mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 13:06:59 -04:00
Fixed a nasty order of destruction bug, where the memory pool for ScriptInts was destroyed before the PackageManager
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@20 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -0,0 +1,57 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <script/scriptable.hpp>
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#include <script/context.hpp>
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#include <script/parser.hpp>
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#include <script/script.hpp>
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#include <script/value.hpp>
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// ----------------------------------------------------------------------------- : Store
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void store(const ScriptValueP& val, String& var) { var = static_cast<String>(*val); }
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void store(const ScriptValueP& val, int& var) { var = *val; }
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void store(const ScriptValueP& val, double& var) { var = *val; }
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void store(const ScriptValueP& val, bool& var) { var = static_cast<int>(*val); }
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void store(const ScriptValueP& val, Defaultable<String>& var) { var.assign(*val); }
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// ----------------------------------------------------------------------------- : OptionalScript
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OptionalScript::~OptionalScript() {}
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ScriptValueP OptionalScript::invoke(Context& ctx) {
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if (script) {
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return ctx.eval(*script);
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} else {
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return script_nil;
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}
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}
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// custom reflection, different for each type
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template <> void Reader::handle(OptionalScript& os) {
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handle(os.unparsed);
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// read the script
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os.script = parse(os.unparsed);
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}
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template <> void Writer::handle(const OptionalScript& os) {
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handle(os.unparsed);
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}
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template <> void GetMember::handle(const OptionalScript& os) {
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// no members
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}
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template <> void GetMember::store(const OptionalScript& os) {
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// reflect as the script itself
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if (os.script) {
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store(os.script);
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} else {
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store(script_nil);
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}
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}
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@@ -0,0 +1,89 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_SCRIPT_SCRIPTABLE
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#define HEADER_SCRIPT_SCRIPTABLE
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <util/reflect.hpp>
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#include <util/defaultable.hpp>
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DECLARE_INTRUSIVE_POINTER_TYPE(Script);
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class Context;
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// ----------------------------------------------------------------------------- : Store
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/// Store a ScriptValue in a variable
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void store(const ScriptValueP& val, String& var);
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void store(const ScriptValueP& val, int& var);
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void store(const ScriptValueP& val, double& var);
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void store(const ScriptValueP& val, bool& var);
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void store(const ScriptValueP& val, Defaultable<String>& var);
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// ----------------------------------------------------------------------------- : OptionalScript
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/// An optional script,
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class OptionalScript {
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public:
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~OptionalScript();
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/// Is the script set?
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inline operator bool() { return !!script; }
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/// Invoke the script, return the result, or script_nil if there is no script
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ScriptValueP invoke(Context& ctx);
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/// Invoke the script on a value
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/** Assigns the result to value if it has changed.
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* Returns true if the value has changed.
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*/
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template <typename T>
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bool invokeOn(Context& ctx, T& value) {
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if (script) {
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T new_value;
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store(new_value, script->invoke(ctx));
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if (value != new_value) {
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value = new_value;
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return true;
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}
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}
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return false;
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}
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private:
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ScriptP script; ///< The script, may be null if there is no script
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String unparsed; ///< Unparsed script, for writing back to a file
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DECLARE_REFLECTION();
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};
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// ----------------------------------------------------------------------------- : Scriptable
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/// A script that defines a calculation to find a value
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/** NOTE: reading MUST happen inside a block */
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template <typename T>
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class Scriptable {
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public:
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Scriptable() : value() {}
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Scriptable(const T& value) : value(value) {}
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inline operator const T& () const { return value; }
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inline bool isScripted() const { return script; }
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// Updates the value by executing the script, returns true if the value has changed
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inline bool update(Context& ctx) {
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return script.invokeOn(ctx, value);
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}
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private:
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OptionalScript script; ///< The optional script
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T value; ///< The scripted value
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DECLARE_REFLECTION();
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};
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// ----------------------------------------------------------------------------- : EOF
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#endif
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+44
-6
@@ -56,6 +56,8 @@ ScriptValueP rangeIterator(int start, int end) {
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// ----------------------------------------------------------------------------- : Integers
