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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Basic text rendering working;
Added Font (done) and SymbolFont (skeleton); Added styling to set; Added CountourMap; Some script fixes git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@73 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -15,11 +15,17 @@
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typedef map<String, unsigned int> Variables;
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Variables variables;
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DECLARE_TYPEOF(Variables);
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#ifdef _DEBUG
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vector<String> variable_names;
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#endif
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/// Return a unique name for a variable to allow for faster loopups
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unsigned int string_to_variable(const String& s) {
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map<String, unsigned int>::iterator it = variables.find(s);
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if (it == variables.end()) {
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#ifdef _DEBUG
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variable_names.push_back(s);
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#endif
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unsigned int v = (unsigned int)variables.size();
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variables.insert(make_pair(s,v));
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return v;
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