mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 21:06:59 -04:00
initial checkin of C++ port (in progress)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@2 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
@@ -0,0 +1,127 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include "reader.hpp"
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#include <util/vector2d.hpp>
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#include <util/error.hpp>
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// ----------------------------------------------------------------------------- : Reader
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Reader::Reader(const InputStreamP& input, String filename)
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: input(input), filename(filename), lineNumber(0)
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, indent(0), expectedIndent(0), justOpened(false)
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, stream(*input)
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{
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moveNext();
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}
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bool Reader::enterBlock(const Char* name) {
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if (justOpened) moveNext(); // on the key of the parent block, first move inside it
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if (indent != expectedIndent) return false; // not enough indentation
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if (name == key) {
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justOpened = true;
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expectedIndent += 1; // the indent inside the block must be at least this much
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return true;
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} else {
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return false;
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}
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}
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void Reader::exitBlock() {
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assert(expectedIndent > 0);
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expectedIndent -= 1;
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multiLineStr.clear();
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if (justOpened) moveNext(); // leave this key
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// Dump the remainder of the block
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// TODO: issue warnings?
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while (indent > expectedIndent) {
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moveNext();
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}
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}
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void Reader::moveNext() {
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justOpened = false;
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key.clear();
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multiLineStr.clear();
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indent = -1; // if no line is read it never has the expected indentation
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// repeat until we have a good line
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while (key.empty() && !input->Eof()) {
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readLine();
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}
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// did we reach the end of the file?
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if (key.empty() && input->Eof()) {
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lineNumber += 1;
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indent = -1;
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}
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}
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void Reader::readLine() {
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// fix UTF8 in ascii builds; skip BOM
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line = decodeUTF8BOM(stream.ReadLine());
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// read indentation
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indent = 0;
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while ((UInt)indent < line.size() && line.GetChar(indent) == _('\t')) {
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indent += 1;
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}
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// read key / value
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size_t pos = line.find_first_of(_(':'), indent);
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key = trim(line.substr(indent, pos - indent));
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value = pos == String::npos ? _("") : trimLeft(line.substr(pos+1));
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// we read a line
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lineNumber += 1;
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// was it a comment?
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if (!key.empty() && key.GetChar(0) == _('#')) {
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key.clear();
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}
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}
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// ----------------------------------------------------------------------------- : Handling basic types
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template <> void Reader::handle(String& s) {
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if (!multiLineStr.empty()) {
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s = multiLineStr;
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} else if (value.empty()) {
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// a multiline string
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bool first = true;
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// read all lines that are indented enough
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readLine();
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while (indent >= expectedIndent) {
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if (!first) value += '\n';
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first = false;
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multiLineStr += line.substr(expectedIndent); // strip expected indent
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readLine();
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}
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// moveNext(), but without emptying multiLineStr
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justOpened = false;
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while (key.empty() && !input->Eof()) {
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readLine();
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}
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s = multiLineStr;
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} else {
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s = value;
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}
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}
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template <> void Reader::handle(int& i) {
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long l = 0;
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value.ToLong(&l);
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i = l;
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}
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template <> void Reader::handle(double& d) {
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value.ToDouble(&d);
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}
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template <> void Reader::handle(bool& b) {
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b = (value==_("true") || value==_("1") || value==_("yes"));
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}
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// ----------------------------------------------------------------------------- : Handling less basic util types
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template <> void Reader::handle(Vector2D& vec) {
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if (!wxSscanf(value.c_str(), _("(%lf,%lf)"), &vec.x, &vec.y)) {
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throw ParseError(_("Expected (x,y)"));
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}
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}
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@@ -0,0 +1,165 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_UTIL_IO_READER
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#define HEADER_UTIL_IO_READER
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// ----------------------------------------------------------------------------- : Includes
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#include "../prec.hpp"
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#include <wx/txtstrm.h>
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// ----------------------------------------------------------------------------- : Reader
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typedef wxInputStream InputStream;
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typedef shared_ptr<wxInputStream> InputStreamP;
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/// The Reader can be used for reading (deserializing) objects
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/** This class makes use of the reflection functionality, in effect
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* an object tells the Reader what fields it would like to read.