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#define USE_POOL_ALLOCATOR
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// Integer values
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class ScriptInt : public ScriptValue {
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public:
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@@ -66,23 +68,59 @@ class ScriptInt : public ScriptValue {
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virtual operator double() const { return value; }
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virtual operator int() const { return value; }
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protected:
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#ifdef USE_POOL_ALLOCATOR
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virtual void destroy() {
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boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::free(this);
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}
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#endif
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private:
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int value;
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};
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#if defined(USE_POOL_ALLOCATOR) && !defined(USE_INTRUSIVE_PTR)
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// deallocation function for pool allocated integers
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void destroy_value(ScriptInt* v) {
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boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::free(v);
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}
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#endif
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ScriptValueP toScript(int v) {
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// return new_intrusive1<ScriptInt>(v);
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return ScriptValueP(
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new(boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::malloc())
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ScriptInt(v));
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#ifdef USE_POOL_ALLOCATOR
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#ifdef USE_INTRUSIVE_PTR
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return ScriptValueP(
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new(boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::malloc())
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ScriptInt(v));
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#else
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return ScriptValueP(
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new(boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::malloc())
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ScriptInt(v),
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destroy_value); // deallocation function
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#endif
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#else
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return new_intrusive1<ScriptInt>(v);
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#endif
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}
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// ----------------------------------------------------------------------------- : Booleans
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// Boolean values
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class ScriptBool : public ScriptValue {
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public:
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ScriptBool(bool v) : value(v) {}
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virtual ScriptType type() const { return SCRIPT_INT; }
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virtual String typeName() const { return _("boolean"); }
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virtual operator String() const { return value ? _("true") : _("false"); }
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virtual operator int() const { return value; }
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private:
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bool value;
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};
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// use integers to represent true/false
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ScriptValueP script_true = toScript((int)true);
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ScriptValueP script_false = toScript((int)false);
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/* NOTE: previous versions used ScriptInts as booleans, this gives problems
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* when we use a pool allocator for them, because the pool is destroyed before these globals.
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*/
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ScriptValueP script_true (new ScriptBool(true));
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ScriptValueP script_false(new ScriptBool(false));
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// ----------------------------------------------------------------------------- : Doubles
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+18
-11
@@ -11,7 +11,6 @@
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#include <util/prec.hpp>
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#include <util/error.hpp>
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#include <boost/intrusive_ptr.hpp>
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class Context;
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class Dependency;
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@@ -46,7 +45,11 @@ enum ScriptType
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/// Actual values are derived types
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class ScriptValue {
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public:
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inline ScriptValue() : refCount(0) {}
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inline ScriptValue()
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#ifdef USE_INTRUSIVE_PTR
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: refCount(0)
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#endif
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{}
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virtual ~ScriptValue() {}
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/// Information on the type of this value
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@@ -85,22 +88,26 @@ class ScriptValue {
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virtual void destroy() {
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delete this;
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}
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#ifdef USE_INTRUSIVE_PTR
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private:
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volatile LONG refCount;
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friend void intrusive_ptr_add_ref(ScriptValue*);
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friend void intrusive_ptr_release(ScriptValue*);
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#endif
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};
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inline void intrusive_ptr_add_ref(ScriptValue* p) {
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//p->refCount += 1;
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InterlockedIncrement(&p->refCount);
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}
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inline void intrusive_ptr_release(ScriptValue* p) {
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if (InterlockedDecrement(&p->refCount) == 0) {
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//if (--p->refCount == 0) {
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p->destroy();
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#ifdef USE_INTRUSIVE_PTR
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inline void intrusive_ptr_add_ref(ScriptValue* p) {
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//p->refCount += 1;
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InterlockedIncrement(&p->refCount);
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}
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}
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inline void intrusive_ptr_release(ScriptValue* p) {
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if (InterlockedDecrement(&p->refCount) == 0) {
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//if (--p->refCount == 0) {
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p->destroy();
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}
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}
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#endif
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extern ScriptValueP script_nil; ///< The preallocated nil value
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extern ScriptValueP script_true; ///< The preallocated true value
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