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New reminders for Banding and Bands with other.
Fixed horizontal hybrid textboxes and typelines. Guild mana for magic-mana-beveled. Last of the lands for magic-future-textless. Keyword polishing. Undid a change to magic sort script because card_shape doesn't work yet. Grey hybrid names and gradient multicolor for magic-future-textless. Still needs work. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@602 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -170,7 +170,7 @@ init script:
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sort_index := {
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card_color := card.card_color
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casting_cost := card.casting_cost
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if card.shape = "split" and
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if card.casting_cost_2 != "" and
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card_color != card.card_color_2 then "H" # multicolor splits
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else if chosen(choice: "land", card_color) then (
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# land
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@@ -1474,7 +1474,7 @@ keyword:
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keyword: Banding
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match: Banding
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mode: old
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reminder: When declaring attackers or blockers, this creature may group with other creatures with banding and one creature without banding. When damage is dealt, you decide where damage is dealt.
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reminder: Any number of attacking creatures with banding, and up to one without, can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature.
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keyword:
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keyword: Landwalk
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match: <atom-param>prefix</atom-param>walk
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@@ -1489,12 +1489,12 @@ keyword:
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keyword: Regeneration
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match: Regenerate
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mode: action
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reminder: The next time {if has_pt() then "this creature" else "this"} would be destroyed this turn, it isn't.{if has_pt() then " Instead tap it, remove all damage from it, and remove it from combat." else " Instead tap it"}
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reminder: The next time {if has_pt() then "this creature" else "this"} would be destroyed this turn, it isn't.{if has_pt() then " Instead tap it, remove all damage from it, and remove it from combat." else " Instead tap it."}
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keyword:
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keyword: Bands with other
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match: Bands with other <atom-param>name</atom-param>
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mode: old
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reminder: When declaring attackers or blockers, this creature may group with other creatures with banding or bands with other {param1}. When damage is dealt, you decide where damage is dealt.
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reminder: Any number of attacking creatures with banding or bands with other {param1} can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature and another creature with bands with other {param1}.
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keyword:
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keyword: Rampage
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match: Rampage <atom-param>number</atom-param>
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