points: pontos - -############################################################## Magic -package: - magic.mse-game: - # Card fields - name: Nome - cc: CC - type: Tipo - p/t: P/R - rarity: Raridade - card name: Nome do Card - - # info. da Edição - - # descrições/textos de ajuda - - magic-mana-*.mse-symbol-font: - # nota: texto-explicativo deve começar com um espaço, caso contrário, ela é usada como um atalho - # assim digitando "T" *em qualquer lugar* iria inserir um símbolo (o que seria ruim) - menu item T: &Simbolo de Virar T - menu item Q: &Simbolo de Desvivrar Q - menu item W: Mana &Branca W - menu item U: Mana &Azul U - menu item B: Mana &Preto B - menu item R: Mana &Vermelha R - menu item G: Mana V&erde G - menu item S: Mana da N&eve S - menu item X: Mana Variável &X X - menu item Y: Mana Variável &Y Y - menu item Z: Mana Variável &Z Z - menu item I: Mana I&nfinita I - menu item colorless: Mana In&color... - title colorless: Mana Incolor - message colorless: Adicione o simbolo de mana colorido: - menu item half: Mei&a mana - menu item |W: &Branco |W - menu item |U: &Azul |U - menu item |B: &Preto |B - menu item |R: &Vermelho |R - menu item |G: V&erde |G - menu item |S: &Neve |S - menu item 1/2: &Fracionada 1/2 - menu item hybrid: H&íbrido de mana (duas cores) - menu item W/U: Mana Branca/Azul W/U - menu item U/B: Mana Azul/Preta U/B - menu item B/R: Mana Preta/Vermelha B/R - menu item R/G: Mana Vermelha/Verde R/G - menu item G/W: Mana Verde/Branca G/W - menu item W/B: Mana Branco/Preto W/B - menu item U/R: Mana Azul/Vermelho U/R - menu item B/G: Mana Preto/Verde B/G - menu item R/W: Mana Vermelho/Branco R/W - menu item G/U: Mana Verde/Azul G/U - menu item hybrid 3: H&íbrido de mana (três cores) - menu item W/U/B: Mana Branco/Aul/Preto W/U/B - menu item U/B/R: Mana Azul/Preto/Vermelho U/B/R - menu item B/R/G: Mana Preto/Vermelho/Verde B/R/G - menu item R/G/W: Mana Vermelho/Verde/Branco R/G/W - menu item G/W/U: Mana Verde/Branco/Azul G/W/U - menu item W/B/R: Mana Branco/Vermelho/Verde W/B/R - menu item U/R/G: Mana Azul/Vermelho/Verde U/R/G - menu item B/G/W: Mana Preto/Verde/Branco B/G/W - menu item R/W/U: Mana Vermelho/Branco/Azul R/W/U - menu item G/U/B: Mana Verde/Azul/Preto G/U/B - diff --git a/data/vanguard-forum.mse-export-template/export-template b/data/vanguard-forum.mse-export-template/export-template deleted file mode 100644 index 8de4fa25..00000000 --- a/data/vanguard-forum.mse-export-template/export-template +++ /dev/null @@ -1,189 +0,0 @@ -mse version: 0.3.8 -short name: Forum -full name: Spoiler Exporter -position hint: 002 -icon: icon.png -version: 2010-05-11 -installer group: Magic Vanguard/Export/forum - -depends on: - package: vanguard.mse-game - version: 2007-09-23 - -game: vanguard -file type: *.txt|*.txt|*.*|*.* - -# By Pichoro -# Based on code by Idle Muse, Innuendo and Seeonee - -option field: - type: choice - name: forum - choice: mse - choice: mtgsalvation - description: What forum should the spoiler be formatted for? -option field: - type: boolean - name: text costs - initial: yes - description: Should mana costs be plain text? Symbols usually can't be copied and pasted. -option field: - type: text - name: creator - description: The creator of the set. -option field: - type: boolean - name: include notes - description: Should card notes be included? - initial: no -script: - # Formats rules text w/ only italic tags. - forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+ - replace@(match:"[)]", replace: ")[/i]") - # Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana. - forum_rules_filter_mtgsally_mse := - # Italics around parenthesis. - replace@(match:"[(]", replace:"[i](")+ - replace@(match:"[)]", replace: ")[/i]")+ - # 2/C's don't appear in regular english, format them all. - replace@(match:"2/W", replace:":sym2w:")+ - replace@(match:"2/U", replace:":sym2u:")+ - replace@(match:"2/B", replace:":sym2b:")+ - replace@(match:"2/R", replace:":sym2r:")+ - replace@(match:"2/G", replace:":sym2g:")+ - # C/D's don't appear in regular english, format them all. - replace@(match:"W/U", replace:":symwu:")+ - replace@(match:"W/B", replace:":symwb:")+ - replace@(match:"U/B", replace:":symub:")+ - replace@(match:"U/R", replace:":symur:")+ - replace@(match:"B/R", replace:":symbr:")+ - replace@(match:"B/G", replace:":symbg:")+ - replace@(match:"R/G", replace:":symrg:")+ - replace@(match:"R/W", replace:":symrw:")+ - replace@(match:"G/W", replace:":symgw:")+ - replace@(match:"G/U", replace:":symgu:")+ - # Various positions for taps, untaps and chaos symbols. - replace@(match:" T ", replace:" :symtap: ")+ - replace@(match:" Q ", replace:" :symq: ")+ - replace@(match:" C ", replace:" :symch: ")+ - replace@(match:"T,", replace:":symtap:,")+ - replace@(match:"Q,", replace:":symq:,")+ - replace@(match:"C,", replace:":symch:,")+ - replace@(match:"T:", replace:":symtap::")+ - replace@(match:"Q:", replace:":symq::")+ - replace@(match:"C:", replace:":symch::")+ - # Mana right before a space. - replace@(match:"G ", replace:":symg: ")+ - replace@(match:"R ", replace:":symr: ")+ - replace@(match:"B ", replace:":symb: ")+ - replace@(match:"U ", replace:":symu: ")+ - replace@(match:"W ", replace:":symw: ")+ - replace@(match:"S ", replace:":snow: ")+ - # Mana right before a comma. - replace@(match:"G,", replace:":symg:,")+ - replace@(match:"R,", replace:":symr:,")+ - replace@(match:"B,", replace:":symb:,")+ - replace@(match:"U,", replace:":symu:,")+ - replace@(match:"W,", replace:":symw:,")+ - replace@(match:"S,", replace:":snow:,")+ - # Mana right before a colon. - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - # Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times. - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - replace@(match:"G:", replace:":symg::")+ - replace@(match:"R:", replace:":symr::")+ - replace@(match:"B:", replace:":symb::")+ - replace@(match:"U:", replace:":symu::")+ - replace@(match:"W:", replace:":symw::")+ - # Symbolize snow. - replace@(match:"S:", replace:":snow::")+ - replace@(match:"S:", replace:":snow::")+ - replace@(match:"S:", replace:":snow::")+ - # Symbolize numbers from 20-0 when before a comma. - replace@(match:"20,", replace:":20mana:,")+ - replace@(match:"19,", replace:":19mana:,")+ - replace@(match:"18,", replace:":18mana:,")+ - replace@(match:"17,", replace:":17mana:,")+ - replace@(match:"16,", replace:":16mana:,")+ - replace@(match:"15,", replace:":15mana:,")+ - replace@(match:"14,", replace:":14mana:,")+ - replace@(match:"13,", replace:":13mana:,")+ - replace@(match:"12,", replace:":12mana:,")+ - replace@(match:"11,", replace:":11mana:,")+ - replace@(match:"10,", replace:":10mana:,")+ - replace@(match:"9,", replace:":9mana:,")+ - replace@(match:"8,", replace:":8mana:,")+ - replace@(match:"7,", replace:":7mana:,")+ - replace@(match:"6,", replace:":6mana:,")+ - replace@(match:"5,", replace:":5mana:,")+ - replace@(match:"4,", replace:":4mana:,")+ - replace@(match:"3,", replace:":3mana:,")+ - replace@(match:"2,", replace:":2mana:,")+ - replace@(match:"1,", replace:":1mana:,")+ - replace@(match:"0,", replace:":0mana:,")+ - # Symbolize numbers from 20-0 when before another symbol or a colon. - replace@(match:"20:", replace:":20mana::")+ - replace@(match:"19:", replace:":19mana::")+ - replace@(match:"18:", replace:":18mana::")+ - replace@(match:"17:", replace:":17mana::")+ - replace@(match:"16:", replace:":16mana::")+ - replace@(match:"15:", replace:":15mana::")+ - replace@(match:"14:", replace:":14mana::")+ - replace@(match:"13:", replace:":13mana::")+ - replace@(match:"12:", replace:":12mana::")+ - replace@(match:"11:", replace:":11mana::")+ - replace@(match:"10:", replace:":10mana::")+ - replace@(match:"9:", replace:":9mana::")+ - replace@(match:"8:", replace:":8mana::")+ - replace@(match:"7:", replace:":7mana::")+ - replace@(match:"6:", replace:":6mana::")+ - replace@(match:"5:", replace:":5mana::")+ - replace@(match:"4:", replace:":4mana::")+ - replace@(match:"3:", replace:":3mana::")+ - replace@(match:"2:", replace:":2mana::")+ - replace@(match:"1:", replace:":1mana::")+ - replace@(match:"0:", replace:":0mana::")+ - # Symbolize X and Y when before a comma. - replace@(match:"Y,", replace:":symy:,")+ - replace@(match:"X,", replace:":symx:,")+ - # Symbolize X and Y when before another symbol or a colon. - replace@(match:"Y:", replace:":symy::")+ - replace@(match:"X:", replace:":symx::") - # Count the number of paragraphs to detect number of walker abilities. - write_card := { - # The Name - "\n[b]"+card.name+"[/b]" - # The Type and Rarity - +"\n"+card.type - # The Rules Text - +(if card.rule_text != "" then "\n") - +(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text))) - +(if options.text_costs then forum_rules_filter_plain(card.rule_text)) - # The Flavor Text - +(if card.flavor_text != "" then "\n[i]") - +card.flavor_text - +(if card.flavor_text != "" then "[/i]") - # Life and Hand Modifiers - +"\nStarting & Max Hand Size: "+card.handmod - +"\nStarting Life: "+card.lifemod - # The Notes - +(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ") - +(if options.include_notes and card.notes !="" then card.notes) - +(if options.include_notes and card.notes !="" then "[/spoiler]") - +"\n" - } - write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card()) - to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards) diff --git a/data/vanguard-forum.mse-export-template/icon.png b/data/vanguard-forum.mse-export-template/icon.png deleted file mode 100644 index f8155572..00000000 Binary files a/data/vanguard-forum.mse-export-template/icon.png and /dev/null differ diff --git a/data/vanguard-standard.mse-style/card-sample.png b/data/vanguard-standard.mse-style/card-sample.png deleted file mode 100644 index 49fb40ac..00000000 Binary files a/data/vanguard-standard.mse-style/card-sample.png and /dev/null differ diff --git a/data/vanguard-standard.mse-style/card.jpg b/data/vanguard-standard.mse-style/card.jpg deleted file mode 100644 index b584bbda..00000000 Binary files a/data/vanguard-standard.mse-style/card.jpg and /dev/null differ diff --git a/data/vanguard-standard.mse-style/cost_a.png b/data/vanguard-standard.mse-style/cost_a.png deleted file mode 100644 index ba491447..00000000 Binary files a/data/vanguard-standard.mse-style/cost_a.png and /dev/null differ diff --git a/data/vanguard-standard.mse-style/cost_b.png b/data/vanguard-standard.mse-style/cost_b.png deleted file mode 100644 index 711ea6dd..00000000 Binary files a/data/vanguard-standard.mse-style/cost_b.png and /dev/null differ diff --git a/data/vanguard-standard.mse-style/cost_g.png b/data/vanguard-standard.mse-style/cost_g.png deleted file mode 100644 index c5746e73..00000000 Binary files a/data/vanguard-standard.mse-style/cost_g.png and /dev/null differ diff --git a/data/vanguard-standard.mse-style/cost_m.png b/data/vanguard-standard.mse-style/cost_m.png deleted file mode 100644 index 3ad8e40e..00000000 Binary files a/data/vanguard-standard.mse-style/cost_m.png and /dev/null differ diff --git a/data/vanguard-standard.mse-style/cost_r.png b/data/vanguard-standard.mse-style/cost_r.png deleted file mode 100644 index 2872e149..00000000 Binary files a/data/vanguard-standard.mse-style/cost_r.png and /dev/null differ diff --git a/data/vanguard-standard.mse-style/cost_u.png b/data/vanguard-standard.mse-style/cost_u.png deleted file mode 100644 index 5ac83d08..00000000 Binary files a/data/vanguard-standard.mse-style/cost_u.png and /dev/null differ diff --git a/data/vanguard-standard.mse-style/cost_w.png b/data/vanguard-standard.mse-style/cost_w.png deleted file mode 100644 index de57ca69..00000000 Binary files a/data/vanguard-standard.mse-style/cost_w.png and /dev/null differ diff --git a/data/vanguard-standard.mse-style/style b/data/vanguard-standard.mse-style/style deleted file mode 100644 index bde9f056..00000000 --- a/data/vanguard-standard.mse-style/style +++ /dev/null @@ -1,248 +0,0 @@ -mse version: 0.3.8 -game: vanguard -short name: Standard -installer group: Magic Vanguard/normal style -icon: card-sample.png -position hint: 01 - -version: 2010-03-22 -depends on: - package: vanguard.mse-game - version: 2007-12-29 -depends on: - package: magic-mana-small.mse-symbol-font - version: 2007-09-23 - -card width: 375 -card height: 523 -card dpi: 111.7142857 -# Author: Wolfwood -# Based on: magic-new -############################################################## Extra scripts -init script: - # Use the normal tap symbol - mana_t := { - if styling.tap_symbol == "old" then "old" - else if styling.tap_symbol == "diagonal T" then "older" - else "new" - } - # Use guild mana symbols? - guild_mana := { styling.use_guild_mana_symbols } - -############################################################## Extra style options -styling field: - type: boolean - name: use guild mana symbols - description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. - initial: no -styling field: - type: package choice - name: text box mana symbols - match: magic-mana-*.mse-symbol-font - initial: magic-mana-small.mse-symbol-font -styling field: - type: choice - name: tap symbol - description: What tap and untap symbols should be used on cards? - initial: old - choice: modern - choice: old - choice: diagonal T -styling field: - type: boolean - name: flavor text - description: Should the cards have flavor text? - initial: yes -styling style: - use guild mana symbols: - choice images: - yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png - no: /magic-mana-small.mse-symbol-font/mana_rg.png - tap symbol: - render style: both - choice images: - modern: /magic-mana-small.mse-symbol-font/mana_t.png - old: /magic-mana-small.mse-symbol-font/mana_t_old.png - diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png -############################################################## Card fields -card style: - ############################# Background stuff - border color: - left: 0 - top : 0 - width: 375 - height: 523 - radius: 18 - left width: 17 - right width: 17 - top width: 17 - bottom width: 18 - z index: -1 - background: - left: 0 - top: 0 - width: 375 - height: 523 - z index: -2 - render style: image - choice images: - normal: card.jpg - ############################# Name line - name: - left: 74 - top : 30 - width: 224 - height: 23 - alignment: bottom center shrink-overflow - padding bottom: 0 - z index: 1 - font: - name: Matrix - size: 17 - weight: bold - color: rgb(0,0,0) - ############################# Image - image: - left: 46 - top: 56 - width: 281 - height: 248 - z index: 1 - ############################# Card type - type: - left: 53 - top : 306 - width: 268 - height: 18 - alignment: top center shrink-overflow - z index: 1 - font: - name: Matrix - size: 13.5 - color: rgb(0,0,0) - ############################# Text box - rule text: - left: - script: - if styling.flavor_text then 46 - else 76 - top : 328 - width: - script: - if styling.flavor_text then 280 - else 220 - height: - script: - if styling.flavor_text then 65 - else 138 - font: - name: MPlantin - italic name: MPlantin-Italic - size: 14 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_mana_symbols } - size: 14 - alignment: middle center - z index: 2 - padding left: 4 - padding top: 2 - padding right: 4 - padding bottom: 2 - line height hard: 1.2 - line height line: 1.5 - flavor text: - left: 76 - top : 393 - width: 220 - height: 73 - font: - name: MPlantin-Italic - italic name: MPlantin-Italic - size: 10 - scale down to: 6 - color: rgb(0,0,0) - alignment: bottom left - z index: 2 - visible: - script: styling.flavor_text - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - ############################# Life/Hand mod - lifemod: - z index: 4 - left: 304 - top: 433 - width: 22 - height: 32 - alignment: center middle shrink-overflow - font: - name: Mplantin - size: 12 - color: rgb(0,0,0) - handmod: - z index: 4 - left: 43 - top: 433 - width: 22 - height: 32 - alignment: center middle shrink-overflow - font: - name: Mplantin - size: 12 - color: rgb(0,0,0) - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 40 - top : 466 - width: 295 - height: 16 - alignment: center - z index: 1 - font: - name: Matrix - size: 10 - color: rgb(0,0,0) - copyright line: - left: 40 - top : 476 - width: 295 - height: 12 - alignment: center - z index: 1 - font: - name: MPlantin - size: 6 - color: rgb(0,0,0) -############################################################## Extra card fields -extra card field: - type: choice - name: orb - choice: none - choice: white - choice: blue - choice: black - choice: red - choice: green - choice: artifact - choice: multicolor -extra card style: - orb: - left: 179 - top: 483 - width: 17 - height: 17 - z index: 2 - render style: image - choice images: - white: cost_w.png - blue: cost_u.png - black: cost_b.png - red: cost_r.png - green: cost_g.png - artifact: cost_a.png - multicolor: cost_m.png diff --git a/data/vanguard.mse-game/card-sample.png b/data/vanguard.mse-game/card-sample.png deleted file mode 100644 index 6c70a64b..00000000 Binary files a/data/vanguard.mse-game/card-sample.png and /dev/null differ diff --git a/data/vanguard.mse-game/game b/data/vanguard.mse-game/game deleted file mode 100644 index e2378efc..00000000 --- a/data/vanguard.mse-game/game +++ /dev/null @@ -1,1156 +0,0 @@ -mse version: 0.3.9 -short name: Vanguard -full name: Magic Vanguard -installer group: Magic Vanguard/game files -icon: card-sample.png -position hint: 02 - -version: 2011-01-10 - -# Author : Wolfwood -# Most stuff is copy/pasted from magic.mse-game -############################################################## Functions & filters -# General functions -init script: - ############################################################## Sorting mana symbols - - # correctly sort a mana symbol (no guild mana) - mana_sort := sort_text@(order: "XYZI[0123456789]S(WUBRG)") - # correctly sort guild mana - mana_sort_guild := sort_text@(order: "[XYZI01234567890SWUBRG/|]") + - replace@( - match: "./.|././.|./././.|.[|]", - in_context: "(^|[^/])($|[^/])", - replace: {sort_text(order:"in_place((WUBRG)")} - ) - mana_has_guild := match@(match: "[/|]") # Is there guild or half mana in the input? - # A mana cost can contain both normal and guild mana - mana_filter := to_upper + { - if mana_has_guild() then mana_sort_guild() - else mana_sort() - } - # Like mana filter, only also allow tap symbols: - tap_filter := sort_text@(order: "") - mana_filter_t := replace@( # Remove [] used for forcing mana symbols - match: "[\\[\\]]", - replace: "" - ) + { tap_filter() + mana_filter() } - - ############################################################## Utilities for keywords - - # replaces — correctly - add := "" # default is nothing - for_mana_costs := format_cost := { - if input.separator_before == "—" and contains(input.param, " ") then ( - if contains(input.param, match:",") then ( - if match(match: "^[SCTQXYZIWUBRG0-9/|]+,", input.param) then - "{add}{combined_cost(input.param)}" - else "{combined_cost(input.param)}" - ) else - "{alternative_cost(input.param)}" - ) else - "{add}{input.param}" - } - alternative_cost := replace@(match:"^[A-Z]", replace: { to_lower() }) - combined_cost := replace@(match:", [A-Z]", replace: { to_lower() })+ - replace@(match:",", replace:" and")+ - replace@(match:"^[SCTQXYZIWUBRG0-9/|]", in_context: "(^|[[:space:]])", replace: "&")+ - replace@(match:"^[A-Z]", replace: { to_lower() }) - long_dash := replace@(match:"-", replace:"—") - - # Converted mana cost - is_half_mana := match@(match: "1/2|[|][WUBRGS]") - is_colored_mana := match@(match: "[WUBRG]") - only_numbers := filter_text@(match: "^[0123456789]+") - cmc_split := break_text@(match: "(?ix) 1/2 | [|][WUBRG] | [0-9]+(?!/[WUBRGSCTQ2]) | [WUBRGS0-9](/[WUBRGS])\{0,4} ") - cmc := {to_number( - for each sym in cmc_split() do ( - numbers := only_numbers(sym) - if is_half_mana(sym) then 0.5 - else if numbers != "" then max(1, to_int(numbers)) - else 1 # all other symbols are 1 - )) - } - - colored_mana := {to_number( - for each sym in cmc_split() do ( - numbers := only_numbers(sym) - if is_colored_mana(sym) then - if is_half_mana(sym) then 0.5 else 1 - else 0 - )) - } - - ############################################################## The text box - - # Filters for the text box - # context in which mana symbols are found - mana_context := - "(?ix) # case insensitive, ignore whitespace - (^|[[:space:]\"(]) # start of a word - ( : # G: something - | , # G, tap: something - | [ ]can[ ]be[ ]pay - | (pays?|additional|costs?|the # pay X. creatures cost 1 less. pay an additional G. - |adds?|pay(ed)?[ ](with|using) - ) - ([ ]either)? # pay either X or Y - ([ ]]*>[CTQSXYZIWUBRG0-9/|]+]*>[ ](and|or))* # pay X or Y - [ ] - ([,.)]|$ # (end of word) - |[ ][^ .,]*$ # still typing... - |[ ]( or | and | in | less | more | to ) # or next word is ... - ) - ) - | # keyword argument that is declared as mana - | [ ]* # keyword argument that is declared as cost - | , # keyword argument that is declared as cost - "; - # the rule text filter - # - adds mana symbols - # - makes text in parentheses italic - text_filter := - # step 1 : remove all automatic tags - remove_tag@(tag: "") + - remove_tag@(tag: "") + - remove_tag@(tag: "{keyword}" - else keyword + if expand then " ({reminder})" } - ) + - # step 2b : move inline keywords' reminder text to the end of the line - replace@( - match: "(.*]*>)([^\n(]+)", - replace: "\\2\\1" - ) + - replace@( - match: "(.*]*>)([^\n(]+)", - replace: "\\2\\1" - ) + - replace@( - match: "(.*]*>)([^\n(]+)", - replace: "\\2\\1" - ) + - # step 3 : expand shortcut words ~ and CARDNAME - replace@( - match: "CARDNAME", - in_context: "(^|[[:space:]]|\\()", - replace: "" - ) + - # step 4 : fill in atom fields - tag_contents@( - tag: "", - contents: { if card.name=="" then "CARDNAME" else card.type + " - " + card.name } - ) + - # step 4.5 : explict non mana symbols - replace@( - match: "\\][SCTQXYZIWUBRG0-9/|]+\\[", - replace: {"" + mana_filter_t() + ""} ) + - # step 5 : add mana & tap symbols - replace@( - match: "[SCTQXYZIWUBRG0-9/|]+", - in_context: mana_context, - replace: {"" + mana_filter_t() + ""} ) + - # step 5b : add explict mana symbols - replace@( - match: "\\[[SCTQXYZIWUBRG0-9/|]+\\]", - replace: {"" + mana_filter_t() + ""} ) + - # step 7 : italic reminder text - replace@( - match: "[(][^)\n]*[)]?", - in_context: "(^|[[:space:]])|", - replace: "&") + - # step 8 : automatic capitalization, but not after "(" - replace@( - match: "[a-z]", - in_context: "[ ]*: |—| — ", - replace: { to_upper() })+ - curly_quotes - - ############################################################## Other boxes - # the flavor text filter - # - makes all text italic - flavor_text_filter := - # step 2 : remove italic tags - remove_tag@(tag: "") + - # step 3 : surround by tags - { "" + input + "" } + - # curly quotes - curly_quotes - - # Process the name for sorting rules - sort_name := - # Remove "The", "A", and "And" at the beginning - replace@(match: "^(The|An?) ", replace: "") + - # Remove commas and apostrophes - replace@(match: "(,|'|’)", replace: "") + - # Remove bold and italic tags - replace@(match: "(|||)", replace: "") + - # Make lowercase - to_lower - - #Necessary to make magic-mana-future play nicely - colorless_color := { "c" } - - word_count := break_text@(match:"[^[:space:]]+") + length - line_count := split_text@(match:"\n+",include_empty:false) + length - -############################################################## Set fields -set field: - type: info - name: Set Information -set field: - type: text - name: title -set field: - type: text - name: description - multi line: true -set field: - type: text - name: artist -set field: - type: text - name: copyright -set field: - type: info - name: Defaults and Automation -set field: - type: color - name: border color - description: The default border color for cards - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: silver - color: rgb(128,128,128) - choice: - name: gold - color: rgb(200,180,0) -set field: - type: multiple choice - name: automatic reminder text - choice: old - choice: core - choice: expert - choice: pseudo - choice: custom - initial: old, pseudo, custom - # Convert from older mse versions - script: - if value = "yes" then "old, core, expert, custom" - else if value = "no" then "" - else value - description: For which kinds of keywords should reminder text be added by default? Note: you can enable/disable reminder text by right clicking the keyword. -set field: - type: boolean - name: automatic card numbers - initial: no - description: Should card numbers be shown on the cards? -############################# Default style -default set style: - title: - padding left: 2 - font: - size: 16 - automatic reminder text: - render style: checklist - direction: vertical -############################################################## Card fields -############################# Background stuff -card field: - type: color - name: border color - default: set.border_color - choice: - name: black - color: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: silver - color: rgb(128,128,128) - choice: - name: gold - color: rgb(200,180,0) - show statistics: false - description: The border of the card; can be any solid color -card field: - type: choice - name: background - choice: normal - show statistics: false - editable: false -############################# Name line -card field: - type: text - name: name - identifying: true - show statistics: false - card list visible: true - card list column: 1 - card list width: 150 - description: The name of the card -############################# Image -card field: - type: image - name: image - show statistics: false - description: The image of the card -############################# Card type -card field: - type: text - name: type - card list visible: true - card list column: 2 - description: The type of the card - icon: stats/card_type.png -############################# Text box -card field: - type: text - name: rule text - script: text_filter(value) - show statistics: false - multi line: true - description: The rules text of the card -card field: - type: text - name: flavor text - script: flavor_text_filter(value) - show statistics: false - multi line: true - description: The flavor text of the card -############################# PT -card field: - type: text - name: handmod - card list visible: true - card list column: 3 - card list width: 50 - card list name: hand - show statistics: false - description: The starting and maximum hand size modifier -card field: - type: text - name: lifemod - card list visible: true - card list column: 4 - card list width: 50 - card list name: life - show statistics: false - description: The starting life total modifier -############################# Card sorting / numbering -card field: - type: text - name: card number - save value: false - script: - position( - of: card - in: set - order_by: { sort_name(card.name) } - ) + 1 - + "/" + - number_of_items(in: set) - card list visible: true - card list column: 10 - card list width: 50 - card list name: # - editable: false - show statistics: false -############################# Copyright stuff -card field: - type: text - name: illustrator - default: set.artist - description: The illustrator of the image - icon: stats/illustrator.png -card field: - type: text - name: copyright - default: set.copyright - show statistics: false - editable: false -card field: - type: text - name: copyright line - save value: false - show statistics: false - script: - if set.automatic_card_numbers then - combined_editor(field1: card.copyright, separator: " ", field2: card.card_number) - else - forward_editor(field: card.copyright) - description: The copyright and card number of the card -############################################################### Extra Statistics -statistics dimension: - name: hand size modifier - script: card.handmod - icon: stats/number.png -statistics dimension: - name: life total modifier - script: card.lifemod - icon: stats/number.png -statistics dimension: - name: text length (words) - position hint: 100 - script: word_count(to_text(card.rule_text)) - numeric: true - bin size: 5 - icon: stats/text_length.png -statistics dimension: - name: text length (lines) - position hint: 101 - script: line_count(to_text(card.rule_text)) - numeric: true - icon: stats/text_length.png -statistics dimension: - name: keywords - position hint: 1000 - script: keyword_usage(unique:true) - show empty: false - split list: true - icon: stats/keywords.png -statistics dimension: - name: style - position hint: 1001 - script: stylesheet.short_name - icon: stats/stylesheet.png -############################################################## Auto replace -# Do we need categories? -#auto replace category: text box -#auto replace category: copyright -#auto replace category: everywhere -auto replace: - match: (C) - replace: © -auto replace: - match: AE - replace: Æ - whole word: false -auto replace: - match: TM - replace: ™ - whole word: false -auto replace: - match: -- - replace: — -auto replace: - # note the spaces - match: - - - replace: - — -auto replace: - match: CIP - replace: enters the battlefield -auto replace: - match: AAA - replace: as an additional cost to cast -auto replace: - match: ~ - replace: CARDNAME -auto replace: - match: ' - replace: ’ -############################################################## Card pack items -pack type: - name: card - filter: card.name != "" -############################################################## Card packs -pack type: - name: booster pack - item: - name: card - amount: 1 -############################################################## Keywords -############################# Keyword rules - -has keywords: true - -#keyword preview: {keyword} ({reminder}) - -keyword mode: - name: old - description: Old keywords (Banding, Phasing, etc.) -keyword mode: - name: core - description: Core set keywords (Flying, Regenerate, etc.) -keyword mode: - name: expert - description: Expert level keywords (Scry, Vanishing, etc.) -keyword mode: - name: pseudo - description: Pseudo keyword / named ability (Hellbent, Threshold, etc.) -keyword mode: - is default: true - name: custom - description: Custom keywords - -keyword parameter type: - name: mana - match: [SCTQXYZI0-9WUBRG/|]+ - refer script: - name: normal - description: No changes made - script: \{{input}\} - refer script: - name: converted mana cost - description: Converts mana to number - # "0" left in so users can easily see how to edit script. - script: \{cmc({input}) + 0\} - refer script: - name: colored mana cost - description: Converts mana to number of colored mana - # "0" left in so users can easily see how to edit script. - script: \{colored_mana({input}) + 0\} -# By pichoro and bunnierein -keyword parameter type: - name: cost - match: [ ][SCTQXYZI0-9WUBRG/|]*|[-—][^(\n]* - separator before is: [ —-] - separator after is: [.] - optional: false - # note: the separator is part of match - refer script: - name: normal - description: When using mana only costs, doesn't include anything extra in the reminder text - script: \{{input}\} - refer script: - name: add "pay an additional " for mana costs - description: When using mana only costs, words the reminder text as "pay an additional " - script: \{for_mana_costs(add:"pay an additional ",{input})\} - refer script: - name: add "pay " for mana costs - description: When using mana only costs, words the reminder text as "pay " - script: \{for_mana_costs(add:"pay ",{input})\} - separator script: long_dash() -keyword parameter type: - name: number - match: [XYZ0-9]+ - refer script: - name: normal - description: (1,2,3) - script: \{{input}\} - refer script: - name: as words - description: (one, two, three) - script: \{english_number({input})\} - refer script: - name: as words, use "a" for 1 - description: (a, two, three) - script: \{english_number_a({input})\} - refer script: - name: as words, use "" for 1 - description: (, two, three) - script: \{english_number_multiple({input})\} -keyword parameter type: - name: action - match: [^(:\n]+ - separator after is: [.] - reminder script: alternative_cost() -keyword parameter type: - name: name - match: [^(.:;\n—]+ - refer script: - name: normal - description: No changes made. - script: \{{input}\} - refer script: - name: singular - description: Removes plurality from words. - script: \{english_singular({input})\} -keyword parameter type: - name: prefix - description: Prefix for things like "walk" - optional: false - match: [A-Z][A-Z,a-z’ ]* - example: Forest -keyword parameter type: - name: a - match: [an?]