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https://github.com/amyinspace/MagicSetEditor2.git
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New rotation system (see forum thread).
Major changes: - when rotating, the top left corner of the rectangle stays in place. - ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation). - moved 'angle' from individual Styles to the Style base class. - any rotation angle is now possible. angle is still an int for now. This warrants a version bump git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -90,7 +90,7 @@ class CachedScriptableImage : public ScriptableImage {
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*/
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void generateCached(const GeneratedImage::Options& img_options,
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Image* mask,
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ImageCombine* combine, wxBitmap* bitmap, wxImage* image);
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ImageCombine* combine, wxBitmap* bitmap, wxImage* image, RealSize* size);
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/// Update the script, returns true if the value has changed
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bool update(Context& ctx);
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@@ -101,6 +101,7 @@ class CachedScriptableImage : public ScriptableImage {
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private:
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Image cached_i; ///< The cached image
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Bitmap cached_b; ///< *or* the cached bitmap
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RealSize cached_size; ///< The size of the image before rotating
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int cached_angle;
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};
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