Symbol resizing using aspect ratio;

TODO: copy code for rarity box to other styles

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@622 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-08-24 02:05:50 +00:00
parent 0625a3ca87
commit bdd3429479
14 changed files with 69 additions and 30 deletions
+3 -3
View File
@@ -14,14 +14,14 @@ DECLARE_TYPEOF_COLLECTION(SymbolPartP);
// ----------------------------------------------------------------------------- : Simple rendering
Image render_symbol(const SymbolP& symbol, double border_radius, int width, int height, bool editing_hints) {
Image render_symbol(const SymbolP& symbol, double border_radius, int width, int height, bool editing_hints, bool allow_smaller) {
SymbolViewer viewer(symbol, editing_hints, width, border_radius);
// limit width/height ratio to aspect ratio of symbol
double ar = symbol->aspectRatio();
double par = (double)width/height;
if (par > ar && ar > 1) {
if (par > ar && (ar > 1 || (allow_smaller && height < width))) {
width = height * ar;
} else if (par < ar && ar < 1) {
} else if (par < ar && (ar < 1 || (allow_smaller && width < height))) {
height = width / ar;
}
if (width > height) {