* -############################# All Magic keywords -# By JrEye and Neko_Asakami, Updated by Pichoro and Buttock1234 -keyword: - keyword: Flying - match: flying - mode: core - reminder: It can’t be blocked except by creatures with flying or reach. -keyword: - keyword: First strike - match: first strike - mode: core - reminder: It deals combat damage before creatures without first strike. -keyword: - keyword: Trample - match: trample - mode: core - reminder: If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. -keyword: - keyword: Banding - match: banding - mode: old - reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. -keyword: - keyword: Landwalk - match: prefixwalk - mode: core - reminder: This creature is unblockable as long as defending player controls a {if match(param1.value, match: " land$") or contains(param1.value, match: "Snow") or contains(param1.value, match:"Basic") or contains(param1.value, match:"Legendary") then "{to_lower(param1)}" else "{param1}"}. -keyword: - keyword: Protection from - match: protection from name - mode: core - reminder: It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything {english_singular(param1)}. -keyword: - keyword: Regeneration - match: Regenerate - mode: core - reminder: The next time it would be destroyed this turn, it isn’t. If it is a creature, instead tap it, remove all damage from it, and remove it from combat. -keyword: - keyword: Bands with other - match: bands with other name - mode: old - reminder: Any {param1} can attack in a band as long as at least one has “bands with other {param1}.” Bands are blocked as a group. If at least two {param1} you control, one of which has “bands with other {param1},” are blocking or being blocked by the same creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. -keyword: - keyword: Rampage - match: rampage number - mode: old - reminder: Whenever it becomes blocked, it gets +{param1}/+{param1} until end of turn for each creature blocking it beyond the first. -keyword: - keyword: Cumulative upkeep - match: cumulative upkeep cost - mode: old - reminder: At the beginning of your upkeep, put an age counter on it, then sacrifice it unless you pay its upkeep cost for each age counter on it. -keyword: - keyword: Phasing - match: phasing - mode: old - reminder: It phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist. -keyword: - keyword: Flanking - match: flanking - mode: expert - reminder: Whenever a creature without flanking blocks the creature, the blocking creature gets -1/-1 until end of turn. -keyword: - keyword: Shadow - match: shadow - mode: expert - reminder: It can block or be blocked by only creatures with shadow. -keyword: - keyword: Denimwalk - match: denimwalk - mode: old - reminder: If defending player is wearing any clothing made of denim, the creature is unblockable. -keyword: - keyword: Buyback - match: buyback cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you cast it. If you do, put it into your hand as it resolves. -keyword: - keyword: Echo - match: echo cost - mode: expert - reminder: At the beginning of your upkeep, if the permanent came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost. -keyword: - keyword: Cycling - match: cycling cost - mode: expert - reminder: {param1}, Discard it: Draw a card. -keyword: - keyword: Haste - match: haste - mode: core - reminder: It can attack and T as soon as it comes under your control. -keyword: - keyword: Horsemanship - match: horsemanship - mode: old - reminder: It can’t be blocked except by creatures with horsemanship. -keyword: - keyword: Fading - match: fading number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it. -keyword: - keyword: Kicker - match: kicker cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you cast the card. -keyword: - keyword: Flashback - match: flashback cost - mode: expert - reminder: You may cast it from your graveyard for its flashback cost. Then exile it. -keyword: - keyword: Threshold - match: Threshold - mode: pseudo - rules: Threshold — [effect] as long as seven or more cards are in your graveyard. -keyword: - keyword: Madness - match: madness cost - mode: expert - reminder: If you discard it, you may cast it for its madness cost instead of putting it into your graveyard. -keyword: - keyword: Morph - match: morph cost - mode: expert - reminder: You may cast it face down as a 2/2 creature for 3. Turn it face up any time for its morph cost. -keyword: - keyword: Fear - match: fear - mode: old - reminder: It can’t be blocked except by artifact creatures and/or black creatures. -keyword: - keyword: Amplify - match: amplify number - mode: expert - reminder: As it enters the battlefield, put {english_number_a(param1)} +1/+1 counter(s) on it for each creature that shares a type with it that you reveal in your hand. -keyword: - keyword: Double strike - match: double strike - mode: core - reminder: It deals both first-strike and regular combat damage. -keyword: - keyword: Provoke - match: provoke - mode: expert - reminder: When it attacks, you may have target creature defending player controls untap and block it if able. -keyword: - keyword: Typecycling - match: prefixcycling cost - mode: expert - reminder: {param2}, Discard it: Search your library for a {param1} card, reveal it, and put it into your hand. Then shuffle your library. -keyword: - keyword: Storm - match: storm - mode: expert - reminder: When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies. -keyword: - keyword: Affinity for - match: affinity for name - mode: expert - reminder: It costs 1 less to cast for each {english_singular(param1)} you control. -keyword: - keyword: Entwine - match: entwine cost - mode: expert - reminder: Choose both if you pay the entwine cost. -keyword: - keyword: Equip - match: equip cost - mode: core - reminder: {param1}: Attach to target creature you control. Equip only as a sorcery. -keyword: - keyword: Imprint - match: Imprint - mode: pseudo - rules: Imprint — When it enters the battlefield, you may exile a [something] from [somewhere]. -keyword: - keyword: Modular - match: modular number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. When it’s put into a graveyard, you may put its +1/+1 counters on target artifact creature. -keyword: - keyword: Scry - match: Scry number - mode: expert - reminder: - To scry {param1}, look at the top { - if param1.value==1 then "card of your library, then you may put that card on the bottom of your library." - else "{english_number(param1)} cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order." - } -keyword: - keyword: Sunburst - match: sunburst - mode: expert - reminder: It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. If it isn’t a creature, use charge counters instead. -keyword: - keyword: Art rampage - match: art rampage number - mode: expert - reminder: Whenever it blocked by a creature, it gets +{param1}/+{param1} for each creature in the blocker’s art beyond the first. -keyword: - keyword: Super haste - match: Super haste - mode: expert - reminder: It may attack the turn before you cast it. (You may have it enter the battlefield from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay its mana cost during that turn.) -keyword: - keyword: Gotcha - match: Gotcha - mode: pseudo - rules: Gotcha — Whenever an opponent [does something], you may say “Gotcha!”. If you do, return [something] from your graveyard to your hand. -keyword: - keyword: Splice - match: splice onto name cost - mode: expert - reminder: As you cast a {param1} spell, you may reveal the card from your hand and pay its splice cost. If you do, add its effects to that spell. -keyword: - keyword: Bushido - match: bushido number - mode: expert - reminder: When it blocks or becomes blocked, it gets +{param1}/+{param1} until end of turn. -keyword: - keyword: Soulshift - match: soulshift number - mode: expert - reminder: When it is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost {param1} or less from your graveyard to your hand. -keyword: - keyword: Enchant - match: enchant name - mode: core - reminder: Target a {param1} as you cast the card. The card enters the battlefield attached to that {param1}. -keyword: - keyword: Vigilance - match: vigilance - mode: core - reminder: Attacking doesn’t cause it to tap. -keyword: - keyword: Defender - match: defender - mode: core - reminder: It can’t attack. -keyword: - keyword: Offering - match: prefix offering - mode: expert - reminder: You may cast it any time you could cast an instant by sacrificing a {param1} and paying the difference in mana costs between it and the sacrificed {param1}. Mana cost includes color. -keyword: - keyword: Ninjutsu - match: ninjutsu cost - mode: expert - reminder: {param1}, Return an unblocked attacker you control to hand: Put it onto the battlefield from your hand tapped and attacking. -keyword: - keyword: Epic - match: epic - mode: expert - reminder: For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy the card except for its epic ability. If it has any targets, you may choose new targets for the copy. -keyword: - keyword: Channel - match: Channel - mode: pseudo - rules: Channel — [cost], Discard a card: [effect]. -keyword: - keyword: Sweep - match: Sweep - mode: pseudo - rules: Sweep — Return any number of [basic land type] you control to their owner’s hand. [effect based on number of lands returned]. -keyword: - keyword: Convoke - match: convoke - mode: expert - reminder: Each creature you tap while casting the card reduces its cost by 1 or by one mana of that creature’s color. -keyword: - keyword: Transmute - match: transmute cost - mode: expert - reminder: {param1}, Discard it: Search your library for a card with the same converted mana cost as the discarded card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery. -keyword: - keyword: Dredge - match: dredge number - mode: expert - reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return the card from your graveyard to your hand. Otherwise, draw a card. -keyword: - keyword: Radiance - match: Radiance - mode: pseudo - rules: Radiance — [effect to target permanent or spell and all cards of same card type that share a color with it]. -keyword: - keyword: Haunt - match: haunt - mode: expert - reminder: When it is put into a graveyard from the battlefield, or when it resolves if it is not a permanent, exile it haunting target creature. -keyword: - keyword: Bloodthirst - match: bloodthirst number - mode: expert - reminder: If an opponent was dealt damage this turn, the permanent enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. -keyword: - keyword: Replicate - match: replicate cost - mode: expert - reminder: When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. -keyword: - keyword: Graft - match: graft number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} +1/+1 counter(s) on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from the permanent onto it. -keyword: - keyword: Forecast - match: forecast — action, Reveal name from your hand: action - mode: expert - reminder: Activate the ability only during your upkeep and only once each turn. -keyword: - keyword: Hellbent - match: Hellbent - mode: pseudo - rules: Hellbent — [effect] if you have no cards in hand. -keyword: - keyword: Recover - match: recover cost - mode: expert - reminder: When a creature is put into your graveyard from the battlefield, you may {for_mana_costs(add:"pay ",param1)}. If you do, return the card from your graveyard to your hand. Otherwise, exile this card. -keyword: - keyword: Ripple - match: ripple number - mode: expert - reminder: When you cast it, you may reveal the top {english_number_multiple(param1)} card(s) of your library. You may cast any revealed cards with the same name as the card without paying their mana costs. Put the rest on the bottom of your library. -keyword: - keyword: Flash - match: flash - mode: core - reminder: You may cast it any time you could cast an instant. -keyword: - keyword: Split second - match: split second - mode: expert - reminder: As long as it is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities. -keyword: - keyword: Suspend - match: suspend numbercost - mode: expert - reminder: Rather than cast it from your hand, you may pay {param2} and exile it with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. If it is a creature, it has haste. -keyword: - keyword: Vanishing - match: vanishing number - mode: expert - reminder: It enters the battlefield with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it. -keyword: - keyword: Deathtouch - match: deathtouch - mode: expert - reminder: Any amount of damage it deals to a creature is enough to destroy it. -keyword: - keyword: Reach - match: reach - mode: core - reminder: It can block creatures with flying. -keyword: - keyword: Gravestorm - match: gravestorm - mode: expert - reminder: When you cast it, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies. -keyword: - keyword: Lifelink - match: lifelink - mode: core - reminder: Damage dealt by it also causes you to gain that much life. -keyword: - keyword: Absorb - match: absorb number - mode: expert - reminder: If a source would deal damage to it, prevent {param1} of that damage. -keyword: - keyword: Fateseal - match: fateseal number - mode: expert - reminder: - Look at the top { - if param1.value==1 then "card of an opponent’s library, then you may put it on the bottom of that player’s library." - else "{english_number(param1)} cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order." - } -keyword: - keyword: Transfigure - match: transfigure cost - mode: expert - reminder: {param1}, Sacrifice it: Search your library for a creature card with the same converted mana cost as the sacrificed card and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery. -keyword: - keyword: Aura swap - match: aura swap cost - mode: expert - reminder: {param1}: Exchange it with an Aura card in your hand. -keyword: - keyword: Frenzy - match: frenzy number - mode: expert - reminder: Whenever it attacks and isn’t blocked, it gets +{param1}/+0 until end of turn. -keyword: - keyword: Delve - match: delve - mode: expert - reminder: You may exile any number of cards in your graveyard as you cast it. It costs 1 less to cast for each card exiled this way. -keyword: - keyword: Poisonous - match: poisonous number - mode: expert - reminder: Whenever it deals combat damage to a player, that player gets {english_number_a(param1)} poison counter(s). A player with ten or more poison counters loses the game. -keyword: - keyword: Shroud - match: shroud - mode: core - reminder: It can’t be the target of spells or abilities. -keyword: - keyword: Fortify - match: fortify cost - mode: expert - reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. It enters the battlefield unattached and stays on the battlefield if the land leaves. -keyword: - keyword: Grandeur - match: Grandeur - mode: pseudo - rules: Grandeur — Discard another card named [something]: [effect]. -keyword: - keyword: Evoke - match: evoke cost - mode: expert - reminder: You may cast it for its evoke cost. If you do, it’s sacrificed when it enters the battlefield. -keyword: - keyword: Champion - match: champion a name - mode: expert - reminder: When it enters the battlefield, sacrifice it unless you exile another {param2} you control. When it leaves the battlefield, return that card to the battlefield. -keyword: - keyword: Clash - match: clash - mode: expert - reminder: Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. -keyword: - keyword: Changeling - match: changeling - mode: expert - reminder: It is every creature type at all times. -keyword: - keyword: Hideaway - match: hideaway - mode: expert - reminder: The land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library. -keyword: - keyword: Prowl - match: prowl cost - mode: expert - reminder: You may cast it for its prowl cost if you dealt combat damage to a player this turn with a creature that shares a type with it. -keyword: - keyword: Reinforce - match: reinforce numbercost - mode: expert - reminder: {param2}, Discard it: Put {english_number_a(param1)} +1/+1 counter(s) on target creature. -keyword: - keyword: Kinship - match: Kinship - mode: pseudo - rules: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with it, you may reveal it. If you do, [effect]. -keyword: - keyword: Persist - match: persist - mode: expert - reminder: When it is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it. -keyword: - keyword: Wither - match: wither - mode: expert - reminder: It deals damage to creatures in the form of -1/-1 counters. -keyword: - keyword: Conspire - match: conspire - mode: expert - reminder: As you cast it, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy. -keyword: - keyword: Retrace - match: retrace - mode: expert - reminder: You may cast it from your graveyard by discarding a land card in addition to paying its other costs. -keyword: - keyword: Chroma - match: Chroma - mode: pseudo - rules: Chroma — [effect] based on the number of [color] mana symbols [in graveyard, under your control, in cards you discard]. -keyword: - keyword: Unearth - match: unearth cost - mode: expert - reminder: {param1}: Return it from your graveyard to the battlefield. If it is a creature, it gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery. -keyword: - keyword: Devour - match: devour number - mode: expert - reminder: As it enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with { if param1.value == 1 then "" else if param1.value == 2 then "twice " else english_number(param1) + " times " }that many +1/+1 counters on it. -keyword: - keyword: Exalted - match: exalted - mode: expert - reminder: Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn. -keyword: - keyword: Domain - match: Domain - mode: pseudo - rules: Domain — [effect] for each basic land type among lands you control. -keyword: - keyword: Cascade - match: cascade - mode: expert - reminder: When you cast it, exile the top card of your library until you remove a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random. -keyword: - keyword: Intimidate - match: intimidate - mode: core - reminder: It can’t be blocked except by artifact creatures and/or creatures that share a color with it. -keyword: - keyword: Landfall - match: Landfall - mode: pseudo - rules: Landfall — Whenever a land enters the battlefield under your control, [effect]. -keyword: - keyword: Multikicker - match: multikicker cost - mode: expert - reminder: You may {for_mana_costs(add:"pay an additional ", param1)} any number of times as you cast it. -keyword: - keyword: Annihilator - match: annihilator number - mode: expert - reminder: Whenever it attacks, defending player sacrifices {english_number_a(param1)} permanent(s). -keyword: - keyword: Rebound - match: rebound - mode: expert - reminder: If you cast it from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost. -keyword: - keyword: Totem armor - match: totem armor - mode: expert - reminder: If enchanted creature would be destroyed, instead remove all damage from the creature and destroy it. -keyword: - keyword: Level up - match: level up cost - mode: expert - reminder: {param1}: Put a level counter on it. Level up only as a sorcery. -keyword: - keyword: Infect - match: infect - mode: expert - reminder: This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters. -keyword: - keyword: Proliferate - match: proliferate - mode: expert - reminder: You may choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. -keyword: - keyword: Metalcraft - match: Metalcraft - mode: pseudo - rules: Metalcraft — As long as you control three or more artifacts, [effect]. -keyword: - keyword: Battlecry - match: battlecry - mode: expert - reminder: Whenever it attacks, each other attacking creature gets +1/+0 until end of turn. -keyword: - keyword: Living weapon - match: living weapon - mode: expert - reminder: When it enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach it to the creature. diff --git a/data/vanguard.mse-game/stats/card_type.png 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141c5f30..00000000 Binary files a/data/vanguard.mse-game/stats/stylesheet.png and /dev/null differ diff --git a/data/vanguard.mse-game/stats/text_length.png b/data/vanguard.mse-game/stats/text_length.png deleted file mode 100644 index 1fe873ca..00000000 Binary files a/data/vanguard.mse-game/stats/text_length.png and /dev/null differ diff --git a/data/vs-alter.mse-style/card-sample.png b/data/vs-alter.mse-style/card-sample.png deleted file mode 100644 index 3b9ee2b3..00000000 Binary files a/data/vs-alter.mse-style/card-sample.png and /dev/null differ diff --git a/data/vs-alter.mse-style/card.jpg b/data/vs-alter.mse-style/card.jpg deleted file mode 100644 index 1cde5d2d..00000000 Binary files a/data/vs-alter.mse-style/card.jpg and /dev/null differ diff --git a/data/vs-alter.mse-style/marvel.png b/data/vs-alter.mse-style/marvel.png deleted file mode 100644 index 29931217..00000000 Binary files a/data/vs-alter.mse-style/marvel.png and /dev/null differ diff --git a/data/vs-alter.mse-style/overlay.png b/data/vs-alter.mse-style/overlay.png deleted file mode 100644 index 1812a76c..00000000 Binary files a/data/vs-alter.mse-style/overlay.png and /dev/null differ diff --git a/data/vs-alter.mse-style/style b/data/vs-alter.mse-style/style deleted file mode 100644 index c28fa646..00000000 --- a/data/vs-alter.mse-style/style +++ /dev/null @@ -1,187 +0,0 @@ -mse version: 0.3.8 -game: vs -full name: VS Alter Ego -installer group: VS System/Alter Ego -short name: Alter Ego -icon: card-sample.png -position hint: 008 - -version: 2010-08-13 -depends on: - package: vs.mse-game - version: 2008-10-26 -depends on: - package: vs-common.mse-include - version: 2008-01-03 -depends on: - package: vs-standard-arrow.mse-symbol-font - version: 2008-01-03 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - card_shape := { if styling.style_sorting then "alter ego" else "new" } -############################################################## Set info fields -############################################################## Extra style -styling field: - type: boolean - name: style sorting - description: Should this style of card sort as separate from cards of other styles? - initial: no -styling field: - type: package choice - name: text box symbols - match: vs-standard-*.mse-symbol-font - initial: vs-standard-arrow.mse-symbol-font -styling field: - type: boolean - name: foils - description: Use foil backgrounds? - initial: no -############################################################## Card fields -card style: - ############################# Background stuff - card type: - left: 0 - top: 0 - width: 375 - height: 523 - z index: -2 - render style: image - popup style: in place - image: card.jpg - ############################# Name line - full name: - left: 80 - top : 25 - width: 230 - height: 24 - alignment: middle center shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Percolator Expert TM - size: 22 - color: rgb(255,213,128) - symbol font: - name: vs-standard-arrow - size: 15 - alignment: middle center - cost: - left: 25 - top : 30 - width: 25 - height: 41 - alignment: bottom center - font: - name: BadhouseBoldNumbers - size: 40 - color: rgb(255,213,128) - z index: 4 - padding top: 0 - ############################# Image - image: - left: 19 - top: 73 - width: 339 - height: 315 - z index: 1 - card symbol: - left: 310 - top : 33 - height: 30 - width: 45 - render style: image - choice images: - Marvel: marvel.png - DC-new: /vs-common.mse-include/dcnew.png - DC-old: /vs-common.mse-include/dcold.png - Hellboy: /vs-common.mse-include/hellboy.png - Other...: { set.custom_logo } - z index: 3 - ############################# Type Bar - ############################# Version - ############################# Card ID - ############################# Affiliation - ############################# FlightRange - ############################# Text box - rule text: - left: 20 - top : 410 - width: 338 - height: 60 - font: - name: Eurostile - italic name: EurostileObl-Normal - size: 12 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_symbols } - size: 11 - alignment: middle center - alignment: middle center shrink-overflow - z index: 3 - padding left: 2 - padding top: 5 - padding right: 2 - padding bottom: 2 - line height hard: 1.4 - ############################# Attack/defence - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 20 - top : 475 - width: 338 - height: 15 - alignment: middle center - z index: 4 - font: - name: Eurostile - size: 9 - color: rgb(255,255,255) - copyright: - left: 20 - top : 490 - width: 338 - height: 15 - z index: 4 - alignment: middle center - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: overlay - script: "overlay" - editable: false -extra card field: - type: choice - name: foil layer - choice: foil - editable: false -extra card style: - overlay: - left: 20 - top: 73 - width: 337 - height: 320 - z index: 1 - render style: image - choice images: - overlay: overlay.png - foil layer: - left: 0 - top : 0 - width: { if styling.foils=="no" then 0 else 375 } - height: { if styling.foils=="no" then 0 else 523 } - z index: 8 - render style: image - choice images: - foil: /vs-common.mse-include/foil.png - visible: { styling.foils } diff --git a/data/vs-common.mse-include/affiliations b/data/vs-common.mse-include/affiliations deleted file mode 100644 index 20ac500a..00000000 --- a/data/vs-common.mse-include/affiliations +++ /dev/null @@ -1,36 +0,0 @@ -# Affiliation images - -choice images: - Marvel A-C Avengers: { if is_concealed() then recolor_image("/vs-common.mse-include/avengers.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/avengers.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/avengers.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/avengers.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/avengers.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/avengers.png", color: rgb(76,18,7)) } - Marvel A-C Brotherhood: { if is_concealed() then recolor_image("/vs-common.mse-include/brotherhood.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/brotherhood.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/brotherhood.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/brotherhood.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/brotherhood.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/brotherhood.png", color: rgb(76,18,7)) } - Marvel A-C Crime Lords: { if is_concealed() then recolor_image("/vs-common.mse-include/crimelords.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/crimelords.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/crimelords.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/crimelords.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/crimelords.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/crimelords.png", color: rgb(76,18,7)) } - Marvel D-H Defenders: { if is_concealed() then recolor_image("/vs-common.mse-include/defenders.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/defenders.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/defenders.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/defenders.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/defenders.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/defenders.png", color: rgb(76,18,7)) } - Marvel D-H Doom: { if is_concealed() then recolor_image("/vs-common.mse-include/doom.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/doom.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/doom.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/doom.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/doom.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/doom.png", color: rgb(76,18,7)) } - Marvel D-H Fantastic Four: { if is_concealed() then recolor_image("/vs-common.mse-include/F4.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/F4.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/F4.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/F4.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/F4.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/F4.png", color: rgb(76,18,7)) } - Marvel D-H Hellfire Club: { if is_concealed() then recolor_image("/vs-common.mse-include/hellfire.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/hellfire.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/hellfire.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/hellfire.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/hellfire.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/hellfire.png", color: rgb(76,18,7)) } - Marvel D-H Heralds of Galactus: { if is_concealed() then recolor_image("/vs-common.mse-include/heralds.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/heralds.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/heralds.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/heralds.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/heralds.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/heralds.png", color: rgb(76,18,7)) } - Marvel D-H Horsemen of Apocalypse: { if is_concealed() then recolor_image("/vs-common.mse-include/apocalypse.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/apocalypse.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/apocalypse.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/apocalypse.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/apocalypse.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/apocalypse.png", color: rgb(76,18,7)) } - Marvel I-M Marvel Knights: { if is_concealed() then recolor_image("/vs-common.mse-include/marvelknights.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/marvelknights.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/marvelknights.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/marvelknights.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/marvelknights.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/marvelknights.png", color: rgb(76,18,7)) } - Marvel I-M Masters of Evil: { if is_concealed() then recolor_image("/vs-common.mse-include/mastersofevil.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/mastersofevil.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/mastersofevil.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/mastersofevil.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/mastersofevil.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/mastersofevil.png", color: rgb(76,18,7)) } - Marvel N-S Negative Zone: { if is_concealed() then recolor_image("/vs-common.mse-include/negativezone.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/negativezone.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/negativezone.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/negativezone.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/negativezone.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/negativezone.png", color: rgb(76,18,7)) } - Marvel N-S Shi'ar: { if is_concealed() then recolor_image("/vs-common.mse-include/shiar.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/shiar.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/shiar.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/shiar.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/shiar.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/shiar.png", color: rgb(76,18,7)) } - Marvel N-S Shield: { if is_concealed() then recolor_image("/vs-common.mse-include/shield.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/shield.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/shield.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/shield.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/shield.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/shield.png", color: rgb(76,18,7)) } - Marvel N-S Sinister Syndicate: { if is_concealed() then recolor_image("/vs-common.mse-include/sinistersyndicate.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/sinistersyndicate.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/sinistersyndicate.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/sinistersyndicate.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/sinistersyndicate.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/sinistersyndicate.png", color: rgb(76,18,7)) } - Marvel N-S Spider-Friends: { if is_concealed() then recolor_image("/vs-common.mse-include/spiderman.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/spiderman.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/spiderman.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/spiderman.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/spiderman.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/spiderman.png", color: rgb(76,18,7)) } - Marvel T-Z Thunderbolts: { if is_concealed() then recolor_image("/vs-common.mse-include/thunderbolts.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/thunderbolts.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/thunderbolts.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/thunderbolts.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/thunderbolts.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/thunderbolts.png", color: rgb(76,18,7)) } - Marvel T-Z Underworld: { if is_concealed() then recolor_image("/vs-common.mse-include/underworld.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/underworld.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/underworld.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/underworld.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/underworld.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/underworld.png", color: rgb(76,18,7)) } - Marvel T-Z Warbound: { if is_concealed() then recolor_image("/vs-common.mse-include/warbound.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/warbound.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/warbound.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/warbound.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/warbound.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/warbound.png", color: rgb(76,18,7)) } - Marvel T-Z X-Men: { if is_concealed() then recolor_image("/vs-common.mse-include/xmen.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/xmen.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/xmen.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/xmen.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/xmen.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/xmen.png", color: rgb(76,18,7)) } - - DC A-C Anti-Matter: { if is_concealed() then recolor_image("/vs-common.mse-include/anti-matter.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/anti-matter.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/anti-matter.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/anti-matter.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/anti-matter.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/anti-matter.png", color: rgb(76,18,7)) } - DC D-H Gotham Knights: { if is_concealed() then recolor_image("/vs-common.mse-include/gothamknights.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/gothamknights.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/gothamknights.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/gothamknights.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/gothamknights.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/gothamknights.png", color: rgb(76,18,7)) } - DC D-H Green Lantern: { if is_concealed() then recolor_image("/vs-common.mse-include/greenlantern.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/greenlantern.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/greenlantern.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/greenlantern.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/greenlantern.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/greenlantern.png", color: rgb(76,18,7)) } - DC I-M JLA: { if is_concealed() then recolor_image("/vs-common.mse-include/jla.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/jla.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/jla.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/jla.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/jla.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/jla.png", color: rgb(76,18,7)) } - DC I-M JSA: { if is_concealed() then recolor_image("/vs-common.mse-include/jsa.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/jsa.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/jsa.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/jsa.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/jsa.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/jsa.png", color: rgb(76,18,7)) } - DC N-S Shadowpact: { if is_concealed() then recolor_image("/vs-common.mse-include/shadowpact.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/shadowpact.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/shadowpact.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/shadowpact.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/shadowpact.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/shadowpact.png", color: rgb(76,18,7)) } - DC N-S Speed Force: { if is_concealed() then recolor_image("/vs-common.mse-include/speedforce.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/speedforce.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/speedforce.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/speedforce.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/speedforce.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/speedforce.png", color: rgb(76,18,7)) } - DC T-Z Team Superman: { if is_concealed() then recolor_image("/vs-common.mse-include/superman.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/superman.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/superman.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/superman.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/superman.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/superman.png", color: rgb(76,18,7)) } - DC T-Z Teen Titans: { if is_concealed() then recolor_image("/vs-common.mse-include/titans.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/titans.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/titans.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/titans.