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* The reader then sees if the requested field is currently available.
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*
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* The handle functions ensure that afterwards the reader is at the line after the
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* object that was just read.
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*/
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class Reader {
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public:
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/// Construct a reader that reads from the given input stream
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/** filename is used only for error messages
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*/
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Reader(const InputStreamP& input, String filename = _(""));
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/// Construct a reader that reads a file in a package
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Reader(String filename);
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/// Tell the reflection code we are reading
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inline bool reading() const { return true; }
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// --------------------------------------------------- : Handling objects
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/// Handle an object: read it if it's name matches
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template <typename T>
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void handle(const Char* name, T& object) {
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if (enterBlock(name)) {
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handle(object);
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exitBlock();
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}
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}
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/// Reads an object of type T from the input stream
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template <typename T> void handle(T& object);
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/// Reads a vector from the input stream
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template <typename T> void handle(vector<T>& vector);
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/// Reads a shared_ptr from the input stream
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template <typename T> void handle(shared_ptr<T>& pointer);
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/// Reads a map from the input stream
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//template <typename K, typename V> void handle(map<K,V>& map);
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private:
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// --------------------------------------------------- : Data
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/// The line we read
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String line;
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/// The key and value of the last line we read
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String key, value;
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/// A string spanning multiple lines
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String multiLineStr;
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/// Indentation of the last line we read
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int indent;
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/// Indentation of the block we are in
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int expectedIndent;
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/// Did we just open a block (i.e. not read any more lines of it)?
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bool justOpened;
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/// Filename for error messages
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String filename;
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/// Line number for error messages
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UInt lineNumber;
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/// Input stream we are reading from
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InputStreamP input;
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/// Text stream wrapping the input stream
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wxTextInputStream stream;
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// --------------------------------------------------- : Reading the stream
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/// Is there a block with the given key under the current cursor?
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bool enterBlock(const Char* name);
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/// Leave the block we are in
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void exitBlock();
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/// Move to the next non empty line
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void moveNext();
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/// Reads the next line from the input, and stores it in line/key/value/indent
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void readLine();
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/// Issue a warning: "Unexpected key: $key"
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void unexpected();
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};
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// ----------------------------------------------------------------------------- : Container types
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template <typename T>
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void Reader::handle(vector<T>& vector) {
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String vectorKey = key;
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while (key == vectorKey) { // TODO : check indent
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moveNext(); // skip key
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vector.resize(vector.size() + 1);
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handle(vector.back());
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}
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}
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template <typename T>
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void Reader::handle(shared_ptr<T>& pointer) {
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if (!pointer) pointer.reset(new T);
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handle(*pointer);
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}
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// ----------------------------------------------------------------------------- : Reflection
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/// Implement reflection as used by Reader
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#define REFLECT_OBJECT_READER(Cls) \
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template<> void Reader::handle<Cls>(Cls& object) { \
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object.reflect(*this); \
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}
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// ----------------------------------------------------------------------------- : Reflection for enumerations
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/// Implement enum reflection as used by Reader
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#define REFLECT_ENUM_READER(Enum) \
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template<> void Reader::handle<Enum>(Enum& enum_) { \
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EnumReader reader(value); \
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reflect_ ## Enum(enum_, reader); \
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if (!reader.isDone()) { \
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/* warning message */ \
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} \
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}
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/// 'Tag' to be used when reflecting enumerations for Reader
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class EnumReader {
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public:
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inline EnumReader(String read)
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: read(read), first(true), done(false) {}
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/// Handle a possible value for the enum, if the name matches the name in the input
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template <typename Enum>
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inline void handle(const Char* name, Enum value, Enum& enum_) {
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if (!done && read == name) {
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first = true;
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enum_ = value;
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} else if (first) {
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first = false;
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enum_ = value;
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}
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}
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inline bool isDone() const { return done; }
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private:
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String read; //^ The string to match to a value name
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bool first; //^ Has the first (default) value been matched?
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bool done; //^ Was anything matched?
