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https://github.com/amyinspace/MagicSetEditor2.git
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New rotation system (see forum thread).
Major changes: - when rotating, the top left corner of the rectangle stays in place. - ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation). - moved 'angle' from individual Styles to the Style base class. - any rotation angle is now possible. angle is still an int for now. This warrants a version bump git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -465,7 +465,7 @@ void ImageSliceSelector::draw(DC& dc) {
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dc.DestroyClippingRegion();
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}
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// bitmap : unselected
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dc.DrawBitmap(bitmap_no_sel, border, border);
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dc.DrawBitmap(bitmap_no_sel, border, border, true);
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// draw selected part ungreyed over it
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{
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wxMemoryDC mdc;
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