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/titans.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/titans.png", color: rgb(76,18,7)) } - - Other B.P.R.D.: { if is_concealed() then recolor_image("/vs-common.mse-include/bprd.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/bprd.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/bprd.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/bprd.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/bprd.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/bprd.png", color: rgb(76,18,7)) } - Other Thule Society: { if is_concealed() then recolor_image("/vs-common.mse-include/thule.png", color: rgb(23,4,6)) else if is_equipment() then recolor_image("/vs-common.mse-include/thule.png", color: rgb(82,82,82)) else if is_location() then recolor_image("/vs-common.mse-include/thule.png", color: rgb(0,48,33)) else if is_plot_twist() then recolor_image("/vs-common.mse-include/thule.png", color: rgb(28,47,87)) else if card.card_type=="planet" then recolor_image("/vs-common.mse-include/thule.png", color: rgb(243,217,105)) else recolor_image("/vs-common.mse-include/thule.png", color: rgb(76,18,7)) } diff --git a/data/vs-common.mse-include/apocalypse.png b/data/vs-common.mse-include/apocalypse.png deleted file mode 100644 index 9216dbc5..00000000 Binary files a/data/vs-common.mse-include/apocalypse.png and /dev/null differ diff --git a/data/vs-common.mse-include/avengers.png b/data/vs-common.mse-include/avengers.png deleted file mode 100644 index 2e1f3e38..00000000 Binary files a/data/vs-common.mse-include/avengers.png and /dev/null differ diff --git a/data/vs-common.mse-include/blank.png b/data/vs-common.mse-include/blank.png deleted file mode 100644 index efce545a..00000000 Binary files a/data/vs-common.mse-include/blank.png and /dev/null differ diff --git a/data/vs-common.mse-include/bprd.png b/data/vs-common.mse-include/bprd.png deleted file mode 100644 index 806d9e43..00000000 Binary files a/data/vs-common.mse-include/bprd.png and /dev/null differ diff --git a/data/vs-common.mse-include/brotherhood.png b/data/vs-common.mse-include/brotherhood.png deleted file mode 100644 index 2ebfc186..00000000 Binary files a/data/vs-common.mse-include/brotherhood.png and /dev/null differ diff --git a/data/vs-common.mse-include/crimelords.png b/data/vs-common.mse-include/crimelords.png deleted file mode 100644 index 2aacf358..00000000 Binary files a/data/vs-common.mse-include/crimelords.png and /dev/null differ diff --git a/data/vs-common.mse-include/dcnew.png b/data/vs-common.mse-include/dcnew.png deleted file mode 100644 index 34c35e6c..00000000 Binary files a/data/vs-common.mse-include/dcnew.png and /dev/null differ diff --git a/data/vs-common.mse-include/dcold.png b/data/vs-common.mse-include/dcold.png deleted file mode 100644 index 9e2b1be5..00000000 Binary files a/data/vs-common.mse-include/dcold.png and /dev/null differ diff --git a/data/vs-common.mse-include/defenders.png b/data/vs-common.mse-include/defenders.png deleted file mode 100644 index cb978b43..00000000 Binary files a/data/vs-common.mse-include/defenders.png and /dev/null differ diff --git a/data/vs-common.mse-include/doom.png b/data/vs-common.mse-include/doom.png deleted file mode 100644 index d0834230..00000000 Binary files a/data/vs-common.mse-include/doom.png and /dev/null differ diff --git a/data/vs-common.mse-include/dual-affiliation b/data/vs-common.mse-include/dual-affiliation deleted file mode 100644 index e76f92d5..00000000 --- a/data/vs-common.mse-include/dual-affiliation +++ /dev/null @@ -1,133 +0,0 @@ -# The second affiliation choices -# Included by a game file - -choice: - name: none - line below: true -choice: - name: Marvel - choice: - name: A-C - choice: Alpha Flight - choice: Avengers - choice: Brotherhood - choice: Crime Lords - choice: - name: D-H - choice: Defenders - choice: Doom - choice: Fantastic Four - choice: Hellfire Club - choice: Heralds of Galactus - choice: Horsemen of Apocalypse - choice: - name: I-M - choice: Marvel Knights - choice: Masters of Evil - choice: - name: N-S - choice: Negative Zone - choice: Shi'ar - choice: Shield - choice: Sinister Syndicate - choice: Skrull - choice: Spider-Friends - choice: - name: T-Z - choice: Thunderbolts - choice: Underworld - choice: Warbound - choice: X-Men -choice: - name: DC - choice: - name: A-C - choice: Anti-Matter - choice: - name: D-H - choice: Gotham Knights - choice: Green Lantern - choice: - name: I-M - choice: JLA - choice: JSA - choice: - name: N-S - choice: Shadowpact - choice: Speed Force - choice: - name: T-Z - choice: Team Superman - choice: Teen Titans -choice: - name: Other - choice: B.P.R.D. - choice: Thule Society -script: - if contains(card.team_2_of_2, match: "Alpha Flight") then "Marvel A-C Alpha Flight" else - if contains(card.team_2_of_2, match: "ALPHA FLIGHT") then "Marvel A-C Alpha Flight" else - if contains(card.team_2_of_2, match: "Avengers") then "Marvel A-C Avengers" else - if contains(card.team_2_of_2, match: "AVENGERS") then "Marvel A-C Avengers" else - if contains(card.team_2_of_2, match: "Brood") then "Marvel A-C Brood" else - if contains(card.team_2_of_2, match: "BROOD") then "Marvel A-C Brood" else - if contains(card.team_2_of_2, match: "Brotherhood") then "Marvel A-C Brotherhood" else - if contains(card.team_2_of_2, match: "BROTHERHOOD") then "Marvel A-C Brotherhood" else - if contains(card.team_2_of_2, match: "Crime Lords") then "Marvel A-C Crime Lords" else - if contains(card.team_2_of_2, match: "CRIME LORDS") then "Marvel A-C Crime Lords" else - if contains(card.team_2_of_2, match: "Defenders") then "Marvel D-H Defenders" else - if contains(card.team_2_of_2, match: "DEFENDERS") then "Marvel D-H Defenders" else - if contains(card.team_2_of_2, match: "Doom Patrol") then "" else - if contains(card.team_2_of_2, match: "DOOM PATROL") then "" else - if contains(card.team_2_of_2, match: "Doom") then "Marvel D-H Doom" else - if contains(card.team_2_of_2, match: "DOOM") then "Marvel D-H Doom" else - if contains(card.team_2_of_2, match: "Fantastic Four") then "Marvel D-H Fantastic Four" else - if contains(card.team_2_of_2, match: "FANTASTIC FOUR") then "Marvel D-H Fantastic Four" else - if contains(card.team_2_of_2, match: "Hellfire Club") then "Marvel D-H Hellfire Club" else - if contains(card.team_2_of_2, match: "HELLFIRE CLUB") then "Marvel D-H Hellfire Club" else - if contains(card.team_2_of_2, match: "Heralds of Galactus") then "Marvel D-H Heralds of Galactus" else - if contains(card.team_2_of_2, match: "HERALDS OF GALACTUS") then "Marvel D-H Heralds of Galactus" else - if contains(card.team_2_of_2, match: "Horsemen of Apocalypse") then "Marvel D-H Horsemen of Apocalypse" else - if contains(card.team_2_of_2, match: "HORSEMEN OF APOCALYPSE") then "Marvel D-H Horsemen of Apocalypse" else - if contains(card.team_2_of_2, match: "Marvel Knights") then "Marvel I-M Marvel Knights" else - if contains(card.team_2_of_2, match: "MARVEL KNIGHTS") then "Marvel I-M Marvel Knights" else - if contains(card.team_2_of_2, match: "Masters of Evil") then "Marvel I-M Masters of Evil" else - if contains(card.team_2_of_2, match: "MASTERS OF EVIL") then "Marvel I-M Masters of Evil" else - if contains(card.team_2_of_2, match: "Negative Zone") then "Marvel N-S Negative Zone" else - if contains(card.team_2_of_2, match: "NEGATIVE ZONE") then "Marvel N-S Negative Zone" else - if contains(card.team_2_of_2, match: "Shi'ar") then "Marvel N-S Shi'ar" else - if contains(card.team_2_of_2, match: "SHI'AR") then "Marvel N-S Shi'ar" else - if contains(card.team_2_of_2, match: "Shield") then "Marvel N-S Shield" else - if contains(card.team_2_of_2, match: "SHIELD") then "Marvel N-S Shield" else - if contains(card.team_2_of_2, match: "Sinister Syndicate") then "Marvel N-S Sinister Syndicate" else - if contains(card.team_2_of_2, match: "SINISTER SYNDICATE") then "Marvel N-S Sinister Syndicate" else - if contains(card.team_2_of_2, match: "Skrull") then "Marvel N-S Skrull" else - if contains(card.team_2_of_2, match: "SKRULL") then "Marvel N-S Skrull" else - if contains(card.team_2_of_2, match: "Spider-Friends") then "Marvel N-S Spider-Friends" else - if contains(card.team_2_of_2, match: "SPIDER-FRIENDS") then "Marvel N-S Spider-Friends" else - if contains(card.team_2_of_2, match: "Thunderbolts") then "Marvel T-Z Thunderbolts" else - if contains(card.team_2_of_2, match: "THUNDERBOLTS") then "Marvel T-Z Thunderbolts" else - if contains(card.team_2_of_2, match: "Underworld") then "Marvel T-Z Underworld" else - if contains(card.team_2_of_2, match: "UNDERWORLD") then "Marvel T-Z Underworld" else - if contains(card.team_2_of_2, match: "Warbound") then "Marvel T-Z Warbound" else - if contains(card.team_2_of_2, match: "WARBOUND") then "Marvel T-Z Warbound" else - if contains(card.team_2_of_2, match: "X-Men") then "Marvel T-Z X-Men" else - if contains(card.team_2_of_2, match: "X-MEN") then "Marvel T-Z X-Men" else - if contains(card.team_2_of_2, match: "Anti-Matter") then "DC A-C Anti-Matter" else - if contains(card.team_2_of_2, match: "ANTI-MATTER") then "DC A-C Anti-Matter" else - if contains(card.team_2_of_2, match: "Gotham Knights") then "DC D-H Gotham Knights" else - if contains(card.team_2_of_2, match: "GOTHAM KNIGHTS") then "DC D-H Gotham Knights" else - if contains(card.team_2_of_2, match: "Green Lantern") then "DC D-H Green Lantern" else - if contains(card.team_2_of_2, match: "GREEN LANTERN") then "DC D-H Green Lantern" else - if contains(card.team_2_of_2, match: "JLA") then "DC I-M JLA" else - if contains(card.team_2_of_2, match: "JSA") then "DC I-M JSA" else - if contains(card.team_2_of_2, match: "Shadowpact") then "DC N-S Shadowpact" else - if contains(card.team_2_of_2, match: "SHADOW PACT") then "DC N-S Shadowpact" else - if contains(card.team_2_of_2, match: "Speed Force") then "DC N-S Speed Force" else - if contains(card.team_2_of_2, match: "SPEED FORCE") then "DC N-S Speed Force" else - if contains(card.team_2_of_2, match: "Team Superman") then "DC T-Z Team Superman" else - if contains(card.team_2_of_2, match: "TEAM SUPERMAN") then "DC T-Z Team Superman" else - if contains(card.team_2_of_2, match: "Teen Titans") then "DC T-Z Teen Titans" else - if contains(card.team_2_of_2, match: "TEEN TITANS") then "DC T-Z Teen Titans" else - if contains(card.team_2_of_2, match: "B.P.R.D.") then "Other B.P.R.D." else - if contains(card.team_2_of_2, match: "Thule Society") then "Other Thule Society" else - if contains(card.team_2_of_2, match: "THULE SOCIETY") then "Other Thule Society" diff --git a/data/vs-common.mse-include/f4.png b/data/vs-common.mse-include/f4.png deleted file mode 100644 index 234d9eae..00000000 Binary files a/data/vs-common.mse-include/f4.png and /dev/null differ diff --git a/data/vs-common.mse-include/first-edition.png b/data/vs-common.mse-include/first-edition.png deleted file mode 100644 index c0d11e12..00000000 Binary files a/data/vs-common.mse-include/first-edition.png and /dev/null differ diff --git a/data/vs-common.mse-include/flight.png b/data/vs-common.mse-include/flight.png deleted file mode 100644 index d060144b..00000000 Binary files a/data/vs-common.mse-include/flight.png and /dev/null differ diff --git a/data/vs-common.mse-include/flight2.png b/data/vs-common.mse-include/flight2.png deleted file mode 100644 index ab12719a..00000000 Binary files a/data/vs-common.mse-include/flight2.png and /dev/null differ diff --git a/data/vs-common.mse-include/foil.png b/data/vs-common.mse-include/foil.png deleted file mode 100644 index 0d520dd5..00000000 Binary files a/data/vs-common.mse-include/foil.png and /dev/null differ diff --git a/data/vs-common.mse-include/gothamknights.png b/data/vs-common.mse-include/gothamknights.png deleted file mode 100644 index c9745c4a..00000000 Binary files a/data/vs-common.mse-include/gothamknights.png and /dev/null differ diff --git a/data/vs-common.mse-include/greenlantern.png b/data/vs-common.mse-include/greenlantern.png deleted file mode 100644 index 520d94c8..00000000 Binary files a/data/vs-common.mse-include/greenlantern.png and /dev/null differ diff --git a/data/vs-common.mse-include/hellboy.png b/data/vs-common.mse-include/hellboy.png deleted file mode 100644 index 8c4fa13a..00000000 Binary files a/data/vs-common.mse-include/hellboy.png and /dev/null differ diff --git a/data/vs-common.mse-include/hellfire.png b/data/vs-common.mse-include/hellfire.png deleted file mode 100644 index 4077e9c9..00000000 Binary files a/data/vs-common.mse-include/hellfire.png and /dev/null differ diff --git a/data/vs-common.mse-include/heralds.png b/data/vs-common.mse-include/heralds.png deleted file mode 100644 index 39f998e5..00000000 Binary files a/data/vs-common.mse-include/heralds.png and /dev/null differ diff --git a/data/vs-common.mse-include/include b/data/vs-common.mse-include/include deleted file mode 100644 index 9f68be5b..00000000 --- a/data/vs-common.mse-include/include +++ /dev/null @@ -1,11 +0,0 @@ -mse version: 0.3.9 -full name: VS System, textbox watermarks -version: 2011-01-08 - -depends on: - package: vs-standard-official.mse-symbol-font - version: 2008-10-23 - -# This file doesn't do anything, other files in this directory can be included -# in game/style files: -# watermarks Includes references to the watermark images, to be used in a style file \ No newline at end of file diff --git a/data/vs-common.mse-include/jla.png b/data/vs-common.mse-include/jla.png deleted file mode 100644 index 6f1791e4..00000000 Binary files a/data/vs-common.mse-include/jla.png and /dev/null differ diff --git a/data/vs-common.mse-include/jsa.png b/data/vs-common.mse-include/jsa.png deleted file mode 100644 index 3aaf8c22..00000000 Binary files a/data/vs-common.mse-include/jsa.png and /dev/null differ diff --git a/data/vs-common.mse-include/marvel.png b/data/vs-common.mse-include/marvel.png deleted file mode 100644 index 62c288fc..00000000 Binary files a/data/vs-common.mse-include/marvel.png and /dev/null differ diff --git a/data/vs-common.mse-include/marvelknights.png b/data/vs-common.mse-include/marvelknights.png deleted file mode 100644 index b526431d..00000000 Binary files a/data/vs-common.mse-include/marvelknights.png and /dev/null differ diff --git a/data/vs-common.mse-include/mastersofevil.png b/data/vs-common.mse-include/mastersofevil.png deleted file mode 100644 index 6c80b0d5..00000000 Binary files a/data/vs-common.mse-include/mastersofevil.png and /dev/null differ diff --git a/data/vs-common.mse-include/negativezone.png b/data/vs-common.mse-include/negativezone.png deleted file mode 100644 index 4c3febf1..00000000 Binary files a/data/vs-common.mse-include/negativezone.png and /dev/null differ diff --git a/data/vs-common.mse-include/old-to-new b/data/vs-common.mse-include/old-to-new deleted file mode 100644 index e700739b..00000000 --- a/data/vs-common.mse-include/old-to-new +++ /dev/null @@ -1,10 +0,0 @@ -# convert the old to new scripts - -old_to_new := { - if card.card_type=="character" then "characters visible character" else - if card.card_type=="character dual" then "characters visible character dual" else - if card.card_type=="character dual (new)" then "characters visible character dual (new)" else - if card.card_type=="concealed" then "characters hidden concealed" else - if card.card_type=="concealed dual" then "characters hidden concealed dual" else - if card.card_type=="concealed dual (new)" then "characters hidden concealed dual (new)" else card_type() -}; diff --git a/data/vs-common.mse-include/ongoing.png b/data/vs-common.mse-include/ongoing.png deleted file mode 100644 index 44436cac..00000000 Binary files a/data/vs-common.mse-include/ongoing.png and /dev/null differ diff --git a/data/vs-common.mse-include/ongoing2.png b/data/vs-common.mse-include/ongoing2.png deleted file mode 100644 index 6d6b9a87..00000000 Binary files a/data/vs-common.mse-include/ongoing2.png and /dev/null differ diff --git a/data/vs-common.mse-include/other.png b/data/vs-common.mse-include/other.png deleted file mode 100644 index 82821496..00000000 Binary files a/data/vs-common.mse-include/other.png and /dev/null differ diff --git a/data/vs-common.mse-include/range.png b/data/vs-common.mse-include/range.png deleted file mode 100644 index 5d340508..00000000 Binary files a/data/vs-common.mse-include/range.png and /dev/null differ diff --git a/data/vs-common.mse-include/range2.png b/data/vs-common.mse-include/range2.png deleted file mode 100644 index c640f30b..00000000 Binary files a/data/vs-common.mse-include/range2.png and /dev/null differ diff --git a/data/vs-common.mse-include/rarity-common.png b/data/vs-common.mse-include/rarity-common.png deleted file mode 100644 index ad2b6188..00000000 Binary files a/data/vs-common.mse-include/rarity-common.png and /dev/null differ diff --git a/data/vs-common.mse-include/rarity-promo.png b/data/vs-common.mse-include/rarity-promo.png deleted file mode 100644 index f41e6419..00000000 Binary files a/data/vs-common.mse-include/rarity-promo.png and /dev/null differ diff --git a/data/vs-common.mse-include/rarity-rare.png b/data/vs-common.mse-include/rarity-rare.png deleted file mode 100644 index 72979aad..00000000 Binary files a/data/vs-common.mse-include/rarity-rare.png and /dev/null differ diff --git a/data/vs-common.mse-include/rarity-uncommon.png b/data/vs-common.mse-include/rarity-uncommon.png deleted file mode 100644 index 6e87f411..00000000 Binary files a/data/vs-common.mse-include/rarity-uncommon.png and /dev/null differ diff --git a/data/vs-common.mse-include/shadowpact.png b/data/vs-common.mse-include/shadowpact.png deleted file mode 100644 index 95ec6bda..00000000 Binary files a/data/vs-common.mse-include/shadowpact.png and /dev/null differ diff --git a/data/vs-common.mse-include/shiar.png b/data/vs-common.mse-include/shiar.png deleted file mode 100644 index d2dabfd9..00000000 Binary files a/data/vs-common.mse-include/shiar.png and /dev/null differ diff --git a/data/vs-common.mse-include/shield.png b/data/vs-common.mse-include/shield.png deleted file mode 100644 index 42aeb5e8..00000000 Binary files a/data/vs-common.mse-include/shield.png and /dev/null differ diff --git a/data/vs-common.mse-include/sinistersyndicate.png b/data/vs-common.mse-include/sinistersyndicate.png deleted file mode 100644 index 3f5c9d5f..00000000 Binary files a/data/vs-common.mse-include/sinistersyndicate.png and /dev/null differ diff --git a/data/vs-common.mse-include/speedforce.png b/data/vs-common.mse-include/speedforce.png deleted file mode 100644 index 7068ff92..00000000 Binary files a/data/vs-common.mse-include/speedforce.png and /dev/null differ diff --git a/data/vs-common.mse-include/spiderman.png b/data/vs-common.mse-include/spiderman.png deleted file mode 100644 index ed8d9856..00000000 Binary files a/data/vs-common.mse-include/spiderman.png and /dev/null differ diff --git a/data/vs-common.mse-include/superman.png b/data/vs-common.mse-include/superman.png deleted file mode 100644 index 06032245..00000000 Binary files a/data/vs-common.mse-include/superman.png and /dev/null differ diff --git a/data/vs-common.mse-include/thule.png b/data/vs-common.mse-include/thule.png deleted file mode 100644 index c1ee6547..00000000 Binary files a/data/vs-common.mse-include/thule.png and /dev/null differ diff --git a/data/vs-common.mse-include/thunderbolts.png b/data/vs-common.mse-include/thunderbolts.png deleted file mode 100644 index 907c8c4d..00000000 Binary files a/data/vs-common.mse-include/thunderbolts.png and /dev/null differ diff --git a/data/vs-common.mse-include/titans.png b/data/vs-common.mse-include/titans.png deleted file mode 100644 index 3da7a71f..00000000 Binary files a/data/vs-common.mse-include/titans.png and /dev/null differ diff --git a/data/vs-common.mse-include/underworld.png b/data/vs-common.mse-include/underworld.png deleted file mode 100644 index 0789f737..00000000 Binary files a/data/vs-common.mse-include/underworld.png and /dev/null differ diff --git a/data/vs-common.mse-include/warbound.png b/data/vs-common.mse-include/warbound.png deleted file mode 100644 index 22e58382..00000000 Binary files a/data/vs-common.mse-include/warbound.png and /dev/null differ diff --git a/data/vs-common.mse-include/watermark-names b/data/vs-common.mse-include/watermark-names deleted file mode 100644 index d11e9fe8..00000000 --- a/data/vs-common.mse-include/watermark-names +++ /dev/null @@ -1,132 +0,0 @@ -# The second affiliation choices -# Included by a game file - -choice: - name: none - line below: true -choice: - name: Marvel - choice: - name: A-C - choice: Alpha Flight - choice: Avengers - choice: Brotherhood - choice: Crime Lords - choice: - name: D-H - choice: Doom - choice: Fantastic Four - choice: Hellfire Club - choice: Heralds of Galactus - choice: Horsemen of Apocalypse - choice: - name: I-M - choice: Marvel Knights - choice: Masters of Evil - choice: - name: N-S - choice: Negative Zone - choice: Shi'ar - choice: Shield - choice: Sinister Syndicate - choice: Skrull - choice: Spider-Friends - choice: - name: T-Z - choice: Thunderbolts - choice: Underworld - choice: Warbound - choice: X-Men -choice: - name: DC - choice: - name: A-C - choice: Anti-Matter - choice: - name: D-H - choice: Gotham Knights - choice: Green Lantern - choice: - name: I-M - choice: JLA - choice: JSA - choice: - name: N-S - choice: Shadowpact - choice: Speed Force - choice: - name: T-Z - choice: Team Superman - choice: Teen Titans -choice: - name: Other - choice: B.P.R.D. - choice: Thule Society -script: - if contains(card.team, match:"Alpha Flight") then "Marvel A-C Alpha Flight" else - if contains(card.team, match:"ALPHA FLIGHT") then "Marvel A-C Alpha Flight" else - if contains(card.team, match:"Avengers") then "Marvel A-C Avengers" else - if contains(card.team, match:"AVENGERS") then "Marvel A-C Avengers" else - if contains(card.team, match:"Brood") then "Marvel A-C Brood" else - if contains(card.team, match:"BROOD") then "Marvel A-C Brood" else - if contains(card.team, match:"Brotherhood") then "Marvel A-C Brotherhood" else - if contains(card.team, match:"BROTHERHOOD") then "Marvel A-C Brotherhood" else - if contains(card.team, match:"Crime Lords") then "Marvel A-C Crime Lords" else - if contains(card.team, match:"CRIME LORDS") then "Marvel A-C Crime Lords" else - if contains(card.team, match:"Defenders") then "Marvel D-H Defenders" else - if contains(card.team, match:"DEFENDERS") then "Marvel D-H Defenders" else - if contains(card.team, match:"Doom Patrol") then "" else - if contains(card.team, match:"DOOM PATROL") then "" else - if contains(card.team, match:"Doom") then "Marvel D-H Doom" else - if contains(card.team, match:"DOOM") then "Marvel D-H Doom" else - if contains(card.team, match:"Fantastic Four") then "Marvel D-H Fantastic Four" else - if contains(card.team, match:"FANTASTIC FOUR") then "Marvel D-H Fantastic Four" else - if contains(card.team, match:"Hellfire Club") then "Marvel D-H Hellfire Club" else - if contains(card.team, match:"HELLFIRE CLUB") then "Marvel D-H Hellfire Club" else - if contains(card.team, match:"Heralds of Galactus") then "Marvel D-H Heralds of Galactus" else - if contains(card.team, match:"HERALDS OF GALACTUS") then "Marvel D-H Heralds of Galactus" else - if contains(card.team, match:"Horsemen of Apocalypse") then "Marvel D-H Horsemen of Apocalypse" else - if contains(card.team, match:"HORSEMEN OF APOCALYPSE") then "Marvel D-H Horsemen of Apocalypse" else - if contains(card.team, match:"Marvel Knights") then "Marvel I-M Marvel Knights" else - if contains(card.team, match:"MARVEL KNIGHTS") then "Marvel I-M Marvel Knights" else - if contains(card.team, match:"Masters of Evil") then "Marvel I-M Masters of Evil" else - if contains(card.team, match:"MASTERS OF EVIL") then "Marvel I-M Masters of Evil" else - if contains(card.team, match:"Negative Zone") then "Marvel N-S Negative Zone" else - if contains(card.team, match:"NEGATIVE ZONE") then "Marvel N-S Negative Zone" else - if contains(card.team, match:"Shi'ar") then "Marvel N-S Shi'ar" else - if contains(card.team, match:"SHI'AR") then "Marvel N-S Shi'ar" else - if contains(card.team, match:"Shield") then "Marvel N-S Shield" else - if contains(card.team, match:"SHIELD") then "Marvel N-S Shield" else - if contains(card.team, match:"Sinister Syndicate") then "Marvel N-S Sinister Syndicate" else - if contains(card.team, match:"SINISTER SYNDICATE") then "Marvel N-S Sinister Syndicate" else - if contains(card.team, match:"Skrull") then "Marvel N-S Skrull" else - if contains(card.team, match:"SKRULL") then "Marvel N-S Skrull" else - if contains(card.team, match:"Spider-Friends") then "Marvel N-S Spider-Friends" else - if contains(card.team, match:"SPIDER-FRIENDS") then "Marvel N-S Spider-Friends" else - if contains(card.team, match:"Thunderbolts") then "Marvel T-Z Thunderbolts" else - if contains(card.team, match:"THUNDERBOLTS") then "Marvel T-Z Thunderbolts" else - if contains(card.team, match:"Underworld") then "Marvel T-Z Underworld" else - if contains(card.team, match:"UNDERWORLD") then "Marvel T-Z Underworld" else - if contains(card.team, match:"Warbound") then "Marvel T-Z Warbound" else - if contains(card.team, match:"WARBOUND") then "Marvel T-Z Warbound" else - if contains(card.team, match:"X-Men") then "Marvel T-Z X-Men" else - if contains(card.team, match:"X-MEN") then "Marvel T-Z X-Men" else - if contains(card.team, match:"Anti-Matter") then "DC A-C Anti-Matter" else - if contains(card.team, match:"ANTI-MATTER") then "DC A-C Anti-Matter" else - if contains(card.team, match:"Gotham Knights") then "DC D-H Gotham Knights" else - if contains(card.team, match:"GOTHAM KNIGHTS") then "DC D-H Gotham Knights" else - if contains(card.team, match:"Green Lantern") then "DC D-H Green Lantern" else - if contains(card.team, match:"GREEN LANTERN") then "DC D-H Green Lantern" else - if contains(card.team, match:"JLA") then "DC I-M JLA" else - if contains(card.team, match:"JSA") then "DC I-M JSA" else - if contains(card.team, match:"Shadowpact") then "DC N-S Shadowpact" else - if contains(card.team, match:"SHADOWPACT") then "DC N-S Shadowpact" else - if contains(card.team, match:"Speed Force") then "DC N-S Speed Force" else - if contains(card.team, match:"SPEED FORCE") then "DC N-S Speed Force" else - if contains(card.team, match:"Team Superman") then "DC T-Z Team Superman" else - if contains(card.team, match:"TEAM SUPERMAN") then "DC T-Z Team Superman" else - if contains(card.team, match:"Teen Titans") then "DC T-Z Teen Titans" else - if contains(card.team, match:"TEEN TITANS") then "DC T-Z Teen Titans" else - if contains(card.team, match:"B.P.R.D.") then "Other B.P.R.D." else - if contains(card.team, match:"Thule Society") then "Other Thule Society" else - if contains(card.team, match:"THULE SOCIETY") then "Other Thule Society" diff --git a/data/vs-common.mse-include/watermarks b/data/vs-common.mse-include/watermarks deleted file mode 100644 index 9f931cfa..00000000 --- a/data/vs-common.mse-include/watermarks +++ /dev/null @@ -1,38 +0,0 @@ -# Watermark images - -choice images: - Marvel A-C Alpha Flight: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/alphaflight.png")) - Marvel A-C Avengers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/avengers.png")) - Marvel A-C Brotherhood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/brotherhood.png")) - Marvel A-C Crime Lords: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/crimelords.png")) - Marvel D-H Defenders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/defenders.png")) - Marvel D-H Doom: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/doom.png")) - Marvel D-H Fantastic Four: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/F4.png")) - Marvel D-H Hellfire Club: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/hellfire.png")) - Marvel D-H Heralds of Galactus: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/heralds.png")) - Marvel D-H Horsemen of Apocalypse: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/apocalypse.png")) - Marvel I-M Marvel Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/marvelknights.png")) - Marvel I-M Masters of Evil: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/mastersofevil.png")) - Marvel N-S Negative Zone: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/negativezone.png")) - Marvel N-S Shi'ar: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/shiar.png")) - Marvel N-S Shield: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/shield.png")) - Marvel N-S Sinister Syndicate: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/sinistersyndicate.png")) - Marvel N-S Skrull: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/skrull.png")) - Marvel N-S Spider-Friends: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/spiderman.png")) - Marvel T-Z Thunderbolts: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/thunderbolts.png")) - Marvel T-Z Underworld: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/underworld.png")) - Marvel T-Z Warbound: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/warbound.png")) - Marvel T-Z X-Men: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/xmen.png")) - - DC A-C Anti-Matter: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/anti-matter.png")) - DC D-H Gotham Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/gothamknights.png")) - DC D-H Green Lantern: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/greenlantern.png")) - DC I-M JLA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/jla.png")) - DC I-M JSA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/jsa.png")) - DC N-S Shadowpact: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/shadowpact.png")) - DC N-S Speed Force: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/speedforce.png")) - DC T-Z Team Superman: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/superman.png")) - DC T-Z Teen Titans: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/titans.png")) - - Other B.P.R.D.: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/bprd.png")) - Other Thule Society: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/thule.png")) diff --git a/data/vs-common.mse-include/xmen.png b/data/vs-common.mse-include/xmen.png deleted file mode 100644 index e3ee16b1..00000000 Binary files a/data/vs-common.mse-include/xmen.png and /dev/null differ diff --git a/data/vs-extended-art.mse-style/card-sample.png b/data/vs-extended-art.mse-style/card-sample.png deleted file mode 100644 index 970e19a0..00000000 Binary files a/data/vs-extended-art.mse-style/card-sample.png and /dev/null differ diff --git a/data/vs-extended-art.mse-style/chcocard.jpg b/data/vs-extended-art.mse-style/chcocard.jpg deleted file mode 100644 index 74f69ee5..00000000 Binary files a/data/vs-extended-art.mse-style/chcocard.jpg and /dev/null differ diff --git a/data/vs-extended-art.mse-style/choncard.jpg b/data/vs-extended-art.mse-style/choncard.jpg deleted file mode 100644 index 5651965f..00000000 Binary files a/data/vs-extended-art.mse-style/choncard.jpg and /dev/null differ diff --git a/data/vs-extended-art.mse-style/cvchcard.jpg b/data/vs-extended-art.mse-style/cvchcard.jpg deleted file mode 100644 index 83c137be..00000000 Binary files a/data/vs-extended-art.mse-style/cvchcard.jpg and /dev/null differ diff --git a/data/vs-extended-art.mse-style/cvcncard.jpg b/data/vs-extended-art.mse-style/cvcncard.jpg deleted file mode 100644 index 6ba66f55..00000000 Binary files a/data/vs-extended-art.mse-style/cvcncard.jpg and /dev/null differ diff --git a/data/vs-extended-art.mse-style/eveqcard.jpg b/data/vs-extended-art.mse-style/eveqcard.jpg deleted file mode 100644 index 24d9bc07..00000000 Binary files a/data/vs-extended-art.mse-style/eveqcard.jpg and /dev/null differ diff --git a/data/vs-extended-art.mse-style/flavor-text-mask.png b/data/vs-extended-art.mse-style/flavor-text-mask.png deleted file mode 100644 index 92218cfc..00000000 Binary files a/data/vs-extended-art.mse-style/flavor-text-mask.png and /dev/null differ diff --git a/data/vs-extended-art.mse-style/image-mask-dual.png b/data/vs-extended-art.mse-style/image-mask-dual.png deleted file mode 100644 index d6123f8b..00000000 Binary files a/data/vs-extended-art.mse-style/image-mask-dual.png and /dev/null differ diff --git a/data/vs-extended-art.mse-style/image-mask.png b/data/vs-extended-art.mse-style/image-mask.png deleted file mode 100644 index 3bdc3cc4..00000000 Binary files a/data/vs-extended-art.mse-style/image-mask.png and /dev/null differ diff --git a/data/vs-extended-art.mse-style/locard.jpg b/data/vs-extended-art.mse-style/locard.jpg deleted file mode 100644 index cb11aec0..00000000 Binary files a/data/vs-extended-art.mse-style/locard.jpg and /dev/null differ diff --git a/data/vs-extended-art.mse-style/ptcard.jpg b/data/vs-extended-art.mse-style/ptcard.jpg deleted file mode 100644 index b41a1b19..00000000 Binary files a/data/vs-extended-art.mse-style/ptcard.jpg and /dev/null differ diff --git a/data/vs-extended-art.mse-style/style b/data/vs-extended-art.mse-style/style deleted file mode 100644 index 68591fdf..00000000 --- a/data/vs-extended-art.mse-style/style +++ /dev/null @@ -1,396 +0,0 @@ -mse version: 0.3.7 -game: vs -full name: VS Extended Art -short name: Extended Art -installer group: VS System/Standard style/Extended art -icon: card-sample.png -position hint: 005 - -version: 2008-10-26 -depends on: - package: vs.mse-game - version: 2008-10-26 -depends on: - package: vs-common.mse-include - version: 2008-01-03 -depends on: - package: vs-standard-arrow.mse-symbol-font - version: 2008-01-03 - -card background: white -card width: 375 -card height: 523 -card dpi: 150 - -############################################################## Extra scripts -init script: - card_shape := { "old" } -############################################################## Set info fields -############################################################## Extra style -styling field: - type: package choice - name: text box symbols - match: vs-standard-*.mse-symbol-font - initial: vs-standard-arrow.mse-symbol-font -styling field: - type: boolean - name: foils - description: Use foil backgrounds? - initial: no -styling field: - type: boolean - name: watermarkings - description: Use watermarks? - initial: no -styling field: - type: boolean - name: edition - description: Is the set a 1st Edition? - initial: no -############################################################## Card fields -card style: - ############################# Background stuff - card type: - left: 0 - top: 0 - width: 375 - height: 523 - z index: -2 - render style: image - popup style: in place - choice images: - characters visible character: cvchcard.jpg - characters visible character dual: cvchcard.jpg - characters visible character dual (new): cvcncard.jpg - characters hidden concealed: chcocard.jpg - characters hidden concealed dual: chcocard.jpg - characters hidden concealed dual (new): choncard.jpg - characters concealed-optional concealed-optional character: chcocard.jpg - characters concealed-optional concealed-optional dual: chcocard.jpg - characters concealed-optional concealed-optional dual (new): choncard.jpg - equipment visible equipment: eveqcard.jpg - equipment concealed equipment: eveqcard.jpg - equipment concealed-optional equipment: eveqcard.jpg - location: locard.jpg - plot twist: ptcard.jpg - planet: locard.jpg - ############################# Name line - full name: - left: 85 - top : 23 - width: 