Symbol editor now has constraints on selection, but part list allows selection inside groups.

Added logical 'xor' operator for scripting.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@534 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-07-09 20:43:16 +00:00
parent 31e60181ce
commit b409188013
19 changed files with 523 additions and 291 deletions
+52 -22
View File
@@ -105,6 +105,7 @@ void SymbolPartMatrixAction::transform(SymbolPart& part, const Matrix2D& m) {
// bounds change after transforming
s->calculateBounds();
} else if (SymbolSymmetry* s = part.isSymbolSymmetry()) {
s->center = (s->center - center) * m + center;
s->handle = s->handle * m;
} else if (SymbolGroup* g = part.isSymbolGroup()) {
FOR_EACH(p, g->parts) {
@@ -280,7 +281,8 @@ void SymbolPartScaleAction::transformPart(SymbolPart& part) {
pnt->delta_after = pnt->delta_after .mul(scale);
}
} else if (SymbolSymmetry* s = part.isSymbolSymmetry()) {
throw "TODO";
transform(s->center);
s->handle.mul(new_size.div(old_size));
} else if (SymbolGroup* g = part.isSymbolGroup()) {
FOR_EACH(p, g->parts) {
transformPart(*p);
@@ -450,8 +452,9 @@ void DuplicateSymbolPartsAction::getParts(set<SymbolPartP>& parts) {
// ----------------------------------------------------------------------------- : Reorder symbol parts
ReorderSymbolPartsAction::ReorderSymbolPartsAction(Symbol& symbol, size_t old_position, size_t new_position)
: symbol(symbol), old_position(old_position), new_position(new_position)
ReorderSymbolPartsAction::ReorderSymbolPartsAction(SymbolGroup& old_parent, size_t old_position, SymbolGroup& new_parent, size_t new_position)
: old_parent(&old_parent), new_parent(&new_parent)
, old_position(old_position), new_position(new_position)
{}
String ReorderSymbolPartsAction::getName(bool to_undo) const {
@@ -459,31 +462,58 @@ String ReorderSymbolPartsAction::getName(bool to_undo) const {
}
void ReorderSymbolPartsAction::perform(bool to_undo) {
assert(old_position < symbol.parts.size());
assert(new_position < symbol.parts.size());
SymbolPartP part = symbol.parts.at(old_position);
symbol.parts.erase( symbol.parts.begin() + old_position);
symbol.parts.insert(symbol.parts.begin() + new_position, part);
// remove from old
assert(old_position < old_parent->parts.size());
SymbolPartP part = old_parent->parts.at(old_position);
old_parent->parts.erase( old_parent->parts.begin() + old_position);
// add to new
assert(new_position <= new_parent->parts.size());
new_parent->parts.insert(new_parent->parts.begin() + new_position, part);
// next time the other way around
swap(old_parent, new_parent);
swap(old_position, new_position);
}
// ----------------------------------------------------------------------------- : Group symbol parts
GroupSymbolPartsActionBase::GroupSymbolPartsActionBase(Symbol& symbol)
: symbol(symbol)
{}
void GroupSymbolPartsActionBase::perform(bool to_undo) {
swap(symbol.parts, old_part_list);
UngroupReorderSymbolPartsAction::UngroupReorderSymbolPartsAction(SymbolGroup& group_parent, size_t group_pos, SymbolGroup& target_parent, size_t target_pos)
: group_parent(group_parent), group_pos(group_pos)
, target_parent(target_parent), target_pos(target_pos)
{
group = dynamic_pointer_cast<SymbolGroup>(group_parent.parts.at(group_pos));
assert(group);
}
GroupSymbolPartsAction::GroupSymbolPartsAction(Symbol& symbol, const set<SymbolPartP>& parts)
: GroupSymbolPartsActionBase(symbol)
String UngroupReorderSymbolPartsAction::getName(bool to_undo) const {
return _ACTION_("reorder parts");
}
void UngroupReorderSymbolPartsAction::perform(bool to_undo) {
if (!to_undo) {
group_parent.parts.erase(group_parent.parts.begin() + group_pos);
target_parent.parts.insert(target_parent.parts.begin() + target_pos, group->parts.begin(), group->parts.end());
} else {
target_parent.parts.erase(target_parent.parts.begin() + target_pos, target_parent.parts.begin() + target_pos + group->parts.size());
group_parent.parts.insert(group_parent.parts.begin() + group_pos, group);
}
}
