New rotation system (see forum thread).

Major changes:
  - when rotating, the top left corner of the rectangle stays in place.
  - ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation).
  - moved 'angle' from individual Styles to the Style base class.
  - any rotation angle is now possible. angle is still an int for now.

This warrants a version bump

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-12-23 21:58:58 +00:00
parent 94e4a1ce9e
commit b79f52db84
47 changed files with 498 additions and 371 deletions
+4
View File
@@ -31,6 +31,7 @@ class ImageValueViewer : public ValueViewer {
private:
Bitmap bitmap; ///< Cached bitmap
RealSize size; ///< Size of cached bitmap
int angle; ///< Angle of cached bitmap
int is_default; ///< Is the default placeholder image used?
mutable AlphaMaskP alpha_mask;
@@ -39,6 +40,9 @@ class ImageValueViewer : public ValueViewer {
/// Generate a placeholder image
static Bitmap imagePlaceholder(const Rotation& rot, UInt w, UInt h, const Image& background, bool editing);
/// Draws a border around the field
void drawFieldBorder(RotatedDC& dc);
};
// ----------------------------------------------------------------------------- : EOF