224 - height: 24 - alignment: bottom shrink-overflow - font: - name: Percolator Expert TM - size: 22 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - symbol font: - name: vs-standard-arrow - size: 15 - alignment: middle center - z index: 4 - cost: - left: 35 - top : 34 - width: 13 - height: 31 - alignment: bottom center - font: - name: BadhouseBoldNumbers - size: 35 - color: - script: if is_equipment() then rgb(240,221,146) - else if is_location() then rgb(193,240,250) - else if is_plot_twist() then rgb(161,174,238) - else rgb(255,236,130) - z index: 4 - ############################# Image - image: - left: { if is_new_dual() then 60 else 42 } - top: 73 - width: { if is_new_dual() then 283 else 301 } - height: 342 - mask: { if is_new_dual() then "image-mask-dual.png" else "image-mask.png" } - z index: 1 - card symbol: - left: 310 - top : 31 - height: 30 - width: 45 - render style: image - choice images: - Marvel: /vs-common.mse-include/marvel.png - DC-new: /vs-common.mse-include/dcnew.png - DC-old: /vs-common.mse-include/dcold.png - Hellboy: /vs-common.mse-include/hellboy.png - Other...: { set.custom_logo } - z index: 3 - edition: - left: 335 - top: 472 - height: 15 - width: 20 - render style: image - choice images: - first edition: /vs-common.mse-include/first-edition.png - z index: 3 - visible: { styling.edition } - ############################# Type Bar - type text full: - left: { if is_new_dual() then 87 else 74 } - top: 401 - width: { if is_new_dual() then 243 else 256 } - height: 14 - font: - name: Eurostile - size: 9 - color: rgb(0,0,0) - visible: { is_character() } - alignment: middle center shrink-overflow - z index: 3 - type bar: - left: { if is_new_dual() then 87 else 74 } - top: 401 - width: { if is_new_dual() then 240 else 252 } - height: 14 - visible: { card.type_text != "" } - render style: image - choice images: - type bar: type-bar.png - z index: 2 - ############################# Version - version full: - left: 85 - top : 44 - width: 224 - height: 18 - alignment: top shrink-overflow - z index: 4 - font: - name: Percolator Expert TM - size: 14 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - separator color: rgb(128,128,128) - ############################# Card ID - number line: - left: 136 - top : 495 - width: 30 - height: 13 - z index: 4 - font: - name: Eurostile - size: 8 - color: - script: if card.rarity=="common" then rgb(255,255,255) - else if card.rarity=="uncommon" then rgb(80,174,255) - else if card.rarity=="rare" then rgb(255,236,130) - else if card.rarity=="promo" then rgb(255,20,20) - else rgb(255,255,255) - weight: bold - promo outliner: - left: 135 - top : 494 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - promo outliner 2: - left: 137 - top : 496 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - rarity: - left: 135 - top: 489 - width: 50 - height: 16 - z index: 4 - render style: image hidden - choice images: - common: /vs-common.mse-include/rarity-common.png - uncommon: /vs-common.mse-include/rarity-uncommon.png - rare: /vs-common.mse-include/rarity-rare.png - promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation - team 2 full: - left: 18 - top : 340 - height: 28 - width: 245 - angle: 90 - font: - name: Percolator Expert TM - size: 19 - scale down to: 18 - color: rgb(245,230,197) - visible: { is_new_dual() } - alignment: center shrink-overflow - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - ############################# FlightRange - symbols: - left: 20 - top : { if is_new_dual() then 365 else 320 } - height: { if is_new_dual() then 34 else 17 } - width: { if is_new_dual() then 38 else 19 } - z index: 4 - render style: image list - choice images: - flight: { if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" } - ongoing: { if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" } - range: { if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" } - direction: vertical - spacing: { if is_new_dual() then 35 else 20 } - ############################# Text box - rule text: - left: { if is_new_dual() then 105 else 95 } - top : 430 - width: { if is_new_dual() then 250 else 263 } - height: 50 - mask: text-mask.png - font: - name: Eurostile - italic name: EurostileObl-Normal - size: 8 - scale down to: 4 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_symbols } - size: 8 - alignment: middle center - alignment: top left - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1.4 - flavor text: - left: { if is_new_dual() then 95 else 90 } - top : 440 - width: 265 - height: 50 - mask: flavor-text-mask.png - font: - name: EurostileObl-Normal - size: 8 - scale down to: 4 - color: rgb(0,0,0) - alignment: bottom left - z index: 3 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1.2 - watermark: - left: { if watermark_narrow() then 190 else if watermark_wide() then 180 else if is_new_dual() then 217 else 200 } - top: 435 - width: { if watermark_narrow() then 35 else if watermark_wide() then 90 else 50 } - height: 50 - visible: { styling.watermarkings } - render style: image - include file: /vs-common.mse-include/watermarks - z index: 4 - ############################# Atack/defence - attack: - z index: 4 - left: 47 - top: 430 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - font: - name: BadhouseBoldNumbers - size: 40 - color: rgb(255,236,130) - shadow color: rgb(0,0,0) - shadow displacement x: 3 - shadow displacement y: 0 - defence: - z index: 4 - left: 47 - top: 465 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - padding bottom: -4 - font: - name: BadhouseBoldNumbers - size: 40 - color: rgb(200,213,225) - shadow color: rgb(0,0,0) - shadow displacement x: -3 - shadow displacement y: 0 - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 122 - top : 417 - width: 170 - height: 10 - alignment: center top - z index: 4 - font: - name: Eurostile - size: 6 - color: rgb(255,255,255) - copyright: - left: 195 - top : 492 - width: 110 - height: 13 - z index: 4 - alignment: middle left - font: - name: Eurostile - size: 4 - color: rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: { if styling.foils=="no" then 0 else 375 } - height: { if styling.foils=="no" then 0 else 523 } - z index: 8 - render style: image - choice images: - foil: /vs-common.mse-include/foil.png - visible: { styling.foils } diff --git a/data/vs-extended-art.mse-style/text-mask.png b/data/vs-extended-art.mse-style/text-mask.png deleted file mode 100644 index e305172d..00000000 Binary files a/data/vs-extended-art.mse-style/text-mask.png and /dev/null differ diff --git a/data/vs-extended-art.mse-style/type-bar-dual.png b/data/vs-extended-art.mse-style/type-bar-dual.png deleted file mode 100644 index 7c227b60..00000000 Binary files a/data/vs-extended-art.mse-style/type-bar-dual.png and /dev/null differ diff --git a/data/vs-extended-art.mse-style/type-bar.png b/data/vs-extended-art.mse-style/type-bar.png deleted file mode 100644 index 5e0aad55..00000000 Binary files a/data/vs-extended-art.mse-style/type-bar.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/card-sample.png b/data/vs-extended-hellboy.mse-style/card-sample.png deleted file mode 100644 index 93bb4063..00000000 Binary files a/data/vs-extended-hellboy.mse-style/card-sample.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/chcocard.jpg b/data/vs-extended-hellboy.mse-style/chcocard.jpg deleted file mode 100644 index 61fa0f55..00000000 Binary files a/data/vs-extended-hellboy.mse-style/chcocard.jpg and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/choncard.jpg b/data/vs-extended-hellboy.mse-style/choncard.jpg deleted file mode 100644 index 5288469f..00000000 Binary files a/data/vs-extended-hellboy.mse-style/choncard.jpg and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/cvchcard.jpg b/data/vs-extended-hellboy.mse-style/cvchcard.jpg deleted file mode 100644 index d545cf79..00000000 Binary files a/data/vs-extended-hellboy.mse-style/cvchcard.jpg and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/cvcncard.jpg b/data/vs-extended-hellboy.mse-style/cvcncard.jpg deleted file mode 100644 index 37086f69..00000000 Binary files a/data/vs-extended-hellboy.mse-style/cvcncard.jpg and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/eveqcard.jpg b/data/vs-extended-hellboy.mse-style/eveqcard.jpg deleted file mode 100644 index 8dd19a01..00000000 Binary files a/data/vs-extended-hellboy.mse-style/eveqcard.jpg and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/flavor-text-mask.png b/data/vs-extended-hellboy.mse-style/flavor-text-mask.png deleted file mode 100644 index 92218cfc..00000000 Binary files a/data/vs-extended-hellboy.mse-style/flavor-text-mask.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/image-mask-dual.png b/data/vs-extended-hellboy.mse-style/image-mask-dual.png deleted file mode 100644 index d6123f8b..00000000 Binary files a/data/vs-extended-hellboy.mse-style/image-mask-dual.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/image-mask.png b/data/vs-extended-hellboy.mse-style/image-mask.png deleted file mode 100644 index 3bdc3cc4..00000000 Binary files a/data/vs-extended-hellboy.mse-style/image-mask.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/locard.jpg b/data/vs-extended-hellboy.mse-style/locard.jpg deleted file mode 100644 index f3e286d2..00000000 Binary files a/data/vs-extended-hellboy.mse-style/locard.jpg and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/ptcard.jpg b/data/vs-extended-hellboy.mse-style/ptcard.jpg deleted file mode 100644 index 070402a6..00000000 Binary files a/data/vs-extended-hellboy.mse-style/ptcard.jpg and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/style b/data/vs-extended-hellboy.mse-style/style deleted file mode 100644 index 339fafac..00000000 --- a/data/vs-extended-hellboy.mse-style/style +++ /dev/null @@ -1,396 +0,0 @@ -mse version: 0.3.7 -game: vs -full name: Hellboy Extended Art -short name: Extended Art -installer group: VS System/Hellboy style/Extended Art -icon: card-sample.png -position hint: 006 - -version: 2008-10-26 -depends on: - package: vs.mse-game - version: 2008-10-26 -depends on: - package: vs-common.mse-include - version: 2008-01-03 -depends on: - package: vs-standard-arrow.mse-symbol-font - version: 2008-01-03 - -card background: white -card width: 375 -card height: 523 -card dpi: 150 - -############################################################## Extra scripts -init script: - card_shape := { "old" } -############################################################## Set info fields -############################################################## Extra style -styling field: - type: package choice - name: text box symbols - match: vs-standard-*.mse-symbol-font - initial: vs-standard-arrow.mse-symbol-font -styling field: - type: boolean - name: foils - description: Use foil backgrounds? - initial: no -styling field: - type: boolean - name: watermarkings - description: Use watermarks? - initial: no -styling field: - type: boolean - name: edition - description: Is the set a 1st Edition? - initial: no -############################################################## Card fields -card style: - ############################# Background stuff - card type: - left: 0 - top: 0 - width: 375 - height: 523 - z index: -2 - render style: image - popup style: in place - choice images: - characters visible character: cvchcard.jpg - characters visible character dual: cvchcard.jpg - characters visible character dual (new): cvcncard.jpg - characters hidden concealed: chcocard.jpg - characters hidden concealed dual: chcocard.jpg - characters hidden concealed dual (new): choncard.jpg - characters concealed-optional concealed-optional character: chcocard.jpg - characters concealed-optional concealed-optional dual: chcocard.jpg - characters concealed-optional concealed-optional dual (new): choncard.jpg - equipment visible equipment: eveqcard.jpg - equipment concealed equipment: eveqcard.jpg - equipment concealed-optional equipment: eveqcard.jpg - location: locard.jpg - plot twist: ptcard.jpg - planet: locard.jpg - ############################# Name line - full name: - left: 85 - top : 23 - width: 224 - height: 24 - alignment: bottom shrink-overflow - font: - name: Percolator Expert TM - size: 22 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - symbol font: - name: vs-standard-arrow - size: 15 - alignment: middle center - z index: 4 - cost: - left: 35 - top : 34 - width: 13 - height: 31 - alignment: bottom center - font: - name: BadhouseBoldNumbers - size: 35 - color: - script: if is_equipment() then rgb(240,221,146) - else if is_location() then rgb(193,240,250) - else if is_plot_twist() then rgb(161,174,238) - else rgb(255,236,130) - z index: 4 - ############################# Image - image: - left: { if is_new_dual() then 60 else 42 } - top: 73 - width: { if is_new_dual() then 283 else 301 } - height: 342 - mask: { if is_new_dual() then "image-mask-dual.png" else "image-mask.png" } - z index: 1 - card symbol: - left: 310 - top : 31 - height: 30 - width: 45 - render style: image - choice images: - Marvel: /vs-common.mse-include/marvel.png - DC-new: /vs-common.mse-include/dcnew.png - DC-old: /vs-common.mse-include/dcold.png - Hellboy: /vs-common.mse-include/hellboy.png - Other...: { set.custom_logo } - z index: 3 - edition: - left: 335 - top: 472 - height: 15 - width: 20 - render style: image - choice images: - first edition: /vs-common.mse-include/first-edition.png - z index: 3 - visible: { styling.edition } - ############################# Type Bar - type text full: - left: { if is_new_dual() then 87 else 74 } - top: 401 - width: { if is_new_dual() then 243 else 256 } - height: 14 - font: - name: Eurostile - size: 9 - color: rgb(0,0,0) - visible: { is_character() } - alignment: middle center shrink-overflow - z index: 3 - type bar: - left: { if is_new_dual() then 87 else 74 } - top: 401 - width: { if is_new_dual() then 240 else 252 } - height: 14 - visible: { card.type_text != "" } - render style: image - choice images: - type bar: type-bar.png - z index: 2 - ############################# Version - version full: - left: 85 - top : 44 - width: 224 - height: 18 - alignment: top shrink-overflow - z index: 4 - font: - name: Percolator Expert TM - size: 14 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - separator color: rgb(128,128,128) - ############################# Card ID - number line: - left: 136 - top : 495 - width: 30 - height: 13 - z index: 4 - font: - name: Eurostile - size: 8 - color: - script: if card.rarity=="common" then rgb(255,255,255) - else if card.rarity=="uncommon" then rgb(80,174,255) - else if card.rarity=="rare" then rgb(255,236,130) - else if card.rarity=="promo" then rgb(255,20,20) - else rgb(255,255,255) - weight: bold - promo outliner: - left: 135 - top : 494 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - promo outliner 2: - left: 137 - top : 496 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - rarity: - left: 135 - top: 489 - width: 50 - height: 16 - z index: 4 - render style: image hidden - choice images: - common: /vs-common.mse-include/rarity-common.png - uncommon: /vs-common.mse-include/rarity-uncommon.png - rare: /vs-common.mse-include/rarity-rare.png - promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation - team 2 full: - left: 18 - top : 340 - height: 28 - width: 245 - angle: 90 - font: - name: Percolator Expert TM - size: 19 - scale down to: 18 - color: rgb(245,230,197) - visible: { is_new_dual() } - alignment: center shrink-overflow - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - ############################# FlightRange - symbols: - left: 20 - top : { if is_new_dual() then 365 else 320 } - height: { if is_new_dual() then 34 else 17 } - width: { if is_new_dual() then 38 else 19 } - z index: 4 - render style: image list - choice images: - flight: { if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" } - ongoing: { if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" } - range: { if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" } - direction: vertical - spacing: { if is_new_dual() then 35 else 20 } - ############################# Text box - rule text: - left: { if is_new_dual() then 105 else 95 } - top : 430 - width: { if is_new_dual() then 250 else 263 } - height: 50 - mask: text-mask.png - font: - name: Eurostile - italic name: EurostileObl-Normal - size: 8 - scale down to: 4 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_symbols } - size: 8 - alignment: middle center - alignment: top left - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1.4 - flavor text: - left: { if is_new_dual() then 95 else 90 } - top : 440 - width: 265 - height: 50 - mask: flavor-text-mask.png - font: - name: EurostileObl-Normal - size: 8 - scale down to: 4 - color: rgb(0,0,0) - alignment: bottom left - z index: 3 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1.2 - watermark: - left: { if watermark_narrow() then 190 else if watermark_wide() then 180 else if is_new_dual() then 217 else 200 } - top: 435 - width: { if watermark_narrow() then 35 else if watermark_wide() then 90 else 50 } - height: 50 - visible: { styling.watermarkings } - render style: image - include file: /vs-common.mse-include/watermarks - z index: 4 - ############################# Atack/defence - attack: - z index: 4 - left: 47 - top: 430 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - font: - name: BadhouseBoldNumbers - size: 40 - color: rgb(255,236,130) - shadow color: rgb(0,0,0) - shadow displacement x: 3 - shadow displacement y: 0 - defence: - z index: 4 - left: 47 - top: 465 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - padding bottom: -4 - font: - name: BadhouseBoldNumbers - size: 40 - color: rgb(200,213,225) - shadow color: rgb(0,0,0) - shadow displacement x: -3 - shadow displacement y: 0 - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 122 - top : 417 - width: 170 - height: 10 - alignment: center top - z index: 4 - font: - name: Eurostile - size: 6 - color: rgb(255,255,255) - copyright: - left: 195 - top : 492 - width: 110 - height: 13 - z index: 4 - alignment: middle left - font: - name: Eurostile - size: 4 - color: rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: { if styling.foils=="no" then 0 else 375 } - height: { if styling.foils=="no" then 0 else 523 } - z index: 8 - render style: image - choice images: - foil: /vs-common.mse-include/foil.png - visible: { styling.foils } diff --git a/data/vs-extended-hellboy.mse-style/text-mask.png b/data/vs-extended-hellboy.mse-style/text-mask.png deleted file mode 100644 index e305172d..00000000 Binary files a/data/vs-extended-hellboy.mse-style/text-mask.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/type-bar-dual.png b/data/vs-extended-hellboy.mse-style/type-bar-dual.png deleted file mode 100644 index 7c227b60..00000000 Binary files a/data/vs-extended-hellboy.mse-style/type-bar-dual.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/type-bar.png b/data/vs-extended-hellboy.mse-style/type-bar.png deleted file mode 100644 index 5e0aad55..00000000 Binary files a/data/vs-extended-hellboy.mse-style/type-bar.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/card-sample.png b/data/vs-hellboy.mse-style/card-sample.png deleted file mode 100644 index 07950a7d..00000000 Binary files a/data/vs-hellboy.mse-style/card-sample.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/chcocard.jpg b/data/vs-hellboy.mse-style/chcocard.jpg deleted file mode 100644 index f22ba670..00000000 Binary files a/data/vs-hellboy.mse-style/chcocard.jpg and /dev/null differ diff --git a/data/vs-hellboy.mse-style/chodcard.jpg b/data/vs-hellboy.mse-style/chodcard.jpg deleted file mode 100644 index e66804d0..00000000 Binary files a/data/vs-hellboy.mse-style/chodcard.jpg and /dev/null differ diff --git a/data/vs-hellboy.mse-style/choncard.jpg b/data/vs-hellboy.mse-style/choncard.jpg deleted file mode 100644 index 285c83b8..00000000 Binary files a/data/vs-hellboy.mse-style/choncard.jpg and /dev/null differ diff --git a/data/vs-hellboy.mse-style/cvcdcard.jpg b/data/vs-hellboy.mse-style/cvcdcard.jpg deleted file mode 100644 index ae83acb4..00000000 Binary files a/data/vs-hellboy.mse-style/cvcdcard.jpg and /dev/null differ diff --git a/data/vs-hellboy.mse-style/cvchcard.jpg b/data/vs-hellboy.mse-style/cvchcard.jpg deleted file mode 100644 index 9130efd2..00000000 Binary files a/data/vs-hellboy.mse-style/cvchcard.jpg and /dev/null differ diff --git a/data/vs-hellboy.mse-style/cvcncard.jpg b/data/vs-hellboy.mse-style/cvcncard.jpg deleted file mode 100644 index 6680be81..00000000 Binary files a/data/vs-hellboy.mse-style/cvcncard.jpg and /dev/null differ diff --git a/data/vs-hellboy.mse-style/eveqcard.jpg b/data/vs-hellboy.mse-style/eveqcard.jpg deleted file mode 100644 index dc1dbe4d..00000000 Binary files a/data/vs-hellboy.mse-style/eveqcard.jpg and /dev/null differ diff --git a/data/vs-hellboy.mse-style/flavor-text-mask.png b/data/vs-hellboy.mse-style/flavor-text-mask.png deleted file mode 100644 index dc5bbd76..00000000 Binary files a/data/vs-hellboy.mse-style/flavor-text-mask.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/image-mask-dual.png b/data/vs-hellboy.mse-style/image-mask-dual.png deleted file mode 100644 index 0bf86236..00000000 Binary files a/data/vs-hellboy.mse-style/image-mask-dual.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/image-mask.png b/data/vs-hellboy.mse-style/image-mask.png deleted file mode 100644 index 3eee6419..00000000 Binary files a/data/vs-hellboy.mse-style/image-mask.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/locard.jpg b/data/vs-hellboy.mse-style/locard.jpg deleted file mode 100644 index c74c1498..00000000 Binary files a/data/vs-hellboy.mse-style/locard.jpg and /dev/null differ diff --git a/data/vs-hellboy.mse-style/ptcard.jpg b/data/vs-hellboy.mse-style/ptcard.jpg deleted file mode 100644 index 21f7d69c..00000000 Binary files a/data/vs-hellboy.mse-style/ptcard.jpg and /dev/null differ diff --git a/data/vs-hellboy.mse-style/style b/data/vs-hellboy.mse-style/style deleted file mode 100644 index cd4e1204..00000000 --- a/data/vs-hellboy.mse-style/style +++ /dev/null @@ -1,423 +0,0 @@ -mse version: 0.3.7 -game: vs -full name: Hellboy Normal -installer group: VS System/Hellboy style/Normal -short name: Hellboy -icon: card-sample.png -position hint: 003 - -version: 2008-10-26 -depends on: - package: vs.mse-game - version: 2008-10-26 -depends on: - package: vs-common.mse-include - version: 2008-01-03 -depends on: - package: vs-standard-arrow.mse-symbol-font - version: 2008-01-03 - -card background: white -card width: 375 -card height: 523 -card dpi: 150 - -############################################################## Extra scripts -init script: - card_shape := { "old" } -############################################################## Set info fields -############################################################## Extra style -styling field: - type: package choice - name: text box symbols - match: vs-standard-*.mse-symbol-font - initial: vs-standard-arrow.mse-symbol-font -styling field: - type: boolean - name: foils - description: Use foil backgrounds? - initial: no -styling field: - type: boolean - name: watermarkings - description: Use watermarks? - initial: no -styling field: - type: boolean - name: edition - description: Is the set a 1st Edition? - initial: no -############################################################## Card fields -card style: - ############################# Background stuff - card type: - left: 0 - top: 0 - width: 375 - height: 523 - z index: -2 - render style: image - popup style: in place - choice images: - characters visible character: cvchcard.jpg - characters visible character dual: cvcdcard.jpg - characters visible character dual (new): cvcncard.jpg - characters hidden concealed: chcocard.jpg - characters hidden concealed dual: chodcard.jpg - characters hidden concealed dual (new): choncard.jpg - characters concealed-optional concealed-optional character: chcocard.jpg - characters concealed-optional concealed-optional dual: chodcard.jpg - characters concealed-optional concealed-optional dual (new): choncard.jpg - equipment visible equipment: eveqcard.jpg - equipment concealed equipment: eveqcard.jpg - equipment concealed-optional equipment: eveqcard.jpg - location: locard.jpg - plot twist: ptcard.jpg - planet: locard.jpg - ############################# Name line - full name: - left: 90 - top : 25 - width: 219 - height: 24 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Percolator Expert TM - size: 22 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - symbol font: - name: vs-standard-arrow - size: 15 - alignment: middle center - cost: - left: 33 - top : 30 - width: 25 - height: 41 - alignment: bottom center - font: - name: BadhouseBoldNumbers - size: 40 - color: - script: if is_equipment() then rgb(240,221,146) - else if is_location() then rgb(193,240,250) - else if is_plot_twist() then rgb(161,174,238) - else rgb(255,236,130) - z index: 4 - padding top: 0 - ############################# Image - image: - left: 65 - top: 78 - width: { if is_dual() then 249 else 282 } - height: 241 - mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" } - z index: 1 - card symbol: - left: 310 - top : 31 - height: 30 - width: 45 - render style: image - choice images: - Marvel: /vs-common.mse-include/marvel.png - DC-new: /vs-common.mse-include/dcnew.png - DC-old: /vs-common.mse-include/dcold.png - Hellboy: /vs-common.mse-include/hellboy.png - Other...: { set.custom_logo } - z index: 3 - edition: - left: 315 - top: 447 - height: 26 - width: 34 - render style: image - choice images: - first edition: /vs-common.mse-include/first-edition.png - z index: 3 - visible: { styling.edition } - ############################# Type Bar - type text full: - left: 72 - top: 297 - width: { if is_dual() then 235 else 268 } - height: 20 - font: - name: Eurostile - size: 11 - color: rgb(0,0,0) - visible: { is_character() } - alignment: middle center - z index: 3 - type bar: - left: 72 - top: 297 - width: { if is_dual() then 235 else 268 } - height: 20 - visible: { card.type_text != "" } - render style: image - choice images: - type bar: type-bar.png - z index: 2 - ############################# Version - version full: - left: 90 - top : 46 - width: 219 - height: 18 - alignment: top shrink-overflow - z index: 4 - font: - name: Percolator Expert TM - size: 14 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - separator color: rgb(128,128,128) - ############################# Card ID - number line: - left: 136 - top : 485 - width: 30 - height: 18 - z index: 4 - font: - name: Eurostile - size: 8 - color: - script: if card.rarity=="common" then rgb(255,255,255) - else if card.rarity=="uncommon" then rgb(80,174,255) - else if card.rarity=="rare" then rgb(255,236,130) - else if card.rarity=="promo" then rgb(255,20,20) - else rgb(255,255,255) - weight: bold - promo outliner: - left: 135 - top : 484 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - promo outliner 2: - left: 137 - top : 486 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - rarity: - left: 135 - top: 484 - width: 50 - height: 30 - z index: 3 - render style: image hidden - choice images: - common: /vs-common.mse-include/rarity-common.png - uncommon: /vs-common.mse-include/rarity-uncommon.png - rare: /vs-common.mse-include/rarity-rare.png - promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation - team full: - left: 23 - top : { if is_new_dual() then 340 else 300 } - height: 28 - width: { if is_new_dual() then 240 else 200 } - angle: 90 - font: - name: Percolator Expert TM - size: 16 - color: rgb(245,230,197) - symbol font: - name: vs-standard-arrow - size: 16 - alignment: middle center - alignment: middle center shrink-overflow - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - team 2 full: - left: 325 - top : 100 - height: 28 - width: 200 - angle: 270 - font: - name: Percolator Expert TM - size: 16 - scale down to: 18 - color: rgb(245,230,197) - symbol font: - name: vs-standard-arrow - size: 16 - alignment: middle center - visible: is_dual() - alignment: middle center shrink-overflow - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - ############################# FlightRange - symbols: - left: 25 - top : { if is_new_dual() then 366 else 322 } - height: 67 - width: 38 - z index: 4 - render style: image list - choice images: - flight: /vs-common.mse-include/flight.png - ongoing: /vs-common.mse-include/ongoing.png - range: /vs-common.mse-include/range.png - direction: vertical - spacing: 33 - ############################# Text box - rule text: - left: 84 - top : 336 - width: 272 - height: 120 - mask: text-mask.png - font: - name: Eurostile - italic name: EurostileObl-Normal - size: 11 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_symbols } - size: 11 - alignment: middle center - alignment: top left - z index: 4 - padding left: 2 - padding top: 5 - padding right: 2 - padding bottom: 2 - line height hard: 1.4 - flavor text: - left: 84 - top : 356 - width: 272 - height: 118 - mask: flavor-text-mask.png - font: - name: EurostileObl-Normal - size: 10 - scale down to: 6 - color: rgb(0,0,0) - alignment: bottom left - z index: 3 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1 - watermark: - left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 } - top: 365 - width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 } - height: 80 - visible: { styling.watermarkings } - render style: image - include file: /vs-common.mse-include/watermarks - z index: 4 - ############################# Attack/defence - attack: - z index: 4 - left: 50 - top: 427 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - font: - name: BadhouseBoldNumbers - size: 50 - color: rgb(255,236,130) - shadow color: rgb(0,0,0) - shadow displacement x: 3 - shadow displacement y: 0 - defence: - z index: 4 - left: 50 - top: 462 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - padding bottom: -4 - font: - name: BadhouseBoldNumbers - size: 50 - color: rgb(200,213,225) - shadow color: rgb(0,0,0) - shadow displacement x: -3 - shadow displacement y: 0 - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 130 - top : 322 - width: 165 - height: 16 - alignment: center top - z index: 4 - font: - name: Eurostile - size: 9 - weight: bold - color: rgb(255,255,255) - copyright: - left: 195 - top : 480 - width: 130 - height: 22 - z index: 4 - alignment: middle left - font: - name: Eurostile - size: 6 - color: rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: { if styling.foils=="no" then 0 else 375 } - height: { if styling.foils=="no" then 0 else 523 } - z index: 8 - render style: image - choice images: - foil: /vs-common.mse-include/foil.png - visible: { styling.foils } diff --git a/data/vs-hellboy.mse-style/text-mask.png b/data/vs-hellboy.mse-style/text-mask.png deleted file mode 100644 index 9fcf9d9c..00000000 Binary files a/data/vs-hellboy.mse-style/text-mask.