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https://github.com/amyinspace/MagicSetEditor2.git
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Basic text rendering working;
Added Font (done) and SymbolFont (skeleton); Added styling to set; Added CountourMap; Some script fixes git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@73 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -18,6 +18,7 @@ void store(const ScriptValueP& val, String& var) { var = static_cas
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void store(const ScriptValueP& val, int& var) { var = *val; }
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void store(const ScriptValueP& val, double& var) { var = *val; }
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void store(const ScriptValueP& val, bool& var) { var = static_cast<int>(*val); }
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void store(const ScriptValueP& val, Color& var) { var = *val; }
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void store(const ScriptValueP& val, Defaultable<String>& var) { var.assign(*val); }
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// ----------------------------------------------------------------------------- : OptionalScript
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