diff --git a/data/vs-alter.mse-style/card-sample.PNG b/data/vs-alter.mse-style/card-sample.PNG new file mode 100644 index 00000000..3b9ee2b3 Binary files /dev/null and b/data/vs-alter.mse-style/card-sample.PNG differ diff --git a/data/vs-alter.mse-style/card.jpg b/data/vs-alter.mse-style/card.jpg new file mode 100644 index 00000000..1cde5d2d Binary files /dev/null and b/data/vs-alter.mse-style/card.jpg differ diff --git a/data/vs-alter.mse-style/marvel.png b/data/vs-alter.mse-style/marvel.png new file mode 100644 index 00000000..29931217 Binary files /dev/null and b/data/vs-alter.mse-style/marvel.png differ diff --git a/data/vs-alter.mse-style/overlay.png b/data/vs-alter.mse-style/overlay.png new file mode 100644 index 00000000..1812a76c Binary files /dev/null and b/data/vs-alter.mse-style/overlay.png differ diff --git a/data/vs-alter.mse-style/style b/data/vs-alter.mse-style/style new file mode 100644 index 00000000..c5461ed1 --- /dev/null +++ b/data/vs-alter.mse-style/style @@ -0,0 +1,234 @@ +mse version: 0.3.5 +game: vs +full name: VS Alter Ego +short name: Alter Ego +icon: card-sample.png +position hint: 005 +version: 2007-09-06 +depends on: + package: vs.mse-game + version: 2007-09-06 +depends on: + package: vs-common.mse-include + version: 2007-09-06 + +card width: 375 +card height: 523 +card dpi: 150 + +############################################################## Extra scripts + +############################################################## Set info fields + +############################################################## Extra style + +styling field: + type: boolean + name: foils + description: Use foil backgrounds? + initial: no +styling field: + type: boolean + name: watermarkings + description: Use watermarks? + initial: no + +############################################################## Card fields +card style: + ############################# Background stuff + card type: + left: 0 + top: 0 + width: 375 + height: 523 + z index: -2 + render style: image + popup style: in place + choice images: + characters visible character: card.jpg + characters visible character dual: card.jpg + characters visible character dual (new): card.jpg + characters hidden concealed: card.jpg + characters hidden concealed dual: card.jpg + characters hidden concealed dual (new): card.jpg + characters concealed-optional concealed-optional character: card.jpg + characters concealed-optional concealed-optional dual: card.jpg + characters concealed-optional concealed-optional dual (new): card.jpg + equipment visible equipment: card.jpg + equipment concealed equipment: card.jpg + equipment concealed-optional equipment: card.jpg + location: card.jpg + plot twist: card.jpg + + ############################# Name line + full name: + left: 80 + top : 25 + width: 230 + height: 24 + alignment: middle center shrink-overflow + padding bottom: 0 + z index: 4 + font: + name: Percolator Expert + size: 22 + color: rgb(255,213,128) + symbol font: + name: vs-standard-arrow + size: 15 + alignment: middle center + cost: + left: 25 + top : 30 + width: 25 + height: 41 + alignment: bottom center + font: + name: BadhouseBoldNumbers + size: 40 + color: rgb(255,213,128) + z index: 4 + padding top: 0 + + ############################# Image + image: + left: 19 + top: 73 + width: 339 + height: 315 + z index: 1 + card symbol: + left: 310 + top : 33 + height: 30 + width: 45 + render style: image + choice images: + Marvel: marvel.png + DC-new: /vs-common.mse-include/dcnew.png + DC-old: /vs-common.mse-include/dcold.png + Hellboy: /vs-common.mse-include/hellboy.png + Other...: /vs-common.mse-include/blank.png + z index: 3 + custom symbol: + left: 310 + top: 31 + height: 30 + width: 30 + visible: script: card.card_symbol=="Other..." + z index: 4 + + ############################# Type Bar + + ############################# Version + + ############################# Card ID + + ############################# Affiliation + + ############################# FlightRange + + ############################# Text box + rule text: + left: 20 + top : 410 + width: 338 + height: 60 + font: + name: Eurostile + italic name: EurostileObl-Normal + size: 12 + scale down to: 6 + color: rgb(0,0,0) + symbol font: + name: vs-standard-arrow + size: 11 + alignment: middle center + alignment: middle center shrink-overflow + z index: 3 + padding left: 2 + padding top: 5 + padding right: 2 + padding bottom: 2 + line height hard: 1.4 + + watermark: + left: + script: if watermark_narrow() then 182 else + if watermark_wide() then 155 else 173 + top: 423 + width: + script: if watermark_narrow() then 30 else + if watermark_wide() then 75 else 40 + height: 40 + visible: + script: styling.watermarkings + render style: image + include file: vs-common.mse-include/watermarks + z index: 4 + + ############################# Attack/defence + + ############################# Card sorting / numbering + ############################# Copyright stuff + + illustrator: + left: 20 + top : 475 + width: 338 + height: 15 + alignment: middle center + z index: 4 + font: + name: Eurostile + size: 9 + color: rgb(255,255,255) + + copyright: + left: 20 + top : 490 + width: 338 + height: 15 + z index: 4 + alignment: middle center + font: + name: Eurostile + size: 8 + color: rgb(255,255,255) + +############################################################## Extra card fields + +extra card field: + type: choice + name: overlay + script: "overlay" + editable: false +extra card field: + type: choice + name: foil layer + choice: foil + editable: false + +extra card style: + overlay: + left: 20 + top: 73 + width: 337 + height: 320 + z index: 1 + render style: image + choice images: + overlay: overlay.png + foil layer: + left: 0 + top : 0 + width: + script: if styling.foils=="no" then 0 else 375 + height: + script: if styling.foils=="no" then 0 else 523 + z index: 8 + render style: image + choice images: + foil: /vs-common.mse-include/foil.png + visible: + script: styling.foils diff --git a/data/vs-common.mse-include/affiliations b/data/vs-common.mse-include/affiliations new file mode 100644 index 00000000..2168f159 --- /dev/null +++ b/data/vs-common.mse-include/affiliations @@ -0,0 +1,58 @@ +# Affiliation images + +choice images: + Marvel A-C AIM: /vs-standard-new.mse-symbol-font/aim.png + Marvel A-C Alpha Flight: /vs-standard-new.mse-symbol-font/alphaflight.png + Marvel A-C Avengers: /vs-standard-new.mse-symbol-font/avengers.png + Marvel A-C Brood: /vs-standard-new.mse-symbol-font/brood.png + Marvel A-C Brotherhood: /vs-standard-new.mse-symbol-font/brotherhood.png + Marvel A-C Captain America: /vs-standard-new.mse-symbol-font/captainamerica.png + Marvel D-H Doom: /vs-standard-new.mse-symbol-font/doom.png + Marvel D-H Excalibur: /vs-standard-new.mse-symbol-font/excalibur.png + Marvel D-H Fantastic Four: /vs-standard-new.mse-symbol-font/F4.png + Marvel D-H The Hand: /vs-standard-new.mse-symbol-font/hand.png + Marvel D-H Hellfire Club: /vs-standard-new.mse-symbol-font/hellfire.png + Marvel D-H Heralds of Galactus: /vs-standard-new.mse-symbol-font/heralds.png + Marvel D-H Heroes for Hire: /vs-standard-new.mse-symbol-font/heroesforhire.png + Marvel D-H Horsemen of Apocalypse: /vs-standard-new.mse-symbol-font/apocalypse.png + Marvel D-H Hydra: /vs-standard-new.mse-symbol-font/hydra.png + Marvel I-M Kree: /vs-standard-new.mse-symbol-font/kree.png + Marvel I-M Marvel Defenders: /vs-standard-new.mse-symbol-font/defenders.png + Marvel I-M Marvel Knights: /vs-standard-new.mse-symbol-font/marvelknights.png + Marvel I-M Masters of Evil: /vs-standard-new.mse-symbol-font/mastersofevil.png + Marvel N-S New Warriors: /vs-standard-new.mse-symbol-font/newwarriors.png + Marvel N-S Omega Flight: /vs-standard-new.mse-symbol-font/omegaflight.png + Marvel N-S Outsiders: /vs-standard-new.mse-symbol-font/outsiders.png + Marvel N-S Serpent Society: /vs-standard-new.mse-symbol-font/serpentsociety.png + Marvel N-S Shi'ar: /vs-standard-new.mse-symbol-font/shiar.png + Marvel N-S SHIELD: /vs-standard-new.mse-symbol-font/shield.png + Marvel N-S Sinister Syndicate: /vs-standard-new.mse-symbol-font/sinistersyndicate.png + Marvel N-S Spider-Friends: /vs-standard-new.mse-symbol-font/spiderman.png + Marvel N-S Starjammers: /vs-standard-new.mse-symbol-font/starjammers.png + Marvel T-Z Thor: /vs-standard-new.mse-symbol-font/thor.png + Marvel T-Z Thunderbolts: /vs-standard-new.mse-symbol-font/thunderbolts.png + Marvel T-Z The Ultimates: /vs-standard-new.mse-symbol-font/ultimates.png + Marvel T-Z X-Men: /vs-standard-new.mse-symbol-font/xmen.png + + DC A-C Anti-Matter: /vs-standard-new.mse-symbol-font/antimatter.png + DC A-C Arkham Inmates: /vs-standard-new.mse-symbol-font/arkhaminmates.png + DC A-C Birds of Prey: /vs-standard-new.mse-symbol-font/birdsofprey.png + DC D-H Femizons: /vs-standard-new.mse-symbol-font/femizons.png + DC D-H Gotham Knights: /vs-standard-new.mse-symbol-font/gothamknights.png + DC D-H Green Lantern: /vs-standard-new.mse-symbol-font/greenlantern.png + DC I-M JLA: /vs-standard-new.mse-symbol-font/jla.png + DC I-M JSA: /vs-standard-new.mse-symbol-font/jsa.png + DC I-M Legionnaires: /vs-standard-new.mse-symbol-font/legion.png + DC N-S The Order: /vs-standard-new.mse-symbol-font/theorder.png + DC N-S Outsiders: /vs-standard-new.mse-symbol-font/outsiders.png + DC N-S Secret Six: /vs-standard-new.mse-symbol-font/secretsix.png + DC N-S Shadowpact: /vs-standard-new.mse-symbol-font/shadowpact.png + DC N-S Skeleton Crew: /vs-standard-new.mse-symbol-font/skeletoncrew.png + DC T-Z Team Superman: /vs-standard-new.mse-symbol-font/superman.png + DC T-Z Teen Titans: /vs-standard-new.mse-symbol-font/titans.png + + Other B.P.R.D.: /vs-standard-new.mse-symbol-font/bprd.png + Other Thule Society: /vs-standard-new.mse-symbol-font/thule.png + Other Autobot: /vs-standard-new.mse-symbol-font/autobots.png + Other Decepticon: /vs-standard-new.mse-symbol-font/decepticons.png + Other Quintesson: /vs-standard-new.mse-symbol-font/quintessons.png diff --git a/data/vs-extended-art.mse-style/blank.png b/data/vs-common.mse-include/blank.png similarity index 100% rename from data/vs-extended-art.mse-style/blank.png rename to data/vs-common.mse-include/blank.png diff --git a/data/vs-extended-art.mse-style/dcnew.png b/data/vs-common.mse-include/dcnew.png similarity index 100% rename from data/vs-extended-art.mse-style/dcnew.png rename to data/vs-common.mse-include/dcnew.png diff --git a/data/vs-extended-art.mse-style/dcold.png b/data/vs-common.mse-include/dcold.png similarity index 100% rename from data/vs-extended-art.mse-style/dcold.png rename to data/vs-common.mse-include/dcold.png diff --git a/data/vs-extended-art.mse-style/first-edition.png b/data/vs-common.mse-include/first-edition.png similarity index 100% rename from data/vs-extended-art.mse-style/first-edition.png rename to data/vs-common.mse-include/first-edition.png diff --git a/data/vs-extended-art.mse-style/flight.png b/data/vs-common.mse-include/flight.png similarity index 100% rename from data/vs-extended-art.mse-style/flight.png rename to data/vs-common.mse-include/flight.png diff --git a/data/vs-extended-art.mse-style/flight2.png b/data/vs-common.mse-include/flight2.png similarity index 100% rename from data/vs-extended-art.mse-style/flight2.png rename to data/vs-common.mse-include/flight2.png diff --git a/data/vs-common.mse-include/foil.png b/data/vs-common.mse-include/foil.png new file mode 100644 index 00000000..0d520dd5 Binary files /dev/null and b/data/vs-common.mse-include/foil.png differ diff --git a/data/vs-extended-art.mse-style/hellboy.png b/data/vs-common.mse-include/hellboy.png similarity index 100% rename from data/vs-extended-art.mse-style/hellboy.png rename to data/vs-common.mse-include/hellboy.png diff --git a/data/vs-common.mse-include/include b/data/vs-common.mse-include/include new file mode 100644 index 00000000..4ade1e89 --- /dev/null +++ b/data/vs-common.mse-include/include @@ -0,0 +1,7 @@ +mse version: 0.3.5 +full name: VS System, textbox watermarks +version: 2007.09.06 + +# This file doesn't do anything, other files in this directory can be included +# in game/style files: +# watermarks Includes references to the watermark images, to be used in a style file \ No newline at end of file diff --git a/data/vs-extended-art.mse-style/marvel.png b/data/vs-common.mse-include/marvel.png similarity index 100% rename from data/vs-extended-art.mse-style/marvel.png rename to data/vs-common.mse-include/marvel.png diff --git a/data/vs-common.mse-include/old-to-new b/data/vs-common.mse-include/old-to-new new file mode 100644 index 00000000..6bd82532 --- /dev/null +++ b/data/vs-common.mse-include/old-to-new @@ -0,0 +1,10 @@ +# convert the old to new scripts + +old_to_new := { + if card.card_type=="character" then "characters visible character" else + if card.card_type=="character dual" then "characters visible character dual" else + if card.card_type=="character dual (new)" then "characters visible character dual (new)" else + if card.card_type=="concealed" then "characters hidden concealed" else + if card.card_type=="concealed dual" then "characters hidden concealed dual" else + if card.card_type=="concealed dual (new)" then "characters hidden concealed dual (new)" else card_type() +}; diff --git a/data/vs-extended-art.mse-style/ongoing.png b/data/vs-common.mse-include/ongoing.png similarity index 100% rename from data/vs-extended-art.mse-style/ongoing.png rename to data/vs-common.mse-include/ongoing.png diff --git a/data/vs-extended-art.mse-style/ongoing2.png b/data/vs-common.mse-include/ongoing2.png similarity index 100% rename from data/vs-extended-art.mse-style/ongoing2.png rename to data/vs-common.mse-include/ongoing2.png diff --git a/data/vs-extended-art.mse-style/other.png b/data/vs-common.mse-include/other.png similarity index 100% rename from data/vs-extended-art.mse-style/other.png rename to data/vs-common.mse-include/other.png diff --git a/data/vs-extended-art.mse-style/range.png b/data/vs-common.mse-include/range.png similarity index 100% rename from data/vs-extended-art.mse-style/range.png rename to data/vs-common.mse-include/range.png diff --git a/data/vs-extended-art.mse-style/range2.png b/data/vs-common.mse-include/range2.png similarity index 100% rename from data/vs-extended-art.mse-style/range2.png rename to data/vs-common.mse-include/range2.png diff --git a/data/vs-extended-art.mse-style/rarity-common.png b/data/vs-common.mse-include/rarity-common.png similarity index 100% rename from data/vs-extended-art.mse-style/rarity-common.png rename to data/vs-common.mse-include/rarity-common.png diff --git a/data/vs-extended-art.mse-style/rarity-promo.png b/data/vs-common.mse-include/rarity-promo.png similarity index 100% rename from data/vs-extended-art.mse-style/rarity-promo.png rename to data/vs-common.mse-include/rarity-promo.png diff --git a/data/vs-extended-art.mse-style/rarity-rare.png b/data/vs-common.mse-include/rarity-rare.png similarity index 100% rename from data/vs-extended-art.mse-style/rarity-rare.png rename to data/vs-common.mse-include/rarity-rare.png diff --git a/data/vs-extended-art.mse-style/rarity-uncommon.png b/data/vs-common.mse-include/rarity-uncommon.png similarity index 100% rename from data/vs-extended-art.mse-style/rarity-uncommon.png rename to data/vs-common.mse-include/rarity-uncommon.png diff --git a/data/vs-common.mse-include/watermark-names b/data/vs-common.mse-include/watermark-names new file mode 100644 index 00000000..0ca1076d --- /dev/null +++ b/data/vs-common.mse-include/watermark-names @@ -0,0 +1,236 @@ +# The watermark choices +# Included by a game file + +choice: + name: none + line below: true +choice: + name: Marvel + choice: + name: A-C + choice: AIM + choice: Alpha Flight + choice: Avengers + choice: Brood + choice: Brotherhood + choice: Captain America + choice: + name: D-H + choice: Doom + choice: Excalibur + choice: Fantastic Four + choice: The Hand + choice: Hellfire Club + choice: Heralds of Galactus + choice: Heroes for Hire + choice: Horsemen of Apocalypse + choice: Hydra + choice: + name: I-M + choice: Kree + choice: Marvel Defenders + choice: Marvel Knights + choice: Masters of Evil + choice: + name: N-S + choice: New Warriors + choice: Omega Flight + choice: Serpent Society + choice: Shi'ar + choice: SHIELD + choice: Sinister Syndicate + choice: Spider-Friends + choice: Starjammers + choice: + name: T-Z + choice: Thor + choice: Thunderbolts + choice: The Ultimates + choice: X-Men +choice: + name: DC + choice: + name: A-C + choice: Anti-Matter + choice: Arkham Inmates + choice: Birds of Prey + choice: + name: D-H + choice: Femizons + choice: Gotham Knights + choice: Green Lantern + choice: + name: I-M + choice: JLA + choice: JSA + choice: Legionnaires + choice: + name: N-S + choice: The Order + choice: Outsiders + choice: Secret Six + choice: Shadowpact + choice: Skeleton Crew + choice: + name: T-Z + choice: Team Superman + choice: Teen Titans +choice: + name: Other + choice: B.P.R.D. + choice: Thule Society + choice: Autobot + choice: Decepticon + choice: Quintesson +script: + if card.team=="A.I.M." then "Marvel A-C AIM" else + if card.team=="AIM" then "Marvel A-C AIM" else + if card.team_affiliation=="aim" then "Marvel A-C AIM" else + if card.team=="Alpha Flight" then "Marvel A-C Alpha Flight" else + if card.team=="ALPHA FLIGHT" then "Marvel A-C Alpha Flight" else + if card.team_affiliation=="alpha flight" then "Marvel A-C Alpha Flight" else + if card.team=="Avengers" then "Marvel A-C Avengers" else + if card.team=="AVENGERS" then "Marvel A-C Avengers" else + if card.team_affiliation=="avengers" then "Marvel A-C Avengers" else + if card.team=="Brood" then "Marvel A-C Brood" else + if card.team=="BROOD" then "Marvel A-C Brood" else + if card.team_affiliation=="brood" then "Marvel A-C Brood" else + if card.team=="Brotherhood" then "Marvel A-C Brotherhood" else + if card.team=="BROTHERHOOD" then "Marvel A-C Brotherhood" else + if card.team_affiliation=="brotherhood" then "Marvel A-C Brotherhood" else + if card.team=="Captain America" then "Marvel A-C Captain America" else + if card.team=="CAPTAIN AMERICA" then "Marvel A-C Captain America" else + if card.team_affiliation=="captain america" then "Marvel A-C Captain America" else + if card.team=="Doom" then "Marvel D-H Doom" else + if card.team=="DOOM" then "Marvel D-H Doom" else + if card.team_affiliation=="doom" then "Marvel D-H Doom" else + if card.team=="Excalibur" then "Marvel D-H Excalibur" else + if card.team=="EXCALIBUR" then "Marvel D-H Excalibur" else + if card.team_affiliation=="excalibur" then "Marvel D-H Excalibur" else + if card.team=="Fantastic Four" then "Marvel D-H Fantastic Four" else + if card.team=="FANTASTIC FOUR" then "Marvel D-H Fantastic Four" else + if card.team_affiliation=="fantastic four" then "Marvel D-H Fantastic Four" else + if card.team=="The Hand" then "Marvel D-H The Hand" else + if card.team=="THE HAND" then "Marvel D-H The Hand" else + if card.team_affiliation=="the hand" then "Marvel D-H The Hand" else + if card.team=="Hellfire Club" then "Marvel D-H Hellfire Club" else + if card.team=="HELLFIRE CLUB" then "Marvel D-H Hellfire Club" else + if card.team_affiliation=="hellfire club" then "Marvel D-H Hellfire Club" else + if card.team=="Heralds of Galactus" then "Marvel D-H Heralds of Galactus" else + if card.team=="HERALDS OF GALACTUS" then "Marvel D-H Heralds of Galactus" else + if card.team_affiliation=="heralds of galactus" then "Marvel D-H Heralds of Galactus" else + if card.team=="Heroes for Hire" then "Marvel D-H Heroes for Hire" else + if card.team=="HEROES FOR HIRE" then "Marvel D-H Heroes for Hire" else + if card.team_affiliation=="heroes for hire" then "Marvel D-H Heroes for Hire" else + if card.team=="Horsemen of Apocalypse" then "Marvel D-H Horsemen of Apocalypse" else + if card.team=="HORSEMEN OF APOCALYPSE" then "Marvel D-H Horsemen of Apocalypse" else + if card.team_affiliation=="horsemen of apocalypse" then "Marvel D-H Horsemen of Apocalypse" else + if card.team=="Hydra" then "Marvel D-H Hydra" else + if card.team=="H.Y.D.R.A." then "Marvel D-H Hydra" else + if card.team=="HYDRA" then "Marvel D-H Hydra" else + if card.team_affiliation=="hydra" then "Marvel D-H Hydra" else + if card.team=="Kree" then "Marvel I-M Kree" else + if card.team=="KREE" then "Marvel I-M Kree" else + if card.team_affiliation=="kree" then "Marvel I-M Kree" else + if card.team=="Marvel Defenders" then "Marvel I-M Marvel Defenders" else + if card.team=="MARVEL DEFENDERS" then "Marvel I-M Marvel Defenders" else + if card.team_affiliation=="marvel defenders" then "Marvel I-M Marvel Defenders" else + if card.team=="Marvel Knights" then "Marvel I-M Marvel Knights" else + if card.team=="MARVEL KNIGHTS" then "Marvel I-M Marvel Knights" else + if card.team_affiliation=="marvel knights" then "Marvel I-M Marvel Knights" else + if card.team=="Masters of Evil" then "Marvel I-M Masters of Evil" else + if card.team=="MASTERS OF EVIL" then "Marvel I-M Masters of Evil" else + if card.team_affiliation=="Masters of Evil" then "Marvel I-M Masters of Evil" else + if card.team=="New Warriors" then "Marvel N-S The New Warriors" else + if card.team=="NEW WARRIORS" then "Marvel N-S The New Warriors" else + if card.team_affiliation=="new warriors" then "Marvel N-S New Warriors" else + if card.team=="Omega Flight" then "Marvel N-S Omega Flight" else + if card.team=="OMEGA FLIGHT" then "Marvel N-S Omega Flight" else + if card.team_affiliation=="omega flight" then "Marvel N-S Omega Flight" else + if card.team=="Serpent Society" then "Marvel N-S Serpent Society" else + if card.team=="SERPENT SOCIETY" then "Marvel N-S Serpent Society" else + if card.team_affiliation=="serpent society" then "Marvel N-S Serpent Society" else + if card.team=="Shi'ar" then "Marvel N-S Shi'ar" else + if card.team=="SHI'AR" then "Marvel N-S Shi'ar" else + if card.team_affiliation=="shi'ar" then "Marvel N-S Shi'ar" else + if card.team=="S.H.I.E.L.D." then "Marvel N-S SHIELD" else + if card.team=="SHIELD" then "Marvel N-S SHIELD" else + if card.team_affiliation=="s.h.i.e.l.d." then "Marvel N-S SHIELD" else + if card.team=="Sinister Syndicate" then "Marvel N-S Sinister Syndicate" else + if card.team=="SINISTER SYNDICATE" then "Marvel N-S Sinister Syndicate" else + if card.team_affiliation=="sinister syndicate" then "Marvel N-S Sinister Syndicate" else + if card.team=="Spider-Friends" then "Marvel N-S Spider-Friends" else + if card.team=="SPIDER-FRIENDS" then "Marvel N-S Spider-Friends" else + if card.team_affiliation=="spider-friends" then "Marvel N-S Spider-Friends" else + if card.team=="Starjammers" then "Marvel N-S Starjammers" else + if card.team=="STARJAMMERS" then "Marvel N-S Starjammers" else + if card.team_affiliation=="starjammers" then "Marvel N-S Starjammers" else + if card.team=="Thunderbolts" then "Marvel T-Z Thunderbolts" else + if card.team=="THUNDERBOLTS" then "Marvel T-Z Thunderbolts" else + if card.team_affiliation=="thunderbolts" then "Marvel T-Z Thunderbolts" else + if card.team=="The Ultimates" then "Marvel T-Z The Ultimates" else + if card.team=="THE ULTIMATES" then "Marvel T-Z The Ultimates" else + if card.team_affiliation=="the ultimates" then "Marvel T-Z The Ultimates" else + if card.team=="X-Men" then "Marvel T-Z X-Men" else + if card.team=="X-MEN" then "Marvel T-Z X-Men" else + if card.team_affiliation=="x-men" then "Marvel T-Z X-Men" else + if card.team=="Anti-Matter" then "DC A-C Anti-Matter" else + if card.team=="ANTI-MATTER" then "DC A-C Anti-Matter" else + if card.team_affiliation=="anti-matter" then "DC A-C Anti-Matter" else + if card.team=="Arkham Inmates" then "DC A-C Arkham Inmates" else + if card.team=="ARKHAM INMATES" then "DC A-C Arkham Inmates" else + if card.team_affiliation=="arkham inmates" then "DC A-C Arkham Inmates" else + if card.team=="Birds of Prey" then "DC A-C Birds of Prey" else + if card.team=="BIRDS OF PREY" then "DC A-C Birds of Prey" else + if card.team_affiliation=="birds of prey" then "DC A-C Birds of Prey" else + if card.team=="Femizons" then "DC D-H Femizons" else + if card.team=="FEMIZONS" then "DC D-H Femizons" else + if card.team_affiliation=="femizons" then "DC D-H Femizons" else + if card.team=="Gotham Knights" then "DC D-H Gotham Knights" else + if card.team=="GOTHAM KNIGHTS" then "DC D-H Gotham Knights" else + if card.team_affiliation=="gotham knights" then "DC D-H Gotham Knights" else + if card.team=="Green Lantern" then "DC D-H Green Lantern" else + if card.team=="GREEN LANTERN" then "DC D-H Green Lantern" else + if card.team_affiliation=="green lantern" then "DC D-H Green Lantern" else + if card.team=="JLA" then "DC I-M JLA" else + if card.team_affiliation=="jla" then "DC I-M JLA" else + if card.team=="JSA" then "DC I-M JSA" else + if card.team_affiliation=="jsa" then "DC I-M JSA" else + if card.team=="Legionnaires" then "DC I-M Legionnaires" else + if card.team=="LEGIONNAIRES" then "DC I-M Legionnaires" else + if card.team_affiliation=="legionnaires" then "DC I-M Legionnaires" else + if card.team=="The Order" then "DC N-S The Order" else + if card.team=="THE ORDER" then "DC N-S The Order" else + if card.team_affiliation=="the order" then "DC N-S The Order" else + if card.team=="Outsiders" then "DC N-S Outsiders" else + if card.team=="OUTSIDERS" then "DC N-S Outsiders" else + if card.team_affiliation=="outsiders" then "DC N-S Outsiders" else + if card.team=="Secret Six" then "DC N-S Secret Six" else + if card.team=="SECRET SIX" then "DC N-S Secret Six" else + if card.team_affiliation=="secret six" then "DC N-S Secret Six" else + if card.team=="Shadowpact" then "DC N-S Shadowpact" else + if card.team=="SHADOWPACT" then "DC N-S Shadowpact" else + if card.team_affiliation=="shadowpact" then "DC N-S Shadowpact" else + if card.team=="Skeleton Crew" then "DC N-S Skeleton Crew" else + if card.team=="SKELETON CREW" then "DC N-S Skeleton Crew" else + if card.team_affiliation=="skeleton crew" then "DC N-S Skeleton Crew" else + if card.team=="Team Superman" then "DC T-Z Team Superman" else + if card.team=="TEAM SUPERMAN" then "DC T-Z Team Superman" else + if card.team_affiliation=="team superman" then "DC T-Z Team Superman" else + if card.team=="Teen Titans" then "DC T-Z Teen Titans" else + if card.team=="TEEN TITANS" then "DC T-Z Teen Titans" else + if card.team_affiliation=="teen titans" then "DC T-Z Teen Titans" else + if card.team=="B.P.R.D." then "Other B.P.R.D" else + if card.team_affiliation=="b.p.r.d." then "Other B.P.R.D" else + if card.team=="Thule Society" then "Other Thule Society" else + if card.team=="THULE SOCIETY" then "Other Thule Society" else + if card.team_affiliation=="thule society" then "Other Thule Society" else + if card.team=="Autobot" then "Other Autobot" else + if card.team=="AUTOBOT" then "Other Autobot" else + if card.team_affiliation=="autobot" then "Other Autobot" else + if card.team=="Decepticon" then "Other Decepticon" else + if card.team=="DECEPTICON" then "Other Decepticon" else + if card.team_affiliation=="decepticon" then "Other Decepticon" else + if card.team=="Quintesson" then "Other Quintesson" else + if card.team=="QUINTESSON" then "Other Quintesson" else + if card.team_affiliation=="quintesson" then "Other Quintesson" else "none" diff --git a/data/vs-common.mse-include/watermarks b/data/vs-common.mse-include/watermarks new file mode 100644 index 00000000..e0a924d1 --- /dev/null +++ b/data/vs-common.mse-include/watermarks @@ -0,0 +1,58 @@ +# Watermark images + +choice images: + Marvel A-C AIM: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/aim.png")) + Marvel A-C Alpha Flight: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/alphaflight.png")) + Marvel A-C Avengers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/avengers.png")) + Marvel A-C Brood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/brood.png")) + Marvel A-C Brotherhood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/brotherhood.png")) + Marvel A-C Captain America: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/captainamerica.png")) + Marvel I-M Marvel Defenders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/defenders.png")) + Marvel D-H Doom: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/doom.png")) + Marvel D-H Excalibur: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/excalibur.png")) + Marvel D-H Fantastic Four: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/F4.png")) + Marvel D-H The Hand: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hand.png")) + Marvel D-H Hellfire Club: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hellfire.png")) + Marvel D-H Heralds of Galactus: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/heralds.png")) + Marvel D-H Heroes for Hire: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/heroesforhire.png")) + Marvel D-H Horsemen of Apocalypse: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/apocalypse.png")) + Marvel D-H Hydra: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hydra.png")) + Marvel I-M Kree: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/kree.png")) + Marvel I-M Marvel Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/marvelknights.png")) + Marvel I-M Masters of Evil: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/mastersofevil.png")) + Marvel N-S New Warriors: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/newwarriors.png")) + Marvel N-S Omega Flight: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/omegaflight.png")) + Marvel N-S Outsiders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/outsiders.png")) + Marvel N-S Serpent Society: script: set_combine(combine: "shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/serpentsociety.png")) + Marvel N-S Shi'ar: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shiar.png")) + Marvel N-S SHIELD: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shield.png")) + Marvel N-S Sinister Syndicate: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/sinistersyndicate.png")) + Marvel N-S Spider-Friends: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/spiderman.png")) + Marvel N-S Starjammers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/starjammers.png")) + Marvel T-Z Thor: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thor.png")) + Marvel T-Z Thunderbolts: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thunderbolts.png")) + Marvel T-Z The Ultimates: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/ultimates.png")) + Marvel T-Z X-Men: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/xmen.png")) + + DC A-C Anti-Matter: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/antimatter.png")) + DC A-C Arkham Inmates: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/arkhaminmates.png")) + DC A-C Birds of Prey: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/birdsofprey.png")) + DC D-H Femizons: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/femizons.png")) + DC D-H Gotham Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/gothamknights.png")) + DC D-H Green Lantern: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/greenlantern.png")) + DC I-M JLA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/jla.png")) + DC I-M JSA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/jsa.png")) + DC I-M Legionnaires: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/legion.png")) + DC N-S The Order: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/theorder.png")) + DC N-S Outsiders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/outsiders.png")) + DC N-S Secret Six: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/secretsix.png")) + DC N-S