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https://github.com/amyinspace/MagicSetEditor2.git
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Finally got precompiled headers to work.
Now all C++ files need to #include <util/prec.hpp>
That is why all .cpp files are touched by this commit
Many changes to installers and update checking:
- the window is now called PackagesWindow, in a new source file
- update checking is now independent from the PackagesWindow. For update checking only a list of package versions are needed (vector<PackageDependency>). This is much less information to download at each startup.
- the list of available packages is now a list of available Installers, since an installer can contain multiple packages.
- moved the logic of dependency checking etc. to data/installer
- moved the actual installation to util/io/package_manager
- moved directory iteration/creation logic to util/file_utils
- added PackageDirectory: the local and global package directory now have their own object (was part of PackageManager)
- added PackageVersion: for detecting if a package has been modified after it was installed.
- added PackageDescription: description/header of a package. Basicly the same as what Packaged provides.
- added DownloadableInstaller: where to find an insaller, what does it contain?
- added InstallablePackage: brining it all together: installer, package, status, action.
Current status: the insaller is currently broken in a few places, more on that soon.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@792 0fc631ac-6414-0410-93d0-97cfa31319b6
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2007 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_UTIL_FILE_UTILS
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#define HEADER_UTIL_FILE_UTILS
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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// ----------------------------------------------------------------------------- : File names
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/// Normalize a filename as much as possible, for real files
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String normalize_filename(const String& filename);
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/// Normalize a filename as much as possible, for files in packages
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String normalize_internal_filename(const String& filename);
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/// Should a file with the given name be ignored?
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bool ignore_file(const String& name);
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// ----------------------------------------------------------------------------- : Removing and renaming
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/// Ensure that the parent directories of the given filename exist
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bool create_parent_dirs(const String& file);
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/// Remove the given file or directory
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/** It is not an error if the file doesn't exist.
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* Removes all files in a directory.
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* Returns true if something was removed
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*/
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bool remove_file_or_dir(const String& file);
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/// Rename a file or directory
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bool rename_file_or_dir(const String& old_name, const String& new_name);
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/// Move files/dirs that are ignored by packages to another directory
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void move_ignored_files(const String& from_dir, const String& to_dir);
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// ----------------------------------------------------------------------------- : EOF
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#endif
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