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https://github.com/amyinspace/MagicSetEditor2.git
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Cleaned up handling of what things should be drawn by using the DrawWhat enumeration type.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1072 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -13,6 +13,7 @@
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#include <util/rotation.hpp>
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#include <util/real_point.hpp>
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#include <data/font.hpp>
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#include <data/draw_what.hpp>
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DECLARE_POINTER_TYPE(TextElement);
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DECLARE_POINTER_TYPE(Font);
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@@ -22,14 +23,6 @@ class SymbolFontRef;
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// ----------------------------------------------------------------------------- : TextElement
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/// What should be drawn?
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enum DrawWhat
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{ DRAW_NOTHING = 0x00
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, DRAW_NORMAL = 0x01 // draw normal things, like the text
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, DRAW_BORDERS = 0x02 // draw editor stuff, such as borders/lines
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, DRAW_ACTIVE = 0x04 // draw active editor stuff, such as hidden separators and atom highlights
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};
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/// Information on a linebreak
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enum LineBreak
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{ BREAK_NO // no line break ever
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