Shadowpact: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shadowpact.png")) + DC N-S Skeleton Crew: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/skeletoncrew.png")) + DC T-Z Team Superman: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/superman.png")) + DC T-Z Teen Titans: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/titans.png")) + + Other B.P.R.D.: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/bprd.png")) + Other Thule Society: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thule.png")) + Other Autobot: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/autobots.png")) + Other Decepticon: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/decepticons.png")) + Other Quintesson: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/quintessons.png")) diff --git a/data/vs-extended-art.mse-style/bprd-watermark.png b/data/vs-extended-art.mse-style/bprd-watermark.png deleted file mode 100644 index f87fe7ea..00000000 Binary files a/data/vs-extended-art.mse-style/bprd-watermark.png and /dev/null differ diff --git a/data/vs-extended-art.mse-style/card-concealed.jpg b/data/vs-extended-art.mse-style/chcocard.jpg similarity index 100% rename from data/vs-extended-art.mse-style/card-concealed.jpg rename to data/vs-extended-art.mse-style/chcocard.jpg diff --git a/data/vs-extended-art.mse-style/card-concealed-dual.jpg b/data/vs-extended-art.mse-style/choncard.jpg similarity index 100% rename from data/vs-extended-art.mse-style/card-concealed-dual.jpg rename to data/vs-extended-art.mse-style/choncard.jpg diff --git a/data/vs-extended-art.mse-style/card-character.jpg b/data/vs-extended-art.mse-style/cvchcard.jpg similarity index 100% rename from data/vs-extended-art.mse-style/card-character.jpg rename to data/vs-extended-art.mse-style/cvchcard.jpg diff --git a/data/vs-extended-art.mse-style/card-character-dual.jpg b/data/vs-extended-art.mse-style/cvcncard.jpg similarity index 100% rename from data/vs-extended-art.mse-style/card-character-dual.jpg rename to data/vs-extended-art.mse-style/cvcncard.jpg diff --git a/data/vs-extended-art.mse-style/card-equipment.jpg b/data/vs-extended-art.mse-style/eveqcard.jpg similarity index 100% rename from data/vs-extended-art.mse-style/card-equipment.jpg rename to data/vs-extended-art.mse-style/eveqcard.jpg diff --git a/data/vs-extended-art.mse-style/card-location.jpg b/data/vs-extended-art.mse-style/locard.jpg similarity index 100% rename from data/vs-extended-art.mse-style/card-location.jpg rename to data/vs-extended-art.mse-style/locard.jpg diff --git a/data/vs-extended-art.mse-style/card-plot-twist.jpg b/data/vs-extended-art.mse-style/ptcard.jpg similarity index 100% rename from data/vs-extended-art.mse-style/card-plot-twist.jpg rename to data/vs-extended-art.mse-style/ptcard.jpg diff --git a/data/vs-extended-art.mse-style/style b/data/vs-extended-art.mse-style/style index 3a03d056..d959358f 100644 --- a/data/vs-extended-art.mse-style/style +++ b/data/vs-extended-art.mse-style/style @@ -1,13 +1,16 @@ -mse version: 0.3.3 +mse version: 0.3.5 game: vs full name: VS Extended Art short name: VS Extended icon: card-sample.png position hint: 002 -version: 2007-06-25 +version: 2007-09-06 depends on: package: vs.mse-game - version: 2007-06-25 + version: 2007-09-06 +depends on: + package: vs-common.mse-include + version: 2007-09-06 card width: 375 card height: 523 @@ -19,6 +22,16 @@ card dpi: 150 ############################################################## Extra style +styling field: + type: boolean + name: foils + description: Use foil backgrounds? + initial: no +styling field: + type: boolean + name: watermarkings + description: Use watermarks? + initial: no styling field: type: boolean name: edition @@ -37,15 +50,20 @@ card style: render style: image popup style: in place choice images: - character: card-character.jpg - character dual: card-character-dual.jpg - character dual (new): card-character-dual.jpg - concealed: card-concealed.jpg - concealed dual: card-concealed-dual.jpg - concealed dual (new): card-concealed-dual.jpg - equipment: card-equipment.jpg - location: card-location.jpg - plot twist: card-plot-twist.jpg + characters visible character: cvchcard.jpg + characters visible character dual: cvchcard.jpg + characters visible character dual (new): cvcncard.jpg + characters hidden concealed: chcocard.jpg + characters hidden concealed dual: chcocard.jpg + characters hidden concealed dual (new): choncard.jpg + characters concealed-optional concealed-optional character: chcocard.jpg + characters concealed-optional concealed-optional dual: chcocard.jpg + characters concealed-optional concealed-optional dual (new): choncard.jpg + equipment visible equipment: eveqcard.jpg + equipment concealed equipment: eveqcard.jpg + equipment concealed-optional equipment: eveqcard.jpg + location: locard.jpg + plot twist: ptcard.jpg ############################# Name line full name: @@ -87,13 +105,13 @@ card style: ############################# Image image: left: - script: if is_dual() then 60 else 42 + script: if is_new_dual() then 60 else 42 top: 73 width: - script: if is_dual() then 283 else 301 + script: if is_new_dual() then 283 else 301 height: 342 mask: - script: if is_dual() then "image-mask-dual.png" else "image-mask.png" + script: if is_new_dual() then "image-mask-dual.png" else "image-mask.png" z index: 1 card symbol: left: 310 @@ -102,11 +120,11 @@ card style: width: 45 render style: image choice images: - Marvel: marvel.png - DC-new: dcnew.png - DC-old: dcold.png - Hellboy: hellboy.png - Other...: blank.png + Marvel: /vs-common.mse-include/marvel.png + DC-new: /vs-common.mse-include/dcnew.png + DC-old: /vs-common.mse-include/dcold.png + Hellboy: /vs-common.mse-include/hellboy.png + Other...: /vs-common.mse-include/blank.png z index: 3 custom symbol: left: 310 @@ -122,16 +140,16 @@ card style: width: 20 render style: image choice images: - first edition: first-edition.png + first edition: /vs-common.mse-include/first-edition.png z index: 3 visible: script: styling.edition ############################# Type Bar type text full: - left: script: if is_dual() then 87 else 72 + left: script: if is_new_dual() then 87 else 72 top: 395 - width: script: if is_dual() then 243 else 256 + width: script: if is_new_dual() then 243 else 256 height: 20 font: name: Eurostile @@ -141,9 +159,9 @@ card style: alignment: middle center z index: 3 type bar: - left: script: if is_dual() then 87 else 72 + left: script: if is_new_dual() then 87 else 72 top: 395 - width: script: if is_dual() then 243 else 256 + width: script: if is_new_dual() then 243 else 256 height: 20 visible: script: card.type_text != "" @@ -221,10 +239,10 @@ card style: z index: 4 render style: image hidden choice images: - common: rarity-common.png - uncommon: rarity-uncommon.png - rare: rarity-rare.png - promo: rarity-promo.png + common: /vs-common.mse-include/rarity-common.png + uncommon: /vs-common.mse-include/rarity-uncommon.png + rare: /vs-common.mse-include/rarity-rare.png + promo: /vs-common.mse-include/rarity-promo.png ############################# Affiliation team 2 full: @@ -238,11 +256,7 @@ card style: size: 19 scale down to: 18 color: rgb(245,230,197) - symbol font: - name: vs-standard-arrow - size: 18 - alignment: middle center - visible: is_dual() + visible: { is_new_dual() } alignment: center shrink-overflow z index: 4 padding left: 2 @@ -254,29 +268,30 @@ card style: symbols: left: 20 top : - script: if is_dual() then 365 else 320 + script: if is_new_dual() then 365 else 320 height: - script: if is_dual() then 34 else 17 + script: if is_new_dual() then 34 else 17 width: - script: if is_dual() then 38 else 19 + script: if is_new_dual() then 38 else 19 z index: 4 render style: image list choice images: flight: - script: if is_dual() then "flight.png" else "flight2.png" + script: if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" ongoing: - script: if is_dual() then "ongoing.png" else "ongoing2.png" + script: if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" range: - script: if is_dual() then "range.png" else "range2.png" + script: if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" direction: vertical spacing: 0 ############################# Text box rule text: left: - script: if is_dual() then 95 else 90 + script: if is_new_dual() then 105 else 90 top : 430 - width: 265 + width: + script: if is_new_dual() then 250 else 265 height: 50 mask: text-mask.png font: @@ -299,7 +314,7 @@ card style: flavor text: left: - script: if is_dual() then 95 else 90 + script: if is_new_dual() then 95 else 90 top : 440 width: 265 height: 50 @@ -319,16 +334,19 @@ card style: watermark: left: - script: if is_dual() then 217 else 212 + script: if watermark_narrow() then 190 else + if watermark_wide() then 180 else + if is_new_dual() then 217 else 200 top: 435 - width: 40 - height: 60 + width: + script: if watermark_narrow() then 35 else + if watermark_wide() then 90 else 50 + height: 50 + visible: + script: styling.watermarkings render style: image - z index: 5 - choice images: - BPRD: bprd-watermark.png - Thule Society: thule-society-watermark.png - + include file: vs-common.mse-include/watermarks + z index: 4 ############################# Atack/defence attack: @@ -392,3 +410,25 @@ card style: name: Eurostile size: 4 color: rgb(255,255,255) +############################################################## Extra card fields + +extra card field: + type: choice + name: foil layer + choice: foil + editable: false + +extra card style: + foil layer: + left: 0 + top : 0 + width: + script: if styling.foils=="no" then 0 else 375 + height: + script: if styling.foils=="no" then 0 else 523 + z index: 8 + render style: image + choice images: + foil: /vs-common.mse-include/foil.png + visible: + script: styling.foils diff --git a/data/vs-extended-art.mse-style/thule-society-watermark.png b/data/vs-extended-art.mse-style/thule-society-watermark.png deleted file mode 100644 index 79c8c5a8..00000000 Binary files a/data/vs-extended-art.mse-style/thule-society-watermark.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/blank.png b/data/vs-extended-hellboy.mse-style/blank.png deleted file mode 100644 index efce545a..00000000 Binary files a/data/vs-extended-hellboy.mse-style/blank.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/bprd-watermark.png b/data/vs-extended-hellboy.mse-style/bprd-watermark.png deleted file mode 100644 index f87fe7ea..00000000 Binary files a/data/vs-extended-hellboy.mse-style/bprd-watermark.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/card-concealed.jpg b/data/vs-extended-hellboy.mse-style/chcocard.jpg similarity index 100% rename from data/vs-extended-hellboy.mse-style/card-concealed.jpg rename to data/vs-extended-hellboy.mse-style/chcocard.jpg diff --git a/data/vs-extended-hellboy.mse-style/card-concealed-dual.jpg b/data/vs-extended-hellboy.mse-style/choncard.jpg similarity index 100% rename from data/vs-extended-hellboy.mse-style/card-concealed-dual.jpg rename to data/vs-extended-hellboy.mse-style/choncard.jpg diff --git a/data/vs-extended-hellboy.mse-style/card-character.jpg b/data/vs-extended-hellboy.mse-style/cvchcard.jpg similarity index 100% rename from data/vs-extended-hellboy.mse-style/card-character.jpg rename to data/vs-extended-hellboy.mse-style/cvchcard.jpg diff --git a/data/vs-extended-hellboy.mse-style/card-character-dual.jpg b/data/vs-extended-hellboy.mse-style/cvcncard.jpg similarity index 100% rename from data/vs-extended-hellboy.mse-style/card-character-dual.jpg rename to data/vs-extended-hellboy.mse-style/cvcncard.jpg diff --git a/data/vs-extended-hellboy.mse-style/dcnew.png b/data/vs-extended-hellboy.mse-style/dcnew.png deleted file mode 100644 index 34c35e6c..00000000 Binary files a/data/vs-extended-hellboy.mse-style/dcnew.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/dcold.png b/data/vs-extended-hellboy.mse-style/dcold.png deleted file mode 100644 index 9e2b1be5..00000000 Binary files a/data/vs-extended-hellboy.mse-style/dcold.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/card-equipment.jpg b/data/vs-extended-hellboy.mse-style/eveqcard.jpg similarity index 100% rename from data/vs-extended-hellboy.mse-style/card-equipment.jpg rename to data/vs-extended-hellboy.mse-style/eveqcard.jpg diff --git a/data/vs-extended-hellboy.mse-style/first-edition.png b/data/vs-extended-hellboy.mse-style/first-edition.png deleted file mode 100644 index c0d11e12..00000000 Binary files a/data/vs-extended-hellboy.mse-style/first-edition.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/flight.png b/data/vs-extended-hellboy.mse-style/flight.png deleted file mode 100644 index d060144b..00000000 Binary files a/data/vs-extended-hellboy.mse-style/flight.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/hellboy.png b/data/vs-extended-hellboy.mse-style/hellboy.png deleted file mode 100644 index 8c4fa13a..00000000 Binary files a/data/vs-extended-hellboy.mse-style/hellboy.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/card-location.jpg b/data/vs-extended-hellboy.mse-style/locard.jpg similarity index 100% rename from data/vs-extended-hellboy.mse-style/card-location.jpg rename to data/vs-extended-hellboy.mse-style/locard.jpg diff --git a/data/vs-extended-hellboy.mse-style/marvel.png b/data/vs-extended-hellboy.mse-style/marvel.png deleted file mode 100644 index 62c288fc..00000000 Binary files a/data/vs-extended-hellboy.mse-style/marvel.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/ongoing.png b/data/vs-extended-hellboy.mse-style/ongoing.png deleted file mode 100644 index 44436cac..00000000 Binary files a/data/vs-extended-hellboy.mse-style/ongoing.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/ongoing2.png b/data/vs-extended-hellboy.mse-style/ongoing2.png deleted file mode 100644 index 6d6b9a87..00000000 Binary files a/data/vs-extended-hellboy.mse-style/ongoing2.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/other.png b/data/vs-extended-hellboy.mse-style/other.png deleted file mode 100644 index 82821496..00000000 Binary files a/data/vs-extended-hellboy.mse-style/other.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/card-plot-twist.jpg b/data/vs-extended-hellboy.mse-style/ptcard.jpg similarity index 100% rename from data/vs-extended-hellboy.mse-style/card-plot-twist.jpg rename to data/vs-extended-hellboy.mse-style/ptcard.jpg diff --git a/data/vs-extended-hellboy.mse-style/range.png b/data/vs-extended-hellboy.mse-style/range.png deleted file mode 100644 index 5d340508..00000000 Binary files a/data/vs-extended-hellboy.mse-style/range.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/rarity-common.png b/data/vs-extended-hellboy.mse-style/rarity-common.png deleted file mode 100644 index ad2b6188..00000000 Binary files a/data/vs-extended-hellboy.mse-style/rarity-common.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/rarity-promo.png b/data/vs-extended-hellboy.mse-style/rarity-promo.png deleted file mode 100644 index f41e6419..00000000 Binary files a/data/vs-extended-hellboy.mse-style/rarity-promo.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/rarity-rare.png b/data/vs-extended-hellboy.mse-style/rarity-rare.png deleted file mode 100644 index 72979aad..00000000 Binary files a/data/vs-extended-hellboy.mse-style/rarity-rare.