Tweaked the way to use getScript() like functions;

Made condition and default_expand parameters of expand_keywords optional.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1080 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2008-08-07 01:54:13 +00:00
parent 36065707ab
commit c6fe6634dd
12 changed files with 31 additions and 29 deletions
+1 -1
View File
@@ -94,7 +94,7 @@ void Game::initCardListColorScript() {
if (cf && !cf->choice_colors_cardlist.empty()) {
// found the field to use
// initialize script: field.colors[card.field-name] or else rgb(0,0,0)
Script& s = card_list_color_script.getScript();
Script& s = card_list_color_script.getMutableScript();
s.addInstruction(I_PUSH_CONST, to_script(&cf->choice_colors_cardlist));
s.addInstruction(I_GET_VAR, SCRIPT_VAR_card);
s.addInstruction(I_MEMBER_C, cf->name);