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https://github.com/amyinspace/MagicSetEditor2.git
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Package manager for maanging the data files
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@10 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -172,7 +172,7 @@ class Packaged : public Package {
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/// filename of the data file, and extension of the package file
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/// filename of the data file, and extension of the package file
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virtual String typeName() = 0;
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virtual String typeName() const = 0;
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/// Can be overloaded to do validation after loading
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/// Can be overloaded to do validation after loading
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virtual void validate() {}
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virtual void validate() {}
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@@ -0,0 +1,37 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <util/io/package_manager.hpp>
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#include <util/error.hpp>
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// ----------------------------------------------------------------------------- : PackageManager
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String programDir() {
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return _("."); //TODO
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}
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PackageManager packages;
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PackageManager::PackageManager() {
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// determine data directory
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dataDirectory = programDir();
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// check if this is the actual data directory, especially during debugging,
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// the data may be higher up:
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// exe path = mse/build/debug/mse.exe
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// data path = mse/data
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while (!wxDirExists(dataDirectory + _("/data"))) {
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String d = dataDirectory;
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dataDirectory = wxPathOnly(dataDirectory);
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if (d == dataDirectory) {
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// we are at the root -> 'data' not found anywhere in the path -> fatal error
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throw Error(_("The MSE data files can not be found, there should be a directory called 'data' with these files"));
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}
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}
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dataDirectory += _("/data");
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}
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@@ -0,0 +1,60 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_UTIL_IO_PACKAGE_MANAGER
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#define HEADER_UTIL_IO_PACKAGE_MANAGER
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <util/io/package.hpp>
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#include <wx/filename.h>
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DECLARE_POINTER_TYPE(Packaged);
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// ----------------------------------------------------------------------------- : PackageManager
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/// Package manager, loads data files from the default data directory
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/** The PackageManager ensures that each package is only loaded once.
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* There is a single global instance of the PackageManager, called packages
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*/
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class PackageManager {
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public:
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PackageManager();
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/// Open a package with the specified name (including extension)
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template <typename T>
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shared_ptr<T> open(const String& name) {
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wxFileName fn(dataDirectory + _("/") + name);
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fn.Normalize();
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String filename = fn.GetFullPath();
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// Is this package already loaded?
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PackagedP& p = loadedPackages[filename];
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shared_ptr<T> typedP = dynamic_pointer_cast<T>(p);
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if (typedP) {
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return typedP;
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} else {
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// not loaded, or loaded with wrong type
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p = typedP = new_shared<T>();
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typedP->open(filename);
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return typedP;
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}
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}
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/// Open a package with the specified name
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/// the type of package is determined by its extension!
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PackagedP openAnyPackage(const String& filename);
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private:
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map<String, PackagedP> loadedPackages;
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String dataDirectory;
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};
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/// The global PackageManager instance
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extern PackageManager packages;
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// ----------------------------------------------------------------------------- : EOF
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#endif
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