Added Alignment, Defaultable and Scriptable types, needed some reflection tweaks for the last two.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@17 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-10-12 14:07:34 +00:00
parent 156d1f6632
commit b389685fc8
23 changed files with 311 additions and 90 deletions
+2 -2
View File
@@ -37,8 +37,8 @@ bool MSE::OnInit() {
wxInitAllImageHandlers();
initFileFormats();
settings.read();
Window* wnd = new SymbolWindow(nullptr);
//Window* wnd = new SetWindow(nullptr, new_shared1<Set>(Game::byName(_("magic"))));
//Window* wnd = new SymbolWindow(nullptr);
Window* wnd = new SetWindow(nullptr, new_shared1<Set>(Game::byName(_("magic"))));
wnd->Show();
return true;
}