Scripts depending on content_something are re-updating after updating the content properties

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@480 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-07-04 17:15:08 +00:00
parent 95d4ca89f9
commit b3d04fe192
11 changed files with 63 additions and 34 deletions
+2 -2
View File
@@ -61,7 +61,7 @@ class SetScriptManager : public SetScriptContext, public ActionListener {
~SetScriptManager();
/// Update all styles for a particular card
void updateStyles(const CardP& card);
void updateStyles(const CardP& card, bool only_content_dependent);
/// Update expensive things that were previously delayed
void updateDelayed();
@@ -79,7 +79,7 @@ class SetScriptManager : public SetScriptContext, public ActionListener {
void initDependencies(Context&, StyleSheet&);
/// Update a map of styles
void updateStyles(Context& ctx, const IndexMap<FieldP,StyleP>& styles);
void updateStyles(Context& ctx, const IndexMap<FieldP,StyleP>& styles, bool only_content_dependent);
/// Updates scripts, starting at some value
/** if the value changes any dependend values are updated as well */
void updateValue(Value& value, const CardP& card);