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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 13:06:59 -04:00
Take version number from Cmake file. This way the number is only in one place
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@@ -9,6 +9,7 @@
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#include <util/prec.hpp>
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#include <util/version.hpp>
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#include <util/reflect.hpp>
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#include <config.hpp>
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// ----------------------------------------------------------------------------- : Version
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@@ -50,7 +51,7 @@ template <> void GetDefaultMember::handle(const Version& v) {
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// ----------------------------------------------------------------------------- : Versions
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// NOTE: Don't use leading zeroes, they mean octal
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const Version app_version = 20000; // 2.0.0
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const Version app_version = 10000 * MSE_VERSION_MAJOR + 100 * MSE_VERSION_MINOR + MSE_VERSION_PATCH;
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#ifdef UNICODE
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const Char* version_suffix = _("");
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#else
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@@ -82,7 +83,7 @@ const Char* version_suffix = _(" (ascii build)");
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* 0.3.9 : bugfix release mostly, a few new script functions
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* 2.0.0 : bugfix release mostly, added error console
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*/
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const Version file_version_locale = 20000; // 2.0.0
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const Version file_version_locale = 20002; // 2.0.2
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const Version file_version_set = 308; // 0.3.8
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const Version file_version_game = 308; // 0.3.8
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const Version file_version_stylesheet = 308; // 0.3.8
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