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/rarity-uncommon.png b/data/vs-extended-hellboy.mse-style/rarity-uncommon.png deleted file mode 100644 index 6e87f411..00000000 Binary files a/data/vs-extended-hellboy.mse-style/rarity-uncommon.png and /dev/null differ diff --git a/data/vs-extended-hellboy.mse-style/style b/data/vs-extended-hellboy.mse-style/style index 66a35267..77259f75 100644 --- a/data/vs-extended-hellboy.mse-style/style +++ b/data/vs-extended-hellboy.mse-style/style @@ -1,13 +1,16 @@ -mse version: 0.3.3 +mse version: 0.3.3 game: vs full name: VS Hellboy Extended Art short name: Hellboy Extended icon: card-sample.png position hint: 004 -version: 2007-06-25 +version: 2007-09-06 depends on: package: vs.mse-game - version: 2007-06-25 + version: 2007-09-06 +depends on: + package: vs-common.mse-include + version: 2007-09-06 card width: 375 card height: 523 @@ -19,6 +22,16 @@ card dpi: 150 ############################################################## Extra style +styling field: + type: boolean + name: foils + description: Use foil backgrounds? + initial: no +styling field: + type: boolean + name: watermarkings + description: Use watermarks? + initial: no styling field: type: boolean name: edition @@ -37,15 +50,20 @@ card style: render style: image popup style: in place choice images: - character: card-character.jpg - character dual: card-character-dual.jpg - character dual (new): card-character-dual.jpg - concealed: card-concealed.jpg - concealed dual: card-concealed-dual.jpg - concealed dual (new): card-concealed-dual.jpg - equipment: card-equipment.jpg - location: card-location.jpg - plot twist: card-plot-twist.jpg + characters visible character: cvchcard.jpg + characters visible character dual: cvchcard.jpg + characters visible character dual (new): cvcncard.jpg + characters hidden concealed: chcocard.jpg + characters hidden concealed dual: chcocard.jpg + characters hidden concealed dual (new): choncard.jpg + characters concealed-optional concealed-optional character: chcocard.jpg + characters concealed-optional concealed-optional dual: chcocard.jpg + characters concealed-optional concealed-optional dual (new): choncard.jpg + equipment visible equipment: eveqcard.jpg + equipment concealed equipment: eveqcard.jpg + equipment concealed-optional equipment: eveqcard.jpg + location: locard.jpg + plot twist: ptcard.jpg ############################# Name line full name: @@ -87,13 +105,13 @@ card style: ############################# Image image: left: - script: if is_dual() then 60 else 42 + script: if is_new_dual() then 60 else 42 top: 73 width: - script: if is_dual() then 283 else 301 + script: if is_new_dual() then 283 else 301 height: 342 mask: - script: if is_dual() then "image-mask-dual.png" else "image-mask.png" + script: if is_new_dual() then "image-mask-dual.png" else "image-mask.png" z index: 1 card symbol: left: 310 @@ -102,11 +120,11 @@ card style: width: 45 render style: image choice images: - Marvel: marvel.png - DC-new: dcnew.png - DC-old: dcold.png - Hellboy: hellboy.png - Other...: blank.png + Marvel: /vs-common.mse-include/marvel.png + DC-new: /vs-common.mse-include/dcnew.png + DC-old: /vs-common.mse-include/dcold.png + Hellboy: /vs-common.mse-include/hellboy.png + Other...: /vs-common.mse-include/blank.png z index: 3 custom symbol: left: 310 @@ -122,16 +140,16 @@ card style: width: 20 render style: image choice images: - first edition: first-edition.png + first edition: /vs-common.mse-include/first-edition.png z index: 3 visible: script: styling.edition ############################# Type Bar type text full: - left: script: if is_dual() then 87 else 72 + left: script: if is_new_dual() then 87 else 72 top: 395 - width: script: if is_dual() then 243 else 256 + width: script: if is_new_dual() then 243 else 256 height: 20 font: name: Eurostile @@ -141,9 +159,9 @@ card style: alignment: middle center z index: 3 type bar: - left: script: if is_dual() then 87 else 72 + left: script: if is_new_dual() then 87 else 72 top: 395 - width: script: if is_dual() then 243 else 256 + width: script: if is_new_dual() then 243 else 256 height: 20 visible: script: card.type_text != "" @@ -221,10 +239,10 @@ card style: z index: 4 render style: image hidden choice images: - common: rarity-common.png - uncommon: rarity-uncommon.png - rare: rarity-rare.png - promo: rarity-promo.png + common: /vs-common.mse-include/rarity-common.png + uncommon: /vs-common.mse-include/rarity-uncommon.png + rare: /vs-common.mse-include/rarity-rare.png + promo: /vs-common.mse-include/rarity-promo.png ############################# Affiliation team 2 full: @@ -238,11 +256,7 @@ card style: size: 19 scale down to: 18 color: rgb(245,230,197) - symbol font: - name: vs-standard-arrow - size: 18 - alignment: middle center - visible: is_dual() + visible: { is_new_dual() } alignment: center shrink-overflow z index: 4 padding left: 2 @@ -254,29 +268,30 @@ card style: symbols: left: 20 top : - script: if is_dual() then 365 else 320 + script: if is_new_dual() then 365 else 320 height: - script: if is_dual() then 34 else 17 + script: if is_new_dual() then 34 else 17 width: - script: if is_dual() then 38 else 19 + script: if is_new_dual() then 38 else 19 z index: 4 render style: image list choice images: flight: - script: if is_dual() then "flight.png" else "flight2.png" + script: if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" ongoing: - script: if is_dual() then "ongoing.png" else "ongoing2.png" + script: if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" range: - script: if is_dual() then "range.png" else "range2.png" + script: if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" direction: vertical spacing: 0 ############################# Text box rule text: left: - script: if is_dual() then 95 else 90 + script: if is_new_dual() then 105 else 90 top : 430 - width: 265 + width: + script: if is_new_dual() then 250 else 265 height: 50 mask: text-mask.png font: @@ -299,7 +314,7 @@ card style: flavor text: left: - script: if is_dual() then 95 else 90 + script: if is_new_dual() then 95 else 90 top : 440 width: 265 height: 50 @@ -319,16 +334,19 @@ card style: watermark: left: - script: if is_dual() then 217 else 212 + script: if watermark_narrow() then 190 else + if watermark_wide() then 180 else + if is_new_dual() then 217 else 200 top: 435 - width: 40 - height: 60 + width: + script: if watermark_narrow() then 35 else + if watermark_wide() then 90 else 50 + height: 50 + visible: + script: styling.watermarkings render style: image - z index: 5 - choice images: - BPRD: bprd-watermark.png - Thule Society: thule-society-watermark.png - + include file: vs-common.mse-include/watermarks + z index: 4 ############################# Atack/defence attack: @@ -392,3 +410,25 @@ card style: name: Eurostile size: 4 color: rgb(255,255,255) +############################################################## Extra card fields + +extra card field: + type: choice + name: foil layer + choice: foil + editable: false + +extra card style: + foil layer: + left: 0 + top : 0 + width: + script: if styling.foils=="no" then 0 else 375 + height: + script: if styling.foils=="no" then 0 else 523 + z index: 8 + render style: image + choice images: + foil: /vs-common.mse-include/foil.png + visible: + script: styling.foils diff --git a/data/vs-extended-hellboy.mse-style/thule-society-watermark.png b/data/vs-extended-hellboy.mse-style/thule-society-watermark.png deleted file mode 100644 index 79c8c5a8..00000000 Binary files a/data/vs-extended-hellboy.mse-style/thule-society-watermark.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/blank.png b/data/vs-hellboy.mse-style/blank.png deleted file mode 100644 index efce545a..00000000 Binary files a/data/vs-hellboy.mse-style/blank.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/bprd-watermark.png b/data/vs-hellboy.mse-style/bprd-watermark.png deleted file mode 100644 index f87fe7ea..00000000 Binary files a/data/vs-hellboy.mse-style/bprd-watermark.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/card-concealed.jpg b/data/vs-hellboy.mse-style/chcocard.jpg similarity index 100% rename from data/vs-hellboy.mse-style/card-concealed.jpg rename to data/vs-hellboy.mse-style/chcocard.jpg diff --git a/data/vs-hellboy.mse-style/card-concealed-dual.jpg b/data/vs-hellboy.mse-style/chodcard.jpg similarity index 100% rename from data/vs-hellboy.mse-style/card-concealed-dual.jpg rename to data/vs-hellboy.mse-style/chodcard.jpg diff --git a/data/vs-hellboy.mse-style/card-concealed-dual-new.jpg b/data/vs-hellboy.mse-style/choncard.jpg similarity index 100% rename from data/vs-hellboy.mse-style/card-concealed-dual-new.jpg rename to data/vs-hellboy.mse-style/choncard.jpg diff --git a/data/vs-hellboy.mse-style/card-character-dual.jpg b/data/vs-hellboy.mse-style/cvcdcard.jpg similarity index 100% rename from data/vs-hellboy.mse-style/card-character-dual.jpg rename to data/vs-hellboy.mse-style/cvcdcard.jpg diff --git a/data/vs-hellboy.mse-style/card-character.jpg b/data/vs-hellboy.mse-style/cvchcard.jpg similarity index 100% rename from data/vs-hellboy.mse-style/card-character.jpg rename to data/vs-hellboy.mse-style/cvchcard.jpg diff --git a/data/vs-hellboy.mse-style/card-character-dual-new.jpg b/data/vs-hellboy.mse-style/cvcncard.jpg similarity index 100% rename from data/vs-hellboy.mse-style/card-character-dual-new.jpg rename to data/vs-hellboy.mse-style/cvcncard.jpg diff --git a/data/vs-hellboy.mse-style/dcnew.png b/data/vs-hellboy.mse-style/dcnew.png deleted file mode 100644 index 34c35e6c..00000000 Binary files a/data/vs-hellboy.mse-style/dcnew.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/dcold.png b/data/vs-hellboy.mse-style/dcold.png deleted file mode 100644 index 9e2b1be5..00000000 Binary files a/data/vs-hellboy.mse-style/dcold.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/card-equipment.jpg b/data/vs-hellboy.mse-style/eveqcard.jpg similarity index 100% rename from data/vs-hellboy.mse-style/card-equipment.jpg rename to data/vs-hellboy.mse-style/eveqcard.jpg diff --git a/data/vs-hellboy.mse-style/first-edition.png b/data/vs-hellboy.mse-style/first-edition.png deleted file mode 100644 index c0d11e12..00000000 Binary files a/data/vs-hellboy.mse-style/first-edition.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/flight.png b/data/vs-hellboy.mse-style/flight.png deleted file mode 100644 index d060144b..00000000 Binary files a/data/vs-hellboy.mse-style/flight.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/hellboy.png b/data/vs-hellboy.mse-style/hellboy.png deleted file mode 100644 index 8c4fa13a..00000000 Binary files a/data/vs-hellboy.mse-style/hellboy.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/card-location.jpg b/data/vs-hellboy.mse-style/locard.jpg similarity index 100% rename from data/vs-hellboy.mse-style/card-location.jpg rename to data/vs-hellboy.mse-style/locard.jpg diff --git a/data/vs-hellboy.mse-style/marvel.png b/data/vs-hellboy.mse-style/marvel.png deleted file mode 100644 index 62c288fc..00000000 Binary files a/data/vs-hellboy.mse-style/marvel.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/ongoing.png b/data/vs-hellboy.mse-style/ongoing.png deleted file mode 100644 index 44436cac..00000000 Binary files a/data/vs-hellboy.mse-style/ongoing.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/other.png b/data/vs-hellboy.mse-style/other.png deleted file mode 100644 index 82821496..00000000 Binary files a/data/vs-hellboy.mse-style/other.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/card-plot-twist.jpg b/data/vs-hellboy.mse-style/ptcard.jpg similarity index 100% rename from data/vs-hellboy.mse-style/card-plot-twist.jpg rename to data/vs-hellboy.mse-style/ptcard.jpg diff --git a/data/vs-hellboy.mse-style/range.png b/data/vs-hellboy.mse-style/range.png deleted file mode 100644 index 5d340508..00000000 Binary files a/data/vs-hellboy.mse-style/range.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/rarity-common.png b/data/vs-hellboy.mse-style/rarity-common.png deleted file mode 100644 index ad2b6188..00000000 Binary files a/data/vs-hellboy.mse-style/rarity-common.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/rarity-promo.png b/data/vs-hellboy.mse-style/rarity-promo.png deleted file mode 100644 index f41e6419..00000000 Binary files a/data/vs-hellboy.mse-style/rarity-promo.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/rarity-rare.png b/data/vs-hellboy.mse-style/rarity-rare.png deleted file mode 100644 index 72979aad..00000000 Binary files a/data/vs-hellboy.mse-style/rarity-rare.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/rarity-uncommon.png b/data/vs-hellboy.mse-style/rarity-uncommon.png deleted file mode 100644 index 6e87f411..00000000 Binary files a/data/vs-hellboy.mse-style/rarity-uncommon.png and /dev/null differ diff --git a/data/vs-hellboy.mse-style/style b/data/vs-hellboy.mse-style/style index bc023c3d..153fa3ec 100644 --- a/data/vs-hellboy.mse-style/style +++ b/data/vs-hellboy.mse-style/style @@ -1,13 +1,13 @@ -mse version: 0.3.3 +mse version: 0.3.5 game: vs full name: VS Hellboy short name: VS Hellboy icon: card-sample.png position hint: 003 -version: 2007-06-25 +version: 2007-09-06 depends on: package: vs.mse-game - version: 2007-06-25 + version: 2007-09-06 card width: 375 card height: 523 @@ -19,6 +19,16 @@ card dpi: 150 ############################################################## Extra style +styling field: + type: boolean + name: foils + description: Use foil backgrounds? + initial: no +styling field: + type: boolean + name: watermarkings + description: Use watermarks? + initial: no styling field: type: boolean name: edition @@ -37,15 +47,21 @@ card style: render style: image popup style: in place choice images: - character: card-character.jpg - character dual: card-character-dual.jpg - character dual (new): card-character-dual-new.jpg - concealed: card-concealed.jpg - concealed dual: card-concealed-dual.jpg - concealed dual (new): card-concealed-dual-new.jpg - equipment: card-equipment.jpg - location: card-location.jpg - plot twist: card-plot-twist.jpg + characters visible character: cvchcard.jpg + characters visible character dual: cvcdcard.jpg + characters visible character dual (new): cvcncard.jpg + characters hidden concealed: chcocard.jpg + characters hidden concealed dual: chodcard.jpg + characters hidden concealed dual (new): choncard.jpg + characters concealed-optional concealed-optional character: chcocard.jpg + characters concealed-optional concealed-optional dual: chodcard.jpg + characters concealed-optional concealed-optional dual (new): choncard.jpg + equipment visible equipment: eveqcard.jpg + equipment concealed equipment: eveqcard.jpg + equipment concealed-optional equipment: eveqcard.jpg + location: locard.jpg + plot twist: ptcard.jpg + ############################# Name line full name: @@ -103,11 +119,11 @@ card style: width: 45 render style: image choice images: - Marvel: marvel.png - DC-new: dcnew.png - DC-old: dcold.png - Hellboy: hellboy.png - Other...: blank.png + Marvel: /vs-common.mse-include/marvel.png + DC-new: /vs-common.mse-include/dcnew.png + DC-old: /vs-common.mse-include/dcold.png + Hellboy: /vs-common.mse-include/hellboy.png + Other...: /vs-common.mse-include/blank.png z index: 3 custom symbol: left: 310 @@ -123,7 +139,7 @@ card style: width: 34 render style: image choice images: - first edition: first-edition.png + first edition: /vs-common.mse-include/first-edition.png z index: 3 visible: script: styling.edition @@ -199,7 +215,7 @@ card style: visible: script: card.rarity=="promo" z index: 3 font: - name: Eurostile + name: Eurostile-Black-DTC size: 8 color: rgb(255,255,255) weight: bold @@ -223,10 +239,10 @@ card style: z index: 3 render style: image hidden choice images: - common: rarity-common.png - uncommon: rarity-uncommon.png - rare: rarity-rare.png - promo: rarity-promo.png + common: /vs-common.mse-include/rarity-common.png + uncommon: /vs-common.mse-include/rarity-uncommon.png + rare: /vs-common.mse-include/rarity-rare.png + promo: /vs-common.mse-include/rarity-promo.png ############################# Affiliation team full: @@ -285,9 +301,9 @@ card style: z index: 4 render style: image list choice images: - flight: flight.png - ongoing: ongoing.png - range: range.png + flight: /vs-common.mse-include/flight.png + ongoing: /vs-common.mse-include/ongoing.png + range: /vs-common.mse-include/range.png direction: vertical spacing: 0 @@ -337,15 +353,19 @@ card style: line height hard: 1 watermark: - left: 167 - top: 345 - width: 106 - height: 140 + left: + script: if watermark_narrow() then 197 else + if watermark_wide() then 132 else 166 + top: 365 + width: + script: if watermark_narrow() then 60 else + if watermark_wide() then 165 else 106 + height: 80 + visible: + script: styling.watermarkings render style: image - choice images: - BPRD: bprd-watermark.png - Thule Society: thule-society-watermark.png - + include file: vs-common.mse-include/watermarks + z index: 4 ############################# Atack/defence attack: @@ -410,3 +430,25 @@ card style: name: Eurostile size: 6 color: rgb(255,255,255) +############################################################## Extra card fields + +extra card field: + type: choice + name: foil layer + choice: foil + editable: false + +extra card style: + foil layer: + left: 0 + top : 0 + width: + script: if styling.foils=="no" then 0 else 375 + height: + script: if styling.foils=="no" then 0 else 523 + z index: 8 + render style: image + choice images: + foil: /vs-common.mse-include/foil.png + visible: + script: styling.foils diff --git a/data/vs-hellboy.mse-style/thule-society-watermark.png b/data/vs-hellboy.mse-style/thule-society-watermark.png deleted file mode 100644 index 79c8c5a8..00000000 Binary files a/data/vs-hellboy.mse-style/thule-society-watermark.png and /dev/null differ diff --git a/data/vs-new.mse-style/card-sample.png b/data/vs-new.mse-style/card-sample.png new file mode 100644 index 00000000..10b6036b Binary files /dev/null and b/data/vs-new.mse-style/card-sample.png differ diff --git a/data/vs-new.mse-style/ccoccard.png b/data/vs-new.mse-style/ccoccard.png new file mode 100644 index 00000000..6086f97b Binary files /dev/null and b/data/vs-new.mse-style/ccoccard.png differ diff --git a/data/vs-new.mse-style/chcocard.png b/data/vs-new.mse-style/chcocard.png new file mode 100644 index 00000000..bfd0c793 Binary files /dev/null and b/data/vs-new.mse-style/chcocard.png differ diff --git a/data/vs-new.mse-style/concealed.png b/data/vs-new.mse-style/concealed.png new file mode 100644 index 00000000..cda2c6c7 Binary files /dev/null and b/data/vs-new.mse-style/concealed.png differ diff --git a/data/vs-new.mse-style/concealop.png b/data/vs-new.mse-style/concealop.png new file mode 100644 index 00000000..410dad1c Binary files /dev/null and b/data/vs-new.mse-style/concealop.png differ diff --git a/data/vs-new.mse-style/cvchcard.png b/data/vs-new.mse-style/cvchcard.png new file mode 100644 index 00000000..6d22f78d Binary files /dev/null and b/data/vs-new.mse-style/cvchcard.png differ diff --git a/data/vs-new.mse-style/dcnew.png b/data/vs-new.mse-style/dcnew.png new file mode 100644 index 00000000..d22131df Binary files /dev/null and b/data/vs-new.mse-style/dcnew.png differ diff --git a/data/vs-new.mse-style/eceqcard.png b/data/vs-new.mse-style/eceqcard.png new file mode 100644 index 00000000..79c8f4a1 Binary files /dev/null and b/data/vs-new.mse-style/eceqcard.png differ diff --git a/data/vs-new.mse-style/eoeqcard.png b/data/vs-new.mse-style/eoeqcard.png new file mode 100644 index 00000000..0dbe5288 Binary files /dev/null and b/data/vs-new.mse-style/eoeqcard.png differ diff --git a/data/vs-new.mse-style/eveqcard.png b/data/vs-new.mse-style/eveqcard.png new file mode 100644 index 00000000..285f0e54 Binary files /dev/null and b/data/vs-new.mse-style/eveqcard.png differ diff --git a/data/vs-new.mse-style/flight.png b/data/vs-new.mse-style/flight.png new file mode 100644 index 00000000..c24bb6d3 Binary files /dev/null and b/data/vs-new.mse-style/flight.png differ diff --git a/data/vs-new.mse-style/flightrange.png b/data/vs-new.mse-style/flightrange.png new file mode 100644 index 00000000..2eef30a6 Binary files /dev/null and b/data/vs-new.mse-style/flightrange.png differ diff --git a/data/vs-new.mse-style/hellboy.png b/data/vs-new.mse-style/hellboy.png new file mode 100644 index 00000000..30f61343 Binary files /dev/null and b/data/vs-new.mse-style/hellboy.png differ diff --git a/data/vs-new.mse-style/image-mask.png b/data/vs-new.mse-style/image-mask.png new file mode 100644 index 00000000..4aab7a11 Binary files /dev/null and b/data/vs-new.mse-style/image-mask.png differ diff --git a/data/vs-new.mse-style/locard.png b/data/vs-new.mse-style/locard.png new file mode 100644 index 00000000..5f5fadcd Binary files /dev/null and b/data/vs-new.mse-style/locard.png differ diff --git a/data/vs-new.mse-style/marvel.png b/data/vs-new.mse-style/marvel.png new file mode 100644 index 00000000..dfde4e62 Binary files /dev/null and b/data/vs-new.mse-style/marvel.png differ diff --git a/data/vs-new.mse-style/ongoing.png b/data/vs-new.mse-style/ongoing.png new file mode 100644 index 00000000..1624d4fa Binary files /dev/null and b/data/vs-new.mse-style/ongoing.png differ diff --git a/data/vs-new.mse-style/ptcard.png b/data/vs-new.mse-style/ptcard.png new file mode 100644 index 00000000..98ca3d6a Binary files /dev/null and b/data/vs-new.mse-style/ptcard.png differ diff --git a/data/vs-new.mse-style/range.png b/data/vs-new.mse-style/range.png new file mode 100644 index 00000000..814d4c67 Binary files /dev/null and b/data/vs-new.mse-style/range.png differ diff --git a/data/vs-new.mse-style/style b/data/vs-new.mse-style/style new file mode 100644 index 00000000..e927bc40 --- /dev/null +++ b/data/vs-new.mse-style/style @@ -0,0 +1,480 @@ +mse version: 0.3.5 +game: vs +full name: VS New Style EM +short name: New Style EM +icon: card-sample.png +position hint: 006 +version: 2007-09-06 +depends on: + package: vs.mse-game + version: 2007-09-06 +depends on: + package: vs-common.mse-include + version: 2007-09-06 + +card width: 375 +card height: 523 +card dpi: 150 + +############################################################## Extra scripts + +############################################################## Set info fields + +############################################################## Extra style + +styling field: + type: boolean + name: foils + description: Use foil backgrounds? + initial: no +styling field: + type: boolean + name: watermarkings + description: Use watermarks? + initial: no +styling field: + type: choice + name: symbol font + description: Use which symbol font? + initial: new + choice: new + choice: old + +############################################################## Card fields +card style: + ############################# Background stuff + card type: + left: 0 + top: 0 + width: 375 + height: 523 + z index: -2 + render style: image + popup style: in place + choice images: + characters visible character: cvchcard.png + characters visible character dual: cvchcard.png + characters visible character dual (new): cvchcard.png + characters hidden concealed: chcocard.png + characters hidden concealed dual: chcocard.png + characters hidden concealed dual (new): chcocard.png + characters concealed-optional concealed-optional character: ccoccard.png + characters concealed-optional concealed-optional dual: ccoccard.png + characters concealed-optional concealed-optional dual (new): ccoccard.png + equipment visible equipment: eveqcard.png + equipment concealed equipment: eceqcard.png + equipment concealed-optional equipment: eoeqcard.png + location: locard.png + plot twist: ptcard.png + + + ############################# Name line + full name: + left: 82 + top : 20 + width: 230 + height: 30 + alignment: middle center shrink-overflow + padding bottom: 0 + z index: 4 + font: + name: Percolator Expert + size: 30 + scale down to: 6 + color: rgb(247,239,231) + separator color: rgb(247,239,231) + symbol font: + name: + script: + if styling.symbol_font == "new" + then "vs-standard-new" + else "vs-standard-arrow" + size: 15 + alignment: middle center + cost: + left: 25 + top : 29 + width: 25 + height: 41 + alignment: bottom center + font: + name: BadhouseBoldNumbers + size: 35 + color: rgb(252,217,121) + shadow color: rgb(0,0,0) + shadow displacement x: 2 + shadow displacement y: 2 + z index: 4 + padding top: 0 + + ############################# Image + image: + left: 19 + top: 73 + width: 339 + height: 255 + mask: image-mask.png + z index: 1 + card symbol: + left: 315 + top : 33 + height: 30 + width: 35 + render style: image + choice images: + Marvel: marvel.png + DC-new: dcnew.png + DC-old: /vs-common.mse-include/dcold.png + Hellboy: hellboy.png + Other...: /vs-common.mse-include/blank.png + z index: 3 + custom symbol: + left: 310 + top: 31 + height: 30 + width: 30 + visible: script: card.card_symbol=="Other..." + z index: 4 + + ############################# Type Bar + type text full: + left: 19 + top: 317 + width: 339 + height: 12 + font: + name: BankGothic Md BT + size: 8 + color: rgb(0,0,0) + visible: script: is_character() + alignment: middle center + z index: 3 + type bar: + left: 19 + top: 317 + width: 339 + height: 13 + visible: + script: card.type_text != "" + render style: image + choice images: + type bar: type-bar.png + z index: 2 + + ############################# Version + + version full: + left: 80 + top : 51 + width: 230 + height: 18 + alignment: middle center shrink-overflow + z index: 4 + font: + name: Percolator Expert + size: 16 + scale down to: 8 + color: rgb(247,239,231) + separator color: rgb(247,239,231) + + ############################# Card ID + number line: + left: 106 + top : 481 + width: 45 + height: 15 + z index: 4 + font: + name: Eurostile-Black-DTC + size: 8 + color: + script: if card.rarity=="common" then rgb(255,255,255) + else if card.rarity=="uncommon" then rgb(151,183,201) + else if card.rarity=="rare" then rgb(253,215,125) + else if card.rarity=="promo" then rgb(255,20,20) + else rgb(255,255,255) + promo outliner: + left: 105 + top : 480 + width: 45 + height: 15 + visible: script: card.rarity=="promo" + z index: 3 + font: + name: Eurostile + size: 8 + color: rgb(255,255,255) + weight: bold + promo outliner 2: + left: 107 + top : 482 + width: 45 + height: 15 + visible: script: card.rarity=="promo" + z index: 3 + font: + name: Eurostile + size: 8 + color: rgb(255,255,255) + weight: bold + rarity: + left: 120 + top: 470 + width: 23 + height: 25 + z index: 5 + render style: image hidden + choice images: + common: /vs-common.mse-include/rarity-common.png + uncommon: /vs-common.mse-include/rarity-uncommon.png + rare: /vs-common.mse-include/rarity-rare.png + promo: /vs-common.mse-include/rarity-promo.png + + ############################# Affiliation + team full: + left: 30 + top : 329 + height: 28 + width: 338 + font: + name: Gill Sans MT Condensed + size: 20 + scale down to: 5 + color: + script: if is_concealed() then rgb(23,4,6) + else if is_equipment() then rgb(82,82,82) + else if is_location() then rgb(0,48,33) + else if is_plot_twist() then rgb(28,47,87) + else rgb(41,0,0) + alignment: middle center shrink-overflow + z index: 4 + padding left: 4 + padding top: 4 + padding right: 4 + padding bottom: 4 + + + ############################# FlightRange + + ############################# Text box + rule text: + left: 20 + top : 353 + width: 338 + height: 100 + font: + name: Eurostile + italic name: EurostileObl-Normal + size: 11 + scale down to: 6 + color: rgb(0,0,0) + symbol font: + name: + script: + if styling.symbol_font == "new" + then "vs-standard-new" + else "vs-standard-arrow" + size: 14 + alignment: middle center + alignment: top left shrink-overflow + z index: 3 + padding left: 2 + padding top: 5 + padding right: 2 + padding bottom: 2 + line height hard: 1.4 + + flavor text: + left: 90 + top : 435 + width: 225 + height: 40 + font: + name: EurostileObl-Normal + size: 10 + scale down to: 6 + color: rgb(0,0,0) + alignment: bottom center shrink-overflow + z index: 3 + padding left: 2 + padding top: 2 + padding right: 2 + padding bottom: 2 + line height hard: 1 + + watermark: + left: + script: if watermark_narrow() then 150 else + if watermark_wide() then 112 else 147 + top: 367 + width: + script: if watermark_narrow() then 75 else + if watermark_wide() then 165 else 90 + height: 90 + visible: + script: styling.watermarkings + render style: image + include file: vs-common.mse-include/watermarks + z index: 4 + + + ############################# Attack/defence + attack: + z index: 4 + left: 24 + top: 448 + width: 30 + height: 47 + visible: script: is_character() + z index: 4 + alignment: bottom center shrink-overflow + font: + name: BadhouseBoldNumbers + size: 35 + color: rgb(252,217,121) + shadow color: rgb(0,0,0) + shadow displacement x: 3 + shadow displacement y: 0 + + defence: + z index: 4 + left: 323 + top: 448 + width: 30 + height: 47 + visible: script: is_character() + z index: 4 + alignment: bottom center shrink-overflow + font: + name: BadhouseBoldNumbers + size: 35 + color: rgb(145,199,219) + shadow color: rgb(0,0,0) + shadow displacement x: -3 + shadow displacement y: 0 + + ############################# Card sorting / numbering + ############################# Copyright stuff + + illustrator: + left: 169 + top : 480 + width: 133 + height: 15 + alignment: middle left shrink-overflow + z index: 4 + font: + name: BankGothic Md BT + size: 6 + color: rgb(255,255,255) + + copyright: + left: 103 + top : 493 + width: 200 + height: 10 + z index: 4 + alignment: middle center + font: + name: Eurostile + size: 6 + color: rgb(255,255,255) + +############################################################## Extra card fields +extra card field: + type: choice + name: foil layer + choice: foil + editable: false +extra card field: + type: choice + name: playarea + choice: none + choice: visible + choice: concealed + choice: both + initial: none + show statistics: false + save value: true +extra card field: + type: choice + name: flightrange + choice: none + choice: flight + choice: range + choice: both + initial: none + show statistics: false + save value: true +extra card field: + type: choice + name: ongoing + choice: none + choice: ongoing + initial: none + script: symbol_default() + description: Symbols for this card (ongoing) +extra card field: + type: choice + name: affiliation + editable: false + initial: none + include file: vs-common.mse-include/watermark-names + +extra card style: + playarea: + left: 320 + top : 333 + height: 15 + width: 29 + z index: 4 + visible: { is_character() or is_equipment() } + render style: image list + choice images: + visible: visible.png + concealed: concealed.png + both: concealop.png + flightrange: + left: 65 + top : 460 + height: 39 + width: 18 + z index: 4 + visible: { is_character() } + render style: image list + choice images: + flight: flight.png + range: range.png + both: flightrange.png + ongoing: + left: 23 + top : 473 + height: 13 + width: 18 + z index: 5 + visible: { is_plot_twist() } + render style: image list + choice images: + ongoing: ongoing.png + foil layer: + left: 0 + top : 0 + width: + script: if styling.foils=="no" then 0 else 375 + height: + script: if styling.foils=="no" then 0 else 523 + z index: 8 + render style: image + choice images: + foil: /vs-common.mse-include/foil.png + visible: + script: styling.foils + affiliation: + right: { 194 + card_style.team_full.content_width * -0.5 } + top : 330 + height: 17 + width: 28 + z index: 5 + alignment: middle right + render style: image + include file: vs-common.mse-include/affiliations diff --git a/data/vs-extended-hellboy.mse-style/flight2.png b/data/vs-new.mse-style/type-bar.png similarity index 73% rename from data/vs-extended-hellboy.mse-style/flight2.png rename to data/vs-new.mse-style/type-bar.png index ab12719a..ff296d25 100644 Binary files a/data/vs-extended-hellboy.mse-style/flight2.png and b/data/vs-new.mse-style/type-bar.png differ diff --git a/data/vs-new.mse-style/visible.png b/data/vs-new.mse-style/visible.png