New rotation system (see forum thread).

Major changes:
  - when rotating, the top left corner of the rectangle stays in place.
  - ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation).
  - moved 'angle' from individual Styles to the Style base class.
  - any rotation angle is now possible. angle is still an int for now.

This warrants a version bump

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-12-23 21:58:58 +00:00
parent 94e4a1ce9e
commit b79f52db84
47 changed files with 498 additions and 371 deletions
+2 -1
View File
@@ -90,7 +90,7 @@ class CachedScriptableImage : public ScriptableImage {
*/
void generateCached(const GeneratedImage::Options& img_options,
Image* mask,
ImageCombine* combine, wxBitmap* bitmap, wxImage* image);
ImageCombine* combine, wxBitmap* bitmap, wxImage* image, RealSize* size);
/// Update the script, returns true if the value has changed
bool update(Context& ctx);
@@ -101,6 +101,7 @@ class CachedScriptableImage : public ScriptableImage {
private:
Image cached_i; ///< The cached image
Bitmap cached_b; ///< *or* the cached bitmap
RealSize cached_size; ///< The size of the image before rotating
int cached_angle;
};