mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Cleaned up the calculation of bounds of symbols, this fixes bounds calculation with symmetries.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1178 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
+86
-34
@@ -94,11 +94,36 @@ Vector2D& ControlPoint::getOther(WhichHandle wh) {
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}
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}
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// ----------------------------------------------------------------------------- : Bounds
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void Bounds::update(const Vector2D& p) {
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min = piecewise_min(min, p);
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max = piecewise_max(max, p);
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}
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void Bounds::update(const Bounds& b) {
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min = piecewise_min(min, b.min);
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max = piecewise_max(max, b.max);
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}
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bool Bounds::contains(const Vector2D& p) const {
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return p.x >= min.x && p.y >= min.y &&
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p.x <= max.x && p.y <= max.y;
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}
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bool Bounds::contains(const Bounds& b) const {
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return b.min.x >= min.x && b.min.y >= min.y &&
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b.max.x <= max.x && b.max.y <= max.y;
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}
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Vector2D Bounds::corner(int dx, int dy) const {
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return Vector2D(
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0.5 * (min.x + max.x + dx * (max.x - min.x)),
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0.5 * (min.y + max.y + dy * (max.y - min.y)));
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}
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// ----------------------------------------------------------------------------- : SymbolPart
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void SymbolPart::calculateBounds() {
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min_pos = Vector2D::infinity();
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max_pos = -Vector2D::infinity();
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void SymbolPart::updateBounds() {
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calculateBounds(Vector2D(), Matrix2D(), true);
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}
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IMPLEMENT_REFLECTION(SymbolPart) {
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@@ -133,6 +158,23 @@ IMPLEMENT_REFLECTION_ENUM(SymbolShapeCombine) {
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VALUE_N("border", SYMBOL_COMBINE_BORDER);
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}
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template<typename T> void fix(const T&,SymbolShape&) {}
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void fix(const Reader& reader, SymbolShape& shape) {
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if (reader.file_app_version != Version()) return;
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shape.updateBounds();
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if (shape.bounds.max.x < 100 || shape.bounds.max.y < 100) return;
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// this is a <= 0.1.2 symbol, points range [0...500] instead of [0...1]
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// adjust it
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FOR_EACH(p, shape.points) {
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p->pos /= 500.0;
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p->delta_before /= 500.0;
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p->delta_after /= 500.0;
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}
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if (shape.name.empty()) shape.name = _("Shape");
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shape.updateBounds();
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}
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IMPLEMENT_REFLECTION(SymbolShape) {
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REFLECT_BASE(SymbolPart);
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REFLECT(combine);
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@@ -141,21 +183,11 @@ IMPLEMENT_REFLECTION(SymbolShape) {
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REFLECT_IF_READING {
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// enforce constraints
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enforceConstraints();
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calculateBounds();
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if (max_pos.x > 100 && max_pos.y > 100) {
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// this is a <= 0.1.2 symbol, points range [0...500] instead of [0...1]
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// adjust it
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FOR_EACH(p, points) {
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p->pos /= 500.0;
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p->delta_before /= 500.0;
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p->delta_after /= 500.0;
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}
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if (name.empty()) name = _("Shape");
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calculateBounds();
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}
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fix(tag,*this);
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}
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}
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SymbolShape::SymbolShape()
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: combine(SYMBOL_COMBINE_OVERLAP), rotation_center(.5, .5)
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{}
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@@ -182,13 +214,13 @@ void SymbolShape::enforceConstraints() {
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}
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}
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void SymbolShape::calculateBounds() {
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min_pos = Vector2D::infinity();
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max_pos = -Vector2D::infinity();
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Rotation rot(0);
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Bounds SymbolShape::calculateBounds(const Vector2D& origin, const Matrix2D& m, bool is_identity) {
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Bounds bounds;
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for (int i = 0 ; i < (int)points.size() ; ++i) {
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segment_bounds(rot, *getPoint(i), *getPoint(i + 1), min_pos, max_pos);
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bounds.update(segment_bounds(origin, m, *getPoint(i), *getPoint(i + 1)));