// ----------------------------------------------------------------------------- : Group symbol parts
GroupSymbolPartsActionBase::GroupSymbolPartsActionBase(SymbolGroup& root)
: root(root)
{}
void GroupSymbolPartsActionBase::perform(bool to_undo) {
swap(root.parts, old_part_list);
}
GroupSymbolPartsAction::GroupSymbolPartsAction(SymbolGroup& root, const set<SymbolPartP>& parts, const SymbolGroupP& group)
: GroupSymbolPartsActionBase(root)
{
// group parts in the old parts list
bool done = false;
SymbolGroupP group(new SymbolGroup);
group->name = _("Group");
FOR_EACH(p, symbol.parts) {
FOR_EACH(p, root.parts) {
assert(p != group);
if (parts.find(p) != parts.end()) {
// add to group instead
group->parts.push_back(p);
@@ -502,11 +532,11 @@ String GroupSymbolPartsAction::getName(bool to_undo) const {
return _ACTION_("group parts");
}
UngroupSymbolPartsAction::UngroupSymbolPartsAction(Symbol& symbol, const set<SymbolPartP>& parts)
: GroupSymbolPartsActionBase(symbol)
UngroupSymbolPartsAction::UngroupSymbolPartsAction(SymbolGroup& root, const set<SymbolPartP>& parts)
: GroupSymbolPartsActionBase(root)
{
// break up the parts in the old parts list
FOR_EACH(p, symbol.parts) {
FOR_EACH(p, root.parts) {
if (parts.find(p) != parts.end() && p->isSymbolGroup()) {
// break up the group
SymbolGroup* g = p->isSymbolGroup();
+23 -7
View File
@@ -240,36 +240,52 @@ class DuplicateSymbolPartsAction : public SymbolPartListAction {
/// Change the position of a part in a symbol, by moving a part.
class ReorderSymbolPartsAction : public SymbolPartListAction {
public:
ReorderSymbolPartsAction(Symbol& symbol, size_t old_position, size_t new_position);
ReorderSymbolPartsAction(SymbolGroup& old_parent, size_t old_position, SymbolGroup& new_parent, size_t new_position);
virtual String getName(bool to_undo) const;
virtual void perform(bool to_undo);
private:
Symbol& symbol; ///< Symbol to swap the parts in
SymbolGroup* old_parent, *new_parent;///< Parents to move from and to
public:
size_t old_position, new_position; ///< Positions to move from and to
};
/// Break up a single group, and put its contents at a specific position
class UngroupReorderSymbolPartsAction : public SymbolPartListAction {
public:
/// Remove all the given groups
UngroupReorderSymbolPartsAction(SymbolGroup& group_parent, size_t group_pos, SymbolGroup& target_parent, size_t target_pos);
virtual String getName(bool to_undo) const;
virtual void perform(bool to_undo);
private:
SymbolGroup& group_parent;
size_t group_pos;
SymbolGroupP group; ///< Group to destroy
SymbolGroup& target_parent;
size_t target_pos;
};
// ----------------------------------------------------------------------------- : Group symbol parts
/// Group multiple symbol parts together
class GroupSymbolPartsActionBase : public SymbolPartListAction {
public:
GroupSymbolPartsActionBase(Symbol& symbol);
GroupSymbolPartsActionBase(SymbolGroup& root);
virtual void perform(bool to_undo);
protected:
Symbol& symbol; ///< Symbol to group stuff in
SymbolGroup& root; ///< Symbol or group to group stuff in
vector<SymbolPartP> old_part_list; ///< Old part list of the symbol
};
/// Group multiple symbol parts together
class GroupSymbolPartsAction : public GroupSymbolPartsActionBase {
public:
GroupSymbolPartsAction(Symbol& symbol, const set<SymbolPartP>& parts);
GroupSymbolPartsAction(SymbolGroup& root, const set<SymbolPartP>& parts, const SymbolGroupP& group);
virtual String getName(bool to_undo) const;
};
@@ -277,11 +293,11 @@ class GroupSymbolPartsAction : public GroupSymbolPartsActionBase {
/// Break up one or more SymbolGroups
class UngroupSymbolPartsAction : public GroupSymbolPartsActionBase {
public:
UngroupSymbolPartsAction(Symbol& symbol, const set<SymbolPartP>& groups);
/// Remove all the given groups
UngroupSymbolPartsAction(SymbolGroup& root, const set<SymbolPartP>& groups);
virtual String getName(bool to_undo) const;
};
// ----------------------------------------------------------------------------- : EOF
#endif