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};
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// ----------------------------------------------------------------------------- : EOF
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#endif
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@@ -0,0 +1,108 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
|
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//| License: GNU General Public License 2 or later (see file COPYING) |
|
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include "writer.hpp"
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#include <util/vector2d.hpp>
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#include <util/error.hpp>
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// ----------------------------------------------------------------------------- : Writer
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Writer::Writer(const OutputStreamP& output)
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: output(output)
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, stream(*output)
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, indentation(0)
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, justOpened(false)
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{
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stream.WriteString(BYTE_ORDER_MARK);
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}
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void Writer::enterBlock(const Char* name) {
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// indenting into a sub-block?
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if (justOpened) {
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writeKey();
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stream.WriteString(_(":\n"));
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}
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// don't write the key yet
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indentation += 1;
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openedKey = name;
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justOpened = true;
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}
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void Writer::exitBlock() {
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assert(indentation > 0);
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indentation -= 1;
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justOpened = false;
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}
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void Writer::writeKey() {
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writeIndentation();
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writeUTF8(stream, openedKey);
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}
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void Writer::writeIndentation() {
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for(int i = 1 ; i < indentation ; ++i) {
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stream.PutChar(_('\t'));
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}
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}
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// ----------------------------------------------------------------------------- : Handling basic types
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void Writer::handle(const String& value) {
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if (!justOpened) {
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throw InternalError(_("Can only write a value in a key that was just opened"));
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}
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// write indentation and key
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writeKey();
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writeUTF8(stream, _(": "));
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if (value.find_first_of(_('\n')) != String::npos) {
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// multiline string
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stream.PutChar(_('\n'));
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indentation += 1;
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// split lines, and write each line
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size_t start = 0, end, size = value.size();
|
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while (start < size) {
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end = value.find_first_of(_("\n\r"), start); // until end of line
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// write the line
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writeIndentation();
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writeUTF8(stream, value.substr(start, end - start));
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stream.PutChar(_('\n'));
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// Skip \r and \n
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if (end == String::npos) break;
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start = end + 1;
|
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if (start < size) {
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Char c1 = value.GetChar(start - 1);
|
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Char c2 = value.GetChar(start);
|
||||
// skip second character of \r\n or \n\r
|
||||
if (c1 != c2 && (c2 == _('\r') || c2 == _('\n'))) start += 1;
|
||||
}
|
||||
}
|
||||
indentation -= 1;
|
||||