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}
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if (is_identity) this->bounds = bounds;
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return bounds;
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}
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// ----------------------------------------------------------------------------- : SymbolSymmetry
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@@ -220,6 +252,32 @@ String SymbolSymmetry::expectedName() const {
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+ String::Format(_(" (%d)"), copies);
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}
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Bounds SymbolSymmetry::calculateBounds(const Vector2D& origin, const Matrix2D& m, bool is_identity) {
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Bounds bounds;
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// See SymbolViewer::draw
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double b = 2 * handle.angle();
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int copies = kind == SYMMETRY_REFLECTION ? this->copies & ~1 : this->copies;
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FOR_EACH_CONST(p, parts) {
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for (int i = 0 ; i < copies ; ++i) {
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double a = i * 2 * M_PI / copies;
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if (kind == SYMMETRY_ROTATION || i % 2 == 0) {
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Matrix2D rot(cos(a),-sin(a), sin(a),cos(a));
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bounds.update(
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p->calculateBounds(origin + (center - center*rot) * m, rot * m, is_identity && i == 0)
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);
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} else {
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Matrix2D rot(cos(a+b),sin(a+b), sin(a+b),-cos(a+b));
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bounds.update(
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p->calculateBounds(origin + (center - center*rot) * m, rot * m, is_identity && i == 0)
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);
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}
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}
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}
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// done
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if (is_identity) this->bounds = bounds;
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return bounds;
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}
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IMPLEMENT_REFLECTION(SymbolSymmetry) {
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REFLECT_BASE(SymbolPart);
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REFLECT(kind);
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@@ -227,7 +285,6 @@ IMPLEMENT_REFLECTION(SymbolSymmetry) {
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REFLECT(center);
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REFLECT(handle);
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REFLECT(parts);
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REFLECT_IF_READING calculateBoundsNonRec();
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}
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// ----------------------------------------------------------------------------- : SymbolGroup
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@@ -257,30 +314,25 @@ bool SymbolGroup::isAncestor(const SymbolPart& that) const {
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return false;
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}
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void SymbolGroup::calculateBounds() {
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FOR_EACH(p, parts) p->calculateBounds();
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calculateBoundsNonRec();
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}
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void SymbolGroup::calculateBoundsNonRec() {
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min_pos = Vector2D::infinity();
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max_pos = -Vector2D::infinity();
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Bounds SymbolGroup::calculateBounds(const Vector2D& origin, const Matrix2D& m, bool is_identity) {
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Bounds bounds;
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FOR_EACH(p, parts) {
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min_pos = piecewise_min(min_pos, p->min_pos);
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max_pos = piecewise_max(max_pos, p->max_pos);
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bounds.update(p->calculateBounds(origin, m, is_identity));
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}
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if (is_identity) this->bounds = bounds;
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return bounds;
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}
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IMPLEMENT_REFLECTION(SymbolGroup) {
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REFLECT_BASE(SymbolPart);
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REFLECT(parts);
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REFLECT_IF_READING calculateBoundsNonRec();
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}
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// ----------------------------------------------------------------------------- : Symbol
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IMPLEMENT_REFLECTION(Symbol) {
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REFLECT(parts);
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REFLECT_IF_READING calculateBoundsNonRec();
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REFLECT_IF_READING updateBounds();
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}
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double Symbol::aspectRatio() const {
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@@ -288,8 +340,8 @@ double Symbol::aspectRatio() const {
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// In each direction take the lowest one
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// This is at most 0.5 (if the symbol is just a line in the middle)
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// Multiply by 2 (below) to give something in the range [0...1] i.e. [touches the edge...only in the middle]
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double margin_x = min(0.4999, max(0., min(min_pos.x, 1-max_pos.x)));
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double margin_y = min(0.4999, max(0., min(min_pos.y, 1-max_pos.y)));
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double margin_x = min(0.4999, max(0., min(bounds.min.x, 1-bounds.max.x)));
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double margin_y = min(0.4999, max(0., min(bounds.min.y, 1-bounds.max.y)));
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// The difference between these two,
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// e.g. if the vertical margin is more then the horizontal one, the symbol is 'flat'
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double delta = 2 * (margin_y - margin_x);
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