New rotation system (see forum thread).

Major changes:
  - when rotating, the top left corner of the rectangle stays in place.
  - ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation).
  - moved 'angle' from individual Styles to the Style base class.
  - any rotation angle is now possible. angle is still an int for now.

This warrants a version bump

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-12-23 21:58:58 +00:00
parent 94e4a1ce9e
commit b79f52db84
47 changed files with 498 additions and 371 deletions
+2
View File
@@ -75,6 +75,8 @@ Image conform_image(const Image& img, const GeneratedImage::Options& options) {
if (options.saturate) {
saturate(image, 40);
}
options.width = image.GetWidth();
options.height = image.GetHeight();
// rotate?
if (options.angle != 0) {
image = rotate_image(image, options.angle);