mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
misc: right align game/style filter, correct help text location
This commit is contained in:
@@ -212,6 +212,10 @@ help:
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website:
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website:
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about:
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about:
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# New Set Window
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search game list control: Filter the game list. Use - to exclude games. Use field: to search in a specific field. Use quotes for literal search. Separate multiple queries with a space.
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search stylesheet list control: Filter the stylesheet list. Use - to exclude styles. Use field: to search in a specific field. Use quotes for literal search. Separate multiple queries with a space.
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# Cards panel
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# Cards panel
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collapse notes: Hide the card notes box
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collapse notes: Hide the card notes box
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expand notes: Show the card notes box
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expand notes: Show the card notes box
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@@ -462,9 +466,7 @@ label:
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game type: &Game type:
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game type: &Game type:
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style type: &Card style:
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style type: &Card style:
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search game list : Filter Games
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search game list : Filter Games
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search game list control: Filter the game list. Use - to exclude games. Use field: to search in a specific field. Use quotes for literal search. Separate multiple queries with a space.
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search stylesheet list: Filter Stylesheets
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search stylesheet list: Filter Stylesheets
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search stylesheet list control: Filter the stylesheet list. Use - to exclude styles. Use field: to search in a specific field. Use quotes for literal search. Separate multiple queries with a space.
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stylesheet not found :
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stylesheet not found :
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The set you are trying to open uses the stylesheet "%s".
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The set you are trying to open uses the stylesheet "%s".
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@@ -45,15 +45,15 @@ NewSetWindow::NewSetWindow(Window* parent)
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wxSizer* s = new wxBoxSizer(wxVERTICAL);
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wxSizer* s = new wxBoxSizer(wxVERTICAL);
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wxSizer* s2 = new wxBoxSizer(wxHORIZONTAL);
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wxSizer* s2 = new wxBoxSizer(wxHORIZONTAL);
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s2->Add(game_text, 0, wxALL & ~wxLEFT, 4);
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s2->Add(game_text, 0, wxALL & ~wxLEFT, 4);
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s2->AddSpacer(2);
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s2->AddStretchSpacer();
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s2->Add(game_filter, 0, wxALL & ~wxRIGHT, 4);
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s2->Add(game_filter, 1, wxALIGN_RIGHT, 4);
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s->Add(s2);
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s->Add(s2, wxSizerFlags().Expand().Border(wxALL, 6));
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s->Add(game_list, 0, wxEXPAND | (wxALL & ~wxTOP), 4);
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s->Add(game_list, 0, wxEXPAND | (wxALL & ~wxTOP), 4);
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wxSizer* s3 = new wxBoxSizer(wxHORIZONTAL);
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wxSizer* s3 = new wxBoxSizer(wxHORIZONTAL);
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s3->Add(stylesheet_text, 0, wxALL & ~wxLEFT, 4);
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s3->Add(stylesheet_text, 0, wxALL & ~wxLEFT, 4);
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s3->AddSpacer(2);
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s3->AddStretchSpacer();
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s3->Add(stylesheet_filter, 0, wxALL & ~wxRIGHT, 4);
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s3->Add(stylesheet_filter, 1, wxALIGN_RIGHT, 4);
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s->Add(s3);
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s->Add(s3, wxSizerFlags().Expand().Border(wxALL, 6));
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s->Add(stylesheet_list, 0, wxEXPAND | (wxALL & ~wxTOP), 4);
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s->Add(stylesheet_list, 0, wxEXPAND | (wxALL & ~wxTOP), 4);
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s->Add(CreateButtonSizer(wxOK | wxCANCEL) , 0, wxEXPAND | wxALL, 8);
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s->Add(CreateButtonSizer(wxOK | wxCANCEL) , 0, wxEXPAND | wxALL, 8);
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s->SetSizeHints(this);
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s->SetSizeHints(this);
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@@ -61,7 +61,7 @@ NewSetWindow::NewSetWindow(Window* parent)
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// Resize
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// Resize
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Layout();
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Layout();
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wxSize min_size = GetSizer()->GetMinSize() + GetSize() - GetClientSize();
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wxSize min_size = GetSizer()->GetMinSize() + GetSize() - GetClientSize();
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SetSize(630,min_size.y);
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SetSize(830, min_size.y);
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// init lists
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// init lists
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game_list->showData<Game>();
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game_list->showData<Game>();
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try {
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try {
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@@ -84,7 +84,7 @@ void NewSetWindow::onGameSelect(wxCommandEvent&) {
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// resize (yuck)
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// resize (yuck)
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Layout();
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Layout();
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wxSize min_size = GetSizer()->GetMinSize() + GetSize() - GetClientSize();
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wxSize min_size = GetSizer()->GetMinSize() + GetSize() - GetClientSize();
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SetSize(630,min_size.y);
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SetSize(830,min_size.y);
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}
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}
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void NewSetWindow::onStyleSheetSelect(wxCommandEvent&) {
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void NewSetWindow::onStyleSheetSelect(wxCommandEvent&) {
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