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/type-bar.png b/data/vs-hellboy.mse-style/type-bar.png deleted file mode 100644 index c3972fac..00000000 Binary files a/data/vs-hellboy.mse-style/type-bar.png and /dev/null differ diff --git a/data/vs-insanity.mse-style/card-sample.png b/data/vs-insanity.mse-style/card-sample.png deleted file mode 100644 index 166b4e3a..00000000 Binary files a/data/vs-insanity.mse-style/card-sample.png and /dev/null differ diff --git a/data/vs-insanity.mse-style/chcocard.jpg b/data/vs-insanity.mse-style/chcocard.jpg deleted file mode 100644 index 428e4aef..00000000 Binary files a/data/vs-insanity.mse-style/chcocard.jpg and /dev/null differ diff --git a/data/vs-insanity.mse-style/chodcard.jpg b/data/vs-insanity.mse-style/chodcard.jpg deleted file mode 100644 index 15be1ff1..00000000 Binary files a/data/vs-insanity.mse-style/chodcard.jpg and /dev/null differ diff --git a/data/vs-insanity.mse-style/choncard.jpg b/data/vs-insanity.mse-style/choncard.jpg deleted file mode 100644 index 19fbc7d5..00000000 Binary files a/data/vs-insanity.mse-style/choncard.jpg and /dev/null differ diff --git a/data/vs-insanity.mse-style/cvcdcard.jpg b/data/vs-insanity.mse-style/cvcdcard.jpg deleted file mode 100644 index a9a2d951..00000000 Binary files a/data/vs-insanity.mse-style/cvcdcard.jpg and /dev/null differ diff --git a/data/vs-insanity.mse-style/cvchcard.jpg b/data/vs-insanity.mse-style/cvchcard.jpg deleted file mode 100644 index 54cbdef8..00000000 Binary files a/data/vs-insanity.mse-style/cvchcard.jpg and /dev/null differ diff --git a/data/vs-insanity.mse-style/cvcncard.jpg b/data/vs-insanity.mse-style/cvcncard.jpg deleted file mode 100644 index 2f43490d..00000000 Binary files a/data/vs-insanity.mse-style/cvcncard.jpg and /dev/null differ diff --git a/data/vs-insanity.mse-style/eveqcard.jpg b/data/vs-insanity.mse-style/eveqcard.jpg deleted file mode 100644 index c7eea557..00000000 Binary files a/data/vs-insanity.mse-style/eveqcard.jpg and /dev/null differ diff --git a/data/vs-insanity.mse-style/flavor-text-mask.png b/data/vs-insanity.mse-style/flavor-text-mask.png deleted file mode 100644 index dc5bbd76..00000000 Binary files a/data/vs-insanity.mse-style/flavor-text-mask.png and /dev/null differ diff --git a/data/vs-insanity.mse-style/image-mask-dual.png b/data/vs-insanity.mse-style/image-mask-dual.png deleted file mode 100644 index 0bf86236..00000000 Binary files a/data/vs-insanity.mse-style/image-mask-dual.png and /dev/null differ diff --git a/data/vs-insanity.mse-style/image-mask.png b/data/vs-insanity.mse-style/image-mask.png deleted file mode 100644 index 3eee6419..00000000 Binary files a/data/vs-insanity.mse-style/image-mask.png and /dev/null differ diff --git a/data/vs-insanity.mse-style/locard.jpg b/data/vs-insanity.mse-style/locard.jpg deleted file mode 100644 index bfab693e..00000000 Binary files a/data/vs-insanity.mse-style/locard.jpg and /dev/null differ diff --git a/data/vs-insanity.mse-style/ptcard.jpg b/data/vs-insanity.mse-style/ptcard.jpg deleted file mode 100644 index cbc0cc72..00000000 Binary files a/data/vs-insanity.mse-style/ptcard.jpg and /dev/null differ diff --git a/data/vs-insanity.mse-style/style b/data/vs-insanity.mse-style/style deleted file mode 100644 index 76934025..00000000 --- a/data/vs-insanity.mse-style/style +++ /dev/null @@ -1,423 +0,0 @@ -mse version: 0.3.7 -game: vs -full name: VS Insanity -short name: Insanity -installer group: VS System/Insanity Style/Normal -icon: card-sample.png -position hint: 004 - -version: 2008-10-26 -depends on: - package: vs.mse-game - version: 2008-10-26 -depends on: - package: vs-common.mse-include - version: 2008-01-03 -depends on: - package: vs-standard-arrow.mse-symbol-font - version: 2008-01-03 - -card background: white -card width: 375 -card height: 523 -card dpi: 150 - -############################################################## Extra scripts -init script: - card_shape := { "old" } -############################################################## Set info fields -############################################################## Extra style -styling field: - type: package choice - name: text box symbols - match: vs-standard-*.mse-symbol-font - initial: vs-standard-arrow.mse-symbol-font -styling field: - type: boolean - name: foils - description: Use foil backgrounds? - initial: no -styling field: - type: boolean - name: watermarkings - description: Use watermarks? - initial: no -styling field: - type: boolean - name: edition - description: Is the set a 1st Edition? - initial: no -############################################################## Card fields -card style: - ############################# Background stuff - card type: - left: 0 - top: 0 - width: 375 - height: 523 - z index: -2 - render style: image - popup style: in place - choice images: - characters visible character: cvchcard.jpg - characters visible character dual: cvcdcard.jpg - characters visible character dual (new): cvcncard.jpg - characters hidden concealed: chcocard.jpg - characters hidden concealed dual: chodcard.jpg - characters hidden concealed dual (new): choncard.jpg - characters concealed-optional concealed-optional character: chcocard.jpg - characters concealed-optional concealed-optional dual: chodcard.jpg - characters concealed-optional concealed-optional dual (new): choncard.jpg - equipment visible equipment: eveqcard.jpg - equipment concealed equipment: eveqcard.jpg - equipment concealed-optional equipment: eveqcard.jpg - location: locard.jpg - plot twist: ptcard.jpg - planet: locard.jpg - ############################# Name line - full name: - left: 90 - top : 25 - width: 219 - height: 24 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Percolator Expert TM - size: 22 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - symbol font: - name: vs-standard-arrow - size: 15 - alignment: middle center - cost: - left: 33 - top : 30 - width: 25 - height: 41 - alignment: bottom center - font: - name: BadhouseBoldNumbers - size: 40 - color: - script: if is_equipment() then rgb(240,221,146) - else if is_location() then rgb(193,240,250) - else if is_plot_twist() then rgb(161,174,238) - else rgb(255,236,130) - z index: 4 - padding top: 0 - ############################# Image - image: - left: 65 - top: 78 - width: { if is_dual() then 249 else 282 } - height: 241 - mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" } - z index: 1 - card symbol: - left: 310 - top : 31 - height: 30 - width: 45 - render style: image - choice images: - Marvel: /vs-common.mse-include/marvel.png - DC-new: /vs-common.mse-include/dcnew.png - DC-old: /vs-common.mse-include/dcold.png - Hellboy: /vs-common.mse-include/hellboy.png - Other...: { set.custom_logo } - z index: 3 - edition: - left: 315 - top: 447 - height: 26 - width: 34 - render style: image - choice images: - first edition: /vs-common.mse-include/first-edition.png - z index: 3 - visible: { styling.edition } - ############################# Type Bar - type text full: - left: 72 - top: 297 - width: { if is_dual() then 235 else 268 } - height: 20 - font: - name: Eurostile - size: 11 - color: rgb(0,0,0) - visible: { is_character() } - alignment: middle center - z index: 3 - type bar: - left: 72 - top: 297 - width: { if is_dual() then 235 else 268 } - height: 20 - visible: { card.type_text != "" } - render style: image - choice images: - type bar: type-bar.png - z index: 2 - ############################# Version - version full: - left: 90 - top : 46 - width: 219 - height: 18 - alignment: top shrink-overflow - z index: 4 - font: - name: Percolator Expert TM - size: 14 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - separator color: rgb(128,128,128) - ############################# Card ID - number line: - left: 136 - top : 485 - width: 30 - height: 18 - z index: 4 - font: - name: Eurostile - size: 8 - color: - script: if card.rarity=="common" then rgb(255,255,255) - else if card.rarity=="uncommon" then rgb(80,174,255) - else if card.rarity=="rare" then rgb(255,236,130) - else if card.rarity=="promo" then rgb(255,20,20) - else rgb(255,255,255) - weight: bold - promo outliner: - left: 135 - top : 484 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - promo outliner 2: - left: 137 - top : 486 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - rarity: - left: 135 - top: 484 - width: 50 - height: 30 - z index: 3 - render style: image hidden - choice images: - common: /vs-common.mse-include/rarity-common.png - uncommon: /vs-common.mse-include/rarity-uncommon.png - rare: /vs-common.mse-include/rarity-rare.png - promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation - team full: - left: 23 - top : { if is_new_dual() then 340 else 300 } - height: 28 - width: { if is_new_dual() then 240 else 200 } - angle: 90 - font: - name: Percolator Expert TM - size: 16 - color: rgb(245,230,197) - symbol font: - name: vs-standard-arrow - size: 16 - alignment: middle center - alignment: middle center shrink-overflow - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - team 2 full: - left: 325 - top : 100 - height: 28 - width: 200 - angle: 270 - font: - name: Percolator Expert TM - size: 16 - scale down to: 18 - color: rgb(245,230,197) - symbol font: - name: vs-standard-arrow - size: 16 - alignment: middle center - visible: is_dual() - alignment: middle center shrink-overflow - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - ############################# FlightRange - symbols: - left: 25 - top : { if is_new_dual() then 366 else 322 } - height: 67 - width: 38 - z index: 4 - render style: image list - choice images: - flight: /vs-common.mse-include/flight.png - ongoing: /vs-common.mse-include/ongoing.png - range: /vs-common.mse-include/range.png - direction: vertical - spacing: 33 - ############################# Text box - rule text: - left: 84 - top : 336 - width: 272 - height: 120 - mask: text-mask.png - font: - name: Eurostile - italic name: EurostileObl-Normal - size: 11 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_symbols } - size: 11 - alignment: middle center - alignment: top left - z index: 4 - padding left: 2 - padding top: 5 - padding right: 2 - padding bottom: 2 - line height hard: 1.4 - flavor text: - left: 84 - top : 356 - width: 272 - height: 118 - mask: flavor-text-mask.png - font: - name: EurostileObl-Normal - size: 10 - scale down to: 6 - color: rgb(0,0,0) - alignment: bottom left - z index: 3 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1 - watermark: - left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 } - top: 365 - width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 } - height: 80 - visible: { styling.watermarkings } - render style: image - include file: /vs-common.mse-include/watermarks - z index: 4 - ############################# Attack/defence - attack: - z index: 4 - left: 50 - top: 427 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - font: - name: BadhouseBoldNumbers - size: 50 - color: rgb(255,236,130) - shadow color: rgb(0,0,0) - shadow displacement x: 3 - shadow displacement y: 0 - defence: - z index: 4 - left: 50 - top: 462 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - padding bottom: -4 - font: - name: BadhouseBoldNumbers - size: 50 - color: rgb(200,213,225) - shadow color: rgb(0,0,0) - shadow displacement x: -3 - shadow displacement y: 0 - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 130 - top : 322 - width: 165 - height: 16 - alignment: center top - z index: 4 - font: - name: Eurostile - size: 9 - weight: bold - color: rgb(255,255,255) - copyright: - left: 195 - top : 480 - width: 130 - height: 22 - z index: 4 - alignment: middle left - font: - name: Eurostile - size: 6 - color: rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: { if styling.foils=="no" then 0 else 375 } - height: { if styling.foils=="no" then 0 else 523 } - z index: 8 - render style: image - choice images: - foil: /vs-common.mse-include/foil.png - visible: { styling.foils } diff --git a/data/vs-insanity.mse-style/text-mask.png b/data/vs-insanity.mse-style/text-mask.png deleted file mode 100644 index 9fcf9d9c..00000000 Binary files a/data/vs-insanity.mse-style/text-mask.png and /dev/null differ diff --git a/data/vs-insanity.mse-style/type-bar.png b/data/vs-insanity.mse-style/type-bar.png deleted file mode 100644 index c3972fac..00000000 Binary files a/data/vs-insanity.mse-style/type-bar.png and /dev/null differ diff --git a/data/vs-new.mse-style/card-sample.png b/data/vs-new.mse-style/card-sample.png deleted file mode 100644 index 10b6036b..00000000 Binary files a/data/vs-new.mse-style/card-sample.png and /dev/null differ diff --git a/data/vs-new.mse-style/ccoccard.png b/data/vs-new.mse-style/ccoccard.png deleted file mode 100644 index 6086f97b..00000000 Binary files a/data/vs-new.mse-style/ccoccard.png and /dev/null differ diff --git a/data/vs-new.mse-style/ccoccard2.png b/data/vs-new.mse-style/ccoccard2.png deleted file mode 100644 index c59ab8e4..00000000 Binary files a/data/vs-new.mse-style/ccoccard2.png and /dev/null differ diff --git a/data/vs-new.mse-style/chcocard.png b/data/vs-new.mse-style/chcocard.png deleted file mode 100644 index bfd0c793..00000000 Binary files a/data/vs-new.mse-style/chcocard.png and /dev/null differ diff --git a/data/vs-new.mse-style/concealed.png b/data/vs-new.mse-style/concealed.png deleted file mode 100644 index cda2c6c7..00000000 Binary files a/data/vs-new.mse-style/concealed.png and /dev/null differ diff --git a/data/vs-new.mse-style/concealop.png b/data/vs-new.mse-style/concealop.png deleted file mode 100644 index 410dad1c..00000000 Binary files a/data/vs-new.mse-style/concealop.png and /dev/null differ diff --git a/data/vs-new.mse-style/cvchcard.png b/data/vs-new.mse-style/cvchcard.png deleted file mode 100644 index 6d22f78d..00000000 Binary files a/data/vs-new.mse-style/cvchcard.png and /dev/null differ diff --git a/data/vs-new.mse-style/dcnew.png b/data/vs-new.mse-style/dcnew.png deleted file mode 100644 index d22131df..00000000 Binary files a/data/vs-new.mse-style/dcnew.png and /dev/null differ diff --git a/data/vs-new.mse-style/eceqcard.png b/data/vs-new.mse-style/eceqcard.png deleted file mode 100644 index d4ed281e..00000000 Binary files a/data/vs-new.mse-style/eceqcard.png and /dev/null differ diff --git a/data/vs-new.mse-style/eoeqcard.png b/data/vs-new.mse-style/eoeqcard.png deleted file mode 100644 index 8b364d1a..00000000 Binary files a/data/vs-new.mse-style/eoeqcard.png and /dev/null differ diff --git a/data/vs-new.mse-style/eveqcard.png b/data/vs-new.mse-style/eveqcard.png deleted file mode 100644 index e0f9602f..00000000 Binary files a/data/vs-new.mse-style/eveqcard.png and /dev/null differ diff --git a/data/vs-new.mse-style/flight.png b/data/vs-new.mse-style/flight.png deleted file mode 100644 index c24bb6d3..00000000 Binary files a/data/vs-new.mse-style/flight.png and /dev/null differ diff --git a/data/vs-new.mse-style/flightrange.png b/data/vs-new.mse-style/flightrange.png deleted file mode 100644 index 2eef30a6..00000000 Binary files a/data/vs-new.mse-style/flightrange.png and /dev/null differ diff --git a/data/vs-new.mse-style/hellboy.png b/data/vs-new.mse-style/hellboy.png deleted file mode 100644 index 30f61343..00000000 Binary files a/data/vs-new.mse-style/hellboy.png and /dev/null differ diff --git a/data/vs-new.mse-style/image-mask.png b/data/vs-new.mse-style/image-mask.png deleted file mode 100644 index 067a23b1..00000000 Binary files a/data/vs-new.mse-style/image-mask.png and /dev/null differ diff --git a/data/vs-new.mse-style/locard.png b/data/vs-new.mse-style/locard.png deleted file mode 100644 index 5f5fadcd..00000000 Binary files a/data/vs-new.mse-style/locard.png and /dev/null differ diff --git a/data/vs-new.mse-style/marvel.png b/data/vs-new.mse-style/marvel.png deleted file mode 100644 index dfde4e62..00000000 Binary files a/data/vs-new.mse-style/marvel.png and /dev/null differ diff --git a/data/vs-new.mse-style/ongoing.png b/data/vs-new.mse-style/ongoing.png deleted file mode 100644 index 1624d4fa..00000000 Binary files a/data/vs-new.mse-style/ongoing.png and /dev/null differ diff --git a/data/vs-new.mse-style/plcard.png b/data/vs-new.mse-style/plcard.png deleted file mode 100644 index c432502b..00000000 Binary files a/data/vs-new.mse-style/plcard.png and /dev/null differ diff --git a/data/vs-new.mse-style/ptcard.png b/data/vs-new.mse-style/ptcard.png deleted file mode 100644 index 98ca3d6a..00000000 Binary files a/data/vs-new.mse-style/ptcard.png and /dev/null differ diff --git a/data/vs-new.mse-style/range.png b/data/vs-new.mse-style/range.png deleted file mode 100644 index 814d4c67..00000000 Binary files a/data/vs-new.mse-style/range.png and /dev/null differ diff --git a/data/vs-new.mse-style/style b/data/vs-new.mse-style/style deleted file mode 100644 index 19037b1b..00000000 --- a/data/vs-new.mse-style/style +++ /dev/null @@ -1,501 +0,0 @@ -mse version: 0.3.8 -game: vs -full name: New Style EM -short name: New Style -installer group: VS System/New style/Normal -icon: card-sample.png -position hint: 001 - -version: 2010-07-30 -depends on: - package: vs.mse-game - version: 2008-10-26 -depends on: - package: vs-common.mse-include - version: 2008-01-03 -depends on: - package: vs-standard-official.mse-symbol-font - version: 2008-01-03 - -card width: 375 -card height: 523 -card dpi: 150 -############################################################## Extra scripts -init script: - con_opt_template_1 := { - if styling.con_optional == "c-left" then "ccoccard2.png" - else "ccoccard.png" - } - con_opt_template_2 := { - if styling.con_optional == "c-left" then "ccoccard2.png" - else "ccoccard.png" - } - con_opt_template_3 := { - if styling.con_optional == "c-left" then "ccoccard2.png" - else "ccoccard.png" - } - card_shape := { "new" } - - text_filter := - # step 1 : Remove all automatic tags - tag_remove_rule(tag: "") + - tag_remove_rule(tag: "") + - tag_remove_rule(tag: "") + - remove_tag@(tag: "{input}"}) - reminder := process_english_hints(reminder) - # the combined result - "{keyword}" - + if expand then " ({reminder})" - }) + - # step 3 : Expand shortcut words ~ and CARDNAME - replace_rule( - match: "CARDNAME", - in_context: "(^|[[:space:]])", - replace: "&" - ) + - # step 4 : Fill in atom fields - tag_contents_rule( - tag: "", - contents: { if card.name=="" then "CARDNAME" else card.name } - ) + - # step 5a: add arrow/diamond/dot symbols - replace_rule( - match: "->|>>>|@|<>|•", - replace: "&") + - # step 5b: Majority of affiliation symbols - replace_rule( - match: "Activate|Alpha Flight|Avengers|B.P.R.D.|Brotherhood|Crime Lords|Defenders|Doom|Fantastic Four|Gotham Knights|Green Lantern|Hellfire Club|Heralds of Galactus|Horsemen of Apocalypse|Invaders|JLA|JSA|Kree|Marvel Knights|Masters of Evil|Negative Zone|Planet|Shadowpact|Shi'ar|Sinister Syndicate|Skrull|Speed Force|Spider-Friends|Team Superman|Thule Society|Thunderbolts|Teen Titans|Underworld|Warbound|X-Men", - replace: "&") + - # step 5c: SHIELD Variations - replace_rule( - match: "S.H.I.E.L.D.|SHIELD|Shield", - replace: "Shield") + - #X#if contains(card.shape, match:"old") then symbol_filter else new_symbols - # step 7a : Bold keywords without reminder text - replace_rule( - match: "]*>[^<]+", - replace: "&") + - # step 7b : Bold keywords with reminder text - replace_rule( - match: "]*>[^<]+", - replace: "&") + - # step 8 : Italic reminder text - replace_rule( - match: "[(][^)\n]*[)]?", - in_context: "(^|[[:space:]])|", - replace: "&") - -############################################################## Set info fields -############################################################## Extra style -styling field: - type: package choice - name: text box symbols - match: vs-standard-*.mse-symbol-font - initial: vs-standard-official.mse-symbol-font -styling field: - type: boolean - name: foils - description: Use foil backgrounds? - initial: no -styling field: - type: boolean - name: watermarkings - description: Use watermarks? - initial: no -styling field: - type: choice - name: con optional - description: Use which concealed-optional? - initial: c-left - choice: c-left - choice: c-right -styling style: - con optional: - render style: both - choice images: - c-left: ccoccard2.png - c-right: ccoccard.png -############################################################## Card fields -card style: - ############################# Background stuff - card type: - left: 0 - top: 0 - width: 375 - height: 523 - z index: -2 - render style: image - popup style: in place - choice images: - characters visible character: cvchcard.png - characters visible character dual: cvchcard.png - characters visible character dual (new): cvchcard.png - characters hidden concealed: chcocard.png - characters hidden concealed dual: chcocard.png - characters hidden concealed dual (new): chcocard.png - characters concealed-optional concealed-optional character: { con_opt_template_1(value) } - characters concealed-optional concealed-optional dual: { con_opt_template_2(value) } - characters concealed-optional concealed-optional dual (new): { con_opt_template_3(value) } - equipment visible equipment: eveqcard.png - equipment concealed equipment: eceqcard.png - equipment concealed-optional equipment: eoeqcard.png - location: locard.png - plot twist: ptcard.png - planet: plcard.png - ############################# Name line - full name: - left: 82 - top : 20 - width: 230 - height: 30 - alignment: middle center shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Percolator Expert TM - size: 30 - scale down to: 6 - color: rgb(247,239,231) - separator color: rgb(247,239,231) - symbol font: - name: vs-standard-official - size: 15 - alignment: middle center - cost: - left: 25 - top : 29 - width: 25 - height: 41 - alignment: bottom center - font: - name: BadhouseBoldNumbers - size: 35 - color: rgb(252,217,121) - shadow color: rgb(0,0,0) - shadow displacement x: 2 - shadow displacement y: 2 - z index: 4 - visible: { card.card_type!="planet" } - padding top: 0 - ############################# Image - image: - left: 18 - top: 73 - width: { if card.card_type=="planet" then 0 else 339 } - height: { if card.card_type=="planet" then 0 else 255 } - mask: image-mask.png - visible: { card.card_type!="planet" } - z index: 1 - card symbol: - left: 315 - top : 33 - height: 30 - width: 35 - render style: image - choice images: - Marvel: marvel.png - DC-new: dcnew.png - DC-old: /vs-common.mse-include/dcold.png - Hellboy: hellboy.png - Other...: { set.custom_logo } - z index: 3 - ############################# Type Bar - type text full: - left: 22 - top: 317 - width: { if card.card_type=="planet" then 0 else 332 } - height: { if card.card_type=="planet" then 0 else 12 } - font: - name: BankGothic Md BT - size: 8 - color: rgb(0,0,0) - visible: { is_character() or is_equipment() } - alignment: middle center shrink-overflow - z index: 3 - type bar: - left: 19 - top: 317 - width: { if card.card_type=="planet" then 0 else 338 } - height: { if card.card_type=="planet" then 0 else 13 } - visible: { card.type_text != "" } - render style: image - choice images: - type bar: type-bar.png - z index: 2 - ############################# Version - version full: - left: 80 - top : 51 - width: 230 - height: 18 - alignment: middle center shrink-overflow - z index: 4 - font: - name: Percolator Expert TM - size: 16 - scale down to: 8 - color: rgb(247,239,231) - separator color: rgb(247,239,231) - ############################# Card ID - number line: - left: { if card.card_type=="planet" then 165 else 106 } - top : { if card.card_type=="planet" then 468 else 481 } - width: 45 - height: 15 - z index: 4 - font: - name: Eurostile-Black-DTC - size: 8 - color: - script: if card.rarity=="common" then rgb(255,255,255) - else if card.rarity=="uncommon" then rgb(151,183,201) - else if card.rarity=="rare" then rgb(253,215,125) - else if card.rarity=="promo" then rgb(255,20,20) - else rgb(255,255,255) - promo outliner: - left: { if card.card_type=="planet" then 164 else 105 } - top : { if card.card_type=="planet" then 467 else 480 } - width: 45 - height: 15 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - promo outliner 2: - left: { if card.card_type=="planet" then 166 else 107 } - top : { if card.card_type=="planet" then 469 else 482 } - width: 45 - height: 15 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - rarity: - left: { if card.card_type=="planet" then 180 else 120 } - top: { if card.card_type=="planet" then 458 else 470 } - width: 23 - height: 25 - z index: 5 - render style: image hidden - choice images: - common: /vs-common.mse-include/rarity-common.png - uncommon: /vs-common.mse-include/rarity-uncommon.png - rare: /vs-common.mse-include/rarity-rare.png - promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation - team full: - left: { if card.card_type=="planet" then 20 else 19 } - top : { if card.card_type=="planet" then 441 else 327 } - height: 28 - width: 338 - font: - name: Gill Sans MT Condensed - size: 12 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(82,82,82) - else if is_location() then rgb(0,48,33) - else if is_plot_twist() then rgb(28,47,87) - else if card.card_type=="planet" then rgb(243,217,105) - else rgb(41,0,0) - alignment: middle center - z index: 4 - padding left: 4 - padding top: 4 - padding right: 4 - padding bottom: 4 - ############################# Text box - rule text: - left: { if card.card_type=="planet" then 72 else 20 } - top : { if card.card_type=="planet" then 123 else 353 } - width: { if card.card_type=="planet" then 236 else 335 } - height: { if card.card_type=="planet" then 305 else if card.flavor_text!="" then 95 else 100 } - font: - name: Eurostile - italic name: EurostileObl-Normal - size: 11 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_symbols } - size: 14 - alignment: middle center - alignment: middle left - z index: 3 - padding left: 3 - padding top: 5 - padding right: 2 - padding bottom: 6 - line height hard: 1.4 - flavor text: - left: 90 - top : 449 - width: { if card.card_type=="planet" then 0 else 225 } - height: { if card.card_type=="planet" then 0 else 25 } - font: - name: EurostileObl-Normal - size: 10 - scale down to: 6 - color: rgb(0,0,0) - alignment: bottom center - z index: 3 - visible: { card.card_type!="planet" } - padding left: 2 - padding top: 0 - padding right: 2 - padding bottom: 2 - line height hard: 1 - watermark: - left: { if watermark_narrow() then 150 else if watermark_wide() then 112 else 147 } - top: 367 - width: { if watermark_narrow() then 75 else if watermark_wide() then 165 else 90 } - height: 90 - visible: { styling.watermarkings } - render style: image - include file: /vs-common.mse-include/watermarks - z index: 4 - ############################# Attack/defence - attack: - z index: 4 - left: 24 - top: 448 - width: { if card.card_type=="planet" then 0 else 30 } - height: { if card.card_type=="planet" then 0 else 47 } - visible: { is_character() } - z index: 4 - alignment: bottom center shrink-overflow - font: - name: BadhouseBoldNumbers - size: 35 - color: rgb(252,217,121) - shadow color: rgb(0,0,0) - shadow displacement x: 3 - shadow displacement y: 0 - defence: - z index: 4 - left: 323 - top: 448 - width: { if card.card_type=="planet" then 0 else 30 } - height: { if card.card_type=="planet" then 0 else 47 } - visible: { is_character() } - z index: 4 - alignment: bottom center shrink-overflow - font: - name: BadhouseBoldNumbers - size: 35 - color: rgb(145,199,219) - shadow color: rgb(0,0,0) - shadow displacement x: -3 - shadow displacement y: 0 - ############################# Copyright stuff - illustrator: - left: 169 - top : 476 - width: 133 - height: 15 - alignment: middle left shrink-overflow - z index: 4 - font: - name: BankGothic Md BT - size: 6 - color: rgb(255,255,255) - visible: { card.card_type!="planet" } - copyright: - left: { if card.card_type=="planet" then 139 else 103 } - top : { if card.card_type=="planet" then 479 else 493 } - width: { if card.card_type=="planet" then 100 else 200 } - height: { if card.card_type=="planet" then 20 else 10 } - z index: 4 - alignment: middle center - font: - name: Eurostile - size: 6 - color: rgb(255,255,255) - ############################ For New style cards - playarea: - left: 320 - top : 333 - height: 15 - width: 29 - z index: 4 - visible: { is_character() or is_equipment() } - render style: image list - choice images: - visible: visible.png - concealed: concealed.png - both: concealop.png - flightrange: - left: 65 - top : 460 - height: 39 - width: 18 - z index: 4 - visible: { is_character() } - render style: image list - choice images: - flight: flight.png - range: range.png - both: flightrange.png - ongoing: - left: 23 - top : 473 - height: 13 - width: 18 - z index: 5 - visible: { is_plot_twist() } - render style: image list - choice images: - ongoing: ongoing.png - affiliation: - right: { 184 + card_style.team_full.content_width * -0.5 } - top : 332 - height: 16 - width: 27 - z index: 5 - alignment: middle right - render style: image - include file: /vs-common.mse-include/affiliations - affiliation2: - right: { card_style.team_full.content_width * 0.5 + 217 } - top : 332 - height: 16 - width: 27 - z index: 5 - alignment: middle left - render style: image - include file: /vs-common.mse-include/affiliations -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: { if styling.foils=="no" then 0 else 375 } - height: { if styling.foils=="no" then 0 else 523 } - z index: 8 - render style: image - choice images: - foil: /vs-common.mse-include/foil.png - visible: { styling.foils } diff --git a/data/vs-new.mse-style/type-bar.png b/data/vs-new.mse-style/type-bar.png deleted file mode 100644 index ff296d25..00000000 Binary files a/data/vs-new.mse-style/type-bar.png and /dev/null differ diff --git a/data/vs-new.mse-style/visible.png b/data/vs-new.mse-style/visible.png deleted file mode 100644 index 4babd319..00000000 Binary files a/data/vs-new.mse-style/visible.png and /dev/null differ diff --git a/data/vs-oversize.mse-style/card-sample.png b/data/vs-oversize.mse-style/card-sample.png deleted file mode 100644 index 3b9ee2b3..00000000 Binary files a/data/vs-oversize.mse-style/card-sample.png and /dev/null differ diff --git a/data/vs-oversize.mse-style/card.png b/data/vs-oversize.mse-style/card.png deleted file mode 100644 index 3f6e5bbd..00000000 Binary files a/data/vs-oversize.mse-style/card.png and /dev/null differ diff --git a/data/vs-oversize.mse-style/image-mask.png b/data/vs-oversize.mse-style/image-mask.png deleted file mode 100644 index 067a23b1..00000000 Binary files a/data/vs-oversize.mse-style/image-mask.png and /dev/null differ diff --git a/data/vs-oversize.mse-style/style b/data/vs-oversize.mse-style/style deleted file mode 100644 index bc42d820..00000000 --- a/data/vs-oversize.mse-style/style +++ /dev/null @@ -1,341 +0,0 @@ -mse version: 0.3.8 -game: vs -full name: VS Oversize Avatar -short name: Oversize Avatar -installer group: VS System/Oversize Avatar -icon: card-sample.png -position hint: 007 - -version: 2010-08-13 -depends on: - package: vs.mse-game - version: 2008-10-26 -depends on: - package: vs-common.mse-include - version: 2008-01-03 -depends on: - package: vs-standard-arrow.mse-symbol-font - version: 2008-01-03 -depends on: - package: vs-standard-official.mse-symbol-font - version: 2008-01-03 - -card width: 375 -card height: 523 -card dpi: 75 -############################################################## Extra scripts -init script: - card_shape := { if styling.style_sorting then "avatar" else "new" } - - text_filter := - # step 1 : Remove all automatic tags - tag_remove_rule(tag: "") + - tag_remove_rule(tag: "") + - tag_remove_rule(tag: "") + - remove_tag@(tag: "{input}"}) - reminder := process_english_hints(reminder) - # the combined result - "{keyword}" - + if expand then " ({reminder})" - }) + - # step 3 : Expand shortcut words ~ and CARDNAME - replace_rule( - match: "CARDNAME", - in_context: "(^|[[:space:]])", - replace: "&" - ) + - # step 4 : Fill in atom fields - tag_contents_rule( - tag: "", - contents: { if card.name=="" then "CARDNAME" else card.name } - ) + - # step 5a: add arrow/diamond/dot symbols - replace_rule( - match: "->|>>>|@|<>", - replace: "&") + - # step 5b: Majority of affiliation symbols - replace_rule( - match: "Activate|Alpha Flight|Avengers|B.P.R.D.|Brotherhood|Crime Lords|Defenders|Doom|Fantastic Four|Gotham Knights|Green Lantern|Hellfire Club|Heralds of Galactus|Horsemen of Apocalypse|Invaders|JLA|JSA|Kree|Marvel Knights|Masters of Evil|Negative Zone|Planet|Shadowpact|Shi'ar|Sinister Syndicate|Skrull|Speed Force|Spider-Friends|Team Superman|Thule Society|Thunderbolts|Teen Titans|Underworld|Warbound|X-Men", - replace: "&") + - # step 5c: SHIELD Variations - replace_rule( - match: "S.H.I.E.L.D.|SHIELD|Shield", - replace: "Shield") + - #X#if contains(card.shape, match:"old") then symbol_filter else new_symbols - # step 7a : Bold keywords without reminder text - replace_rule( - match: "]*>[^<]+", - replace: "&") + - # step 7b : Bold keywords with reminder text - replace_rule( - match: "]*>[^<]+", - replace: "&") + - # step 8 : Italic reminder text - replace_rule( - match: "[(][^)\n]*[)]?", - in_context: "(^|[[:space:]])|", - replace: "&") - -############################################################## Set info fields -############################################################## Extra style -styling field: - type: boolean - name: style sorting - description: Should this style of card sort as separate from cards of other styles? - initial: no -styling field: - type: package choice - name: text box symbols - match: vs-standard-*.mse-symbol-font - initial: vs-standard-official.mse-symbol-font -styling field: - type: boolean - name: foils - description: Use foil backgrounds? - initial: no -############################################################## Card fields -card style: - ############################# Background stuff - card type: - left: 0 - top: 0 - width: 375 - height: 523 - z index: -2 - render style: image - popup style: in place - image: card.png - ############################# Name line - full name: - left: 80 - top : 24 - width: 230 - height: 24 - alignment: bottom center shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Percolator Expert TM - size: 22 - color: rgb(230,230,230) - symbol font: - name: vs-standard-official - size: 15 - alignment: middle center - cost: - left: 22 - top : 30 - width: 25 - height: 41 - alignment: bottom center - font: - name: BadhouseBoldNumbers - size: 40 - color: rgb(230,230,230) - z index: 4 - padding top: 0 - ############################# Image - image: - left: 19 - top: 73 - width: 339 - height: 330 - z index: 1 - mask: image-mask.png - card symbol: - left: 310 - top : 33 - height: 30 - width: 45 - render style: image - choice images: - Marvel: /vs-common.mse-include/marvel.png - DC-new: /vs-common.mse-include/dcnew.png - DC-old: /vs-common.mse-include/dcold.png - Hellboy: /vs-common.mse-include/hellboy.png - Other...: { set.custom_logo } - z index: 3 - ############################# Type Bar - ############################# Version - version full: - left: 80 - top : 49 - width: 230 - height: 18 - alignment: middle center shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Percolator Expert TM - size: 14 - color: rgb(230,230,230) - symbol font: - name: vs-standard-arrow - size: 15 - alignment: middle center - ############################# Card ID - number line: - left: 24 - top : 489 - width: 30 - height: 16 - z index: 5 - alignment: left middle - font: - name: Eurostile-Black-DTC - size: 8 - color: - script: if card.rarity=="common" then rgb(255,255,255) - else if card.rarity=="uncommon" then rgb(151,183,201) - else if card.rarity=="rare" then rgb(253,215,125) - else if card.rarity=="promo" then rgb(255,20,20) - else rgb(255,255,255) - promo outliner: - left: 23 - top : 488 - width: 45 - height: 15 - visible: { card.rarity=="promo" } - z index: 4 - alignment: left middle - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - promo outliner 2: - left: 25 - top : 490 - width: 45 - height: 15 - visible: { card.rarity=="promo" } - z index: 4 - alignment: left middle - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - rarity: - left: 35 - top: 488 - width: 20 - height: 18 - z index: 6 - render style: image hidden - choice images: - common: /vs-common.mse-include/rarity-common.png - uncommon: /vs-common.mse-include/rarity-uncommon.png - rare: /vs-common.mse-include/rarity-rare.png - promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation - team full: - left: 20 - top: 406 - width: 338 - height: 20 - font: - name: BankGothic Md BT - italic name: BankGothic Md BT - weight: bold - size: 12 - scale down to: 12 - color: rgb(230,230,230) - alignment: middle center - ############################# FlightRange - ############################# Text box - rule text: - left: 20 - top : 430 - width: 338 - height: 38 - font: - name: Eurostile - italic name: EurostileObl-Normal - size: 12 - scale down to: 2 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_symbols } - size: 14 - alignment: middle center - alignment: top left - z index: 3 - padding left: 2 - padding top: 0 - padding right: 2 - padding bottom: 2 - line height hard: 1.0 - flavor text: - left: 20 - top : 468 - width: 338 - height: 17 - font: - name: EurostileObl-Normal - italic name: EurostileObl-Normal - size: 10 - scale down to: 2 - color: rgb(0,0,0) - alignment: bottom center - z index: 3 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1.0 - ############################# Attack/defence - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 20 - top : 489 - width: 338 - height: 7 - alignment: middle center - z index: 4 - font: - name: Eurostile - size: 6 - color: rgb(255,255,255) - copyright: - left: 20 - top : 497 - width: 338 - height: 7 - z index: 4 - alignment: bottom center - font: - name: Eurostile - weight: bold - size: 6 - color: rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: { if styling.foils=="no" then 0 else 375 } - height: { if styling.foils=="no" then 0 else 523 } - z index: 8 - render style: image - choice images: - foil: /vs-common.mse-include/foil.png - visible: { styling.foils } diff --git a/data/vs-spoiler.mse-export-template/blank.gif b/data/vs-spoiler.mse-export-template/blank.gif deleted file mode 100644 index 75b945d2..00000000 Binary files a/data/vs-spoiler.mse-export-template/blank.gif and /dev/null differ diff --git a/data/vs-spoiler.mse-export-template/export-template b/data/vs-spoiler.mse-export-template/export-template deleted file mode 100644 index d289860d..00000000 --- a/data/vs-spoiler.mse-export-template/export-template +++ /dev/null @@ -1,188 +0,0 @@ -# Simple exporter for HTML files -mse version: 0.3.7 -game: vs -short name: Spoiler -full name: List of cards -installer group: VS System/Export/Spoiler -icon: preview.png -create directory: true -version: 2008-10-19 - -depends on: - package: vs.mse-game - version: 2008-10-19 - -###################################################################################### - -option field: - type: choice - name: grouping - description: How should cards be grouped? - choice: no grouping - choice: group by card type - initial: no grouping -option field: - type: choice - name: images - choice: no - choice: just the image box, linked - choice: just the image box, inline - choice: full card image, linked - choice: full card image, preview - choice: full card image only - initial: full images, preview -option field: - type: boolean - name: in-text symbols - description: Should arrow and diamond symbols be used, or should they be written as text? -#doesn't work yet: -#option field: -# type: boolean -# name: list keywords -# description: Should the keywords be listed? -#option field: -# type: boolean -# name: fancy scripts -# description: Should fancy scripts be used -option field: - type: choice - name: font style - choice: default - choice: serif - choice: sans-serif -option field: - type: color - name: background color - initial: rgb(255,255,255) - choice: - name: white - color: rgb(255,255,255) - choice: - name: black - color: rgb(0,0,0) -option field: - type: color - name: text color - initial: rgb(0,0,0) - choice: - name: white - color: rgb(255,255,255) - choice: - name: black - color: rgb(0,0,0) - -option style: - grouping: - render style: both - choice images: - no grouping: { built_in_image("bool_no") } - group by card type: { built_in_image("bool_yes") } - images: - render style: both - choice images: - no: { built_in_image("bool_no") } - font style: - render style: both - choice images: - serif: /vs-spoiler.mse-export-template/serif.png - sans-serif: /vs-spoiler.mse-export-template/sans-serif.png - -script: - symbol_font := "vs-standard-new" - symbol_font_size := 8 - write_card := { - if contains(options.images, match:"full card image") then - card_image_file := write_image_file(card, file:"card{position(of:card,in:set)}.jpg") - else if contains(options.images, match:"image box") and - card.image != "" then - card_image_file := write_image_file(card.image, file:"card{position(of:card,in:set)}.jpg") - else - card_image_file := "" - if options.images == "full card image, preview" then - card_image_preview := write_image_file(card, file:"card-preview{position(of:card,in:set)}.jpg", height: 100) - else - card_image_preview := card_image_file - if options.images == "full card image only" then - "