} else {
|
||||
writeUTF8(stream, value);
|
||||
}
|
||||
stream.PutChar(_('\n'));
|
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justOpened = false;
|
||||
}
|
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|
||||
template <> void Writer::handle(const int& value) {
|
||||
handle(String() << value);
|
||||
}
|
||||
template <> void Writer::handle(const double& value) {
|
||||
handle(String() << value);
|
||||
}
|
||||
template <> void Writer::handle(const bool& value) {
|
||||
handle(value ? _("true") : _("false"));
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------- : Handling less basic util types
|
||||
|
||||
template <> void Writer::handle(const Vector2D& vec) {
|
||||
String formated;
|
||||
formated.Printf(_("(%.10lf,%.10lf)"), vec.x, vec.y);
|
||||
handle(formated);
|
||||
}
|
||||
@@ -0,0 +1,131 @@
|
||||
//+----------------------------------------------------------------------------+
|
||||
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
|
||||
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
|
||||
//| License: GNU General Public License 2 or later (see file COPYING) |
|
||||
//+----------------------------------------------------------------------------+
|
||||
|
||||
#ifndef HEADER_UTIL_IO_WRITER
|
||||
#define HEADER_UTIL_IO_WRITER
|
||||
|
||||
// ----------------------------------------------------------------------------- : Includes
|
||||
|
||||
#include <util/prec.hpp>
|
||||
#include <wx/txtstrm.h>
|
||||
|
||||
// ----------------------------------------------------------------------------- : Writer
|
||||
|
||||
typedef wxOutputStream OutputStream;
|
||||
typedef shared_ptr<wxOutputStream> OutputStreamP;
|
||||
|
||||
/// The Writer can be used for writing (serializing) objects
|
||||
class Writer {
|
||||
public:
|
||||
/// Construct a writer that writes to the given output stream
|
||||
Writer(const OutputStreamP& output);
|
||||
|
||||
/// Tell the reflection code we are not reading
|
||||
inline bool reading() const { return false; }
|
||||
|
||||
// --------------------------------------------------- : Handling objects
|
||||
/// Handle an object: write it under the given name
|
||||
template <typename T>
|
||||
void handle(const Char* name, const T& object) {
|
||||
enterBlock(name);
|
||||
handle(object);
|
||||
exitBlock();
|
||||
}
|
||||
|
||||
/// Write a string to the output stream
|
||||
void handle(const String& str);
|
||||
void handle(const Char* str) { handle(String(str)); }
|
||||
|
||||
/// Write an object of type T to the output stream
|
||||
template <typename T> void handle(const T& object);
|
||||
/// Write a vector to the output stream
|
||||
template <typename T> void handle(const vector<T>& vector);
|
||||
/// Write a shared_ptr to the output stream
|
||||
template <typename T> void handle(const shared_ptr<T>& pointer);
|
||||
/// Write a map to the output stream
|
||||
//template <typename K, typename V> void handle(map<K,V>& map);
|
||||
|
||||
private:
|
||||
// --------------------------------------------------- : Data
|
||||
/// Indentation of the current block
|
||||
int indentation;
|
||||
/// Did we just open a block (i.e. not written any lines of it)?
|
||||
bool justOpened;
|
||||
/// Last key opened
|
||||
String openedKey;
|
||||
|
||||
/// Output stream we are writing to
|
||||
OutputStreamP output;
|
||||
/// Text stream wrapping the output stream
|
||||
wxTextOutputStream stream;
|
||||
|
||||
// --------------------------------------------------- : Writing to the stream
|
||||
|
||||
/// Start a new block with the given name
|
||||
void enterBlock(const Char* name);
|
||||
/// Leave the block we are in
|
||||
void exitBlock();
|
||||
|
||||
/// Write the openedKey and the required indentation
|
||||
void writeKey();
|
||||
/// Output some taps to represent the indentation level
|
||||
void writeIndentation();
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------- : Container types
|
||||
|
||||
template <typename T>
|
||||
void Writer::handle(const vector<T>& vector) {
|
||||
/*String vectorKey = key;
|
||||
while (key == vectorKey) { // TODO : check indent
|
||||
moveNext(); // skip key
|
||||
vector.resize(vector.size() + 1);
|
||||
handle(vector.back());
|
||||
}*/
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void Writer::handle(const shared_ptr<T>& pointer) {
|
||||
if (pointer) handle(*pointer);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------- : Reflection
|
||||
|
||||
/// Implement reflection as used by Writer
|
||||
#define REFLECT_OBJECT_WRITER(Cls) \
|
||||
template<> void Writer::handle<Cls>(const Cls& object) { \
|
||||
const_cast<Cls&>(object).reflect(*this); \
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------- : Reflection for enumerations
|
||||
|
||||
/// Implement enum reflection as used by Writer
|
||||
#define REFLECT_ENUM_WRITER(Enum) \
|
||||
template<> void Writer::handle<Enum>(const Enum& enum_) { \
|
||||
EnumWriter writer(*this); \
|
||||
reflect_ ## Enum(const_cast<Enum&>(enum_), writer); \
|
||||
}
|
||||
|
||||
/// 'Tag' to be used when reflecting enumerations for Writer
|
||||
class EnumWriter {
|
||||
public:
|
||||
inline EnumWriter(Writer& writer)
|
||||
: writer(writer) {}
|
||||
|
||||
/// Handle a possible value for the enum, if the name matches the name in the input
|
||||
template <typename Enum>
|
||||
inline void handle(const Char* name, Enum value, Enum enum_) {
|
||||
if (enum_ == value) {
|
||||
writer.handle(name);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
Writer& writer; //^ The writer to write output to
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------- : EOF
|
||||
#endif
|
||||
Reference in New Issue
Block a user