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Added Alignment, Defaultable and Scriptable types, needed some reflection tweaks for the last two.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@17 0fc631ac-6414-0410-93d0-97cfa31319b6
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+2
-1
@@ -9,6 +9,7 @@
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#include <data/game.hpp>
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#include <data/field.hpp>
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#include <util/io/package_manager.hpp>
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#include <script/script.hpp>
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#include <script/value.hpp>
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// ----------------------------------------------------------------------------- : Game
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@@ -27,7 +28,7 @@ IMPLEMENT_REFLECTION(Game) {
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// ioMseVersion(io, fileName, fileVersion);
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REFLECT(full_name);
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REFLECT_N("icon", icon_filename);
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// REFLECT(init_script);
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REFLECT(init_script);
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REFLECT(set_fields);
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REFLECT(card_fields);
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// REFLECT_N("keyword parameter type", keyword_params);
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