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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-11 05:07:00 -04:00
New rotation system (see forum thread).
Major changes: - when rotating, the top left corner of the rectangle stays in place. - ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation). - moved 'angle' from individual Styles to the Style base class. - any rotation angle is now possible. angle is still an int for now. This warrants a version bump git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -31,6 +31,7 @@ class ImageValueViewer : public ValueViewer {
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private:
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Bitmap bitmap; ///< Cached bitmap
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RealSize size; ///< Size of cached bitmap
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int angle; ///< Angle of cached bitmap
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int is_default; ///< Is the default placeholder image used?
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mutable AlphaMaskP alpha_mask;
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@@ -39,6 +40,9 @@ class ImageValueViewer : public ValueViewer {
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/// Generate a placeholder image
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static Bitmap imagePlaceholder(const Rotation& rot, UInt w, UInt h, const Image& background, bool editing);
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/// Draws a border around the field
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void drawFieldBorder(RotatedDC& dc);
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};
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// ----------------------------------------------------------------------------- : EOF
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