Fixed a nasty order of destruction bug, where the memory pool for ScriptInts was destroyed before the PackageManager

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@20 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-10-12 17:08:02 +00:00
parent 6fe45ca28b
commit b13d0b81ae
13 changed files with 257 additions and 41 deletions
+57
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@@ -0,0 +1,57 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <script/scriptable.hpp>
#include <script/context.hpp>
#include <script/parser.hpp>
#include <script/script.hpp>
#include <script/value.hpp>
// ----------------------------------------------------------------------------- : Store
void store(const ScriptValueP& val, String& var) { var = static_cast<String>(*val); }
void store(const ScriptValueP& val, int& var) { var = *val; }
void store(const ScriptValueP& val, double& var) { var = *val; }
void store(const ScriptValueP& val, bool& var) { var = static_cast<int>(*val); }
void store(const ScriptValueP& val, Defaultable<String>& var) { var.assign(*val); }
// ----------------------------------------------------------------------------- : OptionalScript
OptionalScript::~OptionalScript() {}
ScriptValueP OptionalScript::invoke(Context& ctx) {
if (script) {
return ctx.eval(*script);
} else {
return script_nil;
}
}
// custom reflection, different for each type
template <> void Reader::handle(OptionalScript& os) {
handle(os.unparsed);
// read the script
os.script = parse(os.unparsed);
}
template <> void Writer::handle(const OptionalScript& os) {
handle(os.unparsed);
}
template <> void GetMember::handle(const OptionalScript& os) {
// no members
}
template <> void GetMember::store(const OptionalScript& os) {
// reflect as the script itself
if (os.script) {
store(os.script);
} else {
store(script_nil);
}
}
+89
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@@ -0,0 +1,89 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_SCRIPT_SCRIPTABLE
#define HEADER_SCRIPT_SCRIPTABLE
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/reflect.hpp>
#include <util/defaultable.hpp>
DECLARE_INTRUSIVE_POINTER_TYPE(Script);
class Context;
// ----------------------------------------------------------------------------- : Store
/// Store a ScriptValue in a variable
void store(const ScriptValueP& val, String& var);
void store(const ScriptValueP& val, int& var);
void store(const ScriptValueP& val, double& var);
void store(const ScriptValueP& val, bool& var);
void store(const ScriptValueP& val, Defaultable<String>& var);
// ----------------------------------------------------------------------------- : OptionalScript
/// An optional script,
class OptionalScript {
public:
~OptionalScript();
/// Is the script set?
inline operator bool() { return !!script; }
/// Invoke the script, return the result, or script_nil if there is no script
ScriptValueP invoke(Context& ctx);
/// Invoke the script on a value
/** Assigns the result to value if it has changed.
* Returns true if the value has changed.