new file mode 100644 index 00000000..4babd319 Binary files /dev/null and b/data/vs-new.mse-style/visible.png differ diff --git a/data/vs-spoiler.mse-export-template/blank.gif b/data/vs-spoiler.mse-export-template/blank.gif new file mode 100644 index 00000000..75b945d2 Binary files /dev/null and b/data/vs-spoiler.mse-export-template/blank.gif differ diff --git a/data/vs-spoiler.mse-export-template/export-template b/data/vs-spoiler.mse-export-template/export-template new file mode 100644 index 00000000..5ac6cf7d --- /dev/null +++ b/data/vs-spoiler.mse-export-template/export-template @@ -0,0 +1,180 @@ +# Simple exporter for HTML files +mse version: 0.3.4 +game: vs +short name: Spoiler +full name: List of cards +icon: preview.png +create directory: true + +option field: + type: choice + name: grouping + description: How should cards be grouped? + choice: no grouping + choice: group by card type + initial: no grouping +option field: + type: choice + name: images + choice: no + choice: just the image box, linked + choice: just the image box, inline + choice: full card image, linked + choice: full card image, preview + choice: full card image only + initial: full images, preview +option field: + type: boolean + name: in-text symbols + description: Should arrow and diamond symbols be used, or should they be written as text? +#doesn't work yet: +#option field: +# type: boolean +# name: list keywords +# description: Should the keywords be listed? +#option field: +# type: boolean +# name: fancy scripts +# description: Should fancy scripts be used +option field: + type: choice + name: font style + choice: default + choice: serif + choice: sans-serif +option field: + type: color + name: background color + initial: rgb(255,255,255) + choice: + name: white + color: rgb(255,255,255) + choice: + name: black + color: rgb(0,0,0) +option field: + type: color + name: text color + initial: rgb(0,0,0) + choice: + name: white + color: rgb(255,255,255) + choice: + name: black + color: rgb(0,0,0) + +option style: + grouping: + render style: text + choice images: + no grouping: { built_in_image("bool_no") } + group by card type: { built_in_image("bool_yes") } + images: + render style: both + choice images: + no: { built_in_image("bool_no") } + font style: + render style: both + choice images: + serif: /vs-spoiler.mse-export-template/serif.png + sans-serif: /vs-spoiler.mse-export-template/sans-serif.png + +script: + symbol_font := "vs-standard-arrow" + symbol_font_size := 12 + write_card := { + if contains(options.images, match:"full card image") then + card_image_file := write_image_file(card, file:"card{position(of:card,in:set)}.jpg") + else if contains(options.images, match:"image box") and + card.image != "" then + card_image_file := write_image_file(card.image, file:"card{position(of:card,in:set)}.jpg") + else + card_image_file := "" + if options.images == "full card image, preview" then + card_image_preview := write_image_file(card, file:"card-preview{position(of:card,in:set)}.jpg", height: 100) + else + card_image_preview := card_image_file + if options.images == "full card image only" then + "
  • " + else + "
  • + {if options.images == "full card image, preview" then + " + { to_html(card.full_name ) }" + else if card_image_file != "" and contains(options.images, match:"linked") then + "{ to_html(card.full_name) }" + else + "{ to_html(card.full_name) }" + }{ to_html(card.version_full ) } + {if card_image_file != "" and contains(options.images, match:"inline") then + "" + } + { to_html(card.cost ) } + { to_html(card.team_full ) } + { to_html(card.team_2_full ) } + { to_html(card.type_text_full) } + { to_html(card.symbols ) } + { to_html(card.rule_text ) } + { to_html( remove_tag(tag: "", card.flavor_text) ) } + { to_html(card.attack) } / { to_html(card.defence) } + { to_html(card.rarity ) } + { to_html(card.illustrator ) } + { to_html(card.number_line ) } +
  • " + } + write_cards := { + "" + } + write_group := { + cards := filter_list(set.cards, filter: { sort_index(card:input) == code } ) + count := number_of_items(in:cards) + if count > 0 then + "

    {title} ({count} {if count == 1 then "card" else "cards"})

    " + + write_cards() + } + copy_file("blank.gif") + copy_file("blank.gif") + copy_file("blank.gif") + # the html page + html := " + + + { to_html(set.title) } + + + + + + + +

    { to_html(set.title) }

    + +
    { to_html(set.description) }
    + { if options.grouping == "group by card type" then + # Codes as by sort_index + write_group(title: "Character", code:"A") + + write_group(title: "Equipment", code:"B") + + write_group(title: "Location", code:"C") + + write_group(title: "Plot Twist", code:"D") + else + write_cards(cards: set.cards) + } + + + " + write_text_file(html, file:"index.html") + # make sure the urls are relative to the right directory + replace(html, match:"<[^<>]*(href|src)=\'", replace:"&{directory}/") diff --git a/data/vs-spoiler.mse-export-template/preview.png b/data/vs-spoiler.mse-export-template/preview.png new file mode 100644 index 00000000..59d6cf09 Binary files /dev/null and b/data/vs-spoiler.mse-export-template/preview.png differ diff --git a/data/vs-spoiler.mse-export-template/sans-serif.png b/data/vs-spoiler.mse-export-template/sans-serif.png new file mode 100644 index 00000000..1046edee Binary files /dev/null and b/data/vs-spoiler.mse-export-template/sans-serif.png differ diff --git a/data/vs-spoiler.mse-export-template/script.js b/data/vs-spoiler.mse-export-template/script.js new file mode 100644 index 00000000..bb8841e9 --- /dev/null +++ b/data/vs-spoiler.mse-export-template/script.js @@ -0,0 +1,74 @@ +var isIE = navigator.appVersion.indexOf("MSIE") != -1; + +var preview, preview_img; + +function show_preview(url) { + preview.style.display = "block"; + preview_img.style.backgroundImage = "url("+this.href+")"; + return false; +} + +function hide_preview() { + preview.style.display = "none"; +} + +function fix_preview() { + var e = document.documentElement ? document.documentElement : document.body; + preview.style.top = e.scrollTop + "px"; + preview.style.height = e.clientHeight; + preview.style.width = e.clientWidth; +} + +function nice_preview() { + // attach + var links = document.getElementsByTagName("A"); + for (var i in links) { + if (/(.jpg|.png|.gif)$/.test(links[i])) { + links[i].onclick = show_preview; + } + } + // create divs + preview = document.createElement("div"); + var bg = document.createElement("div"); + var img = document.createElement("div"); + preview.id = "preview"; + bg.id = "preview-bg"; + img.id = "preview-img"; + hide_preview(); + preview.onclick = bg.onclick = img.onclick = hide_preview; + preview.appendChild(bg); + preview.appendChild(img); + document.body.appendChild(preview); + preview_img = img; + if (isIE) { + window.onscroll = fix_preview; + fix_preview(); + } +} + +var dir; +function fix_img() { + if (this.currentStyle.width == 'auto' && this.currentStyle.height == 'auto') { + this.style.width = this.offsetWidth + 'px'; + this.style.height = this.offsetHeight + 'px'; + } + this.onload = null; + this.style.filter = 'progid:DXImageTransform.Microsoft.AlphaImageLoader(src="'+this.src+'",sizingMethod="scale")'; + this.src = dir + "blank.gif"; +} +function fix_png_alpha() { + if (!/MSIE (5\.5|6\.)/.test(navigator.userAgent)) return; // only in ie 5.5 and 6 + dir = document.getElementsByTagName("SCRIPT")[0].src.replace(/[^\/]*$/,''); // dir for blank image + var imgs = document.getElementsByTagName("IMG"); + for (var i in imgs) { + var img = imgs[i]; + if ((/\.png$/i).test(img.src)) { + img.onload = fix_img; + } + } +} + +function init() { + fix_png_alpha(); + nice_preview(); +} diff --git a/data/vs-spoiler.mse-export-template/serif.png b/data/vs-spoiler.mse-export-template/serif.png new file mode 100644 index 00000000..ce8913d7 Binary files /dev/null and b/data/vs-spoiler.mse-export-template/serif.png differ diff --git a/data/vs-spoiler.mse-export-template/style.css b/data/vs-spoiler.mse-export-template/style.css new file mode 100644 index 00000000..f96a5cd4 --- /dev/null +++ b/data/vs-spoiler.mse-export-template/style.css @@ -0,0 +1,101 @@ +.set-symbol { + float: right; + margin-right: .5em; +} + +ul { + list-style: none; + margin: 0; + padding: 0; +} +.card { + clear: left; + margin-top: 1em; +} + +.card span { + display: block; +} + +.card .full_name { + font-weight: bold; + display: inline; + font-family: "Percolator Expert"; + font-size: larger; +} +.card .cost { + display: inline; + font-family: "Eurostile", "Eurostile"; + font-size: larger; + margin-left: .5em; + vertical-align: middle; +} + +.card .flavor-text { + font-style: italic; +} +.card .number_line { + color: rgb(128,128,128); + font-size: smaller; +} + + +.with-previews .card { + margin-top: 1.1em; + min-height: 100px; + margin-left: 90px; + position: relative; +} +.card .card-image { + height: 100px; + position: absolute; + left: -85px; + top: 3px; + border: none; +} +.card .image { + display: block; + border: none; +} + +span.symbol { + display: inline; + vertical-align: middle; +} + +.fullcard { + float: left; +} +h2 { + clear: both; +} + +/* image preview */ +#preview-bg { + background-color: rgb(0,0,0); + width: 100%; + height: 100%; + cursor: pointer; + position: absolute; + opacity: 0.7; + -moz-opacity: 0.7; + filter: alpha(opacity=70); +} +#preview-img { + background-position: 50% 50%; + background-repeat: no-repeat; + width: 100%; + height: 100%; + cursor: pointer; + position: absolute; +} +#preview { + position: fixed; + top: 0; + left: 0; + width: 100%; + height: 100%; +} +* html #preview { + position: absolute; +} \ No newline at end of file diff --git a/data/vs-extended-hellboy.mse-style/range2.png b/data/vs-standard-arrow.mse-symbol-font/diamonda.png similarity index 63% rename from data/vs-extended-hellboy.mse-style/range2.png rename to data/vs-standard-arrow.mse-symbol-font/diamonda.png index c640f30b..853e0ec0 100644 Binary files a/data/vs-extended-hellboy.mse-style/range2.png and b/data/vs-standard-arrow.mse-symbol-font/diamonda.png differ diff --git a/data/vs-standard-arrow.mse-symbol-font/symbol-font b/data/vs-standard-arrow.mse-symbol-font/symbol-font index 7e76db1a..59989df9 100644 --- a/data/vs-standard-arrow.mse-symbol-font/symbol-font +++ b/data/vs-standard-arrow.mse-symbol-font/symbol-font @@ -1,4 +1,4 @@ -mse version: 0.3.2 +mse version: 0.3.2 # Symbol font for arrow symbol image font size: 135 @@ -6,6 +6,12 @@ horizontal space: 0 symbol: code: -> image: arrow.png +symbol: + code: >>> + image: arrow.png symbol: code: @ - image: diamond.png + image: diamonda.png +symbol: + code: <> + image: diamonda.png \ No newline at end of file diff --git a/data/vs-standard-new.mse-symbol-font/0.png b/data/vs-standard-new.mse-symbol-font/0.png new file mode 100644 index 00000000..2d57841f Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/0.png differ diff --git a/data/vs-standard-new.mse-symbol-font/1.png b/data/vs-standard-new.mse-symbol-font/1.png new file mode 100644 index 00000000..5c45220b Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/1.png differ diff --git a/data/vs-standard-new.mse-symbol-font/2.png b/data/vs-standard-new.mse-symbol-font/2.png new file mode 100644 index 00000000..486ee2f7 Binary files /dev/null and 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a/data/vs-standard-new.mse-symbol-font/jla.png b/data/vs-standard-new.mse-symbol-font/jla.png new file mode 100644 index 00000000..581e8a71 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/jla.png differ diff --git a/data/vs-standard-new.mse-symbol-font/jsa.png b/data/vs-standard-new.mse-symbol-font/jsa.png new file mode 100644 index 00000000..1a3df6ab Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/jsa.png differ diff --git a/data/vs-standard-new.mse-symbol-font/kree.png b/data/vs-standard-new.mse-symbol-font/kree.png new file mode 100644 index 00000000..004c0f38 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/kree.png differ diff --git a/data/vs-standard-new.mse-symbol-font/legion.png b/data/vs-standard-new.mse-symbol-font/legion.png new file mode 100644 index 00000000..38262a5e Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/legion.png differ diff --git a/data/vs-standard-new.mse-symbol-font/marvelknights.png b/data/vs-standard-new.mse-symbol-font/marvelknights.png new file mode 100644 index 00000000..3152e480 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/marvelknights.png differ diff --git a/data/vs-standard-new.mse-symbol-font/mastersofevil.png b/data/vs-standard-new.mse-symbol-font/mastersofevil.png new file mode 100644 index 00000000..91549458 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/mastersofevil.png differ diff --git a/data/vs-standard-new.mse-symbol-font/newwarriors.png b/data/vs-standard-new.mse-symbol-font/newwarriors.png new file mode 100644 index 00000000..c6acdaf5 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/newwarriors.png differ diff --git a/data/vs-standard-new.mse-symbol-font/omegaflight.png b/data/vs-standard-new.mse-symbol-font/omegaflight.png new file mode 100644 index 00000000..8ef2e973 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/omegaflight.png differ diff --git a/data/vs-standard-new.mse-symbol-font/outsiders.png b/data/vs-standard-new.mse-symbol-font/outsiders.png new file mode 100644 index 00000000..c328648a Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/outsiders.png differ diff --git a/data/vs-standard-new.mse-symbol-font/quintessons.png b/data/vs-standard-new.mse-symbol-font/quintessons.png new file mode 100644 index 00000000..7f1e9e54 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/quintessons.png differ diff --git a/data/vs-standard-new.mse-symbol-font/secretsix.png b/data/vs-standard-new.mse-symbol-font/secretsix.png new file mode 100644 index 00000000..c704cda6 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/secretsix.png differ diff --git a/data/vs-standard-new.mse-symbol-font/serpentsociety.png b/data/vs-standard-new.mse-symbol-font/serpentsociety.png new file mode 100644 index 00000000..5eb6bd19 Binary files /dev/null and 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and b/data/vs-standard-new.mse-symbol-font/sinistersyndicate.png differ diff --git a/data/vs-standard-new.mse-symbol-font/skeletoncrew.png b/data/vs-standard-new.mse-symbol-font/skeletoncrew.png new file mode 100644 index 00000000..9bc8508c Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/skeletoncrew.png differ diff --git a/data/vs-standard-new.mse-symbol-font/spiderman.png b/data/vs-standard-new.mse-symbol-font/spiderman.png new file mode 100644 index 00000000..a2e10bfd Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/spiderman.png differ diff --git a/data/vs-standard-new.mse-symbol-font/starjammers.png b/data/vs-standard-new.mse-symbol-font/starjammers.png new file mode 100644 index 00000000..96063277 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/starjammers.png differ diff --git a/data/vs-standard-new.mse-symbol-font/superman.png b/data/vs-standard-new.mse-symbol-font/superman.png new file mode 100644 index 00000000..02dc3137 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/superman.png differ diff --git a/data/vs-standard-new.mse-symbol-font/symbol-font b/data/vs-standard-new.mse-symbol-font/symbol-font new file mode 100644 index 00000000..1a179f8b --- /dev/null +++ b/data/vs-standard-new.mse-symbol-font/symbol-font @@ -0,0 +1,206 @@ +mse version: 0.3.5 +# Symbol font for the new template + +image font size: 135 +horizontal space: 0 +symbol: + code: -> + image: arrow.png +symbol: + code: >>> + image: arrow.png +symbol: + code: @ + image: diamond.png +symbol: + code: <> + image: diamond.png +symbol: + code: Activate + image: activate.png +symbol: + code: AIM + image: aim.png +symbol: + code: Alpha