New rotation system (see forum thread).

Major changes:
  - when rotating, the top left corner of the rectangle stays in place.
  - ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation).
  - moved 'angle' from individual Styles to the Style base class.
  - any rotation angle is now possible. angle is still an int for now.

This warrants a version bump

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-12-23 21:58:58 +00:00
parent 94e4a1ce9e
commit b79f52db84
47 changed files with 498 additions and 371 deletions
+1 -1
View File
@@ -365,7 +365,7 @@ void SymbolViewer::highlightPart(DC& dc, const SymbolGroup& group, HighlightStyl
if (style == HIGHLIGHT_BORDER) {
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen (wxPen(Color(255,0,0), 2));
dc.DrawRectangle(rotation.tr(RealRect(group.min_pos, RealSize(group.max_pos - group.min_pos))));
dc.DrawRectangle(rotation.trRectToBB(RealRect(group.min_pos, RealSize(group.max_pos - group.min_pos))));
}
FOR_EACH_CONST(part, group.parts) {
highlightPart(dc, *part, (HighlightStyle)(style | HIGHLIGHT_LESS));