*/
template <typename T>
bool invokeOn(Context& ctx, T& value) {
if (script) {
T new_value;
store(new_value, script->invoke(ctx));
if (value != new_value) {
value = new_value;
return true;
}
}
return false;
}
private:
ScriptP script; ///< The script, may be null if there is no script
String unparsed; ///< Unparsed script, for writing back to a file
DECLARE_REFLECTION();
};
// ----------------------------------------------------------------------------- : Scriptable
/// A script that defines a calculation to find a value
/** NOTE: reading MUST happen inside a block */
template <typename T>
class Scriptable {
public:
Scriptable() : value() {}
Scriptable(const T& value) : value(value) {}
inline operator const T& () const { return value; }
inline bool isScripted() const { return script; }
// Updates the value by executing the script, returns true if the value has changed
inline bool update(Context& ctx) {
return script.invokeOn(ctx, value);
}
private:
OptionalScript script; ///< The optional script
T value; ///< The scripted value
DECLARE_REFLECTION();
};
// ----------------------------------------------------------------------------- : EOF
#endif
+44 -6
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@@ -56,6 +56,8 @@ ScriptValueP rangeIterator(int start, int end) {
// ----------------------------------------------------------------------------- : Integers
#define USE_POOL_ALLOCATOR
// Integer values
class ScriptInt : public ScriptValue {
public:
@@ -66,23 +68,59 @@ class ScriptInt : public ScriptValue {
virtual operator double() const { return value; }
virtual operator int() const { return value; }
protected:
#ifdef USE_POOL_ALLOCATOR
virtual void destroy() {
boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::free(this);
}
#endif
private:
int value;
};
#if defined(USE_POOL_ALLOCATOR) && !defined(USE_INTRUSIVE_PTR)
// deallocation function for pool allocated integers
void destroy_value(ScriptInt* v) {
boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::free(v);
}
#endif
ScriptValueP toScript(int v) {
// return new_intrusive1<ScriptInt>(v);
return ScriptValueP(
new(boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::malloc())
ScriptInt(v));
#ifdef USE_POOL_ALLOCATOR
#ifdef USE_INTRUSIVE_PTR
return ScriptValueP(
new(boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::malloc())
ScriptInt(v));
#else
return ScriptValueP(
new(boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::malloc())
ScriptInt(v),
destroy_value); // deallocation function
#endif
#else
return new_intrusive1<ScriptInt>(v);
#endif
}
// ----------------------------------------------------------------------------- : Booleans
// Boolean values
class ScriptBool : public ScriptValue {
public:
ScriptBool(bool v) : value(v) {}
virtual ScriptType type() const { return SCRIPT_INT; }
virtual String typeName() const { return _("boolean"); }
virtual operator String() const { return value ? _("true") : _("false"); }
virtual operator int() const { return value; }
private:
bool value;
};
// use integers to represent true/false
ScriptValueP script_true = toScript((int)true);
ScriptValueP script_false = toScript((int)false);
/* NOTE: previous versions used ScriptInts as booleans, this gives problems
* when we use a pool allocator for them, because the pool is destroyed before these globals.
*/
ScriptValueP script_true (new ScriptBool(true));
ScriptValueP script_false(new ScriptBool(false));
// ----------------------------------------------------------------------------- : Doubles
+18 -11
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@@ -11,7 +11,6 @@
#include <util/prec.hpp>
#include <util/error.hpp>
#include <boost/intrusive_ptr.hpp>
class Context;
class Dependency;
@@ -46,7 +45,11 @@ enum ScriptType
/// Actual values are derived types
class ScriptValue {
public:
inline ScriptValue() : refCount(0) {}
inline ScriptValue()
#ifdef USE_INTRUSIVE_PTR
: refCount(0)
#endif
{}
virtual ~ScriptValue() {}
/// Information on the type of this value
@@ -85,22 +88,26 @@ class ScriptValue {
virtual void destroy() {
delete this;
}
#ifdef USE_INTRUSIVE_PTR
private:
volatile LONG refCount;
friend void intrusive_ptr_add_ref(ScriptValue*);
friend void intrusive_ptr_release(ScriptValue*);
#endif
};
inline void intrusive_ptr_add_ref(ScriptValue* p) {
//p->refCount += 1;
InterlockedIncrement(&p->refCount);
}
inline void intrusive_ptr_release(ScriptValue* p) {
if (InterlockedDecrement(&p->refCount) == 0) {
//if (--p->refCount == 0) {
p->destroy();
#ifdef USE_INTRUSIVE_PTR
inline void intrusive_ptr_add_ref(ScriptValue* p) {
//p->refCount += 1;
InterlockedIncrement(&p->refCount);
}
}
inline void intrusive_ptr_release(ScriptValue* p) {
if (InterlockedDecrement(&p->refCount) == 0) {
//if (--p->refCount == 0) {
p->destroy();
}
}
#endif
extern ScriptValueP script_nil; ///< The preallocated nil value
extern ScriptValueP script_true; ///< The preallocated true value