Flight + image: alphaflight.png +symbol: + code: Anti-Matter + image: antimatter.png +symbol: + code: Autobot + image: autobots.png +symbol: + code: Decepticon + image: decepticons.png +symbol: + code: Quintesson + image: quintessons.png +symbol: + code: Horsemen of Apocalypse + image: apocalypse.png +symbol: + code: Arkham Inmates + image: arkhaminmates.png +symbol: + code: Avengers + image: avengers.png +symbol: + code: Birds of Prey + image: birdsofprey.png +symbol: + code: B.P.R.D. + image: bprd.png +symbol: + code: Brood + image: brood.png +symbol: + code: Brotherhood + image: brotherhood.png +symbol: + code: Captain America + image: captainamerica.png +symbol: + code: Marvel Defenders + image: defenders.png +symbol: + code: Doom + image: doom.png +symbol: + code: Excalibur + image: excalibur.png +symbol: + code: Fantastic Four + image: f4.png +symbol: + code: Femizons + image: femizons.png +symbol: + code: Gotham Knights + image: gothamknights.png +symbol: + code: Green Lantern + image: greenlantern.png +symbol: + code: The Hand + image: hand.png +symbol: + code: Hellfire Club + image: hellfire.png +symbol: + code: Heralds of Galactus + image: heralds.png +symbol: + code: Heroes for Hire + image: heroesforhire.png +symbol: + code: Hydra + image: hydra.png +symbol: + code: JLA + image: jla.png +symbol: + code: JSA + image: jsa.png +symbol: + code: Kree + image: kree.png +symbol: + code: Legionnaires + image: legion.png +symbol: + code: Marvel Knights + image: marvelknights.png +symbol: + code: Masters of Evil + image: mastersofevil.png +symbol: + code: Outsiders + image: outsiders.png +symbol: + code: Omega Flight + image: omegaflight.png +symbol: + code: New Warriors + image: newwarriors.png +symbol: + code: Secret Six + image: secretsix.png +symbol: + code: Serpent Society + image: serpentsociety.png +symbol: + code: Shadowpact + image: shadowpact.png +symbol: + code: Shi'ar + image: shiar.png +symbol: + code: SHIELD + image: shield.png +symbol: + code: Sinister Syndicate + image: sinistersyndicate.png +symbol: + code: Skeleton Crew + image: skeletoncrew.png +symbol: + code: Spider-Friends + image: spiderman.png +symbol: + code: Starjammers + image: starjammers.png +symbol: + code: Team Superman + image: superman.png +symbol: + code: The Order + image: theorder.png +symbol: + code: Thor + image: thor.png +symbol: + code: Thule Society + image: thule.png +symbol: + code: Thunderbolts + image: thunderbolts.png +symbol: + code: Teen Titans + image: titans.png +symbol: + code: The Ultimates + image: ultimates.png +symbol: + code: X-Men + image: xmen.png +symbol: + code: 0 + image: 0.png +symbol: + code: 1 + image: 1.png +symbol: + code: 2 + image: 2.png +symbol: + code: 3 + image: 3.png +symbol: + code: 4 + image: 4.png +symbol: + code: 5 + image: 5.png +symbol: + code: 6 + image: 6.png +symbol: + code: 7 + image: 7.png +symbol: + code: 8 + image: 8.png +symbol: + code: 9 + image: 9.png diff --git a/data/vs-standard-new.mse-symbol-font/theorder.png b/data/vs-standard-new.mse-symbol-font/theorder.png new file mode 100644 index 00000000..bf571d61 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/theorder.png differ diff --git a/data/vs-standard-new.mse-symbol-font/thor.png b/data/vs-standard-new.mse-symbol-font/thor.png new file mode 100644 index 00000000..c1b9066e Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/thor.png differ diff --git a/data/vs-standard-new.mse-symbol-font/thule.png b/data/vs-standard-new.mse-symbol-font/thule.png new file mode 100644 index 00000000..6dae27bc Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/thule.png differ diff --git a/data/vs-standard-new.mse-symbol-font/thunderbolts.png b/data/vs-standard-new.mse-symbol-font/thunderbolts.png new file mode 100644 index 00000000..2e3f0efd Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/thunderbolts.png differ diff --git a/data/vs-standard-new.mse-symbol-font/titans.png b/data/vs-standard-new.mse-symbol-font/titans.png new file mode 100644 index 00000000..482f3f3a Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/titans.png differ diff --git a/data/vs-standard-new.mse-symbol-font/ultimates.png b/data/vs-standard-new.mse-symbol-font/ultimates.png new file mode 100644 index 00000000..d669cef1 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/ultimates.png differ diff --git a/data/vs-standard-new.mse-symbol-font/xmen.png b/data/vs-standard-new.mse-symbol-font/xmen.png new file mode 100644 index 00000000..42482672 Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/xmen.png differ diff --git a/data/vs-standard.mse-style/blank.png b/data/vs-standard.mse-style/blank.png deleted file mode 100644 index efce545a..00000000 Binary files a/data/vs-standard.mse-style/blank.png and /dev/null differ diff --git a/data/vs-standard.mse-style/bprd-watermark.png b/data/vs-standard.mse-style/bprd-watermark.png deleted file mode 100644 index f87fe7ea..00000000 Binary files a/data/vs-standard.mse-style/bprd-watermark.png and /dev/null differ diff --git a/data/vs-standard.mse-style/card-concealed.jpg b/data/vs-standard.mse-style/chcocard.jpg similarity index 100% rename from data/vs-standard.mse-style/card-concealed.jpg rename to data/vs-standard.mse-style/chcocard.jpg diff --git a/data/vs-standard.mse-style/card-concealed-dual.jpg b/data/vs-standard.mse-style/chodcard.jpg similarity index 100% rename from data/vs-standard.mse-style/card-concealed-dual.jpg rename to data/vs-standard.mse-style/chodcard.jpg diff --git a/data/vs-standard.mse-style/card-concealed-dual-new.jpg b/data/vs-standard.mse-style/choncard.jpg similarity index 100% rename from data/vs-standard.mse-style/card-concealed-dual-new.jpg rename to data/vs-standard.mse-style/choncard.jpg diff --git a/data/vs-standard.mse-style/card-character-dual.jpg b/data/vs-standard.mse-style/cvcdcard.jpg similarity index 100% rename from data/vs-standard.mse-style/card-character-dual.jpg rename to data/vs-standard.mse-style/cvcdcard.jpg diff --git a/data/vs-standard.mse-style/card-character.jpg b/data/vs-standard.mse-style/cvchcard.jpg similarity index 100% rename from data/vs-standard.mse-style/card-character.jpg rename to data/vs-standard.mse-style/cvchcard.jpg diff --git a/data/vs-standard.mse-style/card-character-dual-new.jpg b/data/vs-standard.mse-style/cvcncard.jpg similarity index 100% rename from data/vs-standard.mse-style/card-character-dual-new.jpg rename to data/vs-standard.mse-style/cvcncard.jpg diff --git a/data/vs-standard.mse-style/dcnew.png b/data/vs-standard.mse-style/dcnew.png deleted file mode 100644 index 34c35e6c..00000000 Binary files a/data/vs-standard.mse-style/dcnew.png and /dev/null differ diff --git a/data/vs-standard.mse-style/dcold.png b/data/vs-standard.mse-style/dcold.png deleted file mode 100644 index 9e2b1be5..00000000 Binary files a/data/vs-standard.mse-style/dcold.png and /dev/null differ diff --git a/data/vs-standard.mse-style/card-equipment.jpg b/data/vs-standard.mse-style/eveqcard.jpg similarity index 100% rename from data/vs-standard.mse-style/card-equipment.jpg rename to data/vs-standard.mse-style/eveqcard.jpg diff --git a/data/vs-standard.mse-style/first-edition.png b/data/vs-standard.mse-style/first-edition.png deleted file mode 100644 index c0d11e12..00000000 Binary files a/data/vs-standard.mse-style/first-edition.png and /dev/null differ diff --git a/data/vs-standard.mse-style/flight.png b/data/vs-standard.mse-style/flight.png deleted file mode 100644 index d060144b..00000000 Binary files a/data/vs-standard.mse-style/flight.png and /dev/null differ diff --git a/data/vs-standard.mse-style/hellboy.png b/data/vs-standard.mse-style/hellboy.png deleted file mode 100644 index 8c4fa13a..00000000 Binary files a/data/vs-standard.mse-style/hellboy.png and /dev/null differ diff --git a/data/vs-standard.mse-style/card-location.jpg b/data/vs-standard.mse-style/locard.jpg similarity index 100% rename from data/vs-standard.mse-style/card-location.jpg rename to data/vs-standard.mse-style/locard.jpg diff --git a/data/vs-standard.mse-style/marvel.png b/data/vs-standard.mse-style/marvel.png deleted file mode 100644 index 62c288fc..00000000 Binary files a/data/vs-standard.mse-style/marvel.png and /dev/null differ diff --git a/data/vs-standard.mse-style/ongoing.png b/data/vs-standard.mse-style/ongoing.png deleted file mode 100644 index 44436cac..00000000 Binary files a/data/vs-standard.mse-style/ongoing.png and /dev/null differ diff --git a/data/vs-standard.mse-style/other.png b/data/vs-standard.mse-style/other.png deleted file mode 100644 index 82821496..00000000 Binary files a/data/vs-standard.mse-style/other.png and /dev/null differ diff --git a/data/vs-standard.mse-style/card-plot-twist.jpg b/data/vs-standard.mse-style/ptcard.jpg similarity index 100% rename from data/vs-standard.mse-style/card-plot-twist.jpg rename to data/vs-standard.mse-style/ptcard.jpg diff --git a/data/vs-standard.mse-style/range.png b/data/vs-standard.mse-style/range.png deleted file mode 100644 index 5d340508..00000000 Binary files a/data/vs-standard.mse-style/range.png and /dev/null differ diff --git a/data/vs-standard.mse-style/rarity-common.png b/data/vs-standard.mse-style/rarity-common.png deleted file mode 100644 index ad2b6188..00000000 Binary files a/data/vs-standard.mse-style/rarity-common.png and /dev/null differ diff --git a/data/vs-standard.mse-style/rarity-promo.png b/data/vs-standard.mse-style/rarity-promo.png deleted file mode 100644 index f41e6419..00000000 Binary files a/data/vs-standard.mse-style/rarity-promo.png and /dev/null differ diff --git a/data/vs-standard.mse-style/rarity-rare.png b/data/vs-standard.mse-style/rarity-rare.png deleted file mode 100644 index 72979aad..00000000 Binary files a/data/vs-standard.mse-style/rarity-rare.png and /dev/null differ diff --git a/data/vs-standard.mse-style/rarity-uncommon.png b/data/vs-standard.mse-style/rarity-uncommon.png deleted file mode 100644 index 6e87f411..00000000 Binary files a/data/vs-standard.mse-style/rarity-uncommon.png and /dev/null differ diff --git a/data/vs-standard.mse-style/style b/data/vs-standard.mse-style/style index b72cd7df..ddf9f8b4 100644 --- a/data/vs-standard.mse-style/style +++ b/data/vs-standard.mse-style/style @@ -1,13 +1,16 @@ -mse version: 0.3.3 +mse version: 0.3.5 game: vs full name: VS Standard short name: Standard icon: card-sample.png position hint: 001 -version: 2007-06-25 +version: 2007-09-06 depends on: package: vs.mse-game - version: 2007-06-25 + version: 2007-09-06 +depends on: + package: vs-common.mse-include + version: 2007-09-06 card width: 375 card height: 523 @@ -19,6 +22,16 @@ card dpi: 150 ############################################################## Extra style +styling field: + type: boolean + name: foils + description: Use foil backgrounds? + initial: no +styling field: + type: boolean + name: watermarkings + description: Use watermarks? + initial: no styling field: type: boolean name: edition @@ -37,15 +50,21 @@ card style: render style: image popup style: in place choice images: - character: card-character.jpg - character dual: card-character-dual.jpg - character dual (new): card-character-dual-new.jpg - concealed: card-concealed.jpg - concealed dual: card-concealed-dual.jpg - concealed dual (new): card-concealed-dual-new.jpg - equipment: card-equipment.jpg - location: card-location.jpg - plot twist: card-plot-twist.jpg + characters visible character: cvchcard.jpg + characters visible character dual: cvcdcard.jpg + characters visible character dual (new): cvcncard.jpg + characters hidden concealed: chcocard.jpg + characters hidden concealed dual: chodcard.jpg + characters hidden concealed dual (new): choncard.jpg + characters concealed-optional concealed-optional character: chcocard.jpg + characters concealed-optional concealed-optional dual: chodcard.jpg + characters concealed-optional concealed-optional dual (new): choncard.jpg + equipment visible equipment: eveqcard.jpg + equipment concealed equipment: eveqcard.jpg + equipment concealed-optional equipment: eveqcard.jpg + location: locard.jpg + plot twist: ptcard.jpg + ############################# Name line full name: @@ -103,11 +122,11 @@ card style: width: 45 render style: image choice images: - Marvel: marvel.png - DC-new: dcnew.png - DC-old: dcold.png - Hellboy: hellboy.png - Other...: blank.png + Marvel: /vs-common.mse-include/marvel.png + DC-new: /vs-common.mse-include/dcnew.png + DC-old: /vs-common.mse-include/dcold.png + Hellboy: /vs-common.mse-include/hellboy.png + Other...: /vs-common.mse-include/blank.png z index: 3 custom symbol: left: 310 @@ -123,7 +142,7 @@ card style: width: 34 render style: image choice images: - first edition: first-edition.png + first edition: /vs-common.mse-include/first-edition.png z index: 3 visible: script: styling.edition @@ -223,10 +242,10 @@ card style: z index: 3 render style: image hidden choice images: - common: rarity-common.png - uncommon: rarity-uncommon.png - rare: rarity-rare.png - promo: rarity-promo.png + common: /vs-common.mse-include/rarity-common.png + uncommon: /vs-common.mse-include/rarity-uncommon.png + rare: /vs-common.mse-include/rarity-rare.png + promo: /vs-common.mse-include/rarity-promo.png ############################# Affiliation team full: @@ -244,8 +263,8 @@ card style: symbol font: name: vs-standard-arrow size: 18 - alignment: middle center - alignment: middle center shrink-overflow + alignment: middle center shrink-overflow + alignment: middle center z index: 4 padding left: 2 padding top: 2 @@ -285,9 +304,9 @@ card style: z index: 4 render style: image list choice images: - flight: flight.png - ongoing: ongoing.png - range: range.png + flight: /vs-common.mse-include/flight.png + ongoing: /vs-common.mse-include/ongoing.png + range: /vs-common.mse-include/range.png direction: vertical spacing: 0 @@ -337,14 +356,19 @@ card style: line height hard: 1 watermark: - left: 167 - top: 345 - width: 106 - height: 140 + left: + script: if watermark_narrow() then 197 else + if watermark_wide() then 132 else 166 + top: 365 + width: + script: if watermark_narrow() then 60 else + if watermark_wide() then 165 else 106 + height: 80 + visible: + script: styling.watermarkings render style: image - choice images: - BPRD: bprd-watermark.png - Thule Society: thule-society-watermark.png + include file: vs-common.mse-include/watermarks + z index: 4 ############################# Attack/defence @@ -410,3 +434,25 @@ card style: name: Eurostile size: 6 color: rgb(255,255,255) +############################################################## Extra card fields + +extra card field: + type: choice + name: foil layer + choice: foil + editable: false + +extra card style: + foil layer: + left: 0 + top : 0 + width: + script: if styling.foils=="no" then 0 else 375 + height: + script: if styling.foils=="no" then 0 else 523 + z index: 8 + render style: image + choice images: + foil: /vs-common.mse-include/foil.png + visible: + script: styling.foils diff --git a/data/vs-standard.mse-style/thule-society-watermark.png b/data/vs-standard.mse-style/thule-society-watermark.png deleted file mode 100644 index 79c8c5a8..00000000 Binary files a/data/vs-standard.mse-style/thule-society-watermark.png and /dev/null differ diff --git a/data/vs.mse-game/game b/data/vs.mse-game/game index 85d7ecf3..cefb40ca 100644 --- a/data/vs.mse-game/game +++ b/data/vs.mse-game/game @@ -1,26 +1,31 @@ -mse version: 0.3.3 +mse version: 0.3.5 full name: VS System short name: VS icon: card-back.png -version: 2007-06-25 -position hint: 03 +version: 2007-09-06 +position hint: 3 ############################################################## Functions & filters # General functions init script: # Index for sorting, character/concealed, equipment, location then plot twist sort_index := { - if card.team=="" then "2" - else if card.team=="Equipment" then "3" - else if card.team=="Location" then "4" - else if card.team=="Plot Twist" then "5" - else "1" + if card.team=="" then "2" + else if card.team=="EQUIPMENT" then "3" + else if card.team=="Equipment" then "3" + else if card.team=="LOCATION" then "4" + else if card.team=="Location" then "4" + else if card.team=="PLOT TWIST" then "5" + else if card.team=="Plot Twist" then "5" + else "1" }; + ############################################################## Text Filters + # add symbols to text symbol_filter := # step 5a : add arrow/diamond/dot symbols replace_rule( - match: "->|@", + match: "->|>>>|@|<>", replace: "&" )+ # step 5b : longdash for keywords replace_rule( @@ -52,7 +57,7 @@ init script: # step 2 : reminder text for keywords expand_keywords_rule( default_expand: { contains(match:mode, set.automatic_reminder_text) }, - combine: { "{keyword} ({process_english_hints(reminder)})" } + combine: { "{keyword} ({process_english_hints(reminder)})" } ) + # step 3 : expand shortcut words ~ and CARDNAME replace_rule( @@ -67,43 +72,54 @@ init script: ) + # step 5 : symbols symbol_filter + - # step 7b : Bold keywords without reminder text + # step 6a : Bold keywords without reminder text replace_rule( match: "]*>[^<]+", replace: "&") + - # step 7c : Bold keywords with reminder text + # step 6b : Bold keywords with reminder text replace_rule( match: "]*>[^<]+", replace: "&") + # step 7 : italic reminder text replace_rule( match: "[(][^)\n]*[)]?", - in_context: "(^|[[:space:]])||", replace: "&") - # Determine type of card - concealed_character := filter_rule(match: "Concealed.