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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-12 13:37:00 -04:00
More tweaking to cost param.
Added magic-mana-future for futureshifts. Added textless futureshift style. Still needs work; todo list in style file. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@591 0fc631ac-6414-0410-93d0-97cfa31319b6
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mse version: 0.3.4
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game: magic
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short name: Future Textless
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full name: Futureshift Textless
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icon: card-sample.png
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position hint: 051
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card width: 375
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card height: 523
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card dpi: 150
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#By: Pichoro
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#
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#Todo:
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#More frames (missing colored lands)
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#Make different colored colorless mana symbols work
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#Casting cost mask
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#Frames can be changed to jpegs
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#Multicolor masks
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#hybrid masks
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#make colored artifacts look right
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#white font color for blue land, red land, black land, and green land
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############################################################## Extra scripts
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init script:
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# there are only wubrg templates
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suffix := [card: "card.png", pt: "pt.png"]
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template := { input + suffix[type] }
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land_template := { (if input == "a" then "c" else input) + "l" + suffix[type] }
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color_combination := {
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# The base hybrid, without the outer frame blended over it
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base := base_hybrid[shape][color_count]()
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# Put a frame around it?
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if land and not colored_lands then "l" + suffix[type]
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else if multi then "m" + suffix[type]
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else if artifact then "a" + suffix[type]
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else if color_count > 1 and mask_hybrid_with_land() then base
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else base
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}
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# Use the normal tap symbol
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mana_t := {
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if styling.tap_symbol == "old" then "old"
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else if styling.tap_symbol == "diagonal T" then "older"
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else "new"
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}
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font_colors_white := { input != "w" and input != "c" and input != "a" and input != "l" and input != "m" }
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############################################################## Extra style options
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styling field:
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type: boolean
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name: use guild mana symbols
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description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
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initial: no
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styling field:
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type: choice
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name: tap symbol
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description: What tap symbol should be used on cards?
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initial: modern
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choice: modern
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choice: old
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choice: diagonal T
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styling style:
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use guild mana symbols:
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choice images:
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yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
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no: /magic-mana-small.mse-symbol-font/mana_rg.png
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tap symbol:
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render style: both
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choice images:
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modern: /magic-mana-large.mse-symbol-font/mana_t.png
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old: /magic-mana-large.mse-symbol-font/mana_t_old.png
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diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
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############################################################## Card fields
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 375
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height: 523
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radius: 18
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left width: 17
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right width: 17
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top width: 17
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bottom width: 18
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mask: bordermask.png
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z index: 2
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card color:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: -2
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render style: image
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popup style: in place
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image: { card_background() }
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############################# Name line
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name:
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left: { if card.card_symbol=="none" then 73 else 88 }
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top : 30
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width: { if card.card_symbol=="none" then 269 else 254 }
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height: 30
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alignment: middle shrink-overflow
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padding bottom: 0
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z index: 2
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font:
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name: Matrix
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size: 18
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color: { font_color(card.card_color) }
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casting cost:
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left: 18
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top: 57
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height: 422
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width: 75
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alignment: top left
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direction: vertical
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symbol font:
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name: magic-mana-future
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size: 22
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scale down to: 22
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alignment: bottom right
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always symbol: true
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z index: 2
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padding top: 0
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card symbol:
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left: {if card.card_symbol=="none" then 50 else 67}
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top : 35
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height: 20
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width: 14
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z index: 2
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render style: image
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choice images:
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tombstone: tombstone.png
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type symbol:
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left:
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{ if card.type_symbol=="white artifact" or card.type_symbol=="black artifact" then 25
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else if card.type_symbol=="white enchantment" or card.type_symbol=="black enchantment" then 24
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else 24 }
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top:
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{ if card.type_symbol=="white artifact" or card.type_symbol=="black artifact" then 26
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else if card.type_symbol=="white enchantment" or card.type_symbol=="black enchantment" then 23
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else 25 }
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width:
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{ if card.type_symbol=="white artifact" or card.type_symbol=="black artifact" then 16
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else if card.type_symbol=="white instant" or card.type_symbol=="black instant" then 16
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else 18 }
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height:
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{ if card.type_symbol=="white artifact" or card.type_symbol=="black artifact" then 16
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else if card.type_symbol=="white enchantment" or card.type_symbol=="black enchantment" then 16
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else if card.type_symbol=="white land" or card.type_symbol=="black land" then 16
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else 18 }
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z index: 2
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render style: image
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choice images:
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white artifact: artifact_white.png
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black artifact: artifact_black.png
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white creature: creature_white.png
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black creature: creature_black.png
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white enchantment: enchantment_white.png
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black enchantment: enchantment_black.png
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white instant: instant_white.png
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black instant: instant_black.png
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white land: land_white.png
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black land: land_black.png
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white multitype: multitype_white.png
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black multitype: multitype_black.png
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white sorcery: sorcery_white.png
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black sorcery: sorcery_black.png
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############################# Image
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image:
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left: 37
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top: 46
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width: 322
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height: 418
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z index: 0
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mask: mask_image.png
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############################# Card type
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type:
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left: 49
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top : 434
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width: 270
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height: 28
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alignment: top shrink-overflow
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z index: 1
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padding top: 2
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font:
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name: Matrix
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size: 16
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color: { font_color(card.card_color) }
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separator color: rgb(128,128,128)
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rarity:
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left: 334
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top : 439
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width: 18
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height: 19
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z index: 2
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render style: image
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choice images:
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# Images based on the set symbol
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basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
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common: script: symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
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special: script: symbol_variation(symbol: set.symbol, variation: "special")
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############################# PT
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pt:
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z index: 4
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left: 287
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top: 468
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width: 60
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height: 28
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alignment: center middle
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font:
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name: Mplantin
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size: 16
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weight: bold
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color: { font_color(card.card_color) }
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separator color: rgb(200,0,0)
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############################# Card sorting / numbering
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############################# Copyright stuff
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illustrator:
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left: 131
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top : 478
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width: { if card.pt != "" then 150 else 210 }
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height: 16
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z index: 2
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alignment: bottom right
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font:
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name: MPlantin
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size: 8
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color: { font_color(card.card_color) }
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symbol font:
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name: magic-paintbrush
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size: 14
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copyright line:
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left: 22
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top : 491
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width: { if card.pt != "" then 260 else 320 }
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height: 12
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z index: 2
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alignment: bottom right
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font:
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name: MPlantin
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size: 7
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color: { font_color(card.card_color) }
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############################################################## Extra card fields
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extra card field:
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type: choice
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name: pt box
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script: card.card_color
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editable: false
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extra card style:
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pt box:
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right: 357
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bottom: 505
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width: 78
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height: 51
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z index: 1
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visible: { card.pt != "" }
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render style: image
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image: { card_ptbox() }
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