mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Fixed crash with new thread-safety code (primarily on watermarks)
Actually added only showing "open recent set" if exists Removed a call to deprecated functions. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@415 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -41,9 +41,9 @@ ChoiceThumbnailRequest::ChoiceThumbnailRequest(ValueViewer* cve, int id, bool fr
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, stylesheet(cve->viewer.stylesheet)
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, id(id)
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{
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ChoiceValueEditor& e = *(ChoiceValueEditor*)cve;
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ChoiceValueEditor e = *(ChoiceValueEditor*)cve;
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String name = cannocial_name_form(e.field().choices->choiceName(id));
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ScriptableImage& img = e.style().choice_images[name];
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ScriptableImage img = e.style().choice_images[name];
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isThreadSafe = img.threadSafe();
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}
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@@ -39,11 +39,12 @@ WelcomeWindow::WelcomeWindow()
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wxControl* open_last = nullptr;
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if (!settings.recent_sets.empty()) {
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wxFileName n(settings.recent_sets.front());
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#ifdef USE_HOVERBUTTON
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open_last = new HoverButtonExt(this, ID_FILE_RECENT, load_resource_image(_("welcome_last")), _BUTTON_("last opened set"), _("Open '") + n.GetName() + _("'"));
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#else
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open_last = new wxButton(this, ID_FILE_RECENT, _BUTTON_("last opened set"));
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#endif
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if (n.FileExists())
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#ifdef USE_HOVERBUTTON
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open_last = new HoverButtonExt(this, ID_FILE_RECENT, load_resource_image(_("welcome_last")), _BUTTON_("last opened set"), _("Open '") + n.GetName() + _("'"));
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#else
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open_last = new wxButton(this, ID_FILE_RECENT, _BUTTON_("last opened set"));
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#endif
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}
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wxSizer* s1 = new wxBoxSizer(wxHORIZONTAL);
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@@ -60,10 +61,9 @@ WelcomeWindow::WelcomeWindow()
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void WelcomeWindow::onPaint(wxPaintEvent&) {
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wxBufferedPaintDC dc(this);
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dc.BeginDrawing();
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draw(dc);
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dc.EndDrawing();
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}
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void WelcomeWindow::draw(DC& dc) {
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wxSize ws = GetClientSize();
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// draw background
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@@ -47,7 +47,7 @@ class ScriptableImage {
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}
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/// Can this be safely generated from another thread?
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bool threadSafe() const {return value->threadSafe();}
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bool threadSafe() const {return value != nullptr ? value->threadSafe() : false; }
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private:
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OptionalScript script; ///< The script, not really optional
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