  • " - else - "
  • - {if options.images == "full card image, preview" then - " - { to_html(card.full_name ) }" - else if card_image_file != "" and contains(options.images, match:"linked") then - "{ to_html(card.full_name) }" - else - "{ to_html(card.full_name) }" - }{ to_html(to_upper(card.version_full)) } - {if card_image_file != "" and contains(options.images, match:"inline") then - "" - } - { to_html(card.cost ) } - { to_html(card.team_full ) } - { to_html(card.team_2_full ) } - { to_html(card.type_text_full) } - { if contains(card.shape, match: "old") then to_html(to_upper(card.symbols)) else to_html(to_upper(card.flightrange)) } - { to_html(card.rule_text ) } - { to_html( remove_tag(tag: "", card.flavor_text) ) } - { to_html(card.attack) } / { to_html(card.defence) } - { to_html(to_upper(card.rarity)) } - { to_html(card.illustrator ) } - { to_html(card.number_line ) } -
  • " - } - write_cards := { - "
      { - for each card in sort_list(cards, order_by: {input.number_line}) do - write_card() - }
    " - } - write_group := { - cards := filter_list(cards, filter: { contains(match:sort_index(card:input), code) } ) - count := number_of_items(in:cards) - if count > 0 then - "

    {title} ({count} {if count == 1 then "card" else "cards"})

    " + - write_cards() - } - copy_file("blank.gif") - copy_file("blank.gif") - copy_file("blank.gif") - # the html page - html := " - - - { to_html(set.title) } - - - - - - - -

    { to_html(set.title) }

    - -
    { to_html(set.description) }
    - { if options.grouping == "group by card type" then - # Codes as by sort_index - write_group(title: "Character", code:"12") + - write_group(title: "Equipment", code:"3") + - write_group(title: "Location", code:"4") + - write_group(title: "Plot Twist", code:"5") - else - write_cards(cards: cards) - } - - - " - write_text_file(html, file:"index.html") - # make sure the urls are relative to the right directory - replace(html, match:"<[^<>]*(href|src)=\'", replace:"&{directory}/") diff --git a/data/vs-spoiler.mse-export-template/preview.png b/data/vs-spoiler.mse-export-template/preview.png deleted file mode 100644 index 59d6cf09..00000000 Binary files a/data/vs-spoiler.mse-export-template/preview.png and /dev/null differ diff --git a/data/vs-spoiler.mse-export-template/sans-serif.png b/data/vs-spoiler.mse-export-template/sans-serif.png deleted file mode 100644 index 1046edee..00000000 Binary files a/data/vs-spoiler.mse-export-template/sans-serif.png and /dev/null differ diff --git a/data/vs-spoiler.mse-export-template/script.js b/data/vs-spoiler.mse-export-template/script.js deleted file mode 100644 index 98beef96..00000000 --- a/data/vs-spoiler.mse-export-template/script.js +++ /dev/null @@ -1,74 +0,0 @@ -var isIE = navigator.appVersion.indexOf("MSIE") != -1; - -var preview, preview_img; - -function show_preview(url) { - preview.style.display = "block"; - preview_img.style.backgroundImage = "url("+this.href+")"; - return false; -} - -function hide_preview() { - preview.style.display = "none"; -} - -function fix_preview() { - var e = document.documentElement ? document.documentElement : document.body; - preview.style.top = e.scrollTop + "px"; - preview.style.height = e.clientHeight; - preview.style.width = e.clientWidth; -} - -function nice_preview() { - // attach - var links = document.getElementsByTagName("A"); - for (var i in links) { - if (/(.jpg|.png|.gif)$/.test(links[i])) { - links[i].onclick = show_preview; - } - } - // create divs - preview = document.createElement("div"); - var bg = document.createElement("div"); - var img = document.createElement("div"); - preview.id = "preview"; - bg.id = "preview-bg"; - img.id = "preview-img"; - hide_preview(); - preview.onclick = bg.onclick = img.onclick = hide_preview; - preview.appendChild(bg); - preview.appendChild(img); - document.body.appendChild(preview); - preview_img = img; - if (isIE) { - window.onscroll = fix_preview; - fix_preview(); - } -} - -var dir; -function fix_img() { - if (this.currentStyle.width == 'auto' && this.currentStyle.height == 'auto') { - this.style.width = this.offsetWidth + 'px'; - this.style.height = this.offsetHeight + 'px'; - } - this.onload = null; - this.style.filter = 'progid:DXImageTransform.Microsoft.AlphaImageLoader(src="'+this.src+'",sizingMethod="scale")'; - this.src = dir + "blank.gif"; -} -function fix_png_alpha() { - if (!/MSIE (5\.5|6\.)/.test(navigator.userAgent)) return; // only in ie 5.5 and 6 - dir = document.getElementsByTagName("SCRIPT")[0].src.replace(/[^\/]*$/,''); // dir for blank image - var imgs = document.getElementsByTagName("IMG"); - for (var i in imgs) { - var img = imgs[i]; - if ((/\.png$/i).test(img.src)) { - img.onload = fix_img; - } - } -} - -function init() { - fix_png_alpha(); - nice_preview(); -} diff --git a/data/vs-spoiler.mse-export-template/serif.png b/data/vs-spoiler.mse-export-template/serif.png deleted file mode 100644 index ce8913d7..00000000 Binary files a/data/vs-spoiler.mse-export-template/serif.png and /dev/null differ diff --git a/data/vs-spoiler.mse-export-template/style.css b/data/vs-spoiler.mse-export-template/style.css deleted file mode 100644 index ed13008a..00000000 --- a/data/vs-spoiler.mse-export-template/style.css +++ /dev/null @@ -1,127 +0,0 @@ -.set-symbol { - float: right; - margin-right: .5em; -} - -ul { - list-style: none; - margin: 0; - padding: 0; -} -.card { - clear: left; - margin-top: 1em; -} - -.card span { - display: block; -} - -.card .name { - font-weight: bold; - display: inline; - font-size: 12pt; -} -.card .version { - font-style: italic; - font-size: 10pt; -} -.card .cost { - display: inline; - font-size: 10pt; - margin-left: .5em; - vertical-align: middle; -} -.card .team full { - font-size: 9pt; -} -.card .team full 2 { - font-size: 9pt; -} -.card .fro { - font-style: bold; - font-size: 8pt; -} -.card .rule-text { - font-size: 8pt; -} -.card .flavor-text { - font-style: italic; - font-size: 8pt; -} -.card .attack { - font-style: bold; - font-size: 10pt; -} -.card .rarity { - font-style: italic; - font-size: 6pt; -} -.card .illustrator { - font-size: 6pt; -} -.card .card-number { - font-style: bold; - font-size: 6pt; -} - - -.with-previews .card { - margin-top: 1.1em; - min-height: 100px; - margin-left: 90px; - position: relative; -} -.card .card-image { - height: 100px; - position: absolute; - left: -85px; - top: 3px; - border: none; -} -.card .image { - display: block; - border: none; -} - -span.symbol { - display: inline; - vertical-align: middle; -} - -.fullcard { - float: left; -} -h2 { - clear: both; -} - -/* image preview */ -#preview-bg { - background-color: rgb(0,0,0); - width: 100%; - height: 100%; - cursor: pointer; - position: fixed; - opacity: 0.7; - -moz-opacity: 0.7; - filter: alpha(opacity=70); -} -#preview-img { - background-position: 50% 50%; - background-repeat: no-repeat; - width: 100%; - height: 100%; - cursor: pointer; - position: fixed; -} -#preview { - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; -} -* html #preview { - position: fixed; -} \ No newline at end of file diff --git a/data/vs-standard-arrow.mse-symbol-font/arrow.png b/data/vs-standard-arrow.mse-symbol-font/arrow.png deleted file mode 100644 index c68e6c8f..00000000 Binary files a/data/vs-standard-arrow.mse-symbol-font/arrow.png and /dev/null differ diff --git a/data/vs-standard-arrow.mse-symbol-font/diamond.png b/data/vs-standard-arrow.mse-symbol-font/diamond.png 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@ - image: diamond.png -symbol: - code: <> - image: diamond.png -symbol: - code: Activate - image: activate.png - image font size: 176 -symbol: - code: Agency X - image: agencyx.png -symbol: - code: Agents of Atlas - image: agentsofatlas.png -symbol: - code: AIM - image: aim.png -symbol: - code: Alpha Flight - image: alphaflight.png -symbol: - code: Anti-Matter - image: anti-matter.png - image font size: 103 -symbol: - code: Assassins - image: assassins.png -symbol: - code: Atlantis - image: atlantis.png -symbol: - code: Autobot - image: autobots.png -symbol: - code: Decepticon - image: decepticons.png -symbol: - code: Quintesson - image: quintessons.png -symbol: - code: Arkham Inmates - image: arkhaminmates.png -symbol: - code: Asgardians - image: asgardians.png -symbol: - code: Avengers - image: avengers.png -symbol: - code: Birds of Prey - image: birdsofprey.png -symbol: - code: Black Glove - image: blackglove.png -symbol: - code: Black Lantern - image: blacklantern.png - image font size: 90 -symbol: - code: Blue Lantern - image: bluelantern.png - image font size: 160 -symbol: - code: B.P.R.D. - image: bprd.png -symbol: - code: Brit-Cit - image: britcit.png - image font size: 95 -symbol: - code: Brood - image: brood.png -symbol: - code: Brotherhood - image: brotherhood.png -symbol: - code: Captain America - image: captainamerica.png -symbol: - code: Challengers of the Fantastic - image: challengersofthefantastic.png -symbol: - code: Checkmate - image: checkmate.png -symbol: - code: Crimelords - image: crimelords.png -symbol: - code: Crisis - image: crisis.png -symbol: - code: Cursed Earth - image: cursedearth.png - image font size: 95 -symbol: - code: Dark Claw - image: darkclaw.png -symbol: - code: Dark Judges - image: darkjudges.png - image font size: 95 -symbol: - code: Darkseid - image: darkseid.png -symbol: - code: Deadpool - image: Deadpool.png -symbol: - code: Defenders - image: defenders.png -symbol: - code: Doom Patrol - image: doompatrol.png -symbol: - code: Doom - image: doom.png -symbol: - code: Emerald Archers - image: emeraldarchers.png -symbol: - code: Emerald Enemies - image: emeraldenemies.png - image font size: 165 -symbol: - code: Excalibur - image: excalibur.png -symbol: - code: Exiles - image: exiles.png -symbol: - code: Fantastic Four - image: f4.png -symbol: - code: Fearsome Five - image: fearsomefive.png -symbol: - code: Femizons - image: femizons.png -symbol: - code: Future Foes - image: futurefoes.png -symbol: - code: Generation X - image: generationx.png -symbol: - code: Gotham Knights - image: gothamknights.png -symbol: - code: Green Lantern - image: greenlantern.png -symbol: - code: Guardians of the Galaxy - image: guardiansofthegalaxy.png -symbol: - code: The Hand - image: hand.png -symbol: - code: Hellfire Club - image: hellfire.png -symbol: - code: Heralds of Galactus - image: heralds.png -symbol: - code: Horsemen of Apocalypse - image: apocalypse.png -symbol: - code: Heroes for Hire - image: heroesforhire.png -symbol: - code: Heroes of Earth - image: heroesofearth.png -symbol: - code: Hydra - image: hydra.png -symbol: - code: Indigo Lantern - image: indigolantern.png - image font size: 240 -symbol: - code: Infinity Watch - image: infinitywatch.png -symbol: - code: Inhumans - image: inhumans.png -symbol: - code: Injustice Gang - image: injusticegang.png -symbol: - code: Invaders - image: invaders.png -symbol: - code: Iron Lantern - image: ironlantern.png -symbol: - code: JLAvengers - image: jlavengers.png - image font size: 108 -symbol: - code: JLA - image: jla.png -symbol: - code: JLI - image: jli.png -symbol: - code: JSA - image: jsa.png -symbol: - code: JLX - image: jlx.png - image font size: 108 -symbol: - code: Kang Council - image: kangcouncil.png -symbol: - code: Kree - image: kree.png - image font size: 117 -symbol: - code: League of Assassins - image: assassin.png -symbol: - code: Legionnaires - image: legion.png -symbol: - code: Magnetic Men - image: magneticmen.png - image font size: 138 -symbol: - code: Manhunters - image: manhunters.png -symbol: - code: Marauders - image: marauders.png -symbol: - code: Marvel Knights - image: marvelknights.png -symbol: - code: Masters of Evil - image: mastersofevil.png -symbol: - code: Megacity One - image: megacityone.png - image font size: 115 -symbol: - code: Morlocks - image: morlocks.png -symbol: - code: Negative Zone - image: negativezone.png -symbol: - code: New Gods - image: newgods.png -symbol: - code: Newuniversal - image: newuniversal.png -symbol: - code: Outsiders - image: outsiders.png -symbol: - code: Omega Flight - image: omegaflight.png -symbol: - code: Orange Lantern - image: orangelantern.png - image font size: 260 -symbol: - code: Nextwave - image: nextwave.png -symbol: - code: New Warriors - image: newwarriors.png -symbol: - code: Nova Corps - image: novacorps.png -symbol: - code: Phalanx - image: phalanx.png -symbol: - code: Project Spitfire - image: projectspitfire.png -symbol: - code: Purifiers - image: purifiers.png -symbol: - code: Rann - image: rann.png -symbol: - code: Red Lantern - image: redlantern.png - image font size: 320 -symbol: - code: Revenge Squad - image: revengesquad.png -symbol: - code: Runaways - image: runaways.png -symbol: - code: Secret Society - image: secretsociety.png -symbol: - code: Secret Six - image: secretsix.png -symbol: - code: Secret Warriors - image: secretwarriors.png -symbol: - code: Sentinels - image: sentinels.png -symbol: - code: Serpent Society - image: serpentsociety.png -symbol: - code: Shadowpact - image: shadowpact.png -symbol: - code: Shi'ar - image: shiar.png -symbol: - code: Shield - image: shield.png -symbol: - code: Sinister Syndicate - image: sinistersyndicate.png -symbol: - code: Skeleton Crew - image: skeletoncrew.png -symbol: - code: Skrull - image: skrull.png - image font size: 147 -symbol: - code: Speed Force - image: speedforce.png -symbol: - code: Spider-Boy - image: spider-boy.png -symbol: - code: Spider-Friends - image: 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differ diff --git a/data/vs-standard-official.mse-symbol-font/speedforce.png b/data/vs-standard-official.mse-symbol-font/speedforce.png deleted file mode 100644 index 589ba76d..00000000 Binary files a/data/vs-standard-official.mse-symbol-font/speedforce.png and /dev/null differ diff --git a/data/vs-standard-official.mse-symbol-font/spiderman.png b/data/vs-standard-official.mse-symbol-font/spiderman.png deleted file mode 100644 index a2e10bfd..00000000 Binary files a/data/vs-standard-official.mse-symbol-font/spiderman.png and /dev/null differ diff --git a/data/vs-standard-official.mse-symbol-font/superman.png b/data/vs-standard-official.mse-symbol-font/superman.png deleted file mode 100644 index 02dc3137..00000000 Binary files a/data/vs-standard-official.mse-symbol-font/superman.png and /dev/null differ diff --git a/data/vs-standard-official.mse-symbol-font/symbol-font b/data/vs-standard-official.mse-symbol-font/symbol-font deleted file mode 100644 index ad6acc19..00000000 --- a/data/vs-standard-official.mse-symbol-font/symbol-font +++ /dev/null @@ -1,254 +0,0 @@ -mse version: 0.3.8 -version: 2010-05-16 -short name: New (official) -position hint: 1 -installer group: VS System/Symbol Fonts/Official New -icon: activate.png -# Official symbol font for the new template - -image font size: 135 -horizontal space: 0 -symbol: - code: -> - image: arrow.png -symbol: - code: >>> - image: arrow.png -symbol: - code: • - image: diamond.png -symbol: - code: @ - image: diamond.png -symbol: - code: <> - image: diamond.png -symbol: - code: Activate - image: activate.png - image font size: 176 -symbol: - code: Alpha Flight - image: alphaflight.png -symbol: - code: Anti-Matter - image: anti-matter.png - image font size: 80 -symbol: - code: Avengers - image: avengers.png -symbol: - code: B.P.R.D. - image: bprd.png -symbol: - code: Brotherhood - image: brotherhood.png -symbol: - code: Crime Lords - image: crimelords.png -symbol: - code: Defenders - image: defenders.png -symbol: - code: Doom - image: doom.png -symbol: - code: Fantastic Four - image: f4.png -symbol: - code: Gotham Knights - image: gothamknights.png -symbol: - code: Green Lantern - image: greenlantern.png -symbol: - code: Hellfire Club - image: hellfire.png -symbol: - code: Heralds of Galactus - image: heralds.png -symbol: - code: Horsemen of Apocalypse - image: apocalypse.png -symbol: - code: JLA - image: jla.png -symbol: - code: JSA - image: jsa.png -symbol: - code: Kree - image: kree.png - image font size: 117 -symbol: - code: Marvel Knights - image: marvelknights.png -symbol: - code: Masters of Evil - image: mastersofevil.png -symbol: - code: Negative Zone - image: negativezone.png -symbol: - code: Planet - image: planet.png -symbol: - code: Shadowpact - image: shadowpact.png -symbol: - code: Shi'ar - image: shiar.png -symbol: - code: Shield - image: shield.png -symbol: - code: Sinister Syndicate - image: sinistersyndicate.png -symbol: - code: Skrull - image: skrull.png - image font size: 147 -symbol: - code: Speed Force - image: speedforce.png -symbol: - code: Spider-Friends - image: spiderman.png -symbol: - code: Team Superman - image: superman.png -symbol: - code: Thule Society - image: thule.png -symbol: - code: Thunderbolts - image: thunderbolts.png -symbol: - code: Teen Titans - image: titans.png -symbol: - code: Underworld - image: underworld.png -symbol: - code: Warbound - image: warbound.png -symbol: - code: X-Men - image: xmen.png -symbol: - code: 0 - image: 0.png -symbol: - code: 1 - image: 1.png -symbol: - code: 2 - image: 2.png -symbol: - code: 3 - image: 3.png -symbol: - code: 4 - image: 4.png -symbol: - code: 5 - image: 5.png -symbol: - code: 6 - image: 6.png -symbol: - code: 7 - image: 7.png -symbol: - code: 8 - image: 8.png -symbol: - code: 9 - image: 9.png -symbol: - code: 10 - image: 10.png -symbol: - code: 11 - image: 11.png -symbol: - code: 12 - image: 12.png -symbol: - code: 13 - image: 13.png -symbol: - code: 14 - image: 14.png -symbol: - code: 15 - image: 15.png -symbol: - code: X - image: X.png -############################################################## -# Insert-symbol menu -insert symbol menu: - item: -> - item: • - item: Activate - item: Planet - item: - name: numbers - item: 0 - item: 1 - item: 2 - item: 3 - item: 4 - item: 5 - item: 6 - item: 7 - item: 8 - item: 9 - item: 10 - item: 11 - item: 12 - item: 13 - item: 14 - item: 15 - item: X - item: - name: Marvel Teams - item: Alpha Flight - item: Avengers - item: Brotherhood - item: Crime Lords - item: Defenders - item: Doom - item: Fantastic Four - item: Hellfire Club - item: Heralds of Galactus - item: Horsemen of Apocalypse - item: Kree - item: Marvel Knights - item: Masters of Evil - item: Negative Zone - item: Shi'ar - item: Shield - item: Skrull - item: Sinister Syndicate - item: Spider-Friends - item: Thunderbolts - item: Underworld - item: Warbound - item: X-Men - item: - name: DC Teams - item: Anti-Matter - item: Gotham Knights - item: Green Lantern - item: JLA - item: JSA - item: Shadowpact - item: Speed Force - item: Team Superman - item: Teen Titans - item: - name: Other Teams - item: B.P.R.D. - item: Thule Society diff --git a/data/vs-standard-official.mse-symbol-font/thule.png b/data/vs-standard-official.mse-symbol-font/thule.png deleted file mode 100644 index 6dae27bc..00000000 Binary files a/data/vs-standard-official.mse-symbol-font/thule.png and /dev/null differ diff --git a/data/vs-standard-official.mse-symbol-font/thunderbolts.png b/data/vs-standard-official.mse-symbol-font/thunderbolts.png deleted file mode 100644 index 16451336..00000000 Binary files a/data/vs-standard-official.mse-symbol-font/thunderbolts.png and /dev/null differ diff --git a/data/vs-standard-official.mse-symbol-font/titans.png b/data/vs-standard-official.mse-symbol-font/titans.png deleted file mode 100644 index e9efc504..00000000 Binary files a/data/vs-standard-official.mse-symbol-font/titans.png and /dev/null differ diff --git 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/dev/null differ diff --git a/data/vs-standard.mse-style/chcocard.jpg b/data/vs-standard.mse-style/chcocard.jpg deleted file mode 100644 index 76f7d0ef..00000000 Binary files a/data/vs-standard.mse-style/chcocard.jpg and /dev/null differ diff --git a/data/vs-standard.mse-style/chodcard.jpg b/data/vs-standard.mse-style/chodcard.jpg deleted file mode 100644 index 2b689591..00000000 Binary files a/data/vs-standard.mse-style/chodcard.jpg and /dev/null differ diff --git a/data/vs-standard.mse-style/choncard.jpg b/data/vs-standard.mse-style/choncard.jpg deleted file mode 100644 index 5efd6ac1..00000000 Binary files a/data/vs-standard.mse-style/choncard.jpg and /dev/null differ diff --git a/data/vs-standard.mse-style/cvcdcard.jpg b/data/vs-standard.mse-style/cvcdcard.jpg deleted file mode 100644 index deedd36b..00000000 Binary files a/data/vs-standard.mse-style/cvcdcard.jpg and /dev/null differ diff --git a/data/vs-standard.mse-style/cvchcard.jpg b/data/vs-standard.mse-style/cvchcard.jpg deleted file mode 100644 index edafe061..00000000 Binary files a/data/vs-standard.mse-style/cvchcard.jpg and /dev/null differ diff --git a/data/vs-standard.mse-style/cvcncard.jpg b/data/vs-standard.mse-style/cvcncard.jpg deleted file mode 100644 index 308636f9..00000000 Binary files a/data/vs-standard.mse-style/cvcncard.jpg and /dev/null differ diff --git a/data/vs-standard.mse-style/eveqcard.jpg b/data/vs-standard.mse-style/eveqcard.jpg deleted file mode 100644 index a3757123..00000000 Binary files a/data/vs-standard.mse-style/eveqcard.jpg and /dev/null differ diff --git a/data/vs-standard.mse-style/flavor-text-mask.png b/data/vs-standard.mse-style/flavor-text-mask.png deleted file mode 100644 index dc5bbd76..00000000 Binary files a/data/vs-standard.mse-style/flavor-text-mask.png and /dev/null differ diff --git a/data/vs-standard.mse-style/image-mask-dual.png b/data/vs-standard.mse-style/image-mask-dual.png deleted file mode 100644 index 0bf86236..00000000 Binary files a/data/vs-standard.mse-style/image-mask-dual.png and /dev/null differ diff --git a/data/vs-standard.mse-style/image-mask.png b/data/vs-standard.mse-style/image-mask.png deleted file mode 100644 index 3eee6419..00000000 Binary files a/data/vs-standard.mse-style/image-mask.png and /dev/null differ diff --git a/data/vs-standard.mse-style/locard.jpg b/data/vs-standard.mse-style/locard.jpg deleted file mode 100644 index 54d747c1..00000000 Binary files a/data/vs-standard.mse-style/locard.jpg and /dev/null differ diff --git a/data/vs-standard.mse-style/ptcard.jpg b/data/vs-standard.mse-style/ptcard.jpg deleted file mode 100644 index 280dde3f..00000000 Binary files a/data/vs-standard.mse-style/ptcard.jpg and /dev/null differ diff --git a/data/vs-standard.mse-style/style b/data/vs-standard.mse-style/style deleted file mode 100644 index 28cef884..00000000 --- a/data/vs-standard.mse-style/style +++ /dev/null @@ -1,423 +0,0 @@ -mse version: 0.3.7 -game: vs -full name: VS Standard -short name: Standard -installer group: VS System/Standard style/Normal -icon: card-sample.png -position hint: 002 - -version: 2008-10-26 -depends on: - package: vs.mse-game - version: 2008-10-26 -depends on: - package: vs-common.mse-include - version: 2008-01-03 -depends on: - package: vs-standard-arrow.mse-symbol-font - version: 2008-01-03 - -card background: white -card width: 375 -card height: 523 -card dpi: 150 - -############################################################## Extra scripts -init script: - card_shape := { "old" } -############################################################## Set info fields -############################################################## Extra style -styling field: - type: package choice - name: text box symbols - match: vs-standard-*.mse-symbol-font - initial: vs-standard-arrow.mse-symbol-font -styling field: - type: boolean - name: foils - description: Use foil backgrounds? - initial: no -styling field: - type: boolean - name: watermarkings - description: Use watermarks? - initial: no -styling field: - type: boolean - name: edition - description: Is the set a 1st Edition? - initial: no -############################################################## Card fields -card style: - ############################# Background stuff - card type: - left: 0 - top: 0 - width: 375 - height: 523 - z index: -2 - render style: image - popup style: in place - choice images: - characters visible character: cvchcard.jpg - characters visible character dual: cvcdcard.jpg - characters visible character dual (new): cvcncard.jpg - characters hidden concealed: chcocard.jpg - characters hidden concealed dual: chodcard.jpg - characters hidden concealed dual (new): choncard.jpg - characters concealed-optional concealed-optional character: chcocard.jpg - characters concealed-optional concealed-optional dual: chodcard.jpg - characters concealed-optional concealed-optional dual (new): choncard.jpg - equipment visible equipment: eveqcard.jpg - equipment concealed equipment: eveqcard.jpg - equipment concealed-optional equipment: eveqcard.jpg - location: locard.jpg - plot twist: ptcard.jpg - planet: locard.jpg - ############################# Name line - full name: - left: 90 - top : 25 - width: 219 - height: 24 - alignment: bottom shrink-overflow - padding bottom: 0 - z index: 4 - font: - name: Percolator Expert TM - size: 22 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - symbol font: - name: vs-standard-arrow - size: 15 - alignment: middle center - cost: - left: 33 - top : 30 - width: 25 - height: 41 - alignment: bottom center shrink-overflow - font: - name: BadhouseBoldNumbers - size: 40 - color: - script: if is_equipment() then rgb(240,221,146) - else if is_location() then rgb(193,240,250) - else if is_plot_twist() then rgb(161,174,238) - else rgb(255,236,130) - z index: 4 - padding top: 0 - ############################# Image - image: - left: 65 - top: 78 - width: { if is_dual() then 249 else 282 } - height: 241 - mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" } - z index: 1 - card symbol: - left: 310 - top : 31 - height: 30 - width: 45 - render style: image - choice images: - Marvel: /vs-common.mse-include/marvel.png - DC-new: /vs-common.mse-include/dcnew.png - DC-old: /vs-common.mse-include/dcold.png - Hellboy: /vs-common.mse-include/hellboy.png - Other...: { set.custom_logo } - z index: 3 - edition: - left: 315 - top: 447 - height: 26 - width: 34 - render style: image - choice images: - first edition: /vs-common.mse-include/first-edition.png - z index: 3 - visible: { styling.edition } - ############################# Type Bar - type text full: - left: 72 - top: 297 - width: { if is_dual() then 235 else 268 } - height: 20 - font: - name: Eurostile - size: 11 - color: rgb(0,0,0) - visible: { is_character() } - alignment: middle center - z index: 3 - type bar: - left: 72 - top: 297 - width: { if is_dual() then 235 else 268 } - height: 20 - visible: { card.type_text != "" } - render style: image - choice images: - type bar: type-bar.png - z index: 2 - ############################# Version - version full: - left: 90 - top : 46 - width: 219 - height: 18 - alignment: top shrink-overflow - z index: 4 - font: - name: Percolator Expert TM - size: 14 - color: - script: if is_concealed() then rgb(23,4,6) - else if is_equipment() then rgb(18,21,26) - else if is_location() then rgb(31,53,30) - else if is_plot_twist() then rgb(28,47,87) - else rgb(22,10,10) - separator color: rgb(128,128,128) - ############################# Card ID - number line: - left: 136 - top : 485 - width: 30 - height: 18 - z index: 4 - font: - name: Eurostile - size: 8 - color: - script: if card.rarity=="common" then rgb(255,255,255) - else if card.rarity=="uncommon" then rgb(80,174,255) - else if card.rarity=="rare" then rgb(255,236,130) - else if card.rarity=="promo" then rgb(255,20,20) - else rgb(255,255,255) - weight: bold - promo outliner: - left: 135 - top : 484 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - promo outliner 2: - left: 137 - top : 486 - width: 30 - height: 18 - visible: { card.rarity=="promo" } - z index: 3 - font: - name: Eurostile - size: 8 - color: rgb(255,255,255) - weight: bold - rarity: - left: 135 - top: 484 - width: 50 - height: 30 - z index: 3 - render style: image hidden - choice images: - common: /vs-common.mse-include/rarity-common.png - uncommon: /vs-common.mse-include/rarity-uncommon.png - rare: /vs-common.mse-include/rarity-rare.png - promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation - team full: - left: 23 - top : { if is_new_dual() then 340 else 300 } - height: 28 - width: { if is_new_dual() then 240 else 200 } - angle: 90 - font: - name: Percolator Expert TM - size: 16 - color: rgb(245,230,197) - symbol font: - name: vs-standard-arrow - size: 16 - alignment: middle center - alignment: middle center shrink-overflow - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - team 2 full: - left: 325 - top : 100 - height: 28 - width: 200 - angle: 270 - font: - name: Percolator Expert TM - size: 16 - scale down to: 18 - color: rgb(245,230,197) - symbol font: - name: vs-standard-arrow - size: 16 - alignment: middle center - visible: is_dual() - alignment: middle center shrink-overflow - z index: 4 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - ############################# FlightRange - symbols: - left: 25 - top : { if is_new_dual() then 366 else 322 } - height: 67 - width: 38 - z index: 4 - render style: image list - choice images: - flight: /vs-common.mse-include/flight.png - ongoing: /vs-common.mse-include/ongoing.png - range: /vs-common.mse-include/range.png - direction: vertical - spacing: 33 - ############################# Text box - rule text: - left: 84 - top : 336 - width: 272 - height: 120 - mask: text-mask.png - font: - name: Eurostile - italic name: EurostileObl-Normal - size: 11 - scale down to: 6 - color: rgb(0,0,0) - symbol font: - name: { styling.text_box_symbols } - size: 11 - alignment: middle center - alignment: top left - z index: 4 - padding left: 2 - padding top: 5 - padding right: 2 - padding bottom: 2 - line height hard: 1.4 - flavor text: - left: 84 - top : 356 - width: 272 - height: 118 - mask: flavor-text-mask.png - font: - name: EurostileObl-Normal - size: 10 - scale down to: 6 - color: rgb(0,0,0) - alignment: bottom left - z index: 3 - padding left: 2 - padding top: 2 - padding right: 2 - padding bottom: 2 - line height hard: 1 - watermark: - left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 } - top: 365 - width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 } - height: 80 - visible: { styling.watermarkings } - render style: image - include file: /vs-common.mse-include/watermarks - z index: 4 - ############################# Attack/defence - attack: - z index: 4 - left: 50 - top: 427 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - font: - name: BadhouseBoldNumbers - size: 50 - color: rgb(255,236,130) - shadow color: rgb(0,0,0) - shadow displacement x: 3 - shadow displacement y: 0 - defence: - z index: 4 - left: 50 - top: 462 - width: 30 - height: 47 - visible: { is_character() } - z index: 4 - alignment: bottom left shrink-overflow - padding bottom: -4 - font: - name: BadhouseBoldNumbers - size: 50 - color: rgb(200,213,225) - shadow color: rgb(0,0,0) - shadow displacement x: -3 - shadow displacement y: 0 - ############################# Card sorting / numbering - ############################# Copyright stuff - illustrator: - left: 130 - top : 322 - width: 165 - height: 16 - alignment: center top shrink-overflow - z index: 4 - font: - name: Eurostile - size: 9 - weight: bold - color: rgb(255,255,255) - copyright: - left: 195 - top : 480 - width: 130 - height: 22 - z index: 4 - alignment: middle left - font: - name: Eurostile - size: 6 - color: rgb(255,255,255) -############################################################## Extra card fields -extra card field: - type: choice - name: foil layer - choice: foil - editable: false -extra card style: - foil layer: - left: 0 - top : 0 - width: { if styling.foils=="no" then 0 else 375 } - height: { if styling.foils=="no" then 0 else 523 } - z index: 8 - render style: image - choice images: - foil: /vs-common.mse-include/foil.png - visible: { styling.foils } diff --git a/data/vs-standard.mse-style/text-mask.png b/data/vs-standard.mse-style/text-mask.png deleted file mode 100644 index 9fcf9d9c..00000000 Binary files a/data/vs-standard.mse-style/text-mask.png and /dev/null differ diff --git a/data/vs-standard.mse-style/type-bar.png b/data/vs-standard.mse-style/type-bar.png deleted file mode 100644 index c3972fac..00000000 Binary files a/data/vs-standard.mse-style/type-bar.png and /dev/null differ diff --git a/data/vs.mse-game/auto_replace b/data/vs.mse-game/auto_replace deleted file mode 100644 index ac94ffdd..00000000 --- a/data/vs.mse-game/auto_replace +++ /dev/null @@ -1,41 +0,0 @@ - -############################################################## Auto replace -# Do we need categories? -#auto replace category: text box -#auto replace category: copyright -#auto replace category: everywhere -auto replace: - match: (C) - replace: © -auto replace: - match: CR - replace: © -auto replace: - match: AE - replace: Æ - whole word: false -auto replace: - match: TM - replace: ™ - whole word: false -auto replace: - match: -- - replace: — -auto replace: - # note the spaces - match: - - - replace: - — -auto replace: - match: ` - replace: • -auto replace: - match: :: - replace: • -auto replace: - match: @ - replace: @ -auto replace: - match: ~ - replace: CARDNAME diff --git a/data/vs.mse-game/card-back.png b/data/vs.mse-game/card-back.png deleted file mode 100644 index 11be985f..00000000 Binary files a/data/vs.mse-game/card-back.png and /dev/null differ diff --git a/data/vs.mse-game/card_fields b/data/vs.mse-game/card_fields deleted file mode 100644 index bdc2754f..00000000 --- a/data/vs.mse-game/card_fields +++ /dev/null @@ -1,411 +0,0 @@ - -############################################################## Card fields -############################# Background stuff -card field: - type: choice - name: shape - save value: false - show statistics: false - editable: false - choice: new - choice: old - choice: avatar - choice: alter ego - script: - stylesheet # indicate that this value should be updated when the stylesheet changes - card_shape() # determined by the style -card field: - type: choice - name: card type - choice: characters - choice: - name: visible - choice: character - choice: character dual - choice: character dual (new) - choice: - name: hidden - choice: concealed - choice: concealed dual - choice: concealed dual (new) - choice: - name: concealed-optional - choice: concealed-optional character - choice: concealed-optional dual - choice: concealed-optional dual (new) - choice: - name: equipment - choice: visible equipment - choice: concealed equipment - choice: concealed-optional equipment - choice: location - choice: plot twist - choice: planet - default: card_type() - description: The frame of the card. -############################# Name line -card field: - type: text - name: name - editable: false - show statistics: false -card field: - type: text - name: identity - editable: false -card field: - type: text - name: full name - script: - combined_editor( - field1: card.name, - separator: name_sep(), - field2: card.identity, - soft_before_empty: false, - hide_when_empty: false, - type_over1: "TM", - type_over2: "@" - ) - identifying: true - show statistics: false - card list visible: true - card list column: 1 - card list width: 200 - description: The name of the card, use @ for a diamond. -card field: - type: text - name: cost - script: only_numbers(value) - icon: stats/cost.png - card list visible: true - card list column: 3 - card list alignment: right - card list width: 37 - card list name: Cost - description: The cost of the card. -############################# Image -card field: - type: image - name: image - show statistics: false -card field: - type: choice - name: card symbol - choice: none - choice: Marvel - choice: DC-new - choice: DC-old - choice: Hellboy - choice: Other... - show statistics: false - default: set.logo - editable: false -card field: - type: choice - name: edition - choice: first edition - editable: false - show statistics: false -############################# Type Bar -card field: - type: text - name: type text - script: to_upper(value) - editable: false -card field: - type: text - name: sub type - script: to_upper(value) - editable: false -card field: - type: text - name: type text full - script: - # Either just type_text, or type_text—sub_type - combined_editor( - field1: card.type_text, - separator: " - ", - field2: card.sub_type, - soft_before_empty: true, - hide_when_empty: true, - type_over1: " -", - type_over2: "-" - ) - description: The type of the card -card field: - type: choice - name: type bar - choice: type bar - editable: false - show statistics: false -############################# Version -card field: - type: text - name: version - script: to_lower(value) - editable: false - show statistics: false -card field: - type: text - name: team affiliation - script: to_lower(value) - editable: false -card field: - type: text - name: version full - script: - # Either just version, or version • team_affiliation - combined_editor( - field1: card.version, - separator: " • ", - field2: card.team_affiliation, - soft_before_empty: true, - hide_when_empty: true, - type_over1: " `" - ) - card list visible: true - card list column: 2 - show statistics: false - description: The version of the card. -############################# Card ID -card field: - type: text - name: number - save value: false - script: - if pos_of_card()<=9 then "00" + pos_of_card(value) else - if pos_of_card()>=9 and pos_of_card()<=99 then "0" + pos_of_card(value) else - "" + pos_of_card(value) - card list visible: true - card list column: 6 - card list width: 55 - card list name: # - card list alignment: right - editable: false - show statistics: false -card field: - type: text - name: number text - script: to_upper(value) - default: set.code + "-" + card.number - editable: false - show statistics: false -card field: - type: text - name: number line - save value: false - show statistics: false - script: - if set.automatic_card_numbers then - combined_editor(field1: set.code, separator: "-", field2: card.number) - else - forward_editor(field: card.number_text) - description: Copyright of this card and cardnumber, the default value can be changed on the 'set info' tab -card field: - type: text - name: promo outliner - save value: false - show statistics: false - editable: false - default: card.number_line -card field: - type: text - name: promo outliner 2 - save value: false - show statistics: false - editable: false - default: card.number_line -card field: - type: choice - name: rarity - choice: common - choice: uncommon - choice: rare - choice: promo - default: set.set_rarity - icon: stats/rarity.png - description: The rarity of the card. -############################# Affiliation -card field: - type: text - name: separator - script: separator_type(team2: card.team_2_of_2) - editable: false - show statistics: false -card field: - type: text - name: team - script: affiliation_1_filter(if contains(card.shape, match: "old") then (value) else to_upper(value)) - editable: false - show statistics: false -card field: - type: text - name: team 2 of 2 - script: affiliation_2_filter(if contains(card.shape, match: "old") then (value) else to_upper(value)) - editable: false - show statistics: false -card field: - type: text - name: team full - script: - # Either just team, or team • team 2 of 2 - combined_editor( - field1: card.team, - separator: card.separator, - field2: card.team_2_of_2, - soft_before_empty: true, - hide_when_empty: true - ) - description: The team of the card, use ` for a separator for dual cards -card field: - type: text - name: separator 2 - script: separator_type(team2: card.team_2_of_2_2) - editable: false - show statistics: false -card field: - type: text - name: team 2 - script: affiliation_1_filter(if contains(card.shape, match: "old") then (value) else to_upper(value)) - editable: false - show statistics: false -card field: - type: text - name: team 2 of 2 2 - script: affiliation_2_filter(if contains(card.shape, match: "old") then (value) else to_upper(value)) - editable: false - show statistics: false -card field: - type: text - name: team 2 full - script: - # Either just team, or team 2 • team 2 of 2 2 - combined_editor( - field1: card.team_2, - separator: card.separator, - field2: card.team_2_of_2_2, - soft_before_empty: true, - hide_when_empty: true, - type_over1: " `" - ) - description: The second affiliation of the card (for dual cards) -############################# FlightRange -card field: - type: multiple choice - name: symbols - icon: stats/symbols.png - choice: flight - choice: range - choice: ongoing - default: symbol_default() - description: Symbols for this card (flight/range/ongoing), multiple symbols can be selected - show statistics: false -############################# Text box -card field: - type: text - name: rule text - show statistics: false - multi line: true - script: text_filter(value) - description: Rule text of the card, use @ for a diamond, -> for an arrow -card field: - type: text - name: flavor text - show statistics: false - multi line: true - description: Flavor text of the card. -card field: - type: choice - name: watermark - include file: /vs-common.mse-include/watermark-names - editable: false - description: The Watermark for this set. -############################# Atack / Defense -card field: - type: text - name: attack - script: only_numbers(value) - icon: stats/attack.png - save value: true - card list visible: true - card list column: 4 - card list width: 33 - card list name: ATK - card list alignment: right - description: The attack of the card. -card field: - type: text - name: defence - script: only_numbers(value) - icon: stats/defence.png - save value: true - card list visible: true - card list column: 5 - card list width: 33 - card list name: DEF - card list alignment: right - description: The defence of the card. -############################# Copyright stuff -card field: - type: text - name: illustrator - default: set.artist - icon: stats/illustrator.png - description: The artist for the card. -card field: - type: text - name: copyright - default: set.copyright - multi line: true - show statistics: false - description: The copyright line of the card. -############################################### -########################### For New style cards -card field: - type: choice - name: playarea - choice: none - choice: visible - choice: concealed - choice: both - initial: visible - script: - if is_concealed_optional() then "both" - else if is_concealed() then "concealed" - else "visible" - editable: false - show statistics: false - save value: true -card field: - type: choice - name: flightrange - choice: none - choice: flight - choice: range - choice: both - initial: none - show statistics: false - save value: true - description: Flight and range icons for the card. -card field: - type: choice - name: ongoing - choice: none - choice: ongoing - initial: none - script: ongoing_detect() - description: Ongoing icons for the card. -card field: - type: choice - name: affiliation - editable: false - initial: none - include file: /vs-common.mse-include/watermark-names - description: First affiliation icon for the card. -card field: - type: choice - name: affiliation2 - editable: false - initial: none - include file: /vs-common.mse-include/dual-affiliation - description: Second affiliation icon for the card. diff --git a/data/vs.mse-game/game b/data/vs.mse-game/game deleted file mode 100644 index a366d8ac..00000000 --- a/data/vs.mse-game/game +++ /dev/null @@ -1,27 +0,0 @@ -mse version: 0.3.9 -full name: VS System -short name: VS -installer group: VS System/game files -icon: card-back.png -position hint: 3 - -version: 2011-01-08 -depends on: - package: vs-common.mse-include - version: 2011-01-08 -############ some scripts copied and altered from magic.mse-game -############################################################## The script - -init script: include file: script - -############################################################## Lots of lists - -include file: card_fields -include file: set_fields -include file: statistics -include file: packs -include file: keywords -include file: word_lists -include file: auto_replace - -############################################################## Other stuff \ No newline at end of file diff --git a/data/vs.mse-game/keywords b/data/vs.mse-game/keywords deleted file mode 100644 index 3e36fa5a..00000000 --- a/data/vs.mse-game/keywords +++ /dev/null @@ -1,150 +0,0 @@ -############################################################## Keywords -############################# Keyword rules - -has keywords: true - -keyword match script: text_filter(value) - -keyword mode: - is default: true - name: custom - description: Custom keywords. -keyword mode: - name: real - description: Actual keywords. - -keyword parameter type: - name: number - match: [0-9XYZ?!]+ -keyword parameter type: - name: action - match: - [^ - (.,]+ -keyword parameter type: - name: name - match: - [^ - (.,]+ - -############################# All VS System keywords -keyword: - keyword: Concealed—Optional - match: Concealed—Optional - mode: real - reminder: This card may come into play in the hidden area. -keyword: - keyword: Concealed - match: Concealed - mode: real - reminder: This card comes into play in the hidden area. -keyword: - keyword: Loyalty—Reveal - match: Loyalty—Reveal - mode: real - reminder: If you don’t control a character that shares an affiliation with this character, then as an additional cost to recruit this character, reveal a character card from your hand or resource row that shares an affiliation with this character. -keyword: - keyword: Loyalty - match: Loyalty - mode: real - reminder: Recruit this character only if you control a character that shares at least one team affiliation with this character. -keyword: - keyword: Evasion - match: Evasion - mode: real - reminder: Stun this character -> Recover this character at the start of the recovery phase this turn. -keyword: - keyword: Invulnerability - match: Invulnerability - mode: real - reminder: Whenever this character becomes stunned, you do not take stun damage. Breakthrough is applied normally. -keyword: - keyword: Cosmic—Surge: - match: Cosmic—Surge: action - mode: real - reminder: This character does not come into play with a cosmic counter. At the start of the recovery phase each turn, put a cosmic counter on this character. -keyword: - keyword: Cosmic: - match: Cosmic: action - mode: real - reminder: This character comes into play with a cosmic counter on it. While this character has a cosmic counter on it, it has this ability in addition to any other text it has. -keyword: - keyword: Cosmic - match: Cosmic - mode: real - reminder: This character comes into play with a cosmic counter on it. -keyword: - keyword: Boost - match: Boost number - mode: real - reminder: As an additional cost to play this card, you may pay its boost cost. If you pay, this card has this this this ability in addition to any other text it has this turn. -keyword: - keyword: Willpower - match: Willpower number - mode: real - reminder: This character has willpower equal to . -keyword: - keyword: Leader: - match: Leader: action - mode: real - reminder: The designated characters are affected by this text. -keyword: - keyword: Ally: - match: Ally: action - mode: real - reminder: This character's ally power is activated whenever a character becomes powered-up. -keyword: - keyword: Unique - match: Unique - mode: real - reminder: You may only have one copy of this card in play at a time. -keyword: - keyword: Ongoing: - match: Ongoing action - mode: real - reminder: As long as this card remains face-up in your resource row, this text is active. -keyword: - keyword: Reservist - match: Reservist - mode: real - reminder: You may recruit this card from your resource row. If you do, you may put a card from your hand face down into your resource row. -keyword: - keyword: Press - match: Press - mode: real - reminder: When you recruit this card, your next character costs 1 less to recruit this turn for each press card you recruited this turn, but no less than 1. -keyword: - keyword: Terraform - match: Terraform - mode: real - reminder: Reveal this card -> You may return a face-down resource you control to its owner's hand. If you do, put this card face-down into your resource row. Use this power only if this card is in your hand and only during your recruit step. -keyword: - keyword: Transferable - match: Transferable - mode: real - reminder: At the start of the formation step, you may transfer this card. -keyword: - keyword: Vengeance: - match: Vengeance: action - mode: real - reminder: This ability is activated whenever this character is stunned. -keyword: - keyword: Backup: - match: Backup: action - mode: real - reminder: This ability can only be used during the build phase. -keyword: - keyword: Dual Loyalty - match: Dual Loyalty - mode: real - reminder: Recruit this card only if both its printed affiliations are among the affiliations of characters you control. -keyword: - keyword: Substitute - match: Substitute - mode: real - reminder: Reveal this card -> You may remove from the game a ready character you control with cost greater than or equal to the cost of this card. If you do, put this card into play. Use only if this card is in your hand and only during your recruit step." -keyword: - keyword: Insanity: - match: Insanity: action - mode: real - reminder: You may not have more than one copy of this card in your deck. diff --git a/data/vs.mse-game/packs b/data/vs.mse-game/packs deleted file mode 100644 index 4c341f77..00000000 --- a/data/vs.mse-game/packs +++ /dev/null @@ -1,52 +0,0 @@ - -############################################################## Card pack items -pack type: - name: rare - filter: card.rarity == "rare" -pack type: - name: uncommon - filter: card.rarity == "uncommon" -pack type: - name: common - filter: card.rarity == "common" -pack type: - name: promo - filter: card.rarity == "promo" -pack type: - name: random non-rare foil - filter: card.rarity == "common" or card.rarity == "uncommon" -############################################################## Card packs -pack type: - name: booster pack - item: - name: rare - amount: 1 - item: - name: uncommon - amount: 3 - item: - name: common - amount: 9 - item: - name: random non-rare foil - amount: 1 -pack type: - name: additional promo - item: - name: promo -pack type: - name: additional rare - item: - name: rare -pack type: - name: additional uncommon - item: - name: uncommon -pack type: - name: additional common - item: - name: common -pack type: - name: additional random non-rare foil - item: - name: random non-rare foil \ No newline at end of file diff --git a/data/vs.mse-game/script b/data/vs.mse-game/script deleted file mode 100644 index a2bba978..00000000 --- a/data/vs.mse-game/script +++ /dev/null @@ -1,240 +0,0 @@ - - ############### Sorting - sort_index := { - if contains(card.team_full, match: "") then "2" - else if contains(card.card_type, match: "equipment") then "3" - else if card.card_type=="location" then "4" - else if card.card_type=="plot twist" then "5" - else if card.card_type=="planet" then "6" - else "1" - } - extensive_sort := { - card.team_full + card.full_name + card.version_full - } - rarity_sort := { - if contains(card.shape, match: "old") then "B" - else if contains(card.shape, match: "avatar") then "C" - else if contains(card.shape, match: "alter ego") then "D" - else "A" - } - - ############### Determine Card Position - pos_of_card := { - position( - of: card - in: set - order_by: { rarity_sort() + sort_index() + extensive_sort() } - ) + 1 - } - - ############################################################## Text Filters - card_shape := { "new" } - # - adds all symbols - # - bolds keywords - # - makes text in parentheses italic - text_filter := - # step 1 : Remove all automatic tags - tag_remove_rule(tag: "") + - tag_remove_rule(tag: "") + - tag_remove_rule(tag: "") + - # step 2 : reminder text for keywords - expand_keywords@( - condition: { - correct_case - } - default_expand: { - chosen(choice:if correct_case then mode else "lower case", set.automatic_reminder_text) - }, - combine: { - if mode == "real" then "{keyword}" + (if expand then " ({process_english_hints(reminder)})" else "") - else "{keyword}" } - ) + - # step 2b : remove duplicate reminder text - replace@( - match: "(]*>[^)]+[)]]*>)([^\n]+)\\1" - replace: "\\2\\1" - ) + - # step 3 : Expand shortcut words ~ and CARDNAME - replace_rule( - match: "~|~THIS~|CARDNAME", - in_context: "(^|[[:space:]])", - replace: "&" - ) + - # step 4 : Fill in atom fields - tag_contents_rule( - tag: "", - contents: { if card.name=="" then "CARDNAME" else card.name } - ) + - # step 5a: add arrow & diamond symbols - replace_rule( - match: "->|>>>|@|<>|•", - replace: "&") + - #X#if contains(card.shape, match:"old") then symbol_filter else new_symbols - # step 8 : Italic reminder text - replace_rule( - match: "[(]([^)\n]|[(][^)\n]*[)])*[)]?", - in_context: "(^|[[:space:]])|&") - - ############### Word List Scripts for Affiliations and Card Types - type_over_list := replace_rule(match:" ?-$", replace:"") - - affiliation_1_filter := - tag_remove_rule(tag: "") + - tag_remove_rule(tag: "") + - type_over_list + - { "{if contains(card.shape, match: "old") then (input) else to_upper(input)}" } - - space_to_wltags := replace_rule(match:"( +| )", - replace:{"{_1}"}) - - affiliation_2_filter := - tag_remove_rule(tag: "") + - tag_remove_rule(tag: "") + - type_over_list + - { "{if contains(card.shape, match: "old") then (input) else to_upper(input)}" } - - ############### Determine type of card - c_optional_character := filter_rule(match: "Concealed—Optional") - concealed_character := filter_rule(match: "Concealed") - keyword_sort_equipment := filter_rule(match: "Transferable") - keyword_sort_location := filter_rule(match: "Terraform") - keyword_sort_plot_twist := filter_rule(match: "Ongoing:") - card_type := { - if contains(card.team, match: "Location") then "location" - else if contains(card.team, match: "LOCATION") then "location" - else if keyword_sort_location(card.rule_text) != "" then "location" - else if card.team=="Planet" then "planet" - else if card.team=="PLANET" then "planet" - else if contains(card.team, match: "Equipment") then "equipment visible equipment" - else if contains(card.team, match: "EQUIPMENT") then "equipment visible equipment" - else if keyword_sort_equipment(card.rule_text) != "" then "equipment visible equipment" - else if contains(card.team, match: "Plot Twist") then "plot twist" - else if contains(card.team, match: "PLOT TWIST") then "plot twist" - else if keyword_sort_plot_twist(card.rule_text) != "" then "plot twist" - else if card.symbols == "ongoing" then "plot twist" - else if c_optional_character(card.rule_text) != "" then "characters concealed-optional concealed-optional character" - else if concealed_character(card.rule_text) != "" then "characters hidden concealed" - else "characters visible character" - } - # Default symbols - flightrange_detect := { if card.flightrange == "flight" then "flight" - else if card.flightrange == "range" then "range" - else if card.flightrange == "both" then "flight, range" - else "" - } - ongoing_detect := { - if keyword_sort_plot_twist(card.rule_text) != "" then "ongoing" - else "" - } - symbol_default := { flightrange_detect() + (if flightrange_detect() != "" then ", " else " ") + ongoing_detect() } - - # Default 'team' name of card - team := { - if is_location() then "Location" - else if is_equipment() then "Equipment" - else if is_plot_twist() then "Plot Twist" - else "" - } - true_pass := { - if is_character() then false else true - } - - ############### Type of card - - is_dual := { - card.card_type == "characters visible character dual" or - card.card_type == "characters hidden concealed dual" or - card.card_type == "characters concealed-optional concealed-optional dual" - } - is_new_dual := { - card.card_type == "characters visible character dual (new)" or - card.card_type == "characters hidden concealed dual (new)" or - card.card_type == "characters concealed-optional concealed-optional dual (new)" - } - is_not_new_dual := { - card.card_type == "characters visible character" or - card.card_type == "characters visible character dual" or - card.card_type == "characters hidden character concealed" or - card.card_type == "characters hidden character concealed dual" or - card.card_type == "characters concealed-optional concealed-optional character" or - card.card_type == "characters concealed-optional concealed-optional dual" - } - is_character := { contains(card.card_type, match: "characters") - } - is_concealed_optional := { contains(card.card_type, match: "concealed-optional") or - contains(card.rule_text, match: "Concealed—Optional") - } - is_concealed := { contains(card.card_type, match: "hidden") or - card.card_type == "equipment concealed equipment" - } - is_equipment := { contains(card.card_type, match: "equipment") - } - is_location := { - card.card_type == "location" - } - is_plot_twist := { - card.card_type == "plot twist" - } - is_ch_or_eq := { - is_character() or is_equipment() - } - is_ch_or_pt := { - is_character() or is_plot_twist() - } - ############### Watermark Scripts - - watermark_narrow := { - card.watermark == "Marvel A-C Brood" or - card.watermark == "Marvel A-C Brotherhood" or - card.watermark == "Marvel D-H Hellfire Club" or - card.watermark == "DC A-C Anti-Matter" or - card.watermark == "DC A-C Arkham Inmates" or - card.watermark == "DC N-S Shadowpact" - } - watermark_wide := { - card.watermark == "Marvel D-H Horsemen of Apocalypse" or - card.watermark == "DC I-M JLA" or - card.watermark == "DC I-M JSA" - } - - ############### Additional Scripts - - only_numbers := filter_text@(match: "^[0123456789]+") - - word_count := break_text@(match:"[^[:space:]]+") + length - - name_sep := { - if contains(set.logo, match: "Marvel") then ( - if is_character() and card.identity=="" then "™" - else if is_character() and card.identity!="" then "™ " - else if is_equipment() and card.identity=="" then " " - else if is_equipment() and card.identity!="" then " " - else "" - ) - else if is_character() and card.identity=="" then " " - else if is_character() and card.identity!="" then " " - else if is_equipment() and card.identity=="" then " " - else if is_equipment() and card.identity!="" then " " - else if is_location() and card.identity=="" then " " - else if is_location() and card.identity!="" then " " - else "" - } - - separator_type := { - if contains(card.shape, match:"old") then ( - if team2 != "" then " " - else " " - ) - else " • " - } - - only_first := replace@(match:"card.team", replace:"") - - all_affiliations := { - for each card in set do - if is_character() then "," + only_first(to_text(card.team)) - } - \ No newline at end of file diff --git a/data/vs.mse-game/set_fields b/data/vs.mse-game/set_fields deleted file mode 100644 index 4f6bd451..00000000 --- a/data/vs.mse-game/set_fields +++ /dev/null @@ -1,101 +0,0 @@ - -############################################################## Set fields -set field: - type: info - name: Set Information -set field: - type: text - name: title - description: This information will not appear on the card. -set field: - type: text - name: description - multi line: true - description: This information will not appear on the card. -set field: - type: info - name: Set Logo Options -set field: - type: choice - name: logo - choice: none - choice: Marvel - choice: DC-new - choice: DC-old - choice: Hellboy - choice: Other... - initial: none - save value: true - description: The logo for the company. -set field: - type: image - name: custom logo - save value: true - description: This is where you load custom logos that will appear on all your cards. -set field: - type: info - name: Other Default Options -set field: - type: text - name: code - description: Recommended only 3 Capital digits. Will appear before card number. ex: MOR-1 -set field: - type: text - name: artist - description: Editting this will set 1 artist for all the cards and will appear in the illustrator area. -set field: - type: text - name: copyright - description: Copytight information. This information will appear in the copyright area on the card. -set field: - type: choice - name: set rarity - choice: common - choice: uncommon - choice: rare - choice: promo - initial: none - description: Set the rarity for all cards in the set. -set field: - type: multiple choice - name: automatic reminder text - choice: real - choice: custom - initial: custom - # Convert from older mse versions - script: - if value = "yes" then "real, custom" - else if value = "no" then "" - else value - description: For which kinds of keywords should reminder text be added by default? Note: you can enable/disable reminder text by right clicking the keyword. -set field: - type: boolean - name: automatic card numbers - initial: yes - description: Should card numbers be shown on the cards? -############################# Default style -default set style: - title: - padding left: 2 - font: - size: 14 - logo: - font: - size: 16 - render style: both - choice images: - Marvel: /vs-common.mse-include/marvel.png - DC-new: /vs-common.mse-include/dcnew.png - DC-old: /vs-common.mse-include/dcold.png - Hellboy: /vs-common.mse-include/hellboy.png - Other...: /vs-common.mse-include/other.png - custom logo: - width: 30 - height: 30 - title: - padding left: 2 - font: - size: 16 - automatic reminder text: - render style: checklist - direction: vertical diff --git a/data/vs.mse-game/statistics b/data/vs.mse-game/statistics deleted file mode 100644 index d6643ae4..00000000 --- a/data/vs.mse-game/statistics +++ /dev/null @@ -1,21 +0,0 @@ - -############################################################# Extra Statistics -statistics dimension: - name: keywords - position hint: 1000 - script: keyword_usage(unique:true) - show empty: false - split list: true - icon: stats/keywords.png -statistics dimension: - name: style - position hint: 1001 - script: stylesheet.short_name - icon: stats/stylesheet.png -statistics dimension: - name: text length (words) - position hint: 100 - script: word_count(to_text(card.rule_text)) - numeric: true - bin size: 5 - icon: stats/text_length.png diff --git a/data/vs.mse-game/stats/attack.png b/data/vs.mse-game/stats/attack.png deleted file mode 100644 index c2d930d9..00000000 Binary files a/data/vs.mse-game/stats/attack.png and /dev/null differ diff --git a/data/vs.mse-game/stats/cost.png b/data/vs.mse-game/stats/cost.png deleted file mode 100644 index a356ae55..00000000 Binary files a/data/vs.mse-game/stats/cost.png and /dev/null differ diff --git a/data/vs.mse-game/stats/defence.png b/data/vs.mse-game/stats/defence.png deleted file mode 100644 index dc5443f8..00000000 Binary files a/data/vs.mse-game/stats/defence.png and /dev/null differ diff --git a/data/vs.mse-game/stats/illustrator.png b/data/vs.mse-game/stats/illustrator.png deleted file mode 100644 index be298035..00000000 Binary files a/data/vs.mse-game/stats/illustrator.png and /dev/null differ diff --git a/data/vs.mse-game/stats/keywords.png b/data/vs.mse-game/stats/keywords.png deleted file mode 100644 index 12ec4d97..00000000 Binary files a/data/vs.mse-game/stats/keywords.png and /dev/null differ diff --git a/data/vs.mse-game/stats/rarity.png b/data/vs.mse-game/stats/rarity.png deleted file mode 100644 index 9a00bf73..00000000 Binary files a/data/vs.mse-game/stats/rarity.png and /dev/null differ diff --git a/data/vs.mse-game/stats/stylesheet.png b/data/vs.mse-game/stats/stylesheet.png deleted file mode 100644 index 141c5f30..00000000 Binary files a/data/vs.mse-game/stats/stylesheet.png and /dev/null differ diff --git a/data/vs.mse-game/stats/symbols.png b/data/vs.mse-game/stats/symbols.png deleted file mode 100644 index 4cfca0cc..00000000 Binary files a/data/vs.mse-game/stats/symbols.png and /dev/null differ diff --git a/data/vs.mse-game/stats/text_length.png b/data/vs.mse-game/stats/text_length.png deleted file mode 100644 index 1fe873ca..00000000 Binary files a/data/vs.mse-game/stats/text_length.png and /dev/null differ diff --git a/data/vs.mse-game/word_lists b/data/vs.mse-game/word_lists deleted file mode 100644 index 2f9d6e29..00000000 --- a/data/vs.mse-game/word_lists +++ /dev/null @@ -1,236 +0,0 @@ - -############################################################## Word lists - -word list: - name: affiliation1 - word: - name: DC - word: - name: A-E - word: ANTI-MATTER - word: ARKHAM INMATES - word: BIRDS OF PREY - word: CHECKMATE - word: CRISIS - word: DARKSEID'S ELITE - word: DEATHSTROKE - word: DOOM PATROL - word: EMERALD ENEMIES - word: - name: F-J - word: FEARSOME FIVE - word: FUTURE FOES - word: GOTHAM KNIGHTS - word: GREEN LANTERN - word: INJUSTICE GANG - word: JLA - word: JLI - word: JSA - word: - name: K-O - word: LEAGUE OF ASSASSINS - word: LEGIONNAIRES - word: MANHUNTERS - word: NEW GODS - word: OUTSIDERS - word: - name: P-T - word: RANN - word: REVENGE SQUAD - word: SECRET SIX - word: SHADOWPACT - word: SPEED FORCE - word: SQUADRON SUPREME - word: TEAM SUPERMAN - word: TEEN TITANS - word: THANAGAR - word: - name: U-Z - word: VILLAINS UNITED - word: - name: Marvel - word: - name: A-E - word: ALPHA FLIGHT - word: ASGARDIANS - word: ATLANTIS - word: AVENGERS - word: BROTHERHOOD - word: CRIME LORDS - word: DEFENDERS - word: DOOM - word: EXILES - word: - name: F-J - word: FANTASTIC FOUR - word: HERALDS OF GALACTUS - word: HEROES OF EARTH - word: HELLFIRE CLUB - word: HORSEMEN OF APOCALYPSE - word: INFINITY WATCH - word: INHUMANS - word: INVADERS - word: - name: K-O - word: KANG COUNCIL - word: KREE - word: MARAUDERS - word: MARVEL DEFENDERS - word: MARVEL KNIGHTS - word: MASTERS OF EVIL - word: MORLOCKS - word: NEGATIVE ZONE - word: NEXTWAVE - word: NOVA CORPS - word: - name: P-T - word: PHALANX - word: RUNAWAYS - word: SENTINELS - word: THE SHI'AR - word: SHIELD - word: SINISTER SYNDICATE - word: SKRULL - word: SPIDER-FRIENDS - word: THUNDERBOLTS - word: - name: U-Z - word: UNDERWORLD - word: UNITED FRONT - word: VILLAINS OF EARTH - word: X-FACTOR - word: X-FORCE - word: X-MEN - word: X-STATIX - word: WARBOUND - word: WEAPON X - word: WILD PACK - word: - name: Other - word: B.P.R.D. - word: THULE SOCIETY - word: EQUIPMENT - word: LOCATION - word: PLOT TWIST - word: PLANET - word: - name: Your Affiliations - word: - script: all_affiliations() - line below: true -word list: - name: affiliation2 - word: - name: DC - word: - name: A-E - word: ANTI-MATTER - word: ARKHAM INMATES - word: BIRDS OF PREY - word: CHECKMATE - word: CRISIS - word: DARKSEID'S ELITE - word: DEATHSTROKE - word: DOOM PATROL - word: EMERALD ENEMIES - word: - name: F-J - word: FEARSOME FIVE - word: FUTURE FOES - word: GOTHAM KNIGHTS - word: GREEN LANTERN - word: INJUSTICE GANG - word: JLA - word: JLI - word: JSA - word: - name: K-O - word: LEAGUE OF ASSASSINS - word: LEGIONNAIRES - word: MANHUNTERS - word: NEW GODS - word: OUTSIDERS - word: - name: P-T - word: RANN - word: REVENGE SQUAD - word: SECRET SIX - word: SHADOWPACT - word: SPEED FORCE - word: SQUADRON SUPREME - word: TEAM SUPERMAN - word: TEEN TITANS - word: THANAGAR - word: - name: U-Z - word: VILLAINS UNITED - word: - name: Marvel - word: - name: A-E - word: ALPHA FLIGHT - word: ASGARDIANS - word: ATLANTIS - word: AVENGERS - word: CRIME LORDS - word: DEFENDERS - word: DOOM - word: EXILES - word: - name: F-J - word: FANTASTIC FOUR - word: HERALDS OF GALACTUS - word: HEROES OF EARTH - word: HELLFIRE CLUB - word: HORSEMEN OF APOCALYPSE - word: INFINITY WATCH - word: INHUMANS - word: INVADERS - word: - name: K-O - word: KANG COUNCIL - word: KREE - word: MARAUDERS - word: MARVEL DEFENDERS - word: MARVEL KNIGHTS - word: MASTERS OF EVIL - word: MORLOCKS - word: NEGATIVE ZONE - word: NEXTWAVE - word: NOVA CORPS - word: - name: P-T - word: PHALANX - word: RUNAWAYS - word: SENTINELS - word: THE SHI'AR - word: SHIELD - word: SINISTER SYNDICATE - word: SKRULL - word: SPIDER-FRIENDS - word: THUNDERBOLTS - word: - name: U-Z - word: UNDERWORLD - word: UNITED FRONT - word: VILLAINS OF EARTH - word: X-FACTOR - word: X-FORCE - word: X-MEN - word: X-STATIX - word: WARBOUND - word: WEAPON X - word: WILD PACK - word: - name: Other - word: B.P.R.D. - word: THULE SOCIETY - word: EQUIPMENT - word: LOCATION - word: PLOT TWIST - word: PLANET - word: - name: Your Affiliations - word: - script: all_affiliations() - line below: true diff --git a/data/yugioh-forum.mse-export-template/export-template b/data/yugioh-forum.mse-export-template/export-template deleted file mode 100644 index 0bea0349..00000000 --- a/data/yugioh-forum.mse-export-template/export-template +++ /dev/null @@ -1,66 +0,0 @@ -mse version: 0.3.8 -short name: Forum -full name: Spoiler Exporter -position hint: 002 -icon: icon.png -version: 2009-12-18 -installer group: Yugioh/Export/forum - -depends on: - package: yugioh.mse-game - version: 2007-09-23 - -game: yugioh -file type: *.txt|*.txt|*.*|*.