|Concealed—Optional.") - keyword_sort_equipment := filter_rule(match: "Transferable.") + ############### Determine type of card + c_optional_character := filter_rule(match: "Concealed—Optional") + concealed_character := filter_rule(match: "Concealed") + keyword_sort_equipment := filter_rule(match: "Transferable") keyword_sort_location := filter_rule(match: "Terraform") keyword_sort_plot_twist := filter_rule(match: "Ongoing:") card_type := { - if card.team == "Location" then "location" - else if keyword_sort_location(card.rule_text) != "" then "location" - else if card.team == "Equipment" then "equipment" - else if keyword_sort_equipment(card.rule_text) != "" then "equipment" - else if card.team == "Plot Twist" then "plot twist" - else if keyword_sort_plot_twist(card.rule_text) != "" then "plot twist" - else if card.symbols == "ongoing" then "plot twist" - else if concealed_character(card.rule_text) != "" then concealed_script() - else if card.team_2 != "" then "character dual" - else if card.team_2_of_2 != "" then "character dual (new)" - else "character" + if card.team == "Location" then "location" + else if card.team == "LOCATION" then "location" + else if keyword_sort_location(card.rule_text) != "" then "location" + else if card.team == "Equipment" then "equipment visible equipment" + else if card.team == "EQUIPMENT" then "equipment visible equipment" + else if keyword_sort_equipment(card.rule_text) != "" then "equipment visible equipment" + else if card.team == "Plot Twist" then "plot twist" + else if card.team == "PLOT TWIST" then "plot twist" + else if keyword_sort_plot_twist(card.rule_text) != "" then "plot twist" + else if card.symbols == "ongoing" then "plot twist" + else if c_optional_character(card.rule_text) != "" then c_optional_script() + else if concealed_character(card.rule_text) != "" then concealed_script() + else if card.team_2 != "" then "characters visible character dual" + else if card.team_2_of_2 != "" then "characters visible character dual (new)" + else "characters visible character" + } + # Default Concealed Optional Card Type + c_optional_script := { + if card.team_2 != "" then "characters concealed-optional concealed-optional dual" + else if card.team_2_of_2 != "" then "characters concealed-optional concealed-optional dual (new)" + else "characters concealed-optional concealed-optional character" } # Default Concealed Card Type concealed_script := { - if card.team_2 != "" then "concealed dual" - else if card.team_2_of_2 != "" then "concealed dual (new)" - else "concealed" + if card.team_2 != "" then "characters hidden concealed dual" + else if card.team_2_of_2 != "" then "characters hidden concealed dual (new)" + else "characters hidden concealed" } # Default symbols symbol_default := { @@ -127,34 +143,48 @@ init script: ############### Type of card is_dual := { - card.card_type == "character dual" or - card.card_type == "concealed dual" + card.card_type == "characters visible character dual" or + card.card_type == "characters hidden concealed dual" or + card.card_type == "characters concealed-optional concealed-optional dual" } is_new_dual := { - card.card_type == "character dual (new)" or - card.card_type == "concealed dual (new)" + card.card_type == "characters visible character dual (new)" or + card.card_type == "characters hidden concealed dual (new)" or + card.card_type == "characters concealed-optional concealed-optional dual (new)" } is_not_new_dual := { - card.card_type == "character" or - card.card_type == "character dual" or - card.card_type == "concealed" or - card.card_type == "concealed dual" + card.card_type == "characters visible character" or + card.card_type == "characters visible character dual" or + card.card_type == "characters hidden character concealed" or + card.card_type == "characters hidden character concealed dual" or + card.card_type == "characters concealed-optional concealed-optional character" or + card.card_type == "characters concealed-optional concealed-optional dual" } is_character := { - card.card_type == "character" or - card.card_type == "character dual" or - card.card_type == "character dual (new)" or - card.card_type == "concealed" or - card.card_type == "concealed dual" or - card.card_type == "concealed dual (new)" + card.card_type == "characters visible character" or + card.card_type == "characters visible character dual" or + card.card_type == "characters visible character dual (new)" or + card.card_type == "characters hidden concealed" or + card.card_type == "characters hidden concealed dual" or + card.card_type == "characters hidden concealed dual (new)" or + card.card_type == "characters concealed-optional concealed-optional character" or + card.card_type == "characters concealed-optional concealed-optional character dual" or + card.card_type == "characters concealed-optional concealed-optional character dual (new)" } is_concealed := { - card.card_type == "concealed" or - card.card_type == "concealed dual" or - card.card_type == "concealed dual (new)" + card.card_type == "characters hidden concealed" or + card.card_type == "characters hidden concealed dual" or + card.card_type == "characters hidden concealed dual (new)" or + card.card_type == "characters concealed-optional concealed-optional character" or + card.card_type == "characters concealed-optional concealed-optional dual" or + card.card_type == "characters concealed-optional concealed-optional dual (new)" or + card.card_type == "concealed equipment" or + card.card_type == "concealed-optional equipment" } is_equipment := { - card.card_type == "equipment" + card.card_type == "visible equipment" or + card.card_type == "concealed equipment" or + card.card_type == "concealed-optional equipment" } is_location := { card.card_type == "location" @@ -165,6 +195,30 @@ init script: is_ch_or_pt := { is_character() or is_plot_twist() } + ############### Watermark Scripts + + watermark_narrow := { + card.watermark == "Marvel A-C Brood" or + card.watermark == "Marvel A-C Brotherhood" or + card.watermark == "Marvel D-H Hellfire Club" or + card.watermark == "DC A-C Anti-Matter" or + card.watermark == "DC A-C Arkham Inmates" or + card.watermark == "DC N-S Shadowpact" + } + watermark_wide := { + card.watermark == "Marvel D-H Horsemen of Apocalypse" or + card.watermark == "DC I-M JLA" or + card.watermark == "DC I-M JSA" + } + ############### Determine Card Position + pos_of_card := { + position( + of: card + in: set + order_by: { + sort_index() + card.team + card.team_2_of_2 + card.team_2 + card.team_2_of_2_2 + card.name + card.version + " • " + card.team_affiliation + }) + 1 + } ############################################################## Set fields set field: @@ -234,11 +288,11 @@ default set style: size: 16 render style: both choice images: - Marvel: marvel.png - DC-new: dcnew.png - DC-old: dcold.png - Hellboy: hellboy.png - Other...: other.png + Marvel: /vs-common.mse-include/marvel.png + DC-new: /vs-common.mse-include/dcnew.png + DC-old: /vs-common.mse-include/dcold.png + Hellboy: /vs-common.mse-include/hellboy.png + Other...: /vs-common.mse-include/other.png title: padding left: 2 font: @@ -253,13 +307,27 @@ default set style: card field: type: choice name: card type - choice: character - choice: character dual - choice: character dual (new) - choice: concealed - choice: concealed dual - choice: concealed dual (new) - choice: equipment + choice: characters + choice: + name: visible + choice: character + choice: character dual + choice: character dual (new) + choice: + name: hidden + choice: concealed + choice: concealed dual + choice: concealed dual (new) + choice: + name: concealed-optional + choice: concealed-optional character + choice: concealed-optional dual + choice: concealed-optional dual (new) + choice: + name: equipment + choice: visible equipment + choice: concealed equipment + choice: concealed-optional equipment choice: location choice: plot twist default: card_type() @@ -271,25 +339,27 @@ card field: name: name editable: false show statistics: false - script: symbol_filter(value) +card field: + type: text + name: sep + editable: false + script: if is_character() and card.identity=="" then "™ " else if is_character() and card.identity!="" then "™ @" else "" card field: type: text name: identity editable: false - script: symbol_filter(value) - show statistics: false card field: type: text name: full name script: combined_editor( field1: card.name, - separator: "™ ", + separator: card.sep, field2: card.identity, - soft_before_empty: true, - hide_when_empty: true, - type_over1: " TM", - type_over2: "TM" + soft_before_empty: false, + hide_when_empty: false, + type_over1: "TM", + type_over2: "@" ) identifying: true show statistics: false @@ -301,6 +371,7 @@ card field: type: text name: cost script: only_numbers(value) + icon: stats/cost.png card list visible: true card list column: 3 card list alignment: right @@ -404,12 +475,9 @@ card field: name: number save value: false script: - position( - of: card - in: set - order_by: { - sort_index() + card.team + card.team_2_of_2 + card.team_2 + card.team_2_of_2_2 + card.name + card.version + " • " + card.team_affiliation - }) + if pos_of_card()<=9 then "00" + pos_of_card(value) else + if pos_of_card()>=9 and pos_of_card()<=99 then "0" + pos_of_card(value) else + "" + pos_of_card(value) card list visible: true card list column: 6 card list width: 55 @@ -514,6 +582,7 @@ card field: card field: type: multiple choice name: symbols + icon: stats/symbols.png choice: flight choice: range choice: ongoing @@ -525,9 +594,9 @@ card field: card field: type: text name: rule text - script: text_filter(value) show statistics: false multi line: true + script: text_filter(value) description: Rule text of the card, use @ for a diamond, -> for an arrow card field: type: text @@ -537,9 +606,8 @@ card field: card field: type: choice name: watermark - choice: none - choice: BPRD - choice: Thule Society + include file: vs-common.mse-include/watermark-names + editable: false description: The Watermark for this set. @@ -548,6 +616,7 @@ card field: type: text name: attack script: only_numbers(value) + icon: stats/attack.png save value: true card list visible: true card list column: 4 @@ -559,6 +628,7 @@ card field: type: text name: defence script: only_numbers(value) + icon: stats/defence.png save value: true card list visible: true card list column: 5 @@ -579,13 +649,45 @@ card field: multi line: true show statistics: false +############################################################## Auto replace + +# Do we need categories? +#auto replace category: text box +#auto replace category: copyright +#auto replace category: everywhere +auto replace: + match: (C) + replace: © +auto replace: + match: AE + replace: Æ + whole word: false +auto replace: + match: TM + replace: ™ + whole word: false +auto replace: + match: -- + replace: — +auto replace: + # note the spaces + match: + - + replace: + — +auto replace: + match: ` + replace: • +auto replace: + match: :: + replace: • ############################################################## Keywords ############################# Keyword rules has keywords: true -keyword match script: name_filter(value) +keyword match script: text_filter(value) keyword mode: name: real @@ -597,7 +699,7 @@ keyword mode: keyword parameter type: name: number - match: [0-9]+ + match: [0-9XYZ?!]+ keyword parameter type: name: action match: @@ -613,23 +715,23 @@ keyword parameter type: ############################# All VS System keywords keyword: - keyword: Concealed——Optional - match: Concealed——Optional + keyword: Concealed—Optional + match: Concealed—Optional mode: real reminder: This card may come into play in the hidden area. keyword: keyword: Concealed - match: Concealed + match: Concealed mode: real reminder: This card comes into play in the hidden area. keyword: - keyword: Loyalty——Reveal - match: Loyalty——Reveal + keyword: Loyalty—Reveal + match: Loyalty—Reveal mode: real reminder: If you don’t control a character that shares an affiliation with this character, then as an additional cost to recruit this character, reveal a character card from your hand or resource row that shares an affiliation with this character. keyword: keyword: Loyalty - match: Loyalty + match: Loyalty mode: real reminder: Recruit this character only if you control a character that shares at least one team affiliation with this character. keyword: @@ -643,8 +745,8 @@ keyword: mode: real reminder: Whenever this character becomes stunned, you do not take stun damage. Breakthrough is applied normally. keyword: - keyword: Cosmic——Surge: - match: Cosmic——Surge: action + keyword: Cosmic—Surge: + match: Cosmic—Surge: action mode: real reminder: This character does not come into play with a cosmic counter. At the start of the recovery phase each turn, put a cosmic counter on this character. keyword: @@ -659,7 +761,7 @@ keyword: reminder: This character comes into play with a cosmic counter on it. keyword: keyword: Boost - match: Boost action + match: Boost number mode: real reminder: As an additional cost to play this card, you may pay its boost cost. If you pay, this card has this this this ability in addition to any other text it has this turn. keyword: @@ -719,15 +821,11 @@ keyword: reminder: This ability can only be used during the build phase. keyword: keyword: Dual Loyalty - match: Dual Loaylty + match: Dual Loyalty mode: real reminder: Recruit this card only if both its printed affiliations are among the affiliations of characters you control. keyword: keyword: Substitute match: Substitute mode: real - reminder: Reveal this card -> You may remove from the game a ready character you control with cost greater than or equal to the cost of this card. If you do, put this card into play. Use only if this card is in your hand and only during your recruit step." -#keyword: -# keyword: Mutant Traits -# keyword: Instanity -# keyword: Free + reminder: Reveal this card -> You may remove from the game a ready character you control with cost greater than or equal to the cost of this card. If you do, put this card into play. Use only if this card is in your hand and only during your recruit step." \ No newline at end of file