Basic text rendering working;

Added Font (done) and SymbolFont (skeleton);
Added styling to set;
Added CountourMap;
Some script fixes

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@73 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-11-17 17:57:04 +00:00
parent ea5be88bdb
commit ce6a83e34b
45 changed files with 1595 additions and 84 deletions
+6
View File
@@ -15,11 +15,17 @@
typedef map<String, unsigned int> Variables;
Variables variables;
DECLARE_TYPEOF(Variables);
#ifdef _DEBUG
vector<String> variable_names;
#endif
/// Return a unique name for a variable to allow for faster loopups
unsigned int string_to_variable(const String& s) {
map<String, unsigned int>::iterator it = variables.find(s);
if (it == variables.end()) {
#ifdef _DEBUG
variable_names.push_back(s);
#endif
unsigned int v = (unsigned int)variables.size();
variables.insert(make_pair(s,v));
return v;