* - -# By Innuendo and Pichoro -# Based on code by Idle Muse, Seeonee - -script: - # filter out everything but stars from the level line - level_star_filter := replace@(match:"", replace:"")+ - replace@(match:"", replace:"")+ - replace@(match:"!", replace:"")+ - replace@(match:"[+]", replace:"")+ - replace@(match:"&", replace:"")+ - replace@(match:"$", replace:"")+ - replace@(match:"#", replace:"")+ - replace@(match:" ", replace:"")+ - replace@(match:"[0-9]", replace:"")+ - replace@(match:"[a-z]", replace:"")+ - replace@(match:"[A-Z]", replace:"") - # counts stars by breaking them into a list and seeing how long the list is - level_count := { - if not is_monster() then level_star_filter(card.level) - else number_of_items(in: level_star_filter(card.level)) - } - # Checks for each of the sub types - nonmonster_level_filter := { if contains(input, match:"%") then "Continuous" - +if contains(input, match:"!") then "Counter" - +if contains(input, match:"+") then "Equipment" - +if contains(input, match:"&") then "Field" - +if contains(input, match:"$") then "Quick-Play" - +if contains(input, match:"#") then "Ritual" - } - # remove spaces from things - no_spaces := replace@(match:" ", replace:"") - write_monster := { - "\n\n"+card.number+" "+card.name - +"\n"+no_spaces(card.monster_type) - +" | "+to_title(card.attribute) - +" | Level "+level_count() - +" | "+card.attack - +" ATK | "+card.defense - +" DEF\n"+card.rule_text - +(if card.rarity != "common" then "\n"+to_title(card.rarity)) - } - write_nonmonster := { - "\n\n"+card.number+" "+card.name - +"\n"+nonmonster_level_filter(card.level)+(if nonmonster_level_filter(card.level)=="" then "Normal") - +" "+to_title(card.card_type)+"\n" - +card.rule_text - +(if card.rarity != "common" then "\n"+to_title(card.rarity)) - } - write_card := { if is_monster() then write_monster() else write_nonmonster() } - write_cards := to_text(for each card in sort_list(cards, order_by: {card.number}) do write_card()) - to_string(set.title+"\n"+set.description+write_cards) diff --git a/data/yugioh-forum.mse-export-template/icon.png b/data/yugioh-forum.mse-export-template/icon.png deleted file mode 100644 index 9752e08a..00000000 Binary files a/data/yugioh-forum.mse-export-template/icon.png and /dev/null differ diff --git a/data/yugioh-standard-levels.mse-symbol-font/continuous.png b/data/yugioh-standard-levels.mse-symbol-font/continuous.png deleted file mode 100644 index 729206ec..00000000 Binary files a/data/yugioh-standard-levels.mse-symbol-font/continuous.png and /dev/null differ diff --git a/data/yugioh-standard-levels.mse-symbol-font/counter.png b/data/yugioh-standard-levels.mse-symbol-font/counter.png deleted file mode 100644 index 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a/data/yugioh-standard-levels.mse-symbol-font/ritual.png and /dev/null differ diff --git a/data/yugioh-standard-levels.mse-symbol-font/star.png b/data/yugioh-standard-levels.mse-symbol-font/star.png deleted file mode 100644 index 77386638..00000000 Binary files a/data/yugioh-standard-levels.mse-symbol-font/star.png and /dev/null differ diff --git a/data/yugioh-standard-levels.mse-symbol-font/symbol-font b/data/yugioh-standard-levels.mse-symbol-font/symbol-font deleted file mode 100644 index 7fa809eb..00000000 --- a/data/yugioh-standard-levels.mse-symbol-font/symbol-font +++ /dev/null @@ -1,58 +0,0 @@ -mse version: 0.3.6 -version: 2008-10-27 -short name: Standard -position hint: 001 -icon: star.png -installer group: Yugioh/Symbol Fonts/Standard -# Symbol font for level symbols - -image font size: 16 -horizontal space: 3 -symbol: - code: % - image: continuous.png -symbol: - code: ! - image: counter.png -symbol: - code: + - image: equipment.png -symbol: - code: & - image: field.png -symbol: - code: $ - image: quickplay.png -symbol: - code: # - image: ritual.png -symbol: - code: [ - image: leftbracket.png - image font size: 28 -symbol: - code: ] - image: rightbracket.png - image font size: 28 -symbol: - code: * - image: dstar.png - enabled: {card.card_type=="dark synchro monster"} - image font size: 20 -symbol: - code: * - image: star.png - image font size: 20 - -############################################################## -# Insert-symbol menu -insert symbol menu: - item: % - item: ! - item: + - item: & - item: $ - item: # - item: [ - item: ] - item: * diff --git a/data/yugioh-standard.mse-style/bar.png b/data/yugioh-standard.mse-style/bar.png deleted file mode 100644 index 3ac59e97..00000000 Binary files a/data/yugioh-standard.mse-style/bar.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/blank.png b/data/yugioh-standard.mse-style/blank.png deleted file mode 100644 index fd844392..00000000 Binary files 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--git a/data/yugioh-standard.mse-style/fire.png b/data/yugioh-standard.mse-style/fire.png deleted file mode 100644 index 52d14e68..00000000 Binary files a/data/yugioh-standard.mse-style/fire.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/goldfoil.png b/data/yugioh-standard.mse-style/goldfoil.png deleted file mode 100644 index a50ece90..00000000 Binary files a/data/yugioh-standard.mse-style/goldfoil.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/light.png b/data/yugioh-standard.mse-style/light.png deleted file mode 100644 index b0d57cf4..00000000 Binary files a/data/yugioh-standard.mse-style/light.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/parallelfoil.png b/data/yugioh-standard.mse-style/parallelfoil.png deleted file mode 100644 index 57388bb4..00000000 Binary files a/data/yugioh-standard.mse-style/parallelfoil.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/secretfoil.png b/data/yugioh-standard.mse-style/secretfoil.png deleted file mode 100644 index 5e95e9cd..00000000 Binary files a/data/yugioh-standard.mse-style/secretfoil.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/spell.png b/data/yugioh-standard.mse-style/spell.png deleted file mode 100644 index 81812873..00000000 Binary files a/data/yugioh-standard.mse-style/spell.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/style b/data/yugioh-standard.mse-style/style deleted file mode 100644 index 3ff1e8a3..00000000 --- a/data/yugioh-standard.mse-style/style +++ /dev/null @@ -1,392 +0,0 @@ -mse version: 0.3.8 -game: yugioh -short name: Standard -installer group: Yugioh/Standard -icon: card-sample.png -position hint: 01 - -version: 2009-08-08 -depends on: - package: yugioh.mse-game - version: 2009-08-08 -depends on: - package: yugioh-standard-levels.mse-symbol-font - version: 2007-10-27 -depends on: - package: yugioh-text-replacements.mse-symbol-font - version: 2008-01-04 - -card width: 361 -card height: 523 -card dpi: 152.6265 - -############################################################## Extra scripts -############################################################## Extra style -styling field: - type: choice - name: rules alignment - description: Should the rules text be justified? WARNING: Justification is not perfect. - initial: justified - choice: not justified - choice: justified -styling field: - type: boolean - name: image frame - description: Choosing "no" will omit the image frame like on Anniversary Edition cards. - initial: yes -styling field: - type: boolean - name: bold effect text - description: Should effect text be bold as seen on some cards such as those from The Dark Emperor? - initial: no -############################################################## Card fields -card style: - ############################# Background stuff - card type: - left: 0 - top: 0 - width: 361 - height: 523 - z index: -2 - render style: image - popup style: in place - choice images: - normal monster: card-normal.jpg - effect monster: card-effect.jpg - ritual monster: card-ritual.jpg - synchro monster: card-synchro.jpg - dark synchro monster: card-dsynchro.jpg - fusion monster: card-fusion.jpg - token monster: card-token.jpg - obelisk: card-obelisk.jpg - slifer: card-slifer.jpg - ra: card-ra.jpg - legendary dragons: card-dragons.jpg - spell card: card-spell.jpg - trap card: card-trap.jpg - foils: - left: { if card.rarity=="parallel rare" then 0 else if card.rarity=="gold tech" then 0 else if styling.image_frame=="no" then 45 else 51 } - top: { if card.rarity=="parallel rare" then 0 else if card.rarity=="gold tech" then 0 else if styling.image_frame=="no" then 106 else 114 } - width: { if card.rarity=="parallel rare" then 361 else if card.rarity=="gold tech" then 361 else if styling.image_frame=="no" then 272 else 259 } - height: { if card.rarity=="parallel rare" then 523 else if card.rarity=="gold tech" then 523 else if styling.image_frame=="no" then 273 else 259 } - z index: 5 - render style: image - popup style: in place - image: - script: if card.rarity=="super rare" then "superfoil.png" else - if card.rarity=="ultra rare" then "superfoil.png" else - if card.rarity=="secret rare" then "secretfoil.png" else - if card.rarity=="ultimate rare" then "superfoil.png" else - if card.rarity=="parallel rare" then "parallelfoil.png" else - if card.rarity=="gold tech" then "goldfoil.png" else - if card.rarity=="promo" then "superfoil.png" else "blank2.png" - ############################# Name line - name: - left: 34 - top : 30 - width: 254 - height: 37 - alignment: middle shrink-overflow - padding bottom: 0 - z index: 2 - font: - name: MatrixRegularSmallCaps - size: 26 - color: - script: if card.rarity=="rare" then rgb(230,230,230) - else if card.rarity=="secret rare" then rgb(230,230,230) - else if card.rarity=="promo" then rgb(230,230,230) - else if card.rarity=="ultra rare" then rgb(216,199,53) - else if card.rarity=="ultimate rare" then rgb(60,0,0) - else if card.rarity=="parallel rare" then rgb(216,199,53) - else if card.rarity=="gold tech" then rgb(216,199,53) - else if card.card_type=="dark synchro monster" then rgb(255,255,255) - else if is_nmonster() then rgb(255,255,255) - else rgb(0,0,0) - attribute: - left: 290 - top : 30 - width: 37 - height: 37 - z index: 2 - render style: image - popup style: in place - choice images: - earth: earth.png - water: water.png - fire: fire.png - wind: wind.png - light: light.png - dark: dark.png - divine: divine.png - spell: spell.png - trap: trap.png - level: - left: 40 - top : 74 - height: 28 - width: {if is_nmonster() then 275 else 280 } - z index: 2 - alignment: { if card.card_type=="dark synchro monster" then "middle left" else "middle right" } - font: - name: MatrixBoldSmallCaps - italic name: Matrix - size: 17 - color: rgb(0,0,0) - symbol font: - name: yugioh-standard-levels - alignment: middle center - scale down to: 1 - size: 7.5 - ############################# Image - image: - left: { if styling.image_frame=="no" then 45 else 51 } - top: { if styling.image_frame=="no" then 106 else 113 } - width: { if styling.image_frame=="no" then 272 else 260 } - height: { if styling.image_frame=="no" then 273 else 260 } - z index: 1 - ############################# Card type - monster type: - left: 39 - top : 401 - width: { card_style.monster_type.content_width + 6 } - height: 14 - alignment: middle left - z index: 2 - font: - name: MatrixBoldSmallCaps - italic name: Matrix - size: 12 - color: rgb(0,0,0) - symbol font: - name: yugioh-text-replacements - alignment: middle center - size: 3.5 - visible: script: if is_nmonster() then false else true - ############################# Edition and Card ID - number: - left: 203 - top : 380 - width: 115 - height: 15 - z index: 2 - alignment: top right - font: - name: Palatino Linotype - size: 8 - color: - script: if card.card_type=="dark synchro monster" then rgb(255,255,255) - else rgb(0,0,0) - edition: - left: 43 - top: 380 - width: 115 - height: 15 - z index: 2 - font: - name: { if card.edition=="DUEL TERMINAL" then "BankGothic Md BT" else "Palatino Linotype Bold" } - size: { if card.edition=="DUEL TERMINAL" then "10" else "8" } - color: - script: if card.card_type=="dark synchro monster" then rgb(255,255,255) - else rgb(0,0,0) - ############################# Text box - rule text: - left: 35 - top : - script: if is_nmonster() then 397 else 412 - width: 289 - height: - script: if is_nmonster() then 92 else 62 - font: - name: { if styling.bold_effect_text=="yes" then "Matrix-Bold" else "MatrixBook" } - size: { if styling.bold_effect_text=="yes" then "9" else "8" } - scale down to: 4 - color: rgb(0,0,0) - symbol font: - name: yugioh-text-replacements - alignment: middle center - size: 3.5 - alignment: { if styling.rules_alignment=="justified" then "top left justify" else "top left" } - z index: 3 - padding left: 1 - padding top: 2 - padding right: 0 - padding bottom: 0 - line height hard: 1.0 - line height line: 1.0 - line height soft: 0.9 - line height hard max: 1.1 - line height line max: 1.1 - ############################# Attack/Defense - attack: - left: 204 - top: 475 - width: 48 - height: 18 - z index: 2 - alignment: right middle - font: - name: MatrixBoldSmallCaps - italic name: Matrix-Bold - size: 12 - color: rgb(0,0,0) - symbol font: - name: yugioh-text-replacements - alignment: middle center - size: 6 - visible: script: if is_nmonster() then false else true - defense: - z index: 4 - left: 278 - top: 475 - width: 48 - height: 18 - z index: 2 - alignment: right middle - font: - name: MatrixBoldSmallCaps - italic name: Matrix-Bold - size: 12 - color: rgb(0,0,0) - symbol font: - name: yugioh-text-replacements - alignment: middle center - size: 6 - visible: script: if is_nmonster() then false else true - ############################# Card sorting / numbering - ############################# Copyright stuff - gamecode: - left: 16 - top : 494 - width: 96 - height: 18 - alignment: middle left - z index: 2 - font: - name: Palatino Linotype - size: 8 - color: - script: if card.card_type=="dark synchro monster" then rgb(255,255,255) - else rgb(0,0,0) - rarity: - left: 332 - top : 492 - height: 20 - width: 20 - z index: 3 - render style: image - popup style: in place - choice images: - common: blank2.png - rare: blank2.png - super rare: blank2.png - ultra rare: blank2.png - secret rare: blank2.png - ultimate rare: blank2.png - parallel rare: blank2.png - gold tech: blank2.png - promo: blank2.png - corner foil: - left: 332 - top : 492 - height: 20 - width: 20 - z index: 2 - render style: image list - choice images: - stamp: - script: if card.edition!="" then "cornerfirst.png" else "cornerunlimited.png" - copyright: - left: 180 - top : 495 - width: 145 - height: 18 - z index: 4 - alignment: middle right - font: - name: Palatino Linotype - size: 7 - color: - script: if card.card_type=="dark synchro monster" then rgb(255,255,255) - else rgb(0,0,0) -############################################extra card field: -extra card field: - type: choice - name: bar - choice: bar - editable: false -extra card field: - type: choice - name: leftbracket - choice: lbracket - editable: false -extra card field: - type: choice - name: rightbracket - choice: rbracket - editable: false -extra card field: - type: text - name: atkoverlay - default: "ATK/" - editable: false -extra card field: - type: text - name: defoverlay - default: "DEF/" - editable: false -extra card style: - bar: - left: 37 - top : 474 - height: 1 - width: 288 - z index: 4 - render style: image list - choice images: - bar: bar.png - visible: script: if is_nmonster() then false else true - leftbracket: - left: { if is_nmonster() then (309 - card_style.level.content_width) else 35 } - top : { if is_nmonster() then 79 else 400 } - height: { if is_nmonster() then 17 else 14 } - width: { if is_nmonster() then 5 else 4 } - z index: 2 - render style: image list - choice images: - lbracket: /yugioh-standard-levels.mse-symbol-font/leftbracket.png - rightbracket: - left: { if is_nmonster() then 315 else (card_style.monster_type.content_width + 40) } - top : { if is_nmonster() then 79 else 400 } - height: { if is_nmonster() then 17 else 14 } - width: { if is_nmonster() then 5 else 4 } - z index: 4 - render style: image list - choice images: - rbracket: /yugioh-standard-levels.mse-symbol-font/rightbracket.png - atkoverlay: - left: 170 - top: 475 - width: 48 - height: 18 - z index: 1 - alignment: right middle - font: - name: MatrixBoldSmallCaps - italic name: Matrix-Bold - size: 12 - color: rgb(0,0,0) - visible: script: if is_nmonster() then false else true - defoverlay: - left: 244 - top: 475 - width: 48 - height: 18 - z index: 1 - alignment: right middle - font: - name: MatrixBoldSmallCaps - italic name: Matrix-Bold - size: 12 - color: rgb(0,0,0) - visible: script: if is_nmonster() then false else true diff --git a/data/yugioh-standard.mse-style/superfoil.png b/data/yugioh-standard.mse-style/superfoil.png deleted file mode 100644 index d356fe17..00000000 Binary files a/data/yugioh-standard.mse-style/superfoil.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/trap.png b/data/yugioh-standard.mse-style/trap.png deleted file mode 100644 index 9a593adf..00000000 Binary files a/data/yugioh-standard.mse-style/trap.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/water.png b/data/yugioh-standard.mse-style/water.png deleted file mode 100644 index b530f548..00000000 Binary files a/data/yugioh-standard.mse-style/water.png and /dev/null differ diff --git a/data/yugioh-standard.mse-style/wind.png b/data/yugioh-standard.mse-style/wind.png deleted file mode 100644 index 9f92130e..00000000 Binary files a/data/yugioh-standard.mse-style/wind.png and /dev/null differ diff --git a/data/yugioh-text-replacements.mse-symbol-font/dot.png b/data/yugioh-text-replacements.mse-symbol-font/dot.png deleted file mode 100644 index a8456b61..00000000 Binary files a/data/yugioh-text-replacements.mse-symbol-font/dot.png and /dev/null differ diff --git a/data/yugioh-text-replacements.mse-symbol-font/infinity.png b/data/yugioh-text-replacements.mse-symbol-font/infinity.png deleted file mode 100644 index f242e127..00000000 Binary files a/data/yugioh-text-replacements.mse-symbol-font/infinity.png and /dev/null differ diff --git a/data/yugioh-text-replacements.mse-symbol-font/leftbracket.png b/data/yugioh-text-replacements.mse-symbol-font/leftbracket.png deleted file mode 100644 index 513ba57f..00000000 Binary files a/data/yugioh-text-replacements.mse-symbol-font/leftbracket.png and /dev/null differ diff --git a/data/yugioh-text-replacements.mse-symbol-font/qmark.png b/data/yugioh-text-replacements.mse-symbol-font/qmark.png deleted file mode 100644 index de73d989..00000000 Binary files a/data/yugioh-text-replacements.mse-symbol-font/qmark.png and /dev/null differ diff --git a/data/yugioh-text-replacements.mse-symbol-font/rightbracket.png b/data/yugioh-text-replacements.mse-symbol-font/rightbracket.png deleted file mode 100644 index 5273cb17..00000000 Binary files a/data/yugioh-text-replacements.mse-symbol-font/rightbracket.png and /dev/null differ diff --git a/data/yugioh-text-replacements.mse-symbol-font/symbol-font b/data/yugioh-text-replacements.mse-symbol-font/symbol-font deleted file mode 100644 index d2c05949..00000000 --- a/data/yugioh-text-replacements.mse-symbol-font/symbol-font +++ /dev/null @@ -1,36 +0,0 @@ -mse version: 0.3.7 -version: 2008-08-10 -short name: Text Replacements -position hint: 003 -icon: dot.png -installer group: Yugioh/Symbol Fonts/Text Replacements -# Symbol font for missing characters - -image font size: 16 -horizontal space: 2 -symbol: - code: [ - image: leftbracket.png -symbol: - code: ] - image: rightbracket.png -symbol: - code: @ - image: infinity.png - image font size: 25 -symbol: - code: ? - image: qmark.png - image font size: 32 -symbol: - code: * - image: dot.png - -############################################################## -# Insert-symbol menu -insert symbol menu: - item: [ - item: ] - item: @ - item: ? - item: * diff --git a/data/yugioh.mse-game/auto_replace b/data/yugioh.mse-game/auto_replace deleted file mode 100644 index 0b54885d..00000000 --- a/data/yugioh.mse-game/auto_replace +++ /dev/null @@ -1,16 +0,0 @@ - -############################################################## Auto replace - -auto replace: - match: (C) - replace: © -auto replace: - match: CR - replace: © -auto replace: - match: TM - replace: ™ - whole word: false -auto replace: - match: ~ - replace: CARDNAME \ No newline at end of file diff --git a/data/yugioh.mse-game/card-back.png b/data/yugioh.mse-game/card-back.png deleted file mode 100644 index 8de21d50..00000000 Binary files a/data/yugioh.mse-game/card-back.png and /dev/null differ diff --git a/data/yugioh.mse-game/card_fields b/data/yugioh.mse-game/card_fields deleted file mode 100644 index 5b88bae7..00000000 --- a/data/yugioh.mse-game/card_fields +++ /dev/null @@ -1,224 +0,0 @@ - -############################################################## Card fields -############################# Background stuff -card field: - type: choice - name: card type - choice: normal monster - choice: effect monster - choice: ritual monster - choice: synchro monster - choice: dark synchro monster - choice: fusion monster - choice: token monster - choice: obelisk - choice: slifer - choice: ra - choice: legendary dragons - choice: spell card - choice: trap card - default: card_type() - choice colors cardlist: - normal monster: rgb(120,18,0) - effect monster: rgb(120,18,0) - ritual monster: rgb(26,26,26) - synchro monster: rgb(26,26,26) - dark synchro monster: rgb(26,26,26) - fusion monster: rgb(26,26,26) - token monster: rgb(120,18,0) - obelisk: rgb(26,26,26) - slifer: rgb(26,26,26) - ra: rgb(26,26,26) - legendary dragons: rgb(26,26,26) - spell card: rgb(80,80,80) - trap card: rgb(30,110,0) -card field: - type: choice - name: foils - editable: false - choice: none - choice: holo image - choice: secret holo image - choice: parallel holo image - choice: gold tech holo image - default: foil() -############################# Name line -card field: - type: text - name: name - identifying: true - show statistics: false - card list visible: true - card list column: 1 -card field: - type: choice - name: attribute - choice: none - choice: earth - choice: water - choice: fire - choice: wind - choice: light - choice: dark - choice: divine - choice: spell - choice: trap - default: attribute() - card list visible: true - card list column: 2 -card field: - type: text - name: level - description: `=] * = star, % = continuous, ! = counter, + = equipment, & = field, $ = quickplay, # = ritual - script: level_filter(value) - -############################# Image -card field: - type: image - name: image - show statistics: false -############################# Card type -# Keep type1, type2, and separator fields for backwards compatibility until two or three versions after 0.3.8. -card field: - type: text - name: type1 - script: monster_type_filter(value) - default: " " - editable: false - show statistics: false -card field: - type: text - name: type2 - script: card_class_filter(value) - editable: false - show statistics: false -card field: - type: text - name: separator - script: " / " - editable: false - save value: false - show statistics: false -# These are the new type fields. -card field: - type: text - name: type 1 - script: monster_type_filter(value) - default: card.type1 # Remove when card.type1 is removed. -card field: - type: text - name: type 2 - script: card_class_filter(value) - default: split_text(match:" / ", card.type2).0 # Remove when card.type2 is removed. -card field: - type: text - name: type 3 - script: card_class_filter(value) - default: if contains(card.type2, match:" / ") then split_text(match:" / ", card.type2).1 else "" # Remove when card.type2 is removed. -card field: - type: text - name: monster type - script: - # Either just monster, monster / type1 - combined_editor( - field1: card.type_1, - separator1: " / ", - field2: card.type_2, - separator2: " / ", - field3: card.type_3, - soft_before_empty: true, - hide_when_empty: true - ) - card list visible: true - card list column: 3 - show statistics: false -############################# Edition and Card ID -card field: - type: text - name: number - script: - set.code - + "-" + - set.language + - if pos_of_card()<=9 then "00" + pos_of_card(value) else - if pos_of_card()>=9 and pos_of_card()<=99 then "0" + pos_of_card(value) else - "" + pos_of_card(value) - card list visible: true - card list column: 6 - card list width: 55 - card list name: # - editable: false - save value: false - show statistics: false -card field: - type: text - name: edition - default: set.edition - show statistics: false -############################# Text box -card field: - type: text - name: rules - script: text_filter(value) - editable: false - show statistics: false -card field: - type: text - name: rule text - multi line: true - save value: true - show statistics: false - script: - if nm_ext_querry(value) then flavor_text_filter(value) - else text_filter(value) - default: card.rules -############################# Attack/Defense -card field: - type: text - name: attack - save value: true - script: a_and_d_filter(value) - card list visible: true - card list column: 4 - card list width: 33 - card list name: ATK -card field: - type: text - name: defense - save value: true - script: a_and_d_filter(value) - card list visible: true - card list column: 5 - card list width: 33 - card list name: DEF - -############################# Copyright stuff -card field: - type: text - name: gamecode - show statistics: false -card field: - type: choice - name: rarity - show statistics: true - choice: common - choice: rare - choice: super rare - choice: ultra rare - choice: secret rare - choice: ultimate rare - choice: parallel rare - choice: gold tech - choice: promo - card list visible: true - card list column: 7 -card field: - type: choice - name: corner foil - choice: stamp - editable: false -card field: - type: text - name: copyright - default: set.copyright - show statistics: false diff --git a/data/yugioh.mse-game/game b/data/yugioh.mse-game/game deleted file mode 100644 index b03b8f1a..00000000 --- a/data/yugioh.mse-game/game +++ /dev/null @@ -1,22 +0,0 @@ -mse version: 0.3.8 -full name: Yu-Gi-Oh! -short name: Yu-Gi-Oh! -installer group: Yugioh/game files -icon: card-back.png -position hint: 4 - -version: 2009-08-09 - -############################################################## The script - -init script: include file: script - -############################################################## Lots of lists - -include file: card_fields -include file: set_fields -include file: packs -include file: word_lists -include file: auto_replace - -############################################################## Other stuff \ No newline at end of file diff --git a/data/yugioh.mse-game/packs b/data/yugioh.mse-game/packs deleted file mode 100644 index 9d591bed..00000000 --- a/data/yugioh.mse-game/packs +++ /dev/null @@ -1,81 +0,0 @@ - -############################################################## Card pack items -pack type: - name: rare - filter: card.rarity != "common" -pack type: - name: common - filter: card.rarity == "common" -pack type: - name: gold - filter: card.rarity == "gold tech" -pack type: - name: card - filter: card.number != "" -############################################################## Card packs -pack type: - name: booster pack - item: - name: rare - amount: 1 - item: - name: common - amount: 8 -pack type: - name: champion pack - item: - name: rare - amount: 1 - item: - name: common - amount: 2 -pack type: - name: duelist pack - item: - name: rare - amount: 1 - item: - name: common - amount: 5 -pack type: - name: gold series - item: - name: gold - amount: 3 - item: - name: common - amount: 22 -pack type: - name: movie pack - item: - name: rare - amount: 3 - item: - name: common - amount: 5 -pack type: - name: premium pack - item: - name: rare - amount: 5 -pack type: - name: tournament pack - item: - name: card - amount: 3 -pack type: - name: additional rare - item: - name: rare -pack type: - name: additional common - item: - name: common -pack type: - name: additional gold - item: - name: gold -pack type: - name: additional card - item: - name: card diff --git a/data/yugioh.mse-game/script b/data/yugioh.mse-game/script deleted file mode 100644 index ee1b7390..00000000 --- a/data/yugioh.mse-game/script +++ /dev/null @@ -1,178 +0,0 @@ - # the rule text filter - # - adds continuous symbols - # - adds counter symbols - # - adds equipment symbols - # - adds field symbols - # - adds quickplay symbols - # - adds ritual symbols - # - adds level symbols - # - adds infinity symbols - # - makes text in parentheses italic - text_filter := - # step 1 : remove all automatic tags - tag_remove_rule(tag: "") + - # step 2 : expand shortcut words ~ and CARDNAME - replace_rule( - match: "CARDNAME", - in_context: "(^|[[:space:]]|\\()", # TODO: Allow any punctuation before - replace: "" - ) + - # step 3 : fill in the cardname atom field - tag_contents_rule( - tag: "", - contents: { if card.name=="" then "CARDNAME" else card.name } - ) + - # step 4 : symbols - replace_rule( - match: "[|@|*|?|]", - replace: "&" ); - level_filter := - # step 1 : remove all automatic tags - tag_remove_rule(tag: "") + - # step 2 : symbols - replace_rule( - match: "[|%|!|+|&|$|#|*|^|]", - replace: "&" ); - a_and_d_filter := - # step 1 : remove all automatic tags - tag_remove_rule(tag: "") + - # step 2 : infinity - replace_rule( - match: "@", - replace: "&" ) + - # step 3 : question mark - replace_rule( - match: "\\?", - replace: "&" ); - - # the flavor text filter - flavor_text_filter := - # step 1 : remove italic tags - tag_remove_rule(tag: "") + - # step 2 : surround by tags - { "" + input + "" }; - - type_over_list := replace_rule(match:" ?/", replace:"") - - monster_type_filter := - tag_remove_rule(tag: "{input}" } - - space_to_wltags := replace_rule(match:"( +| )", - replace:{"{_1}"}) - - card_class_filter := - tag_remove_rule(tag: "{input}" } - - # Determine type of card - card_type := { - if card.attribute == "spell" then "spell card" - else if contains(card.level, match:"Spell Card") then "spell card" - else if card.attribute == "trap" then "trap card" - else if contains(card.level, match:"Trap Card") then "trap card" - else if card.type_1 == "Divine-Beast" then "obelisk" - else if card.type_1 == "Legendary Dragon" then "legendary dragons" - else if contains(card.monster_type, match:"Fusion") then "fusion monster" - else if contains(card.monster_type, match:"Ritual") then "ritual monster" - else if contains(card.monster_type, match:"Dark Synchro") then "dark synchro monster" - else if contains(card.monster_type, match:"Dark Tuner") then "effect monster" - else if contains(card.monster_type, match:"Synchro") then "synchro monster" - else if contains(card.monster_type, match:"Effect") then "effect monster" - else if contains(card.monster_type, match:"Spirit") then "effect monster" - else if contains(card.monster_type, match:"Toon") then "effect monster" - else if contains(card.monster_type, match:"Tuner") then "effect monster" - else if contains(card.monster_type, match:"Union") then "effect monster" - else "normal monster" - } - # Default 'attribute' of card - attribute := { - if is_spell_card() then "Spell" - else if is_trap_card() then "Trap" - else "none" - } - # Default foil for a card - foil := { - if card.rarity == "super rare" then "holo image" - else if card.rarity == "ultra rare" then "holo image" - else if card.rarity == "secret rare" then "secret holo image" - else if card.rarity == "ultimate rare" then "holo image" - else if card.rarity == "parallel rare" then "parallel holo image" - else if card.rarity == "gold tech" then "gold tech holo image" - else if card.rarity == "promo" then "secret holo image" - else "none" - } - - ############### Type of card - - nm_ext_querry := { - if set.gods_have_effects == "no" then is_normal_monster_extended(value) - else is_normal_monster(value) - } - is_nmonster := { - card.card_type == "spell card" or - card.card_type == "trap card" - } - is_monster := { - card.card_type == "normal monster" or - card.card_type == "effect monster" or - card.card_type == "ritual monster" or - card.card_type == "dark synchro monster" or - card.card_type == "synchro monster" or - card.card_type == "fusion monster" or - card.card_type == "token monster" or - card.card_type == "obelisk" or - card.card_type == "slifer" or - card.card_type == "ra" or - card.card_type == "legendary dragons" - } - is_normal_monster_extended := { - card.card_type == "normal monster" or - card.card_type == "obelisk" or - card.card_type == "slifer" or - card.card_type == "ra" or - card.card_type == "legendary dragons" - } - is_normal_monster := { - card.card_type == "normal monster" - } - is_spell_card := { - card.card_type == "spell card" or - card.attribute == "spell" or - card.level == "Spell" - } - is_trap_card := { - card.card_type == "trap card" or - card.attribute == "trap" or - card.level == "Trap" - } - ############### Determine Card Position - - type_sort := { - type := card.card_type - if chosen(choice:"normal monster", type) then "A" - else if chosen(choice:"ra", type) then "B" - else if chosen(choice:"effect monster", type) then "C" - else if chosen(choice:"slifer", type) then "D" - else if chosen(choice:"ritual monster", type) then "E" - else if chosen(choice:"obelisk", type) then "F" - else if chosen(choice:"fusion monster", type) then "G" - else if chosen(choice:"synchro monster", type) then "H" - else if chosen(choice:"dark synchro monster", type) then "I" - else if chosen(choice:"token monster", type) then "J" - else if chosen(choice:"legendary dragons", type) then "K" - else if chosen(choice:"spell card", type) then "L" - else if chosen(choice:"trap card", type) then "M" - else "N" - } - - pos_of_card := { - position( - of: card - in: set - order_by: { - type_sort() + card.monster_type + card.name + card.attribute - }) + 1 - } diff --git a/data/yugioh.mse-game/set_fields b/data/yugioh.mse-game/set_fields deleted file mode 100644 index baf5ce05..00000000 --- a/data/yugioh.mse-game/set_fields +++ /dev/null @@ -1,41 +0,0 @@ - -############################################################## Set fields -set field: - type: info - name: Set Information -set field: - type: text - name: title - description: This information will not appear on the card. -set field: - type: text - name: code - description: Recommended only 3 Capital digits. Will appear before card number. ex: LOB-XX101 -set field: - type: text - name: language - description: Recommended 2 - 3 Captital digits. Will appear before the card number, after the code. ex: XXX-EN101 -set field: - type: text - name: description - multi line: true - description: This information will not appear on the card. -set field: - type: text - name: edition - description: Editting this will set 1 edition for all the cards and will appear in the edition bar below the picture. ex-> LIMITED EDITION -set field: - type: text - name: copyright - description: Copyright information. This will not appear on the card. -set field: - type: boolean - name: gods have effects - description: Should god cards have effects? - initial: yes -############################# Default style -default set style: - title: - padding left: 2 - font: - size: 16 diff --git a/data/yugioh.mse-game/word_lists b/data/yugioh.mse-game/word_lists deleted file mode 100644 index be5c123b..00000000 --- a/data/yugioh.mse-game/word_lists +++ /dev/null @@ -1,41 +0,0 @@ - -############################################################## Word lists - -word list: - name: monster - word: Aqua - word: Beast - word: Beast-Warrior - word: Dinosaur - word: Divine-Beast - word: Dragon - word: Fairy - word: Fiend - word: Fish - word: Insect - word: Legendary Dragon - word: Machine - word: Plant - word: Pyro - word: Psychic - word: Reptile - word: Rock - word: Sea Serpent - word: Spellcaster - word: Thunder - word: Warrior - word: Winged Beast - word: Zombie -word list: - name: card - word: Dark Synchro - word: Dark Tuner - word: Effect - word: Fusion - word: Gemini - word: Ritual - word: Spirit - word: Synchro - word: Toon - word: Tuner - word: Union